Sunteți pe pagina 1din 12

Fez (video game)

Fez (stylized as FEZ) is an indie puzzle-platform video Fez is a two-dimensional (2D) puzzle platform game set
game developed by Polytron Corporation and published in a three-dimensional (3D) world. The player-character
by Trapdoor. The player-character Gomez receives a fez Gomez lives peacefully on a 2D plane until he receives
that reveals his two-dimensional (2D) world to be one of a red fez and witnesses the breakup of a giant, golden
four sides of a three-dimensional (3D) world. The player hexahedron that tears the fabric of spacetime and reveals
rotates between these four 2D views to realign platforms a third dimension. After the game appears to glitch,
and solve the games puzzles. The object of the game is reset, and reboot,[4] the player can rotate between four
to collect cubes and cube fragments to restore order to the 2D views of the 3D world, as four sides around a cube-
universe. like space.[1][5] This rotation mechanic reveals new paths
The game was called an underdog darling of the in- through the levels by connecting otherwise inaccessible
die game scene[1] during its high-prole and protracted platforms, and is the basis of Fez's puzzles.[6] For ex-
ve-year development cycle. Fez designer and Polytron ample, oating platforms become a solid road, discon-
founder Phil Fish gained celebrity status for his outspoken tinuous ladders become whole, and platforms that move
public persona[2][3] and his prominence in the 2012 doc- along a track stay on course.[7] The object of the game
umentary Indie Game: The Movie, which detailed Fez's is to collect cubes and cube fragments,[4] which accrete
nal stages of development and Polytrons related legal is- to restore order to the universe.[6][lower-alpha 1] In search of
sues. Fez met critical acclaim upon its April 2012 release these cubes, Gomez traverses the game environment by
for Xbox Live Arcade. The game was ported to other jumping between ledges.[1] Other platforming elements
platforms following the expiration of a yearlong exclusiv- change with the level themes, including crates that ac-
ity agreement. tivate switches, bombs that reveal passages, and pistons
that launch Gomez airborne.[7]
Reviewers commended the games emphasis on discovery
The basic idea for the 2D/3D aesthetic really just started
and freedom, but criticized its technical issues, in-game
navigation, and endgame backtracking. They likened with the Trixel idea. I gured that if we built our entire
game world from these little cubes, all perfectly aligned
the games rotation mechanic to the 2D3D shifts of
Echochrome, Nebulus, Super Paper Mario, and Crush. Fez on a 3D grid, we'd get this 3D Pixel look.
won awards including the Seumas McNally Grand Prize Fez designer Phil Fish, 2007 Gamasutra interview[8]
and Eurogamer's 2012 Game of the Year. It had sold The exploratory parts of the game feature a series of ar-
one million copies by the end of 2013, and it inuenced cane codes and glyphs, treasure maps and chests, and se-
games such as Monument Valley, Crossy Road, and Secrets cret rooms.[9] Players are left without guidance to de-
of Rtikon. A planned sequel was canceled when Fish termine whether game elements are decipherable sub-
abruptly left the industry. puzzles or simply false signals.[1] These sorts of puzzles
include hidden warp gates, enigmatic obelisks,[6] invis-
ible platforms, sequences of tetrominos,[4] a ciphered
1 Gameplay alphabet,[10] and QR codes.[7] One of the games re-
curring themes is an ancient civilization that attempted
to make sense of their dimensionality, as told through
artifacts.[4]
Fez has no enemies, bosses, or punishments for
failure[5] the player-character quickly respawns upon
falling to his death.[1] The games designer described Fez
as a "'stop and smell the owers kind of game.[5] It pri-
oritizes puzzle-solving and patience over the platform-
ing genres traditional interest in dexterity.[10][11] Fez fea-
tures a pixelated art style and a limited color palette[1]
reminiscent of the 8-bit era.[6] Its homage includes Tetris
tetrominos inscribed on the walls and in the sky, The
Legend of Zelda treasure chest animations, Super Mario
Fez trial gameplay, demonstrating the rotation mechanic and Bros. mushroom levels, travel by pipe, and oating
game objectives

1
2 2 DEVELOPMENT

platforms.[12][13] The games settings include forests, fac-


of Fez's design, story, and art descends from this game
tories, a coastal lighthouse, an urban city, and a library.[7]
mechanic.[5][lower-alpha 2] Fish continued to work on the
Fez's New Game Plus mode adds a rst-person perspec- project in his spare time[19] and solicited for a program-
tive feature[15] and lets the player revisit areas to collect
mer on DeviantArt, where he found Renaud Bdard.[5]
anti-cubes from harder puzzles.[4] This second half of Fez was rst announced in July 2007[20] on The Indepen-
the game is more challenging and focuses on code crack- dent Gaming Source.[21] It was nominated for two awards
ing.[9] at the 2008 Game Developers Conference Independent
Games Festival (GDC IGF).[22] When Fishs employer
did not permit him time o to attend the awards, he quit.
Fish later recalled this moment as when [he] became
indie.[19] The game won Excellence in Visual Art, and
its presence created a surge of public interest in Fez that
rode a concurrent swell of interest in indie game develop-
ment as a whole. Fish received a Canadian government
loan to open Polytron Corporation as a startup company
and began full-time work on Fez.[19] In July 2009, Poly-
tron announced that Fez would launch in early 2010[23] as
Fez, the player-character hops between platforms to col-
an Xbox Live Arcade exclusive.[lower-alpha 3] Development
lect golden cube fragments in a variety of settings.
continued with an experimental spirit until the company
ran out of money.[24] Fish borrowed from friends and
family to keep the company open and considered cancel-
ing the project[25] before the nearby Qubcois developer-
2 Development publisher Trapdoor oered to help.[24] Fish felt that the
Trapdoor partnership rescued the game.[25][lower-alpha 4]
At times it seemed as though the noise surrounding Fez
might drown out the games own voice ... There were the
controversial outbursts from creator Phil Fish in the press;
the rumours of vicious inghting during development; the
endless delays and, of course, the big-shot movie docu-
menting the struggling creators days as his life fell apart
around the game in painful slow-motion.
Simon Parkin of Eurogamer on their 2012 Game of the
Year[9]
Fez won multiple awards in 2011[27][28] and was a PAX
10 selection at the 2011 Penny Arcade Expo.[29] Fish
Fez
is shown preparing for Fez's booth at PAX East 2011,
designer Phil Fish and
an earlier show, in the 2012 documentary lm Indie
programmer Renaud Bdard
Game: The Movie. The lm chronicles the game de-
Main article: Development of Fez
velopment stories of several indie developers.[30] As
See also: Phil Fish and Indie Game: The Movie
a subplot, the lm presents Fish amidst a legal dis-
pute with a former business partner that jeopardizes
Fez's ve-year[16] development cycle is known for its pro- Fez's future.[30][lower-alpha 5] Game Informer called Fish the
tracted length and amount of public exposure.[1] Nathan lms most memorable developer,[36] and Rock, Paper,
Grayson of VG247 likened its rocky history to an indie Shotgun wrote that Fish is portrayed as theatrical in a
Duke Nukem Forever",[17] and Polygon reviewer Arthur way that exacerbates his already outspoken reputation.[37]
Gies noted its standing reputation as an "underdog dar- Eurogamer said that the part when Fish resolves to kill
ling of the indie game scene.[1] Its designer, Phil Fish, himself if he does not release his game is the lms most
became renowned in a way unusual for game develop- startling moment.[30] Near the end of Fez's development,
ers due to his prominence in the 2012 Indie Game: The Fish told a Gamasutra reporter that he had received pos-
Movie.[18] Apart from Fez, which was released to wide ac- itive feedback from IGF Chairman Brandon Boyer and
claim, Fish himself became known for his outspoken and Braid designer Jonathan Blow, but that he felt burnt
acerbic public persona.[2][3] out.[25] The nal game included almost none of the orig-
Fez began as a collaboration between Canadian indie de- inal work from the rst two years of development.[38] Af-
velopers Fish and Shawn McGrath.[19] They worked on ter several delays,[39] Fez was submitted for certication
McGraths idea for a puzzle game in which a 3D space in February 2012.[40]
was viewed from four 2D angles. Though their partner- Fez was released on April 13, 2012, and sold 200,000
ship broke down due to creative dierences, the entirety
2.1 Design 3

