Documente Academic
Documente Profesional
Documente Cultură
Presented to
Presented by
Group: 14
Students of BBA 8th Batch
2nd Year 2nd Semester
Department of Management Studies
Section: - B
Session: 2012-2013
Submission Date:
Group: 05
List of Group Members
ID NAME REMARKS
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is authentic, dependable and real. The information is collected by the group
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information up to date and correct, we are representations or warranties of any
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The work we have presented does not breach any existing copyright and
no portion of this report is copied from any work done earlier for a degree or
otherwise.
1 Introduction
2 At a Glance
3 Technology
4 Timeline of technology
5 History of Bangladeshi technology
6 Education
7 Google bus
8 Transportation
9 Communication
10 Banking
11 Recreation
12 Future technology
13 Negative impact of technology
14 Cyber crime
15 Findings
16 Recommendation
17 Reeference
Introduction
Bangladesh, officially the People's Republic of, is a country in South Asia. It is
bordered by India to its west, north and east; Burma to its southeast and separated from Nepal
and Bhutan by the Chickens Neck corridor. To its south, it faces the Bay of Bengal.
Bangladesh is the world's eighth-most populous country, with over 160 million people, and
among the most densely populated countries. It forms part of the ethno-linguistic region of
Bengal, along with the neighboring Indian states of West Bengal and Tripura.
The present-day borders of Bangladesh took shape during the Partition of Bengal and
British India in 1947, when the region used to be known as East Pakistan, as a part of the
newly formed state of Pakistan. It was separated from West Pakistan by 1,400 km of Indian
territory. Due to political exclusion, ethnic and linguistic discrimination and economic
neglect by the politically dominant western wing, nationalism, popular agitation and civil
disobedience led to the Bangladesh Liberation War and independence in 1971. After
independence, the new state endured poverty, famine, political turmoil and military coups.
The restoration of democracy in 1991 has been followed by relative calm and economic
progress. In 2014, the Bangladeshi general election was boycotted by major opposition
parties, resulting in a parliament and government dominated by the Awami League and its
smaller coalition partners.
National
Flag
Emblem
Area
Total 147,570 km2 (94th)
56,977 sq mi
Water (%) 6.4
Population
Other
The human species' use of technology began with the conversion of natural resources
into simple tools. The prehistoric discovery of how to control fire increased the available
sources of food and the invention of the wheel helped humans in travelling in and controlling
their environment. Recent technological developments, including the printing press, the
telephone, and the Internet, have lessened physical barriers to communication and allowed
humans to interact freely on a global scale. However, not all technology has been used for
peaceful purposes; the development of weapons of ever-increasing destructive power has
progressed throughout history, from clubs to nuclear weapons.
Technology has affected society and its surroundings in a number of ways. In many
societies, technology has helped develop more advanced economies (including today's global
economy) and has allowed the rise of a leisure class. Many technological processes produce
unwanted by-products, known as pollution, and deplete natural resources, to the detriment of
Earth's environment. Various implementations of technology influence the values of a society
and new technology often raises new ethical questions. Examples include the rise of the
notion of efficiency in terms of human productivity, a term originally applied only to
machines, and the challenge of traditional norms.
Philosophical debates have arisen over the present and future use of technology in
society, with disagreements over whether technology improves the human condition or
worsens it. Neo-Luddism, anarcho-primitivism, and similar movements criticise the
pervasiveness of technology in the modern world, opining that it harms the environment and
alienates people; proponents of ideologies such as transhumanism and techno-progressivism
view continued technological progress as beneficial to society and the human condition.
Indeed, until recently, it was believed that the development of technology was restricted only
to human beings, but recent scientific studies indicate that other primates and certain dolphin
communities have developed simple tools and learned to pass their knowledge to other
generations.
TIMELINE OF TECHNOLOGY
2400 BC The abacus, the first known calculator, invented in Babylonia
300 BC Pingala invents the binary number system
87 BC Antikythera Mechanism invented in Rhodes to track movement of the stars
The history of modern science began after the arrival of the British empire in the
country. The educational reforms during this period gave birth to many distinguished
scientists in the region. Sir Jagadish Chandra Bose, born in Bikrampur of present day
Munshiganj District of Bangladesh, pioneered the investigation of radio and microwave
optics, made very significant contributions to plant science, and laid the foundations of
experimental science in the Indian subcontinent. IEEE named him one of the fathers of radio
science. He was the first person from the Indian subcontinent to receive a US patent, in 1904.
In 1924-25, while researching at the University of Dhaka, Prof Satyendra Nath Bose well
known for his works in quantum mechanics, provided the foundation for BoseEinstein
statistics and the theory of the BoseEinstein condensate.
After the Partition of India in 1947, Bangladesh or erstwhile East Bengal (later named
as East Pakistan) became a part of the Muslim majority country of Pakistan and several
talented Hindu scientists of Bangladeshi origin decided for moving to India because of the
growing communal dissonance in the region. The regional branch of Pakistan Council of
Scientific and Industrial Research was established in 1955 in Dhaka, which was the first
scientific research organization in East Pakistan. It was later renamed as Bangladesh Council
of Scientific and Industrial Research. The economic and other discriminations towards East
Pakistan and extensive investments in militarization by the central Government of Pakistan
led to a slow growth in the positive development of science and technology in this period. At
the time of independence of Bangladesh, there were six research organizations with twenty
institutions operating under their authority.
Some ICT education which have been done and are still being done in Bangladesh are among
others:
1. Formal Education
3. ICT Literacy
One of the obstacles to the use of computer for the Bangladesh society is their low
mastery of English, so that they are reluctant to use computer. To overcome this obstacle and
to support efforts to make the populace ICT literates, the government had issued the
Presidential Decree about the Utilization of Computer with Application Programs in Bangla
Language through the development of application programs in Bangla language based on an
open source platform, LINUX & windows platform.
ICT training in schools
The Directorate of Vocational Education has started this program since 2001. Its
objective is to train teachers and students in using information technology especially the
internet. For this activity the Directorate of Vocational Education cooperates with the
Network of School Information, a community of Vocational Schools which are internet users.
