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Expanded Rules
Expanded rules will allow Gamemasters to customize
their player's D12 experience even further. These
rules are completely optional. However, they should
be read thoroughly if GMs intend to use them. They
will change the pace of the game. Player characters
will become more susceptible to higher damage
results. The expanded rules are intended to slow
down character progression and give more flavor to
combat and character design.
Special Note: These expanded rules are in beta. If
there are any problems, issues or questions please
inform us on the forums at www.Warfieldrpg.com
Hit Location
Hit location allows the attacker to role an additional
1D12 after a successful attack to determine where a
blow lands. It also gives penalties based on the
location of the hit. All penalties are cumulative and
may require more time for PCs to recover from
damage sustained. The hit location may also be used
on creatures.
HIT LOCATION
Roll
12
34
56
78
9 11
12
Result
Left Leg: Reduce base movement by -5
feet.
Right Leg: Reduce base movement by -5
feet.
Left Arm: Reduce all attacks and parries
by -2 and all skill attempts requiring the
use of hands by -1.
Right Arm: Reduce all attacks and parries
by -2 and all skill attempts requiring the
use of hands by -1.
Torso: Reduce all attacks and defenses
by -1
Head: Reduce all attacks, defenses and
initiative by -2 and reduce base
movement by -5 feet
Determining Direction
Starvation
Any character that has not eaten any food with in 24
hours will start to starve. For every day a character
does not eat, he will receive a -1 to all rolls involving
the Physique Attribute. The -1 penalty accumulates for
up to 14 days which results in a -14 penalty. On the
twelfth day, the character must role his Physique
Attribute (TN 20) with penalties applied or die from
starvation.
Dehydration
Any character that has not had water within 24 hours
will start to dehydrate. For every day a character does
not take in fluids, he will receive a -2 to all rolls
involving the Physique Attribute. The -2 penalty is
accumulative up to 7 days resulting in a -14 penalty.
On the seventh day, the character must role his
Physique Attribute (TN 23) with penalties applied or
automatically die.
1 = North
2 = North East
3 = East
4 = South East
5 = South
6 = South West
7 = West
8 = North West
9 = Up
10 = Down
11 to 12 = Re-roll