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GHELSPAD.
Credits
Authors:
I
InteriorArtists:
Stephan Wieck and Stewart Wieck Jason Alexander, Tom Biondillio, Alex Sheikman
Developers: Front &BackCover Dedgn:
Stephan Wieck and Stewart Wieck Matt Milberger
Edjtor: Map Design:
Ed McKeogh Richard Thomas
Art Directoc Heraldry Design:
Richard Thomas Benjamin Monk Jr.
layout and Tjpesetting:
Matt Milberger
02001 White Wolf Publishing, Inc. All rights reserved. Reproduction without the written
#
permission of the publisher is expressly forbidden, except short excerpts for the purpose of
reviews.
Sword and Sorcery, Sword and Sorcery Studios and Scarred Lands are trademarks of White
Wolf Publishing, Inc. All rights reserved.
The mention of or reference to any company or product in these pages is not a challenge to the
sw 0 R D 6 trademark or copyright concerned.
5ORCERY
5 T U D l O S PRINTED IN T H E UNITED STATES.
GAZETTEER: GHELSPAD
Chapter Three:
Nations &Cjty-States 10
Nations 11
City-states 19
Chapter Four:
Topographyof Ghelspad 25
Forests 26
Hills 26
Islands 27
Lakes 28
Manmade 28
Mountains 28
Plains 30
Rivers 30
Seas and Inlets 30
Wastelands 31
Wetlands 33
something more.
Mighty though the titans were, they were not gods. But
the titans children.. .
GAZETTEER: CH E LSPAD
I
CHAPTER THREE: NATIONS AND CITY-STATES
Capitol: Self-explanatory, though obviously not re- though under the rule of its present high-king, Albadia
quired for city-states. has made great strides toward civilization. Actual
Other Cities of Note: These are often a nations cities dot the southern border of the country, which
other port cities, but always a city of substantial size cause a great deal of frustration among the northern
and/or strategic importance. tribes who do not understand the need and question
Ruler: The nations leader and his or her official title. the usefulness of such permanent settlements.
Government: This section offers a brief discussion of In fact, in recent years, a rival for high-king has
the means by which rulers are chosen. While often a emergedamongthenorthlandtribes.ThoughtheAlbadians
matter of heredity among monarchies, there are a insistthattheyhaveone,auehigh-lungwhowinstheright
number of exceptions, such as ruling councils or gov- to rule for his lifetime, the longer %la lives and rules in
ernments of popular consensus.There are even cases in southern Albadia, the greater the chance the northlands
which a high priest governs. will slip from his control. To appease these people, Thalcs
Population Composition Estimate: Though rough and has slowly let atrophywhat had been a strongrelationship
perhaps inaccurate, these tabulations summarizethe best with the elves of Vera-Tre,with whom the Albadianshad
informationcurrentlyavailable.The peoplesofGhelspad, fought the titanspawnthat demolished Amalthea during
which may be surprising to discover, live in fairly homog- the Druid War. However,Mcsmaintainstradewith the
enous communities. That is, humans generally live with elvesandwithVesh(totheextentthatge0graphypermits).
humans, elves remain among the elves, on so on. Other nations, especiallyMithril, arenot invited for fear of
the missionary fervor of outlander priests.
Allies: Only officially recognized nations or city-states
are recorded. For instance, while they surely still have The lands here are far from settled and largely
much in common, Mithril no longer maintains official unexplored,at least by the Vigils. There aresome barbar-
ties with Lord Vrain, now of Fangsfall. ianswhoclaim toknow the fullextentofthesenorthlands,
but upon interview, they also admit that there are certain
Enemies: See Allies, above.
areas into which none might safely penetrate.
Nations Ankila
For the most part, Ghelspads nations h g e the Official or Predominant Worship: Hedrada
coasts of the continent. This has much to do with the Complete Name: The Calastian Dominion of Ankila
natural tendency of civilizations to prosper when in
proximity to water, but also owes much to the dangers
present at the continentsheart. During the Divine War,
the Divine Races were pushed to the breakingpoint (i.e.,
driven to the edges of the continent); even today, 150
years after the victory of Tanil and her compatriots,
titanspawn still make the interior avery dangerous place.
Albadja
Official or Predominant Worship: All (with many
women secretly making offerings to Belsameth)
~~ ~~~
will ignore it and move troops elsewhere. Perhaps then Today, Calastiahas expanded its own borders at the
somethingcould be done to liberate these people, though expense of its neighbors, continuously conquering and
only iftheyexhibitsomethingakintoadesireforliberation. annexing these other nations. Ankila, Lageni, New
For this reason, maintaining some degree of contact with Venir, Zathiske and the virtuallyenslaved halflings of the
Ankila, despite its relative inaccessibility, remains vital. Heteronomy of Virduk now form the Calastian Hege-
mony. Over 70 years old, King Virduk has maintained a
Calastja passion fordestructionanddominationthat iscompletely
Official or Predominant Worship: All (with the at odds with everything for which Vesh fights. Fortu-
nobility and military worshiping Chardun) nately, all men die, and the same will be true of Virduk.
However, there has been much activity in Calastia
that points to the possibility that Virduks death will not
signalthe end ofhis empire.His new queen,Geleeda, was
Other originally thought to be nothing more than a pale-
skinnedbeauty plucked from the tundra of Albadia for an
old mans pleasure. Yet, recent events and certain inves-
tigations by many vigilantshave shownher to be a canny
diplomat and powerful sorceress. Virduk, seemingly un-
able to spawn an heir despite a great number of wives and
dalliances, perhaps expects Albadian sorcery to answer
this need. Either way, evidence mounts, indicating that
Queen Geleeda is the force with whom Ghelspad will
next reckon once age claims the old tyrant.
freedomof the Veshian
nationofcalastiaor, at Dunahnae
least,thedespotwhopresent1yreignsasitsking.Thestory Official or Predominant Worship: Chardun
of Virduks rise to power is infamous, of come: a bloody Complete Name: Imperial Dunahnae, Eternal Bas-
saga of patricide that precipitated the death of thousands tion of His Lord Chardun
when,upontakingthethrone,VirdukwithdrewCalastias Capitol: Dun
forces from the Divine Races allied armies during the Other Cities of Note: Ertik
Druid War. As a result, titanspawn destroyed Amalthea,
Ruler: His Lord High Priest and First Minister of
swarming unchecked out of the Homsaw Forest and the
Chardun Aarixthic
Bleak Savannah, almost 70 years ago.
CHAPTER THREE: NATIONS AND CITY-STATES
CAZETTEER: C H E LSPAD
War, the Hollow Knights have competently and Population Composition Estimate: Halfling 52%,
quickly forged a small nation for themselves. While Human 32%, Half-orc 14%, Dwarf 2%
most of the Hollow Knights use the names of their Allies: C a l a t
former lives in addition to their new titles, their ruler
is know only as King;who the man was in his former
life, prior to serving Corean once again as a spirit,
remains a mystery.
ThoughthemajorityoftheinhabitantsoftheGleam- other
ing Valley live life eternal, Ghelspad is a continent of easily
conflict and danger; the knights cannot presume that they
will live a n eternity. The nation they have formed is some sol
doomed to wither,as do their ranks. Worse yet, something
seems to be stalking the Hollow Knights; though nearly a
dozen knights have been lost over that past few months, trade and sal
theirpride has kept them fromcontactingVesh, until now.
The Hollow Knights have requested assistance in tracking
down their unseen and unknown enemy. [As of the have even gone
Fnn@ Of this repn, vesh had Just kpaccepting halflings disaffection with other races or cultures into
volunteers from its ranks for this mission. -ed.] a genocidal fervor, especially among the halfling mili-
Heteronomy of Vjrduk tiamen who are continually trained and outfitted in
Official or Predominant Worship: All (with a pre- the Heteronomy. Leave it to Virduk to find ways to
ponderance worshiping Enkili) inspire hatred within people.
Complete Name: Heteronomy of Virduk While a number of the halflings certainly see
through Virduks generosity and the Satraps propa-
Capitol: Calas
ganda, the vast majority seem content with this life,
Other Cities of Note: None especially as it means their own militias are better
Ruler: Lord Satrap Tomvolie Kres outfitted to repel the titanspawn that frequently slip
Government: The Satrap, who is the highest-rank- from the Hornsaw Forest. That the militia wears
ing military officer assigned to defend the region, has Virduks Black Dragon emblem on their shields is of
ultimate regional authority and reports directly to little consequence to the shire farmers who are spared
King Virduk of Calastia. titanspawn raids.
CAZ ETT E E R: C H E LS PAD
To the extent that Vesh has been able to track troop Ruler: Duke Traviak the Steel-fisted
movement,Virduk has recently assigned more soldiers to Government: This hereditary monarchy pays hom-
the Heteronomy of Virduk, augmenting the halfling age to King Virduk.
militias for some unknown purpose. Observers wonder
why Virduk is militarizing on a western front when he is
obviouslymakingsuchgreatgainstothe east inhrrover.
