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Quiz Examples
These Torque 3D 1.2 Quiz Examples are designed to test reading comprehension and memory.
The Torque 3D 1.2 Comprehensive FPS Tutorial covers a vast amount of information over several
disciplines. It is recommended that quizzes are used as a tool for rewarding those who have read
the material. The learning will come from the repetition of the material over the teaching period.
Note: The reading homework is currently the first exposure to the materials in the accompanying
syllabus; therefore the testing difficulty level is low. These quiz questions are generally too easy
for midterm and final testing.
Note: It is recommended that 5 to 10 test questions are given for a quiz of the first reading of the
materials. Example questions are given here to provide some source curriculum materials and
examples that fall within the current rubric.
Note: Lesson 1 Quiz: Setup and Overview setup is recommended only for longer classes than the
recommended 52 hours for this curriculum.
Note: Lesson 3: Introduction to Scripting is spread out over 3 classes and 3 quizzes to cover the
breadth of the materials in this lesson.
Lesson 1
A: DX 7 DX 8 DX 9 DX 10 DX 11
Q: What is Torsion?
Q: In Torsion, what is the correct version of the tutorial project do you run?
Q: What command switches from game playing mode to World Editor mode?
Q: Which camera view do you see your character from behind (the camera is placed behind the
character on screen)?
Q: What color are selectable objects in a top down view in Torque 3D?
Q: Which section in the Object Editor includes every object in the scene?
A: Meshes Prefabs
Q: Where are invisible objects that players can interact with located?
A: So They Look Better So They Are Fabulous So They Can Be Organized Together
A: Y A X Z
Q: What command do you use to help locate objects in the search function?
Q: What is a new object called or named when you create it in Torque 3D?
A: Setup Collisions Set Win/Loss Inventory Adjust the Date and Time on the
Computer
Q: What is the name of the main page where projects in Torque 3D are launched?
Q: Which setting is the correct setting in Torsion to run the Chinatown project?
A: Take One Piece of Code at a Time Step Through the Fun Parts Exit the Room
Lesson 3 Part 2
Q: Concatenation means:
Q: What is an array?
A: A Shelf with All the Trophies Winning Games Stored Values of the
Same Type
A: Circle around the level in real time Run through a block of code Turn Off the
Computer
Q: What are the two main ways to edit an object in Torque 3D?
Lesson 3 Part 3
A: Yes No
Q: Does Torque 3D use relative or absolute paths to locate where data resides in a
programming statement?
Q: What is the shape of the trigger area in the bubble effect example?
A: To Slow Down the Program To Look for Bugs To Breakdance While Coding
Q: In Torque 3D, if you want to move an object up and down in the scene, what axis is
that?
Q: When your camera rotates around the character in a circular fashion while moving
the camera, what camera mode is this called?
Q: What is the area called where players and objects enter or re-enter the game?
Q: When a class starts with a bunch of functionality and properties, this is called what?
Q: Datablocks are a way for objects to store data. Does the server know about this data?
A: Yes No
Q: The Shape Editor is designed to replace your 3D program like 3D Studio Max.
A: True False
Q: Which map highlights the light and dark areas where extra shading appears?
Q: How many weapon models are located in the folder that supports the weapon views
in Torque 3D?
Q: Datablocks are controlled by the server, when is the data loaded into the
computer?
A: At the Beginning of Loading In the Middle of Game Play Upon Exiting the Level
A: Wait to Shoot the Next Shot Wait to Pick up Another Gun Wait to Say
Yippee
A: Actors Sing in Tune Everybody Get Fair Amounts of Ammo Players See The
Same World
Q: Typically, how many instances of a server are there running at one time in one
game?
A: Sends Email to all Players Sends Message to a Client Talks to Players with
Sound
A: The Game Crashes You Win 10 Points Nothing, The Game Carries On
Q: Do you need to tell the clients or the server when objects need updating?
A: Client Server
Q: Which file is one of the first files executed when a game runs and holds key
information?
Q: What key switches a player between first and third person views?
Q: Which property do you select when you EXPECT properties to CHANGE in the game?
Q: What must you do for all your changes in order to ensure they are entered into
Torque 3D?
Q: Which one of these commands is called automatically after an event in Torque 3D?
A: Properties Trigger Callback
Q: Which teleportation pad is NOT included in prefabs?
A: Its Fun Run a Multiplayer Game Make the Game Run Faster
Lesson 7
A: 6 60 600
A: List the Multiplayer Games Respawn Dead Characters Cleans up All the
Graphics
A: Players Can Get Stuck Players Get Bonus Points Players Automatically
Die
A: The Game Crashes The Game Doesnt End It is Crowded When Spawning
Torque 3D 1.2 Educational Materials are provided free of charge for educational purposes. All or
part of materials are freely distributable and use for any individual, school, or workshop for
learning and educational purposes.