Fez development team at the 2012 GDC IGF (from left): com-
Indie developer Shawn McGrath (pictured in 2011) contributed
poser Rich Vreeland, designer Phil Fish, sound designer Brandon
the games core mechanic, but left early in development
McCartin, programmer Renaud Bdard

2.1 Design

Bdard wrote Fez in Microsoft Visual C# Express and


XNA Game Studio Express.[8] He coded the level
editor[51] and the game engine, Trixel, which converts
copies during its yearlong exclusivity to the Xbox 2D tiles (triles) into four-sided 3D voxels (trixels).[5]
Live Arcade platform.[41] Fish rebuked Polytrons co- Fish made 2D pixel art in Photoshop for each side of the
publisher, Microsoft Studios, for botching the games re- trixel,[lower-alpha 8] which Bdards custom software com-
lease by way of lackluster publicity.[42] Several months piled into 3D game assets. Fish would then design lev-
later, Polytron entered a high-prole[43] dispute with els in the level editor by extruding surfaces,[8] a process
Microsoft over the cost of patching Fez.[2][lower-alpha 6] he found overwhelming[38] but akin to playing with
Nearly a year after Fez's launch, Fish announced a Lego blocks.[8] In their workow, Fish rst proposed
Windows PC port for release on May 1, 2013.[41] ideas that Bdard would implement. The two would then
OS X and Linux ports debuted on September 11, discuss and ne-tune the addition[51] they worked well
2013,[45][46] and PlayStation 3, PlayStation 4, and together.[5]
PlayStation Vita ports by BlitWorks debuted on March
25, 2014.[47][48][lower-alpha 7] Ouya and iOS ports were alsoThe game came to adopt Metroidvania mechanics, with
announced.[41] Bdard stayed to port the Windows re- "secret passages, warp gates, and cheat codes".[24] Fish
lease before joining Torontos Capybara Games.[36] He cited Myst as an inspiration and compared its open world,
credited Polytrons long development cycle to his own nonlinear narrative, and obtuse metapuzzles to Fez's
inexperience in game development (compounded by the own alphabet, numeric system, and an almost unfairly
teams small size and diculty in setting reasonable mile- hard to get ... second set of collectibles.[38][lower-alpha 9]
stones), the games scope, and Fishs perfectionism.[51] He was also inspired by the Nintendo Entertainment Sys-
Fish had hoped that players would discuss Fez's nuances tem games of his youth (particularly those of the Super
online after its release.[38] Players collaborated online Mario and The Legend of Zelda series), Hayao Miyazaki's
for a week to solve the nal monolith puzzle by us- signature open blue sky, feel-good atmosphere,[8] and
ing a cryptanalytic attack known as brute force.[15][52] Fumito Ueda's Ico. Fish sought to emulate Ico's feeling
Ars Technica described the apparent end to Fez's harder of nostalgic and isolated loneliness, and Uedas develop-
puzzles as anticlimactic,[53] but Fish told Eurogamer in ment philosophy wherein all nonessential game elements
March 2013 that hidden in-game secrets remain to be are removed (design by subtraction). Fish made a per-
found.[54] sonal challenge of designing a game without relying on
established mechanics.[38] As such, Fez was always a
More than three years after its digital launch, Fez received peaceful game that never contained an antagonist.[38]
a physical release designed by Fish and limited to a signed
edition of 500 in December 2015. The deluxe package
included the soundtrack and a stylized red notebook with
gold foil inlay.[55] Though Bdard had moved on to an- 3 Music
other company, he continued to work on the game in se-
cret. In August 2016, he released a nal patch for the Rich Vreeland, also known as Disasterpeace, composed
computer releases of Fez that included performance im- the games chiptune-esque[7] electronic soundtrack. De-
provements, as a result of a unied codebase under an spite his background in chiptune, Vreeland limited his
open source software library,[56] and features such as a use of that genres mannerisms in the score. He worked
speedrun mode.[57] with soft synth pads and reverb to push the score closer
4 4 RECEPTION

Fez's sound eects evoked Jim Guthrie's Superbrothers:


