Documente Academic
Documente Profesional
Documente Cultură
INTERNATIONAL SEMINAR
ON LANGUAGES AND ARTS (ISLA)-5
Theme:
Editors:
Wan Ahmad Jaafar Wan Yahaya
Naoshi Uda
Abdulcader M. Ayo.
Indrayuda
M. Zaim
Jufrizal
Zulfadhli
Yos Sudarman
:
:
:
:
:
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:
:
Padang, Indonesia
19-20 October 2016
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FOREWORDS
On behalf of the committee, please allow us to say Welcome to The Fifth International
Seminar on Languages and Arts (ISLA)-5, in Padang, West Sumatera. We do expect that
everything is all right and our activities run well. This is the fifth one of the international seminar
annually held by Faculty of Languages and Arts, Universitas Negeri Padang. It is highly believed
that all members of committee and editors, as well had worked hard to read and review the papers
before they were printed in the form this Proceeding. Now, it is the time for us to serve with the
proceeding in order that our hard works can be read, learnt, and scientifically criticized, then.
Have this proceeding help you well!
We know that the scientific-academic responsibility should be practically actualized in
order that the quick development of technologies and theories on language, art, and culture are
useful academic and humanistic affairs. Faculty of Languages and Arts, Universitas Negeri
Padang believes that the answer for the responsibility should be drawn based on relevant
academic-scientific works. Accordingly, it is on the right line to have scientific-academic
information and discussion on how to bring the technologies and theories of language, art, and
culture into further researches and pedagogical applications by means of specific topics presented
in the formal discussion and seminar. These are all essential and useful to build humanistic
characters and honest-civil societies in this modern-global era. Therefore, Faculty of Languages
and Arts, Universitas Negeri Padang, intentionally organizes The 5th International Seminar on
Languages and Art (ISLA-5) under the theme: Positioning Technology and Theories in Studies
and Pedagogical Application of Language, Art, and Culture. This international seminar aims
at exploring, describing, informing, and promoting the appropriate uses of modern technologies
and current theories in studies and pedagogical application of language, art, and culture. In
addition, the seminar is also supposed to discuss and to draw the recommendations for better uses
and appropriate application of technologies and theories in the qualified researches and in the
learning on language, art, and culture.
The steering and organizing committee had kindly invited speakers for plenary sessions and
had received and selected papers presented for parallel sessions from abroad and many
institutions in Indonesia. We do warmly appreciate all speakers and would like to thank all
participants who are attending and actively participating in this two-day seminar. This academic
works and seminar cannot run well without your valuable contribution, active participation, and
critical-argumentative ideas. We would like to inform you also that this seminar is one of the
activities held as the Dies Natalie ceremonies in 2016. Thus, we would like to thank Rector and
leaderships of Universitas Negeri Padang for valuable helps and motivation given. In addition, a
lot of thank is addressed to the leadership of Bank Nagari, PT Semen Padang, PT Adhi Karya,
and other sponsors which have particular and significant helps for the success of this seminar.
To all of you, once again, thank you very much for everything and have a nice seminar in
this town, Padang, the capital of West Sumatera, the mother land of Minangkabaunese!
Padang, 19 October 2016
The Organizing Committee
Chairman,
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TABLE OF CONTENTS
Page
FOREWORDS ...................................................................................................................................................
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A. Keynote Speakers
1.
2.
3.
4.
5.
6.
7.
1-5
6-12
13-29
30-36
37-41
42-45
46-55
B. Paralel Speakers
8.
9.
56-61
62-70
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10. THE USE OF LEARNING MATERIALSIN THE FORM OF VIDEO IN LEARNING DANCE
Afifah Asriati
Universitas Negeri Padang, Indonesia...............................................................................
