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Zaid Ali Alsagoff

Source: http://www.oxfordmartin.ox.ac.uk/downloads/reports/Citi_GPS_Technology_Work_2.pdf
Technology WONT REPLACE ALL Teachers...

But educators who USE TECHNOLOGY EFFECTIVELY


will probably replace teachers who do not.
Topic
TODAYS MISSION
E-LEARNING

TRENDS

DESIGN

INNOVATE
1
E-LEARNING
Down the Memory Lane

ONLINE EDUCATION

History of Online Education: http://www.educause.edu/ero/article/online-educational-delivery-models-descriptive-view


History of Distance Education (Infographic): http://www.straighterline.com/online-education-resources/online-education-tools/infographic-history-of-distance-education/
E-LEARNING?
TECHNOLOGY F2F
LEARNING ONLINE
Learning
Outcomes

Learning
Activities

EMPOWERED Assessment Content


e-Learning Image: http://www.e-learningeducators.com/wp-content/uploads/2015/03/eLearning.jpg
Global E-Learning Market

Infographic: http://elearninginfographics.com/global-e-learning-market-infographic/
http://blog.cumeeting.com/?p=39
Infographic: https://elearningindustry.com/elearning-statistics-and-facts-for-2015
Infographic discovered Via Prof Ramesh C. Sharma: http://www.slideshare.net/rc_sharma/wawasan-open-university-meeting-the-future-through-online-education
2
TRENDS
E-Learning Trends for 2017?
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Learning Innovation Circle (LIC) FB Poll (29 Nov, 2016): https://www.facebook.com/groups/LearningInnovationCircle/
If You Can Have

_______,
WHY NOT?
GAMIFICATION
Gamification?

The process of using game thinking


and game mechanics to solve
problems and engage users.
- Gabe Zichermann

Source (Slide 11): http://www.slideshare.net/gzicherm/gamification-designing-for-engagement


ADVENTURE
ENGAGEMENT
Why AUTONOMY
Gamify?
GOALS
PURPOSE
FEEDBACK
CHALLENGE
ACHIEVEMENT
REWARDS
MASTERY
LEARNING
FUN
Gamification image: http://www.coetail.com/itsallaboutart/2014/11/16/level-up-superpowers-quests-and-gamification-in-education/
Game Mechanics?

LEVELS BADGES
POINTS

FEEDBACK CHALLENGES

PROGRESS MISSION

COUNTDOWN LEADERBOARD
Gamified Flipped Learning Workshop
at UPM (9 10 August, 2016)
3 MISSIONS
Individual
Group
Unified

http://zaidlearn.blogspot.my/2016/07/designing-gamified-flipped-learning.html
Dont gamify everything, but at least consider
gamifying the BORING stuff!
Zaid Alsagoff
Image source: http://suuriamuutoksia.blogspot.com/2012/02/you-wanna-be-loser-like-me.html
FLIPPED LEARNING
Facilitate Flipped Learning to Empower More

Engaging, Complex and Deep Learning.


Infographic: http://www.knewton.com/flipped-classroom/
Introduction Video: http://youtu.be/26pxh_qMppE
L
E
A
R
N
I
N
G

F
L
I
P
P
E
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Source: http://ctl.utexas.edu/teaching/flipping-a-class/what
Use Interactive Web Tools to

Student Response Systems (SRS) that empower teachers to engage their students via smartphones, laptops, and tablets.

Flip & Gamify Learning!


Design Flipped Learning Spaces That

Inspire Students to Connect, Collaborate, Think and Innovate!


http://www.educause.edu/research-and-publications/books/learning-spaces
Flipped Learning at

Chapter 15 (page 255): http://www.slideshare.net/ProfDrAmin/blended-flipped-learning-case-studies-in-malaysian-higher-education-institutions


MOOC
What is a MOOC?

A type of online course aimed at large-scale interactive participation and open access.
Extracted from an infographic: http://visual.ly/rise-moocs
Why MOOC?
1. Democratise education and provide quality education for all!

2. Promote the Universitys brand (marketing).

3. Attract new students.

4. Collaborate with others institutions.

5. Do research on online education.


M
6. Transform learning and teaching.
O
7. Generate Revenue. O
C
Growth of MOOCs

500+ Universities, 4200 courses, 35 Million Students


Source: https://www.class-central.com/report/moocs-2015-stats/
MOOC Distribution by Subjects

Source: https://www.class-central.com/report/moocs-2015-stats/
The ELITIST MOOC Providers

Unless YOU are


World Class
Forget it!
Do-It-Yourself (DIY) MOOC Options?
https://www.openlearning.com/malaysiamoocs
AUGMENTED &
VIRTUAL REALITY
Use Augmented & Virtual Reality

To Transform Learning & Teaching Experiences!


32 Augmented Reality Apps for Education: http://www.teachthought.com/uncategorized/32-augmented-reality-apps-for-the-classroom-from-edshelf/
Infographic: http://elearninginfographics.com/top-8-elearning-trends-infographic/ Dinosaur Image: http://teacherworld.com/site2013/002472-dinosaur.jpg
MICRO LEARNING
Bite-Size Learning and Learning on Demand (Prof Karim): https://youtu.be/_sl7VI2GuTc
Were moving from a culture of deep attention
to HYPER ATTENTION...

http://elearninginfographics.com/traditional-training-vs-bite-size-approach-infographic/
Microlearning BEATS TRADITIONAL LEARNING
in a variety of ways...

http://elearninginfographics.com/traditional-training-vs-bite-size-approach-infographic/
TRADITIONAL MICROLEARNING

http://elearninginfographics.com/traditional-training-vs-bite-size-approach-infographic/
Develop Microlearning Content

Using a Variety of Authoring Tools!


