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Magic The Gathering - Duel Decks: Starcraft (v3.

24)
For personal use only. All and owned by Wizards of the Coast and Blizzard
Instructions: Print on A4 paper at 100% (8.5x11 letter at 95% also works I think), cut and insert to sleeves.
Comments / Feedback: jameschanlee@gmail.com
Last Modified: March 24, 2016

Zerg: BG Token / Suicide Aggro Noncreature (13) Creature (23) Land (24)
Zerg aims to attack early and often, creating millions of expendable 1/1 green Zerg tokens.
The cards in the deck synergize with these tokens- pumping them, using them as cannon fodder, food, and a myriad other ways.
Always be on the offensive and never lose tempo.

1 Aggressive Mutation 1 Baneling 3 Forest [1]


1 Consume 1 Brood Lord 2 Forest [2]
1 Contaminate 1 Changeling 2 Forest [3]
1 Dark Swarm 1 Corruptor 2 Forest [4]
1 Evolution Chamber 1 Defiler 1 Hive Cluster
1 Gamete Meiosis 1 Drone 2 Mineral Field
1 Kerrigan, Queen of Blades 2 Hydralisk 1 Nydus Network
1 Metabolic Boost 1 Infested Terran 1 Spore Crawler
1 Nydus Worm 1 Infestor 2 Creep Colony
1 Parasite 1 Larva 3 Swamp [1]
1 Spawn Broodling 1 Mutalisk 3 Swamp [2]
1 Unburrow 1 Overlord 2 Swamp [3]
1 Volatile Burst 1 Queen
1 Roach Other:
1 Scourge 7 Zerg Token
1 Swarm Host
1 Ultralisk
1 Viper
1 Zerg Egg
1 Zerg Lurker
2 Zergling

Terran: RW Midrange Morph Noncreature (15) Creature (20) Land (25)


Terran relies on cunning and flexibility to win. Morph represents cloaking and/or transformation.
The deck can switch strategies much faster than the others - either turtling or burning out the opponent as necessary.
It requires a lot of mana for activated abilities, and its cards support this theme as well.

1 Calldown 1 Battlecruiser 1 Auto-Turret


1 Covert Ops 1 Bunker 1 Command Center
1 Defense Matrix 1 Firebat 1 Ghost Academy
1 EMP Round 1 Ghost 2 Mineral Field
1 Gauss Rifle 1 Hellbat 3 Mountain [1]
1 Irradiation 1 Hellion 3 Mountain [2]
1 Liftoff 1 Marauder 2 Mountain [3]
1 Lockdown 2 Marine 2 Mountain [4]
1 Nuclear Strike 1 Medic 3 Plains [1]
1 Raynor, Rebel Commander 1 Raven 3 Plains [2]
1 Repair 1 Reaper 2 Plains [3]
1 Scanner Sweep 1 SCV 2 Supply Depot
1 Stimpack 2 Siege Tank
1 Strike Cannon 1 Terran Banshee Other:
1 Widow Mine 1 Thor 1 Terran Soldier Token
1 Viking
1 Vulture
1 Wraith

Protoss: WU Blink Control Noncreature (17) Creature (18) Land (25)


Protoss relies on controlling the board before ending the game decisively.
Its early creatures are all optimized for defense, and clever use of bounce/exile effects allow delaying the game and getting great value.
Once the board is secure, a single finisher can end the game quickly.

1 Chrono Boost 1 Arbiter 3 Island [1]


1 Disruption Web 1 Archon 3 Island [2]
1 Envision 1 Carrier 3 Island [3]
1 Force Field 1 Corsair 2 Island [4]
1 Mass Recall 1 Dark Templar 2 Mineral Field
1 Mind Control 1 Disruptor 1 Observatory
1 Photon Overcharge 1 Dragoon 3 Plains [1]
1 Psionic Feedback 1 Hallucination 2 Plains [2]
1 Psionic Storm 1 High Templar 2 Plains [3]
1 Recharge 1 Immortal 1 Nexus
1 Sensor Array 1 Mothership 2 Pylon
1 Stasis Ward 1 Protoss Probe 1 Templar Archives
2 Vortex 1 Reaver
1 Warp Gate 1 Sentry Other:
1 Warp Prism 1 Stalker 1 Protoss Token
1 Zeratul, Nezarim Prelate 1 Void Ray
2 Zealot

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