Might this buildup be connected with the recent diplo-
maticcommunicationsbetweenCalastiaand Dunahnae ?
Karna
Official or Predominant Worship: Madriel
Complete Name: SovereignNationofKarriaonTarrak
aiming.Thoughlittle
auto-
er old In any event, while Veshs alliance with the elves of
Vera-Tre (Virgh Woods in their language) is common
Populal %,Dwarf knowledpe,Veshhaspromised,aspaaofthisagreement,not
28%, H -arc 1%. torevealwhatlittleisknownoftheiilands.Regardless,Vesh
Allies: Vesh can (without claim to disit-honnation) reveal to its recruits
Enemic- _.. that these elves are strong allies. They retain the ability to
The twi which claim work ancient magic, and their populace is strong, healthy
nationstatus be 1thecanyonsthrough and numerous. How numerous and how prepared for battle
the Kelders that connect the ded King Virduk his not even Vesh claims to know.
greatest defeat. The people of Ontenazu, long an eclec- The elves communicate with the outside world
tic bunch, historically accept anyone who can prove strictly by means of envoys who will not reveal in
their worth and wisdom. At the time that Virduk whose name they communicate. These envoys are
attempted to annex West Ontenazu, however, the clearly willing to suffer and/or die for their secrets, as
cctownwas only a gathering of nomadic humans who proven by Virduk who has threatened and enacted
were just beginning to develop a familiarity with the both means to extract information.
winds of the Canyon of Souls.That knowledge allowed Vesh
the nomads toboth retreatsafelyand luresizableCalastian
Official or Predominant Worship: Madriel and Tanil
forces into the canyons to be tom apart by sudden and
Complete Name: United People of Vesh
seemingly unpredictable crosswinds.
GAZETTEER: C H E LSPAD
Following the Divine War, many people found appearedupon anotherfront;in truth,the dwarves simply
themselves homeless or, perhaps, without even a utilized their tunnels to flank their enemy.
nation to return to. Of course, theyd gained some- Finally, as if dealing with Calastias incursion were
not enough,King Thais people must also contend with
the dark elves of Der Drendal. These obsidian-skinned
elves, rarely seen on the surface of Ghelspad, evidently
dwell deep in the earths bowels. The Vigils know next to
nothing about these dark elves; Dier Drendal is but a
name and is otherwise unreferenced in this primer, as no
information is available. Due to either dwarven pride or
perhapshisownlimitedknowledgeofthedarkelves,King
Kelders, Bridged City is an engineeringmarvel. Bridges of Thain volunteersno dormation on the dark elves or the
all materials and sizes stretch from cliff to chf- some to scopeoftheir attacks,sayingonly that they are adwarven
MdCaVesXth to manmade structures problem and will be solved in the dwarven way. As
ggest that Chrdradas evidence mounts that some dark elves are surfacing and
esign, but the official making diplomatic overtures to Calastia, perhaps King
records in Bridged City itself highlight the contributionsof Thain can be persuaded to be more forthcoming.
atrioofengineers(oneadwad)whohadservedinthesame
regiment duringthe DivineWar. These men, the founders
Fangsfall
of the city, chose its location for its extreme defensibility Official or Predominant Worship: OfficiallyCorean;
and access to edible alpine flora and potable mountain- in actuality any, but especially Enkili
spring water. Despite its proximity to any number of
titanspawnlairs,the cityhas not beensuccessfully attacked.
In the past 10 years, only three major siege efforts have
needed breaking, the mast recent requiring the help of
Mullis Town and Vesh. It was thus that the King Jaren of
Mullis Town and Queen Gwatras daughter, Princess
Hannatha, became acquainted.
Burok Tom
Official or Predominant Worship: Goran
CompleteName: The ImpregnableCitadelof BurokTorn
n Rahoch, as Rahoch and
It seems somewhat absurd to include the fiendish or laws can result in grievous punishment. Vigilants
necromancers of Glivid-Autel in this vigilant primer, bound for Hedrad receive very pointed instruction in
these laws to avoid any such confusion.
Hedrad, aremote city, rests on the cliffsthat overlook
the Blood Sea. Despite its distance from other civilized
regions, it does not suffer from very great numbers of
titanspawn, as does M i h l . Such vermin have difficulty
penetrating these far-eastem lands, and Hedrads own
dramatic efforts keep the titanspawn numbers in check.
Hedrads current ruling high priest is that of justice,
and its typically during this period that Hedrad is most
militant. As such, Hedrad has actually taken some
limited actions in concert with Vesh, especiallyagainst
the slitheren of the Mourning Marshes. But no matter
murders and pers the ruling priest, the mission of Hedrad remains clear
of his flight. The Ves elieve Hollowfaust and its citizens focused: they will bring order to the
holds a wizards fami Scarred Lands. Presently, they lack the means to do this
have not determined whether the creature (also of on a large scale, although their highly skilled mercenar-
unknown identity) belongs to Credas. ies and traveling judges contribute greatly to this effort.
Thesenecromancersdo not participatein the politi-
cal or economic action of the continent; instead, they
Hollowfaust
seem disposed to pursue the arcane matters important to Official or Predominant Worship: None
them, no matter its impact on others. From their name Complete Name: The Free City-state of Hollowfaust
Glivid-Autel,or Societyof Immortals,and what little
is known of their history at Hollowfaust, the Vigils infer
that their necromanticstudies are focused on the prideful
goal of achieving immortality.The morality of the means
by which they achieve such agoal seems inconsequential
to these fiends. These pursuits aside, Glivid-Autels re-
cent activities in the eastern Homsaw Forest (where the
elves of Vera-Tre have connected them to a number of
major foraging and hunting expeditions)warrant greater
vigilant scrutiny and investigation.
Hedrad
Official or Predominant Worship: Hedrada
Complete Name: The Holiest City of Hedrada conquest.Hollowfaustsnecromancersarebent on investi-
gations of a more scholarly and arcane nature, which do
obviously put it at odds with a great deal of the worlds
population.However,as therearegreatpwe rsintheworld
(e.g., magical energies) that may not descend directly from
the gods, as do the incantations of the priests, its difficult
to argue the absurdity of Hollowfausts quest.
Of course, one must judge Hollowfaust by its
actions. As long as it seeks only to defend itself, then
the Vigils will also defend it. As soon as it takes
unwarranted aggressive actions against peacefulneigh-
has become accustomed to the golem that looms over bors or its investigations take a patently sacrilegious
Mithril) is Hedrad. The pride of the city, and perhaps the turn, the Vigils will be forced to review its position.
patience of Hedradahimself, would suffer nothing less, as Hollowfaust is currently ~ fal dangerous position,
HedradisthegodofcitiesThecityisgloriouslyconceived especially if discussions between Dunahnae and Calastia
in every detail. While some (including most visiting evolve intoanythingofsubstance. Hollowfaust, alongwith
vigilants) find it difficult to live in what amounts to be a Lokil and perhaps Shelzar, would find themselves pressed
staggeringly colossal piece of art,the city is a n example of by juggernauts on both sides. O f course,tales of powerful
what canbe accomplishedwhen men put their minds and magic discovered in the forgottenhallsof this huge citadel,
hearts together.Ofcourse,thisseeminglymodel situation perhaps originally constructed by the legendary Warlock
is achieved and maintained only by means of an unmer- Kings, may well demoralize and deter armies approaching
ciful system of rules. The slightest infraction against rules
GAZETTEE R: C H E LS PAD
Hollowfaust. Alternately, it might lure thw,like Queen himself. The residents of the library also survived, and
Geleeda, who have a passion for such magic. they were charged with becoming the keepers of all that
lore, dispensing it when they deemed it necessary.
Khirdet
However, the librarians have done precious little
Official or Predominant Worship: Mormo
dispensing, and thus achieved a sort of oracular status.
Complete Name: Khirdet When they have dispensedsomepart of their knowledge
- whether venturing forth from their impregnable
home to show up uninvited at a kings court or allowing
guests to enter- the librarians wondrous knowledge
and prescient wisdom has changed the course ofhistory.
Mansk
Official or Predominant Worship: Enkili
Complete Name: The Riders of Mansk
to exterminate
the druids who w Mother. Khirdet has Allies:
Enemie
people of Mithrilhaveremained, dedicatedto the golem Government: This monarchy is transferred to the high-
asasymboloftheirmightygodandhisvictory in thewar. est bidder, though the populacesupposedly has the right
to deny the wemion by an unknownm e w
Population CompositionEstimate: Human 78%, Half-
unwelcomeoffers. Jaren, a Darakeene merchant whod what amounts to be serfdom to meet feed quotas set by
conducted a lot of business with Arl, won; no one Virduk so that he may supply his burgeoning army.
objected, even when he decided to call himself king. Despite the iron fist under which the people of
It remains to be seen if a lineage will be established Rahoch live, there are some small cabals within the city
onceJarensweddingwith Princess Hannatha, daughter that plot (or perhaps play-act at plotting) the liberation
of Queen Gwatra of Bridged City, is finalized and of the city. Rumors circulate that a Vigil is in contact
cements an alliance between these two solid city-states. with such people,which is patently ridiculous,ofcourse;
Note: JarensDarakeene roots showed themselves the Vigils thrive in wilderness areas, not the hearts of
recently when he officially accepted into MullisTowns citiesdeep within enemy territory.Nevertheless,Mayor
citizenry a sizeable population of half-orcs. They had Trotila or Virduk himself uses this rumor and the
lived in that area since orc tribes from the Plains of Lede sometimes clumsy maneuvers of these liberation groups
invaded human settlements during the Divine War. as an excuse to shakedown the city as they please.