This network provides the training.
Healthy Internet
There are indications that internet users in Bangladesh comprising mostly of youths,
especially use it to get access of negative information such as pornography, racial issues,
etcetera. To make community of internet users avoid such negative contents, some private
parties motored by ICT Watch (an NGO organization), Association of Bangladesh Internet
Service Providers and Association of Cyber Cafe had done a campaign called Healthy
Internet. This activity consists of campaigns, training and distribution of information through
print materials.
E-learning
Starting from 2001, the Ministry of Science & ICT in cooperation with the Directorate
of Secondary Education, and the Directorate of Vocational Education are developing an e-
learning program. The objective of this program is to improve the quality of education at
high school and vocational school levels through the use of internet. But due to lack of
coordination and GOB initiative this program is yet to see the sun light. We have a plan to
initially 360 upazilla under this program and set up 360 institutes in each upazilla. At this
preliminary stage, learning materials are being developed for the following subjects:
Mathematics, Physics, Chemistry, Biology, Electronics, and Information Technology.
Online Courses
One use of information technology for education at higher education is for tutorial
purpose for institutions of distance education. BSDI that has made use of tutorial via internet
is the Daffodil International University.
Joint Research
As a medium which provides for collaboration through the use of information technology,
a joint research program has been conducted.
Electronic Library
There will be a network of electronic library called BSDI Digital Library Network
which is a network of electronic libraries from the DIU central library (Digital Library).
BSDI Digital Library Network is meant to support efforts to improve the quality of university
graduates, to increase sharing of information among institutions of higher learning and
research institutions in Bangladesh.
This is an off-line instruction program so it does not depend on access to the internet.
BSDI have developed computer assisted instruction learning materials for various subject
matters and courses. These are interactive learning materials which students can learn on
his/her own with minimal assistance from the teacher/lecturer.
With the development of a new curriculum for elementary and secondary schools
which is competency based, this year the government is doing some limited try-outs in
certain schools. This curriculum also includes ICT education which will be taught since
elementary school, junior high school and senior high school and vocational school.
Hopefully by teaching ICT from the very beginning, Bangladesh will have enough qualified
ICT manpower.
3. Preparation of ICT teachers for general school.
The role of the private sector in ICT mastery is very important. Both its role in
developing ICT resources and its infrastructure or in developing human resources, the private
sector has a very important role. However, we further needs to collaborate with the private
sector to take greater role to promote ICT education.
Finally we can say that the prime objective for Bangladesh which is a populous country with
cheap labor force is to turn its huge population to ICT literate manpower of international
standard. Our general likeness for education in liberal arts should be shifted to ICT related
technological education and our research and development activities in information
processing and ICT should be directed to solving indigenous problem.
Poverty and underdevelopment is in-built with our culture. Information propagated across the
country by many of our rural bards, preachers and poets illustrate that the world is an inn and
discourage material development and accumulation of wealth, and that poverty glorifies a
human. For sustainable socio-economy development we need to change this attitude and give
proper attention to education & ICT.
Google Bus
Google Bus has been launched in Bangladesh to train its half a million of college and
university students the use of Internet. State Minister for Information Communication
Technology Junaid Ahmed Polok inaugurated Google Bus Bangladesh project at
Bangabandhu International conference center in Dhaka this morning. The project aims to
empower 5 lakhs undergraduates by conducting Internet workshops for a year visiting 500
college and university campuses in 35 locations across the country. The Google Bus itself has
been retrofitted with stowaway seats, 3G Internet connectivity and an array of monitors and
sound system where training audio-video material can be casted to all the screens, said in
press release of Google. Students also can connect online with their peers and learn about the
power and utility of the Internet as well as expose themselves to Google tools.
Bangladesh is a country on the move with an immense pool of youthful citizens to help it
progress and prosper. Equipped with the right training, we think this young, energetic and
highly motivated section of society would be able to maximize the endless possibilities of the
Internet and create a connected, digital Bangladesh for the global village, James McClure,
country manager emerging markets of Google Asia Pacific, said addressing the inaugural
session.
Palak said Bangladesh already is enjoying the advantage of demographic dividend and it has
huge potentiality to get benefit from demographic dividend as youths make up significant
number of the total population.
Appreciating the initiative of Google, Palak said the launching of Google Bus Bangladesh
project will tremendously help students to motivate them to acquire knowledge through using
internet.
The project is already underway in Dhaka where several campus workshops have taken place.
Over the next months, it will make its way to academic institutions in and around Chittagong,
Khulna, Sylhet, Rajshahi, Rangpur, Barisal and other major cities.
Transportation
Transport or transportation is the movement of people, animals and goods from one location
to another. Modes of transport include air, rail, road, water, cable, pipeline and space. The
field can be divided into infrastructure, vehicles and operations. Transport is important
because it enables trade between people, which is essential for the development of
civilizations.
Vehicles traveling on these networks may include automobiles, bicycles, buses, trains,
trucks, people, helicopters, watercraft, spacecraft and aircraft. Operations deal with the way
the vehicles are operated, and the procedures set for this purpose including financing,
legalities and policies. In the transport industry, operations and ownership of infrastructure
can be either public or private, depending on the country and mode.
History
Humans first means of transport were walking and swimming. The domestication of
animals introduces a new way to lay the burden of transport on more powerful creatures,
allowing heavier loads to be hauled, or humans to ride the animals for higher speed and
duration. Inventions such as the wheel and sled helped make animal transport more efficient
through the introduction of vehicles. Also water transport, including rowed and sailed vessels,
dates back to time immemorial, and was the only efficient way to transport large quantities or
over large distances prior to the Industrial Revolution.
The first forms of road transport were horses, oxen or even humans carrying
goods over dirt tracks that often followed game trails. Paved roads were built by many early
civilizations, including Mesopotamia and the Indus Valley Civilization. The Persian and
Roman empires built stone-paved roads to allow armies to travel quickly. Deep roadbeds of
crushed stone underneath ensured that the roads kept dry. The medieval Caliphate later built
tar-paved roads. The first watercraft were canoes cut out from tree trunks. Early water
transport was accomplished with ships that were either rowed or used the wind for
propulsion, or a combination of the two. The importance of water has led to most cities, that
grew up as sites for trading, being located on rivers or at sea, often at the intersection of two
bodies of water. Until the Industrial Revolution, transport remained slow and costly, and
production and consumption were located as close to each other as feasible.
