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Donato giancolas

stephan oils masterclass


inside moving

martiniere
The grand master of epic
picture company
legenD Jim burns
on his life in art
art shares his visions

I want to use
colours to generate
the overall feeling
of confidence
Fred Augis
treatment
cinematic art! give your sci-fi worlds the big screen
Editors letter

to a thrilling edition
Hello there! How are you? I imagine that
you quite simply couldnt avoid Fred
Augis cover art sitting on the newsstand.
Its a welcoming, bright and eye-catching
image, isnt it? Im always amazed and a
bit humbled by the calibre of artists that
were able to get in the magazine yes,
even after being on ImagineFX for 116
issues. I still get a thrill when choosing my dream list of artists
that Id like to appear and that these same artists agree to spend
their time sharing their techniques and inspiring art with us. This
issue is no exception. Workshop-wise we have cover artist Fred,
whos a force of originality and style; theres Brenton Cottman, an
artist whos worked on some of the biggest films ever made; and
Donato Giancola, whos skill, dedication and execution of art makes
me weep in awe.
Im also a big fan of Stephan Martinires art, and I loved reading
about his varied career. I thought I knew a lot about his work, but
was not only surprised to discover his love of comic art, but also
that he worked on the Inspector Gadget cartoon TV series. If you
were a child of the 80s or early 90s, youll already have the theme
tune stuck in your head after seeing Gadgets name again. Sorry!
Also, if you have any comments or suggestions about what we
should (or shouldnt!) feature in ImagineFX, or any other feedback
or news about what youre doing artistically, please write in to us at
mail@imaginefx.com. We always love to hear from you.

Our special cover for


Claire Howlett, Editor subscribers this issue.
claire@imaginefx.com

Contact us
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March 2015 3
Receive great savings when you subscribe
to ImagineFX! See pages 32 and 64

Contents
Your art
8 Reader FXPos
TV terrors, creepy weasels and
42

angry orcs feature this month!

News and events


20 On the streets
We speak to some of the
planets coolest street artists.

26 Artist in residence
Lora Zombie shows us around
her colourful attic studio.

Your questions
34 Artist Q&A
Paint a night scene, set the right
mood, block colours and more!

Features See page 8 for the best new art

42 Legend:
Stephan Martinire 36
The French fantasy and sci-fi
artist tells us about films, books
and being a streetfighter.

52 Studio profile I never sought a career in book


Visual effects studio MPC talks illustration. I saw it as more of a
us through its remarkable year
and explains its work ethos. fun thing Id like to do one day
Stephan Martinire
Q&A: feathers
56 Sketchbook
Tara Fernon cracks open
her sketchbook to show us 56 60 38
her love of curious beasts.

60 Artist portfolio
Self-taught Jos Cabrera has
made a name for himself
painting visions of warfare.

Reviews
90 Software & hardware Sketchbook: Tara Fernon Jos Cabrera Q&A: landscapes
95 Training
96 Books
52 20 26
Regulars
3 Editors letter
6 Resources
30 Letters
32 Subscription deals
50 Back issues
64 Digital editions Studio profile: MPC Takin on the streets Artist in residence
77 Next month

4 March 2015
Issue 119 March 2015
DownloaD resources Turn over the page for
this issues art assets

Workshops 66
Advice and techniques
from pro artists
66 Paint an urban
sci-fi character
Fred Augis illustrates a
colourful female figure.

70 Create art based


on a photograph
How Wanjie Li uses photos
to create abstract art.

72 Concept and
paint a spaceship
Long Pham reveals how
he concepts space craft.

78 Give your art


a cinematic look
Brenton Cottman shares
his painting process.

84 Get more from


custom brushes
Remko Troost creates
custom brushes on the fly.

72

Concept a spacecraft Paint an urban sci-fi character

104 114

Inspiration and advice from


the best traditional artists We visit Denver
100 FXPos Traditional
104 Creative Space 108 106
Denver Illustration Salon.
106 Creating maquettes
James Gurney builds a dinosaur.
108 Rendering robots
Donato Giancola paints Sorrow.
114 First Impressions
Robots in oils Maquette for a dinosaur Jim Burns
Jim Burns, pilot of the future.

March 2015 5
Resources

Resources
Getting your hands on all of this issues videos,
oVEr
artwork and brushes is quick and easy. Just visit our 5 Ho
dedicated web page at http://ifxm.ag/street119scifi of workshurS
op
Q&A vid and
e
watch anos to
workshop video learn fromd
!
Paint an urban
sci-fi character
Fred Augis shows how he illustrates
a futuristic figure with bright colours
and bags of confidence.

get your
resources
Youre three steps away from
this issues resource files

1 go to the website
type this into your browsers
address bar (not the search bar):
http://ifxm.ag/street119scifi

2 find the files you want


Search through the list of
resources to watch or download.

3 download what you need


You can download all of the
files at once, or individually.

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delaney, donato Giancola, James Gurney, damian nial fErguSon director of content &
Hall, Matthew Hanson, tim Hardwick, richard Hill, marketing
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6 March 2015
Issue 119 March 2015

ExCLusivE viDEo TuiTion!


Watch our videos to gain a unique insight into how our artists create their stunning art

workshop videos

Long Pham
Experiment with light and workflow
to create exciting spaceship concepts.
plus wips, brushes and final art

Brenton Cottman Remko Troost


Illustrate a grand establishing shot of Create custom brushes on the fly to boost
an expedition to a far-distant planet. your creativity and increase your workflow.
plus wips and final image plus wips, brushes and final art

Q&A videos trAining CUstoM


BrUshes

Donglu Yu Making Frankensteins


How colour temperature and lighting Monster
conditions can aid colour blocking-in. Peter Zoppis Gnomon Workshop video
plus wips and final image shows how he uses a range of 3D tools.
A world of brushes!
PLus WIPs and finished art available to download, created by accomplished Be sure to try this issues custom
professional artists from around the world, including Donato Giancola, James Gurney, brushes, from our workshop artists.
Dave Brasgalla, Bram Sels and Paul Canavan.

March 2015 7
the place to share your DIGItal art

Eric Gonzales
Location: The Philippines
WEb: http://ifxm.ag/egonzales
EmaiL: ericgonzalesart@gmail.com
mEDia: Photoshop

Everythings fallen into


place for Eric. Despite his
origins as a traditional
artist, hes recently
embraced digital art and
Photoshop in particular. Hes also
focused on pursuing a career as a
freelance concept artist: something hes
wanted to do since he first glanced at a
Frank Frazetta or HR Giger.
He also gets inspired by more
contemporary artists, though. There
are many concept artists who influenced
my present pieces, but Craig Mullins
and Jaime Jones are my biggest
heroes, he says. Although a number
of their works are digital, their strokes
and colours show their superiority on
traditional foundations.

1 DraGon Hunt This was a personal


illustration done during a break from
work. I enjoyed playing with the parallels
between the dragons head and the
front of the speeder.

2 ELEvas vs arcasis I really


enjoyed creating this concept art for
HAVEN: Titan Command. I took me
many more hours than my other works
because its fully rendered.

8 March 2015 Email your submissions to fxpose@imaginefx.com


2

Illustrator Steve Argyle offers his thoughts


on Erics action-packed work
Eric has done a great job composing this piece.
The warm hits of the rockets, the launch debris
at the shoulders and subtle blurring create
depth and draw the viewer into the action.

Email your submissions to fxpose@imaginefx.com March 2015 9


1

IMaGINeFX crIt
Oversized, angry
beasts facing off
against either each
other or a lone human
figure are a staple of
fantasy art, so its no
surprise that Louise has
chosen to depict them.
The results bode well for
the rest of her portfolio.
Beren Neale,
Commissioning Editor

10 March 2015 Email your submissions to fxpose@imaginefx.com


2 Louise Goalby
Location: England
WEb: http://ifxm.ag/l-marie
EmaiL: louise.goalby@gmail.com
mEDia: Photoshop

Despite reading ImagineFX


for many years, Louise has
only just plucked up the
courage to send some of
her work in but we just
wish shed done it sooner.
I'm in the process of building up a
solid illustration portfolio, she says.
Having had no training at all with
digital art, I picked it all up from trial and
error, and the plethora of tutorial info
out there on the net. I know I have a long
way to go and still lots to learn, but I'm
dedicated and enjoy my craft!

1 Do i Look afraiD? This was a


challenge for me because the human
form isnt my strong point. I painted this
in greyscale first and then integrated
colour afterwards.

2 GyaraDos anD cHarizarD Ive


seen a lot of Pokemon battle art,
and wanted to try my own version. I
experimented with having a rough line-
art layer integrated into the art style.

3 finaL sHoWDoWn I took a rough


approach with this piece, because I
didnt want to overly refine it. A
greyscale layer helped with checking my
values: I wanted to make sure the action
in the background didnt distract from
the foreground elements.

Email your submissions to fxpose@imaginefx.com March 2015 11


Jennifer Weekley 1
Location: US
Web: www.jw-illustrations.com
emaiL: jennifer@jw-illustrations.com
meDia: Photoshop, pencils, charcoal,
watercolours

Jennifer grew up with a


deep love of movies and
video games, and her
passion led to her creating
images inspired by her
favourites. When I was younger, I was
influenced pretty heavily by anime and
games like Final Fantasy, she says. As
I grew older, I got more into Tolkien and
started researching artists.
Citing Mark Nelson, Wylie Beckert
and Allen Williams as particular icons,
Jennifers keen to work in the book
industry, either on their jackets or on the
pages within. But shes also keeping her
options open: Branching out into new
territory, such as editorial work or even
game decks like Magic, would be fun.

IMAGINEFX CRIT 2
Jennifer shows
great skill in getting
the most from her
mixed media toolbox.
I particularly like the
drama of the scene shown
in Emperor of Fools the
bright colour of the crown
about to be extinguished
by the weasels bite.
Daniel Vincent,
Art Editor

1 opium GuarDs I wanted the viewer


to be struck by the contrast between
the calm flowers and the snakes that
guard them. I love the serenity of the
blue against that almost violent red.

2 emperor of fooLs "These mice


should have been more humble!
I loved using the weasels shape as a
graphic element, which I dont get to
do a lot."

3 aLL toGether noW "My work is a


push and pull between line and
rendering. In this piece the lines won
most of the battle. The glow in this piece
is something Im happy with, and you
can see it in many of my pieces."

12 March 2015
3

Email your submissions to fxpose@imaginefx.com March 2015 13


tamires pedroso
Location: Brazil
1
Web: www.tamirespara.com
emaiL: tamirespp@gmail.com
meDia: Photoshop

Multi-disciplined Tamires
has already bagged a
degree in graphic design,
but her real love is fantasy
concept art. Ive been
playing tabletop role-playing games
since I was very young, she says.
I was always keen to draw my own
characters while imagining where
everything took place.
This passion for all things gaming still
figures highly on Tamires career plan.
The path that will most definitely work
for me is as a freelance illustrator for big
clients like Wizards of the Coast, she
says. Being part of something that had
such an impact in my childhood is an
experience worth aiming for.

2 3

1 anne the X frank An


infiltration-focused character from a
Dungeons & Dragons World War II
campaign my partner started. I took the
time to find reference for the Nazi
costumes and her dress to match the
period of time when it happens.

2 hoListic "I used a complementary


scheme here and tweaked the
contrast so that the viewers eye would
go to her face and then follow the locks
of her hair, as if her peacefulness flows
through them."

3 Great passaGe I reworked a


sketch from 2012 that I thought had
potential if warm and cool light was
added. I upped the size to make it feel
colossal. I kept imagining myself
wandering about canyons, which helped
me picture the sense of scale.

14 March 2015 Email your submissions to fxpose@imaginefx.com


ho Yan hao
Location: Singapore
1
Web: www.artofyanhao.com
emaiL: hoyanhao@gmail.com
meDia: Photoshop

A great idea for novice


artists is to use a series of
pieces to depict a world or
theme theyre particularly
interested in. Yan Hao has
done just this with three of his pieces
shown here, which all explore an epic
post-apocalyptic universe in all its
grimy glory.
Yan Hao has his sights set high, too:
I'm currently an art student at a local
school and would love to specialise in
environmental concept art, he says.
I draw obsessively on the go and I also
create art with the Urban Sketchers
group in my spare time.

1 Quiet shantY toWn "This is a safe


area in my universe, where the local
citizens take refuge in times of crisis.
The large rock in the background
provides a sense of scale."

2 the chase "My bounty hunter


heroes are being chased by a
mutant scorpion creature while on their
quest to collect waste materials."

3 crashLanDinG "In this piece a


spaceship has crash landed near an
Inuit village. I used very little colour to
imply a hostile, wintery environment.

Email your submissions to fxpose@imaginefx.com March 2015 15


1

16 March 2015 Email your submissions to fxpose@imaginefx.com


2 Jrg Schlonies
Location: Germany
Web: www.dojoerch.de
emaiL: mail@dojoerch.de
meDia: Photoshop

Freelance character and


fantasy illustrator Jrg
doJoerch Schlonies
trained at the Institute
for Art and Art Therapy
in Bochum under the expert tutelage
of fantasy artist and entrepreneur
Oliver Wetter.
Despite training in digital art, Jrg is
keen to use real-world mediums as well.
I love to do drawings the traditional
way, he says. So now I mix up some of
my pen drawings with digital techniques
or use pen sketches as the base for my
digital work.

IMAGINEFX CRIT
By showing the
viewer the frame,
Jrg injects extra
personality into his work.
Compare the neat, ornate
frame from Sir Sedricks
image with the tangled
thorns and skull that
surround The Hunter Orc.
It all adds to the fun!
Cliff Hope,
Operations Editor
3

1 the hunter orc Framing is a


technique thats often used by my
idol, Ed Binkley. I like it because it gives
you the chance to close a scene and
make the viewer focus on your art.

2 Sir SeDrick LorD aDmiraL of


her maJeSty I started this picture
as a pen sketch during a fantasy and
role-play convention. I was amazed
by all the steampunk cosplayers and
their clothes, so I started this drawing.
I designed the blimp by mixing up parts
of photos and painting over them, which
was a lot of fun.

3 Sir Pigham anD hiS PrecioSityS


This picture started as a pen
drawing and was done for a fairy tale
book of my own. Sir Pigham is one of the
main characters in the book and I
envisioned him as a hog farming goblin.

Email your submissions to fxpose@imaginefx.com March 2015 17


ben Winfield 1
Location: South Africa
Web: www.benwinfield.com
emaiL: benwinfield55@gmail.com
meDia: Photoshop

Ben graduated with a


degree in sculpture and
hes worked as a
production designer and
video editor, but in early
2014 he finally decided to take the
plunge and work as a full-time freelance
illustrator. Since then work has begun
to snowball and Ive been picking up
clients one by one, he says.
2015 will see Bens work exhibited on
an international level for the first time.
I will be participating in the showcase
section of Illuxcon 8, he tells us. Itll be
my first time in America, and Im very
excited to be around so many amazing
science fiction and fantasy artists.

1 they toLD me that my eyeS


WouLD go Square I recall being
told as a child not to watch too much
television because it would make my
eyes go square. Oh, how terribly wrong
they were.

2 Lyon: the Dragon heart Im


providing illustrations for a comic
book written by a friend from Angola.
This is the cover for chapter two and it 2
features Patara, one of the protagonists.

3 Watch your kiDS As a child we


arent fully aware of all the horrible
things that could befall us.

submit your
art to fxpos
Send up to five pieces of your IMAGINEFX CRIT
work, along with their titles, an
explanation of your techniques, a Bens style mixes
photo of yourself and contact cartoon art with
details. Images should be sent as
300DPI JPEG files. gloopy tentacles and
suckers nice! And how
email: fxpose@imaginefx.com
(maximum 1MB per image) many parents would
like to show the artists
Post: (CD or DVD):
FXPos cautionary image to their
ImagineFX children, in an effort to
Quay House
The Ambury stop them watching too
Bath, BA1 2BW, UK much television?
Claire Howlett,
Massalo Araujo

All artwork is submitted on the


basis of a non-exclusive Editor
worldwide licence to publish, both
in print and electronically.

18 March 2015 Email your submissions to fxpose@imaginefx.com


3

FXPos submissions to: fxpose@imaginefx.com March 2015 19


Artist news, softwAre events

At the core of the DigitAl Art community

David Meggs Hooke created


this piece in Hawaii with
fellow graffiti artist Bask.

Takin it to the
In the past few decades weve seen street
art turn from being seen as vandalism to a
business as big as more established art
forms. Banksys politically conscious
stencils helped propel the anonymous
artist into the same pop art circles as the
likes of Damien Hirst and Tracey Emin,
while Shepard Faireys street art became
the defining image of then-presidential
candidate Barack Obamas campaign.
As a result, street art has been given the
vital legitimacy its always needed, and its
become a more complex, detailed medium.
Can Gogh We talk to the urban artists who are turning run- Cities have let artists loose on entire blocks,
down cityscapes into grandiose galleries of astounding art transforming them from unsightly grey
concrete into explosions of colour and
character. Its created new canvases on a
previously unimaginable scale, and digital
designs are playing a huge part in the way
artists design and execute their works.

A competitive business
I use a combination of
methods to create the
Street text istock.com/macrovector

composition and reference


that I paint from, says
David Meggs Hooke, a sci-fi
and fantasy aficionado whos created work
around the world for clients such as Nike
Andy Councils work often consists
of fantastical creatures made up of and Stssy. I use Photoshop or Illustrator to
smaller elements, like architectural compose a design by experimenting with a
features of well-known cities.
combination of my illustrations, sourced

20 March 2015
your Daily paint like a smarter
art Drop a zombie art school
Looking for some The Russian studio If you wanted to enrol
cheap but decent of Lora Zombie is as on an Illustration Master
pieces of art? Then vividly coloured as her Class course, but
check out Every Day work and indeed the couldnt get a place,
Original, which takes artist herself. Come the organisation has
the pain out of buying and take look at her launched an online
and selling paintings. primary-coloured pad. sister programme.
Page 25 Page 26 Page 29

The street artist who turns


city skylines into dinosaurs

How do you plan your work?