While not a unanimously popular move among most of Shelzar
Mullis Towns citizenry, the half-orcs already worked
Official or Predominant Worship: Enkili
most of the hard-labor jobs around Mullis Town, so
making their citizenship official was somewhat moot. Complete Name: The Pleasure City of Shelzar
The move served to draw more half-orcs from through-
outeasternGhelspadtoMullisTown,justasDarakeenes
acceptance of half-orcs draws them to that nation.
oever has
Rahoch
Official or Predominant Worship: Manawe, Mother
of the Oceans
R
i natural characteristics (e.g., the atrocious Wall of Bones).
While some of the information might be obvious to many of us,
b please recall that many of our brothers and sisters travel far
beyond this continent and may find themselves at a loss upon
returning. Changes to the landscape occur frequently, and
I these altered places are renamed constantly as territorieschange
their political affiliations or social characteristics.
As the Keeper of the Seeds, I am always within reach.
Please direct questions to me as the need arises. May you find
that way, and may Denev grace your path.
i n*
Geraleen
Keeper of the Seeds
GAZETTEER: G H ELSPAD
the Divine War for the bloody battles that ensued intent on defending their city to the last. Best esti-
there even after the war, the steppes function as a mates suggest that the top of the pillar is roughly level
route from the Homsaw Forest to the Kelder Moun- with the land surrounding the sinkhole. The pillar
tains, which is used almost exclusively by titanspawn stands approximately 500 feet high and though irregu-
that will gladly murder anything they find in their larly shaped is on average a few hundred feet wide.
path. Thus, travel through the region is very difficult
and dangerous; one can never be certain what might
Islands
be encountered - anything from a small band of Devouring Reef: As ifprotecting the Titanshome
goblins to a fearfully dangerous hag and her retinue. Mountains from close scrutiny by sea, the massive
DevouringReefformsaprotective perimeter around the
Haggard Hills: Though these Kelder Mountain
northwestern portion of Ghelspad. Can it be a coinci-
foothillsblossom with renewed growth (thanks to many
dence that the most remote and unknown wilderness
druids and the elves of Vera-Tre), it remains a largely
area of the continent became even more inaccessible
devastatedzone.Damageresultingfromthe Divine War
when this reef sprang into existence during the Divine
and a number of very potent magical affects seem to
War? Rumors fly as to who created it and to what end.
have lingeringeffects on the land. Some low-lyingareas
Was it a single titan who escaped to the valleys within
and valleys within the hills remain barren, while those
the mountains?Does the extinction of the slarecianson
areas exposed to sunlight are finally supporting some
the eve of the Divine War tie into the reefs creation?
green growth. Wildlife tentatively returns to the hills,
There are as many theories as there are foesof the Divine
which is a welcome development. For the moment, the
Races. Regardless of the reefs origin, the storms in the
area allows safe passage, as wildernessareas go. Without
area, the ever-present danger of grounding on the reef
resources to sustain a fixed population, the herds relo-
and its viciously predatory aquatic inhabitants combine
cating there are not yet large enough to attract larger
to make this a formidable barrier indeed.
predators, with the possible exception of the Obsidian
Hound, which has been spotted twice over the past Drifting Isle: Though it has held its current
several months. position for at least 50 years, prior charts placed this
island at many different points in the Blossoming
Kelder Steppes: Because the orc populations to
Sea, so its name has stuck. Other than its legendary
the north force other titanspawn out of the area and
movements, the island is best known as the location
the vigilants of Vesh energetically scout southern
of the Solemnaic Vale, the home of the orafauna.
quadrants, the Kelder Steppes are probably the most
natural regions of the continent outside of the Tarrak: Believed to have once been a haven for
Ganjus itself. Wildlife is abundant and sustainable, titanspawn, Tarrak has now been partially colonized
existing in harmony with the land. Of course, defin- by a faction from the nation of Karria. These
ing natural) sparks numerous debates, but in this Darakeene refugees have slowed their efforts to colo-
case, the meaning should be clear. These prosperous nize the land in favor of exploring westward and
circumstances of course periodically reverse them- participating in the fishing that has made Darakeene
selves when the Hornswythe River reverses its flow, wealthy in recent years.
backwashing into the Blood Basin (see below). Toe Islands (Kadums Toes): The Toe Is-
Mounds of Man: Between the Festering Fields lands, off the eastern coast of Ghelspad, teem with life
and the Sweltering Plains are situated lonely and but host no establishedcommunities of any sort. All of
haunting (and allegedly haunted) hills, known as the these islands are way stations for pirates and brigands,
Mounds of Man. They are thusly named after the although a few permanent denizens have been ac-
belief that the earth has settled there over grotesquely knowledged,such as a handful ofhags. Pirates use these
enormous piles of corpses swept by the gods off the islands as homeports, as the toes are the last point of
ancient battlefields. Some joke that Dunahaes Wall generally safe ocean-travel before the terrible storms
of Bones would be finished in short order, should and winds east of the Celestial Shelf. From the Toe
those people mine these hills for bones, but no one Islands, the pirates and their sea witches prey upon
neighboring this place would be so flippant. Those merchant vessels bound for or departing Mithril.
who have traveled there relate personal experiences Uria: Silent enough to be overlooked but puissant
suggesting that legions of undead haunt these hills. enough to be forgotten at ones own risk, the island of
Pillar of Non: In the midst of the Perforated Uriahosts araceofelveswho havedistancedthemselves
Plains towers one of the strangest, most jarring sights from the affairs of Ghelspad since the Divine War. This
of the continent. The Pillar of Non supports the island, largely unexplored by outsiders, is presumably
remains of the city of Aurimar, the former capitol of a completely inhabited by the Urians and is thus probably
once-greatnation. The great stone pillar juts out of the safe for those mariners seeking refuge during a storm.
largest sinkhole of those ravaged plains. Approaching However, such sailors will be only temporary guests, as
the elves use their great harriers to transport such
the pillar (or even its surrounding sinkhole) is a
dangerousproposition, as its potent protectors remain interlopers back to the mainland.
GAZETTEER: GHELSPAD
walls of the canyon or fling him like a rag doll a league south. Home to countless races, people and secrets, it
or more before shattering him against unyielding defies convenient summarization. The Kelders form
rock. There is, however, a definite pattern to the a wall across the continent that is easily passable at
winds, and the Ontenazians who rule the area claim only two locations: Irontooth Pass in the south and
to know them. Clearly, they do not know them the Canyon of Souls (controlled and surely best
entirely; the deadly winds still sometimes claim brave understood by the Ontenazians) in the middle.
people. Also worth noting: the winds have effectively Krakadom: This tallest peak of the Kelder Moun-
sealed off some areas of the canyons for years, even tains is home to the so-called forsaken dwarves,
from the adventurous Ontenazians, so the extent of who settled there after a long journey during the
the canyons and their contents remain unknown. Divine War. Some malevolent force allegedly resides
Celestial Shelf: This high plateau rises hundreds within the mountain, corrupting the dwarves, but
of feet over and between the Blood Sea and Lake this has yet to be substantiated.
Repose, supporting the city-state of Hedrad. The in- Moanscar Mountains: These mountains were
cline of the land funnels water from the lake westward, named after the Divine War. Kadums tail struck the
where it eventually reaches the Hornswythe River. land here before he was hurled into the Blood Sea.
