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Significant Grammatical
Social Function Generic Structure
Feature
To describe the way General Focus on spesific
things are, with classification: participants
reference to a range of Use of relational
tells what the
natural, man-made and phenomenon Processes to state
E-Learning
E-learning refers to the use of electronic media and information and
communication technologies (ICT) in education. E-learning is broadly
inclusive for all forms of educational technology in learning and teaching.
Bernard Luskin, a pioneer of e-learning, advocates that the "E?" should be
interpreted to mean "exciting, energetic, enthusiastic, emotional, extended,
excellent, and educational " in addition to "electronic". This board
interpretation focuses on new applications and developments and also
bring learning and media psychology into consideration. Park suggested
that the "e" should refer to "everything, everyone, engaging, easy".
E-learning includes numerous types of media that deliver text, audio,
images, animation, and streaming video, and includes technology
applications and processes such as audio or video tape, satellite TV, CD-
ROM and computer-based learning, as well as local intraneUextranet and
web-based learning. Information and communication systems, whether free-
standing or based on either local networks or the Internet in networks
learning, underlie many e-learning processes.
Early e-learning systems, based on Computer-Based Learning/Training
often attempted to replicate autocratic teaching styles where by the role of
thee-learning system was assumed to be for transferring knowledge, as
opposed to systems developed later based on Computer Supporte d
Collaborative Learning (CSCL), which encouraged the shared development
of knowledge.