71-76
77-89
90-94
95-100
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Abstract:
When architects design buildings, usually they design in accordance with individuality or a
certain standard. The former type of design is generally called Romanticism, and the latter is
called Rationalism. Romanticism can be epitomized by Gothic, Rococo, and Art Nouveau
architecture, which is based upon individuality, therefore sometimes the design is hard to be
shared within the society.On the other hand, Rationalism can be epitomized by Greek,
Roman, and Renaissance style architecture, which is based upon Euclidean geometry, or
linear algebrassuch like Golden ratio,Fibonacci series, Therefore the way of design is broadly
shared within the society. In other words, architects have designed buildingsautonomously
or heteronomously, themselves or not themselves, with blueprint or without
blueprint. Looking back on a long history of architecture, the way of designing buildings
have wavered between the two.It is not so easy to reach both of them simultaneously, but
thinking what the architecture is supposed to be about, to mediate the two is essential. Some
great architects who speculated the natural providence have tried to overcome the
dualism.For a long time, architecture has been considered to be detached itself from nature,
and architects have tried to make a certain order in a closed shell. For example, two
architectural colossuses, Le Corbusier and Mies Van Der Lohe, thought pure geometry was
supreme, and they thought the more architecture would become self-contained, the more
architecture would become beautiful.
But for now, thinking about sustainability or ecology, architecture is considered to be more
open to the nature, and architects are trying to make order which is very close to the nature
itself. Now the relation between architecture and nature is thought to be not disconnected, but
ambivalently connected. And now, architects are expected to find a new order which is more
connected to nature. Algorithmicdesign method is expected to make it possible to design
buildings more connected to nature. Until know, architecture used to be regarded as
immobile, stable, and detached from nature. In fact, however, it is ordinary that the natural
structure moves in response to nature (ex; a tree moves in response to wind). The reason why
the architecture has not been mobile is that the technology has been immature. But now,
using algorithmic design method, architects can design building which is mobile. If an
architect would like to design a building near the lake with a motif of wave, until now, he
could only to imitate a wave and designwave-ish building. But now, with Algorithmic
design method, we can figure out the dynamic order of how the wave is produced in real
natural phenomenon, and we can apply it to architecture.Thinking about golden ratio, which
was often used in an era of classic architecture, they were also extracted from the principle of
proportionality in nature, so we could argue that the essence of idea is the same, we want to
learn from nature, and commit ourselves to the great order of nature. Architects of today has
already begun to use algorithmic design method using Rhinoceros (CAD application
software), and Grasshopper (visual programming language plugin software), and
architecture is confined by algorithm made by architects. But the design of buildings has not
been entirely automated, (if you leave everything to the computer, you cannot make beautiful
building), so algorithmic design allow for the intention of architects in how the architects
write a program for buildings.Thus, Algorithmic design enables architects to reach designing
buildings autonomously and heteronomously, Introduction of algorithmic design method to
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the education of architecture has just begun in Japan, so the curriculum has not been wellorganized. But thinking that algorithmic design is not only a tool, but also anauxiliary
equipment for the thinking of architects, it is important to do project-based learning (PBL).
Keywords: Algorithmic Design Method; Dualism; Project-Based Learning (PBL)
A. DUALISM IN THE HISTORY OF ARCHITECTURAL DESIGN
When architects design buildings, usually they design in accordance with individuality or on the
ground of a certain standard. The former type of design is generally called Romanticism, and the latter is
called Rationalism.
Romanticism can be epitomized by Baroque, Rococo, and Art Nouveau architecture, which is based
upon individuality or sensibility, therefore the design is usually hard to be shared within the society.
Figure 1,
Sanssouci Palace, Potsdam
Figure 2,
Casa Mila (Antoni Gaudi, 1910)
On the other hand, Rationalism can be epitomized by Greek, Roman, Renaissance, and Gothic style
architecture, which is based upon Euclidean geometry, or linear algebras such like Golden ratio,
Fibonacci series. Therefore the way of design is broadly shared within the society.
Figure 3,
Golden Ratio of Parthenon
Figure 4,
Golden Ratio of Parthenon
Figure 5,
Cartesian coordinates
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For a long time, architecture has been considered to be detached itself from nature, and architects
have tried to make a certain order in a closed shell. For example, two architectural colossuses, Le
Corbusier(1887-1965) and Mies Van Der Rohe (1886-1969), thought pure geometry was supreme, and
they thought the more architecture would become self-contained, the more architecture would become
beautiful.
Figure 7,
Farnsworth House (Mies Van Der Rohe)
Figure 6,
Villa Savoye (Le Corbusier)
Development of the technologies in modern architecture has realized tall structures or transparent
architecture, but architects begin to think it is not a final goal of architecture. Architects finally become
able to design a complicated architecture like hive or nest of wild animals with latest technologies.
Architecture is usually made up of right angle, but there are no such structures like that in nature. If
architects want to compose building of network-like structure, they have to do very complicated
architectural analysis of 3D(three-dimensional) curve, but until now, there has been no technology like
that.
