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04/12/2016

Quester/Multi-bots:
-Now call ReturnFromMatch on clients on group creation fail
01/12/2016
Quester:
-Improve add action window
29/11/2016
API:
-Add TeamMember.MapInstanceNumber
14/11/2016
Professions:
-Add vip vendor usage on restock
-Add identifying function before sale
30/10/2016
General:
-Add "account {login}" command line
24/10/2016
General:
-Game accounts for logger function are not stored in settings profiles anymore
-Game accounts are now stored in general credentials file
-Now it's possible to choose/add account to log regardless the settings profile
used
22/10/2016
Quester:
-Add "LoadSettings" action
13/10/2016
Quester:
-Add "DisableMount" to changeProfileValue action
-Add "AdditionnalMatchs" property to "JoinMatch" action for multiple queue
10/10/2016
Import from astral test version :
-New memory/injection lib
-Fix for auto pathfinding function crash in rare game region
-Some CPU usage omptization tests, get entity list a lot faster
-Improve caninteract node function
23/09/2016
General:
-Add "Use healing potion outside combat" in combat general settings
17/09/2016
Quester:
-Add VIP support to "MailCollectEntity" and "MailSendEntity" actions
15/09/2016
Multi-tasks:
-Add first test version of team mode
13/09/2016
Auto pathfinding:
-Increase size of trap zone for better avoindance (rebuild cache is required)

12/09/2016
Quester:
-Add first test version of multi bots mode, see official forum topic for more in
formations
10/09/2016
Quester:
-Add "LeaveMatchGroup" special action
21/08/2016
Quester:
-Add FilterList to Salvage action
-Add SecondMapName property to ChangeMap action
General:
Add "use bound items only" to refining function
07/08/2016
Quester:
-Add 'StopBot' and 'StopBotAndLogOut' special actions
04/08/2016
-Add some options to AutoUCC
30/07/2016
-Stability beta update
24/07/2016
General:
-Add ItemFlag option to item filter lists
23/07/206
-Add new role : MultiTasks Beta
22/07/2016
General:
-Game server IPs update for game launcher
Attention : sell list should be configured again
19/07/2016
General:
-Standardization of majority of list of items by a new filter system
16/07/2016
Quester:
-Add bind options
07/07/2016
API:
-Add MyNW.Internals.Auction
18/06/2016
Quester:
-Add "GenericInteraction" action
17/06/2016
General:
-Add "learn skills one by one" bot like option
25/05/2016

General:
-Add "Randomize" experimental navigation option
-Fix some bugs with auto pathfinding navigation
24/05/2016
General:
-Some CPU usage optimization
20/05/2016
General:
-Auto pathfinding is now enabled by default :
By default pathfinding is just used for short approaches and smart dodge feat
ures
If you have issues with this update it's still possible to disable auto pathf
inding in navigation settings
Use specific topic to repport issue in general discussion forum
18/05/2016
General:
-Fix ability score train
Quester:
-Add ZenCount condition
API:
-Add MyNW.Classes.InventorySlot.MoveBoundPet
-Add MyNW.Classes.Player.AccountData.Data.Zens
16/05/2016
Quester:
-Add "OpenRewardPacks" action
API:
-Add Astral.Professions.API with some events
15/05/2016
API:
-Add Shared bank support
14/05/2016
Quester:
-Add "PlayerHaveGuild" condition
12/05/2016
General:
-Now, new navigation system is correctly disabled by default (you will have to e
nable it again if you use it)
-Some changes in navigation parameters, old cache will be automatically deleted
-Add NavTools plugin
-Improve memory usage on navigation creation
08/05/2016
General:
-Add new experimental new navigation mesh system which detected automatically ob
stacles
(disabled by default, see navigation tab in general settings)
-Add VIP Vendor support (artifact vendor still have priority)
Assist plugin:
-Use new navigation system if enabled
Quester:
-Fix buymenu property in BuyItems action in some case
15/04/2016

API:
-Add LocalPlayer.Player.PlayerMatchEngineData.PlayerMatchRequestGroup.InvitePlay
er function
Parameter : playername@account
07/04/2016
General:
-Add import/export functions to custom aoe options
UCC:
-Fix major smart dodge bug
Quester:
-Add "AddCustomAOE" action
25/03/2016
Quester:
-Add "DisablePet" profile value
19/03/2016
General:
-Add game crash exception interception function
18/03/2016
Quester:
-Add SpecificBag property to ItemCount condition
-Add ID property to actions
-Add GoToAction action
17/03/2016
Professions:
-Fix mail unstock
16/03/2016
API:
-Add Logic.NW.Matchs
-Add MyNW.Classes.Player.PlayerMatchEngineData
-Add MyNW.Classes.Player.PlayerMatchTempData
-Remove Player.PlayerQueueInfo
13/03/2016
Professions:
-Add option to connect main character on full mail
09/03/2016
Professions:
-Fix delete empty mails function
08/03/2016
Quester:
-InteractSpecificNode skip timeout is now an option (5sec before)
-add Astral.Quester.API.BeforePlayingAction API event
General:
-Fix MyNW.PartyMember.Entity API property
04/03/2016
Quester:
-Add some actions
-Add "PartyStatus" condition
03/03/2016