I like to have an idea of the size and
shape of where Im painting, so that
I can get the piece to fit well in the
space. I spend a lot of time
researching images to work from,
and I work out the colours I want
to use in Photoshop. I start my
murals by putting a background
layer of emulsion up and then
marking out the lines of the design
using spray paint. I work out the
Sergio Odeith uses anamorphic scale by hand, which can be tricky,
painting techniques to create
pseudo three-dimensional images.
but I have a bit of an eye for it now.
How do you make sure your
work stands out?
its a damn lot of hard My style is quite unique in the way

work and pressure to survive that I create animals made up of


lots of smaller elements. I always
in the street art game think of the surrounding area to
where Ill be painting when I do my
pieces. I study buildings and
images and reference photos. Once Im Stiks piece Big Mother,
in Acton, London, is the landmarks from the local area, and
happy with the composition, I use it as a tallest mural in the UK. think of an animal that might be
guide to paint from, adding colour, texture
relevant and fit the space nicely.
and abstract elements intuitively over the
This often gets people who live
painting process.
locally on board, and makes my
The popularity of the medium, combined
work recognisable.
with its accessibility and the relative sparsity
of available surfaces, means that street art is Whats been your most
a competitive business, though. I dont think challenging piece so far?
its come easily for me, ever, says David. Its All of the really big walls that
a damn lot of hard work and pressure to I painted last year have been
The Meggs mural challenging. Working out how
survive in the street art game. The majority painting hard, networking, and being open
Rise Up in Detroit is
of commissions have come to me, rather painted on a massive to opportunities to keep the ball rolling. much paint would be needed,
scale. That tiny figure getting the scale correct over several
than the other way around, but I feel that its But David still gets a thrill from creating
at the bottom is him
a result of consistently working hard, standing in front of it. his work. It gives me a feeling of satisfaction levels and executing the work with
to execute something and have it reflect my the use of different access
intentions, where the end product is what equipment, such as cherry pickers
I envisioned, he explains. and scaffold, has been tricky.
I think the hardest one was the
pop-out Art Ice Cream Dragon that I painted on
While street art and more conventional a huge wall in Birmingham for the
forms have much in common, theres City Of Colours festival. I managed
another important aspect urban artists have to paint it in a couple of days
to consider: location. Choosing the right working non-stop using a very
piece for the right place can add meaning wonky ladder. I was pretty wiped
and substance to a work, and working in out for a whole week after though!
particular geographic or architectural
features can make it come to As well as adorning walls
life. Portuguese street artist
throughout the world, Andys
illustrations have appeared in
Sergio Odeith has nailed this books, magazines and shops.
approach. His anamorphic
www.andycouncil.co.uk
pieces appear to pop out

March 2015 21
ImagineNation News
Andy Council reckons
that his Ice Cream
Dragon in Birmingham
was his most
challenging work.

Sergios apparently three-dimensional pieces


leap right out of the walls and bruise your eyes.

of corners and levitate above the


ground, but theyre cleverly rendered
Andy Councils
illusions rather than chrome sculptures. Its Xenomorph at the
all the more impressive considering his lack Southsea Skatepark is
a departure from his
of formal training another benefit of the usual style, and uses
open nature of street art. I started painting the contours of the
bowl for full effect.
in streets from the first time I saw a piece of
graffiti, he says. I left school at the age of 15

i used an industrial
years old and I never went to art school. staunchly inhibit conventional artists. All that
Sergios work demonstrates a mastery of matters is the end result, not whether it was
perspective and shading combined with a
blurring of the lines of reality in his blending
created using oils or acrylics or Photoshop.
paint compressor, which gave
of physical objects with painted ones. Like urbAn gAllery spAce me enough range to create
many street artists, he improvises additional Graffiti artist Stik, whose
details on the spot. Sometimes I do distinctive stick figures have five-metre brushstrokes
freestyle, sometimes I use computers, and adorned structures around the
sometimes I use pencils, he says. Theres world, was attracted to street I have learning difficulties and the way that
not a rule or a proper software. And this is art for its analogue nature in a computers are designed meant I wasnt able
Another massive
one of the most appealing parts of street sea of digital art. A decade ago it seemed Meggs piece, Lone to join in the party. The street became my
Wolf, adorns a big
art: its not subject to the same rigid genre everyone was starting to use the internet to website and I have millions of hits a day.
featureless wall in
and media classifications that sometimes share their art with the world, he says. Miami, Florida. Stiks pushing boundaries in terms of how
and where street art can be created. His
piece Big Mother on the side of the 125 foot
Charles Hocking House in London has been
declared the tallest in the UK, and hes also
decorated wind turbines on a Norwegian
island. His relatively simple style makes it
easy to create art on such an epic scale.
I draw freehand without the use of grids,
he says. On Big Mother I used an industrial
paint compressor, which gave me enough
range to create five-metre brushstrokes. Its
not that different to drawing small, except
my arms really ache afterwards!
While street art has evolved its own visual
language and motifs, theres definitely room
for more conventional artists to join the
party, and its just screaming out for some
massive fantasy or sci-fi art. Next time you
fire up Photoshop, consider what your piece
would look like on the side of a skyscraper
as opposed to a sheet of A4 paper.

22 March 2015
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Artist news, software & events

Daily art drop


Everyday people Looking for some cheap but decent
original art? Then check out Every Day Original
Theres something lovely about ripping As the sites name suggests, one new
the bubble wrap off a new piece of art and piece of art is posted every day. The rules
slapping it on your wall but finding good are straightforward: it has to be an original
originals online can be difficult. A brand piece of art, the art goes on sale at 10am
new website, Every Day Original, aims to EST (3pm GMT), the artist can set their own
take the pain out of finding and buying art, price as long as its less than $500 and
while providing a new platform for they get to keep 85 per cent of the revenue.
traditional artists to flog their wares. An artist and art director himself, Marcs
Theres a huge demand for entry-level passionate about the project, and its focused
original works, both from new collectors nature make it feel like its going to become
wanting to upgrade from prints and also an essential bookmark for art fanatics. Art
from serious collectors who love small direction isnt a job, its a calling, its in the
works, says Marc Scheff, the sites co- blood and we cant help it, he says. Every
founder, alongside art Day Original is our playground. We get artists
director Lauren Panepinto. we love, and who we wouldn't get to work
In our philosophy everyone with otherwise. The Wolf Dream by Marc Scheff
can be a collector we just See whats sold, and what art is still on himself was the first piece listed
on the site, and it sold for $150.
make it accessible. sale at www.everydayoriginal.com.

Some pieces are marked down in


price if they dont sell immediately.
Elliot Langs Traveler was reduced
from $195 to $145.

Through our website


we get artists we love, and Kristina Carrolls

who we wouldnt get to Intelligent Design is


sold framed a definite
advantage of buying

work with otherwise original art via the site.

March 2015 25
ImagineNation News

Lora Zombie
Pop culture The effervescent, self-taught,
Russia-based artists studio space is as
vibrant as her paint-splattered artworks
My studio is located in Saint My figurine of Jessica
Rabbit from Who
Petersburg, Russia, and its Framed Roger Rabbit?
my favourite place to be, sits near the window,
next to Shaun (from
because its my little world Shaun of the Dead).
that I can fill up with my art. Pop culture is a big
influence on me and
I try to make a new thing everyday, even I love to use elements
if doesnt end up being finished or is just a of it in my work.

sketch for a future idea.


The way I work begins with a degree of
planning I have certain ways that Ill
approach something new. But once the
creative process starts, it flows quickly and
instinctively. And its sometimes hard to
stop ha! I never see a final picture in my
head before the work is finished. Instead,
I like to let it take its own natural shape.
Also, Ill tell you a secret: a lot of people
think that I use watercolours in my paintings.
But no, I actually use liquid acrylics. And There are always
animals and some
acrylic markers, brush pens, liners and flowers in my studio
spray paints, too. that keep me being
sweet. I get a lot of
My studio is part of my home, which is my inspiration of
super convenient. Im very happy to have colours from nature.
this big, bright space in which to have my
ideas. When I was younger I only used to
create very small pieces of artwork. But Im
much happier having this room to paint on
the large canvases that a lot of my work
appears on. Plus I enjoy having the space to
make such lovely paint splatters!
I love animals, and I always have animals
close when Im working. I have two cats:
a hairless cat called Zhopsik, and a Siamese
who goes by the name of Umsik.
As for what time of the day I like to make
art, well, it's any time I can. My dream is to
just have the freedom to keep on drawing,
drawing, drawing all day long. I think its
more important as an artist to focus on
always making new work, above all else.
Popularity and attention for the work
will follow in good time.
My favourite paints are
Lora is from Russia and is an increasingly always changing. Many
popular name in the urban art scene, where people think I paint
with watercolours,
her grungy trademark style is gaining global but I actually use
recognition. See more at www.lorazombie.com. liquid acrylics.

26 March 2015
Artist news, software & events
This beautiful photograph of Kurt Cobain is in I use so many lively colours in my work that it helps
I love the big windows and studio lights. Its great my studio because a huge part of my work is to be surrounded by vibrant things, such as my
having such a sunny space to draw, draw, draw in! inspired by music, especially Kurts. bright red chair and rainbow pillow.

These vibrant paint splatters on the floor


are typical of my way of working. You cant
be afraid to get messy when making art!

March 2015 27
If you missed it first time around, get
your hands on our sci-fi special edition!

on sale
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Available in shops and online 17 February


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Artist news, software & events

SmArt graduate Clark


Huggins made this image
for Fantasy Flight Games.

Get smart at art!


Clever thinking Illustration Master Class has launched
a sister programme, and you can enrol now
Now in its eighth year, IMC is arguably one comic artist Scott M Fischer, award-winning
of the most anticipated teaching illustrator Rebecca Lville-Guay and New
programmes in the world, featuring York Times bestseller Dan Dos Santos are
award-winning artists and inspiring guests also among the faculty.
of honour. Getting in is tough, with most After spending five years developing the
spots filled within a few weeks, so if you Illustration Master Class and initiating my
were unlucky in your IMC endeavour, you own individual online mentorship
might be interested in its sister programme last year, I feel that the time has
programme: SmArt School. come to open up these experiences to a
Lasting 12 weeks, its an interactive online wider audience, explains
training programme aimed at dedicated Rebecca. I believe the world
Kirbi Fagan produced
Paul Shoul

artists who aspire to develop their skills and of art and illustration is a big this spec piece for
visiting lecturer Karen
refine their craft as image-makers and tent, and there is room for
Berger, executive editor
storytellers. From bootcamps with Marc inspired, hard-working of the Vertigo imprint.
Scheff to mentorship classes with the likes of creators to succeed together. Find out
Todd Lockwood, theres bound to be more and enrol at the SmArt School
something to take your fancy. Book and website: www.smarterartschool.com.

This piece by Tommy Arnold


became the cover to Peter
Orullians The Beautiful
Accident for Tor.com.

The world of art


and illustration is
a big tent, and there
is room for hard-
James Starr King produced
this dynamic image as part
of an assignment for the
working creators to
2014 fall semester at SmArt.
succeed together
March 2015 29
ImagineNation

Your art news thats


YOUR FEEDBACK & OPINIONS grabbed our attention
Contact the editor, Claire Howlett,
Alexander Johanson
on claire@imaginefx.com or write (@AJohanson89)
to ImagineFX, Future plc, Quay
House, The Ambury, Bath, Sketching to improve
BA1 1UA, England my creature designs, help
Follow us on twitter: from @imaginefx
www.twitter.com/imaginefx anatomy magazine,
Reader Ryan Davidson is working on bringing out his
Tell us your thoughts on: own comics, and hopes to give up the day job soon. always learning
www.facebook.com/imaginefx #gamedev #indiedev
As an aspiring illustrator its inspiring to http://ifxm.ag/a-johanson
Dream hear about others who are working hard at
company it, trying to break away from their day jobs.
Heya! I gotta say, being Like Daniel Tyka quitting his job and
unable to lay hands on a spending all day working on a Wacom
copy of your magazine tablet. I cant afford to quit my day job yet!
for a while has been my but I do spend hours most evenings and
greatest disappointment. weekends working on skills and techniques.
But finally, I managed to Ive attached a few of my illustrations to
get myself to a book show you where Im at so far.
store in time to pick up Ryan Davidson, via email
issue 115 (We Game Art). ImagineFX fan Amy
Petar Dimitrov
It was to my supreme delight to find that Phillips loved our feature
Claire replies Thanks for sending in your (@AnirnPetar)
on Carbine Studios. Well,
you did a spot on Carbine Studios. I've who doesnt love them? art Ryan. The only other magazines that we
admired their style for such a long time, and currently produce are our special editions of Fantasy creature.
they absolutely deserve the limelight. They the best content already featured in #art #fantasy #painting
bring such colour and personality to a genre ImagineFX. Look out for a comics and #illustration
notoriously desaturated in tone, and it's a manga one this year. Its great that you were @imaginefx
true joy every time I get to see their work. inspired by Daniel Tykas story (he was http://ifxm.ag/p-dimitrov
Amy Phillips, via email featured in issue 118s FXPos). His work
ethic has resonated with quite a few readers.
Claire replies Amy, I've passed on your It takes dedication to succeed. Good luck
regards to Carbine Studios I'm sure they with your comic publishing.
appreciated your enthusiasm for what they
do. Sorry to hear that you find it hard to get Look after number one
hold of ImagineFX. If there's a particular Im writing to you with a suggestion, since I
copy that you want, you can always buy know many artists face the same problem at
from our store. When you click on your some point when they dont watch out for
region for delivery, the price you see includes their bodies and draw all day without
delivery. See http://ifxm.ag/ifxshop. breaks. Im speaking of back and wrist
pains, which can kick you out of business Johnny Garcia
Dedications what you need pretty fast if you dont watch out. So I (@johnnysgarciac)
I really enjoyed your latest edition of wanted to ask if its possible to feature an
ImagineFX on Comic Art, and I also liked article about how to prevent these types of @imaginefx Couldnt
the Manga Artist special edition of the injuries before they start to become a major have done it without you
magazine. Since going to the British problem. I know many people only try to do guys. Inspired by the recent
Librarys Comic and Graphic Novel something about it when it becomes
exhibition in June I have been working on hindering in their daily work, but thats
Dracula film.
http://ifxm.ag/j-garcia
writing and illustrating my own comics and usually too late already. I know this topic
manga. Im just getting to the point where isnt fun, but Im sure many people would
Im going to publish my first one. It was be grateful for some tips.
from reading about Manga Studio 5 in Your big fan Lisa, via email
ImagineFX that inspired me to get a copy
and a Wacom tablet and get drawing. Your DID YOU MISS Claire replies That's a great idea Lisa.
step-by-step guides really make it seem
ISSUE 118? Artists may be fastidious in the cleaning of
Visit our shop at
achievable to create great looking art and their art tools, or the maintaining of their
http://ifxm.ag/
comic pages. Have you considered a ifxstore for software and hard drives, but often overlook
monthly/bi-monthly sister magazine to how they can keep themselves in a good Just finished something you want us to shout
details on this about? Send it our way on Twitter
ImagineFX focusing on Comics, Manga and edition and other condition to be able create. I'll look into (@imaginefx), or find us on Facebook!
Cartoons? I would subscribe! special offers, too. getting this into an upcoming issue.

30 March 2015
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32 March 2015
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March 2015 33
ImagineNation Artist Q&A

Got a question for our experts? let us get your


ease your art-aCHe at help@imaginefx.com resources
See page 6 now!

Donglu Yu
Donglu is a senior concept
artist at Warner Brothers
Games Montreal. Shes
worked on the Assassins
Creed sequels, Far Cry 4 and
Deus Ex: Human Revolution.
www.donglu-littlefish.blogspot.ca

Bram Sels
Belgium-born Bram is a
full-time freelance illustrator
and concept designer
who has worked in the
entertainment industry
since 2012.
www.artofboco.com

David Brasgalla
Dave is a graphic designer
and illustrator from Stockholm Question
who works both digitally and
traditionally. He recently What advice do you have for blocking
organised the Northern Light
Workshop series.
colour in environment paintings?
www.pixelhuset.se Antonia Bould, England

paul canavan
Paul is the art director at Answer
Scottish indie game studio
Blazing Griffin and a freelance
Donglu replies
the two most important aspects Heres my finished setting, the moon is usually portrayed as
illustrator. He says he wants to image. Notice that after
create art that makes game to consider when blocking blocking in my colours, yellow, to contrast against the dark blue
designers go ooh. colours are the colour theyre visually vegetations. However, in a city night scene,
www.paulscottcanavan.com interesting and benefit
temperature and the lighting from the consistent the moon is often represented as blue, so it
condition. Colour temperature refers to the lighting scheme. can complement the warm tones of the
paul Tysall warm and cold colour palettes, while artificial light sources.
Freelance artist and designer
Paul has extensive knowledge outdoor lighting conditions include direct once youve established your colour
of various digital art tools. sunlight, overcast and night time. temperature and lighting, you can quickly
He can be found writing about
Direct sunlight is dominated by the sun generate a range of colour sketches with
these in-between watching
Blade Runner. Again. itself. the skylight is a diffuse, soft light that visually appealing palettes.
http://studio_tysall.prosite.com comes from many directions at once. Direct
sunlight creates hard-edged cast shadow on
the grounds.
an overcast setting is probably the best
weather condition for photographers and
painters. it enables the artists to see the true
Artists secret
need our advice? colours of a scene without the dramatic Value masking tool empty area alongside your layer
Email help@imaginefx.com contrast of light and shadow. When you double-click the dow opens. Youre then able to use
with your art questions and there are two types of light sources name, the layer style wint the current adjustment remains
well provide all the answers! present during the night: moonlight and the Blend if sliders so tha r chosen value range.
artificial light. in a natural landscape in place, according to you

34 March 2015
Your questions answered...
Step-by-step: Question
Block your colours Can you help me paint a night scene
with dominant hues with atmospheric lighting?
Georgina Hillier, US

Creating a convincing
atmosphere becomes easy
if you plan your approach.

Blocking the shadow areas is the key


1 to defining your colours later on,
because shadows establish the boundaries
between cold and warm colours. Here I
show how the shadows in the scene can
fall on the ground and other building
elements. They also offer interesting
possibilities for the composition.

Answer
Bram replies
I pick two dominant colour values to the key to painting atmospheric dark blue atmosphere would influence it. Dont
2 set the basic palette of the scene. The lighting is to understand how light is worry about secondary light sources or fog
best choices combine a cool colour with a transformed when moving through those are effects that can quickly be added later.
warm one, because they enhance each the thick layer of atmosphere. think instead, focus on the overall values of the objects
others colour properties. You can achieve about the way sunlight casts dark and sharp in your scene and avoid using obvious cast
this using two Hue/Saturation layers: one shadows on a bright day. now imagine what that shadows or highlights.
for determining the colour for the shadow same scene would look like on a foggy day. once your scene is blocked in (this is about
areas, the other one for the lit areas. shadows become blurrier and less intense, while 80 per cent of the painting process) you can start
highlights are nearly non-existent. adding your secondary warmer light sources on
the first step when painting an atmospheric separate layers. an easy trick to boost the bright
night scene (in this case an old misty inn) is to warm colours and the atmosphere around them
start with a limited dark blueish colour palette. is by adding overlay layers of the same colour on
With every colour you add, think about how the top of them. finish it up by creating a new layer
on top, and then with a big soft round brush and
a colour picked from the background, softly paint
around the edges of your objects to make the
dense atmosphere engulf them.