B. ARCHITECTURE FROM NOW ON-2D/3DCAD TO BIM AND ADM
Since Greek times, pure geometry has been regarded as beautiful, but from another perspective, you
can argue that architects have been able to create things only with simple geometry. But with the recent
development of computer technologies, architects can easily analyze complicated 3D curve. A hundred
years ago, Antoni Gaudi spent 10 years to design organic-form Sagrada Familia, but now, you can
simulate the form only in a few days.
There are some perspectives about the relation between architecture and technology,
butCAD(Computer Aided Design) is generally cited as a major perspective. In the past 20 years,CAD has
changed the structure of architectural design. Hand-writing has almost gone. And BIM(Building
Information Modeling) has been introduced to the architecture. BIM combines quantity survey, structure
design, and architectural design. And now, architects utilize a computer as a tool for generating forms.
Figure 8,
Sagrada Familia (Antoni Gaudi)
Figure 9,
3D-CAD analysis of Sagrada Familia
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Figure 10,
Grasshopper model and study model
Figure 11,
Component
Figure 12,
Hangzhou Stadium (NBBJ + CCDI)
Figure 12,
Sample of language described
in a battery-like component
Architects of today has already begun to use ADM(Algorithmic Design Method) using Rhinoceros
(CAD application software), and Grasshopper (visual programming language plugin software).
Grasshopper is much easier than you think, because you dont have to learn complicated computer
languages, and you have only to arrange components which already include information processing
functions in an intuitive way. Until now, a winding structure such as shown below has been designed by
the sensitivity of architects, but with Grasshopper, you can design it by equation. And with
Grasshopper, even if you alter a condition, you dont have to make another model one by one.
ADM is expected to make it possible to design buildings more connected to nature. Until now,
architecture used to be regarded as immobile, stable, and detached from nature. However, it is ordinary
that the natural structure moves in response to nature (eg; leaves moves in response to wind). The reason
why the architecture has not been mobile is that the technology has been immature. But now, with ADM,
architects can design building which is partially mobile. Of course it is virtually impossible to make exact
copy of nature, because nature always changes as a whole. Nevertheless, architecture is certainly drawing
closer to nature than before.
For example, if you would like to design a wall with a motif of leaves, until now, you can only
imitate a form of leaves and design leave-ish immobile wall, and it takes lots of time to make
complicated 3D-curve drawings. But now, with Algorithmic design method, you can figure out the
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dynamic order of how leaves are produced in real natural phenomenon, and you can apply it to
architecture. Thinking about golden ratio, which was often used in an era of classic architecture, it was
also extracted from the principle of proportionality in nature, so you could argue that the essence of idea is
the same, we want to learn from nature, and commit ourselves to the great order of nature.
Flipmata is a public art which is designed by Japanese and Taiwanese. It is designed using
Rhinoceros, Grashopper, and some physics engine, so the behavior of the object can be seen in real time.
Using these software, it shows the sound of the city graphically, and controls the panels of the wall. This
kind of work will be a trigger to reverse our way of thinking that the architecture responds to environment
dynamically, and can change its form.
Figure 12,
Flipmata (Kazuhiro Jo + Why-ixd, 2012)
But please keep in mind, what is important is not to draw near to natural form, but to learn methodology
from nature. And what is most important is, ADM could solve long-disputed dualism question in
architectural design.
C. WHAT IS ALGORITHMIC DESIGN METHOD?
If you only execute an algorithm for architectural design, there is no guarantee that the design is
good. To use a principle doesnt automatically produce significant results. We cannot automatically obtain
good architecture simply with algorithms. Sometimes it produces only enormous variations. This is a
example that design buildings automatically with computer.
Figure 12,
City generated by Algorithm (Daniel Brown, 2016)
Suppose that we made a plan such that irregularity on the facade created comfortable breezes around
a building. It would not so difficult to design an algorithm to accomplish this objective. Some might say
that this could be easily simulated. It could be simulated in a wind tunnel. But there are almost
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innumerable variations in architectural shapes to produce the desired comfortable wind. In order to find a
form that produces the best wind, we need a computer and an algorithm to look for it. This would be
almost impossible to accomplish manually with wind tunnel test, a solution would become possible with a
computer program.
Simply setting up rules, generating forms, and selecting the one you like the best is not enough.