With the development of the combustion engine and the automobile at the turn into
th
the 20 century, road transport became more viable, allowing the introduction of mechanical
private transport. The first highways were constructed during the 19 th century with macadam.
Later, tarmac and concrete became the dominant paving material. In 1903, the first
controllable airplane was demonstrated, and after World War I, it became a fast way to
transport people and express goods over long distances.
After World War II, the automobile and airlines took higher shares of transport,
reducing rail and water to freight and short-haul passenger. Scientific spaceflight was
launched in the 1950s, with rapid growth until the 1970s, when interest dwindled. In the
1950s, the introduction of containerization gave massive efficiency gains in freight transport,
permitting globalization. International air travel became much more accessible in the 1960s,
with the commercialization of the jet engine. Along with the growth in automobiles and
motorways, this introduced a decline for rail and water transport. After the introduction of the
Shinkansen in 1964, high-speed rail in Asia and Europe started taking passengers on long-
haul routes from airlines.
Early in U.S. history, most aqueducts, bridges, canals, railroads, roads, and tunnels
were owned by private joint-stock corporations. Most such transportation infrastructure came
under government control in the late 19th and early 20th centuries, culminating in the
nationalization of inter-city passenger rail service with the creation of Amtrak. Recently,
however, a movement to privatize roads and other infrastructure has gained some ground and
adherents.
Communication
Communication is the activity of conveying information through the exchange of ideas,
feelings, intentions, attitudes, expectations, perceptions or commands, as by speech, non-
verbal gestures, writings, behavior and possibly by other means such as electromagnetic,
chemical or physical phenomena and smell. It is the meaningful exchange of information
between two or more participants (machines, organisms or their parts). Communication
requires a sender, a message , a medium and a recipient, although the receiver does not have
to be present or aware of the sender's intent to communicate at the time of communication;
thus communication can occur across vast distances in time and space. Communication
requires that the communicating parties share an area of communicative commonality. The
communication process is complete once the receiver understands the sender's message.
There are a variety of verbal and non-verbal forms of communication. These include body
language, eye contact, sign language, haptic communication, and chromatics. Other examples
are media content such as pictures, graphics, sound, and writing . The Convention on the
Rights of Persons with Disabilities also defines the communication to include the display of
text, Braille, tactile communication, large print , accessible multimedia, as well as written and
plain language, human-reader, augmentative and alternative modes, means and formats of
communication, including accessible information and communication technology. Feedback
is a critical component of effective communication.
Verbal communication
Oral communication
Email
Electronic mail, most commonly referred to as email or e-mail since c.1993 is a method of
exchanging digital messages from an author to one or more recipients. Modern email operates
across the Internet or other computer networks. Some early email systems required that the
author and the recipient both be online at the same time, in common with instant messaging.
Today's email systems are based on a store- and-forward model. Email servers accept,
forward, deliver, and store messages. Neither the users nor their computers are required to be
online simultaneously; they need connect only briefly, typically to a mail server, for as long
as it takes to send or receive messages. Historically, the term electronic mail was used
generically for any electronic document transmission. For example, several writers in the
early 1970s used the term to describe fax document transmission. As a result, it is difficult to
find the first citation for the use of the term with the more specific meaning it has today. An
Internet email message consists of three components,
Fax
Fax (short for facsimile), sometimes called telescoping or telefax, is the telephonic
transmission of scanned printed material (both text and images), normally to a telephone
number connected to a printer or other output device. The original document is scanned with
a fax machine (or a telecopies), which processes the contents (text or images) as a single
fixed graphic image, converting it into a bitmap , and then transmitting it through the
telephone system in the form of audio-frequency tones. The receiving fax machine interprets
the tones and reconstructs the image, printing a paper copy. Early systems used direct
conversions of image darkness to audio tone in a continuous or analog manner; since the
1980s most machines modulate the transmitted audio frequencies using a digital
representation of the page which is compressed to quickly transmit areas which are all-white
or all-black
SmartPhone
A smartphone (or smart phone) is a mobile phone with more advanced computing capability
and connectivity than basic feature phones. Smartphones typically include the features of a
phone with those of another popular consumer device, such as a personal digital assistant, a
media player, a digital camera, and/or a GPS navigation unit. Later smartphones include all of
those plus the features of a touchscreen computer, including web browsing, Wi-Fi, 3rd- party
apps, motion sensor, mobile payment and 3G.
Podcast
A podcast is a digital medium consisting of an episodic series of audio, video, radio, PDF, or
ePub files subscribed to and downloaded through web syndication or streamed online to a
computer or mobile device. The word is a neologism and portmanteau derived from
"broadcast" and "pod" from the success of the iPod, as audio podcasts are often listened to on
portable media players. Merriam Webster defines Podcast: a program (as of music or talk)
made available in digital format for automatic download over the Internet. A list of all the
audio or video files associated with a given series is maintained centrally on the distributor's
server as a web feed, and the listener or viewer employs special client application software,
known as a pod catcher, that can access this web feed, check it for updates, and download any
new files in the series. This process can be automated so that new files are downloaded
automatically, which may seem to the user as if the content is being broadcast or "pushed" to
them. Files are stored locally on the user's computer or other device ready for offline use,
giving simple and convenient access to the content. Podcasting contrasts with webcasting
(Internet streaming), which generally isn't designed for offline listening to user-selected
content.
As discussed by Richard Berry, podcasting is a converged medium bringing
together audio, the web and portable media player, and a disruptive technology that has
caused some in the radio business to reconsider some of the established practices and
preconceptions about audiences, consumption, production and distribution. This idea of
disruptiveness is largely because no one person owns the technology; it is free to listen and
create content, which departs from the traditional model of "gate-kept" media and production
tools. It is very much a horizontal media form: producers are consumers and consumers
become producers and engage in conversations with each other.