Cliffs of Constancy: So named because they The titans thrashing raised these mountains, which
appear to resist erosion (despite the tremendous winds now impede travel east of the Hornswythe River,
that buffet them), these cliffs mark the southern tip save that through the Serpentine Pass: a winding
of the Celestial Shelf. canyon that runs between Moanscars peaks. The
Gascar Peaks: For good reason, the GascarPeaks are Cordrada Corridor runs nearly to the northeastern
lesexploredandsettledbytheDivineRacesthantheother portion of this pass, while Mullis Town rests on the
major mountain chain of the continent, the Kelders. The opposite, southwestern end of the pass. The moun-
Gascars enduredfar more environmentaldamage thanthe tain fauna are reasonably natural, although natural
Kelders duringthe DivineWar, and there remains no good in the lexicon of the Scarred Lands means hill howl-
reason topenetratethem whenother,more accessibleareas ers, vrail and other dangers.
have yet to be fully mapped and surveyed. Murmur Pass: This treacherous pass comprises
Gluttonous Caves: Virtually nothing can be the surest means of bypassing the Gascar Peaks, but
said of these caves. There is no record of recent, while circumventing many environmental threats, it
known instance of anyone penetrating more than a poses a single, significant geological hazard. By popu-
shouts length into the caverns and successfully re- lar accounts, the slightest noise - even a speaking
turning. Perhaps the caves house a dangerous beast; voice - can trigger dramatic and fatal rockslides.
perhaps the network of cave is a route into the Vigilants, making their way through the pass in the
interior of the Titanshome Mountains? middle of the night some years ago (serving as the
Godsface Cliffs: Like the Cliffs of Constancy, the only reliable source of information on the subject),
Godsface Cliffs (so named because the visage of every report that the mountains that loom or teeter over
major god is identifiable in the natural crags) are per- the pass seem stacked like wooden blocks, ready to
petually savaged by the harsh winds east of the Celestial tumble at the slightest provocation. The pass is
Shelf.These winds complicate water travel and naviga- presumably uninhabited.
tion around the shelf. Unlike its southern cousins, Spires of Gaurak: Newly formed (relatively
though, the Godsface Cliffs suffer extensive damage speaking), the Spires of Gaurak shield Darakeene
from the savagery of the wind. The cliff face crumbles, from the desolation of the Perforated Plains. Formed
sendingspraysofstoneinto thesea; sometimes,the finer when many of Gauraks shattered and extracted teeth
detritus remains airborne, carried for miles by the winds were cast down, in preparation for the Gluttons
and allegedly causing many odd injuries. A number of entombment, it takes little imagination to see the
cavesand smallerholes dot the face of the cliffs and serve titans fangs in the silhouette of these preternaturally
as homes for various birds and beasts. steep mountains. Certainly, the imprisoned titans
Irontooth Pass: Made famous by King Virduks essence taints the region. For example, Vengaurak so
surprise attackon the dwarves,this pass could have been thoroughly infest one region that it has been named
put to so much better use. It remains the only southern Vengaurak Vale as a warning to travelers.
passage through the great Kelder Mountains. Formerly Titanshome Mountains: Absolutely impen-
dotted by dwarven strongholds,the pass is now the site etrable, the Titanshome Mountains were so named
of fortified encampments of Calastian soldiers - en- because peoples superstitiousfears asserted that titans
campments that grow more permanent each season. might yet exist, hiding within its peaks. More than
Kelder Mountains: The greatest topographical likely, there are titans bound or buried there. But wild
feature of the continent is this range of mountains, stories tell of slarecian cities, forgotten empires and
which runs the entire breadth of Ghelspad, north to great treasures-everything and anything imaginable
GAZETTEER: GH E LSPAD
-all mere fantasies, a desperate attempt to compen- Sheer Falls: Two waterfalls comprise this area,
sate for a dearth of real knowledge about a region too where the Placid River descends to meet the lowlands
dangerous,remote and inaccessibleto properly survey. of the marshes in eastern Ghelspad. Sheer Falls
abruptly drops about 150 feet. The other falls is a
Plains leisurely series of rapids that begin their descent from
Plains of Lede: Titanspawn and orc communi- a point a bit east of its mate and is called Balancing
ties, which could in truth be called cities, heavy Falls by the fisherman who live along its length.
populate Ghelspads great northeastern plains. The SplinteredRiver: Long assumed to be two rivers, the
orcs, largely nomadic, subsist on the plentiful, if often Splintered River in fact appears to be a single river,
dangerous, game that roams the plains. Other races, originating in the Gascar Peaks and running toward the
like the Proud, can be found here. These dangers Ukrudan Desert, where it mysteriously drops into the
essentially go unchecked, though some men, like the earth through a great rent in the ground.Just as mysteri-
Riders of the Kelder Steppes, have managed to carve ously, on the western side of the desert, the river is forced
out a home nearby. back up onto the surface and flows uninterrupted there-
Devils March: With soil grossly poisoned with after through Dunahnae, onto the Blossoming Sea.
blood and an atmosphere swimmingwith evil spirits, Witnesseshave confirmed that it is a single river: objects
Devils March supports little life in what, to all placed into the easternchasmhave been vomited forth in
appearances, seems an hospitable, grassy plain. The the west. However, some test objects did not successfully
March marked the front line for some of the largest complete the journey and were lost. Additionally, some
battles of the Divine War, particularly the great strangeartifactsandmangled,fleshyremainshavebobbed
struggles against the then-powerful asaathi, whose tothesurfaceinthewest-itemsthatwerenot reportedly
empire has been all but shattered. Regardless of the lost in the eastern chasm -giving rise to rumors about
conditions of the plain though, the peoples of titanspawn living somewhere along the underground
Ghelspad best be wary, for it seems the titanspawn portionoftheriver.Noexpeditionhaseverretumedfrom
population of this region grows bolder by the day. beneath the Ukrudan Desert.
Rjvers Seas and Inlets
Border River: A strong, quick-flowingriver, the Blood Sea:The most famous body of water in all
aptly named Border River marks the eastern border of the Scarred Lands, the Blood Sea allegedly derives its
Darakeene. In the past, it was called the Boundary unnatural sanguine coloration from the titan Kadum
River because Darakeene counted anything beyond it who, bound within its depth, continues to bleed from
to beof little importance.Since becoming more watch- wounds inflicted 150years ago. Who knows the limits
ful and wary of the remainder of the continent (while of a titans capacity to bleed or how one might live
adopting an irritating political neutrality that vexes under such circumstances?There is no telling whether
many), Darakeene changed the name of the river. this seas ruddy hue will persist, but red because of
Hornswythe River: This mighty river serves as blood - it cannot be denied. The bloods tainting
one of the main waterways within Ghelspads inte- effects will certainly persist well beyond the time the
rior. From a source deep within the Kelders, the river source itself is exhausted. From the monsters that raid
flows into and out of Blood Basin. From Blood Basin, Mithrils beaches to the beasts that harass and imperil
the river serves as a major trade route through Mullis maritime traffic, the blood has transmogrified count-
Town,south, to its mouth at the Arcernoth Delta. less beings and, in some cases, sparked the evolution of
The most peculiar aspect of this river is that it entirely new species. Which is, of course, exactly what
reverses its flow: water rushes north, from the Blood the titans did, so long ago. How can anyone thus claim
Sea back toward the Kelders. Only a full-fledged that the titans were truly defeated?
Blood Monsoon seems able to create the kind of air Blossoming Sea: Whereas the Blood Sea is dy-
and water currents needed to sustain this change for ing, the Blossoming Sea is doing exactly what its
any duration. But other documented strong weather name implies. Abundant life flourishes there.
patterns, such as thunderstorms or heavy ocean cur- Darakeene is only now beginning to explore the
rents, have reversed the rivers course for brief periods advantages of harvesting fish from the sea, and other
-a process that floods the Mourning Marshes with naval powers are realizing that, just as routes through
b1ood)tainted water. the Blood Sea are closed or arduous, those shipping
Placid River: This wide and slow-flowing (ex- lanes to the west promise expansion and profit. Cur-
cept near the Sheer Falls) river runs from Lake rently, seamen charting the western sea report neither
Repose, atop the Celestial Shelf, all the way to the terrible dangers nor unexpected and fantastic re-
Hornswythe River. Fishing communities dot the wards, but time and more exploratory expeditions
riverbanks and are occasionally menaced or raided by may yield something noteworthy.
the slitheren of the Mourning Marshes to the west.
