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3D Surface Creation
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By Name
Allows work planes to be selected or their properties to be edited from a list of all current
work planes. Empty redundant Work Planes used can be deleted from the list.
Set Work Plane Origin
This allows the local origin on the current plane to be repositioned.
Work Plane Properties
Work plane properties allow work planes to be named and work plane offset number to
be specified.
Cancel Work Plane
This deactivates the current work plane and returns the status to Flat Land (normal 2D)
Best Fit Plane through Points
This will create a work plane that fits best between various points. The points will be
extracted from the items selected (Geometries, Polylines, Splines, and Surfaces).
Make local axis Horizontal
This will alter the current plane or cycle through all work planes, and re-orientate each
work plane so that the specified axis, X or Y, is horizontal.
This is usually used when models have been imported.
3D Project
This allows geometry/toolpaths to be projected from one plane to another.
3D Part Rotation
This displays a dialog that allows the job to rotated about an axis or so that a plane
defined by 3 points is horizontal.
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What is a Surface.
A surface is an mathematical description of the outer skin of a part. Therefore surfaces
have no thickness and cannot be seen when looking perpendicular to the edge.
The diagram opposite shows a flat surface. It can be seen in the YZ view (bottom left) that
the surface is displayed as a line though mathematically its value is ZERO.
If the shaded view is rotated to look on the edge it would disappear.
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Flat Surface
The Flat Surface Command will create a flat surface which is bounded by a close profile.
The boundary profile must lie in one plane and be Geometry or Polylines not a Spline.
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Extruded Surface
The Extrude Surface Command will create a of flat surface for each element in the profile
selected. Each surface is extruded with respect to the Z axis of the plane of the
geometry.The profile must be Geometry or Polylines but not a Spline.
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Ruled Surface
The Ruled Surface Command will create one surface, (different to the extruded surface),
which is suspended between two edge curves. The edge curves can, be open or closed, lie
in different planes, and be either, geometry, polylines, splines or surface edge. The start
point of each edge curve will be connected with a straight line, this straight edges is
moved along each edge curve to generate the surface, hence its type name. When creating
a ruled surface with open edges, If the edges are in different directions, i.e.drawn opposite,
a warning dialog will be displayed, with an option to automatically reverse one of the
edges. When creating a ruled surface with closed edges it is important to ensure the start
points are perpendicular otherwise the surface will be twisted.
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Rotated Edge
Curve of
Sweep
Starting Section
If the Curve of sweep is a straight line then the resultant surface is the same.
Both
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Revolved Surface
A Revolved Surface is generated by rotating a profile around an axial line.
The geometry profile MUST NOT cross the axial line.
Revolved Surface Example
Using the training example produce the surface opposite.
Rotation Direction
The rotation direction will depends upon which axis X Y of Z the axial line lies in.
If the axial line has some X axis movement on it, you view down the line in
the X - ve direction and + ve rotation is CCW.
If the axial line has no X axis movement then you view down the line in
the Y + ve direction and + ve rotation is CCW.
If the axial line has no X or Y axis movement then you view down the line
in the Z - ve direction and + ve rotation is CCW.
Y
X
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Coons Patch
A Coons Patch is a surface which is subtended between 3 or 4 edges. The edges can be in
different planes but their ends MUST be coincident.
Coons patch 3 Curves is created differently to the other surface creation methods, in that
all other cases create parameter lines parallel to the edges. However it is not possible to
make the 2 parameter lines parallel to 3 edges. A coons patch 3 curves creates its
parameter lines radiating between edges 1 and 3 and parallel to edge 2.
Edge 3
Edge 2
Edge 1
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Fillet 2 Surfaces
The Fillet 2 Surfaces command will generate a fillet rad between two surface.
The fillet is always positioned between the GREY (Top) sides of the surfaces.
If the Surfaces to which the fillet is to be applied are closed then the Start and End fillet
radius MUST be the same.
If the Surfaces to which the fillet is to be applied are open then the Start and End fillet
radius can be different creating a tapered fillet. The surface extending past the fillet surface
is deleted.
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Un-Trim Surfaces
This will return a trimmed surface to its original form prior to being trimmed.
Extend Surface
This command will produce extra surfaces extending a set distance from either a picked
surface edge or all 4 edges of a surface. Extend will only extend non trimmed surfaces.
Surface Finder.
This command is used to separate inner and outer skinned surface models. The user is
asked to pick a point in 3D space and the command will separate all the surfaces that can
be seen from that point onto a separate layer. The command may be executed from
different points in order to separate the required surfaces.
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