3
Once the basic palette is fixed, I can
continue refining the image by staying
Artists secret
within my colour ranges for the shaded Boosting the light source is to add a
and the lit zones. The local colours of one way to boost your light
mode to overlay
individual buildings and trees shouldnt new layer on top, put its Blend ce with the
t over the ligh t sour
conflict with the basic colour palette and then pain
times depending
defined in step two, otherwise there will be same colour. Repeat this a few to be.
Eighty per cent of the painting process involves focusing
wan t the ligh t
distracting colour noises in some areas. on the scenes primary light source. on how bright you

March 2015 35
ImagineNation Artist Q&A
Question
Can you please help me paint the scarred
wings of a creature warrior?
Graham Davis, England

Answer
Bram replies
When painting scarred wings
its always a good idea to work
with layer Masks. these will
enable you to tear and destroy
your wings as much as you like, without
actually losing your hard-earned pixels. so
with that in mind you might as well start
out by painting fully intact wings and
cutting away on them later.
the first step is blocking out the form of
the wings on a separate layer. once you
have the basic form laid down, start adding
monochromatic values. looking up some
reference of insect wings will come in
helpful. Carefully study how insect wings
are constructed and try to mimic that in
your painting. notice how the big planes
Blocking out the big form of the wings is
are made up of little facets. this will enable an important first step. Details come To paint convincing
you to destroy them in an logical way later later. For now its crucial to get the wings, first look for
proportions right. good reference, such
on in the painting process. as the construction of
Keep on adding detail, and look for a insect wings

support colour. Most insect wings are shiny


and will subtly change colour towards the
base of the wings. finally, add a mask to
the layer (click the layer Mask button in
the bottom of photoshops layer palette).
With black as the foreground colour and a Artists secretiend
sharp brush you can now scar away as
laYeR masks aRe YouR fR
much as you want. Dont go overboard ng your painting
instead of irreversibly changi
though, but try to make the wings looked m away on the
scarred like they would be in nature. facets by erasing parts of it, paint the reason, you
e
can be cut out, but the skeleton of the layer mask. if later on, for som hout having
want to go back you still can , wit
wings will for the most part in.
remain intact. to paint the erased parts over aga

Question
I want to paint detailed feathers using
watercolour digital brushes. Can you help?
Eddie Carter, England

Answer
Dave replies
Much of the charm of character by actually inking the lines on
watercolour as a medium paper. i scan that inked art, and colour it in
springs from its physical photoshop or procreate.
characteristics, and as a result Whenever possible, i try to work non-
This creature is my the creation of convincing digital destructively, which means lots of layer
interpretation of a
vildvittra, a small watercolour tools remains elusive. recently effects, layer masks and sometimes a smart
but scary Swedish ive been achieving good results using a object or two. this will enable you to easily
variant on the harpy
of legend. digital workflow based on the William try many variations on your colouring ideas
stout recreation of arthur rackhams ink a big advantage to working digitally! line
and watercolour technique. i sketch my work and colour are kept on separate layers,
line work in graphite, and ink it with with mask layers for easily blocking in
faber-Castell sepia artists pens. important areas. this practice will give you
theoretically, you could do the line work a lot of flexibility when experimenting with
digitally with a tablet, but i find i get more watercolour brushes and textures.

36 March 2015
Your questions answered...
Question
How do I avoid the dull-looking shadow
when using chromatic shadow?
Kevin Groves, Wales

Answer
Donglu replies
shadow are not black. the
dullness of the shadow
usually comes with that
pure black shadow block
and very desaturated grey tones in the
shadow areas.
Chromatic shadow is a quick way to
give the illusion of details in shadow
areas. often a few strokes of saturated
colours in the shade can trick your brain
into thinking those strokes are a result
of bounce light from the sky light.
to portray physically correct bounce
skylight in shades is nearly impossible,
or at least very labour intensive, but
chromatic shadow is an easy way to The image on the left illustrator Joseph Zbukvic, because the use
has the dark grey value
achieve the impression of a complex for the shadow. of black is very often kept to the minimum
lighting situation. However, with the with traditional painting.
same illustration, you

Artists secret
this artistic approach of shadow is can add colour in portrait paintings, shadow areas are
especially prominent among famous vibrancy in the shaded often treated with saturated red instead of
watercolour artists such as australian
areas by boosting the
saturation of red in the dark grey tones or black, in an effort to s
adjust YouR shadoWustm ent layer.
mimic the translucency of the skin.
select the Color Balance adj
shadow area.
choose to tweak
When youre working on the chromatic
from the tone menu you can
es and highlights.
shadow, youre also working with colour
the colour of shadows, mid-ton accordingly.
vibrancy. this is because youre making boost the colo urs
Pick shadows, and
certain artistic choices to enhance the
properties of certain colours.
Colour vibrancy can be a strong design
language, because it plays a significant role
in how the brain analyses certain lighting
You can further tweak
situations. as long as you apply the basic
the chromatic shadow rules you can have more stylised colour
by having some blue
tone to mimic the
choices, which in turn will give a specific
bounce light of the sky. personality to your shadows.

Step-by-step: Use inked lines with digital watercolours

I scan my inked line work and give it I hand-paint two mask areas for the The feathers and environment colour
1 two Layer Effects: a sepia Color 2 feathers and environment. With the 3 layers both sit in a Group folder with a
Overlay and a 25 per cent, 10 point sepia feather area selected, I use custom Pattern Overlay: Gouache Light on
Outer Glow. You can add these effects to a watercolour brushes, trying for a wash-like Watercolour 40 per cent Overlay. All
Group folder and drop different layers of feel. I let the line work edges suggest the colour layers inside will pick up this
artwork inside this folder. Layer Mask your mass of feathers. You can get pretty wild texture. The Smudge tool helps create a
line work to make non-destructive edits. and even abstract inside the masked area! few watercolour-like lost edges.

March 2015 37
ImagineNation Artist Q&A
Question
Please help me create a striking landscape concept
Stevie Adams, Scotland
This huge tree
Answer immediately draws
the viewer into the
Paul Canavan replies image. Features like
this are the key to a
A successful environment dramatic environment.
painting relies on a few key
factors: composition, colour,
mood and, most important of
all, narrative. If you can tell a story with
your image and get the viewer excited,
intrigued or scared, then youve done
your job.
Its worth remembering that
environments can be as character-led as the
characters and creatures who inhabit them.
Dont be afraid to be bold with your ideas
and to have fun with the worlds you create!
I like to go into a new landscape painting
with a theme, for example a fantasy
painting set in winter with an ominous
mood. Once I have that concept in mind,
I can start to explore it in more depth. What
are the key features of this world? Who lives
here? Is it a pleasant place to be?
Once I start exploring these ideas the
picture in my head solidifies a little and
I can start sketching and gathering reference
photographs. Its always worth doing a little
research before starting a new painting,
because itll help you solve a lot of problems
early on. Save out a few photos in a separate
window and pull them up when you need
Artists secret
to refer to them. Its okay to cheat your results: the finished
Nobody cares how you arrived at tters. Use 3D, photobash
ma
product is the only thing that r work stand out.
Step-by-step: Paint something dramatic do whateve r you wan t to ma ke you

1
Istartbysketchingoutan
ideaIhadaboutenormous
treesinamoody,frozen
2 Iprefertoblockinthe
overallcoloursofthe
paintingearly,ideallycovering
environment.Iusually theentirecanvas.Theskyis
referencetheRuleofThirds themostimportantelementat
gridtocheckhowmy thisstagebecauseitdefines
compositionisworking.Ideally yourpaletteandlightsource.
youshouldalignfeaturesof Thisisanicyenvironmentand
yourpaintingwiththelinesand soIusealotofgrey-bluesand
intersectionsofthegridto coldtones,buttoprovide
createtensionandexcitement. contrastandvisualinterest
Thissketchwillsitabovethe Iintroduceahintofayellow
paintingonaseparatelayer. sunpokingthroughtheclouds.

3
AtthisstageIcanswitch
mybrainoffalittleand
focusonrenderingoutthe
4 Finishingthepaintingisa
caseofaddingfinaldetails
suchasthetreesandtweaking
differentpartsoftheimage. thelightingusingtheDodge
Theresnorealordertothis tool(subtly,mind!).OnceIm
stage;Ijustmovearoundthe happywiththeoveralleffectI
canvasandfocusonanyareas liketoadjusttheLevels,Hue/
thatcoulddowithsome SaturationandColorBalance
attention.Iapplyaphoto toseeifIcansqueezealittle
texture,settoOverlay,tothe moreexcitementoutofthe
foregroundandthenusethe scene.AlittleUnsharpMask
MixerBrushtobetterintegrate andacheekysignature,and
itintothepainting. weredone!

38 March 2015
Your questions answered...
Question Question
Any advice for configuring and using Can you show me how to put
Photoshops Mixer brush in my art? text on a slanted background?
Jade Koslov, US Paul Rocastle, US

Painting the writing flat before transforming it saves me a lot of time, as


opposed to drawing it into perspective by hand.

Answer
Paul Canavan replies
Photoshops Transform tools are ideal for changing
the shape of objects. Distort is my favourite because
Incorporating the Mixer brush into digital painting it enables you to easily alter the perspective of an
can greatly reduce that sanitised quality
image to fit any surface.
Answer associated with digital art.
The first step to getting your writing on to an object in your
Paul Tysall replies painting is to actually create the writing itself. For this question
I, too, have experienced the Brush window together with the other I draw an alien language directly onto the canvas in a new layer
frustration at getting to grips settings that I like to edit on-the-fly. using a Hard brush, without worrying about the perspective. I
with the Mixer brush. That said, For the Edit the Texture setting, I have use repeated symbols to make it feel a little more like a real
Ive discovered certain methods the Brush window open all the time so I language and keep the dimensions to roughly those of the
that have helped me achieve good results. can edit the Texture detail as I paint. I use obelisk if it were facing me.
Brush properties: for my painting my own bespoke textures, created by Once Ive finished, I go to Edit/Transform/Distort and move
approach I like to keep Load and Clean the heavily modifying photos and adding them the points to match the corners of the obelisk, then press Return
brush after each stroke always on, to the pattern library. I also adjust the to apply the transformation. Once in place, I can make it feel a
incrementally changing the brush base Brightness and Contrast sliders when I need little more at home by clicking
settings Wet, Load and Mix as I paint. If more or less texture. This is a great way to Layer>Layer Style>Bevel &
you were working traditionally youd adjust mimic light brush strokes across the Emboss and play with the
these each time your brush returned to the canvass surface, and prevents your marks settings. In this example I use
palette. Its a shame these options arent in from becoming repetitive. an inner bevel set to Chisel
Hard and then alter the angle
so that the light comes in from
the top left.
The glowing letters can be
Artists secret achieved either by simply
to painting over my newly
appeND textUre lIbrarIes beveled layer. Or, for a more
Use wIt h brUsh es complicated but accurate
window,
to load these open the brush
the disclosure approach, by Ctrl+clicking the
navigate to texture and click text layer (this selects only the
tern picker
triangle. this opens the pat ists letters), create a new layer Align the points to the corners of
cog icon : the art
options. click the poin t. above this and draw into the the object you want to transform.
In this close-up you can see what a difference the
can vas is a good star tin g You can use a perspective grid to
Texture settings can make to mark quality. brushes selection with a Soft brush. help with larger objects.

March 2015 39
Available in
WHSmith and
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Noble

Free disc! Featuring


video tutorials,
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Photoshop brushes!

If you missed it first time around, heres another chance to


learn new painting skills and be inspired by the fantasy art pros!

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Need our help?
If you have a question for
our experts, email us at
help@imaginefx.com
Question
I find it hard to pin down the right mood that I want
with my final image. Any tips?
Nial Kendrick, England
This is a sinister
authority figure, so
Answer Ive shifted the
colours to a cooler
Paul Tysall replies state to convey
detachment from
Theres so much to the process the viewer.
of painting that, by the time we
complete the image, sometimes
we appear to be miles away
from the original image in our heads. This
is why making a colour comp before the
rendering stages will help you stay on track.
More often than not, when were talking
about the mood associated with a painting
were focusing on the subject, but its the
lighting and colour that enhances our
emotional state. Obviously, you should be
aware of the colours youre applying
throughout the painting process, how they
react with each other combined with their
subsequent colour theory properties, but
sometimes this can become lost as we
render the final piece.
The notion of colour theory stems from
dividing the colour wheel into two halves:
warm and cool colours. Where the dividing
line starts and ends is debatable. The
emotional aspects of colour are purely
associative: from the warm colours of the
sun or a campfire feeling welcoming, to the
fresh greens-yellows of nature conveying
serenity, all the way round to the blues that Artists secret
remind us of the night sky or cold weather make Use of selectIve color
conditions. These associations appear to be
as color
this works in the same way
ng value
fairly universal, another reason how visual balance, but instead of targeti
can ide nti fy spec ific colours,
art can transcend language. ranges you neutrals.
So if the colour palette has strayed off
The warm skin tones
combined with that red including the blacks, whi tes and
t to inc reas e (or reduce)
course, how can we get it back on track? background made
Great if you wan from
aris ing
the temperature of new hues
sense in the original, but
Theres one powerful Photoshop colour the message wasnt
correction tool among the Adjustment right. Some minor
your colour correction edit s.
colour tweaks and
Layers options: Color Balance. were back on track.

Step-by-step: Adjust colour temperature using Color Balance

1
FromtheLayerswindowselectthe
CreateNewFilloradjustmentlayer
iconandthenscrolluptotheColor
2
Slightincreasesanddecreaseswith
eachoftheseoptionswillshiftthe
overallcolourtemperature.Moderateuse
3
Dontbetoopreciousaboutminor
aspectsofcolourinyourimagewhen
yourecolourcorrectingfortheoverall
Balanceoption.InthePropertieswindow canhelptoapplycolourunitywithinan mood.Ifyourcolourcorrectionhas
youregivenaselectionofsliders.From imagebyremovingexistingcoloursand knockedoutakeyhue,youcanalways
hereyoucanedit creatingamore assignaLayermask
theMidtones, restrictedcolour totheColorBalance
Shadowsand palette.Ifyourestill adjustmentlayer
Highlightsofyour undecidedaboutthe andthenreintroduce
image;choosethe directionofthe theunderlying
relevantoptionby colourpalette,try colourbackusinga
clickingtheTone usingColorBalance brushwithalow
drop-downmenu. totrialnewoptions. Opacitysetting.

next month: PAInT A STYlISed PorTrAIT | add drama to a scene | dePIcT FAerIe wIngS
show a smoking gun | bAck-lIghT A FIgure | create a realistic tattoo | And More!

March 2015 41
Stephan
Martinire
From Paris street gangs to creating the last Foo Fighters
album cover, Stephan is an artist for all seasons

ged 15 and still in school, it police station, but my dad left with a
all seemed too good to be cheque from the publisher. That was my
true for Stephan Martinire.
The aspiring comic artist had
first experience of the world of art.
With recent film work for Guardians of profile
been asked by an independent publisher to the Galaxy, The Hunger Games and this Stephan Martinire
feature in a new magazine, Tac. With the years The Avengers: Age of Ultron; game art Growing up in the suburbs of
first 10 pages complete, they wanted to run for Rage and 2015s Obduction; and a string Grenoble, Stephans first love was
comics. He studied animation in
his 15-page story, five pages per issue, giving of exquisite book covers in his portfolio, Paris, and took his first job in Japan
Stephan time to polish the final panels. you may not have associated Stephan to draw the cartoon character
Yet the whole thing was a scam. The first with comics. Likewise, the utopian sci-fi Inspector Gadget. He has since become a
master of the sci-fi book cover, film and game
issue went on sale with his art, but the environments hes best known for seem art, and Hollywood theme park.
publisher refused to cough up the money. light years away from a background in www.martiniere.com
the ninth CirCLe I did eventually get paid, though, says street fights. But talking to the artist about
Stephans a fan of Chris
Foss, and this 2012 cover Stephan. My dad got involved. Armed his 44-year career, which started in Japan
for RM Meluchs book
pays homage to the
with a club he rampaged, demolishing the when he was 19, and continues today with
British artist. guys office. Everyone ended up at the Disney theme park designs and blockbuster
films, his adaptive skills and steely resolve
are at the root of all his output.

Street fighting man


Born in 1962, Paris, and brought up in
Grenobles suburbs until he was 15, Stephan
wasnt a stranger to the odd rumble himself.
While drawn to the creative world of French
comics like Pif gadget, Spirou and Tintin, he
ran with a gang from his neighbourhood, a
low-income housing project on the outskirts
of the city. The university town had created StrangLehoLd
Stephan was visual design
architecturally socialist housing swathes director on Midway
of identical buildings tied together with Games Stranglehold.
Midway Games
DAW

42 March 2015
Tor Books

WaLKing engine
This is Stephans recent book cover for
The Waking Engine, by David Edison.

March 2015 43
foo fighter
Although a fan of the band,

RCA Records
Stephans work for the Foo
Fighters recent album cover
was just another job. And
his very first album cover!

a big chunk of communal park but


there was always trouble nearby. We were
just kids from the same neighbourhood
being there for each other. We didnt have
guns or knives, but we did have some old-
fashioned fights, he says. While some
gangs were more violent, ours was more into
mischief and petty crimes.
He returned to Paris at 15 with a tougher
skin, and a new-found ability to sniff out
con-men. It was a city altered by the May
1968 riots, where hundreds of thousands of
students, teachers and workers had joined
to demand the fall of Charles de Gaulles
conservative government. To a teenage
nautiLuS Stephan, the change in art was where the
A massive fan of 20,000
Leagues Under the Sea, revolution had made its greatest mark.
this is Stephans ode to
Disney

a childhood inspiration. I remember the bell-bottom pants, the


music too, but what impacted me more was

44 March 2015
Stephan Martinire
learning curve
From trench coat to stripy jumper: Stephan honed
his cartoon skills with Inspector Gadget and Waldo
This is a good example of my cartoon roots, from Disney to
Frankin and Wasterlin. Ive always enjoyed drawing in this style
while I was very young and later in art school. I was 31 years old
when I did this. Classic pencil and ink, comic book style.
I wasnt always that comfortable. I didnt have a lot of
opportunities to practise cartoon extensively, in fact, my first
job was working on the animated series Inspector Gadget in
Japan when I was 20, right after animation school, that gave
me the opportunity to get better at it. The style for Inspector
Gadget wasnt as crazy as the Waldo comic strips, but it got
me to draw constantly and hone my skills.
The Where is Waldo strip gave me the opportunity to go
totally nuts with the style. I was doing a strip a week for four
years, It was a great experience.

guardian art
The most recent film art
that Stephan can share
is for fans favourite
Guardians of the Galaxy.

originator
This piece is for 2015s
Marvel Studios

Originator: A

Pyr Books
Cassandra Kresnov
Novel, by author
Joel Shepherd.

Artists like Moebius, Druillet and


Bilal changed how comic book art was
done and how you show it
the by-product of the 1960s in illustration radicals, took his art into new directions.
and comics. There were already tons of There wasnt much employment, and
different comics with a variety of styles, blanket applications to animation studios
then Mtal Hurlant [Heavy Metal] came to nothing. Inspired as he was, things
happened. Artists like Moebius, Druillet were starting to look bleak. neo Shanghai Japan. It took me about two seconds to say
and Bilal changed how comic book art was The artist contributed this yes. Even though I had no passport.
done and how you show it. I was in Paris go go gadget! piece to the Chinese
World Expo in 2010. With his documents fast-tracked, the
when I discovered that, and it completely Then he got a break. A studio director, artist found himself in Tokyo, working for
changed my life and my art. impressed with Stephans portfolio, asked DIC Entertainments Asian department, on
After four years at art school, Stephan him to draw some of the studios bible: a its new title, Inspector Gadget. You might
was accepted to study animation I saw mix of characters, props and environments. remember, for that company Inspector
animation as comics that move in Paris He worked through the night, reproducing Gadget became huge, he says. That was
prestigious Les Gobelin. He left his mum in the majority of it, and was hired the next the first time a French company was trying
Grenoble to stay with family in the capital. day. Directed to the HR department to fill to reach the American market. It did. It was
Stephan went to the Louvre as part of his some forms and sign a contract, Stephan made in Japan, and it was cheaper and
course, but pored over underground comics was surprised when they asked for his better than Scooby-Doo, which was ruling
in his own time. A childhood love of US passport. I said, Im not going to be the roost in the US at the time. So the TV
Swamp Thing artist Bernie Wrightson working here in the Paris office? And she networks were like Wow, this is a turning
combined with the new French comic said, No. In two weeks you need to be in point in animation on TV. We did it so

March 2015 45
46 March 2015
StePhan martinire
rage PoWer
Before returning to the life of a
freelancer, Stephan led teams on
games such as id Softwares Rage.

id Software

March 2015 47
oBduCtion farm
Stephan worked on this
game, with the creators
of Myst and Riven.

