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Business games
Bonnie Tsa suggests some entertaining activities
for business learners.
2 Interactive lectures
Rationale
In spite of a trend against a lecture
approach to teaching, many learners enjoy
and even expect lectures to be a part of
their course. They can be considered as both
efficient and appropriate to large classes.
Procedure
Someone in the class agrees to give a
lecture. The length of time can be
anywhere from two to ten minutes.
After they have heard the lecture, divide
the listeners into teams of three or four
and ask each team to prepare four
questions. One question should be factual
or based on recall of what has been said in
the lecture, one should be open-ended,
one about an opinion or point of view, and
the last can be any question the answer
to which can be found in the lecture.
Teams ask other teams their questions.
Allow a few seconds for each team to
formulate their answer. Give three points
for a correct answer and five points for
correctly challenging an incorrect answer
given by another team.
3 Teaching pairs
Rationale
This game works especially well when
there is an imbalance of knowledge in
the class. It can be used to teach
specialised vocabulary or information
such as instructions or procedures.
It answers three important questions
about learning:
What is something you understand really
well?
What did you do to understand it?
How do you know you understand
something?
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