C H A P T E R FOUR: T O P O G R A P H Y OF GHELSPAD
Coreans Cleft: This long and narrow canyon in tion available suggests that an oily substance leaks
southeastern Ghelspad (near the beleaguered nation into the water through a fissure in the gulfs floor.
of Durrover) allegedly owes its creation to Corean, Liars Sound: The remains of boats, caught in
who smote the titan Hrinruuk as the titan prepared to unpredictable currentsand battered by an undulatingsea
hurl Hedrada into a great void. The exposed walls of bottom, litter Liars Sound-one of the most treacherous
this canyon signal great mineral wealth within the sailing areas of Ghelspadscoastalwaters (andperhaps the
cleft -material that the dwarves of Burok Torn have most treacherous,discountingthe waters surroundingthe
been anxious to gather. However, their battles with Celestial Shelf). The water here is strangely shallow in
Virduk have distracted them from the undertaking. many places, so unwary boats laden with goods will
Reports now indicate that the water from the Blood certainly run aground. The opportunistic people of
Sea is collecting in the cleft and stagnating (despite Fangsfall have begun looting old wrecks, searching for
fresh water flowing into the cleft from the Dardale treasures that might still remain on some of them. Curi-
River at it northern point). The stagnant, tainted ously, plagues ravage the city after each new discovery,
water in turn mutates the native fauna, creating truly which has dulled interest in this pastime.
horrid beasts. One eyewitness account (a survivor of
a Durrovian outfit preparing a sneak attack upon
Wastelands
Calastia via the Kelders ) verified that a powerful and Bleak Savannah: Long ago known as the fertileplain
frenzied monstrosity demolished his entire company. of Merses (legendary, especially among the paladins of
Inferno Gulf: Inferno Gulfs oily water can Corean, for the stories of Permenthes and the coreanic
indeed be set ablaze,which is a hazard both Dunahnae steeds that still &bit the region),the Bleak Savannah is
and other nations should remember, in the event that now both inhospitable and teaming with titanspawn. As
this nation, dedicated to Chardun, instigates any such,storiesof the Fountainof Coreango unsubstantiated,
future conflicts. The Dunahnaesians maintain a port althoughmembersofthelonger-livedraces insistthatitdid
within the waters of the gulf, and Dunahnaes neigh- once exist there. Whether it survived the Divine War is
bors suspect this port also has facilities for bottling unknown. If it did, it obviously no longer provides for the
the unctuous waters for purposes that are currently land as it once had. Further, the titanspawnof the region
unclear. A kind of sea life exists within the gulf, have evidentlycome to a sort of peace among themselves,
although it is of a variety clearly different from that of which bodes ill for Albadia, Vera-Tre and other nearby
the Blossoming Sea. The source of the waters greasy settlements,suchasAmalthea,because titanspawncannot
component remains unknown, but the best informa- go long without fightingfor pleasure.
CAZTTER:CH E LSPAD
Blood Basin: Most of the time, this large inland smooth black rock comprising Obsidian Pyre burns
lake is beautiful and life giving. Fed by good water perpetually. The flames do not reduce these rocks,
from melting Kelder Mountain snow, Blood Basin is nor does any evident fuel feed the blaze. Something
purified by the powerful Hornswythe River and pro- of the vast energy that the wizards of the Obsidian
vides water to the thriving wildlife populations of the Pyre used to destroy this region persists here, and it is
Kelder Steppes. However, during rare Blood Mon- perhaps a continuing source of power to them, for
soons, when the flow of the Hornswythe reverses and they seem to return here on a regular basis. Perhaps
backwashes tainted Blood Sea water into the lake, they commune with their goddess Belsameth?What-
the Basin becomes stagnant and slowly spreads across ever the explanation, even the Stricken Woods most
the steppes until it achieves a vastly greater size. The dangerous beasts shy away from this spot.
fouled water, when ingested by unknowing animals, Perforated Plains: Once the site of a great
and the residue it deposits when the waters subside empire, centered on its capitol city of Aurimar, these
spark great and terrible changes throughout the re- plains bear witness to that treacherous nations fate.
gion that can last an entire generation. Some animals The entirety of the plains was savaged by great storms
suddenly become killers, hunting more than they of hail and stone (boulders reportedly the size of
need to survive. Other creatures go on mad rampages horses), pockmarking the landscape with rents, holes
until they are destroyed. Others, seemingly unaf- and gouges.The plains flora and fauna have begun to
fected, unwittingly pass the taint along to their recover from this devastation, but the destruction
offspring or even carrythe taint and infect other was so complete that its original, natural ecology has
water supplies (which is the theory behind the brief not completely reasserted itself. A large number of
but violent Frenzied Orc War). titanspawn allegedly exist here, most of them under-
FesteringFields: TheCalastianHegemonystopped ground, perhaps having carved tunnels between some
its westward expansion for two reasons: First, Virduk of the larger holes gouged into the region.
evidentlydidnotyetwishtosparktheireofHollowfaust, Sweltering Plains: Through a means unknown
which lies north of this plain. Second, the dead walk but hinted at in countless legends, unbelievable tem-
freely about this plain. It is a region where the living peratures, elevated well above those of surrounding
seem to quickly join the ranks of the dead. areas, ravage these plains, rendering them incapable
Obsidian Pyre: At the heart of the blighted of sustaining any natural life. This heat tapers off as
Stricken Woods is an area known by few and seen by one reaches the periphery of the affected lands, but
perhaps a handful. Looking like a monument of even so, it declines too quickly to be a natural
standing stones, broken and fallen into disarray, the meteorological phenomenon. Numerous dangerous
CHAPTER FOUR: T O P O C R A P H Y O F CHELSPAD
,
I
King Virduk of Calama and the Calastian Hegemony:
i My sovereign, a5 you have commanded, so it is done. 1 i
have compiled a record of the most influential organizations
on the Ghelspad continent, detailing their most current
i activities. A summary of the full report appears below. Please 1
1
let me know if you find this document deviates in any way I
Anteas
Royal Advisor
Archmage of the Calastian Battle Mages
CHAPTER FIVE: ORCANIZATIONS
House Asuras the conclusionof the Druid War. Yet as arule, incamates
Telos Asuras continues to defy Belsameths at- wield considerable druidic magic and serve as Denevs
tempt to claim his soul. By some accounts he has now priests, heralds, generals and ambassadors in the scarred
passed his loohyear, yet continues to personally Lands. This alone makes them worth noting.
direct his sprawling commercial empire and quarrel- Incarnate activity remains focused on restoring
some, power-hungry family. the land, whether blighted by divine or titan influ-
By recent count, Telos has 204 children, grand- ence during the Divine War or in subsequent events,
children and great-grandchildren living throughout such as the Blood Monsoon of 112AV. They do seem
Ghelspad (presumably on other continents as well), to be taking a more active interest in the conditions
administeringthe merchant familys many enterprises. of Queen Geleedas Grove, and I again council your
highness that I sincerely doubt the Queen can ex-
Your highness will recall that the Asuras family
clude Denevs chosen from the darker secrets of her
already had a sizable fortune and merchant enterprise
grove for very much longer.
before the Divine War. Though it is widely known
that House Asuras conducted business with both Also of note: In the past year, a fractious group of
sides of the war, divine and titanspawn alike, they incarnates has begun rumblings within their ranks.
were never condemned for it publicly by the national One of the most powerful and prominent Incarnates,
powers. After all, who would want to lose his own Lathos, has begun the so-called Hierophant Her-
supply line, funneling the goods provided by House esy. Few incarnates follow Lathos teachings so far,
Asuras? As a result, the Asuras wealth and power but we are endeavoring to make contact with Lathos
base expanded considerably during the War - this in case this splinter group might provide an opportu-
despite the familysloss of many holdings through the nity to manipulate any incarnates to further your
Wars overall destructiveness. highness destiny.
Telos (as his father before him) drives the mer- Legjon of Ash
chant family to capitalize on the momentum of While most mercenary legions will accept Disciples
acquiring power. Driving other merchants out of of War who have completed their training at any number
business through means fair but more often foul, of Darakeenes war-guilds, the Legion of Ash selects its
trafficking in slaves and black-market goods and members solely from the three war-guilds that together
insinuating family members into politically powerful comprise the Ledean War Colleges. The Ledean War
families through strategic marriages are all common Colleges themselves turn away hundreds of young appli-
practices for House Asuras. Fueled by greed, the cants each year and weed out even more during the
Asuras continue to focus purely on financial power, disciples first two years training. Those who complete
using their growing political influence, including their nine years training at a Ledean Colleges are well
many countries within your Hegemony, as a tool to versed in the stratagems of war, the tactics of battle and
advance their profiteering. Yet their power base can- the useof the tools ofwar. Still,not every Ledeandisciple
not be ignored, and I recommend to your highness enters the Legion of Ash, owing to either the candidates
that a strategy be formulated to deal with House distaste for the legions practices or questions regarding
Asuras. It will not be in its interest to support any the candidatesfitness, despite his Ledean training.
single nations control of Ghelspad, considering the The Legion of Ash, also called the Ashen Le-
limitations such a situation will place on commerce. gion, derives its name from its practice of initiating
Additionally, House Asuras titanspawn trade members into its ranks by rubbing a paste of ash across
during the War has benefited it with some of the best the initiates cheeks and brow. The ash, made from
intelligence available regarding the location of the cremated remains of Ashen Legionnaires who
titanspawn city ruins and cached war supplies. We died in battle, symbolically links the recruit into the
have several confirmed reports that the Asuras family prestigious ancestry of the legion and foreshadows
hired mercenaries and other agents to track down the recruits final act of service to the legion. The
ruins, crypts, cached treasures and such, supplying its recruit then undergoes additional years of field train-
hired agentswithantebellummapsofGhelspadmarked ing within the Legion of Ash and learns the secret
with forgotten trade routes to titanspawn cities. Con- signs and encryption codes that lend the legion part
sider that possibility that the Asuras are not only of its mystique as a cultic order of soldiers. Thus,
looting abandoned and heretofore undiscovered legionnaires can identify one another among a crowd
titanspawn sites, but are also rekindling trade relations of strangers (presumably through body language and
where they discover pockets of titan race civilizations. hand signals), ferret out imposters in their ranks and
Incarnates send encrypted field orders between officers.
