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The Loom 2.0
Introduction Office Politics
Present in Sidereal Charms and other powers are what may
Whats All This, Then? seem to be close ties to the offices and gods of Heaven. These
may seem to be too close, particularly in Charms that include
This project is, first and foremost, an attempt to translate the
First Edition Sidereal Charm set into Second Edition. Its not in their mechanics some value that is entirely Heaven-based,
about fixing things, past or present. The ideas and themes such as those that involve Backing or Connections. This is a
present in First Edition are paramount, though certain liberties deceptive situation. It is a Sidereals job to carry out some of
are taken. One of the guiding philosophies herein is that any the Maidens work and to work with Heaven. They are special
given thing a character might do should have, at worst, rough agents of the Incarnae like no other Exalted, and they are tied
mechanical guidelines. Sidereal Charms produce and deal with to their purposes like few non-spirits.
a wide variety of very nebulous ideas and effects, but Exalted as But this is superficial. The Exalted are autonomous, titan-
a system can be surprisingly good at handling such things. slaying weapons, each in their own way. The Sidereal Exalted
Again, I think it must be stressed: This is about moving the are not different. They do not require the Maidens, or Heaven,
thematic and, where possible, mechanical elements of First to function in their capacities. Including Backing in a Charms
Edition Sidereals into Second Edition. If you think Athletics determination of effect is a perk, not a necessity, a resource to
shouldnt be an Endings Ability, or that Integrity shouldnt be a draw on that doesnt need to be there. Only by destroying the
Battles Ability, this project isnt for you. engine of Fate, Creation itself, could the Seers be significantly
and permanently disadvantaged, and even that is not a sure
Assumptions thing. Many of their Charms would lack proper targets, but as
the Lunar Exalted show even Exaltations can adapt, however
DVs disadvantageously, to a situation.
One of the most immediately important assumptions of this
document is that DVs are not and never should be treated Fate & Destiny
as external penalties. They may be ignored by specific things Please keep in mind that, as noted in the Prophecy psuedo-
(such as Solars Evidence-Discerning Method or Understand- Background and The Manual of Exalted PowerSidereals
ing the Court), but they are treated here as simplified contested itself, fate is a form of likelihood and destiny is a plan. No one
rolls. They produce a difficulty, and ties are broken in favor of is subject to determinism in Exalted except as far as someone
the defender. stronger can force them to follow a course of action.