Sword & Sworcery EP audio.[34] Joshua Kopstein of The
Verge called the work fantastic and described it as a
cross between a 1980s Vangelis synth odyssey and a
submerged vinyl record from an arcade.[73] Game In-
former's Matt Miller wrote that the soundtrack con-
tributed to Fez's "80s Nostalgia vibe.[6] Eurogamer de-
scribed the music as lush, spooky, and electrifying,[4]
and Edge compared it to "Holst put through a Mega
Drive".[7] Oli Welsh of Eurogamer wrote that the mu-
sic matched the games themes of hidden depth.[9]
Welsh heard inuences of 1960s English psychedelia
(Pink Floyd, Soft Machine), 1970s Krautrock (Tangerine
Dream and Kraftwerk), 1980s synth (Jean Michel Jarre,
Vangelis), and Erik Satie. He added that the soundtracks
contribution to Fez was incalculable.[9] Damian Kast-
bauer of Game Developer used Vreelands soundtrack to
show that a retrogaming aesthetic in sound and visuals
could be both futuristic and nostalgic and provide the
Composer Rich Disasterpeace Vreeland, 2012
right 'voice' to support the games design intentions.[74]
Game Developer listed Vreeland in their 2012 Power 50
to an 1980s synthesizer sound. He also reduced reliance for his work on the soundtrack, which they described
on percussion and incorporated distortion techniques like as atmospheric, pensive, and maybe even a little bit
bitcrushing and wow. Vreeland opted for slower pas- melancholy.[75] In keeping with Fez's theme of secrets,
sages with varying tempos that could ebb, ow, and images visible only through spectrogram were embed-
breathe with the player.[34] He left some portions of ded into the soundtrack audio.[76][lower-alpha 10] Vreeland
Fez without music. Vreeland worked on its sound- released a remix album, FZ: Side F, a year later on April
track at night for about 14 months while scoring Shoot 20, 2013. It features tracks from other artists, including
Many Robots,[34] and Brandon McCartin of Aquaria con- Jim Guthrie.[77] Vreeland later released another remix al-
tributed the games sound eects.[35] bum, FZ: Side Z, and all three albums were included in the
August 2013 Game Music Bundle 5.[78]
Vreelands rst composition for the game (Adventure)
became the soundtracks rst track. He wrote it af-
ter meeting Bdard but before discussing the soundtrack
with Fish, and based the composition on Fez audio cre- 4 Reception
ated prior to his arrival. Vreeland wanted to use tape
recorders for their distinctive sound, but potential au- Reviews upon Fez's original release were generally fa-
dio synching issues with this method led him to em- vorable, according to review aggregator Metacritic.[83]
ploy digital recording.[58] Portions of the soundtrack dy-
Later releases received universal acclaim.[80][81][82]
namically change between several dozen constituent el- Each release was consistently among the top-rated re-
ements and react to the game environment. For exam- leases for each platforms year.[80][82][83] GameRankings
ple, the Puzzle tracks elements change musical key ranks Fez within its top 100 highest-rated Xbox 360
based on the in-game time of day.[59] Certain tracks games,[85] top 20 PC games,[86] and top 20 PlaySta-
were intended to imitate real-world sounds, such as tion 4 games.[87] While in development, Fez had won
those of bats, thunderstorms,[60] taiko,[61] and water the 2012 GDC Independent Games Festivals Seumas
falling from stalactites.[62] Other tracks expanded from McNally Grand Prize,[88][lower-alpha 11] the 2011 Indiecade
improvisations.[63] Vreeland was also inspired by the Lord
Best in Show and Best Story/World Design,[28] the 2011
of the Rings Shire theme,[64] 1980s horror media,[65] Fantastic Arcade Audience Choice Award,[27] and the
the soundtrack of demoscene game Jaspers Journeys,[66] 2008 GDC Independent Games Festivals Excellence in
the Legend of Zelda dungeon music,[67] the Mass Eect Visual Art.[19] Indie Game Reviewer named it their 2012
soundtrack, Tangerine Dream,[68] and Steve Reich.[69] Game of the Year, claiming something quite unlike any-
Continuum is a synthesized rendition of Frdric thing we have seen before,[91] while Eurogamer gave Fez
Chopin's Prelude, Op. 28, No. 4.[70] Instruments their highest rating[4] and named the perfect, wordless
used in recording include the Sonic Charge Synplant,[59] sci- parable" their 2012 Game of the Year.[9] Digital Spy
minimoog,[71] synthetic ute", and Boomwhacker.[72] listed Fez eighth in its Best Games of 2012, ahead of high-
The soundtrack was released in a digital format on April budget games like Call of Duty: Black Ops 2 and Halo
20, 2012.[34] Pre-orders for the soundtrack topped the 4.[92][93] Fez was chosen as the 2012 game of the year by
Bandcamp charts.[73] Kirk Hamilton of Kotaku wrote that Diamond Trust of London developer Jason Rohrer and
5

Halo 4 lead game designer Scott Warner.[94] The Win- among the console generations most unusual technical
dows PC port was Metacritics tenth best-reviewed video challenges.[4]
game of 2013.[95]
The New York Times called Fez Fishs tribute to 1980s
gaming ... lovingly, almost excessively, devoted to the
golden age of Nintendo.[12] Arthur Gies of Polygon de-
scribed its aesthetics as so retro it hurts, citing its
pixelated look, chiptune soundtrack, and ways of clue-
ing the player without explicit guidance. Gies felt that
though 8-bit nostalgia was outmoded, Fez showed an
understanding of its inuences and was the most authen-
tic of the style.[1] Jeremy Parish of 1UP.com called the
games minimalism admirable and likened its art style
to that of Cave Story.[11] Kotaku described Fez's nostal-
gic manner as the video game aesthetic.[34] Oli Welsh
Secrets of Rtikon took inspiration from Fez
of Eurogamer lamented how retro pixel art became
an indie game clich during the games development, Reviewers commended the games emphasis on discovery
but felt that Fez transcended such stereotypes through and freedom,[4][6][7] but found its reliance on backtrack-
its dedication to the wonderment of early Nintendo ti- ing, particularly in the endgame, tedious.[6][10] Parish
tles. Fish clearly worships the Nintendo of his boyhood, of 1UP.com wrote that open-world action games like
he wrote.[4] Welsh likened Fez to a 1970s, peace-loving, Metroid Prime all have these issues.[10] Edge compared
surrealist version of 2001: A Space Odyssey as imagined Fez's esoteric tricks to an older age of game develop-
by Shigeru Miyamoto, and foresaw its social status as ment that packed games with Easter eggs, secrets, and
the darling of a certain indie clique with studied hip- codes, citing titles such as Exile and Jet Set Willy. The
ster cool.[4] Edge described the game as a place built magazine also came to appreciate the 3D map.[7] IGNs
from gamings history, whose playfulness makes it an Mitch Dyer contrasted the games riddles to the Metal
unexpected heir to Super Mario Bros." with levels like Gear Solid codec frequency puzzle.[14][lower-alpha 12] Jef-
well-crafted toys,[7] and IGN's video review said the game frey Matulef of Eurogamer related his experience to the
drags the 8-bit era into the future.[14] feeling of rst playing the 1994 Myst,[9] and The New
No other game managed such coherence in 2012. No York Times called Fez a Finnegans Wake of video games
other games voice could be heard so loudly over the din for its codebreaking that makes the player feel like
of the surrounding story. John Nash as portrayed by Russell Crowe in A Beautiful
Mind".[12] Game Informer recommended Fez for comple-
Simon Parkin of Eurogamer, December 30, 2012[9]
tionists who seek challenges.[6] Polygon's Gies was uncer-
Journalists likened Fez's rotation mechanic to the 2D tain as to whether the games technical frame rate issues
3D shifts of games like Echochrome, Super Paper were intentional, and described this dilemma as having
Mario,[1][6][11][23] and Crush.[7][40] Early in development, a certain genius.[1] Other reviewers noted its technical
Fish himself said that the idea is nothing mind-blowing faults: Game Informer as minor,[6] and 1UP.com as eas-
and that the game could have been made at any ily the glitchiest game I've played on my 360.[10]
point in the last 15 years.[5] Polygon's Gies preferred
Fez sold 20,000 copies in its rst day,[96] 100,000 in
how Echochrome used the perspective mechanic,[1] and
less than two months,[97] 200,000 within a year,[98] and,
Tom McShea of GameSpot considered Fez's mechanic a
after the Humble Bundle, one million by the end of
gimmick.[84] Matt Miller of Game Informer thought that
2013.[99] It was Xbox Lives 13th best-selling Arcade ti-
Fez realized the mechanics potential better than other
tle of 2012.[100] Fez was cited as an inspiration for 2014
perspective-shifting games, and further commended Fez's
indie games Monument Valley,[101] Crossy Road,[102] and
puzzle design and pacing up until the endgame. Miller
Secrets of Rtikon.[103]
also compared its story to that of the novella Flatland,
whose protagonist similarly discovers the complexities
of another dimension.[6] 1UP.com's Parish said that Fez's
rotation mechanic was deeper than that of Super Paper 5 Canceled sequel
Mario and not as dependent on M. C. Escher themes
as Echochrome.[11] Edge felt that the mechanic was far Fez 2 is cancelled. I am done. I take the money and I run.
less self-conscious and more harmonious than in En- This is as much as I can stomach. This isn't the result of
dochrome and Crush. The magazine wrote that Fez's in- any one thing, but the end of a long, bloody campaign.
door puzzles were its best.[7] Eurogamer's Welsh com- You win.
pared the games wraparound platforming to the 1980s
Fez 2 cancellation post on Polytrons website[104]
game Nebulus and described the rotation mechanic as
Fez 2 was announced as "one more thing" at the end of
6 7 REFERENCES