Cyan Games
deSoLation road
A great example of
using the book cover
dynamics to create a
inviting composition.

CitY 500
Stephans career started
in animation, yet hes
Pyr Books
Pyr Books

perhaps best known


for his utopian sci-fi
book covers.

48 March 2015
Stephan Martinire

Midway Games
Slow n Steady
winS the race
Stephans cover for Michael R Underwoods Shield
and Crocus reveals another side to the artist
This is one of my most recent book covers. A digital painting
like this enables me to let go of the precision I apply in drawings
or paintings when I produce concepts for film or games. A book
cover is a very narrative and personal process.
I do a quick sketch to get the main composition in place and
then let the painting process slowly dictate the outcome. Its an
organic process. I let myself be surprised as I layer different
colour washes and references, and use different filters in
Photoshop. Im able to think in a more abstract and graphic way,
and somehow it feels like a natural artistic progression.
Its interesting because I never actively sought out a career
in the book cover industry. I saw it as more of a fun thing Id like
to do one day. Embracing digital enabled me to develop a
career in film and theme park design, and thats the work I was
doing when I got into the book cover industry. Its by producing
covers that I found my unique artistic voice as a painter.

StrangLehoLd
This game was based
on John Woos film
Hard Boiled.

fast and so big that the company preserve of traditional artists for some time
opened a branch in America. after but for Stephan it was time to have
The next eight years saw Stephan move some fun. Trained in animation, the artist
from character work to environments to stresses he is no painter. Yet his protean
animation and storyboarding. He was skills, and knack in conveying stories,
animation director by the time he was 27. enabled him to make the most of the
Needless to say, he wanted to be more gathering digital tide. Living in the US, his
than an animation guy. But in the mid- ability to make clarity from chaos is
1980s the film art world was a unionised perhaps best summed up by his work on
private club, and the games art industry Wheres Waldo, the friendly red and white-
didnt exist. And book covers? Not at all. striped chap hidden amid a noise of
It didnt seem like a job. I was buying people. He produced the Sunday
books and admiring them, but never as a syndicated strip between 1994 and 1997.
ShieLd & CroCuS
I was buying books and admiring Stephan epic cover art for
Shield and Crocus depicts
47 North

them, but never as a career. I never a city built among the


bones of a long-dead titan.

thought Id be a freelance artist


career. I never thought Id be a freelance Speaking from his New Mexico studio, remember why he picked up that first
artist. I was busy enough. Then the today Stephans enjoying a new audience, pencil to make a mark back in the Grenoble
internet happened. having created the latest Foo Fighters album tenements? Thats a giant question! Thats
cover. Hes a fan of the band, but it was work like asking why the first caveman drew! I
Birth of the CooL as usual: figure out the idea behind the dont know.
Its only when the internet came along, the image in this case a composite of some of Maybe its something instinctual that
game industry took off, and new tools such the cities the band have played and sketch some people have more than others. Its a
as Photoshop came about, that my career out as many ideas as come to mind, working drive, its natural. Its a way to express
exploded with possibilities. It created a up the strongest. These days Stephan works something. I think everyone has that desire
cross-pollination between the industries, to very different music: instrumentals and to some degree. Some people are just better
says Stephan. I shifted gears when that soundtracks to his favourite films, which at it, or have better opportunities to explore
technology happened, when I got my implicitly convey a narrative. it. Its a big unknown. Maybe it was my
hands on Photoshop. But why draw at all? Stephans more fairy godmother above my cradle who said,
This brave new world wasnt for popular than ever with a new area of art You will be an artist. Actually, I like that
everyone book covers remained the opening up for him in covers, but does he answer better!

March 2015 49
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March 2015 51
studio profile

MPC
The visual effects studio
enjoyed a remarkable
2014 and artistic
collaboration was key
Location: London (plus
offices in Vancouver, Mexico
City, Amsterdam, LA, New York,
Bangalore and Montreal)
recent projects: Guardians
of the Galaxy, Godzilla
other projects: Life of Pi,
Harry Potter series, Wrath of
the Titans, Into the Woods,
Terminator: Genisys
Web: www.moving-picture.com

oving Picture Company (MPC) Godzilla, Guardians of the Galaxy, artistic ideas. We try to give

M has been at the forefront of


VFX for over 25 years. With
eight offices around the world,
Maleficent and X-Men: Days of Future Past.
Our VFX artists are world leaders in this
highly specialised medium, says Mark
our artists a genuinely creative
environment to work in, says
art director Ravi Bansal, one
including in London, Vancouver, New York Benson, MPCs London-based global MD, that thrives on collaboration
and Amsterdam, its work is regularly seen which demands a unique blend of and co-creation. We run voluntary classes
on screens big and small, including in the creativity and technical finesse. We make including life-drawing and sculpture, and
Harry Potter franchise, Prometheus, Life of moving art on an industrial scale. But also offer tech talks with experts on
Pi, and in advertising campaigns for whats the secret to their enduring success? everything from digital
Samsung, Coca-Cola and Sony. Collaboration is the word you hear time destruction to animal
There have been numerous awards along and again when learning about MPC and anatomy to basic physics.
Movie and advertising
the way and last year was another excellent talking to its staff as well as an emphasis work is done at MPCs
MPC artist Jonas De Ro
one for MPC. The studios work featured in on nurturing the right environment for central London studio. lauds the team ethos.

52 March 2015
studio profile

MPC
Mark

Disney
toMpkins
The visual development
artist on working at MPC
What does MPC offer its artists in
terms of a creative environment?
Theres a wealth of information from
employees who are always willing to
share their thoughts and processes
whenever we may need them. Its
very inspiring to be around such
great talent and its what pushes you
to create your best work.

Angelina Jolie benefits from What project has been particularly


MPCs effects work as she memorable one for you and why?
brings the full menace of My most memorable project was on
Maleficent to the fore. the last two Harry Potter films,
Deathly Hallows Part 1 and 2. They
were my first venture into the film
We offer tech talks with world. It was fast paced, exciting and
challenging all in one. I was learning
experts on everything on the job and my skills increased
faster because of it.

from digital destruction Whats the initial process of


collaboration for you on a films
to animal anatomy visual effects design phase?
My usual process almost always
starts with researching and
referencing as much as I can about
the subject. Sometimes I go quite far
in terms of understanding a subject
and will often take photos to help
reinforce my knowledge and to use
them later on for the concept work.

What level of detail is your early


conceptual work delivered at?
It varies quite a bit. However, we can
usually be less tight on our rendering
or finish and focus more on the idea.

Whats the relationship between


2D and 3D as working processes?
I like to use the tools I feel are right to
get the job done. If I think its faster
to do a quick 3D model and render it
to work on top of, I will. Im not
precious about tools and enjoy the
energy switching between the two
whenever its necessary. Similarly, it
makes a lot more sense to approach
2012 Warner Bros. Ent. All rights reserved.

a huge environment concept in 2D,


because to model, texture, light and
render a whole cityscape would take
until the end of all days.

What are the challenges of being


a concept artist on a film?
At times were required to take
directions that arent to our taste, or
that we think may not be correct,
which can be disheartening. Its best
not take feedback too personally
and remember youre helping to
MPC developed the create someone elses vision.
double-torso Makhai
for Wrath of the Titans. What advice do you have for
aspiring concept artists?
Its important to know what you
want to be doing and dont stop until
you get there. Actually, dont stop
there either! Push your limits and
your work will talk for itself.

Mark trained at the Arts


Artists at their
workstations at MPCs
University Bournemouth. He
studio in Montreal, has worked at MPC since 2010
Canada, which has and has expertise in concept
recently established design and visual development.
a trainee programme www.marktompkinsart.blogspot.co.uk
for graduates.

March 2015 53
studio profile
aniMating a
voLcanic goD
Ravi Bansal, MPCs art director, describes
the conceptual art development of Kronos
Wrath of the Titans reimagined a number of
iconic characters from Greek mythology. In the
film, Kronos, the father of three Greek gods
including Zeus, became a walking volcano. But
as Ravi explains, there was a challenge to
balance photorealism with heightened reality

2 Turn the art into a 3D model


We make a 3D sketch model using ZBrush. The design is refined here as much as anywhere else
in the process. Increasingly artists are sketching straight into 3D to give them a base to work over.

1 Initial concepts and research


Kronos is the father of Zeus, Hades and Poseidon, described in
3 End of the beginning
The final concept is done over a model
4 Refine the core design
We further refine and develop elements
the script as a walking volcano whos breaking free from Tartarus, his rendered out of ZBrush, KeyShot or even Modo, in colour that were approved, sometimes with the
underworld prison. After a reference-aided consultation with the client, many of which can supply render passes such as help of photographic textures to better sell scale
we produce a first round of sketches Some of these were done with depth, occlusion and shading-normal passes. and detail. We adapt dripping aspects of leaking
archaic tools from a bygone age, called pencil and paper. Kronos is then put into the context of his scene. lava to create logical surface patterns.

Courtesy of MPC Art Dept. GODZILLA TM & Toho Co., Ltd.


2014 Warner Bros. Entertainment, Inc. All rights reserved.

Were fortunate to have a lot of creative


freedom where possible, and to be
Godzilla and a MUTO
face off in the ruins of
San Francisco, in
Were fortunate to have a lot of
surrounded by talented and diverse people
who are willing to share and work together
Matt Allsopps moody
concept artwork from creative freedom where possible, and
to create a better end product. Theres also a
2014s monster mash.
to be surrounded by talented people
lot of room for humour, tolerance and open
discussion within the team. Everybodys depends on the time available, the After an initial conversation with the
opinion is treated with equal value and this amount of work needed to convey an director we rapidly produce mood boards,
is vital to keep up the morale and idea and the ability of the client to explains Ravi. These are a fantastic tool to
productivity of our team. respond to certain styles. Its important to turn language into visual representations
think about the purpose of what youre and help minimise what could be disparate
tiMe is the liMiting faCtor creating. Often during the early interpretations of a brief or conversation.
There are no hard and fast rules when it production period, the overall narrative, Our next step is producing quick(ish)
comes to details or rendering, says Jonas, ideas and mood have importance over the concepts: work thats good enough to
who goes on to say that, Everything specific design. transmit an idea.

54 March 2015
studio profile

MPC
This concept for the
immense walking
volcano Kronos had
to match the film
studios idea of
having a big angry
mountain of fire.

2012 Warner Bros. Ent. All rights reserved.


Sometimes its enough to deliver The calm before the
a rough pencil or digital sketch to get a storm: MPC created
this memorable scene
discussion with the client going, says for Marvels Guardians
conceptual artist Chris Kesler. of the Galaxy.
That way you can turn
around lots of ideas in a
short amount of time.
Some clients, however,
respond a lot better to highly polished
pieces, which obviously takes a lot more
time to do. In that case we mostly discuss
a bunch of ideas within the department,
with our art director and the other artists,
to find something that were all happy
pursuing. Then we work it up until its
a final piece of artwork.

adviCe froM those in the know


MPC artist are happy to give advice to
Marvel
aspiring artists hoping to break into the
industry. Be able to explain your work and
ideas publicly, says Ravi. And enjoy it!
Keep your curiosity fresh, says MPC Its a constant challenge In this scene from
Godzilla, the titular
artist Nadia Mogilev, who produced art for realising someone elses idea beast trashes the
Guardians of the Galaxy. Although and making it work for the Golden Gate bridge.
drawing and painting film, says artist Po Sing Chu.
practice is important, no Similarly, its great to be able
artist should neglect real-life to see your input come alive on the big
experiences outside of the screen. However, my greatest opportunities
studio. Travel, go to have been the collaboration with other
museums and art galleries, read blogs and artists and learning from them. I believe
magazines about science and history, the artists in the room are what contribute
watch documentaries, take pictures of to a creative environment.
things that interest you, sketch your ideas Working together. Listening to each
down. All of these enrich your visual other. Sharing ideas. Its this collective
library and are useful when you need to approach to its many creative visions thats
come up with a new concept. made MPC the success it is today.

March 2015 55
profile
Tara fernon
CounTry: US

Tara works on a
sustainable-living farm in
Redmond, Washington,
US, and her first big break
was when she was chosen
by Jon Schindehette to be his concept

ssive
art/illustration intern at Wizards of the

a n d ag gre Coast for a summer.

fe b o th fri endly etchbook www.tarafernon.carbonmade.com

wildli st s sk
The appeals oafcross clearly in this arti
come

Seven
SnakeS
A seven-headed serpent
is the symbol of Cambodia.
You see it everywhere there,
alongside religious
symbols. I drew this when
I returned home from
holiday there.

Chimera
This is a drawing
I did for an art blog. It
was supposed to focus
monkeyS
on the frightening and
unusual. I tried to draw
Paw
The Monkeys Paw is a
the beasts faces as if great story. If you thought
they were looking at his paw was bad, the
something shocking. rest of him must be
I love the goats pretty sick.
expression.

I tried to draw the beasts faces as


if they were looking at something
shocking. I love the goats expression

56 March 2015
Sketchbook Tara Fernon
SiCk
This will always bring me back to Vietnam
because the circles in this sketchbook drawing were
from me tracing around the cups in my hostel.
This is another one for the odd art blog.

March 2015 57
war Dog
While I was drawing this,
I imagined the feeling of being
laid out in the snow and just how
cold it must feel. Thats what
high school in Colorado
felt like during winter!

Tiger
hearTS
Tigers seem to come up in my
drawings a lot. I just feel like
sometimes, you need to draw a
demonic tiger over a platter of
sacrificial hearts. Yeah, that
looks good.

58 March 2015
Sketchbook Tara Fernon

Sometimes you
need to draw a
demonic tiger
over a platter of
sacrificial hearts

oDySSey
CirCe
I started doing an artists study
of John Waterhouses Vanity. I tried
to transform it into something else. I
love depicting stories so I turned it
into Circe from the Odyssey because,
Im inspired by mythology. I love this
drawing so much that I decided to
do more of Odysseus travels
and am now working on a
series of them.

oDySSey
Siren
This is my favourite drawing
right now. This is the second piece
in my personal project for
illustrating parts in the Odyssey.
Can you see Odysseus ship
in the waves?

Want to share your sketches? Email us with a selection of your artwork, to sketchbook@imaginefx.com
NEXT MONTHS SKETCHBOOK: FrEd AugiS

March 2015 59
OttOman sipahi and
aragOnese mercenary
A scene set after the battle for
Constantinople. A Christian
mercenary has died from his
wounds and is found by an
Ottoman soldier.

I went to university
to become an architect.
But after many years
there, I decided to give
illustration a try

60 March 2015
Jos Cabrera

Jos cabrera
The future looks fantastic for this Spanish concept
artist and matte painter whos fascinated by the past
os Cabrera has made a name After working on the 2013 film, Jos
for himself creating fascinating, was snapped up for a confidential PS4
colourful and detailed visions of
both historical and fantastical war.
project for Sony Computer Entertainment,
a senior concept art role that will profile
My methods are changing I think that hopefully see the painter move from his
Jos Cabrera
Im now more chaotic, he says, and current home in Granada, Spain, to Sonys Country: Spain
given the artists skill at painting gritty, home in Santa Monica, Los Angeles. favourite artists:
Historically, Velazquez,
realistic battlefield scenes, this bodes
well for the future. InspIred by comIcs Zorn, Sorolla, Repin and
Gerome, together with
Joss artworks, which transport you Perhaps surprisingly, given the quality of many contemporary artists such as
into scenes of alarming warfare and his art, Jos received no formal art Piotr Jablonski, Craig Mullins and
Alexander Mandradjiev.
somewhat calming, yet disturbing training: hes self-taught. I was always software used: Photoshop
scenarios, are painted with both drawing things in the corner of my school web: http://ifxm.ag/j-cabera
traditional materials and, more recently, books, he says, before revealing how he
with digital tools. One thing I find became fascinated with illustration. Later
important when painting something on I saw Rich Corben and Vicente
complex in oils is careful planning, he Segrelles comics that my brother used to
says. Also, when painting in digital, buy. These artists were more painterly than
having a lot of layers is useful! It helps the standard comic artists.
keep my chaos under control. Yet Jos did nothing to quench his thirst
Revealing more about his crossover to for the arts as he grew up. I went to
digital tools, Jos says that it was more a university to become an architect, he says.
necessity than a conscious creative But after many years there, I decided to
decision. I was using digital for sketches. give illustration a try: I would look for a
But I was forced to work in full digital job and if I failed to find something within
when I was hired as matte painter for a 3D a year, I would go back to architecture.
movie, Justin and the Knights of Valour, I couldnt let my life go by without having
he says. Then I saw myself being able to given myself a chance.
take on two or three times as much work Jos subsequently found work in books
as before. The main reason is we dont get and magazines as an illustrator. I learnt
Osprey Publishing

paid enough in some areas of the most of the things I know from experience
entertainment industry to allow for the and self-criticism, he says. Keeping an
rOnin This image graced the cover of an Osprey
slow traditional painting process. Were active and critical attitude towards past Publishing wargame rulebook, and was inspired
forced to maximise production time. and future works is the key. And what by the Kurosawa movie Ronin.

March 2015 61
Games Workshop
faith and fear Fan art of a Warhammer
40,000 space marine in terminator armour. irOn hands vs alaitOc eldar A space
Its a slightly more realistic take on this marines dreadnought enters the scene of a
fantasy universe, reveals Jos. Warhammer 40,000 infantry battle.
Medieval Warfare magazine

the epiC Constantinople Comments


Jos decision to show a small portion
Dive into Joss incredible vision of the Fall of Constantinople of the citys fallen walls has greater
This incredible image commissioned by Medieval Jos then goes on to reveal the difficulties of this impact because the viewer is at ground
Warfare magazine is undoubtedly one of Jos stunning, immersive piece: The main challenge level, and can see that the struggle to
standout pieces. This artwork is about the Fall of was to achieve the feeling of effort against the Cliff Hope take the city has only just begun. You
Constantinople in 1453. The objective was to give elements, using the lighting to help add to the ImagineFX can almost taste the dust in the air.
the readers of the magazine a view of the fight in the general sense of the attacking forces efforts, he
What immediately strikes me about
three walls that protected the city, says Jos. says. That was the purpose of the backlight, with
Joss piece is the very tangible feeling
The inspiration was the walls, and the Ottoman the wind blowing in the direction of the viewer.
of being pulled into the scene. Its
panoply as a whole, he continues. I wanted to When questioned how happy he is with the piece,
almost as if Im preparing to enter the
show a bit of diversity, and not make it look like a Jos is rather ambiguous: Overall Im happy, but I Lee Carter stronghold myself. Its wonderfully done
museum show. I just tried to make all the pieces fit like the small fragments of it better than the whole. Pro artist and I really want to know what lies
the framing. The other challenge was to fit the horse A complex composition such as this always give me
beyond the brow of the rise.
in there, without giving it a staged appearance. that weird feeling.