Some may argue that the incarnatesare unworthy of Dame Greta Botar has run the Ashen Legion for
mention, as they are few in number and have rarely the past five years, since her husbands death. Many
asserted themselves in Ghelspads political arena since observers considerDame Botar the least popular leader
CAZETCEER: C H E LSPAD
of the legion in known history, although no Ashen contract work in its region for the Crimson Legion-
Legionnaire would publicly express anything but sen- naires reporting to that region. When work in one
timents of loyalty and endorsement. Dame Botar area runs dry, Crimson Legionnaires travel to other
assumed leadership of the legion, instead of the more field offices looking for work. When work is a plenti-
popular General Thanakos , who many viewed as ful, the field office sends word to other field offices,
General Botars heir-apparent. Further, Dame Botar giving notice that it needs more men to satisfy its
has accepted more half-breed orcs into the legion and, contracts. More often than not, there is greater de-
more importantly, has compelled the Ledean War mand for legionnaires than are available. This gives
Colleges to accept more half-breed orcs into their legionnaires the freedom to travel the continent,
programs as potential future recruits into the legion. finding work wherever they travel, even if it is just
Finally, Dame Botar has continued her husbands manning a garrison or guarding merchant caravans.
legacy of accepting contracts for Legion work from A shortage of available legionnaires sometimes
Glivid-Autel -work some legionnairesfind morally compels local officers to accept non-legionnaires into
distasteful. Nonetheless, Dame Botar is a skilled poli- their ranks, to fulfill lucrative contracts by fielding
tician and tough negotiator who has filled the legions warm bodies. The secrethand signals of the Crimson
coffers if at the expense of its morale. Some speculate Legion are common knowledge in any tavern where a
that she and Thanakos engineered her somewhat Crimson Legionnaire spent his wages on ale and tried
unpopular but necessary changes to ensuring so that to impress the local whores. Posing as an imposter is
when leadership transfers to Thanakos, he will be not terribly difficult, especially if the local officer is
hailed a hero and inherit a fiscally healthy command greedy or desperate and lax in evaluating the fresh
while Dame Botar fades into early retirement. recruits who show up at his office. A growing faction of
One fact remains undisputed: The Legion of Ash Crimson Legionnaires, dedicated to improving their
is the most elite mercenary force in Ghelspad (and legions reputation, has taken to tattooing a crimson
some would argue the most elite, bar none). The sword on the back of their right hand, thus marking an
legions black and gray colors and ashen faces (Ashen official allegiance, since the old hand signals no longer
Legionnaires streak their faces with the ash of the work to exclude rabble from the ranks.
cremated before historic or desperate battles) demor- Order of the Momjng Sky
alize all but their most veteran foes. Those who
How can I not mention the Order of the Morning
demonize the Ashen Legion claim that its association
with Glivid-Autel has begun to corrupt it, further
Sky in this illustrious collection of transnational or-
ders?The Order continues its work across Ghelspad,
alleging that Glivid-Autels necromancers imbue the
eradicating pestilence and whatever titanspawn or
legions cremated-ash ointments with necromantic
divine creatureswould spread disease. Though faithful
magic, providing legionnaires with an assortment of
to Madriel, the priests of the Morning Sky are quite
preternatural powers.
militant in interpreting their goddess struggle against
Legion of Crimson suffering.For the Order, the ends justifythe means; for
Whereas theLegionofAshis themost select,elite example, after ridding a peasant village of disease, it
and expensive mercenary force on Ghelspad, the Le- would then raze its buildingsto the ground to eliminate
gion of Crimson aspires to be the most ubiquitous any lingering traces or threats of reinfection.
mercenary force on the continent. The Crimson Le- The Order has been quite helpful to our home-
gion accepts any recruit who can substantiate a claim steaders on Termana. That continent continues to
to have graduated from one of Darakeeneswar+guilds, suffer from Cherns dying plague curse, and the Order
and it immediately puts them into the field, earning has kept many of our colonists alive, at least long
mercenary pay. The quality of the Crimson Legions enough to make the harvest before being replaced by
rank-and-file, as well as that of its officers, thus varies fresh homesteaders.
a great deal. It has its share of competent soldiers - The Order professes to maintain strict political
those men and women who could not afford or did not neutrality, so all nations (except Glivid-Autel and
have the family connections to apply to one of Dunahnae) now allow the Orderspriests free passage
Darakeenesmore prestigiouswar-guilds,but who have within their borders to aid in pestilence outbreaks.
the basic character and physical talent to be a model However, your highness will recall that when the
soldier. However, the bulk of the Crimson Legion- Orders High Priest Adriam met with you last sum-
naires are average-to-poor soldierswhose morale turns mer, his agenda took a decidedly political turn,
on whether they have received their pay or not, as commenting as he did on our decisive treatment of
opposed to whether theyve done their duty or not. rebellious factions within Rahoch. I can only advise
The Crimson Legion maintains field offices in that we guard against any increased political favorit-
cities throughout Ghelspad, excepting a few nations, ism the Order might display and balance that with
such as Dunahnae. Each field office sells mercenary the service they provide in your colonization of
CHAPTER FIVE: ORGANIZATIONS
Termana. The Orders access to all lands makes them the pair has expanded the Scaleds presence to in-
ideal intelligence agents, and no doubt our enemies clude all of Ghelspads major cities. In many cities,
already pressure the Order to divulge what it knows of they are the dominant criminal element; in others,
our conquest on Termana. they have a truce or are in conflict with local criminal
Paladins of Corean organizations. Their recruits are always trained in
thievery skills, as well as whatever arcane knowledge
All hail the shining heroes and such rot.
their mind can hold - often no more than cantrips,
A t least the remote geography of Mithril and the though many Scaled are capable of low-level magic.
plentitude of challenges that assault that city keep The Scaleds magic focuses on abetting thievery and
Coreans chosen knights largely cloistered in their evading the law.
golem-protected nunnery of a city. However, these
The Scaled presence in Vashon has been con-
champions are known for their questing nature, and
trolled through diligent application of your highness
some inevitably wander across Ghelspad, serving as
justice. Other areas of your Hegemony, notably New
mortal examples of Coreans virtue and strength. For
Venir, have not proven themselves as capable in
the past decade, that service has taken the form of
dealing with the infestation. As might be expected,
supporting Durrovers defense against your
the Scaled flourish under the compassionate justice
Hegemonysforces. Whereas other militias lack some
administered in our enemiescities. Should you desire
talent that stops them from producing ideal leaders,
to augment your network of spies, my liege, I am
Coreans paladins seem to have it all: skill-at-arms,
certain I could make arrangements with the Scaled in
charismatic leadership, tactical acumen and spiritual
Vesh and other nations to perform missionsfor Calastia.
fortitude. On the field of battle, I have only seen
Duke Traviak and his Black Dragoons, inspired as Vigils of Vesh
they are by Chardun himself, rival Coreans paladins An ancient and illustrious order of warriors in-
passion for battle. deed. The origin of the vigilants dates over a century
The Scaled before the Divine War. They serve Vesh, but make
their annoying presence known throughout most of
You know the world is ripe for conquest when a
Ghelspad. Therefore, I list them among these other
band of amateur wizards-turned-roguescan infest eve
continental power groups.
ery city across the continent. With all of Hedrads
vaunted law and order, how ironic is it that the most Enduring the training and entering the ranks of
organized criminal element of Ghelspad should have the Vigils is said to be a masochistic tribulation,
its humble origins in Hedrad? The Scaled, sometimes befitting only the stoutest-hearted and strongest-
called the Guild of the Scaled, began as three siblings, willed of men. We can attest to the hardiness of the
who were all were expelled from one of Hedrads few vigilants we have captured. Even as we shattered
wizardry schools for their lack of disciplineand diligent their bones on the torture racks, they divulged no
effort. Karmut and Hashan and their sister, Lucera, meaningful intelligence to us. Your highness may
took offense and began a series of vandalous pranks also recall the amusing incident when Duke Traviak
against their former school, using the rudimentary hacked off the swordarm of a vigilant in the Second
magic they had learned to stay one step ahead of Battle of Burok Torn, only to be punched squarely on
Hedrads judges. Indeed, owing to the trioshubris and the jaw, the vigilant using his remaining hand. While
adding to its infamy was that they purposefully made the incident intensified our troops fearful regard of
it known that they were responsible but kept enough the vigilant, it also inspired Duke Traviak to train his
evidence to convict them out of the reach of the new cadre of Black Dragoons to counteract the Vig-
constables. Ofcourse, had this occurred invashon, the ils. Our informants are gathering more information
trio would have only been popular as martyrs. But in on the Vigils training methods, that the Duke may
Hedrad, the letter of the law is whats important. better employ them himself.