Instead of that, you need to define an objective, such as what you want to do or what you want to happen,
and then develop a program to generate designs with the specified performance.
In the methodology of algorithmic design, what designers select is the method, and not the final
shape or arrangement. Forms and arrangements are states, which are generated by the method under
certain conditions. Computer suggests options toward an idea that you want to make buildings like this,
and you choose between options which is interesting for you. Then computer will suggest further options,
and you choose again. Therefore, you can argue that ADM is a supporting device which help you cast
your idea into shape. Using ADM, thinking can be integrated with computer. If you leave everything to
the computer, you cannot obtain good architecture. Given that algorithm is made by architects,
architecture is confined not only by computer but by man. Thus, algorithmic design allow for the intention
of architects in how the architects write a program for buildings.
In the example above, the performance we want would be comfortable breezes. When it is possible to
create an algorithm to obtain the required performance, that method can be called ADM. So the definition
of ADM could be, To describe of an objective, and to make an algorithm to generate designs that meet
the objective, and to design with a computer program to execute the algorithm.
In the above example, the objective was a place where comfortable breezes blow. The objective can
be set arbitrarily, because the variety of conditions in architectural design is so wide. It would be
impossible to list all of the conditions that architecture is expected to meet. If I were to use one word,
architects are expected to design good, better architecture.
Unfortunately, "good" cannot be defined. There are as many varieties of good as there are
architects and users. Good means values. Under the heading of good, which is vague enough to cover
anything, anyone is free to discover value wherever they please.
Therefore, the final definition of ADM can be,
To set up an objective or problem for the sake of realizing better architecture, to create an algorithm to
meet the objective by generating designs that are beyond the capabilities of humans alone, and to use a
computer program to execute the algorithm.
Please recall that the methodology of architectural design have wavered between top-down or
bottom-up, autonomously or heteronomously (subject to external laws), with particularity or
with universality, themselves or not themselves, with blueprint or without blueprint. To set up
an objective or value is top-down, and to create an algorithm to meet the objective by generating
designs is bottom-up.
Because of this, I mentioned that ADM would be expected to make it possible to design buildings
more connected to nature. Nature include both top-down and bottom-up, therefore ADM which
generates design not at a whim is more closer to the methodology of nature, and ADM have a potential to
overcome dualism in architectural design.
What is wanted is a collaboration between humans and computers, with each side contributing what it
does best to generate better architecture.
Through cooperation between computers, which do what human brains cannot (high-speed
processing of diverse data), and human minds, which do what computers cannot (dream),
we hope to reach heights that neither could reach alone.
D. ARCHITECTURE FROM NOW ON-2D/3DCAD TO BIM AND ADM
Generally speaking, architectural education in Japan (department of architecture usually belongs to
faculty of engineering) is not so good at catching up on latest technology, because Japanese educational
institution in general is pretty conservative to making an investment to a new things and to make a big
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change in structure. Japanese educational institution worries about what will become of new technology
like ADM in the future. But if you make an investment only to what can be expected, there will never be
anything new. If you move only when you understand the situation, sometimes it is too late. Under such
conditions, introduction of ADM to the education of architectural education has just begun in Japan, so the
curriculum has not been well-organized.
But thinking that ADM is not only a tool, but also an auxiliary equipment for the thinking of
architects, the curriculum might be something like a training of thinking. Thinking can be defined as a
process of pursuing an objective. Setting up a value bring forth an objective, the objective choose
methodology, and the evaluation of the result leads to a new methodology. In my opinion, PBL (ProjectBased Learning) will be appropriate for that kind of training of thinking. Architects are going to think
about design, not to make drawings, and what is done in your head would be externalized and become
verifiable, so the domain of architecture itself can be expanded to the domain of science.
Curriculum for ADM in department of architecture would include a training which train yourself to
think what conditions should be selected from many conditions imposed upon todays architecture or city.
The objective or value wont be limited to the function I mentioned above. Beauty, which seems to be
elusive could be objective or value. Other than function or aesthetic consciousness, problems which
needed to be solved by architecture is limitless (eg; structure, production, form, environment, history,
society, publicity, etc)
This is the assumed contents of PBL curriculum for ADM.
1. Setting objective or value
2. Methodology (Innovative and effective Algorithm)
3. Evaluation of the result
4. Return to methodology
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