the June 2013 Horizon indie game press conference, held [8] Fez had three dierent animators through its develop-
during the annual Electronic Entertainment Expo.[105] ment: Paul Robertson of Scott Pilgrim vs. the World:
The project was canceled a month later following a Twit- The Game, who drew animals and some of Gomezs
[5]
ter argument between Fish and a video game journal- animations, Adam Saltsman of Canabalt,[35] and Gra-
ist. In an episode of Marcus Beers GameTrailers show ham Lackey, who did some character animations.[8]
Invisible Walls, the journalist criticized Fishs response [9] Fish originally fought the inclusion of an in-game map
to questions about Microsofts Xbox One self-publishing and the navigational assistant, Dot, but later changed his
policy change. Fish replied on Twitter with condemna- mind.[54]
tion for the industrys negativity and, in a nal tweet,
[10] Spectrogram images include portraits of Harry S. Truman
announced both Fez 2's cancellation and his exit from and Jesus, and a QR code of a list of years.[76]
the industry.[104] The news came as a surprise to the
rest of his company,[106] which has not commented on [11] Fez was also a nalist in Technical Excellence and an hon-
upcoming projects other than ports since the sequels orable mention in Excellence in Audio at the 2011 Inde-
cancellation.[107]
Polygon listed Fish in their top 50 news- pendent Games Festival,[89] as well as a nalist in Best De-
but at the 13th Annual Game Developers Choice Awards
makers of 2013 for the social power of his caustic use
[108] in 2013.[90]
of Twitter.
[12] The solution to the puzzle was printed on Metal Gear
Solid's physical packaging.[14]
6 Notes
[1] A minimum of 32 cubes are required to reach the games 7 References
ending.[4] The cubes can be either of two types,[6] and
there are 64 cubes and anti-cubes in total.[4] [1] Gies, Arthur (April 11, 2012). Fez review: Living in
spin. Polygon. Archived from the original on January 1,
[2] Fish wanted to create a platform game with a pixelated
2014. Retrieved January 1, 2014.
aesthetic. After the split, McGrath made Dyad with
his new company, ][ (Right Square Bracket Left Square [2] Fahey, Rob (July 20, 2012). Fez, Fish and The Problem
Bracket).[5] with Patching. GamesIndustry.biz. Archived from the
original on January 3, 2014. Retrieved January 3, 2014.
[3] Fish designed Fez to be played with a controller on a
couch.[24] [3] Parish, Jeremy (April 12, 2012). OP-ED: Where Do
Gamers Draw the Line Between Creator and Creation?".
[4] Polytron itself became an indie game publisher in June
1UP.com. Archived from the original on January 4, 2014.
2014.[26]
Retrieved January 4, 2014.
[5] The former business partner, believed to be Jason De-
[4] Welsh, Oli (April 12, 2012). Fez Review. Eurogamer.
Groot, is portrayed negatively and does not participate
Archived from the original on January 5, 2014. Retrieved
onscreen.[31] The lms end credits were later corrected to
January 4, 2014.
reect that the partner was not asked for input.[31] An early
trailer convinced Jason DeGroot to join the Fez develop- [5] Phil Fish reveals the trials and tribulations behind in-
ment team as a producer[19] and composer.[8] He worked die platformer Fez. GamesTM. June 14, 2011. p. 1.
on Fez as far back as September 2007[32] and released Archived from the original on January 2, 2014. Retrieved
demo tracks in late 2009,[33] although he later left the January 1, 2014.
project.[31] The soundtrack was ultimately composed by
Rich Disasterpeace Vreeland[34] and the sound eects [6] Miller, Matt (April 11, 2012). Fez: Change Your Per-
by Brandon McCartin, who were both on the project in spective. Game Informer. Archived from the original on
2010.[35] DeGroot later worked on games including Dyad January 4, 2014. Retrieved January 4, 2014.
(with Shawn McGrath) and Sound Shapes.[31] [7] Edge Sta (April 11, 2012). Fez review. Edge.
[6] Polytron had released a x that resolved many of their Archived from the original on January 5, 2014. Retrieved
technical issues but introduced another that corrupted the January 4, 2014.
saved games for about one percent of users. They with- [8] Murphy, Patrick (December 18, 2007). Road to The
drew the patch, but found Microsofts fee for subsequent IGF: Kokoromis Multidimensional Fez. Gamasutra.
patch releases unviable, and chose to reinstate the with- Archived from the original on January 3, 2014. Retrieved
drawn patch as their most utilitarian option.[2] Microsoft January 2, 2014.
removed the fee a year later.[44]
[9] Bramwell, Tom (December 30, 2012). Eurogamers
[7] The PlayStation releases include cross-console support Game of the Year 2012. Eurogamer. Archived from the
for cross-buy (where one digital purchase allows ac- original on January 5, 2014. Retrieved January 4, 2014.
cess across multiple consoles)[49] and cross-save (game
save sharing between consoles), as well as support for [10] Parish, Jeremy (April 11, 2012). Fez Review: Defying
3D televisions, the DualShock 4 controllers decorative Your Feeble Human Comprehension of Space and Time.
lightbar,[47] and graphical upgrades due to the full port into 1UP.com. p. 2. Archived from the original on January 4,
the C++ programming language.[50] 2014. Retrieved January 4, 2014.
7

[11] Parish, Jeremy (April 11, 2012). Fez Review: Defying [26] Hilliard, Kyle (June 14, 2014). Fez Developer Re-
Your Feeble Human Comprehension of Space and Time. Emerges With Polytron Partners. Game Informer.
1UP.com. p. 1. Archived from the original on January 4, Archived from the original on June 15, 2014. Retrieved
2014. Retrieved January 4, 2014. June 14, 2014.