Social network
A social network is a social structure made up of a set of social actors (such as
individuals or organizations) and a set of the dyadic ties between these actors. The social
network perspective provides a set of methods for analyzing the structure of whole social
entities as well as a variety of theories explaining the patterns observed in these structures.
The study of these structures uses social network analysis to identify local and global
patterns, locate influential entities, and examine network dynamics. Social networks and the
analysis of them is an inherently interdisciplinary academic field which emerged from social
psychology, sociology, statistics, and graph theory. Georg Simmer authored early structural
theories in sociology emphasizing the dynamics of triads and "web of group affiliations."
Jacob Moreno is credited with developing the first sociograms in the 1930s to study
interpersonal relationships. These approaches were mathematically formalized in the 1950s
and theories and methods of social networks became pervasive in the social and behavioral
sciences by the 1980s. Social network analysis is now one of the major paradigms in
contemporary sociology, and is also employed in a number of other social and formal
sciences. Together with other complex networks, it forms part of the nascent field of network
science.
E-commerce
Electronic commerce, commonly known as E- commerce or ecommerce, is trading in
products or services using computer networks, such as the Internet. Electronic commerce
draws on technologies such as mobile commerce, electronic funds transfer, supply chain
management, Internet marketing, online transaction processing, electronic data interchange
(EDI), inventory management systems, and automated data collection systems. Modern
electronic commerce typically uses the World Wide Web for at least one part of the
transaction's life cycle, although it may also use other technologies such as e-mail. E-
commerce businesses usually employ some or all of the following practices: Provide Entail or
virtual storefront on websites with online catalogs, sometimes gathered into a "virtual mall"
Buy or sell on websites or online marketplaces. Gather and use demographic data through
web contacts and social media. Use electronic data interchange, the business-to-business
exchange of data. Reach prospective and established customers by e-mail or fax (for
example, with newsletters). Use business-to-business buying and selling. Provide secure
business transactions
Global trends
In 2010, the United Kingdom had the biggest e-commerce market in the world when
measured by the amount spent per capita. The Czech Republic is the European country where
ecommerce delivers the biggest contribution to the enterprises total revenue. Almost a
quarter (24%) of the countrys total turnover is generated via the online channel. Among
emerging economies, China's e- commerce presence continues to expand every year. With
384 million internet users, China's online shopping sales rose to $36.6 billion in 2009 and one
of the reasons behind the huge growth has been the improved trust level for shoppers. The
Chinese retailers have been able to help consumers feel more comfortable shopping online.
China's cross-border e- commerce is also growing rapidly. E- commerce transactions between
China and other countries increased 32% to 2.3 trillion Yuan ($375.8 billion) in 2012 and
accounted for 9.6% of China's total international trade In 2013, Alibaba had an e-commerce
market share of 80% in China. Other BRIC countries are witnessing the accelerated growth
of ecommerce as well. In Russia, the total ecommerce market is projected to total somewhere
between 690 billion rubles ($23 billion) and 900 billion rubles ($30 billion) in 2015, at 2010
values. This will equal 5% of total retail volume in Russia. Longer-term, the market size of
Russian e-commerce could reach $50 billion by 2020. Ecommerce players need to understand
unique insights about trust factor, online payments and language peculiarities to penetrate the
Russian market. Brazil's ecommerce is growing quickly with retail ecommerce sales expected
to grow at a healthy double-digit pace through 2014. By 2016, marketer expects retail
ecommerce sales in Brazil to reach $17.3 billion. India's ecommerce growth, on the other
hand, has been slower although the country's potential remains solid considering its surging
economy, the rapid growth of internet penetration, English language proficiency and a vast
market of 1.2 billion consumers (although perhaps only 50 million access the internet through
PCs and some estimate the most active group of e-commerce customers numbers only 2-3
million).
E-commerce traffic grew about 50% from 2011 to 2012, from 26.1 million to 37.5
million, according to a report released by Com Score. Still much of the estimated 14 billion
dollars in 2012 ecommerce was generated from travel sites. Ecommerce is also expanding
across the Middle East. Having recorded the world's fastest growth in internet usage between
2000 and 2009, the region is home to more than 60 million internet users. Retail, travel and
gaming are the region's top ecommerce segments, in spite of difficulties such as the lack of
region- wide legal frameworks and logistical problems in cross-border transportation. E-
Commerce has become an important tool for small and large businesses worldwide, not only
to sell to customers, but also to engage them. In 2012, ecommerce sales topped $1 trillion for
the first time in history. Mobile devices are playing an increasing role in the mix of
ecommerce. Some estimates show that purchases made on mobile devices will make up 25%
of the market by 2017. According to Cisco Visual Networking Index, in 2014 the amount of
mobile devices will outnumber the number of world population. Multichannel Selling is also
worth mentioning, when it comes to e-commerce. As stated in E- commerce trends for 2014,
multichannel selling is relatively young but though has already managed to become a key
driver for promotion of small business companies unable to compete with media giants in
Google. The essence of it lies in equipping a few shopping platforms like Amazon or Nextel
for goods promotion.
Distribution channels
E-commerce has grown in importance as companies have adopted pure-click and
brick- and-click channel systems. We can distinguish pure-click and brick-and-click channel
system adopted by companies. Pure-click or pure-play companies are those that have
launched a website without any previous existence as firm Bricks-and-clicks companies are
those existing companies that have added an online site for e-commerce. Click-to-brick
online retailers that later open physical locations to supplement their online efforts.
Banking
In recent years, the banking industry around the world has been undergoing a quick
transformation. The deepening of information technology has facilitated better tracking and
fulfillment of commitments, multiple delivery channels for online customers. The
Bangladeshi banking has welcomed this change. As an increasing number of Bangladeshi
banks seem at the modern ways, such as Online banking, to make a customer's banking
experience more convenient, efficient, and effective. The use of internet in banking has vastly
reduced the physical transfer of paper money and currency from one place to another or even
from one person to another which reduces costs for banks. It is also called electronic banking.
