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005.

Introduction to Game Theory


Reading List

Game Theory PART-2: Games of Incomplete Information

1. Repeated Games

Folk Theorem

Fudenberg and Tirole , Game Theory, Chapter 3 section upto 3.3, section 3.5; 3.6.1; 3.6.2. Chapter 4
pages 107-117, Chapter 5 pages 145-160

Osborne and Rubinstein, Chapter 6, pages 81-110.

Gibbons, R., A Primer in Game Theory, Chapter 2.

2. Imperfect information and Subgame perfection

Information Set

Mixed and behavioural strategies

FT Pages 83-85, 87-90, 92-96 and Chapter 5 pages 145-160.

Gibbons Chapter 2.

3. Static games of incomplete information

Bayesian Nash equilibrium

Bayesian Cournot game

Entry game

Harsanyi Transformation

Gibbons Chapter 3, pages 143-152

FT Chapter 6 pages 209-216.

Using Bayesian games to justify mixed strategy equilibrium

Gibbons pages 152-154

FT page 230.

Auction theory: First price, second price sealed bids and revenue calculation.
1

Vijay Krishna, Auction Theory, 2002, pages 1-7 and 13-26.

4. Dynamic games of incomplete information

Perfect Bayesian Equilibrium

Signaling games: basic structure

Application: Two period reputation game (FT pages 321-323 and 326-329)

Application: Corporate investment problem

Gibbons Chapter 4 (pages 173-207)

Chain store paradox and reputation effect (FT pages 367-374, Section 9.2.1)

Refinements of Perfect Bayesian Equilibrium Intuitive Criterion (Gibbons Chapter 4 pages


233-244)

5. Information Economics

Adverse selection

Principal-Agent problem

Monopolistic Screening: Example of Share Tenancy (Debraj Ray, (1999), Development Economics,
OUP, pages 474-478.)

Competitive Screening model (MWG Chapter 13)

Signaling : Spences job market signaling (Gibbons Chapter 4)

Moral hazard (MWG Chapter 14 pages 477-488).

References

Gibbons, R., A Primer in Game Theory.

FT: Fudenberg and Tirole , Game Theory.

MWG: Mas-Colell, A., M Whinston, and J. Green (1995), Advanced Microeconomic Theory.

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