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Fez (stylized as FEZ) is an indie puzzle-platform video Fez is a two-dimensional (2D) puzzle platform game set
game developed by Polytron Corporation and published in a three-dimensional (3D) world. The player-character
by Trapdoor. The player-character Gomez receives a fez Gomez lives peacefully on a 2D plane until he receives
that reveals his two-dimensional (2D) world to be one of a red fez and witnesses the breakup of a giant, golden
four sides of a three-dimensional (3D) world. The player hexahedron that tears the fabric of spacetime and reveals
rotates between these four 2D views to realign platforms a third dimension. After the game appears to glitch,
and solve the games puzzles. The object of the game is reset, and reboot,[4] the player can rotate between four
to collect cubes and cube fragments to restore order to the 2D views of the 3D world, as four sides around a cube-
universe. like space.[1][5] This rotation mechanic reveals new paths
The game was called an underdog darling of the in- through the levels by connecting otherwise inaccessible
die game scene[1] during its high-prole and protracted platforms, and is the basis of Fez's puzzles.[6] For ex-
ve-year development cycle. Fez designer and Polytron ample, oating platforms become a solid road, discon-
founder Phil Fish gained celebrity status for his outspoken tinuous ladders become whole, and platforms that move
public persona[2][3] and his prominence in the 2012 doc- along a track stay on course.[7] The object of the game
umentary Indie Game: The Movie, which detailed Fez's is to collect cubes and cube fragments,[4] which accrete
nal stages of development and Polytrons related legal is- to restore order to the universe.[6][lower-alpha 1] In search of
sues. Fez met critical acclaim upon its April 2012 release these cubes, Gomez traverses the game environment by
for Xbox Live Arcade. The game was ported to other jumping between ledges.[1] Other platforming elements
platforms following the expiration of a yearlong exclusiv- change with the level themes, including crates that ac-
ity agreement. tivate switches, bombs that reveal passages, and pistons
that launch Gomez airborne.[7]
Reviewers commended the games emphasis on discovery
The basic idea for the 2D/3D aesthetic really just started
and freedom, but criticized its technical issues, in-game
navigation, and endgame backtracking. They likened with the Trixel idea. I gured that if we built our entire
game world from these little cubes, all perfectly aligned
the games rotation mechanic to the 2D3D shifts of
Echochrome, Nebulus, Super Paper Mario, and Crush. Fez on a 3D grid, we'd get this 3D Pixel look.
won awards including the Seumas McNally Grand Prize Fez designer Phil Fish, 2007 Gamasutra interview[8]
and Eurogamer's 2012 Game of the Year. It had sold The exploratory parts of the game feature a series of ar-
one million copies by the end of 2013, and it inuenced cane codes and glyphs, treasure maps and chests, and se-
games such as Monument Valley, Crossy Road, and Secrets cret rooms.[9] Players are left without guidance to de-
of Rtikon. A planned sequel was canceled when Fish termine whether game elements are decipherable sub-
abruptly left the industry. puzzles or simply false signals.[1] These sorts of puzzles
include hidden warp gates, enigmatic obelisks,[6] invis-
ible platforms, sequences of tetrominos,[4] a ciphered
1 Gameplay alphabet,[10] and QR codes.[7] One of the games re-
curring themes is an ancient civilization that attempted
to make sense of their dimensionality, as told through
artifacts.[4]
Fez has no enemies, bosses, or punishments for
failure[5] the player-character quickly respawns upon
falling to his death.[1] The games designer described Fez
as a "'stop and smell the owers kind of game.[5] It pri-
oritizes puzzle-solving and patience over the platform-
ing genres traditional interest in dexterity.[10][11] Fez fea-
tures a pixelated art style and a limited color palette[1]
reminiscent of the 8-bit era.[6] Its homage includes Tetris
tetrominos inscribed on the walls and in the sky, The
Legend of Zelda treasure chest animations, Super Mario
Fez trial gameplay, demonstrating the rotation mechanic and Bros. mushroom levels, travel by pipe, and oating
game objectives
1
2 2 DEVELOPMENT
Fez development team at the 2012 GDC IGF (from left): com-
Indie developer Shawn McGrath (pictured in 2011) contributed
poser Rich Vreeland, designer Phil Fish, sound designer Brandon
the games core mechanic, but left early in development