With insufficient evidence to convict them, the sib- The trends in vigilant activity over the past
lings escapadessimplyescalated, attracting all manner decade have continued. While they still work across
of criminals as well as their wealthy, disaffectedfriends the continent to monitor and eradicate titan races
who played at being wizards but who left their studies and serve as military envoys and aides to other na-
for the excitement of the Scaled. tions friendly to Vesh, their activities have been
Since then, Karmut and Lucera have demon- increasingly focused on restraining the growth of
strated quite a lot of discipline and diligence in your Hegemony. While ultimately futile in the face of
building a guild of thieves and would-be wizards over your highness destiny to rule all of Ghelspad, the
the past four decades. [Hashan died on a Cult of vigilants ability to track our troop movements, con-
Ancients blade- a hit possibly contracted by Lucera duct guerilla warfare on our military supply lines and
herself when the Scaled was plagued by the Chalice of foment insurrections within our borders have all
Marvels, 136 to 138AV.] From their base in Hedrad, proved frustrating to our military command. It re-
GAZETTE E R: G H E LS PAD
mains to be seen whether Duke Traviaks Black I have dispatched emissaries to those few whose
Dragoons or our dear and beloved Queen Geleedas identity we have discovered, requesting an exchange
solution, secreted within her grove, will eliminate of arcane knowledge. To date our emissaries have
the resourceful and tireless Vigils. returned, our requests politely rebuked.
Arcane Factions Phylacteric Vault: Other than the Library of
Lokil, the greatest known repository of arcane knowl-
What follows are those few factionsof arcanistswho,
edge lies within the Phylacteric Vault in Darakeene
despitetheir small memberships and lack of geographical
and in the hands the arcane order of this same name.
diversity, are nevertheless organizationsof strategic im-
Begun as an academy of alchemists, the Phylacteric
portance due to the arcane power they wield.
Vault has grown over the centuries to house research
Calastian Battle Mages: The recruitment and
into all areas of arcane study, save only necromancy.
training of your battle mages proceeds at an all-time
Archmage Nerith proves herself an able chief admin-
high, your highness. While we lose some on the istrator to this bureaucratic collection of scholars.
battlefield and some few to defection, the ranks are Fortunately, most of the Phylacteric Vaults studies
nonetheless growing. thus far follow pacifistic paths of inquiry, such as travel
Glivid-Autel: Credas and the host of necroman- into other planes, divinatory magic and transmuta-
cers who run this city-state continue to dabble far tions ofphysicalmatter. They have also begun paths of
more in the dark secrets of death than in political magical study called oneiromancy and chronomancy,
pursuits. I believe we might consider it a potential which delve into the matters of dreams and time,
ally; certainly, annexing Hollowfaust would be a fine respectively. However, the scholars seem to frown on
addition to your Hegemony. those students who pursue paths of evocation magic,
Hollowfaust: Though every bit as talented in which proves essential on the battlefields of Ghelspad
necromancy as their Glivid-Autel rivals, Hollowfausts and which is mastered by our own battle mages.
necromancers seem inclined to pursue their studies Apprentices and students of the PhylactericVault
for more humanitarian ends, if such a thing can be travel all of Ghelspad in search of rare components
said of such research into death magic. Their history for use in their arcane research, to unearth magical
and location amid titanspawn outbreaks has forced knowledge among the ruins of cities lost in the
them to militarize their city-state, so the druids Divine War or to study abroad with other wizards.
eventual conquest by your highness will not be a Rune Wizards of Burok Torn: The dwarven
trivial undertaking. wizards of Burok Tom pose less of a threat to us each
Obsidian Pyre: This enduring cabal of wizards year as we and the dark elves of Dier Drendal manage
tired of the burden of sovereignty and destroyed their to kill them off. Though the dwarven peoples innate
own domain, now called the Stricken Woods. What- tie to magic -the same tie that makes their soldiers
ever magic they called down blighted the area and damnably resistant to many of our evocations- lends
attracted aberrations, thus rendering the Stricken their wizardsgreat aptitude,it seemsthatstodgydwarven
Woods effectively impenetrable. Whatever secrets tradition requires that apprentices undergo decades of
the wizards keep hidden here and the power they tap study before learning even minor manipulations. It
into during their regular trips back to the heart of the seems likely that Burok Tom will not replace its
woods remain unknown. They guard their secrecy wizards nearly so fast as they are eliminated. While the
well, and we have had little cause to antagonize them dwarvesstill hold one of the strongestarcane traditions
by sending scouts into their domain, even if they no on Ghelspad, with knowledgethat predates the Divine
longer permanently inhabit it. The wizards of this War, I do not believe they will halt your inevitable
group instead live throughout the Scarred Lands. conquest of Burok Tom. They do, however, continue
Certainly, the Obsidian Pyre counts archmages to master more and more of the runic magic pilfered
among its ranks, and whatever ritual they used to from the Ukrudan sorcerers during the Divine War,
destroy their own country could presumably be brought and they ably put such magic to use in augmenting
to bear on other nations, such as those of our enemies. Burok Toms already ample defenses.
Of all the gods, none has provided for his mortal servants
so much as Corean, the great protector, the great crusader,
leader of the gods during the Divine War. Mighty Corean has
thestrengthofhis father Kadum and the wisdomofhis mother
Denev, yet transcends his titan parents. Coreans armed and
armored aspect denotes his chosen role: champion. His armor
symbolizeshis ties to the metal-veined earth. His sword,forged
from scraps of Golthaggas anvil and quenched in the merci-
GAZETTEER: CH ELSPAD
sometimes a masked god battling titans with his their countrymen, lovers and enemies alike are the
thunder. and lightning-casting flail; sometimes a fiends nearest Charduns black heart.
courtesan tempting the unwary into tragic love af- Charduns aspect, the conquering hero, appears
fairs. Enkili, the trickster among the gods, sowsdisorder dressed in white regalia, his sandal-lace feet splat-
and disruption wherever he travels. Gamblers and tered with blood and dusted with powdered bone. He
thieves may revere him, but most humble folk make wields a golden, macelike scepter stained crimson
offerings that beg Enkili to travel in a different with the fresh blood of the meek.
direction and thus spare them misfortune. Domains: Evil, Law, Strength, War
Domains: Air, Chaos, Luck, Travel, Trickery Holy Symbol: Blood-soaked golden scepter,
Holy Symbol: Mask decorated with lightning crowned with a thorny laurel wreath
shooting from the eye slits
Belsameth
Chardun (BEL-sa-meth), the Slayer, the Assassin; god-
(char-DOON), the Slaver, the Overlord, the dess of Darkness, Death, Nightmares, Deception,
Great General; god of War, Domination, Con- Witchcraft and Madness
quest, Avarice and Pain The daughter of Mormo and Mesos, Belsameth is
Let no one doubt the contributions of Chardun in her twin sisters antithesis. While Madriel the
freeing the world from the titans. Much respect for the Redeemers sun warms the land, Belsameths cold
Slaver ends there, however. And though any mortal moon brings death to the weak of body, madness to
should guard against speaking disrespectfully of any the weak of mind and despair to the weak of spirit.
god, wordsofcondemnationflow easilyon this subject. Belsameth alternately incarnates herself either as a
Chardun is the tyrant among the gods. As the cruelties beguiling beauty with alabaster skin, raven hair and
inflicted by Mormo and Gormoth, Chardunsparents, the body of a temptress or as a hideous hag with
were callous by-products of the titans flawed charac- vulture wings, scaled skin and red, baleful eyes. From
ters, Chardun has mastered calculated cruelty. His her basalt throne on the dark side of the near moon,
mortal servants emulate their god through their mili- she commands her mortal servants to spread death
tary ambitions and domination of the weak. Despotic and madness throughout our already tortured world.
generals, iron-handed monarchs and slave-dealing Evil sorcerers and witches, harpies, goblins and of
merchants venerate the Overlord. Those who exhort course werewolves and their like enjoy her favor.
obedience rather than inspire it and those who enslave Some groups, like the Cult of Ancients, who terrorize
4
GAZETTEER: GHELSPAD
Chern created to destroy the Divine Races and the skull to crotch by Vangal and Chardun, each half
vermin races that spread them. placed on opposite sides of a great chasm, Gormoth
now suffers excruciating torment. The flailing halves
Gaurak (GAH-rock), forever -and futilely -struggle to reunite.
the Glutton, thevoracjous One
A hideously obese and always ravenous titan, Gulaben (goo-LAH-bjn), Lady of the Wjnds
Gaurak is rumored to have devoured all the life from Gulaben rarely made her presence known to the
the once verdant moon. Upon his defeat, the gods modworld; somedOUbtherexisten~stenceatallorsuggestshe
extracted all of Gauraks 100teeth before entombing W~an~~tiOnofleth~e.HOWeVer,Ce~~nP~es
him deep within the earth. His discarded teeth are attributethe creationof dl manner of aerial monstrosities
said to have taken the form of mountains, colossal and inimicalSpirits to this Lady ofthe Wnds-
obelisks and even trees, tainting the land near them. Hrjnmuk (he-R]N-rook), the Hunter
Gaurak created servitor races whose purposes A vile foe during the Divine War, the Hunter
included breeding and bloating themselves as food for stalked and slew Miridurn, the goddess of lore and
h e titan and hunting and gathering other foodstuffsto daughter of Hedrada. Indeed, this cunning titan
sate their masters hunger. Such creatures, which in- mighthave slain Hedrada himself but for the inter-
clude Garabrud and the Obsidian Hound, were created vention of corean, whoslew ,.he H~~~~~and gifted
as Predators Or harvesters, supplying meals to the Hedrada with the titans still-living head.
