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Study Aid
CISB 1
Information Technology2
Time Period
Majority
Workers
Partnership
Principal Tool
of
Agricultural Age
Pre-1800s
Farmers
Industrial Age
1800s to 1957
Factory Workers
Information Age
1957 to present
Knowledge workers
Information Technology3
CATEGORIES OF COMPUTERS
Personal Computers (desktop)
o Can perform all of its input, processing, output and storage activities by itself.
These contain processors, memory, and one or more input, output, and
storage devices.
o Two popular styles of personal computers are the PC and the Apple.
o A desktop computer is designed so the system unit, input devices, output
devices, and any other devices fit entirely on or under a desk or table.
Mobile Computers and mobile devices
o A mobile computer is a personal computer you can carry from place to
place. Similarly, a mobile device is a computing device small enough to hold
in your hand.
o Notebook Computers
A notebook computer, also called a laptop computer, is a portable,
personal computer designed to fit on your lap.
Resembling a letter-sized slate, the Tablet PC is a special type
of notebook computer that allows you to write or draw on the
screen using a digital pen. With a digital pen, users write or
draw by pressing the pen on the screen, and issue instructions
to the Tablet PC by tapping on the screen.
o Mobile Devices three popular mobile devices are handheld computers, PDAs,
and smart phones.
A handheld computer, sometimes referred to as an ultra personal
computer (uPC) or a handtop computer, is a computer small enough to
fit in one hand.
A PDA (personal digital assistant) provides personal organizer
functions such as a calendar, an appointment book, an address book, a
calculator, and a notepad.
A smart phone is an Internet-enabled telephone that usually also
provides PDA capabilities. In addition to basic telephone capabilities, a
smart phone allows you to send and receive e-mail messages and
access the web.
Game Consoles
o A game console is a mobile computing device designed for single-player or
multiplayer video games. Standard game consoles use a handheld controller
as an input device; a television screen as an output device; and hard disks,
CDs, DVDs, and/or memory cards for storage.
Servers
o A server controls access to the hardware, software, and other resources on a
network and provides a centralized storage area for programs, data, and
information. Servers can support from two to several thousand connected
computers at the same time.
Mainframes
o A mainframe is a large, expensive, powerful computer that can handle
hundreds or thousands of connected users simultaneously. Mainframes store
tremendous amounts of data, instructions, and information.
Supercomputers
o A supercomputer is the fastest, most powerful computer and the most
expensive. The fastest supercomputers are capable of processing more than
100 trillion instructions in a single second.
o Applications requiring complex, sophisticated mathematical calculations use
supercomputers. Large-scale simulations and applications in medicine,
Information Technology4
Information Technology5
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b. Information Processing a general term for the computer activity that entails
processing any type of information and transforming it into a different type of
information.
c. Word Processing the creation of text based documents
d. Image Processing converting visual information into a format that can be managed
within a computer system or transmitted between people and locations
e. Voice Processing the processing of spoken information
Generation the process of organizing information into a useful form, whether as text,
sound, or visual image
Storage the process by which a computer keeps data and information for later use
Retrieval the process by which a computer locates and copies stored data or
information for further processing or transmission to another user
Transmission the sending of data and information from one location to another
a. Electronic Mail the acceptance, storage and transmission of text and image
messages between users of a computer system.
b. Voice messaging a form of voice processing in which callers leave spoken messages
entered through their telephone receiver.