62 March 2015
Jos Cabrera

kadesh battle This is the clash between


Egyptians and Hittites during the battle of Kadesh. I
chose to focus on the Egyptian two-man chariot versus
the Hittite three-man chariot, says Jos.

did Jos have to do to start the ball tell a captivating story through their
rolling with his art career? Work always characters, environments and battlefield
to the best quality I could achieve action. Building a good story is what
whether I was paid well or not, he says. I takes the most effort, he explains. But as
used to think that only by improving my a lover of history and arts, its more the
skills could better jobs be found. But I beauty of the image that ultimately calms
knocked on some doors, always trying to my anxiety.
take on as much work as I could. This As for Joss influences, historical battles
enthusiasm and work ethic paid off for are top of the list: just glance at the detail
Jos, but did lead to stress and anxiety and sublime storytelling in his
and to what the artist charmingly Constantinople piece (see page 62). In
explains as loss of bearded areas. fact, the artist can nail it down to a specific
period: My favourite historical period is
Joss proactIve approach without any doubt the second half of
The high-pressure situations Jos found whats commonly considered the Middle
himself in meant he had to reassess his Ages, he reveals. Some time around AD
techniques and processes. Being forced to 1000-1500. Its mostly because of the rich
do professional work from the beginning materials that can be found in this period
put me under the kind of pressure I needed you know, the armour!
to get the maximum from every job As Jos continues his freelance painting,
experience, he says. So I moved from as well as beginning his career in concept
watercolour to oils, and searched for more art and matte painting for major studios,
stable and effective colours. Then from oils its obvious that theres a wise head on his
to digital, trying to achieve higher creative shoulders, as he offers advice for
productivity ratios and easier sketch anyone wanting to follow in his footsteps.
roughs. Then from simple book Working as a freelance artist, the most
illustrations to matte painting in movies, important thing to learn is never work to
to concept art in gaming studios. It all match what youre paid for, but to match
sounds far too simple, if you ask us. your own career expectations. And if youre
Whats certainly not simple or working in a studio, the most important
simplistic are Joss finely detailed, thing is to learn from those artists who are christine A straightforward portrait that
beautifully toned paintings, each of which more experienced than you. Jos produced of one of his friends.

March 2015 63
essential art
resources
Videos, images, brushes
and more are available
with your digital
editions!

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for FREE today!

64 March 2015
get your
resources
See page 6 now!

Workshops assets
are available
Download each workshops WIPS, final image and
brushes by turning to page 6. And if you see the video
workshop badge, you can watch the artist in action, too.

Advice from the worlds best artists


66

This issue:
66 Paint an urban
sci-fi character
Fred Augis reveals his
technique for painting a
confident female character
using bright colours.
70 Create art
based on a photograph
Wangjie Li produces a colour
piece using a photo study,
including both abstract and
concrete elements.
72 Concept and
70 78 84 paint a spaceship
From experimenting with
workflows to generating a
lighting scheme, Long Pham
creates a spaceship concept.
78 Give your art
a cinematic look
Discover how to produce a
grand establishing shot of a
planetary expedition, with
Brenton Cottman.
84 Get more from
custom brushes
Remko Troost creates custom
Photoshop brushes on the
fly, as he paints a priestess
from the future.

March 2015 65
Workshops

paint an urban
SCi-fi CharaCter
fred augis bestows his female character with bright colours and bags of
confidence, as she flies in the face of deadly dull dystopian sci-fi visions

y workshop will reveal how to viewer will notice this first, before moving be able to balance things out through the

fred augis
M take a sketch and turn it into
a polished illustration,
creating a piece of art with
on to the rest of the scene. I know this is
going to be a sci-fi piece, but I dont want
to depict advanced technology and
use of contrast and saturation.
When starting any painting I think its
important to take the long view, and avoid
Country: France plenty of impact. When Im working on clothing. Todays drone technology means getting bogged down in details early on.
an illustration I try to check my progress hoverboards are just around the corner! This will ensure your artistic vision stays
Fred has
channelled his after each step, because by the end of the My approach towards colour is usually true as it develops on the canvas. Indeed,
video game painting process its difficult to adjust the to use one or two saturated colours, but in I want to take a simple approach to this
concept art artwork if there are problems with a this case I added many more to convey a painting as a whole, using colours to
skills into
projects run at Arkane
characters anatomy or the composition. bright, positive mood. This image is going generate the overall feeling of confidence,
Studio, Dontnod For this painting Ill put a lot of time to be used on the cover, and such a range rather than employing specific storytelling
Entertainment and and effort into getting her face just right. of colours might hamper its readability, devices. In essence, I want colours to
Torn Banner.
http://ifxm.ag/f-augis
Its the focal point of the piece and the but I think the ImagineFX art editor will bolster my shapes.

get your
resources
See page 6 now!

Colour tweaks
You can create a colour
fringe effect with the
Lens Correction filter,
but youre limited when
customising and
positioning your colours.
One solution is to flatten
your work and select
Levels. Pick the Red,
Early design concepts Strengthening the focal point
Green or Blue channels
and move the middle 1 After talking with the ImagineFX team, we decide that Im 2 Ive often found that any character piece needs to have a
cursor to 255. Check
going to paint a bright, dynamic female sci-fi character who solid base in place, before I can move on to other areas of the
your changes, turn your
layer to Lighten and looks like shes a member of a street gang. I lay down a rough illustration. Furthermore, an attractive portrait requires many
move it. This can help to sketch that helps me see the structure of the composition as a shades of colours for visual interest, so I add them directly to the
customise the Lens
whole. I apply flat colours to the character as a starting point, character layer. I consider giving her direct eye contact with the
Correction effect.
while a simple orange graphic serves as a background. viewer, to help pull them into the illustration.

66 March 2015
In depth Sci-fi character

March 2015 67
Workshops

tap into your


emotions
I would encourage
having an emotional
connection with your
painting process.
Wheres the fun in just
going through the
technical motions of
creating a piece of art?
Apply colours that speak
to your heart, which in
turn should help to
enrich your art.

Adjust her proportions Define materials in the scene


3 As the sketch develops, I concentrate on getting the 4 I give her a leather jacket because it suits her street look,
proportions of my character correct. The best way to do this in and because it contrast with other materials in the scene, such as
Photoshop is to create a selection with the Lasso tool and then the plastic on her shoulders or rubber on her shoes. When
move the chosen element with the Transformation tools. Its painting textures without references its helpful to place two very
more efficient and effective to work on small areas at a time, different materials (matte and shiny, say) alongside each other.
rather than try to correct a large area of anatomy in one go.

nes
Master the to
Ctrl+M (pC)
)
Cmd+M (Mac
ol helps to
The Curves to
rken areas,
lighten or da
ing
while maintain
the values.

Clothing design and functionality Tattoos with a difference


5 Giving my character sporting accessories contrasts nicely 6 Her tattoos are elements that evoke a little mischievous
with her leather jacket. I give her studs under her shoes and some spirit. They depict geometric representation and symbols. I like
protection on her trousers, to make her hoverboard ride more to think that this particular sci-fi future world has its basis in
comfortable. The knee pads, gloves and her mask represent the mathematics. I use colours to indicate the characters playful
peak of her personal technology: I paint them red to draw spirit. The red mark on her forehead hints at a cosmopolitan state
attention to this fact, but dont overdo their design. of mind and society in general.

resources

photoShop
CuStoM bruSheS:
01

I use this brush when I


Harmonious background colours Polishing details on the character
sketch out my designs.
7 The background must be the graphical support of my 8 I continue to improve the volume and details on and
02
composition, but also integrate with my character and other around her face. I also change the direction of her gaze, so that
foreground elements. I select her most saturated colours to shes looking where shes going! Her dreadlocks dont react as
integrate them behind her. The red and blue structure the normal hair so I imagine the weight of them and place them
This brush help me to
add more details.
composition and are balanced by the black leather and the grey accordingly. I also add more reflections of her skin on the mask.
of her trousers. I add some colours for greater visual interest.

68 March 2015
In depth Sci-fi character

Creating a speed effect


9 This is not as simple as selecting a particular area of the 10 Symbols to support the theme
I want to represent this action using either symbols or logos. So the most interesting is
painting and applying the Motion Blur filter, because I need to the arrow. It symbolise the speed of the rider, the future and its a strong graphic device that
take account of the perspective in the scene, or if an object is wont go out of fashion. I also stylise the hoverboards engines so that they look visually
spinning as it moves. I apply this effect on the background by interesting, rather than completely functional.
imagining that the viewer is moving at the same speed as the
character in her hoverboard.

Color balanc
e
Ctrl+b (pC)
Cmd+b (Mac
)
Use the Color
Balance tool
when youre
not satisfied
with your cu
rrent
colour scheme
.

Add a photo texture


11 Sometimes photographs help me to improve areas in a 12 Add effects to improve definition
The Halftone Pattern filter adds noise to an overly smooth
piece that Im working on. Here I place a picture of a brightly lit illustration. I need to make sure that the pattern doesnt contain
car driving on a highway. I use it on a Lighten layer when my too much contrast, which would be a problem if the image needs
textures have saturated colours and if my background is dark, to be printed. I also use the Glowing Edge filter to adjust the
such as my dark blue that Ive chosen here. I adjust my colours halftone, and then change to layer mode to Lighten.
using the Color Balance tool until Im happy with them.

Duplicate your
workspace
In Photoshop you can
create a clone of your
workspace, via the

13 Finalising her look


I improve the volume and lighting on the woman. The 14 Adjust the last details
Almost finished. I check if all my tones are working in
Arrange Document
option. This will enable
to see your picture as a
Burn and Dodge tools help me to retain the detail of my work, as harmony with the colours. I place some light around the
whole and see the effect
well as enabling me to adjust the lighting. I use a Color Dodge character to better integrate her with the background. Finally, youre having while
layer specifically for lighting. I work more on her freckled skin I flatten my layers and apply a colour fringe effect using the Lens youre zoomed in on
your original window to
and tweak her expression. I want her to look as if shes living in Correction filter, followed by the Smart Sharpen tool. And then
work on details.
the moment, and having the time of her life! I call the painting finished. I hope you like my work!

March 2015 69
Workshops
Face refinements
Using a base background
created previously, I use a bit

Create art
of red-orange to draw her
facial structures, and further
enhance the tip of her hair and
eyebrow with a bit of pure red.
Then I use a few saturated
colours to create the

based on a
impression of light on her chin.

photograph
Wangjie Li reveals how he
approaches his photo studies to
create abstract and realistic art

his is one of the many photo

Wangjie Li
t studies Ive carried out, but
the difference with this one
for me is that its a colour
Country: US
practice. In my previous exercises Ive
Wangjie tended to err on the side of photorealism.
started However, this time I wondered if I could
teaching art in integrate both realistic and abstract
2007, but
focused on elements into an image of mine.
creating concept art in Completing this painting took me
2009. He moved to the several attempts. It was a new approach
US in 2013 and is now a
freelance concept artist
for me, and as a result its changed the
living in Los Angeles. way that I look at and think about my
www.wangjieli.com previous photo studies.
I enjoy the work of Gustav Klimt and
get your John Singer Sargent. Indeed, Ive learned
resources
See page 6 now!
a lot from the brilliant artists of that era,
as well as todays many great artists. Now,
as many new forms of art emerge, it
makes my life even more creative. And it
gives me great pleasure to be able to be
part of the burgeoning art community.
I always enjoy producing art pieces
during my free time, compared to
commissioned art assignments and their
accompanying deadlines. Its a much
more relaxing way of drawing for me.

resources

photoshop
Custom brush:
[shop CoLor]
graffiti
Photo by Marta Bevacqua

Choice of reference
By using my texture I found this image by Marta Bevacqua
brushes with the (www.m0thart.deviantart.com). I realised
Smudge tool, Im able to I could work up the realistic elements of the
create a range of figure and treat the environment as a more
textures in my art. abstract feature. Its a beautiful photo, too!

70 March 2015
Artist insight Photo study
Selective details
I use the Brush tool to draw how i create
details, and the Smudge tool
to smooth out the transition fantasy
art from
and add complementary
colours to small parts of the

a photo
face. Then I subtly adjust the
colours in parts of the face,
and introduce focal points by
highlighting the tip of her
nose and the contours of her
chin. I avoid putting in too
many details, though.

Apply basic
1 brushstrokes
I lay down brushstrokes in the style of an
abstract painting, and fill the canvas
with colour. Then I use the Smudge tool
to mix colours with textures, developing
a general colour tone and contrasting
elements. For example, the head area is
darker than the rest of the image.

Focal points
2 I brighten up the focal points of
head and hand, and add colour on the
bottom left of the painting to make the
image clearer. I take a break and when I
return I become frustrated by what I see.
Its not what I had imagined

Keep it loose Introduce


I draw freely in this area. Theres no need to 3 warm colours
draw anything specific, but Im aware that My subject needs warm colours! Shes a
I should be laying down colours and human after all, with blood in her body
brushstrokes with a purpose. Here the and light on her skin. I add red and
elements are unified by corrugated shapes, yellow, using a faint yellow to draw out
which gives each block of colour a sense of her facial structures and arm. I top it off
creativity and imagination. This works as with a warm yellow highlight.
long as I dont overdo the contrast!

March 2015 71
Workshops

ConCept and
paint a spaCeship
From experimenting with different workflows to quickly generating a
lighting scheme, Long pham reveals how he creates spaceships concepts

72 March 2015
In depth Spaceship concept

ver the course of this workshop Ill generate thumbnails using different on how it functions inside the world it

Long pham
o Ill show you how I approach
developing new ideas for
designing my favourite
workflows, select one and then complete
a full illustration of a fantastical military
spaceship. To produce a clear design from
inhabits. Think of the proportions of a
race car compared to a transport truck,
for example.
Country: France subject in science fiction: spaceships. a rough sketch Ill show you how to Second, shapes are attached to
Long is a
For this workshop youll need to know convey scale, details, volume and create a concepts. A thin pointy triangle can evoke
full-time your way around Photoshop and have a worn feel to the ship. the sharpness of a knife or claw, a
freelance basic understanding of art, such as Ill keep the following points in mind rounded object can be soft, while a square
concept artist
lighting, shadow, colour and perspective. during the making of the final image. or rectangle usually means its been
and illustrator.
He works with small This workshops theme revolves First, proportions are the placement and manufactured. Of course, these are
game companies and around spacecrafts, but you can use the size relationships of the shapes that simplistic examples and not absolutes,
publishing houses, as
same techniques and ideas to create other compose an object. The proportions of an but thinking about shape language can
well as on his own
personal projects. types of vehicles, robots, architecture... object or animal relate to its functionality give you strong insights when trying to
www.longpham.net whatever floats your artistic boat! and capabilities: they relate information come up with new design ideas.

get your
resources
See page 6 now!

March 2015 73
Workshops

are
Content-aw
scale Choose your workflow Design on the fly
Ctrl+alt+shift
+C (pC)
ift+C (mac)
1 There are many ways to start generating ideas. I like to 2 For this workshop Im starting from a 3D image that
Cmd+alt+sh
Useful for re
fining experiment with different techniques and mediums. You can I made in Modo. The purpose of this starting plate is to give me
ns of
the proportio paint directly in Photoshop or start on paper with pencil, an ink colours and values to play with from the beginning. The details
an object.
pen or even watercolour. Each tool has its own personality, and dont matter because theyll be destroyed with the Smudge tool,
chances are that their differences will help you create something so to get started you can use random brushstrokes, a photo or
new. Here I use Photoshops Smudge tool to sketch out my design. even an earlier painting of yours.

Kitbash your own painting Refining the silhouette


3 The Smudge tool gave me some interesting geometry, but Im still looking for a more 4 Im pleased with the overall balance of my ship, but
interesting silhouette. I duplicate areas of the design and use the Free Transform tool to somethings still missing so I spend some time trying things out.
change the silhouette or the interior details of my ship (select Edit>Free Transform>Scale/ I wont move forward until Im happy with the concept. I add
Warp/Rotate and so on). At this stage its important to keep the overall design consistent. Im fins and move them around until I achieve the look that I want.
reusing parts that are already present throughout the ship, to keep everything together. I duplicate them and try to introduce more shapes, to make the
ships silhouette more interesting and aggressive.

resources
Add a gun to indicate the ships purpose
5 This is supposed to be a military fighter so I add a big gun underneath it. I try to
introduce weapons when I know that Im going in the right direction, because anything
photoshop looks cool with a big gun! I would rather have the canon complementing the design than
standard brush:
dominating it. To build the gun I use Photoshops Custom Shapes tool, which enables me
round brush to quickly place and distort shapes that Ive already created.

Change its Hardness and


you can draw anything
with this brush. Adjust
Transfer, Roundness or
Spacing for more options.

Custom brush:
square smudge

I use this square brush


with the Smudge tool at
99 per cent strength to
create the rough sketch
of the ship.

74 March 2015
In depth Spaceship concept

Use perspective guides when giving volume to the concept


6 Im now happy with the design so I can start showing volume. I select a point of view and trace a simple two-point perspective
grid that helps me to define depth. Following the grid, I can now draw the receding far side of the object in correlation with the near
side. Im not tracing and calculating everything because at this angle I can get away with some guesswork, but having the perspective
grid makes life much easier.

Leave your
comfort zone
Experimenting and
trying new things can
produce surprising and
creative results, give you
new ideas and keep
things fresh and
interesting. Consider
trying a new workflow,
changing your software
or medium, drawing with
your non-dominant
hand, exploring a
Introduce the background Choose the light direction
7 I want a simple, out-of-focus background because the only 8 To keep things simple, I decide that sunlight comes from
completely new subject
in your work or taking a
class. In general, getting
focus of the picture is the ship itself. I use colours already present above the image. Following what I think my forms are, I paint
out of your comfort zone
in the ship, and draw bold shapes and alternate darker and light on the planes facing up and shadow on the planes facing and trying to learn
lighter values before blurring the background using down. If youre unsure about lighting you can render a simple something new is, in my
opinion, the best thing
Filter>Blur>Gaussian Blur. I add gradients on top to describe the sphere in a matching lighting scheme and then reference it when
that you can do.
ground plane and add to the sense of atmosphere. painting everything else.

March 2015 75
Workshops

Remember that light bounces


9 Light bounces on all surfaces. If theres only one light source in the scene and the 10 Improving the forms
I keep rendering the shadow side because I feel that its a
ground underneath the object is lit by sunlight, it then becomes a secondary light source that bit too light, adding a Multiply layer on top of the ship and
I need to take into account. Less bright than direct light, reflected light from the ground will refining the shadow shapes. I also use the Blend If function (see
appear in the core of the shadow and lighten its tonal values. Bear in mind that the intensity Pro Secret below) to control this Multiply layer. Im trying to be
of the secondary light source is lower than that of the main one. subtle so I lower the Opacity of the layer blending modes,
especially with dark areas. It gives me more control over values.

