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ACKNOWLEDGEMENT

I thank the almighty God, the light of mylife, for granting me


the strength, courage and knowledge tocomplete this ISAS successfully.
I wish to place on record my profound gratitude to Mrs.Swapna forhaving given me the
opportunities to complete this ISAS successfully.
I sincerely thank my guide********** for his valuable guidanceand support. I thank for
timely suggestions and constantencouragement that boosted up my morale and led to
theaccomplishment of this ISAS.
I extend my thanks to all teaching and non-teaching staff who were
always ready to help me to reach my task.
I am indebted to my parents, friends and relatives for theirphysical, psychological and
moral support extended by them at all time

TABLE OF CONTENTS
1. INTRODUCTION

2. EMOTION AND COMPUTING

3. THEORIES AND TECHNOLOGIES

3.1 PAUL EKMAN’S FACIAL EXPRESSION

3.2 MANUAL AND GAZE INPUT CASCADED (MAGIC)


POINTING
3.2.1 IMPLIMENTATION
3.3ARTIFICIAL INTELLIGENT SPEECH
RECOGNITION
3.3.1 THE TECHNOLOGY

3.3.2 SPEECH RECOGNITION

3.4 THE SIMPLE USER INTERST TRACKER (SUITOR)

4. POZNAN BLUEEYES

4.1 SYSTEM OVERVIEW

4.2 TOOLS DEVELOPED


5. APPLICATIONS
6. CONCLUSION
1.INTRODUCTION
Imagine yourself in a world where humans
interactwith computers. You are sitting in front of your personal
computer that canlisten, talk, or even scream aloud. It has the ability
to gather informationabout you and interact with you through special
techniques like facialrecognition, speech recognition, etc. It can even
understand your emotions atthe touch of the mouse. It verifies your
identity, feels your presents, andstarts interacting with you .You ask
the computer to dial to your friend at hisoffice. It realizes the urgency
of the situation through the mouse, dials yourfriend at his office, and
establishes a connection.
Human cognition depends primarily on the ability
toperceive, interpret, and integrate audio-visuals and sensoring
information.Adding extraordinary perceptual abilities to computers
would enablecomputers to work together with human beings as
intimate partners.Researchers are attempting to add more capabilities
to computers that willallow them to interact like humans, recognize
human presents, talk, listen, oreven guess their feelings.
The BLUEEYES technology aims at creating
computational machines that have perceptual and sensory ability like
those
of human beings. It uses non-obtrusige sensing method, employing
most
modern video cameras and microphones to identify the user’s actions
through the use of imparted sensory abilities. The machine can
understand
what a user wants, where he is looking at, and even realize his physical
or
emotional states.
2. EMOTION AND COMPUTING
One goal of human computer interaction (HCI) is to
make
an adaptive, smart computer system. This type of project could
possibly
include gesture recognition, facial recognition, eye tracking, speech
recognition, etc. Another non-invasive way to obtain information about
a
person is through touch. People use their computers to obtain, store
and
manipulate data using their computer. In order to start creating smart
computers, the computer must start gaining information about the
user. Our