Documente Academic
Documente Profesional
Documente Cultură
On
LP Records & 4 Track Tape
Using Open Standards
It can be done!
Version 2016_r44
Why DRM?
Useful bitrates for DRM30 range from 6.1 kbit/s (Mode D) to 34.8 kbit/s (Mode A)
for a 10 kHz bandwidth (5 kHz around the central frequency).
It is possible to achieve bit rates up to 72 kbit/s (Mode A) by using a standard 20
kHz (10 kHz) wide channel.
For comparison, the HD Radio system can broadcast 20 kbit/s using channels 10
kHz wide and up to 60 kbit/s using 20 kHz channels.
Useful bitrate depends also on other parameters, such as :
When DRM was originally designed, it was clear that the most robust modes
offered insufficient capacity for the then state-of-the-art audio coding format
MPEG-4 HE-AAC (High Efficiency Advanced Audio Coding).
Therefore the standard launched with a choice of three different audio coding
systems (source coding) depending on the bitrate.
Why DRM?
When DRM was originally designed, it was clear that the most robust modes offered insufficient capacity for
the then state-of-the-art audio coding format MPEG-4 HE-AAC (High Efficiency Advanced Audio Coding).
Therefore the standard launched with a choice of three different audio coding systems (source coding)
depending on the bitrate.
MPEG-4 HE-AAC (High Efficiency Advanced Audio Coding). AAC is a perceptual coder suited for voice
and music and the High Efficiency is an optional extension for reconstruction of high frequencies (SBR:
Spectral Bandwidth Replication) and Stereo Image (aka Parametric Stereo).
MPEG-4 CELP which is a parametric coder suited for voice only (vocoder) but that is robust to errors and
needs a small bit rate.
MPEG-4 HVXC which is also a parametric coder for speech programs that uses an even smaller bitrate
than CELP.
With the development of MPEG-4 xHE-AAC (an implementation of MPEG Unified Speech and Audio Coding)
the DRM standard was updated and the two speech-only coding formats, CELP and HVXC, were replaced.
USAC is designed to combine the properties of a speech and a general audio coding according to bandwidth
constraints and so is able to handle all kinds of programme material.
HE-AAC Coding it still used and offers an acceptable audio quality, somewhat comparable to FM broadcast at
bitrates above about 15 kbit/s. In future, most broadcasters will adopt xHE-AAC.
Additionally, as of v2.1, the popular Dream software can broadcast using the Opus coding format. Opus is not
within the current DRM standard, but is used for experimentation. Aside from perceived technical advantages
over the MPEG family such as low latency (delay between coding and decoding), this codec provides an open
source (therefore free to use) alternative to the proprietary MPEG family. Equipment manufacturers pay
ongoing royalties for incorporating the MPEG codecs.
Buffering, buffering....
To overcome LP rumble
noise ~15% (max volume)
is probably the lower limit.