It may include wire transfers, electronic funds transfers, and credit card, debit card. Internet
banking is allow to using automatic teller machine and telephone transaction and also
websites for performing simple and advanced transaction without physical presence of
customers in bank, allowing customer to submit their applications for different services, make
queries on their account balance and submit instruction to the bank and also electronically
transfer fund to their account, pay bill and other banking transaction online.
Bangladeshi banking has changed terrifically in the past few years. The changes are
multiple and at a fast pace in the term of transformation of technology advancement. It has
become completely dependent on technology as the service/ product channel. Up gradation of
technology, innovation and modernization are the key factors of having excellence in banking
sector. It becomes necessary for a bank to differentiate its products from others. The
differentiation can be in terms of specialization, new products, increasing added value by
technology convergence. Technology in banking sector is one of the focus areas of banks.
The banks in Bangladesh are using Information Technology (IT) not only to improve their
own internal processes but also to increase facilities and services to their customers.
Technological innovation not only enables a broader reach for consumer banking and
financial services, but also enhances its capacity for continued and inclusive growth. IT
improves the front end operations with back end and helps in bringing down the transaction
costs for the customers
What is E-Banking?
Electronic funds transfer means computer systems are used to perform financial transactions
electronically. The EFT is used for electronic payments and customer initiated transactions
where the cardholder pays using credit or debit card.
The transaction types are, Withdrawal, deposit, inter account transfer, inquiry, administrative
transactions that covers non-financial transactions including PIN change. Electronic Fund
Transfer transactions need authorization and a means to match the card and card holder. EFT
transactions require the cardholder's PIN to sent online in encrypted form for validation by
the issuer of the card.Other information may include the card holders address or the CVV2
security value printed on the card.
Electronic funds transfer transactions are activated during e-banking procedures. The
different methods of e-banking are
Online banking
Short message service banking
Telephone banking
Mobile banking
Interactive -TV banking
Online banking:
Online banking also called as internet banking, allows the customers to use all the
banking services from a computer which has internet access. The customer can perform
financial transactions on a secure website operated by the bank. Online banking offers
features such as bank statements, loan applications, funds transfer, e-bill payments and
account aggregation allows customers to monitor all their accounts in one place.
Mostly there will be a customer care representative to which the customers speak, although
this feature is not guaranteed. The customer care representatives are trained to do what are
available at the branch like cheque book orders, address change, debit card replacements.
Sms Banking:
SMS banking is a service permitting banks to do select banking services from the
users mobile by the sms messaging. SMS banking services have push and pull messages.
Push messages are sent by the banks for alerting customer about new offers, marketing
messages, alerts to events happening in customers account such as large amount of
withdrawals from ATM or credit card etc.
Pull messages are those that are sent by the customer to bank for having some information or
to perform a transaction in their account. Examples include account balance enquiry,
requesting for current exchange rates and for new offers that are launched. The customer has
a choice to select the list of services he needs to be informed. This can be done by integrating
to internet banking or speaking to the customer care representative of the bank call center.
Different Terms
Automated clearing House (ACH):
Card transaction
1-Debit card: debit card is a card which designate to customer to withdraw own
money from the bank in any time. It is also called a plastic card. Debit card is used for
cash withdraw from ATM, funds transfer, paying bills, accessing detail account
information, charging PIN etc. Bank gives debit card free of cost at the time of
opening account.
2-Credit card: Credit Card is a postpaid card. The Credit Card holder is empowered to
spend money wherever and whenever he wants with his Credit Card within the limits
fixed by his bank.
Smart card: smart card was first introduced in Europe 1990s for low value payment
system it is also called as stored value card or electronic purse system. The smart card
technology is used for purchase through the internet, purchase product and services
from market ,withdraw and deposits cash money .it is widely used in countries such as
France, Germany, Japan and Singapore to pay for public phone calls, transportation
and shopper loyalty programs.
Importance of E-Banking
Businesses rely on efficient and rapid access to banking information for cash flow reviews,
auditing and daily financial transaction processing. E-banking offers ease of access, secure
transactions and 24-hour banking options. From small start-up companies to more established
entities, small businesses rely on e-banking to eliminate runs to the bank and to make
financial decisions with updated information. In an information-driven business climate,
companies who do not use e-banking are at a competitive disadvantage.
Saving Time
In E-banking system we can access our bank account by staying anywhere such as
home, office, university etc. we need not to go to the bank or any branch of that bank to
submit our paper. This process saves our valuable time and energy. Even we can access our
account at any time though the bank is shut down.
Activity Review
Business owners, accounting staff and other approved employees can access routine
banking activity such as deposits, cleared checks and wired funds quickly through an online
banking interface. This ease of review helps ensure the smooth processing of all banking
transactions on a daily basis, rather than waiting for monthly statements. Errors or delays can
be noted and resolved quicker, potentially before any business impact is felt.
Productivity
Banking relationships and costs are often based on resource requirements. Businesses
that place more demands on banking employees and need more physical assistance with wire
transfers, deposits, research requests and other banking activities often incur higher banking
fees. Opting for e-banking minimizes business overhead and banking expenses.
Reduced Errors
Reduced Fraud
Safety
E-banking system is 100% safe to make transaction. Even more if we lost our mobile
phone no one can access our account without the password. We can make transaction at
anytime from anywhere thats why there is no chance to be rubbed.
Another important benefit of e-banking is we can have some other services and can
get various type of information by accessing our account. Without E-banking we just cant
not think about it.
Recreation
Entertainment technology is the discipline of using manufactured or created components to
enhance or make possible any sort of entertainment experience. Because entertainment
categories are so broad, and because entertainment models the world in many ways, the types
of implemented technology are derived from a variety of sources. Thus, in theatre, for
example, entertainment technology practitioners must be able to design and construct
scenery, install electrical systems, build clothing, use motors if there is scenery automation,
provide plumbing (if functioning kitchen fixtures are required, or if "singing in the rain"), etc.
In this way, the entertainment technology field intersects with most other types of technology.