[12] Suellentrop, Chris (May 16, 2012). A New Game De- [27] Caoili, Eric (September 26, 2011). Faraway, Fez
lights in Diculty. The New York Times. Archived from Take Home Indie Awards At Fantastic Arcade.
the original on February 8, 2014. Retrieved February 8, GameSetWatch. Archived from the original on January 6,
2014. 2014. Retrieved January 5, 2014.
[13] Other gaming references include Nintendo Entertainment [28] Mattas, Je (October 9, 2011). IndieCade 2011:
System-style sound eects, the navigational aide Dot (who Award winners and inventive cooperation. Shacknews.
says, "Hey! Listen!"),[14] and sewer levels presented in the Archived from the original on January 5, 2014. Retrieved
style of a Game Boy display.[10] January 4, 2014.
[14] Dyer, Mitch (April 11, 2012). Fez Review. IGN. [29] Yoon, Andrew (July 8, 2011). The PAX 10 for 2011 re-
Archived from the original on January 5, 2014. Retrieved vealed. Shacknews. Archived from the original on Jan-
January 4, 2014. uary 6, 2014. Retrieved January 5, 2014.
[15] Amini, Tina (April 18, 2012). Ridiculously Obscure
[30] Welsh, Oli (June 12, 2012). Indie Game: The Movie Re-
Black Monolith in Fez Rallies Gamers To A Group Ef-
view. Eurogamer. Archived from the original on January
fort. Kotaku. Archived from the original on January 6,
3, 2014. Retrieved January 3, 2014.
2014. Retrieved January 6, 2014.

[16] Maxwell, Ben (June 1, 2012). Fez sells 100,000. Edge. [31] Sarkar, Samit (June 15, 2012). "'Indie Game: The
Archived from the original on January 5, 2014. Retrieved Movie' lmmakers resolve dispute by revising end cred-
January 4, 2014. its. Polygon. Archived from the original on January 5,
2014. Retrieved January 5, 2014.
[17] Grayson, Nathan (April 13, 2012). 8-bit wonder: why
you should care about Fez. VG247. Archived from the [32] Carless, Simon (September 24, 2007). 6955 Gets Some
original on January 6, 2014. Retrieved January 6, 2014. Bonus 'Points, Tokyo Style. GameSetWatch. Archived
from the original on January 5, 2014. Retrieved January
[18] LeJacq, Yannick (July 30, 2013). Angry Twitter spat 5, 2014.
leads 'Fez' creator to leave game industry. NBC News.
Archived from the original on January 1, 2014. Retrieved [33] Caoili, Eric (December 2, 2009). Polytron Oering Free
January 1, 2014. Fez Tracks. GameSetWatch. Archived from the original
on January 5, 2014. Retrieved January 5, 2014.
[19] Ashcroft, Brian (April 20, 2009). Going Indie: Fez Cre-
ator Phil Fishs Moment Of Clarity. Kotaku. Archived [34] Hamilton, Kirk (April 12, 2012). Fezs Beautiful Sound-
from the original on January 2, 2014. Retrieved January track Lives and Breathes Video Game Dreaminess.
1, 2014. Kotaku. Archived from the original on January 4, 2014.
Retrieved January 3, 2014.
[20] Butler, Peter (May 1, 2013). Fez lands on Windows.
Download.com. Archived from the original on January 2, [35] Caoili, Eric (December 20, 2010). Two Minutes Of
2014. Retrieved January 1, 2014. Fezs Charming World. GameSetWatch. Archived from
the original on January 19, 2014. Retrieved January 19,
[21] McCartin, Brandon (July 27, 2007). Early Preview:
2014.
Fez. The Independent Gaming Source. Archived from the
original on January 2, 2014. Retrieved January 1, 2014. [36] Hilliard, Kyle (July 5, 2013). Indie Game: The Movie
[22] W., Tim (February 22, 2008). Announcement: IGF Where Are They Now?". Game Informer. Archived
2008 Winners. IndieGames.com. Archived from the from the original on January 3, 2014. Retrieved January
original on January 5, 2014. Retrieved January 4, 2014. 3, 2014.

[23] Hateld, Daemon (July 6, 2009). Fez XBLA Bound. [37] Caldwell, Brendan (June 12, 2012). Wot I Think In-
IGN. Archived from the original on January 4, 2014. Re- die Game: The Movie. Rock, Paper, Shotgun. Archived
trieved January 4, 2014. from the original on January 3, 2014. Retrieved January
3, 2014.
[24] Phil Fish reveals the trials and tribulations behind in-
die platformer Fez. GamesTM. June 14, 2011. p. 2. [38] Kumar, Matthew (September 27, 2011). How Polytrons
Archived from the original on January 2, 2014. Retrieved Fez Was Inspired By Uedas Ico. Gamasutra. Archived
January 1, 2014. from the original on January 6, 2014. Retrieved January
6, 2014.
[25] Parkin, Simon (December 12, 2011). The Making Of
Fez, The Breaking Of Phil Fish. Gamasutra. Archived [39] Good, Owen (September 29, 2011). Oh, by the Way, Fez
from the original on November 11, 2013. Retrieved Jan- is Delayed. Again.. Kotaku. Archived from the original
uary 3, 2014. on January 6, 2014. Retrieved January 5, 2014.
8 7 REFERENCES

[40] Garratt, Patrick (February 24, 2013). Fez submitted to [55] Yin-Poole, Wesley (November 26, 2015). Fez gets
Microsoft for certication. VG247. Archived from the a Physical Deluxe edition three-and-a-half years later.
original on January 4, 2014. Retrieved January 4, 2014. Eurogamer. Archived from the original on November 26,
2015. Retrieved November 26, 2015.
[41] Carmichael, Stephanie (April 17, 2013). Fez pre-
orders begin April 22 on GOG and Steam. GameZone. [56] Biery, Thomas (August 19, 2016). Former Fez program-
Archived from the original on January 3, 2014. Retrieved mer quietly releases one last patch. Polygon. Retrieved
January 3, 2014. February 11, 2017.

