Documente Academic
Documente Profesional
Documente Cultură
by
James Kato
Cove Art by NASA, kiki MR, and Nick Maradin
Table of Contents
3
Mecha (D12)
47
SF Flaws (D12)
98
4-5
48
SF Perks (D12)
99
6-8
49
SF NPCs (D20)
100
50-51
101
10
52
102
11-12
53
103
13-14
Mutations (D30)
54-55
104-107
15
56
108
16
57
109-110
Biotechnology (D20)
17-18
58-59
111
19
Obstacles (D50)
60-61
112-113
20-21
Planet Generator
62-63
114
Cyberware (D88)
22-24
64-67
115-118
25
68-70
119
26-27
71-77
120
28
78-80
121-122
29
81
123-124
30-31
82
125
32-33
83-84
126-127
34
85-86
128
35
87
129
36-37
88
130
38
89
131-132
39
90
133
40-41
91-92
134-144
42
Satellites (D12)
93
145
43
94-95
146-147
44
96
148
45-46
97
149-150
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Introduction
This book is designed to make a gamemasters job easier when he or she is designing a science fiction roleplaying game campaign.
This book includes 87 lists designed for a science fiction setting that will produce a random result by using the appropriate dice roll.
These lists vary from the merchandise you might find in an alien trade center to cybernetic enhancements used by a street ninja. These
lists will help spark your imagination and add flavor and color to all your science fiction adventures.
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D44: This is the roll of two four sided dice. It has 16 possibilities ranging from 11 to 44. One die represents the first digit and the
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other die represents the second digit. For example, a rolling a 2 and a 2 would result in 22.
D50: This is the roll of a D100 but subtract 50 from all rolls over 50. It has 50 possibilities ranging from 1 to 50.
D66: This is the roll of two six sided dice. It has 36 possibilities ranging from 11 to 66. One die represents the first digit and the other
die represents the second digit. For example, a rolling a 5 and a 3 would result in 53.
D88: This is the roll of two eight sided dice. It has 64 possibilities ranging from 11 to 88. One die represents the first digit and the
other die represents the second digit. For example, a rolling a 7 and a 4 would result in 74.
D100: This is also known as a percentile die because it is a roll from 1 to 100. You roll two ten sided dice. One die represents the first
digit and the other die represents the second digit. For example, a roll of an 8 and a 4 would result in 84. A roll of a 0 and a 3 would
result in 3 and a roll of double 0 is equal to 100.
D200: Roll a D100 and an extra D10. For the extra die, odd rolls means read the D100 as normal. For odd rolls, the results are have
200 for the hundreds place. For example, the extra die roll 3 and the D100 roll 45 resulting 245.
D1000: This is the roll of three ten sided dice. The first die is the hundred's place, the second die is the tenth's place, and the final die is
the one's place. For example, a roll of a 3, a 5, and a 4 would result in 354. A roll of a 0, a 0, and a 7 would result in 7 and a roll of
triple 0 is equal to 1000.
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This artifact allows its holder to stop time in the entire universe
but anyone holding this device can act normally.
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This device will program a user's mind with all the collected
cultural and scientific knowledge of a long dead alien race.
Oracle (24)
This device allows a person to see anywhere in the universe at
any time simply by thinking about.
Society (D20)
This is the type of space empire that this alien race has created.
Assimilation (1)
This alien race does not just conqueror other alien races but they
Form (D20)
Empire (2-7)
This alien race has joined together under a powerful leader to
Cute (1)
These aliens are extremely short and cute because they have
Evolution (8)
Cyborg (2)
This alien has humanoid form but most of its body has been
Humanoid (3 - 14)
Nomadic (9)
This alien is basically human in size and has two arms and two
legs.
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Pacifist (10)
Giant (15)
This alien race only wants to spread peace throughout out the
than a human.
universe so they will destroy any military threat that they find.
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This alien has a humanoid form but it is two or three times larger
Perfect (16)
Psionic (11)
This alien race has psychic abilities that allow their society to
engineered to be perfect.
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Republic (12-16)
Mutant (17)
Science (17)
knowledge. They have a very open society but they often have
machine. Their cyborg bodies look like their original ones but
Trade (18)
Small (19)
This alien race lives for the acquisition of money and trading for
This alien has a humanoid form but it is about half the size of a
human.
War (19)
Uplifted (20)
This alien race only lives for war and conquest so they have a
These creatures physical form has not changed but their minds
Xenophobe (20)
This alien race wants to destroy all other sentient creatures in the
universe.
Appearance (D100)
The following table is the physical appearance of an alien race.