Color picker
c)
alt (pC & ma
rs to paint
Choose colou
. Note that
with on the fly
if a brush
it only works
is selected.

Cutlines and details


11 I now have a good base on which I can start adding 12 Extra touches and cleaning up
I erase leftover pixels around the edges, refine the smaller
details. This is the step where I can work on the scale of the forms, add colour accents such as decals painted on the hull,
vehicle. Right now it could be of any size: from a small airplane emergency exits, launch pods, a hangar door, tubes and tanks
to a big cruiser. Adding details such as antennas, cutlines, a sticking out of the main hull. All these details reinforce the scale
cockpit/command windows area, decals or any detail that has a impression and make the design more complete and functional.
size element to it will give the viewer a sense of the ships scale. I always research ideas for these elements from real-life vehicles.

the blend if
function
Blend If is a great feature
that comes from photo-
manipulation and can
also be very useful when
youre painting. Its
located in the Layer
Blending option window.
It helps blend one layer
into another, based on
the value content of
either of the two layers.
It can be used to add
lighting effects, change 13 Refining the background
I add clouds in the distance to push the scale even more 14 Weathering pass
This vehicle looks too new: I want it to look like its seen
your colour scheme in
and add colour variation to complement the ship. I also tie some action. So I duplicate the ships layer and lighten it with
subtle ways, or just
neatly get rid of the everything together with an overall colour adjustment. For this I Adjustments>Levels. Then I apply a layer mask to it and invert
blue sky to keep the use Adjustment Layer>Gradient Map set to Soft Light and on a the layer mask so the layer becomes invisible. Now I can paint
clouds when you use a
low Opacity. Gradient Map layers are a great way to tweak colour small scratches with a painting brush. This is a step where you
photo texture.
because they affect the whole picture based on its value structure. can experiment and have fun, so take your time.

76 March 2015
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March 2015 77
Workshops

78 March 2015
In depth Cinematic look

give your art a


cinematic look
Brenton cottman shares his painting process and illustrates a
grand establishing shot of a sci-fi expedition to a remote planet
March 2015 79
Workshops

ithin both sci-fi and fantasy rewarding and elusive challenges to tackle (standard for creating matte painting in

Brenton
w genres, environment art
offers an intriguing
opportunity to convey
as an artist. Success demands a solid
understanding of broad topics such as
composition, design and cinematography.
film production) and you can quickly
find the exciting opportunity of
establishing the look of a new location to
cottman complex ideas and back story, such as an Complicating matters, client feedback to be a daunting prospect.
country: New Zealand
alien history or ancient technology, with environments tends to be a bit subjective. To simplify the topic for this workshop
Brenton is a visuals freeing a story of otherwise Where a character or vehicle might receive Ill focus on only the general process I use
matte painter burdensome exposition. In film, the an explicit note such as changing its in my personal work to design a shot.
and concept classic establishing shot sets up a location colour, size or material, an environment Ill create a conceptual illustration for a
artist who
has recently in one shot and quickly brings the story shot is just as likely to get a comment to sci-fi environment, which could be
worked on films such as back to the characters. make it more magical or ominous. shown to a client or supervisor for
the Hobbit Trilogy, Creating an establishing view of a new Add to these challenges technical approval and later serve as the blueprint
Avatar, Planet of the
Apes and The Avengers.
environment for a film, game or printed fluency with software for 3D modelling, to direct the final establishing shot for
http://ifxm.ag/bcottman publication can be one of the most texturing, lighting and compositing a film or game.

get your
resources
See page 6 now!

merge down
ctrl+e (Pc)
)
cmd+e (mac
Start scribbling my rough ideas
This merges
layers. Take
all selected
care when 1 New projects are exciting. But staring down a blank page is always stressful. The great ideas that typically seem bottomless
ite
using compos never seem to surface when the page is empty. I find the most enjoyable way to start without direction is to just start filling paper with
modes.
rough thumbnail scribbles until eventually one of the scribbles begs to be refined. These low-commitment scribbles are fun, easy to
toss out, and quick to expand on.

Picture a sci-fi expedition Composing with overlapping shapes


2 I narrow in on the idea of a group of technologically advanced explorers on an 3 When designing a composition I try to place the viewer
expedition into a uncharted wilderness, who unexpectedly discover a remote foreign outpost. within a scene in a way that will introduce as many overlapping
I set up a composition showing a wide mountain view eroded into a canyon by glacial shapes as possible within the terrain. Overlapping shapes are an
movement. Tower structures have been built into the far side of the facing cliff and an explicit way to inform the viewer that one thing is behind
expedition party on this side of the canyon take a closer look, encouraging us to do the same. another. Keeping this in mind helps give an image an inherent
sense of dimension.

80 March 2015
In depth Cinematic look

get a fresh
perspective
Working on large scenes,
its important to be
objective and prepared
for changes. Getting new
opinions on your work
early will help you stay
open to feedback and
spot problems youve
overlooked. Show a
respected friend, non-
artist, or just flip the
image yourself for a
fresh view. Often
Composing value structure A chilly feeling
4 I consider the placement of values while working on the 5 I begin blocking it in, imagining the cold atmospheric
comments will come
improving an image at
the expense of areas
composition: this encourages designing shapes that complement wilderness I envisioned sketching the thumbnails. In the back of youve considered
the cinematography. Using a tonal arrangement of just a few my mind is The Icebergs, an Arctic painting by Frederick Edwin finished. If the changes
values, I try simple atmospheric back-lighting that seems to read Church that accentuated deep saturated blue/greens of scattering seem overwhelming,
take a step back and give
well enough. The dark foreground diminishes the characters light through the ice. This is a good opportunity to push some of
them time to settle in.
slightly, but helps draw the eye into the distant background. that effect on the glacier here.

Defining the features


6 I continue by adding more specific forms to the cliffs and
glacier. Using standard Photoshop brushes I roughly paint
texture into the rock, snow and ice. Next I begin introducing
architectural structures into the terrain. I also begin to play with
the placement of drifting clouds, which will help give the
environment scale and make it feel like a living place.

Refining details Rethinking the concept


7 Using a Hard Chalk brush I continue adding detail. I bring 8 Some figures on the foreground ledge indicated in the last iteration clearly need more
in a few photographic elements Ive taken throughout New presence in order to be read. This shot is about a sci-fi expedition facing the bitter wilderness,
Zealand and integrate these textures, changing the composite but currently its all about the glacier. I reframe the characters to a closer vantage point and
mode of each layer. I add layer masks to reveal portions I want rough in an armoured transport to clarify the technological aspect of the crew.
and nest Curve Adjustments to Layers to balance them in.

March 2015 81
Workshops

use sharp-
edge brushes
When starting to paint
digitally, try to avoid
using soft brushes and
air brushes wherever
possible. Soft brushes
can indicate indecision
and overuse will produce
a mushy painting.
Painting traditionally, a
brush stroke would leave
a hard edge mark and
require a second pass to
intentionally soften
Designing the transport
unwanted sharp edges.
The accumulation of 9 I like the basic idea of this mechanical walker so 10 Accumulating details
I paint in panel lines, vents, ladders, doors, rigging and
sharp edged marks will
I continue tweaking the design. Painting and erasing selections exhaust. For details in the engine areas I import reference of
read as detail and more
confident painting. Then with the Lasso tool, I remove the arms, reshape the engine parts, transform and overlay them to quickly indicate
softening shapes can be undercarriage, and refine the armour shell. I try more angular detail. I do the same using images of grunge and rust to mix
a conscious process. and boxy forms, but this rounded and slightly organic armour some weathering into the surfaces. This tech should feel like its
gives it a fun, bug like appearance. been altered significantly since originally manufactured.

Revising the environment


layer via co
py 11 I now continue working between the transport and the 12 Introducing the characters
I move on to the crew and set up two characters perched
ctrl+J (Pc) environment. I add surface details to the foreground and atop: the commander of the operation and his subordinate.
)
cmd+J (mac
t will copy an
d background terrain using brushes and photographic textures. I imagine the officer has stopped the transport to investigate
This shortcu
tion with a I further customise the transport, adding details such as their findings and his co-pilot has taken this as an opportunity
paste a selec
and.
single comm antennae and cables hanging from the undercarriage. for a break. I give them both slightly dishevelled appearance,
but add some adornments to the officer to set him apart.

13 Adding movement with weather


I think that the shot is coming together; however, its a bit serene and not the hostile 14 Final touches
I add some final detail to the vista including additional
wilderness I envisioned. I try to give some movement by introducing weather with wind, architecture. Darkening the transport helps the eye pass over it,
clouds and snow effects. I paint some additional drifting cloud shapes that succeed in framing while warming its materials helps it feel less monochromatic.
the foreground, and drifting snow on a separate layer using the Motion Blur filter giving the I add a slight vignette to the borders of the image and finish the
layers a clear sense of direction. image by tweaking some of the edges. I soften some edges using
a Smudge tool or Mixer brush to diminish distracting details.

82 March 2015
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Workshops

get more from


custom brushes
remko troost reveals how hes able to create custom brushes on the fly,
which in turn streamlines his workflow and boosts his creativity

he things that can be done references. Im aware that photographs My interest in brushes started when

remko troost
t with your brushes inside
Photoshops Natural Brush
Media window are almost
can help you become familiar with a
subject, but I prefer to approach my
subject afresh. Im then free to create and
doing my first speedpaints. I soon learned
how the right brush can make the
difference, when I had to create a precise
country: Canada endless! I discover new possibilities use suitable brushes on the fly. and readable visual in a short amount of
almost every day, both at home and in I must admit that its easier to take this time without the use of photos. Further
Remko is a
senior the workplace. Its amazing how you can approach with character design, investigation revealed the endless
concept artist manipulate your brush to create patterns, compared to a complex composition possibilities they offer and today theyre
working at textures, hair, skin, that painterly feel, featuring perspective, atmospheric depth a key part of my workflow. And of course,
Ubisoft
Montreal, where he
happy accidents and so on. and so on. But its good practice to work its fun using new custom brushes! Ive
designed characters for If my work assignment requires a without being dependent on a particular supplied 65 of my own with this
Far Cry 3, Assassins realistic finish, I try to avoid using photo set of references. workshop, for you to try out.
Creed 3 and Assassins
Creed Unity. He also
creates art for clients
that include Paizo
Publishing and Applibot. get your
www.pandraw.com
resources
See page 6 now!

65
custom
brushes!
INCLUDING
Research and development
resources
1 Before I start painting I like to explore and sketch around
my subject to get the ideas flowing. Sometimes I do this using
pen on paper , sometimes directly in Photoshop using a basic
Hard round brush with both Opacity and Flow set to 80 per
cent. I eventually develop a clearer idea of what I want to paint.
PhotoshoP
custom brushes:
metAl DAmAge

This brush helps me to


create damaged metal or
leather borders. I paint
the damaged borders
with it and erase back to
achieve a realistic effect.

PAInt on!
Base and values
2 Painting in black and white gives me better control over
One of my all-time my values. It also enables me to concentrate on the shapes, light
favourites. Try reducing and shadows. For the skin I use my first custom brush: the
either the Flow or mighty Spickel brush! I use it to create skin texture on areas such
Opacity. Its great for
painterly effects.
as the nose, cheeks and chin. I work on a separate layer and use
effects such as Drop Shadow or Bevel and Emboss.

84 March 2015
In depth Custom brushes

March 2015 85
Workshops

Introduce colours on different layer modes Paintng with pattern brushes


3 Once Im happy with my values I start applying colours on layers set to Overlay, 4 I introduce a few designs using some custom pattern
Multiply, Color Dodge, Darken and so on. I try to vary my colours and pick new ones several brushes. I create one by taking a graphic, transform it into a
times in the Color window. Because my character has yellowish skin, I use greens, browns, brush and then play around with the settings within the natural
oranges, yellows and even some cyan. Then I drop my layers and keep on painting normally. Brush media window (Brush tip shape>Spacing and Shape
Finally I draw some tattoo-like shapes on one side of her face, before flipping them to the dynamics>Angle Jitter set to Direction). Such brushes are ideal
other side. I consider turning these tattoos into custom brushes for later use. for creating clothing patterns, tattoos and scales, for example.

curves
ctrl+m (Pc)
)
cmd+m (mac
s.
eat for adjusting value
Gr
your reds,
Try tweaking
es using
greens or blu
the sliders.

Apply the Hexagone brush Using whats already been done


5 I use my simple custom Hexagone brush in three distinct 6 Reusing elements that youve already painted will save you
areas for three different effects. First to create a chest plate, then time. Here I take the stone from her forehead to create a flying
to make some facial chains and finally to introduce some spy-bot collar (of course!). I select the stone using the Lasso tool
futuristic-looking texture on her chest and shoulder armour. and then copy-paste it on to its own layer using Shift+Ctrl+C
Using it on different layers enables me to create a mask of my and Shift+Ctrl+V. I repaint the highlights and shadows by hand
patterns, so I can paint inside them to depict dirt or worn edges. to avoid the copy-pasted feel.

switch
mediums
I love painting digitally
and use it on a daily
basis for my day job. It
enables me to work fast
and endlessly tweak my
art to suit my clients
need. But I also make
time for many other art
mediums such as
sculpting, oil painting,
and pen or brush pencil
on paper. Switching
between medium forces
me to take a different
Build up her collars My Rorschach Techno brushes
approach and adopt a
new way of thinking. 7 I use several pattern brushes to create the illusion that my 8 My happy accident Rorschach brushes can be tricky to
I would encourage
character is wearing a lot of collars around her neck. These create and calibrate, but theyre just amazingly fun! Create a
transferring techniques
from one medium to brushes are so easy to create and will save you a lot of time. technical-looking shape and transform it into a brush. Then in
another: you might be I used them when working on Assassins Creed 3 and Unity to the Natural Media brush window put it on Dual Brush with
pleasantly surprised by
make most of the patterns on the many costumes, like the yellow another graphic-shaped brush and play around with the
what you can achieve!
embroidery on Louis XVIs ornate outfit. different sliders to get random shapes popping out of your brush.

86 March 2015
In depth Custom brushes

Putting Rorschach to the test liquify


9 I create some random marks on the canvas. No matter quickly concepting sci-fi vehicles, ships or robots. Once
shift+ctrl+X
shift+cmd+X
(Pc)
(mac)
what comes out, I try to see something interesting in the everything is in place, I often finish either painting my figure or A quick way
to correct
facial feature
resulting shapes. Then I double them, flip them, rotate them, using the rectangular Lasso tool to work out my shape into s. It feels a
bit like sculp
and manipulate them with the Transform and Warp tools to something thats more readable. Finally, I make a mask out of my ting
sometimes!
generate something that look like either a helmet or a mask that shapes and start painting inside and outside of them to
my character would wear. This approach also works well when incorporate them into my painting.

organise your
brushes
When you right-click
while using the Brush
tool youll get a window
with all your brushes. In
the upper right corner
theres a little arrow that
opens a menu where you
can find the Preset
manager. Here you can
organise your brushes to
separate pattern brushes
from texture brushes and
so on. By holding down

10 Refining the headdress


I take a rake brush with a rust texture inside it and paint 11 Depicting folded cloth
For my characters kimono outfit I create a simple rake
Ctrl you can select a
couple of brushes. Once
selected you can go to
lights and shadows so that the headdress matches the rest of the brush. Then I set Angle Jitter to Pen Pressure and add a dirt Save Brush Set and save
painting. You can make your own textures to put inside your texture in Color Dodge mode. I give it a dual-brush setup with a a set that contains only
brushes by opening a texture photo and then selecting Edit> simple Hard round brush, select Other Dynamics and choose those brushes.
Define Pattern. It now appears inside your texture tab in the Pen Pressure. Now my rake brush spins around itself in an
brush preset window. Reduce Flow to better integrate the texture. irregular way perfect for painting realistic folded cloth!

12 Paint, smudge and erase


Custom brushes can be used for painting, but also for 13 Putting those final touches to the painting
I drop all my layers and duplicate my background. Then I add a noise effect to the layer
smudging, erasing , dodging, burning and so on! For example, above (Noise set to 400 per cent). I repeat my noise effect a couple of times and then set the
you could paint a decoration on the clothes with a pattern brush layer to Overlay with between 2 and 5 per cent Opacity. I also use Gaussian Blur and Filter>
and then erase inside your pattern using another pattern brush Other>High Pass to adjust focus throughout my image. Then I drop all my layers again and
to achieve more cool effects and patterns. Dodging with a dirt then go to Channels. I move the red, green and blue channel each one by one pixel. This creates
brush can also be a great way to obtain realistic metallic surfaces. a pseudo 3D effect. Finally I play around with Color Balance to do my final colour tweaks.

March 2015 87
Back by popular demand another chance to explore the concepts
and drawings from some of the worlds best fantasy artists!

Visit http://ifxm.ag/sketchbooks-vol-1 and buy your copy today!


Artists
Choice Award
Art resources with a five-star
rating receives the ImagineFX
Artists Choice award!

The latest digital art resources are put


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producT
9
on TesT s

soFtWaRe & HaRdWaRe 93 Evernote 6


90 Procreate Pocket This cloud-syncing note taker may
The iPad app for digital image look a little staid, but its absolutely
creation has been squeezed into a packed with useful features.
pocket-sized package for iPhones.
tRaining
91 Wacom Cloud 95 Making Frankensteins
Connect your devices and sync your Monster
controls with this helpful service. Character artist Peter Zoppi explains
how to make a horror character with
91 Poser Pro Game Dev incredible attention to detail.
Could Posers latest piece of kit for
creating 3D characters soon become Books
the essential tool for animators? 96 New reads
75 Years of Marvel Comics:
93 BDM4065UC monitor From the Golden Age to the
A giant high-definition monitor Silver Screen; The Art of
thats packed with such rich colour Assassins Creed Unity; Digital
and vivacity, its better than your TV! Painting Techniques: Volume 6.

Ratings explained Magnificent Good Ordinary Poor Atrocious

March 2015 89
Reviews

Procreates interface has


been tweaked for the
smaller iPhone screen.

Procreate Pocket
Bijou Brushes Think that shrinking the popular
iPhoNe
oNLY

The 64-bit Silica painting engine does a great job of


painting app will hobble its usability? Then think again keeping up with your brush strokes for a smooth
experience and an easy-to-use application.