SOCIAL MEDIA
We Need To Rethink How WE

COLLABORATE
Social Media is an UMBRELLA term for
Online/Mobile technologies that empower us to

Think Create
Learn Do
Connect Share
Communicate Collaborate

According to Deloittes Millennial Survey 2014, 75% of the global workforce will be millennials
by 2025, favouring networked learning and learning through social media.
Social media globe image: http://bit.ly/1G6q0Lw & quote: http://elearninginfographics.com/top-8-elearning-trends-infographic/
Interact & Collaborate Online Using

Various Social Media & Web 2.0 Tools!


IMU Webinar Series (example): http://imuelearning.blogspot.com/p/imu-learning-webinar-series-2012.html
Share Your Content Online to the World!

Videos, Slides, Papers, Books, Articles, Etc.


150+ Tools: http://list.ly/list/I5U-top-100-plus-learning-tools-on-planet-earth
Whatsapp or Telegram for

Social & Collaborative Learning.


Use Social Curation Tools

To Pull, Discover, Filter, Organize & Share!


http://zaidlearn.blogspot.com/2011/01/buzzing-with-social-curation-tools.html
LEARNING ANALYTICS
Learning analytics is the measurement, collection, analysis and
reporting of data about learners and their contexts, for purposes of
understanding and optimizing learning and the environments in which it
occurs.
Dashboard (Slide 11): http://www.slideshare.net/klamma/technical-challenges-for-realizing-learning-analytics
Source: http://dailygenius.com/levels-of-learning-analytics/
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DESIGN
LEARNING FROM A DIGITAL NATIVE'S PERSPECTIVE?

Video: https://youtu.be/CZ5Vy9BgSeY
Image: http://www.samsstory.co.uk/wp-content/uploads/2015/04/itu-infographic.jpg
Image: https://businessfamilies.org/read/next-generational-emergence-in-western-societies-understanding-digital-natives/
How can we use
Technology to
TRANSFORM
Learning?
Diagram: http://is.jrc.ec.europa.eu/pages/EAP/images/pieALL_OK.jpg
Find
Online F2F
the
Right
Blend

Blended

*F2F: Face-to-Face
Clayton Christensen Institute (Source): http://www.christenseninstitute.org/blended-learning-definitions-and-models/ Video: http://bit.ly/1jOCeCg
Course Design Models

http://www.educause.edu/ero/article/online-educational-delivery-models-descriptive-view
TPACK

A framework
that identifies
the knowledge
teachers need
to teach
effectively with
technology.

- Matthew Koehler & Punya Mishra


http://tpack.org/

Reproduced by permission of the publisher, 2012 by tpack.org


SAMR

- Ruben Puentedura
The SAMR Model (Background and Exemplars): http://www.hippasus.com/rrpweblog/archives/2012/08/23/SAMR_BackgroundExemplars.pdf

Image source: http://polareducationblog.ca/wp-content/uploads/2012/11/SAMR_model1.png


(Image Credit: Jonathan Brubaker (@mrjbrubaker))
Image Source: https://thatedtechguy.wordpress.com/2015/03/09/guide-using-the-samr-model-to-guide-learning/
Use a Variety of Methods to Assess More

Rubrics E-Portfolio

Peer-Assessment Learning Analytics


AUTHENTIC Learning & Empower PERSONALIZED Learning!
http://web.me.com/janherrington/AuthenticLearning/Home.html
Capture & Reflect Learning Adventures

E-Portfolios for Students & Educators!


E-Portfolio Image: http://eflbloggingmoldova.weebly.com/assignments/assignment-12-blogs-as-platforms-for-efl-e-portfolios
Empower conditions for SELF-DIFFERENTIATION and
PERSONALIZATION by asking learners to...

https://usergeneratededucation.wordpress.com/2016/09/11/natural-differentiation-and-personalization-through-open-ended-learning-activities/
4
INNOVATE
Transformative Learning?
Gamify!

Learning
Outcomes

Engaging Flavor?
Flow Learning F2F Online
Activities

Assessment Content

Learning Tools
Moving Forward
1. Explore to discover the right blend of online and
F2F methods and tools to enhance and transform Online

+
learning.
2. Empower learner-centered learning experiences
that embrace higher order thinking skills,
innovation and competencies.
F2F
3. Design collaborative and engaging learning
experiences using various learning tools and

=
methods.
4. Assess learning continuously (formative & Blended
summative) using assessment and engagement
tools to measure more authentic learning.
Moving Forward
5. Personalize learning using adaptive assessment
technologies and learning analytics. Online

+
6. Encourage learner ownership through
negotiation and co-creation of learning targets and
experiences.
7. Transform yourself to become a better educators F2F
proactively by always being receptive to change

=
and possibilities.

Blended
https://www.facebook.com/groups/LearningInnovationCircle/
http://discourse.col.org/c/open-educational-resources-faq
More Learning Tools?
Top 200+ LEARNING TOOLS on Planet Earth!

http://list.ly/list/I5U-top-100-plus-learning-tools-on-planet-earth
Finally, You Might Want To

Have a
ZaidLearn!

http://zaidlearn.blogspot.com/
Zaid Ali Alsagoff
Learning Innovation Specialist
AQL Learning Innovation Consultancy

zaid.alsagoff@gmail.com
https://my.linkedin.com/in/zaidlearn
http://zaidlearn.blogspot.com/
http://twitter.com/zaidlearn
http://www.slideshare.net/zaid

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