Scenery fabrication
Properties
Costume
Lighting
Sound
Video
Show control
Automation
Animatronics
Interactive environments
Computer simulation
Future Technology
Future technology is beyond the reality of science and technology. Future technology
is completely and essentially different with high-tech, the latest technology and cutting-edge
technology. The latter represents just an advanced human invention created and been able to
master and use recently. Future technology emphasizes human expectations or unforeseen
things, which have not yet been invented or used. Only in a certain period, human beings
maybe master and use future technology. Where is the development of future technology?
How will the future technology exist? We look at several aspects to think about the future
development of technology. Of course, this is inseparable from our current life. Future
technology largely focuses on implementing real-time scenario. It shapes different fields like
medical technology, business technology, educational technology and green technology with
suitable applications.
Screen world
The ubiquitous screen will profoundly change the people, culture and business. The
impact of screen media and interactive window has not been released. We can imagine that
the touch screen will play a much more important role in our life. The touch screen can bring
us to have perfect communications with the real world. With the development of the science
and technology, it will make a great convenience in our daily life. We can use a multi-
functional screen device to deal with our daily schedule. It can tell us the weather and give us
an advice about the dress when we get up a new day. We can use the device to control our
washing machines, to prepare a healthy breakfast.
After breakfast, we sit in our cars and tell the vehicle systems our destination,
the car will then take us there itself. During our work we will have a TV meeting with
classmates in some other places. What surround us are many high-tech devices with a touch
screen. It makes a great improve in our work efficiency. After the work, we can choose to
play a virtual game. The touch screen will give us a real experience and we can control the
game role with our whole body. As the touch screen can take a great communication with our
idea, we will surround by many more screen. The huge influence will bring us a much more
convenient life.
Touch, voice are still the preliminary stage of human-computer interaction. There will
be many surprising applications waiting for us, such as when you look at the screen, it in fact
can see you, know your status, and constantly optimize learning, providing more in line with
your service. Technology evolved as a living entity is in duty bound to weaken the ability of
human rejection. We know the computer will be more and more intelligent, and the
intelligence will be reflected in the human-computer interaction. Beyond our reality, future
interaction will be much more actual and useful. The machine can give us 3-D virtual scene
simulating the real surroundings, and then we can take what we need.For example, we will
not need to spend much time in choosing the clothes. An interactive machine can give us a 3-
D virtual scene, where we can choose various clothes. Future interaction will have much
more intelligence.
In the future, people will live in a communicative society. We can get what we want
from the social net. We like to share with the whole world, and then endless data between
people, things and things will "float" around us. Their integration and convergence will
change our living conditions. The share tide and future interaction will bring us a large date to
process. The information society will process more and more data, and we need efficient
instruments to deal with the big data. What will the big data bring us? Big data represents our
past. It records what we have experienced. If we deal with the big date effectively, we will
solve many potential problems. Through integrating and analyzing the big date, we can make
new value.
The concept of possession has changed. We will not need to buy any book, any music
and any general device. Digitization prefers access right to the concept of ownership. In the
future, the service will be concentrate. Many people will not have to possess almost
everything. We use a portable device to get music, videos, books and many others from the
Internet. As for the users, it cost much less money and take us little time to get what we want.
So it is very convenient.
Value shift
We will not get the harvest value by mass copy and selling copies. Value will not exist
in copies themselves, but rather the satisfaction of customer value. Such as cellphones do not
need money, but date flow gets money. The value is not to create value in kind, but rather to
create a "communication" user value. We will not have to pay for the electric charge, net cost,
and device outlay apart. We use everything, and we pay for the service once. We will not
need so many facilitators, and the service become simple. The value exists in our satisfaction.
Negative Impact of Technology
The impact of technology on our social, mental, physical and environmental health can be
devastating if we dont keep ourselves in check. Theres no denying the benefits we have
gained from technological advancements, but as with all things in life moderation is key.
Being aware of the harmful aspects of the overuse of electronics will help you avoid any
unnecessary pitfalls. We have also compiled a list of reading material that delves deeper into
this relatively new area of study
Isolation
Social isolation is characterized by a lack of contact with other people in normal daily
living, such as, the workplace, with friends and in social activities. We isolate ourselves by
walking around in our own little world, listening to our iPods or staring at the screen of the
latest mobile device even when we are around other people. Studies have shown that people
who are socially isolated will live shorter lives.
The use of online social media outlets causes us to meet face-to-face with much less
frequency resulting in a lack of much needed social skills. We lose the ability to read body
language and social cues in other people.
Depression
Technology creates the perfect recipe for depression with the lack of human contact,
overeating and lack of exercise. There is a reason the use of antidepressants are on the rise
and the blame cant be completely dumped on the pharmaceutical companies. They arent
carting people into the doctors office and force feeding them the pills. This isnt to say that
depression isnt a real problem, but some people could cure their depression by living a
healthier lifestyle.
Some of the negative effects of technology can be linked to the effect it has on sleep
habits. We get sucked into online activities that keep us up too late and the constant stream of
information can make it difficult to turn off our brains. Also, the ambient glow from screens
can affect the release of melatonin, the sleep chemical. Keeping technology out of the
bedroom would be a very healthy habit to acquire.
Pollution
With the rapid-changing world of electronics and technology, the turnover rate for
upgrades is staggering. This constant stream of out with the old, in with the new is adding to
the levels of toxicity in our air and land. E-waste is not always disposed of properly, causing
deadly chemicals to leach into the ground. Plants that manufacture the electronics are
emitting toxic fumes into the air. Plus there is little to no regulations on the disposal of
personal E-waste.
Lack of Privacy
The internet has stripped the world of privacy. Long gone are the days of having an
unlisted telephone number and staying offline to keep your information safe from prying
eyes. With a few flicks on a keyboard the average person can find anyones address and
contact information. For those with more sinister intentions, the use of phishing, viruses and
hacking helps to find any information they wish to obtain. Plus, people have no sense of
privacy online. They dont think twice about tweeting every move they make, freely giving
out their location on Google Map and putting their entire life story on Facebook.
On the flip side of having no privacy, people use the internet to deceive others. Most
people dont dig too deeply when doing a search on someone to check them out. By creating
a few false profiles, people are able to pretend to be whomever they want. People are being
cat fished on dating sites. Hell, you could be talking to someone on the FBIs top ten most
wanted list and not realize it until you see them getting arrested on the news.