[42] Campbell, Colin (June 27, 2013). Phil Fish slams Mi- [57] Yin-Poole, Wesley (August 19, 2016). Surprise Fez up-
crosoft over lack of support for Fez. Polygon. Archived date adds speedrun mode. Eurogamer. Archived from
from the original on January 3, 2014. Retrieved January the original on August 19, 2016. Retrieved August 19,
3, 2014. 2016.

[43] Yin-Poole, Wesley (January 2, 2013). XBLA hit Fez [58] Vreeland, Rich (April 20, 2012). Adventure | Disas-
goes multiplatform in 2013. Eurogamer. Archived from terpeace. Bandcamp. Archived from the original on Au-
the original on January 3, 2014. Retrieved January 3, gust 29, 2014. Retrieved August 28, 2014.
2014. [59] Vreeland, Rich (April 20, 2012). Puzzle | Disas-
[44] Good, Owen (July 6, 2013). One Year Later, Fez Will Be terpeace. Bandcamp. Archived from the original on Au-
Patched. Kotaku. Archived from the original on January gust 29, 2014. Retrieved August 29, 2014.
3, 2014. Retrieved January 3, 2014. [60] Vreeland, Rich (April 20, 2012). Fear | Disasterpeace.
Bandcamp. Archived from the original on August 29,
[45] Carmichael, Stephanie (September 11, 2013). Fez Mac
2014. Retrieved August 29, 2014.
and Linux versions launch with Humble Indie Bundle 9.
GameZone. Archived from the original on January 3, [61] Vreeland, Rich (April 20, 2012). Majesty | Disas-
2014. Retrieved January 3, 2014. terpeace. Bandcamp. Archived from the original on Au-
gust 29, 2014. Retrieved August 29, 2014.
[46] Matulef, Jerey (September 18, 2013). Fez debuts on
Mac and Linux in Humble Indie Bundle 9. Eurogamer. [62] Vreeland, Rich (April 20, 2012). Formations | Disas-
Archived from the original on January 3, 2014. Retrieved terpeace. Bandcamp. Archived from the original on Au-
January 3, 2014. gust 29, 2014. Retrieved August 29, 2014.

[47] Tach, Dave (March 3, 2014). Fez hits PS3, PS4 and [63] Vreeland, Rich (April 20, 2012). Nature | Disas-
Vita March 25. Polygon. Archived from the original on terpeace. Bandcamp. Archived from the original on Au-
March 3, 2014. Retrieved March 3, 2014. gust 29, 2014. Retrieved August 29, 2014.

[48] Bourdua, Marie-Christine (March 25, 2014). [64] Vreeland, Rich (April 20, 2012). Legend | Disas-
Dimension-bender FEZ Out Today on PS4, PS3, terpeace. Bandcamp. Archived from the original on Au-
Vita. Sony Computer Entertainment America. Re- gust 29, 2014. Retrieved August 29, 2014.
trieved March 25, 2014.
[65] Vreeland, Rich (April 20, 2012). Death | Disasterpeace.
[49] Corriea, Alexa Ray (March 3, 2014). Sony discounts Bandcamp. Archived from the original on August 29,
new indie titles on PlayStation Store for March. Polygon. 2014. Retrieved August 29, 2014.
Archived from the original on March 3, 2014. Retrieved
[66] Vreeland, Rich (April 20, 2012). Home | Disasterpeace.
March 3, 2014.
Bandcamp. Archived from the original on August 29,
[50] Liebl, Matt (March 3, 2014). FEZ release date an- 2014. Retrieved August 29, 2014.
nounced for PS4, PS3, and Vita. GameZone. Archived [67] Vreeland, Rich (April 20, 2012). Nocturne | Disas-
from the original on March 4, 2014. Retrieved March 3, terpeace. Bandcamp. Archived from the original on Au-
2014. gust 29, 2014. Retrieved August 29, 2014.
[51] Postscript. Edge. 241: 113. June 2012. [68] Vreeland, Rich (April 20, 2012). Compass | Disas-
terpeace. Bandcamp. Archived from the original on Au-
[52] Kubba, Sinan; Orland, Kyle (April 19, 2012). Practically
gust 29, 2014. Retrieved August 29, 2014.
impossible: The quest to decipher Fezs cryptic nal puz-
zle. Ars Technica. p. 1. Archived from the original on [69] Vreeland, Rich (April 20, 2012). Sync | Disasterpeace.
January 6, 2014. Retrieved January 6, 2014. Bandcamp. Archived from the original on August 29,
2014. Retrieved August 29, 2014.
[53] Kubba, Sinan; Orland, Kyle (April 19, 2012). Practically
impossible: The quest to decipher Fezs cryptic nal puz- [70] Crouch, Henry (July 6, 2012). Fezs soundtrack inspired
zle. Ars Technica. p. 2. Archived from the original on by classical music. Kill Screen. Archived from the origi-
January 6, 2014. Retrieved January 6, 2014. nal on January 19, 2014. Retrieved January 19, 2014.

[54] Matulef, Jerey (March 18, 2013). Fez dated for Steam [71] Vreeland, Rich (April 20, 2012). Love | Disasterpeace.
in early May. Eurogamer. Archived from the original on Bandcamp. Archived from the original on August 29,
January 3, 2014. Retrieved January 3, 2014. 2014. Retrieved August 29, 2014.
9

[72] Vreeland, Rich (April 20, 2012). Flow | Disasterpeace. [91]


Bandcamp. Archived from the original on August 29,
2014. Retrieved August 29, 2014. [92] Nichols, Scott (March 18, 2013). "'Fez' coming to Ouya,
Vita and iOS possible but no 3DS port. Digital Spy.
[73] Kopstein, Joshua (April 10, 2012). "'Fez' soundtrack pre- Archived from the original on January 3, 2014. Retrieved
orders top Bandcamp charts, full preview now streaming January 3, 2014.
online. The Verge. Archived from the original on January
1, 2014. Retrieved January 1, 2014. [93] Reynolds, Matthew (December 19, 2012). Digital Spys
Best Games of 2012 (10-6): Black Ops 2, Journey, Fez.
[74] Kastbauer, Damian (September 2012). Pop Will Eat It- Digital Spy. Archived from the original on January 3,
self. Game Developer: 50. 2014. Retrieved January 3, 2014.

[75] Gamasutra sta (November 10, 2012). Game Developer [94] Yin-Poole, Wesley (January 1, 2013). Developers
Magazines Power 50. Gamasutra. Archived from the Games of 2012. Eurogamer. Archived from the origi-
original on January 22, 2014. Retrieved January 3, 2014. nal on January 5, 2014. Retrieved January 5, 2014.

[76] Good, Owen (April 22, 2012). Fezs Soundtrack is Full [95] Dietz, Jason (December 30, 2013). The Best
of Mysteries, Too. Kotaku. Archived from the original Videogames of 2013. Metacritic. Archived from the
on January 4, 2014. Retrieved January 3, 2014. original on January 4, 2014. Retrieved January 4, 2014.