McCartin, programmer Renaud Bdard
2.1 Design
Halo 4 lead game designer Scott Warner.[94] The Win- among the console generations most unusual technical
dows PC port was Metacritics tenth best-reviewed video challenges.[4]
game of 2013.[95]
The New York Times called Fez Fishs tribute to 1980s
gaming ... lovingly, almost excessively, devoted to the
golden age of Nintendo.[12] Arthur Gies of Polygon de-
scribed its aesthetics as so retro it hurts, citing its
pixelated look, chiptune soundtrack, and ways of clue-
ing the player without explicit guidance. Gies felt that
though 8-bit nostalgia was outmoded, Fez showed an
understanding of its inuences and was the most authen-
tic of the style.[1] Jeremy Parish of 1UP.com called the
games minimalism admirable and likened its art style
to that of Cave Story.[11] Kotaku described Fez's nostal-
gic manner as the video game aesthetic.[34] Oli Welsh
Secrets of Rtikon took inspiration from Fez
of Eurogamer lamented how retro pixel art became
an indie game clich during the games development, Reviewers commended the games emphasis on discovery
but felt that Fez transcended such stereotypes through and freedom,[4][6][7] but found its reliance on backtrack-
its dedication to the wonderment of early Nintendo ti- ing, particularly in the endgame, tedious.[6][10] Parish
tles. Fish clearly worships the Nintendo of his boyhood, of 1UP.com wrote that open-world action games like
he wrote.[4] Welsh likened Fez to a 1970s, peace-loving, Metroid Prime all have these issues.[10] Edge compared
surrealist version of 2001: A Space Odyssey as imagined Fez's esoteric tricks to an older age of game develop-
by Shigeru Miyamoto, and foresaw its social status as ment that packed games with Easter eggs, secrets, and
the darling of a certain indie clique with studied hip- codes, citing titles such as Exile and Jet Set Willy. The
ster cool.[4] Edge described the game as a place built magazine also came to appreciate the 3D map.[7] IGNs
from gamings history, whose playfulness makes it an Mitch Dyer contrasted the games riddles to the Metal
unexpected heir to Super Mario Bros." with levels like Gear Solid codec frequency puzzle.[14][lower-alpha 12] Jef-
well-crafted toys,[7] and IGN's video review said the game frey Matulef of Eurogamer related his experience to the
drags the 8-bit era into the future.[14] feeling of rst playing the 1994 Myst,[9] and The New
No other game managed such coherence in 2012. No York Times called Fez a Finnegans Wake of video games
other games voice could be heard so loudly over the din for its codebreaking that makes the player feel like
of the surrounding story. John Nash as portrayed by Russell Crowe in A Beautiful
Mind".[12] Game Informer recommended Fez for comple-
Simon Parkin of Eurogamer, December 30, 2012[9]
tionists who seek challenges.[6] Polygon's Gies was uncer-
Journalists likened Fez's rotation mechanic to the 2D tain as to whether the games technical frame rate issues
3D shifts of games like Echochrome, Super Paper were intentional, and described this dilemma as having
Mario,[1][6][11][23] and Crush.[7][40] Early in development, a certain genius.[1] Other reviewers noted its technical
Fish himself said that the idea is nothing mind-blowing faults: Game Informer as minor,[6] and 1UP.com as eas-
and that the game could have been made at any ily the glitchiest game I've played on my 360.[10]
point in the last 15 years.[5] Polygon's Gies preferred
Fez sold 20,000 copies in its rst day,[96] 100,000 in
how Echochrome used the perspective mechanic,[1] and
less than two months,[97] 200,000 within a year,[98] and,
Tom McShea of GameSpot considered Fez's mechanic a
after the Humble Bundle, one million by the end of
gimmick.[84] Matt Miller of Game Informer thought that
2013.[99] It was Xbox Lives 13th best-selling Arcade ti-
Fez realized the mechanics potential better than other
tle of 2012.[100] Fez was cited as an inspiration for 2014
perspective-shifting games, and further commended Fez's
indie games Monument Valley,[101] Crossy Road,[102] and
puzzle design and pacing up until the endgame. Miller
Secrets of Rtikon.[103]
also compared its story to that of the novella Flatland,
whose protagonist similarly discovers the complexities
of another dimension.[6] 1UP.com's Parish said that Fez's
rotation mechanic was deeper than that of Super Paper 5 Canceled sequel
Mario and not as dependent on M. C. Escher themes
as Echochrome.[11] Edge felt that the mechanic was far Fez 2 is cancelled. I am done. I take the money and I run.