Using the internet as an escape from real life is very easy to do. In real life you only
speak to a few people each day, theres no Photoshop or avatar for the reflection in your
mirror, bills must be paid and saying smartass things is frowned upon. However, online you
are a freaking rock star! You have enough friends to form a small country, you look great in
your picture or you have a kickass avatar, plus you get rewards or points for saying clever
things (more if the clever thing is also mean-spirited). Unfortunately we must live in the real
world whether we like it or not.
Stress
Constantly being plugged in and connected causes an extra layer of stress that
wasnt present before the overuse of technology.
Blackberry/iPhone Thumb
Much in the same way that people over share on social media sites, there is an
increasing tendency to cross social boundaries. Cyber stalking someone or sending
unsolicited nude photos are examples of grossly crossing social boundaries.
Lack of Sexual Boundaries
Exposure to sexual content is more likely to happen at a much younger age. Before
the internet the only chance a child had of being exposed to pornography was if their dad
didnt hide his Playboy magazine well enough. Now, well, lets just say you pray your filters
are doing their job when your kid searches for Puss and Donkey from Shrek.
Sexting is also a concern with technology being used at such a young age. There is no way in
hell a girl would have taken a nude photo of herself and handed it to a guy before the
popularity of texting. Yet, using your phone to snap a quick boob shot and texting it to your
boyfriend seems to be no big deal. If you wouldnt print the picture out and hand it to the guy,
then you shouldnt text it. And guys girls do not want pictures of your penis. So stop
sending them.
Creating a lasting bond with other people requires face-to-face interaction. The more
we isolate ourselves with technology the fewer bonds we will form. People are expected to do
more work at home which takes away time they would be spending with their families. Also,
younger people prefer communicating online versus face-to-face. When people are in the
same room and communicating via text or instant messaging instead of speaking to each
other, theres a problem.
Constant Distraction
Constantly looking down at devices can cause neck pain and over time will cause the
neck to lose its natural curve. Eyestrain can also cause headaches, blurred vision and
migraines.
The use of social media has shortened our attention span from 12 minutes to 5
minutes. Constant news feeds, getting information in 140 characters and videos that are 10
minutes or less has literally rewired our brains. People who are online an average of 5 hours a
day have trouble remembering peoples names, forget pots on the stove and even their own
birthday.
Addiction
People are not only dependent on technology they are also addicted to it. Studies have
shown that when cell phones are taken away subjects heard or felt fathom vibrations,
continuously reached for phones that werent there and became fidgety and restless. These
are some of the same withdrawal symptoms you would expect from doing drugs.
Lack of Empathy
The constant stream of violent scenes on video games, TV, movies and YouTube
causes people to become desensitized to destruction of any kind. The normalizing of bad
things happening and the culture of narcissism created by social media creates a society of
people who lack empathy. When people stop caring, the world goes to hell in a hand basket.
More Violence
After people lose empathy and are accustomed to violence, it becomes the social
norm. Teenage girls are videoing themselves violently beating another girl; the number of
school shootings are rising and videos of people attacking homeless people are a few
examples of violent behavior caused by media.
Although individual devices are becoming more energy efficient, the increased overall
use is causing a higher consumption of energy. People dont turn their devices off; they keep
computers on or plugged in, mobile devices charging and televisions plugged in. Also
manufacturing all of these high tech toys causes an increase in greenhouse gas emissions.
Children are using more technology now than they have ever used in the past. All of
the negative effects that social media and television is having on adults are far greater when it
comes to the developing minds of children. There is no way to know what long term effect
technology will have on our children because this is the first generation to have unlimited
access.
Neurosis
Technology causes people to suffer from mental and emotional disturbances, such as
anxiety, phobias and delusions, which are all symptoms of neurosis. Being convinced youre
very ill after looking up strange diseases on WebMD or thinking you are famous because you
have had a viral video are a couple of ways technology neurosis manifests itself.
Using headphones and ear buds can cause people to lose their hearing over time.
Likewise, straining your eyes looking at computer and device screens can cause people to
need glasses much earlier in life.
Cyber Crime
Computer crime, or Cybercrime, refers to any crime that involves a computer and a network.
The computer may have been used in the commission of a crime, or it may be the target. Net
crime is criminal exploitation of the Internet. Dr. Debarati Halder and Dr. K. Jaishankar
(2011) define Cybercrimes as: "Offences that are committed against individuals or groups of
individuals with a criminal motive to intentionally harm the reputation of the victim or cause
physical or mental harm to the victim directly or indirectly, using modern telecommunication
networks such as Internet (Chat rooms, emails, notice boards and groups) and mobile phones
(SMS/MMS)".Such crimes may threaten a nations security and financial health. Issues
surrounding these types of crimes have become high-profile, particularly those surrounding
cracking, copyright infringement, child pornography, and child grooming. There are also
problems of privacy when confidential information is lost or intercepted, lawfully or
otherwise.
Classification
Computer crime encompasses a broad range of activities. Generally, however, it may be
divided into two categories:
Computer viruses
Denial-of-service attacks
Malware (malicious code)
Crimes that use computer networks or devices to advance other ends include:
Cyber stalking
Fraud and identity theft
Information warfare
Phishing scams
Spam
The unsolicited sending of bulk email for commercial purposes is un-lawful in some
jurisdictions. While anti-spam laws are relatively new, limits on unsolicited electronic
communications have existed for some time. Another cybercrime that's kind of new is called
phishing. which is mostly propagated via email. Phishing emails may contain links to other
websites that are affected by malware. Sometimes can be used in online banking when the
site reports that the account number is incorrect. One is then redirected to the page again and
usually there is a small change to the screen, but it is hard to recognize. If one re-enters the
personal information again, the phishers have the private bank account information.
Computer as tool
When the individual is the main target of Cybercrime, the computer can be considered
as the tool rather than the target. These crimes generally involve less technical expertise as
the damage done manifests itself in the real world. Human weaknesses are generally
exploited. The damage dealt is largely psychological and intangible, making legal action
against the variants more difficult. These are the crimes which have existed for centuries in
the offline. Scams, theft, and the likes have existed even before the development in high-tech
equipment. The same criminal has simply been given a tool which increases his potential pool
of victims and makes him all the harder to trace and apprehend.