General:
-Reverse to old memory lib
28/02/2016
General:
-Update bot memory lib : now .net 4.5 and 4.5.1 are required
10/02/2016
Professions:
-Improve multi-role function
Quester:
-Add option to ItemCount condition
-Add health on campfire option
-Health on campfire : fix combat ignoring on approach
07/02/2016
Professions:
-Add experimental option to play another role while pause
05/02/2016
Quester:
-Add "UTCTime" condition
04/02/2016
General:
-Add "Sell Artifacts" option
03/02/2016
Professions:
-Remove reclaim account vip reward option
General:
-Add reclaim account vip reward option
02/02/2016
UCC:
-Smartdodge action should no require cooldown anymore
-Fix arc aoe detection
31/01/2016
UCC:
-Improve dodge
Professions:
-Don't manage tasks if no task list set anymore
-Add discard item list
Quester:
-Add "SlotAPower" action
-Add "LoadUCCProfile" action
28/01/2016
Quester:
-Add "ChangeInstance" action
26/01/2016
General:
-Now, autoequip have priority on refine function
25/01/2016
General:
-Move refine options in a separate tab
-Add "Slot" refine option

-Add "Max food quality" refine option


-Improve simple approaches (loots, combats...)
UCC:
-Improve smart dodge obstacles detection
22/01/2016
Professions:
-Add "delete mail without attachment" option
-Add "max storage mails" option (only mails with attachment count)
21/01/2016
Quester:
-Add "IgnoreCombat" and "IgnoreCombatMinHP" ChangeProfileValue actions
General:
-Improve skill train UI again for faster profile creation
-Improve skill train actions name
18/01/2016
General:
-Add "Refine main artifact" option
UCC:
-Add "StrongestAdd" target
13/01/2016
Quester:
-Add options panel
-Now, "ChangeMap" action can use traval vip function
Train skill:
-Fix already learned skills checking
12/01/2016
Quester:
-Now, salvage action can use VIP invocation
Professions:
-Now, mailbox function can use VIP invocation
-add "VIP account reward character" option
General:
-Add "Flash game window" function in bot menu
-Add "Auto claim character vip reward" loot option
-Add AutoUCC new default customclass
11/01/2016
API:
-Add Logic.NW.VIP
09/01/2016
UCC:
-Remove GroundTargeted spell action property
-Now Ground Targeted spells should be automatically detected
General:
-Improve path generation and navigation
08/01/2016
Loot filter:
-Add import/export function
General:
-Add "Auto decline friend request" function
-Add lot of hotkeys for profiles edition
07/01/2016

General:
-Remove "Change target" option
UCC:
-Reduce log spam with at-will powers
-UI Redesigned with separate editor
-Add tactic tab with target priorities options
03/01/2016
Quester:
-Add BuyInZenMarket action (test)
01/01/2016
General:
-Fix and update astral command lines, see forum tutorials section
31/12/2015
Quester:
-Add salvage action
30/12/2015
General:
-Skill train function new version (paragon path chosse, slot powers)
-Add invalid game version message to new process function
22/12/2015
Professions:
-Add "Max connection tries" option
15/12/2015
UCC:
-Add 'DivineCallPercent' condition
14/12/2015
Astral API:
-Add 'Astral.API.AttachedGameProcess' property
UCC:
-Fix bug when adding particural spells
-Aura detector form now show localized display aura name
13/12/2015
Quester:
-Add LeaveTeam special action
-Fix JoinQueue action in team mode
02/12/2015
Quester:
-Add "MaxRunningTime" action property
19/11/2015
-Auto equip bags
-Do not sell bags
05/11/2015
General:
-Fix bug with some mounts
24/10/2015
General:
-Auto open reward packs, is now an option, and disabled on low free bags slots

21/10/2015
General:
-Auto accept encounter reward packs
Quester:
-Add JoinQueue action
08/09/2015
Quester:
-Add API
30/08/2015
Professions:
-Add resource count condition to tasks
28/08/2015
-Fix PVP queue
-Fix instance change function
27/08/2015
Learn skill function:
-Now it's possible to add paragon skills, but only for the current
24/08/2015
General:
-Add "auto start leadership while botting" experimental option (general>advanced
)
23/08/2015
Quester:
-InteractNode action, add blacklist
22/08/2015
Quester:
-Add import nodes from another profile function
Professions:
-Add portable altar option and support
-Improve random move option (try to stay near the original position)
Relogger:
-Add game freeze detection
21/08/2015
Quester:
-Add "DropMission" action
Professions:
-Add vendor list to sale options
-Show random pauses countdown on monitor
-Auto-close Reward windows
-Add "random move while character pause" experimental option
19/08/2015
UCC:
-Improve smart dodge action and should dodge condition
18/08/2015
Status panel:
-Fix level informations
05/08/2015
UCC:
-Add ActionPointPercent condition

Professions:
-First experimental version (see forum)
27/07/2015
Quester:
-Add loot skill nodes feature
24/07/2015
Quester:
-Add Custom Regions function
22/07/2015
UCC:
-Improve powers range detection (fix problems with melee classes and mobs with h
igh radius)
17/07/2015
-Improve support of override powers
13/07/2015
UCC:
-Add "Smart potion use" option (see option tooltip for more informations)
09/07/2015
General:
-Add vendor artifact usage
-Add auto discard function
04/07/2015
General:
-Add auto-enchant option
03/07/2015
UCC:
-Add "ShouldDodge" condition

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