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Thanks a lot for buying our game! We appreciate your business and
hope you have lots of laughs playing it!
But before you barge in and start flailing away at all those beautiful
babes, take a moment to scan through this file. After you do, read the
Larry 6 leaflet in the box. We promise you'll learn something!
1. MINIMUM HARDWARE
286/16mhz MS-DOS compatible (386/16 recommended)
VGA card and monitor
Microsoft-compatible mouse
10.5 megs of free hard disk space
586,500 bytes of free low memory, if no sound card
The more memory you free up, the better the game runs! If you're having
problems, let the DOS INSTALL program create a boot disk for you. Signs
of low memory or overtaxed hardware include slow animation and/or sound
breakups.
Some sound cards require additional free low memory, if you're in doubt,
give us more memory! Minimum memory requirements for some cards:
597,000 bytes for SoundBlaster
599,999 bytes for Pro Audio Spectrum card
Performance improvers:
faster CPU (486/25 or better)
more low memory (630,000 bytes is nice)
more extended or expanded memory (8 megs is plenty)
a music card
a DAC card for sampled audio
VIDEO DRIVERS:
VGA320.DRV Provides beautiful 256-color VGA graphics.
VGA320BW.DRV Provides "beautiful" 256-gray scale VGA graphics.
MUSIC DRIVERS:
MT32.DRV Roland MT-32 and LAPC-1
ADL.DRV AdLib and true compatibles
(SoundBlaster, Thunderboard, etc)
SBPRO.DRV SoundBlaster Pro
PROAUDIO.DRV Pro Audio Spectrum
MICROSOF.DRV Microsoft Sound System
GENMIDI.DRV any card not mentioned above that supports
the "General Midi" standard
GMGUS.DRV Gravis UltraSound
GUSDRV.EXE self-extracting archive containing Gravis TSR
STD.DRV plain old PC internal speaker
DIGITIZED SOUND EFFECTS DRIVERS:
AUDBLAST.DRV SoundBlaster
AUDDISNY.DRV Disney Sound Source
AUDMSSYS.DRV Microsoft Sound System
AUDPRO.DRV Pro Audio Spectrum
AUDPRO16.DRV Pro Audio Spectrum 16 (16-bit samples)
AUDPS1.DRV IBM PS/1
AUDTHUND.DRV Thunderboard
AUDGUS.DRV Gravis UntraSound
AUDNONE.DRV if you haven't yet bought a sound board with a DAC