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Rogue/Thief 2 Uthgardt Tribe Member

class & level BackgrouNd Player Name


Vakelin Bedellak
Human Chaotic Neutral
character Name race aligNmeNt exPerieNce PoiNts

inspiratiOn
strEngth
14 +3 30
16 armOr
class
+2 prOficiEncy bOnus initiativE spEEd

+3 PersoNality traits

hit Point maximum 18


+3 strength
dExtErity
+5 dexterity

16
* +2 constitution
currEnt hit pOints ideals
+3 intelligence
+3 * +3 Wisdom
+3 charisma
cOnstitutiOn saving thrOws
tEmpOrary hit pOints BoNds
14
+3 acrobatics (dex) total successes
+2 +3 animal handling (Wis) Failures
+1 arcana (int) hit dice death saves FlaWs
intElligEncE +5 athletics (str)

13
* +5 deception (cha)
* +1 history (int)
Name atk BoNus damage/tyPe Sneak Attack. You know how to strike subtly and exploit a
foe's distraction. Once per turn, you can deal an extra 1d6
Shortsword +5 1d6 +3 piercing damage to one creature you hit with an attack if you have
+1 +3 insight (Wis) advantage on the attack roll. The attack must use a finesse
or a ranged weapon. You don't need advantage on the attack
+3 intimidation (cha) Crossbow, light +5 1d8 +3 piercing
roll if another enemy of the target is within 5 feet of it,
+1 investigation (int) that enemy isn't incapacitated, and you don't have
wisdOm
disadvantage on the attack roll. The amount of the extra
+3 medicine (Wis) damage increases as you gain levels in this class, as shown
16 +1 Nature (int)
in the Sneak Attack column of the Rogue table.

Thieves' Cant. During your rogue training you learned


+3 Perception (Wis) thieves' cant, a secret mix of dialect, jargon, and code
+3 that allows you to hide messages in seemingly normal
+3 Performance (cha) conversation. Only another creature that knows thieves'
cant understands such messages. It takes four times longer
+3 Persuasion (cha) to convey such a message than it does to speak the same
charisma
idea plainly. In addition, you understand a set of secret
+1 religion (int) signs and symbols used to convey short, simple messages,
16 +5 sleight of hand (dex) such as whether an area is dangerous or the territory of a

* +7 stealth (dex)
thieves' guild, whether loot is nearby, or whether the
people in an area are easy marks or will provide a safe

+3 * +5 survival (Wis)
house for thieves on the run.

* skills attacks & spEllcasting


Cunning Action. Your quick thinking and agility allow you to
move and act quickly. You can take a bonus action on each
of your turns in combat. This action can be used only to
take the Dash, Disengage, or Hide action.

13 Passive Wisdom (PercePtioN)


cP

Languages.Common sP

Weapon.Simple, Crossbow hand, Longsword,


Rapier, Shortsword
eP
Armor. Light
Tools. Thieves gP

PP

OthEr prOficiEnciEs & languagEs EquipmEnt fEaturEs & traits

TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
18 years 2'10" 38 lbs.
AGE HEIGHT WEIGHT
Vakelin Bedellak
character name EYES SKIN HAIR

Name

symbol

character appearance allies & organizations

additional features & traits

character backstory treasure

TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Spellcasting spell save dc spell attack
spellcasting ability bonus
class

0 cantrips 3 6

Spell
Level
slots total slots expended

1 7
epar
spell name
ed
pr

4
spells known

TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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