[77] Sanchez, David (April 15, 2013). Fez getting remix [96] Grubb, Jerey (April 14, 2012). How Fezs rst-day
soundtrack. GameZone. Archived from the original on sales compare to Braid, Limbo, and other XBLA hits.
January 4, 2014. Retrieved January 4, 2014. VentureBeat. Archived from the original on August 8,
2014. Retrieved August 8, 2014.
[78] Savage, Phil (August 16, 2013). FTL, Fez and Gunpoint
soundtracks among the highlights of Game Music Bundle [97] Dutton, Fred (May 31, 2012). Fez racks up 100,000
5. PC Gamer. Archived from the original on January 4, XBLA sales. Eurogamer. Archived from the original on
2014. Retrieved January 4, 2014. January 5, 2014. Retrieved January 4, 2014.

[79] Vreeland, Rich (April 20, 2012). FEZ OST | Disas- [98] Phillips, Tom (April 15, 2013). Fez sells 200,000 copies
terpeace. Bandcamp. Archived from the original on Jan- in a year on Xbox Live Arcade. Eurogamer. Archived
uary 1, 2014. Retrieved January 1, 2014. from the original on January 5, 2014. Retrieved January
4, 2014.
[80] Fez Critic Reviews for PC. Metacritic. Archived from
[99] Hing, David (December 10, 2013). Fez hits 1 million
the original on January 4, 2014. Retrieved January 4,
sales. bit-tech. Archived from the original on January 5,
2014.
2014. Retrieved January 4, 2014.
[81] Fez Critic Reviews for PlayStation Vita. Metacritic. Re-
[100] Purchese, Robert (January 23, 2013). The most pop-
trieved August 22, 2014.
ular games on Xbox Live in 2012 were.... Eurogamer.
[82] Fez Critic Reviews for PlayStation 4. Metacritic. Re- Archived from the original on January 5, 2014. Retrieved
trieved August 22, 2014. January 5, 2014.

[83] Fez Critic Reviews for Xbox 360. Metacritic. Archived [101] W., Tim (December 10, 2013). Trailer: ustwos Monu-
from the original on January 4, 2014. Retrieved January ment Valley. IndieGames.com. Archived from the origi-
4, 2014. nal on January 2, 2014. Retrieved January 3, 2014.

[84] Mc Shea, Tom (April 13, 2012). Fez Review. [102] Paskova, Kristyna (January 13, 2015). Crossy Road and
GameSpot. Archived from the original on January 5, Unity Ads. Unity. Archived from the original on May
2014. Retrieved January 4, 2014. 24, 2015. Retrieved May 24, 2015.

[85] Fez for Xbox 360. GameRankings. Archived from the [103] Denton, Jon (April 17, 2014). Secrets of Raetikon re-
original on January 4, 2014. Retrieved January 4, 2014. view. Eurogamer. Archived from the original on August
17, 2014. Retrieved August 16, 2014.
[86] Fez for PC. GameRankings. Archived from the original
[104] Farokhmanesh, Megan (July 27, 2013). Fez 2 canceled,
on January 4, 2014. Retrieved January 4, 2014.
Phil Fish conrms (updated)". Polygon. Archived from
[87] Fez for PlayStation 4. GameRankings. Retrieved Au- the original on January 4, 2014. Retrieved January 3,
gust 22, 2014. 2014.

[88] McElroy, Grin (June 13, 2013). Fez 2 in development [105] McElroy, Grin (June 18, 2013). Horizon oered a
at Polytron. Polygon. Archived from the original on Jan- quieter, conversational E3 press conference. Polygon.
uary 4, 2014. Retrieved January 3, 2014. Archived from the original on January 4, 2014. Retrieved
January 3, 2014.
[89] Independent Games Festival Announces Finalists.
Game Developer: 4. February 2012. [106] Sarkar, Samit (August 1, 2013). Polytron producer 'kind
of in shock' at Fez 2 cancellation. Polygon. Archived
[90] The 13th Annual Game Developers Choice Awards. from the original on January 4, 2014. Retrieved January
Game Developer: 11. May 2013. 3, 2014.
10 8 EXTERNAL LINKS

[107] Yoon, Andrew (August 20, 2013). Fez coming to PS4,


PS3, and Vita [Update]". Shacknews. Archived from the
original on January 3, 2014. Retrieved January 3, 2014.

[108] Campbell, Colin (January 1, 2014). The 50 gaming


newsmakers who shaped 2013. Polygon. Archived from
the original on January 1, 2014. Retrieved January 1,
2014.