Dinosaur (26)
Insectoid (51)
Reptilian (76)
Angelic (2)
Dolphin (27)
Jellyfish (52)
Rhino (77)
Ape (3)
Dragon (28)
Koala (53)
Robotic (78)
Aquatic (4)
Duck (29)
Lemur (54)
Arachnid (5)
Elephant (30)
Leopard (55)
Rockoid (80)
Armadillo (6)
Equine (31)
Light (56)
Rodent (81)
Avian (7)
Feline (32)
Lion (57)
Sasquatch (82)
Badger (8)
Ferret (33)
Lizard (58)
Bat (9)
Fish (34)
Lobster (59)
Seal (84)
Bear (10)
Flamingo (35)
Mantis (60)
Shadow (85)
Beaver (11)
Fly (36)
Beetle (12)
Fox (37)
Bizarre (13)
Frog (38)
Fungus (39)
Butterfly (15)
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Amorphous (1)
Shark (86)
Monkey (62)
Slime (87)
Moose (63)
Snake (88)
Orca (64)
Swine (89)
Geometric (40)
Ostrich (65)
Tentacles (90)
Buzzard (16)
Giraffe (41)
Owl (66)
Tiger (91)
Canine (17)
Panda (67)
Toad (92)
Centaur (18)
Penguin (68)
Tree (93)
Cephalopod (19)
Hawk (44)
Turtle (94)
Chimpanzee (20)
Hippo (45)
Plant (70)
Vine (95)
Cockroach (21)
Humanoid (46)
Whale (96)
Crab (22)
Hybrid (47)
Wolf (97)
Crocodile (23)
Hydra (48)
Rabbit (73)
Worm (98)
Crystalline (24)
Hyena (49)
Raccoon (74)
Demonic (25)
Ice (50)
Zebra (100)
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Minotaur (61)
Deformed (22)
Absorbers (11)
them.
Eaters (23)
These aliens are a semi-primitive race with a bizarre metabolism
that requires them to constantly consume food in order to
Brutes (12)
survive. They will eat anything and will try to eat other people
These massive creatures are from high gravity worlds so they are
extremely strong and their bodies are so dense that they are
almost impossible to destroy.
if given a chance.
Elders (24)
An ancient race of aliens that are millions of years older than
Bugs (13)
humans sleep quietly waiting for some important event that their
race has been preparing for since the beginning of time. These
creatures have powerful defenses that have protected them for
millions of years. If they ever start to awake, the process must
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Changeling (14)
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on its form. They can actually change their volume and mass by
Collector (15)
This entity feeds off a specific type of emotion. They use their
psychic powers to force the cultures around them to produce the
emotion that they need to feed on in order to survive. An entity
that feeds on hate will urge the people around it into war and
violence and an entity that feeds on love will help a society enter
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mature into full fighting strength. These are horde races that
These evil sentient races are small creatures that can enter a
psychically controls his mind. Many times this link destroys the
These beings are extremely rare but they represent some of the
most ancient minds that have ever existed. They represent races
Controlled (21)
that have transcended the flesh of the body and exist in the
lines and the fates of a few societies simply for their amusement
or as part of a personal experiment.
Purity (43)
This race steals organs from living people on raids for profit or
so babies born with deformities are instantly killed and only the
Hunters (33)
Rockoids (44)
This alien race lives for the thrill of the hunt and they search the
Some alien races are formed from living rock or crystal. These
universe for deadly opponents to hunt and kill. The race care
about nothing except for the glory of the greatest hunt and all the
reproduce.
Scientists (45)
guinea pigs and they will do anything to learn more about the
Some machine races have created their own society and have
Sparks (46)
into the fabric of reality. They can create images, energy beams,
and signals but in other ways they cannot effect the real world.
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Harvesters (32)
ancient legends that may someday lead them to their hidden and
Spores (51)
This alien race grows from spores that only need moisture and
nutrients to grow. Their intelligence and technology is built into
their genetic code so they are born with all the knowledge that
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being that can alter reality directly with its thoughts and
Raiders (52)
emotions.
Some alien races can directly drain the life force from other
Mentalist (41)
The members of this race can live forever as long as they have
pirates that steal resources and absorb the lives of their victims
a computer.
Monsters (42)
Selectors (53)
This cyborg race has human bodies but a cyber mind has been
installed into each of its citizens. These computer minds are not
individual has a random and unique body plan that can be very
beneficial or detrimental.
the entire universe. This unusual ability has allowed their race
Warriors (65)
because their deadly rites of passage make sure that only the
with the universe and they must deal with the other cultures that
This race has sacrificed their bodies and trapped their souls in
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Titans (62)
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Some races are so large that they are the size of a giant mecha.
They have powerful bodies but they are so heavy that they can
only live in space because the gravity of a normal planet would
break their bones.
Traders (63)
This alien race bases its entire society on acquisition and they
are trained from birth that profit is the only reason to do
anything. This race has a very strange world view but they can
be very useful because they will do anything for money.
Visitors (64)
This alien race preys on more primitive races by using their
advanced technology to make themselves appear to be gods to
them. These people become their slaves and constantly deliver
them tributes to avoid their wrath which is simply a
technological weapon.
These