Price 2.29 Company Savage Interactive Web http://procreate.si

rocreate Pocket is a When you create art you need your pretty much every tool found in the

P version of the well-


received Procreate iPad
app thats been specially
tools to feel responsive enough to
register even the most subtle of
movements, all while keeping pace
larger Procreate app present and
correct, including a multi-touch colour
wheel, and freehand selection and
designed for iPhones. Procreate on with your drawing. The Procreate transform tools. Each of these tools
the larger iPad tablets, with their Pocket app does an excellent job has been carefully tweaked to work
high-resolution screens and range of of this, with every mark we made, on the smaller screen. Brush sliders can
compatible styluses, makes sense. either via finger or stylus, being be used with a single finger to
We were intrigued to see how the faithfully recorded on screen. Input lag, customise the various brushes that
app fares on the smaller iPhone. which is where theres an annoying Features come included with the app. Its a nice
delay between your stroke and the n 12 brushes for touch (if youll forgive the pun) that
illustration and
mark being shown on screen, wasnt concept sketching gives you full control over the

Savage paintbrush without having to battle


n Ability to import
custom Procreate
brushes that are with an awkward interface.
Interactive has put available online
n Always available
The fact that recent iPhones,
especially the iPhone 6 and 6 Plus,
a lot of effort into
precision brush sliders
for rapid brush size have got plenty of processing power in
and opacity changing

redesigning the n 64-bit Silica painting


engine
n Optimised for
them means that Procreate Pocket
does a good job of keeping up with

apps interface iPhone 6 and 6 Plus


64-bit colour for
your strokes, with the Silica engine
running at 60 frames a second for a
professional accuracy
noticeable: a crucial element that n 250 levels of undo smooth painting experience.
makes Procreate Pocket feel solid, n Continuous Considering the price, Procreate
autosave
dependable and responsive. n 4K Cinema Canvas Pocket app is an excellent tool for
The biggest obstacle that Procreate for the iPhone 5, 5c, 5s, working on your art while out and
6 and 6 Plus
Pocket faces is that iPhone screens are n Share multiple file about. The range of tools and settings
obviously much smaller, making for a formats including is impressive, but perhaps best of all is
procreate, PSD, JPG
rather cramped canvas. Unsurprisingly, and 24-bit PNG the fact that Savage Interactive hasnt
Savage Interactive has put a lot of n Print via AirPrint simply ported its tablet app to the
effort into redesigning the apps smaller iPhone screen. Instead, the
system
interface and its tools to work on the requirements developer has taken the time and
iPhone: iOS 8.1.
smaller screen sizes. effort to carefully redesign the app to
Versions 6 and 6 Plus of
Yet just because Procreate Pockets iPhone recommended. work brilliantly on the smaller iPhone
user interface has been scaled down screen. Its a powerful, well thought-out
rating
Procreate Pocket crams all the best features of
for the iPhone, it doesnt mean the rest and useful tool, all for less than the
the senior version of the app into the tiny iPhone. of the app is lacking in features, with price of a pint of beer.

90 March 2015
Art tools Software

Poser Pro Game Dev


Use the Dropzone app to quickly share your
artworks with your other devices.

CharaCter Creator This is powerful tool for creating


3D characters, but its got a steep learning curve
Price 333 Company Smith Micro Web http://my.smithmicro.com

udding 3D character and

Wacom Cloud B figure artists will know


that knowledge of Poser
will be a key part of this
CLoud art Access endeavour. After all, the program has
your art from any device been available in one form or another
with this handy services for nearly 20 years, and its become
an industry standard.
Price Free As graphics technology has
Company Wacom progressed, Poser has become ever
Web https://cloud.wacom.com more adept at creating realistic and
fantastic 3D images. Poser Pro Game Features
ratiNg Buy and sell creations with the integrated and
n Capture motion with
Dev is a comprehensive suite of tools vibrant ecosystem of fellow 3D designers.
KINECT for Windows
that enables you to create, animate n Smart Polygon
Reduction for faster
Wacom is much more than just a and export 3D models. And as the version enables you to create 3D
rendering
hardware manufacturer. As well as name suggest, Smith Micro is hoping characters, props and whatever you n Unseen Polygon
Removal
its digital creative kit you can get a that itll become a key part of the video like that can then be imported into
n Talk Designer
host of Wacom apps, software and game production pipeline. game creation tools such as Unity. n Dynamic Hair
and Cloth
gadgets to help you create art Let the high price tag and inclusion Poser Pro Game Dev comes with a
n Face Room photo-
wherever you are. But this can of the word Pro be a warning, number of ready-made models, props matching
mean that your work is spread however. This is a professional tool with and more thatll help you get started.
system
over a range of devices. a lot of depth that will take plenty of These vary in complexity, but can all be requirements
Wacom Cloud is an internet- study and hard work to get to grips tweaked and altered to create fully PC: Windows 8 or 8.1,
7, Vista or XP,
based service designed to avoid this with. Theres a huge amount of tools, original characters. Theres also an 1.3GHz Pentium 4 or
problem by syncing all your work settings and features that are online store where you can buy and newer, Athlon 64 or
newer, Internet
across your various Wacom devices presented with surprisingly little help. download other peoples creations, and Explorer 7, 1GB RAM
and services. It means you can So if youre a beginner, dont think even upload and sell your own. Mac: OS X 10.610.10,
1.5GHz Intel Core
begin working on a drawing on your you can dive right in and create the If youre looking to get in to creating CPU (64-bit
desktop PC, and then seamlessly next Toy Story, or an immersive video art for the competitive video games CPU required for
64-bit support),
move to your tablet and continue game cutscene. industry, then Poser Pro Game Dev is a 1GB RAM
working without worrying about However, once you get to grips with worthy investment. Just keep in mind
rating
transferring over your files. the software youll find an immensely that it requires time, patience, and a fair
Ease of use is the key feature powerful creative tool. The Game Dev bit of money.
here, and Wacom Cloud does that
brilliantly with Dropzone. This
feature enables you to quickly drag
and drop images and files into
Dropzone which will then share
those files and images with your
other devices. You can also share
your preferred settings, so you dont
have to configure your tools every
time you use them on a new device.
You only get 2GB of online
storage. Yet for a free service,
Wacom Cloud offers some great
functionality thats easy to use.

Achieve high-end results with Poser Pro


The Wacom Cloud dashboard gives you a quick Gamer Dev. But be warned, you may need
overview of the remaining free space. professional experience to work the package.

March 2015 91
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designed monitors because vernote is a way of with the devices camera. These can be
theyre cranked out in mega
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E organising and keeping
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first glance the cloud-
arranged in virtual notebooks,
complete with keyword tags and
geodata. Notes can be searched for
models at best. Once you get syncing suite of apps and browser either on a mobile device or from the
beyond 24 inches, that means you add-ons may convey a business-like desktop app, making the archival of
can expect some pretty big pixels. demeanour in its note-taking pencil sketches by project or
Step that up to 40 inches or more emphasis, but the flexibility of its inspiration an easy task.
and using a TV as a monitor isnt Ever-notes, tagging system and Cataloguing the steps you took to
an option for making fine work. notebook structure makes it versatile create an illustration or recording the
Until now, that is. and a useful boost to creativity. thinking behind a thematic concept
In action, this new monitor is a The interface differs slightly are what Evernote also works well at.
sight to behold. It delivers lovely depending on the device and method The tagging system can be used to
deep blacks and nice, rich colours. you use to access your free or collate themed virtual mood boards on
Work with it and you may not want premium account (the latter offering the fly. The browser extension,
to look at another screen again. This attached document search and extra meanwhile, is useful for saving web
is down to the panels technical annotation tools), but all evidence of clippings, URLs or whole pages for
excellence, as well as an anti- Evernotes earlier skeuomorphic reference, which can then be
reflective coating thats layered over tendencies has been happily removed. annotated using the built-in SketchUp
the display. It works very well. On the minimalist iOS and Android tools. The collaboration tools bring Features
n Simple note-taking
Its not all good news though. The apps you can create new notes with a shared notebooks into the mix and the n Record inspirations
monitors stand doesnt allow for tap by inputting styled text and desktop clients enable you to chat on the fly
n Auto-syncing across
adjustment, and it offers a poor pasting in images or filing photos taken with collaborators in-app. devices
viewing angle. The problem is most Perhaps one of the best recent n Search features
n Folder system
obvious at the extremities of the additions is or was Evernotes n Tagging
display, especially along the bottom. integration with Penultimate, the digital n Image annotation

If you sit back far enough the issue handwriting and sketching app, which system
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you sit up close. Is it a deal-breaker? simple. The latest version of Evernote Mac: OS X 10.7.5 or
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March 2015 93
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Inspiration Training

Peter Zoppis game and


film background means
he has the skills to
create hyper-real 3D
renders skills he
shares in this video.

If you find it hard to


render realistic eyes
in your CG software,
Peters shader tips
should help.

Making Frankensteins Monster


HE LIVES! 3D character artist Peter Zoppi reveals the attention to
detail youll need if you want to make renders of the highest quality
Publisher The Gnomon Workshop Price 39 Format DVD/download Web www.thegnomonworkshop.com

ary Shelley created a though, will appreciate Peters tour of

M monster in more than one


sense of the word. Her 1818
novel Frankenstein has
Topogun, a specialist tool for
correcting the models polygon
distribution to make the thing easier
inspired countless interpretations of to pose later on in the process.
its reanimated creature. In the The heart of this project, though,
Showtime TV series Penny Dreadful, is Peters meticulous application of
Peter Zoppis CG render adopts a textures and shaders to the sculpture. Peter is a senior character artist at
gruesomely realistic approach, No detail is left uncovered, including Treyarch based in California, where
showing every skin crease where a guide to linear workflow, which is hes been for the past eight years.
staples hold patches of skin together. essentially about ensuring your screen Hes worked on Activisions Call of
Peters making-of video is a bit of a displays your render colour with Duty: Black Ops and Call of Duty:
Topics covered
monster, too, clocking in at over five- n Character concepts complete accuracy. He also dives Black Ops II, as well as the James
and-a-half hours. Yet even this amount n Sculpting in Mudbox
headfirst into node-based editing in Bond and Kung Fu Panda
n Resurfacing in
of time is only enough to show Topogun mental ray, showing how he creates franchises. Before working in the
fragments of his production process, n Rigging to enable
shaders for skin and eyes. video games sector, Peter was a
posing
but you at least get to visit every key n Linear workflow If youre guessing by now that this is character modeller and texture
stage of his creation in decent detail. n Initial rendering an advanced-level video, youd be artist in the visual effects industry,
n Body refinement
Early chapters are straightforward, n Painting textures right: Peter makes few concessions to joining Luma Pictures and Rhythm
showing the sculpting of the head and n Bump map painting inexperienced CG artists. But if youve & Hues on films
n Photoshop post
body in Mudbox. Peter displays bags of work got a few years in Maya and mental ray including Night at the
authority in his narration, but the under your belt, careful study of this Museum, Underworld:
Length
process shown here yields few 335 minutes project will help you improve your own Evolution and The
surprises if youve scoured YouTube work no end. And whatever stage Golden Compass.
Rating
and forums for ZBrush or Mudbox youre at, Peters care over every detail
www.zopfx.com
training. More experienced artists, in his work is inspiring.

March 2015 95
Reviews

75 Years of Marvel Comics:


From the Golden Age to the Silver Screen
HEFTY TOME Marvel celebrates its three-quarter century with
a gigantic collection. Youll need to be the Hulk to carry it home!
Author Roy Thomas Publisher Taschen Price 135 Web www.taschen.com Available Now

here are many art books the Marvel pantheons claim to

T that are inclined to make


your arms ache, but this
Incredible Bulk of a
greatness than for this three-quarter-
century celebration to be of suitably
gigantic dimensions? All thats missing
treasury signifies a whole new world is a branded lectern with a Spidey
of ostentatious triumphalism for the mask carved into it.
legendary Marvel comic-book Thankfully, its not all bombast and
universe. The tome is so super- shiny paper: theres depth and wisdom
mutated, it even comes with its own in Roy Thomas text too, particularly
travel case, which barely alleviates when it comes to the early days of the
the challenge of getting the book artistic hothouse that gave the world
home without slipping a disc. Spider-Man, the X-Men and many other
There was a time when publications similarly messed-up men (and,
of this size and weight were the most increasingly but belatedly, women). This In a What If? story from 1984, Captain America isnt
cherished items in a rich familys is no coincidence, because Roy was one freed until 1980, and he doesnt like what he sees.
In an Amazing
possession, worth more than the house Spider-man story from
of Marvels editors during a particularly
it lived in almost invariably a Bible, or the mid-80s, Mary Jane classic period, 1965-80, and still pens a The tale of each generation is
reveals that she knew
some other collection of ancient Peter was Spidey all
number of comics to this day. engrossingly written, but the visual
legends. What better confirmation of along! What a shocker! The depth of background detail is element remains central, and the text is
impressive, and even though this always followed by a lengthy section of
behemoth of a book was inspired lovingly blown-up classic pages and
in part by a similar offering for supporting material, shining Marvels
DC Comics, whose golden era pre- Golden Age out of exquisite spreads
dated Marvels, the inclusion of a large enough to provide a reasonable
breathtakingly comprehensive pull-out spot for a picnic. Maybe Roys focus
timeline bolsters this packages claims blurs a little the closer we get to todays
to omnipotence, taking us from the multiplex-filling Disney-fied Marvel, but
earliest human cave paintings, via there cant be too many fans whod
prototype heroes like Gulliver and blame him for that.
Frankenstein, to todays Happy Meal-
fuelling blockbusters. RATing

96 March 2015
Inspiration Books

The Art of Assassins Creed Unity


HiSTORY REPEATing The latest lavish outing for Ubisofts historical
hitman makes for a fine collection of predictably engaging artwork
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he era-skipping exploits

T of the Assassins Creed


game franchise demand
a fair number of instantly
recognisable tropes from generation
to generation stylish violence being
wrought by a parkour-obsessed
Hoody, for instance but the breadth
of variety in both time and locale in
every game does offer the artistic
types at Ubisoft Montreal a luxuriant
degree of freedom to dazzle and
astound both devout gamers and
discerning bystanders alike. This is the case more than ever for to each games visuals, and the images
Unity, which this time doesnt just play largely do the work, with only modest
out the latest reincarnations life span, captions prevailing across most of the
but (spoiler!) has a plot that spills out of pages. The richness of the ever-
time, exploring life in Paris in a whole expanding universe makes it an
host of periods, from the Middle Ages engrossing perusal even for non-
This latest Assassins to WWII, with celebrities like the gamers, but true followers will also be
Creed art tome shows
us everything from the
Marquis de Sade and Napoleon glad to have it on their shelves, long
lush character art to dropping by to spice things up. after their missions completion.
the simplest concept
sketches, all in glorious
Paul Davies is well seasoned in
full colour. stitching together these lavish guides RATing

Digital Painting Techniques: Volume 6


gETTing DigiTAL This years offering of casebooks not only takes
us back to basics, but far, far into the future, all within one book
Authors Various Publisher 3D Total Publishing Price 30 Web www.3dtotalpublishing.com Available Now

he annual arrival of the

T latest bumper crop of


artistic tips and casebooks
from the DPT series has
now become something of a
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be seen as being just a smidgeon on
the samey side, theres always plenty
for the most obsessive and heavy-
walleted designer to get stuck into,
and take away with them as reference
and influence for their next work of
digital art. Some of the best digital artists in the The painters chosen have no
world are on hand to offer tutorials, problem in communicating their take
offering a fresh perspective on on the task in hand with personality and
fundamentals such as lighting effects clarity, and theres nothing here that
or creating custom brushes, or how it any budding Photoshop wizard wont
feels to forge a career in concept art. be able to transfer to their own work.
Many of the master And then, as the lush pages turn, the Indeed, its only the rather hefty price
projects, like how to
instil a cinematic mood
chapters grow in complexity, with tag that may hold them back from
into a scenery painting unique tips on the art of caricature, or adding this sixth offering to their library.
as seen left, are both
highly useful and
how to craft your own sci-fi wastelands
extremely beautiful. from scratch. RATing

March 2015 97
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InSPIraTIon anD aDvIce From THe worlDS BeST TraDITIonal arTISTS

This issue:

100 FXPos Traditional


The best traditional art revealed.

104 Creative Space


Denver Illustration Salon.

106 Dinosaur maquette


How To PaInT James Gurneys DIY Pterosaur.

roboTs in oils
and acrylics
Donato Giancola takes an old sketch and 114 First impressions
Flights of fancy with Jim Burns.
adapts it into a moving sci-fi scene Page 108
March 2015 99
FXPos showcasing The FinesT TradiTional FanTasy arTisTs

Ted Nasmith
LocaTioN: Canada 1
Web: www.tednasmith.com
emaiL: email@tednasmith.com
media: Gouache

Encouraged to get more


serious about his art by a
letter from none other than
JRR Tolkien, Ted has
forged a career as a go-
to illustrator of all things Middle-earth
although recently hes paid visits to
George RR Martins not-dissimilar
continents of Westeros and Essos.
My general approach to fantasy
is to echo the great traditional
landscape painters such as Frederic
Church, August Cappelen or Albert
Bierstadt, and illustrators such as NC
Wyeth, Maxfield Parrish, Gustave Dor
and Arthur Rackham, says Ted.
I love the challenge of blending
realism with romanticism and almost
cinematic atmosphere.

2
1 eNTeriNg mirkWood
Gouache on board, 18.5x15.5in
Instead of worrying about the near
darkness Tolkien describes within the
forest, I chose to show the dwarves and
Bilbo as just entering, with hints that the
darkness will increase as they continue.
Details such as spider webs, twisting
roots and decay hint at the many
dangers ahead.

2 a coNversaTioN WiTh smaug


Gouache on board, 15x12in
Ive always loved Tolkiens own
illustrations, and this is an homage to
them, as well as an exercise in the art of
illustration. Im trying to give Smaug
personality and yet be plausibly realistic
and horrifying, as well as to depict the
treasure hoard realistically and show
evidence of the final stand of the
dwarves. For the invisible Bilbo, I take
artistic licence.

3 oLd vaLyria
Gouache on board, 16x11in
A commissioned painting for The
World of Ice and Fire, I worked with
author George RR Martin to create
a vision of the legendary city of
sorcerers and dragons surrounded
by 14 volcanic mountains. I let my
architectural experience and
imagination have free rein in depicting
the great towers that were raised
through sorcery from liquid stone.

100 March 2015 Email your submissions to fxpose@imaginefx.com


FXPos Traditional art
3

imagineFX criT
Teds art evokes
the epic scale of
these two great
fantasy authors
perfectly, and its clear
that he has a deep
affection for them both.
Well, not everyone has
a letter from Tolkien
under their belt!
Beren Neale,
Commissioning Editor

Ted Nasmith and Random House USA

Email your submissions to fxpose@imaginefx.com March 2015 101


FXPos
marija Tiurina 1
LocaTioN: England
Web: www.marijatiurina.com
emaiL: tiurinam@gmail.com
media: Watercolour, pens, ink, pencil

Lithuania-born artist Marija


came to Enlgand to study
multimedia in 2009 and
has never looked back. She
works as a video game
artist by day, but any spare time is spent
perfecting her personal work. By the
very nature of her career shes heavily
involved in digital art, but this is
something she aims to change.
Im trying to move away from digital
painting and design, and go more in the
direction of fine art and drawing, Marija
says. Thats what I think has true
meaning and value when it comes to
personal artwork.

1 The ToWN of ThoughTs


Ink on paper, 16.5x23.4in
This piece is about the state of mind
cluttered with thoughts, which can be
hard to control when there are too
many of them. Although it was tiresome
working on the detail, it led to a
composition that has weight to it.