8 External links
Ocial website

FEZ: Original Soundtrack at MusicBrainz (list of re-


leases)
11

9 Text and image sources, contributors, and licenses


9.1 Text
Fez (video game) Source: https://en.wikipedia.org/wiki/Fez_(video_game)?oldid=775247598 Contributors: Edward, KAMiKAZOW,
Tspilman, Furrykef, Djungelurban, Discospinster, WikiPediaAid, Smalljim, SnowFire, CyberSkull, Stephen, Joriki, Czar, Hahnchen,
RussBot, NateDan, EEMIV, Crisco 1492, Psykus, Nikkimaria, E Wing, Rehevkor, SmackBot, McGeddon, Jagged 85, JimmyBlack-
wing, Hmains, Apple2gs, John Reaves, KieferSkunk, George Ho, Nahum Reduta, Goodonpaper, Ifrit, Egein, Disavian, Boky, Masem,
DuckRacer1, Ahref, Bobamnertiopsis, Raindog469, M0thr4, George100, J Milburn, Je Alexander, Nczempin, Mika1h, Funnyfarmof-
doom, Cydebot, DumbBOT, Sorvian25, , Casliber, Rwiggum, X201, Matthew Proctor, Seaphoto, QuiteUnusual, DarkAudit, WWB,
PresN, Magioladitis, CountingPine, JaaCakeLover, Mjrmtg, Thibbs, Thirdright, Yggdrasilly, Dared111, Varnent, Black Kite, VolkovBot,
Davehi1, Beem2, Sparkzy, Mathwhiz 29, SeanMooney, JayC, Tsunamia, Billinghurst, Tikuko, Flyer22 Reborn, Emanueljoab, Mys-
terymeat3, Wonchop, Sfan00 IMG, Rjd0060, MrKIA11, Alexbot, Super Shy Guy Bros., Rhododendrites, Tezero, TapDatApp, Dthom-
sen8, Ost316, Good Olfactory, Addbot, Fyrael, Darwin-rover, MuZemike, Legobot, Middayexpress, Yobot, Theserialcomma, Manic0892,
AnomieBOT, JackieBot, , Nclm, TParis, Materialscientist, Brightgalrs, Quebec99, Xqbot, GenQuest, Trut-h-urts man, AlasdairEd-
its, Noblerinthemind, Thehelpfulbot, DrilBot, Smuckola, Jaguar, Bedivere.cs, Richard.sadilek, Jester EP, Feng277394, RenaudBedard,
Tbhotch, Mach60KAS, EmausBot, GoingBatty, RA0808, Langkid1, One-Man Army Corps, Postwar, ZroBot, Anir1uph, Unreal7, Thine
Antique Pen, Sven Manguard, Rocketrod1960, TheCheater, ClueBot NG, Gareth Grith-Jones, Shaddim, Frietjes, Easy4me, Theopolisme,
IrishStephen, Panye1990, KLBot2, Lowercase sigmabot, BG19bot, Mohamed CJ, TCN7JM, McZusatz, Frze, AvocatoBot, Enzx, Mark Ar-
sten, Player017, Arkhandar, DrRockso87, Benzband, Jamezrr, Meatsgains, XenoIncognito, Cky2250, BattyBot, Bongwarrior27, Richard-
Mills65, Vanished user lt94ma34le12, Jns4eva, Clawer 00, SNAAAAKE!!, Teamseventeen, Ducknish, Shockermouse, Anon04500, Ekill-
ham, Jdv25030, PhilletoFish, Dissident93, Einstein2, Glocknade, Ckoerner, 113mac113, Frodorp, YvelinesFrance, Antunesi, Omnisham-
bles8, GabeIglesia, FOXHOUNDER1014, Nicereddy, Comixmaster, Reverse polish, SolarStarSpire, Clguzman, Shmoogin, Iseesky, Cy-
ooom1, TFA Protector Bot, Vardermir, Averruncus, Lubeva, Taylor Trescott, Lordtobi, Kitsunedawn, Suelru, XBoner, Cielliere, Sebas-
tianWol, Teontactics, Redditrox, ClassicOnAStick, Redslip, Eaton11, AMDRADEONRUBY, FACBot, Maplestrip, StewdioMACK,
JaketheWikiofDoom, InternetArchiveBot, FishLizardMan, GreenC bot, Bender the Bot, PrimeBOT, Jeanjung212, Liam Gibson, Help-
Min, Widr is certainly gay, O2123dak912438749, Godismygay, SchmetterlingOFDEATH and Anonymous: 221

9.2 Images
File:"FZ_Side_E_-_Trail"_by_Disasterpeace.wav Source: https://upload.wikimedia.org/wikipedia/commons/b/be/%22FZ_Side_E_
-_Trail%22_by_Disasterpeace.wav License: CC BY-SA 3.0 Contributors: Rich Disasterpeace Vreeland (via email) Original artist: Rich
Disasterpeace Vreeland
File:Commons-logo.svg Source: https://upload.wikimedia.org/wikipedia/en/4/4a/Commons-logo.svg License: PD Contributors: ? Origi-
nal artist: ?
File:FEZ_trial_gameplay_HD.webm Source: https://upload.wikimedia.org/wikipedia/commons/4/47/FEZ_trial_gameplay_HD.webm
License: CC BY-SA 3.0 Contributors: Renaud Bdard and Marie-Christine Bourdua of Polytron Corporation, via email (also https://vimeo.
com/38466193) Original artist: Polytron Corporation
File:Fez_(video_game)_screenshot_04.png Source: https://upload.wikimedia.org/wikipedia/commons/a/af/Fez_%28video_game%
29_screenshot_04.png License: CC BY-SA 3.0 Contributors: Fez press kit (via email) Original artist: Polytron Corporation
File:Fez_(video_game)_screenshot_07.png Source: https://upload.wikimedia.org/wikipedia/commons/4/4d/Fez_%28video_game%
29_screenshot_07.png License: CC BY-SA 3.0 Contributors: Fez press kit (via email) Original artist: Polytron Corporation
File:Fez_(video_game)_screenshot_08.png Source: https://upload.wikimedia.org/wikipedia/commons/0/08/Fez_%28video_game%
29_screenshot_08.png License: CC BY-SA 3.0 Contributors: Fez press kit (via email) Original artist: Polytron Corporation
File:Fez_dev_team_at_2012_GDC_IGF.jpg Source: https://upload.wikimedia.org/wikipedia/commons/d/d5/Fez_dev_team_at_2012_
GDC_IGF.jpg License: CC BY-SA 3.0 Contributors: http://www.xblafans.com/the-trials-tribulations-and-faces-behind-fez-44402.html/
20120402114408-dsc_0804 Original artist: Vlad Micu
File:Flag_of_Canada.svg Source: https://upload.wikimedia.org/wikipedia/en/c/cf/Flag_of_Canada.svg License: PD Contributors: ?
Original artist: ?
File:Phil_Fish_at_GAMMA_3D_2008_(3069071319).jpg Source: https://upload.wikimedia.org/wikipedia/commons/1/12/Phil_Fish_
at_GAMMA_3D_2008_%283069071319%29.jpg License: CC BY-SA 2.0 Contributors: Phil Fish Original artist: Simon Law from Mon-
tral, QC, Canada
File:Renaud_Bdard,_cropped.jpg Source: https://upload.wikimedia.org/wikipedia/commons/d/d0/Renaud_B%C3%A9dard%2C_
cropped.jpg License: CC BY-SA 3.0 Contributors: Own work Original artist: Czar
File:Rich_\char"0022\relax{}Disasterpeace\char"0022\relax{}_Vreeland,_cropped.jpg Source: https://upload.wikimedia.org/
wikipedia/commons/4/4c/Rich_%22Disasterpeace%22_Vreeland%2C_cropped.jpg License: CC BY 3.0 Contributors:
Original artist: timoni west from San Francisco, CA, USA
File:Secrets_of_Raetikon_animated_screenshot_TreeTops.gif Source: https://upload.wikimedia.org/wikipedia/commons/3/3d/
Secrets_of_Raetikon_animated_screenshot_TreeTops.gif License: CC BY-SA 3.0 Contributors: Martin Pichlmair, Broken Rules
co-founder, via email Original artist: Broken Rules
File:Shawn_McGrath,_camping,_2011_(5949213353).jpg Source: https://upload.wikimedia.org/wikipedia/commons/f/f6/Shawn_
McGrath%2C_camping%2C_2011_%285949213353%29.jpg License: CC BY-SA 2.0 Contributors: Shawn McGrath Original artist:
Mark Rabo from Toronto, Canada
File:WPVG_icon_2016.svg Source: https://upload.wikimedia.org/wikipedia/en/e/e0/WPVG_icon_2016.svg License: CC0 Contributors:
https://commons.wikimedia.org/wiki/File:Video-Game-Controller-Icon-IDV-green.svg Original artist:
CFCF, IDV
12 9 TEXT AND IMAGE SOURCES, CONTRIBUTORS, AND LICENSES

9.3 Content license


Creative Commons Attribution-Share Alike 3.0

S-ar putea să vă placă și