Glutton. Gauraks titanspawn legacy are particularly
For his own amusement,Hrinruuk created many of
hated by druids, as they overhunt and overharvest
natural areas, stripping them of all edible life.
the most lethalmommities to ever walk scam.
hn-
tent with the ease of hunting normal creatures,Hrinruuk
Golthajn (GALL-thane), the Faceless createdtitanspawnthat would provide him some degree of
Remembered by the titanspawn as a weakling, Challenge-With thetitansdah these feral and Cunning
Golthain was the only titan the gods offered a merci- C r e a ~ W O U l d ~ V ~ e O ~ W O r l d ~ C h ~ k ~ , b U t f O r e f f ~
ful death. Golthain the Faceless was singular among and some band Of brave mortal K&.
the titans: he could display a vague compassion for Kadum (KAH-doom),
the life he and his kind hadcreated. For this Golthains
fellow titans mocked him and, punishing him for this
the Mountajnshaker, the Bleedjng one
obvious weakness, stripped him of his senses, so he This great beast uprooted mountains when en-
could neither enjoy what was created nor detect how raged,but strength alone couldnot savehim. Belsameth
badly the other titans treated those creations. cut his heart from his chest, and Chardun chained him
to a rock that Vangal in turn hurled into the deepest
Golthain created few races himself, but more often
Ocean chasm. To this day, the Blood Sea runs red with
influenced the development of other races. He did
the Bleeding Ones ichor, and races of tainted merfolk
create some servitor creatures to compensate for his lost
and other fell sea monsters arise from that pollution.
senses,and some giant races revere him as their creator.
Golthagga (gall-THAH-ga), Lethene (lay-WEEN),
of the Forge, the Shaper Dame of Storms, the Untamed One
Many lesser gods fell before the fury of Lethene
This misshapen brute cared nothing for the living.
during the Divine War, but in the end, the gods tamed
hisbrethren had
the Dame of Storms. Scripture does not say how -just
shattered their still-living bodies upon his forge and re-
that it was done. Lethene created a few spirit creatures
shaped them into servitor races that a m d or intrigued
that still harry the Divine Races, but their atrocities
him.Coreanslew the Shaperat Golthaggas own forgeand
pale against the furious storms Lethene once un-
dispersed the titans remains throughout creation.
leashed upon mortals for her own amusement.
Golthagga created many aberrations from the
normal beasts and races crafted by other titans. These Mesas (WY-ZOhZ),
tortured beings, driven mad by their own suffering, Sjre of Sorcery, the Djsrupted
take their comfort in visiting pain on living things. M e m was the first titan felled by the gods during the
Gonnoth (GORE-moth), the Wrjthjng Lord Divine War.Some atrocity committed by Mesos -the
This titan spent centuries in lonely agony after his xripture does not specify what -compelled the gods to
sister Mormo had poisoned him. Upon his recovery, destroy the titan. When Mem form was sundered, the
Gormoth vented his spite and hate upon the world. explosion flung his constituentparts to the farthestreaches
ofexistence.WhileM e m is no more,his legacyconstitutes
Where his siblings often destroyed and created on a
the most deadly and enigmatic of the titampawn races.
grand scale, Gormoth made playthings of individuals
Somemonstrous, some beautiful;some giant, some tiny-
-many ofwhom attended him to ease the spasms that
would periodically wrack his great frame. Split from
all of Mesosprogeny pulse with arcane power.
CAZ ETTE E R: C H E LS PA D
and frequently, with freshly brewed wheat beers. world we see,hear, touch and smell -is but one plane
People also honor the dead, this day above all others, of reality among many. The world of Darakeene,
so Belsameth is paid her respects. Druids who have Ghelspad and the whole of these Scarred Lands com-
always celebrated this day, honoring their dead, take prises the physical plane of reality. The lives of virtually
their rites a bit too far, performing rituals that border all beings are confined to the physical plane; they leave
on the necromantic. it only when they dream or die. How great the joy of a
Grim Day, the second Vanday of Belsamer, is the mage- that he might transcend his shackledexistence
darkest day of the year. On this day, the faithful do on this one plane to seek out the grandeur and mysteries
penance, atoning for the sins of the past year. (Titan of the ethereal, the astral and the godly planes.
races and their druids see this day as natures cleans- In closest proximity to the physical plane is the
ing ritual and celebrate winters destruction of life, ethereal plane. Magics you already know interact with
making way for the new life of spring.) this plane, allowing sight into this otherwise invisible
Augmenting the four seasonal holidays are sev- world; your first mastery of planar magic will be that
eral days marked for special worship. The grandest of which allows you access to this plane. While remark-
these holidays is Divinities Day, which fallson the first able for its denizens, some quite dangerous, and its
Corday of Chardot. Divinities Day celebratesCorean freedom of travel into aerial, aquatic and other mir-
andchardunas thegodsofwar.Festivitiesincludeare- rored regions of the physical plane, the ethereal plane
enactment of Coreans and his siblings destruction of so closely parallels our own that it takes but a few years
the titan Mews - the event that began the Divine of study and experiment to gain some mastery over it.
War. In recent years, DivinitiesDay has served as the The astral plane is entirely different. Whereas
focal point of a movement to end the practice and use the ethereal plane and the physical plane contain our
of arcane magic. In Darakeene, those passionately mind, soul and body, the astral realm permits entry of
supporting this movement have marred the days cel- only our mind and soul; our physical bodies remain in
ebration with violence against arcanists, claiming it the physical or ethereal planes when we enter the
symbolizes the destruction of Mesos. astral realm. Freed from the constraints of a physical
body, you may travel the astral plane at tremendous
The Heavens speeds, which is fortunate, as there is much to see.
Belsameths moon first hides then reveals its
Those who pursue oneiromancy will be driven to
alabaster face in one complete cycle every month. To
explore the dreamlands of the astral plane. Here the
honor her sister, Manawe commands the sea tides to
dreams of mortals carve out regions in the unformed
rise and fall in rhythm with that cycle.
astralethersandbringforthphantasmsthattheirdreams
Our second moon waxes and wanes over a cycle further mold and shape.The common man is unfamiliar
of four months plus one day. Corean has revealed that withthiswholeproces,muchlessthedangerspresented
this moon deserves no name, as it is an unsuitable or boons offered by the astral planes denizens.
vessel for our faith. Commoners guess at the origins of
The other known areas of the astral plane are the
this moon; is it some stunted demigod shunned by its
homes ofthe gods themselves. By following dead souls as
parentsfor its hideousness?Thefaithful heed Coreans
they travel to their final reward, we have charted out the
prohibition and give this moon little thought. When
paths tothe homesofthe gods-eachaplaneofexistence
referenced at all, it is called the Gray Moon or the
unto itself that can be accessed from the astral plane.
Nameless Orb. Its passing often parallels natural
Giventherecentviewpointsamo~somereligiousgroups
disasters, especially every six and one-quarter years,
herein-eene, wehavenowtakentopassingonsuch
when both it and Belsameths moon reveal their full
informationorally, as physically recording the means to
faces simultaneously.Legendsfrom before the Divine
access the planes of the gods might inflame the self-
War warn that when both moons are full on the
righteous enemies ofour studies. Suffice it to say that most
summer solstice, apocalyptic disasters shall visit the
gods prefer only the souls of their preferred d e c d to
land. The continent may see this legend proved, as
entertheirrealms. Takeprecautionstogamersafepassage
such an event will occur within this generation.
past each planes innumerableguardians.
Corean preserve the faithful!
Beyond the home planes of the gods and dream
The Planes of Ixistence regions, there is much of the astral plane not yet
explored. We have encountered entire races of beings,
From Lessons on Planar Magics by Archmage
mostly inimical to us, who possessa magicalknowledge
Nerith, Phylacteric Vault of Darakeene
unknown to us. We have seen signs that vast sources of
If you would embark upon higher conjurations, raw, arcane power lie in the astral realm, waiting to be
divinations and transmutative portations, you must harnessed. One theory holds that the greater part of
possess a thorough understanding of realitys construc- Mesas power dispersed into the astral plane when he
tion. Beginning the journey of knowledge in this area, was sundered. A resourceful archmage will find much
first realize that the basic reality of our world - the worth pursuing in the astral realm.
I
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