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TO YOUNG LEARNERS
Zhivka Ilieva
zhivka_ilieva@yahoo.com
Childrens literature is a rich resource of authentic language input and a suitable context for
communicative situations in class.
Tales and stories provide characters and roles where students can experience various social
situations and practice suitable language functions and the corresponding language structures.
1. A model for work with stories
This is the model I use to work with stories in class towards communicative skills development:
INTERCTIVE PRESENTATION
COMMUNICATIVE ACTIVITIES
FUNNY ACTIVITIES
CONVERSATIONS
Interactive presentation starts with the preliminary discussion and includes the introduction of the
topic, the presentation of the characters and the first storytelling. The purpose of this stage is activating
students background skills and knowledge. Repetition of the same words and phrases in each episode
aids their learning by heart and the students can easily take part in storytelling. The participation brings
students pleasure, fun and sense of achievement, which are very important at primary school level and
contribute to keeping interest in the foreign language and motivation to study.
Repetition in meaningful context each new storytelling, aiming at repetition for acquiring
pronunciation and making sense of the meaning of the words and phrases.
Communicative activities include:
Discussion about the characters, the events, the relationships, the moral, the topics the story
provides;
Games;
Problem solving;
Filling-in and composing comics.
This stage aims at repetition and use of the speech models in various contexts in various situations
with various words.
Through integrating various disciplines from the curriculum in the FL discussions and problem
solving games, we can include a global topic which contributes to the whole language learning and the
childs development.
Funny activities include illustration, learning a poem or a song, connected to the topic. The aim is
to provide repetition in pleasant atmosphere and interdisciplinary relations and to heighten students
interest and motivation.
Conversations:
Drama
Improvisation
The aim of this stage is to use the acquired material in free undirected conversation, where the
models learned are broken and are used together with other knowledge.
The story allows melting the borders between the various stages of the model and in the lesson. It
fulfills easily and pleasantly activities, connected to repetition, which seem boring and pointless to the
students on the first sight. Repetition is in storytelling, funny activities, connected to poems and songs;
communicative activities for inventing additional situations and characters to the story.
2. Lesson plans
2.1. Good Morning, Farmer
Age: 6-8
Aims: To learn the words and phrases and be able to use them in various situations
Objectives:
Vocabulary: revision of animals (sheep, duck, dog, cat, pig, horse, rabbit), introducing new ones
(hen, goose, cow, turkey goat, donkey)
Grammar plural regular s, irregular geese, sheep
Present progressive Where are you going? (acquisition without explanation)
Past simple The.. came and said.. (acquisition without explanation)
Infinitive of purpose - Im going to the town/to the shop to buy earplugs
Social language: greeting people - Good morning, Hello, Good afternoon, Good evening
Skills: listening (and understanding), speaking; asking and answering questions; working with
pictures
Time: 2 classes
Materials: pictures (animals), the story Good Morning, Farmer*; on the board or on a slide, there are
written the animals and the sounds they produce e.g.:
cow moo moo
sheep baa baa
pig oink oink
dog woof woof
cat meow meow
goose honk honk
duck quack quack
hen cluck cluck
* My Little Treasury Of Stories and Rhymes 1996, Bookmart Limited, p.146-147
a very simplified version of the story
Interdisciplinary relations: The world around discussion about domestic animals and farms
Lesson 1
I Warm up
Talking about animals, farm animals; What is this? (a picture game) revision of animals, introducing new
animals, practising pl. - -s and irregular, and the sounds the animals produce
II Introducing the story Good Morning, Farmer and Storytelling 1 using pictures for the animals;
students can take part
Before finishing the story you can ask Where is he going?
III Storytelling 2 the students arrange the pictures they have received previously in the order the
animals appear in the story.
IV Greet each other (say to your partner Hello; Good morning; Good afternoon; Good evening) pair work
V Talking about other farm animals horses, goats, turkeys, rabbits, donkey, introducing the sounds
they make through short poems **
(**www.englishbox.de)
VI Close up
Lesson 2
I Warm up
Discussion farm animals, their sounds, the work they do.
II Revision of the poems.
III Storytelling 3 with the students participation.
IV Interactive storytelling (practicing the 3 language models from the story, using various greetings and
more animals)
a) The teacher is the farmer and the students are divided into groups to present the farm animals.
The farmer greets them e.g. Good morning, hens. and they reply they say their sound,
greet him and ask him where he is going.
b) Half of the class are storytellers and the other half are the animals. The storytellers say who
comes and the animals say their sound, greet and ask their question; then they change their
roles. The teacher helps to keep the order by showing the pictures of the animals.
c) A game where we use various greetings and the animals are not in the order of the story
unpredictable. The teacher or the students in turn say an animal and show a label with certain
time of the day (e.g. 7.00 a.m, 2.00 p.m., 8.00 p.m.) and the others react to the clue using the
words from the story.
V Practising the model Where are you going? Im going to the to buy in a situation the students
choose (pair work).
VI Close up
Possible interdisciplinary relations: arts making an illustration or a picture of a farm; music Old
Mac Donald and other farm and animal songs.
