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Representative Work
I am an enthusiastic mechanical engineer with a passion for product development. I
have always been curious about the way things work, and I enjoy graphic design and
fashion side projects that allow me to explore my interest in the aesthetically beautiful. A
career in product design allows me to combine these two passions by creating designs that
are both technically innovative and visually appealing.
In 2016, I graduated magna cum laude from Brown University with a Bachelor of
Science in Mechanical Engineering. I graduated with honors after writing and defending
an honors thesis entitled Design and Construction of a Drop Weight Impact Testing
System to Characterize Soft Materials. Through this project and other hands-on design
projects, including an at-home dry cleaning system, I enhanced my CAD and shop skills
while further increasing my enthusiasm for product design. In March, I completed a
post-grad Mechanical Engineering internship at a product design consulting firm, Synapse
Product Development, where I worked on interdisciplinary engineering teams with inspir-
ing, creative engineers to help design and test cutting-edge products. I am now looking for
a new opportunity as a Mechanical Engineer in a product development role.
SYSTEM ARCHITECTURE DESIGN 1-2
Wireless Webcam
CAD PROJECT 9
Ice Cream Scoop
Requirements:
- $100 retail
- 480p video quality
- No audio
- IP rating 45
- Plastic injection molded housing
- Survive 1 meter drop on carpet tiles
- Touch temperature not to exceed 50 C
- Wireless connectivity Form Factor Side Profiles
- Minimum 1 hour battery life
- Rechargeable batttery, not replaceable Brainstorming
- Two angle orientations (5-10 and 40-50) After receiving the requirements list, we brainstormed
- On/off button form factors that enabled the dual viewing angle
- Two LEDs (for recording and charging status) functionality. The client selected the top left option.
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Working with Fellow ME Presenting Trade-Offs to the Client
For efficiency, we For critical design decisions, we presented the
employed a master mod- options and tradeoffs to the client to help them drive
eling strategy, which to a well-informed decision. For example:
allowed us to work on
separate parts simultane- with current system architecture.
ously, align interfaces
properly, and quickly for a new connection strategy / new architecture
propogate changes
throughout the model. clients top priority was schedule rather than ID)
Daughterboard
OTS Boards Challenges
After the EE team discovered that we
OTS Camera
needed two boards to get the required
Main PCB
capabilities, we foundthat the board
assembly pushed the CG backwards,
Front Housing
outside the acceptable range. We
Cables and
solved this issue by changing the
Connectors battery to a vertical orienation against
Rear the front wall. Housing Top Views
Battery
Housing
Cable Drawing
MCO, Component Locations MCO, Component Keep Out and Keep in Areas
Improved Design
Custom PCB
To create the custom
PCB, I created a set of
mechanical control
outline (MCO) drawings
that allowed the electri-
cal layout team to design
a board that would
interact properly with
the system.
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Designing for Machining
The fixture was designed in approximate-
ly two days to be machined in one day, so
I kept in mind design considerations for
machining so that the parts could be
made rapidly and cost effectively. For
example, the majority of the corners have
radii of a standard 1/8 tool, and I avoid-
ed excessively deep pockets and small
features as much as possible. I also
tapped the holes in our lab rather than
having the threads machined.
Machining Drawing
Initial Testing
We began with the idea that the product would feature a nozzle
system to spray the clothes for sanitization and deodorization
purposes. However, after testing to determine the appropriate
amount of liquid to spray, we determined that we needed a very
fine mist. The appropriate nozzle system was sophisticated and
expensive, so in order to save time and money, we switched from
the nozzle system to the germicidal UV light and heating system System, Side View System, Top View
architecture shown to the right.
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How It Works
The heater and duct fan hidden in a
false back allow hot air to circulate,
dewrinkling the clothes and allowing
them to shrink back to their original
shape. The germicidal UV lights
sanitize the clothes. If the user desires
scented clothes, she can place a cup of
fragrant oil on the shelf at the outlet of
the duct. Using time-delay relays, the
system has been programmed so that
after the button is pressed, the heater
and fan run for 20 minutes while the
Interior, Empty Interior, With Garment Hanging Pegs UV lights run for 1 minute. The
contact switch causes the system to
shut off if opened mid-cycle.
User Interaction
First, the user hangs the garment
on one of the two pegs (higher peg
for longer items). Next, she clips
the clamps to the clothes and
tightens the elastics using the
plastic slides until they are all taut.
Then, she simply closes the door,
UV Lights Contact Switch
presses the button, and waits.
Automatic Light
Electronics and Duct Side Cross Section, CAD Lid for Oil Shelf
Motivation
Current material testing methods leave a gap in observable strain rates of
elastomeric foams; my impact testing system filled that gap. The reason we
wanted to study these materials further is because they are extremely useful in
impact protection applications (i.e. helmets, phone cases), but to use them to
their full potential, we need a better understanding of their capabilities.
Isometric Clamping Mechanism Isometric View Stages of Raising the System, CAD
Calculations
In order to determine the necessary striker bar lengths, materials, and
drop heights to obtain a desired strain rate, I derived the following set of
governing equations using a force balance and the assumption that the
materials were homogenous, isotropic, and linearly elastic. Using these
equations and the given constraints, I determined the set of striker bars
needed to study each desired combination of strain and strain rate.
Validation
To validate the system, the theoretical impact velocity
(1)
(determined using Eq. 1, derived using conservation of
energy) was compared to the experimental impact velocity (2)
(calculated by integrating the acceleration data obtained by
the load cell over the impact, as shown in Eq. 2). A set of
sample data is shown to the right. The percent error was low
(7%), which was expected because the theoretical impact
velocity was calculated without the use of any assumptions.
Repeatability of Data
In order to ensure that the data was repeatable, I conducted
multiple tests from a consistent drop height using two different
striker bars and overlayed the data sets for each bar. As shown
above, the data is not replicated precisely in each test but is
relatively consistent and is acceptable.
Results
I oberved a large percent error (20,000%) for the impact time,
which indicated that the assumption used to calculate the
theoretical impact velocity (that the striker bars were homogo-
enous, isotropic, and linearly elastic) does not hold. I conclud-
ed that for future analysis, researchers must use more sophisti-
cated equations to analyze the data (i.e. hyperelastic or visco-
elastic material equations).
Back View
Side View
Final Prototype
Velocity Distribution
Prototype 2
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GRAPHIC DESIGN
Unhemmed Fashion Magazine
During my time at Brown, I spent a year as Assistant Layout Editor and contributor for Unhemmed: Browns
fashion, beauty, and art magazine. I enjoyed the opportunity to explore my interest in fashion while improving
my graphic design and aesthetic sensibility.
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Unhemmed Fashion Magazine 12
GRAPHIC DESIGN
Yearbooks
In 2011, I was the Layout Editor for my PreK-12th Grade school yearbook. Because 2011 marked the
50th anniversary of the school, we decided to explore the schools history by featuring black and white
photos from previous yearbooks alongside the colored, current photos.
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In 2012, I was the Layout Editor and Editor-in-Chief for the school yearbook. Many aspects of the school were
changing that year, so we did an Adjust Accordingly theme, which featured bright colors and wild layouts. This
funky design allowed me to explore a very different type of look than the traditional styles used in the 2011 book.
Yearbooks 14