less self-conscious and more harmonious than in En- This is as much as I can stomach. This isn't the result of
dochrome and Crush. The magazine wrote that Fez's in- any one thing, but the end of a long, bloody campaign.
door puzzles were its best.[7] Eurogamer's Welsh com- You win.
pared the games wraparound platforming to the 1980s
Fez 2 cancellation post on Polytrons website[104]
game Nebulus and described the rotation mechanic as
Fez 2 was announced as "one more thing" at the end of
6 7 REFERENCES
the June 2013 Horizon indie game press conference, held [8] Fez had three dierent animators through its develop-
during the annual Electronic Entertainment Expo.[105] ment: Paul Robertson of Scott Pilgrim vs. the World:
The project was canceled a month later following a Twit- The Game, who drew animals and some of Gomezs
[5]
ter argument between Fish and a video game journal- animations, Adam Saltsman of Canabalt,[35] and Gra-
ist. In an episode of Marcus Beers GameTrailers show ham Lackey, who did some character animations.[8]
Invisible Walls, the journalist criticized Fishs response [9] Fish originally fought the inclusion of an in-game map
to questions about Microsofts Xbox One self-publishing and the navigational assistant, Dot, but later changed his
policy change. Fish replied on Twitter with condemna- mind.[54]
tion for the industrys negativity and, in a nal tweet,
[10] Spectrogram images include portraits of Harry S. Truman
announced both Fez 2's cancellation and his exit from and Jesus, and a QR code of a list of years.[76]
the industry.[104] The news came as a surprise to the
rest of his company,[106] which has not commented on [11] Fez was also a nalist in Technical Excellence and an hon-
upcoming projects other than ports since the sequels orable mention in Excellence in Audio at the 2011 Inde-
cancellation.[107]
Polygon listed Fish in their top 50 news- pendent Games Festival,[89] as well as a nalist in Best De-
but at the 13th Annual Game Developers Choice Awards
makers of 2013 for the social power of his caustic use
[108] in 2013.[90]
of Twitter.
[12] The solution to the puzzle was printed on Metal Gear
Solid's physical packaging.[14]
6 Notes
[1] A minimum of 32 cubes are required to reach the games 7 References
ending.[4] The cubes can be either of two types,[6] and
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[3] Fish designed Fez to be played with a controller on a
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10 8 EXTERNAL LINKS
8 External links
Ocial website
9.2 Images
File:"FZ_Side_E_-_Trail"_by_Disasterpeace.wav Source: https://upload.wikimedia.org/wikipedia/commons/b/be/%22FZ_Side_E_
-_Trail%22_by_Disasterpeace.wav License: CC BY-SA 3.0 Contributors: Rich Disasterpeace Vreeland (via email) Original artist: Rich
Disasterpeace Vreeland
File:Commons-logo.svg Source: https://upload.wikimedia.org/wikipedia/en/4/4a/Commons-logo.svg License: PD Contributors: ? Origi-
nal artist: ?