Computer as a target
These crimes are committed by a selected group of criminals. Unlike crimes using the
computer as a tool, these crimes require the technical knowledge of the perpetrators. These
crimes are relatively new, having been in existence for only as long as computers have -
which explains how unprepared society and the world in general is towards combating these
crimes. There are numerous crimes of this nature committed daily on the internet.
Altering in an unauthorized way. This requires little technical expertise and is common
form of theft by employees altering the data before entry or entering false data, or by
entering unauthorized instructions or using unauthorized processes;
Altering, destroying, suppressing, or stealing output, usually to conceal unauthorized
transactions. This is difficult to detect;
Altering or deleting stored data;
Altering or misusing existing system tools or software packages, or altering or writing
code for fraudulent purposes.
Other forms of fraud may be facilitated using computer systems, including bank fraud,
identity theft, extortion, and theft of classified information.
Obscene or offensive content
The content of websites and other electronic communications may be distasteful,
obscene or offensive for a variety of reasons. In some instances these communications may
be illegal. Over 25 jurisdictions within the USA place limits on certain speech and ban racist,
blasphemous, politically subversive, libelous or slanderous, seditious, or inflammatory
material that tends to incite hate crimes. The extent to which these communications are
unlawful varies greatly between countries, and even within nations. It is a sensitive area in
which the courts can become involved in arbitrating between groups with strong beliefs. One
area of Internet pornography that has been the target of the strongest efforts at curtailment is
child pornography.
Harassment
Whereas content may be offensive in a non-specific way, harassment directs
obscenities and derogatory comments at specific individuals focusing for example on gender,
race, religion, nationality, sexual orientation. This often occurs in chat rooms, through
newsgroups, and by sending hate e-mail to interested parties (see cyber bullying, cyber
stalking, hate crime, online predator, and stalking). Any comment that may be found
derogatory or offensive is considered harassment.
There are instances where committing a crime, which involves the use of a computer,
can lead to an enhanced sentence. For example, in the case of United States v. Neil Scott
Kramer, Kramer was served an enhanced sentence according to the U.S. Sentencing
Guidelines Manual 2G1.3(b)(3) for his use of a cell phone to persuade, induce, entice,
coerce, or facilitate the travel of, the minor to engage in prohibited sexual conduct. Kramer
argued that this claim was insufficient because his charge included persuading through a
computer device and his cellular phone technically is not a computer. Although Kramer tried
to argue this point, U.S. Sentencing Guidelines Manual states that the term computer "means
an electronic, magnetic, optical, electrochemical, or other high speed data processing device
performing logical, arithmetic, or storage functions, and includes any data storage facility or
communications facility directly related to or operating in conjunction with such device."
Connecticut was the first state to pass a statute making it a criminal offense to harass
someone by computer. Michigan, Arizona, and Virginia have also passed laws banning
harassment by electronic means.
Harassment as defined in the U.S. computer statutes is typically distinct from cyber
bullying, in that the former usually relates to a person's "use a computer or computer network
to communicate obscene, vulgar, profane, lewd, lascivious, or indecent language, or make
any suggestion or proposal of an obscene nature, or threaten any illegal or immoral act,"
while the latter need not involve anything of a sexual nature.
Threats
Although freedom of speech is protected by law in most democratic societies, (in US
this is done by First Amendment) it does not include all types of speech. In fact spoken or
written "true threat" speech/text is criminalized because of "intent to harm or intimidate", that
also applies for online or any type of network related threats in written text or speech. The US
Supreme Court definition of "true threat" is "statements where the speaker means to
communicate a serious expression of intent to commit an act of unlawful violence to a
particular individual or group".
Drug trafficking
"Drug traffickers are increasingly taking advantage of the Internet" according to cyber
authorities and personnel. to sell their illegal substances through encrypted e-mail and other
Internet Technology. Some drug traffickers arrange deals at internet cafes, use courier Web
sites to track illegal packages of pills, and swap recipes for amphetamines in restricted-access
chat rooms.
The rise in Internet drug trades could also be attributed to the lack of face-to-face
communication. These virtual exchanges allow more intimidated individuals to more
comfortably purchase illegal drugs. The sketchy effects that are often associated with drug
trades are severely minimized and the filtering process that comes with physical interaction
fades away.
Cyber terrorism
Cyber Warfare
The U.S. Department of Defense (DOD) notes that the cyberspace has emerged as a
national-level concern through several recent events of geo-strategic significance. Among
those are included, the attack on Estonia's infrastructure in 2007, allegedly by Russian
hackers. "In August 2008, Russia again allegedly conducted cyber-attacks, this time in a
coordinated and synchronized kinetic and non-kinetic campaign against the country of
Georgia. Fearing that such attacks may become the norm in future warfare among nation-
states, the concept of cyberspace operations impacts and will be adapted by war fighting
military commanders in the future.
Findings
Economic Crisis
No wonder the biggest obstacle faced by Bangladesh regarding ICT is the economic
crisis. This condition forces the government to prioritize on short term programs to help
improve the economy of the general population through social security net, aids to poor
students to decrease drop-out rate, improvement of teachers welfare, etc.
As such the government has to postpone various programs that had been planned
including the program to support education & ICT development. The despondent economy
also makes the peoples spending capacity shrunk, so they prioritize their spending on primary
needs such as food and clothing, so that the need to use ICT to get access to information
become the last choice. In that case allocation of huge fund can only solve the problem.
Infrastructure
Another obstacle to the development of ICT is the poor condition of the infrastructure,
in terms of quantity and also quality. Of course this poor condition affects the ease to get
access to information. In connection with the availability of infrastructure it makes access to
information costly, which in turn makes the use of ICT low.
Other
Internet is not available in remote corner of the country
Lack of knowledge about IT sector
Highly expensive instruments
In adequacy of Government support
Private sector are highly expensive
Misuse of technology
We cannot utilize our skilled manpower
Recommendation