Lesson 1
I Warm up
Discussion - preparation for listening
II Introducing the characters, key words and phrases. The characters are introduced through pictures and
the question Whats this? The students answer in various ways: mouse, a mouse, this is a mouse. The
characters are written in column on the blackboard, leaving space on the lefthand side of the column. The
characters are repeated adding the question What colour is (the mouse)?. An indefinite article and an
adjective for colour are added in front of the noun.
a grey mouse
a green frog
a white rabbit
an orange fox
a grey wolf
a brown bear.
Draw a big mitten on the board in order to paste all the characters (pictures) in it and announce the title of
the story The Magic Mitten.
III Storytelling 1 using the pictures for the characters and uhu-tack to paste them in the mitten.
The phrases are repeated 5-6 times and the students remember them, so they take part in storytelling.
IV Storytelling 2 with the active participation of the class.
V Dramatization the class is divided into groups and each student draws a ticket with role.
VI Close up
Lesson 2
I Warm up
II Storytelling 3 the students take active part.
III Discussion about animals, relations (reach the conclusion why the mitten is magic it hosts all the
animals and nobody is hurt they are friends (the fox doesnt eat the rabbit) thus the story demonstrates
tolerance and friendship), intertextual relations with other stories (Suttevs Under the Mushroom).
IV Filling in comics with key words.
V Close up
Lesson 3
I Warm up
II Storytelling 4 - the students take active part.
III Roleplay The students receive tickets with roles and play an episode using the words from the story in
another situation (pair work). There are 2 situations each of the students has to practice all the phrases.
IV Making an illustration to the story
V Close up
Lesson 1
I Warm up
Revision of the names of the plants in English using pictures; introducing the new word leek.
Introducing the parts of the plant in English: root, stem, leaves.
Discussion which part of the plant is used (e.g. We eat the fruit/ the balls, we dont eat the stem and the
leaves. (melon); We eat the stem, we dont eat the leaves and the root. (leek) etc.).
II Introducing the characters and Storytelling 1.
III A short discussion for understanding
IV Storytelling 2. with the active participation of the students.
V Discussion about the characters and the relations between them. Creating similar dialogues.
VI Close up
Lesson 2
I Warm up
II Storytelling 3 the students take active part.
III Drama in pairs or in groups of three (with a storyteller) the students practice the dialogue from the
story.
IV Making an illustration to the story.
V Close up
Lesson 3
I Warm up
Revision of the story.
II Filling in comics with key words.
III Drama in pairs or in groups of three (with a storyteller) the students practice the dialogue from the
story, but in their own situation.
IV Close up
Lesson 4
I Warm up
Revision of the story with the active participation of the students.
II Roleplay The students receive tickets with roles and play an episode using the words from the story in
another situation (pair work). There are 2 situations each of the students has to practice all the phrases.
It is not possible to use whole phrases from the ticket in order to turn the instructions into a dialogue,
the students need to make changes, requiring communicative skills and grammatical knowledge.
III Close up
Lesson 1
I Warm up
Talking about the following animals: mice, fish, birds, wild duck, bear, squirrel where they live, what
their house is e.g. a hole, a nest, a cave etc.
II Storytelling 1 (without the end)
III Discussing the story.
It can be done in native language in order to receive feedback and all the pupils to understand what the
story is about.
IV Storytelling 2 (without the end) the pupils who want to, who have remembered the phrases, take
part in the story.
V Discussion how to help the main character, adding more animals and situations; guessing the end of the
story (might be in native language).
VI Telling and discussing the end of the story
Lesson 2
I Storytelling with the students the whole story with the situations added by the students.
II Game the teacher mentions one of the characters and the students say the advice the character gives
to the man (e.g. MOUSE make a hole; BEAR - go to the mountain and find a cave; BIRD - make a nest
SQUIRREL / BIRD - find a tree).
III In pairs students practice the dialogue from the episodes.
IV In groups of three (a storyteller, a man and another character) the students choose another episode to
practice.
V Preparing for role play. Distributing the roles and first rehearsal (the dramatization is prepared for a
feast of the class so part of the rehearsals are practiced during the Periods of the Class).
Lesson 3 - Arts & Crafts
Drawing pictures and emblems of the characters, preparing crowns with their images for dramatization.
Lesson 4
I Revision
II Roleplay / Drama
The story is retold with the participation of the students. The students receive tickets with roles two
situations for pair work.
Finally the pupils performed the dramatization at a class feast in front of their parents.
Working with stories children acquire easily words and structures, practise them and
develop their abilities to communicate in different situations, develop their communicative
strategies in the foreign language.
APPENDIX 1
Pictures for the story Good Morning, Farmer
Pictures for the story Sister Fox and Brother Bear
APPENDIX 3
An example of comics - Sister Fox and Brother Bear
I You are going to a friend to ask a favour from him/her.
(Vous allez chez un/e ami/e pour lui demander un service.)
1 Greet him/her. (Saluez-le/la)
2 Ask for a picture/ stamp for your collection.
(Demandez-lui une image, un timbre pour votre collection.)
3 Your friend wants something too. What are you going to give him/her?
(Votre ami/e vous demande quelque chose en change. Quest-ce que vous lui donnerez?)
4 Give your friend the thing you have promised.
(Donnez a votre ami/e ce que vous lui avez promis.)
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