File:FEZ_trial_gameplay_HD.webm Source: https://upload.wikimedia.org/wikipedia/commons/4/47/FEZ_trial_gameplay_HD.webm
License: CC BY-SA 3.0 Contributors: Renaud Bdard and Marie-Christine Bourdua of Polytron Corporation, via email (also https://vimeo.
com/38466193) Original artist: Polytron Corporation
File:Fez_(video_game)_screenshot_04.png Source: https://upload.wikimedia.org/wikipedia/commons/a/af/Fez_%28video_game%
29_screenshot_04.png License: CC BY-SA 3.0 Contributors: Fez press kit (via email) Original artist: Polytron Corporation
File:Fez_(video_game)_screenshot_07.png Source: https://upload.wikimedia.org/wikipedia/commons/4/4d/Fez_%28video_game%
29_screenshot_07.png License: CC BY-SA 3.0 Contributors: Fez press kit (via email) Original artist: Polytron Corporation
File:Fez_(video_game)_screenshot_08.png Source: https://upload.wikimedia.org/wikipedia/commons/0/08/Fez_%28video_game%
29_screenshot_08.png License: CC BY-SA 3.0 Contributors: Fez press kit (via email) Original artist: Polytron Corporation
File:Fez_dev_team_at_2012_GDC_IGF.jpg Source: https://upload.wikimedia.org/wikipedia/commons/d/d5/Fez_dev_team_at_2012_
GDC_IGF.jpg License: CC BY-SA 3.0 Contributors: http://www.xblafans.com/the-trials-tribulations-and-faces-behind-fez-44402.html/
20120402114408-dsc_0804 Original artist: Vlad Micu
File:Flag_of_Canada.svg Source: https://upload.wikimedia.org/wikipedia/en/c/cf/Flag_of_Canada.svg License: PD Contributors: ?
Original artist: ?
File:Phil_Fish_at_GAMMA_3D_2008_(3069071319).jpg Source: https://upload.wikimedia.org/wikipedia/commons/1/12/Phil_Fish_
at_GAMMA_3D_2008_%283069071319%29.jpg License: CC BY-SA 2.0 Contributors: Phil Fish Original artist: Simon Law from Mon-
tral, QC, Canada
File:Renaud_Bdard,_cropped.jpg Source: https://upload.wikimedia.org/wikipedia/commons/d/d0/Renaud_B%C3%A9dard%2C_
cropped.jpg License: CC BY-SA 3.0 Contributors: Own work Original artist: Czar
File:Rich_\char"0022\relax{}Disasterpeace\char"0022\relax{}_Vreeland,_cropped.jpg Source: https://upload.wikimedia.org/
wikipedia/commons/4/4c/Rich_%22Disasterpeace%22_Vreeland%2C_cropped.jpg License: CC BY 3.0 Contributors:
Original artist: timoni west from San Francisco, CA, USA
File:Secrets_of_Raetikon_animated_screenshot_TreeTops.gif Source: https://upload.wikimedia.org/wikipedia/commons/3/3d/
Secrets_of_Raetikon_animated_screenshot_TreeTops.gif License: CC BY-SA 3.0 Contributors: Martin Pichlmair, Broken Rules
co-founder, via email Original artist: Broken Rules
File:Shawn_McGrath,_camping,_2011_(5949213353).jpg Source: https://upload.wikimedia.org/wikipedia/commons/f/f6/Shawn_
McGrath%2C_camping%2C_2011_%285949213353%29.jpg License: CC BY-SA 2.0 Contributors: Shawn McGrath Original artist:
Mark Rabo from Toronto, Canada
File:WPVG_icon_2016.svg Source: https://upload.wikimedia.org/wikipedia/en/e/e0/WPVG_icon_2016.svg License: CC0 Contributors:
https://commons.wikimedia.org/wiki/File:Video-Game-Controller-Icon-IDV-green.svg Original artist:
CFCF, IDV
12 9 TEXT AND IMAGE SOURCES, CONTRIBUTORS, AND LICENSES