2 The fLoaTiNg isLaNd


Watercolour, pens, ink and pencils,
16.5x23.4in
I started working on a drawing of an
odd-looking town based on an island
floating in space. The island has its own
rules of life that are different to what
were used to, so goodness knows
whats happening there!

3 TubcepTioN
Watercolour, 11.7x16.5in
I started sketching out a girl, but this
soon developed into something more
complex. Creating it was satisfying
because the simple shapes enabled me
to be more flexible with mixing the
watercolour paints and gave me more
freedom in filling out the blanks.

4 bird TraiNiNg
Watercolour, 11.7x16.5in
The piece was partially inspired by a
1960s Soviet horror film that used to
terrify me as a kid. Based on a selection
of creepy short stories published in mid-
19th century, the film covered remote
village churches, coffins, corpses
coming back to life, demons, priests
losing sanity and other fun topics.

102 March 2015 Email your submissions to fxpose@imaginefx.com


FXPos Traditional art
2

imagineFX criT
Theres a dark,
dreamlike feel to
Marijas work
thats both endearing
and a little bit creepy.
Her use of understated
colour palettes and
pastel shades only adds
to the discomforting
atmosphere here.
Daniel Vincent,
Art Editor

3 4

submit your
art to fxpos
Send up to five pieces of your
work, along with their titles, an
explanation of your techniques,
a photo of yourself and contact
details. Images should be sent as
300DPI JPEG files.

email: fxpose@imaginefx.com
(maximum 1MB per image)

post: (CD or DVD):


FXPos Traditional
ImagineFX
Future plc
Quay House, The Ambury, Bath,
BA1 1UA, UK

All artwork is submitted on the


basis of a non-exclusive
worldwide licence to publish,
both in print and electronically.

Email your submissions to fxpose@imaginefx.com March 2015 103


Creative Space

HEY YOU!
Are you a part of
a regular art class or
group? Email us at
mail@imaginefx.com
if you want to
feature here!

Denver
IllustratIon salon
Jon Schindehette explains how he took the seed of Seattles art scene
and grew a sturdy art oak in the heart of colorado

W
hen ImagineFX hero sketches all of which Jon has enjoyed as contributor Dave Rapoza giving a
Jon Schindehette much as his fellow artists. painting demo. Jons big picture for the
relocated from Seattle I love to attend the events, both as an coming year is an expansion of the salon
to Denver, he was organiser and an attendee, he says. The into a permanent space, rather than just
shocked to find that energy is almost palatable. I get recharged borrowing local premises.
despite a vibrant art scene, there was every time. Im able to try out new stuff, We want to offer workshops with
nowhere for artists to gather, share knowing that theres never any pressure. visiting artists, low-cost studios with
techniques and make friends. His I'm not worrying about grades, costs or community-based infrastructure, and a
solution was to create the Denver anything else that usually comes along gallery and store space, says Jon. We
Illustration Salon with local artists Jeremy with organised schools or workshops. We know this is a very aspirational goal. But
Aaron Moore, Crystal Sully, Dylan just share, learn and enjoy. if youd asked us a year ago if we could
Pierpont and Angela Schmer. An egalitarian approach extends have created the community that we have
Based on the 16th-century Italian throughout, with Jon describing his role growing here in Denver, we would have
intellectual gatherings, this particular as cheerleader, rally point, networker, big called that a very aspirational goal.
salon was established in November 2013. picture guy. Each new member brings Visit www.theartorder.com for
Its already included a number of events something fresh to the events, and expert Jons insight into the world.
The rugged Colorado terrain
such as drink and draws, costume life talks have included lawyers offering provides the perfect subject
For info on the Salon go to
drawing, plein air painting and zoo copyright advice and ImagineFX for some plein air painting. http://ifxm.ag/denveris.

104 March 2015


Creative Space Denver Illustration Salon

What the Denver Illustration Salon


get up to in their plein air sessions

Jon Schindehette
introduces artist Denver provides an eclectic mix of urban and
Dave Rapoza at a rural environments for painters to capture.
special event.

Dave Collins
take on an
industrial
part of
Denver.

Ryan Morse
perfectly
captures this
bucolic
scene.

A drink and draw


event in full flow.

When not painting plein air, A successful plein air painter knows the
artist Clay Brooks creates importance of finding the right scene.
sci-fi environments.

March 2015 105


Workshops

Pencil Oils Ballpoint pen Clay

Build a Pterosaur
maquette
JameS Gurney shows how he recycles a plastic envelope to make
the wing membrane for a cheap DIy pterosaur maquette

O
ne of my clients colour sketches to show the art director, membrane: Its flexible, strong, and
materIalS
commissions me to paint incorporating some space for the resistant to tearing. This envelope
a flying Pteranodon for a headline and text. n Aluminium armature material is just one unorthodox material
double-page title spread. Next, I build a maquette to see how the wire that I use for maquettes. I also use clear
n Wood base
I imagine the creature forms look in 3D. I take the maquette plastic spheres, recycled styrene models,
n Flexible polymer
skimming low over the edge of the ocean outdoors and set it up against a simple various kinds of packing foam, wooden
compound
surf, looking for fish. blue paper background. True sunlight is popsicle sticks, chopsticks, broken twigs,
n Hot glue
I begin the task by travelling to the difficult to simulate using either studio pipe cleaners, and ragged chunks of
n Polyethylene
Royal Ontario Museum in Toronto to light or computer software. I photograph anthracite coal. Whatever it takes!
envelope
sketch pterosaur fossils. I also study it with a digital single lens reflex camera. n Grey spray primer
James is the author of the
photos and videos of modern birds, such Every photo is full of little surprises. n Acrylic paint New York Times bestseller
as albatrosses and pelicans. From my I use the tough plastic material from a n Gloss medium Dinotopia. See his work at
research, Im able to draw a set of small modern mailing envelope for the wing www.jamesgurney.com

get your Ensure skeleton


resources
See page 6 now!
Feet matches scale
of drawings
Wires twisted
together and glued
with epoxy at joints
Markings along wire
note joints of bones
Head

Winner! Make a wire armature


2 I make a skeleton out of aluminium armature wire,
matching the size of all the parts to my scale drawings. I mark the
bone joints with a marker. The wire skeleton enables the
maquette to be posed in any position, which makes it reusable
for future jobs.

artISt InSIGht
Impasto made easy
To get thick white impastos in oil, squeeze out some white from the
tube on absorbent blotter paper or shop towel material to suck out

1 Sketch colour thumbnails the oil. By mixing a drop of cobalt drier into the white, even thick
passages will dry overnight. I use a palette knife to build up the
I do these thumbnail sketches in watercolour, water-soluble coloured
impasto texture in the foam and rocks.
pencils and white gouache, about 1.5x2 inches each. The art director chooses
sketch #3 and suggests flipping the design so that the Pteranodon faces right.

106 March 2015


Artist insight Pterosaur maquette
Wings in Flexible polymer compound hardens in
flight position oven to resemble cartilage
Head and Thin wire
body filled out along back Specularity along
with polymer edge of wing head and beak
compound increased with
Armature gloss medium
wire

Wire to base is near


centre of gravity

3 Bulk out the body 4 Paint the maquette and take it outdoors
I beef up the head and chest with a flexible polymer clay called I spray the whole assembly outdoors with grey spray-on primer,
Fimo Effect, which is less brittle than Sculpey. For the wing membrane and paint it with acrylic paint. Where I need a little more specularity on
I use the Tyvek material from a FedEx envelope. Tyvek is much stronger the beak and head, I paint on some acrylic gloss medium. I use a digital
than paper, and less prone to wrinkling. I run thin floral wire along the SLR camera at a high f-stop for maximum depth of field, and then print
back edge of the wing to hold it in position. out the reference.

5 The final painting


I paint the final picture in oil, starting transparently, and build up to
thick impastos in the crashing waves behind the head. I use information
from the maquette photos and from my location-based outdoor
paintings to help me decide on the placement of light and shadow, and
the colour scheme.

Material
Wire it
Aluminium wire can be
bought at art and craft
stores, or floral supply
centres. Stock up with
wire of various
thicknesses.

March 2015 107


Workshops

Photo Greg Preston


get your
resources
See page 6 now!

Oils Acrylics

RendeRing
emotional Robots
Join Donato Giancola in his studio as he takes an old sketch, adapts the nature
of the figures and creates robots and flesh for his painting Sorrow

T
he power of emotion is a artiSt inSiGht surface, to the spacing and size of the
favourite inspirational source cracks in painted pedestrian crossings.
Wrapping it Up
that I draw upon to create Sensitivity to details bring an image to
Framing is the aspect of
narrative dramas. By leaving life, instils within it a convincing voice,
final presentation I
the story ambiguous, I invite and creates a visual dialogue that I use to
dont skimp on. High-
interpretation to the resolution as the draw the viewer into my artistic illusions.
quality framing makes a
viewer personalises their experience with statement about you
A defining characteristic of my work is
the painting. I make a conscious effort and your work, much the process I go through in creating a
to find and preserve those forms of like a beautifully highly detailed preliminary drawing. This
expression that best define our humanity. crafted portfolio, or a drawing is not only a wonderful way to
Here Ill be revealing how to bring well-designed brochure solve compositional issues before
conceptual narratives to a concrete reality. or website. When you stepping into colour and paint, but its an
From having models act out the take yourself seriously, intermediate step that enables clients a
emotional moment to acquiring the right others will do so, too. chance for input into the project.
photographs for textures, the key word in By sharing a precisely executed drawing
developing this painting is reference. Im able to clarify my compositional and
I spend hours walking the streets of structural intent in the image, while Donato has won multiple art
New York to dig up the perfect artefacts, implementing client changes in a media awards: Chesley Awards from
and troll through dozens of books to thats easily and quickly manipulated. the Association of Science
discover images to embellish my concepts Time and aggravation is saved on both Fiction and Fantasy Artists;
with. On a typical commission I may sides of the professional relationship. My Hugo Awards from the World Science Fiction
have up to 20 elements of reference from mind is cleared as I step into the oil Society; silver and gold medals from Spectrum
which to source ideas. Once these painting phase, knowing major changes and hes completed hundreds of book covers.
references are gathered, I pay close from the client are now behind me. I may He will be holding an online lecture series
attention to what they reveal to me, from now concentrate on my process and with the SmArt School. Learn more at
the way light reflects off a greasy metal deliver the best art possible. http://ifxm.ag/dg-smartschool.

108 March 2015


In depth Rendering robots

March 2015 109


Workshops
MaterialS
paper
n Strathmore 500
Series drawing paper
n Toned drawing paper
n Birch veneered
plywood
DraWing tools
n Chalk pencil
n Coloured pencil
n Kneaded eraser
oil paints
n Alizarin Crimson
n Brown Pink
n Burnt Sienna
n Burnt Umber
1 Concept sketch gestation 2 Preliminary drawing and reference
n Cadmium Orange Its within my sketchbook that concepts are Once Ive photographed my models and gathered
n Cadmium Red experimented with. In some cases ideas gestate for years my references, I create a highly detailed preliminary
n Cadmium Yellow before I bring them to finish. My first thoughts regarding this drawing. Its here that I work out any compositional and
Medium portrayal of the feeling of emotional tragedy from a loss of lighting issues in a monochromatic format, which will dictate
n Daveys Gray a young child began not with robots, but with humans. the path I take as I move forward with value and colour.
n Emerald Green
n Greenish Umber
n Lamp Black
n Mars Violet
n Naples Yellow Light
n Paynes Gray
n Raw Sienna
n Raw Umber
n Sap Green
n Sepia Extra
n Titanium White
n Transparent Yellow
Green
n Ultramarine Blue
n Yellow Ochre
n Warm Gray
BrUshes
n Winsor & Newton
Kolinsky Sable
watercolour brushes,
sizes 0, 1, 2
n Rekab Kolinsky Sable
watercolour brushes,
sizes 0, 1
n Masterstroke Sable
Filberts, sizes 8, 10, 12
n Squirrel Hair Blender,
size 2cm
n Ox hair flat, size 3cm
oil MeDiUM
n 2 oz Damaar
n 1 oz Sun-thickened
linseed oil
n 1 oz Venice turpentine
acrylic paint
n Titanium White
n Ivory Black
n Raw Umber
n Ultramarine Blue
n Yellow Ochre
n Acrylic Matte Medium

3 Initial acrylic washes 4 Bring out the oil paints!


With the preliminary drawing transferred to my The serious tools are now brought in for the heavy
panel and sealed beneath clear gesso, I then begin laying work! Oil paints are my main workhorse for rendering. With
in washes of acrylic paint. The speed at which acrylic dries the detailed drawing providing guidance, I go right to for
enables a multitude of layers to quickly build up as I test the the kill, attempting to place final colour, value and edges in
directions of value and colour further. the first pass on each area with oil paint.

110 March 2015


In depth Rendering robots

Planning
Preliminary
Drawing
Good planning will save
you rendering time as
you avoid structural
and anatomical
corrections.

5 Rendering with care


Im careful to follow the contours and
volumes that are suggested from my initial drawing.
I proceed shape-by-shape in the rendering,
implementing what I see in my photographic
references for metallic textures and lighting effects.

March 2015 111


Workshops

6 Unifying the image with glazes 7 Refining the details


The versatility of oils flexes its muscles at this next stage. A second pass I take another pass on areas that need further
is taken on any areas that I painted the day before as I glaze over them with refinement and precision, such as the hips and shoulders
transparent, tinting layers of pigment and oil medium. The glaze unifies the areas of the robots. With the robots established, I now bring out
and imparts a wonderful optical mixing with the colours beneath to give the detail in the background, such as the stripes on the
painting extra depth and fluidity. concrete and grating on the sewers, to reinforce the focus.

8 Paint from still life


Real-life observations trump the imagination! To place as much symbolic
power as possible within the dropped orange, I turn to nature to inform me with a
late-night still life. Half an hour later I have the perfect rendering of the unfortunate
uneaten fruit in oils.

Thinking
ahead
Panel SuPPort
Using birch veneered
plywood as my support
panel means the art is
easier and less
expensive to
frame.

9 Tattoos on an artificial life-form


I want to provide a sense of character and
individuality to my robots, so I decide to tattoo one of them.
Im inspired by a recent exhibit of my work at the gallery
of the world-class tattoo artist Paul Booth at the Last Rites
Gallery in New York City. You can see whats on offer at the
gallery by visiting www.lastrites.tv.

112 March 2015


In depth Rendering robots

10 Painting lifeless flesh


With the environment well established and the
robots almost finished, I start painting the skin of the fallen
adolescent. The tones are far cooler and more desaturated
than I would typically use because of the lifeless nature
I wish to convey, coupled with the scenes cool-blue cast.

11 Assessment and corrections


With the rendering nearly complete, I give an overall
assessment and check back at my references, which flags a
slight structural problem with the head design of one
of the robots. Its a minor issue, but being a perfectionist
I cant let it go. Its easily corrected after ten minutes of
careful brush work.

12 Apply more glazes


In the final phases of painting, I turn to glazing to
unify elements, masses and colour balances. Its here that
a white palette is useful because it shows the intensity and
colour of glazes before I apply them to the panel.

March 2015 113


First Impressions
Jim Burns
muse types. He got me an interview
Dinosaurs, Dan Dare with Cecil Smith at New English Library
who was looking out for artists at the
and a brief flying time. My work didnt compare favourably
career helped shape with that of Bruce Pennington, but
I learned from the experience.
Jims career
What was your first paid commission?
My very first was a book called The Lost
Where did you grow up? Command for Transworld back in 1972.
I was born in Cardiff in I was still at college when I started that
South Wales, and resided one. It was a World War 2 novel executed
in and around that fine in coloured pencils, and in no way really
city until leaving home represents my later work.
at the age of 18. I think living for much
of that time in deep countryside and And the last piece that you finished?
enjoying solitary wanderings I developed It was a digital effort for the Ray Cluley
a fair knowledge of natural history. novella, Within the Wind, Beneath the
I think that has informed a lot of the Snow. I think it would be hard for
work I do, which focuses on strange life anyone to look at The Lost Command
forms where I try to convey a sense of an and to guess they were by the same
evolutionary direction different from person. I like the fact that my work is
ours creatures and beings that make variable, but others tell me that its not
sense from an evolutionary viewpoint, hard to tell that a painting is a Jim Burns,
rather than just being peculiar collisions a fact I find amusing and baffling as
of weird biology. I cant see what that identifying factor is.

What has most influenced your work? What gripes do you have about the
Natural history remains a great passion, fantasy art industry right now?
but I also love machinery. My brief The character seems to have gone into
sojourn in the RAF must have played hiding rather. If I see another cloaked
a part in my depictions of strange The IcenI GIrl What was your next step in art? figure, Assassins Creed-style, on the
machines and mechanical contrivances. The work of Jim Burns may be Not only did I love reading the Dan Dare cover of a book I think Ill scream, and if
fantastical, but its always firmly
Im not happy unless a machine looks rooted in the biologically
strip in the Eagle, I rather fancied myself anyone asked me to do one Id refuse
right, even if its rightness is not sensitive possible, as evidenced here in his as Dan Dare! Well he was The Pilot of (well I could be persuaded, but it would
piece, The Iceni Girl, from 2012.
to human biological requirements or the Future, and it seemed to me that the have to be accompanied by a fat fee!).
aesthetic sensibilities. route to that was to join the RAF. Very lazy thinking in my opinion.
I commenced life as a pilot in 1966 in
Youre a child, you see a painting or what was to prove a very short-lived Is the industry still the best place
drawing that changes everything career, as it became evident that I was to be working?
I can summon up a couple immediately. Well for me personally its the only place
One was on a large spread in a book If I see another cloaked to be working for the simple, rather
my dad bought for me. One of those
travelling salesmen knocked on our figure on the cover of a book mundane reason that I have no other
skills from which I could earn a living!
door and persuaded dad to part with
his money and go for the Odhams
I think Ill scream To have a creative streak in oneself is
a real privilege, and not one given to
Encyclopaedia For Children. The image not very good. And so after 18 months everyone. I cannot imagine stopping
was of a Jurassic period scene with a I left the Service and tried for art college painting pictures conjured by my
variety of humongous great dinosaurs instead. It was useful to have a Plan B! imagination. Imagination is something
milling around a swampy jungle area. I that Im sure can be inculcated and
loved the image and I loved the names of Who helped you on your way? encouraged in any young child, and its
these reptiles, and it fed a passion that I At art college, the general attitude to almost criminal not to do that with the
still have, sparking that fascination with my stuff was one of head-scratching developing brains of children. For the
strange biology. But alongside that image bafflement. One visiting lecturer though, life of the imagination is the best life of
I would have to pluck out Frank the childrens book illustrator Fritz all, and should be available to all.
Bellamys front page illustration for Wegner, was encouraging. He didnt Jim has been painting sci-fi and fantasy for
Dan Dares Project Nimbus showing us Next month really get what I was doing, but he could over 30 years. His latest book is
the weird alien spaceship, a design that XKinuko Y Craft see that it was a passion, and he was one Hyperluminal, published by Titan Books. You
makes no sense to human eyes. of those sympathetic follow your own can see his work at http://ifxm.ag/jimburns.

114 March 2015


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