Documente Academic
Documente Profesional
Documente Cultură
IMRAN
CAREER OBJECTIVE
SUMMARY OF QUALIFICATION
Well versed with QA Methodologies, Software Testing Life Cycle (STLC), Defect Management
Life Cycle (DMLC), Testing Techniques and Software Development Life Cycle (SDLC), etc.
Proficient in Functional, Integration, System Level and Regression Testing.
Flexible and versatile to adapt to any new environment and work on any project. Good Technical
and Analytical skills. Good Listener, quick grasping power and good communication skills
TECHNICAL SKILLS
EDUCATIONAL BACKGROUND
• B.E in Electrical and Electronics Engineering from Muffakham Jah College of Engineering &
Technology with 72.4% (Distinction), Hyderabad in the year 2007.
• Completed Intermediate from Sri Chaitanya Junior kalasala with 87.1% in the year 2003.
• Completed SSC from Bala Bharthi Hgh school with 87.3% in the year 2001 and stood “1st rank”
in school.
PROFESSIONAL EXPERIENCE
QA Test Engineer: GAMELOFT Software P. Ltd India: (June ’07 – till date)
As Senior Test Engineer, my responsibilities include Test planning, analyzed and indentified test cases
based on Design document of the application, Functionality testing for every new creation and ports on
JAVA applications. I am also involved in game play analysis on various development stages.
Responsibilities:
Checking the building rules for JAD, JAR.
Performing Smoke, Functional, Compatibility and User Interface testing.
Regression Testing was performed after each new build of the application.
Helping the lead and Looking over the team in absence of the Lead.
Assigning Projects, Managing QA schedule and reviewing bugs reported by the team.
To work with the team as senior tester and to act as medium between the lead and fresh trainee.
Effective coordination between development team and testing team
To test the creation game and to check compatibility, Localization, sound quality,
Stress/Interrupt testing and IGP (In-Game Promotion)
To check the gold version of game on the different device with the same source.
Familiar with Test plan and Test cases preparation.
Game play analysis during alpha and beta stage.
Domain Knowledge:
Gaming domain – Had the knowledge of the development life cycle and phases of a gaming project.
This includes the phases of designing a game and making a mock-up of the designed game.
Actual development of the game at the development center by the assigned programmers,
graphic artist and music composers.
Sending the Master Version or first build of the project to QA for testing. My role starts from this
phase from taking the project and assigning/Testing the project and make the game bug free.
Evaluating the reported bugs by testers and opening it for the fixation by the respective
developer of that game.
Dealing with the issues what the programmers and testers had with project.
Releasing the GOLD version of the game to the Project Manager or Producer.
PROJECTS:
Applications: Asphalt 4, Assassin's Creed, Beowulf, Heroes, American Gangster, Diamond Twister,
Midnight Pool™, Brain Challenge Demo™, Grey's Anatomy, Ferrari, MotoCross, Moto GP,
Underground Racing Nights, Xtreme Dirt Bike, Full House Bingo, ACB Basketball, Real Football 2008,
Real Football Manager
Bug base Tools Used : GWT bug base, Emulator/Simulator, Audio Demo.
ACADEMICS ACHIEVEMENTS
• FINAL YEAR PROJECT: Project done on “48V DC/100A or 30A DCPS” at ECIL.
• Presented the Project report on “HYDAL POWER STATION” connected to NAGARJUNASAGAR DAM.
• Presented the project report on “132/66/33 KV SUB STATION” at Hyderabad.
PERSONAL DETAILS
Name : Mohammed Imran
Date of Birth : 18th October 1986
Sex : Male
+919966812358