Documente Academic
Documente Profesional
Documente Cultură
Professional
Experience:
Skills:
Work with WPF and Oxyplot API to create input tools for risk visualization system
Focused on XAML files and data binding, along with file I/O and data plotting
through Oxyplot
Dec 2015 Jan 2016 Unity Programmer, EEG Store, Gainesville, FL
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Worked with EEGer neurofeedback software and JSON file reading to an external
Unity Engine
Game Projects:
Nov
2015-Dec
2015: Xbox Cross-Platform Project Robotron: Programmer (Team of 2)
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Clone of the arcade game Robotron 2084 made for PC and Xbox
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Created a platform independent layer of game code with simple enemy AI and
game loop implementation
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Used the Xbox XDK to visually represent 2D sprites in a similar fashion to DirectX
8.1 rendering
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Managed and implemented audio programming through XACT audio banks
Single player, third person puzzle game with emergent gameplay implemented in