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Meta-Chakra Feats Prerequisite Benefit

Adept Puppeteer Ninjutsu 12, Int 13, Advanced Puppetry II You can reanimate puppets instantly
Blood Mage Fuinjutsu 6, Con 13 You can learn Blood Sorcery techniques, and convert HP to Chakra
Blood Mage, Con 15, Fuinjutsu 9, You can learn Fiendfire techniques and
Path of the Fiendfire Knowledge (Ninja Lore) 9 spend meta-Chakra charges for a bonus to fire resistance
Quick Draw, Blinkstrike +1, You can sheathe and draw your weapon for free in
Blurstrike
Kenjutsu: Iaido (5) the Blinkstrike stance
Chakra Weaving Gain an extra meta-Chakra charge
Critical Stare Any 2 meta-mhakra specializations You gain the ability to See Chakra for 1 minute
Efficient Technique Any 1 meta-Chakra feats, Chakra Control 9 You can reduce the cost of a technique
Concealed Technique Efficient Technique, Chakra Control 12 You can completely conceal the cost of a technique
Genius Ninja, Ninjutsu 9, You gain an additional secondary elemental affinity
Elemental Mastery Any 1 meta-Chakra feat
Elemental Shaping Any 1 meta-Chakra feat, Ninjutsu 12 You can make certain elemental ninjutsu techniques shapeable.
Empower Summoning Retrieval Expert Your summons are more powerful
Any 2 meta-Chakra feats, You can empower a ninjutsu technique by 50%
Empower Technique Chakra Pool 40, Chakra control 12
Empower Technique,
Maximize Technique You can have a technique inflict its maximum possible effect
Chakra Pool 60, Chakra Control 15
Enlarge Technique You can double the range of a technique
Extend Technique You can extend the duration of a technique by 50%
Flawless Form Taijutsu 4 You can gain a combat bonus after performing a Taijutsu technique
Ninjutsu 15, Sleight of Hand 12, You can perform techniques without making hand seals
Hand Seals Mastery Genius Ninja, One-Handed Seals
Heighten Technique Any 1 meta-Chakra feat You can increase a technique's effective rank
Hidden Gaze Genjutsu 15 You can deliver gaze attacks more effectively
You can use a defensive maneuver or avoid an attack
Improved Avoidance Str or Int 13
without it counting against your daily maximum
Innate Control Chakra Control 15 You can stick to walls or walk on water or snow as a reaction
Ninjutsu 9, Sleight of Hand 6, You can turn hand seals into half-seals at a penalty,
One-Handed Seals Genius Ninja allowing you to perform techniques one-handed
Any 1 meta-Chakra feat, You are especially adept at performing
One-Man Army Kage Bunshin no Jutsu (3),
(Tajuu) Kage Bunshin no Jutsu
Tajuu Kage Bunshin no Jutsu
Protective Technique Amy 1 meta-Chakra feat, Con 13 You can gain a protective shroud after performing a technique
Sturdy Illusion Any 1 meta-Chakra feat, Genjutsu 12 You can make your genjutsu resistant to dispelling
You can substitute a technique's elemental damage
Supercharged Technique Any 1 meta-Chakra feat
with force damage
Any 2 meta-Chakra feats, You can substitute a technique's damage
Vile Technique Wis 16, evil allegiance with negative energy damage
Widen Technique You can increase a technique's area of effect by 50%

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