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CRYX WARCASTER
ASPHYXIOUS 3
SPD STR MAT RAT DEF ARM CMD
5 8 6 3 15 17 9
DAIMONION
RNG POW P+S
2 8 16
FOCUS
DAMAGE
WJ FA
+24 C
ASPHYXIOUS THE HELLBRINGER
ASPHYXIOUS 3
FIELD MARSHAL [UNYIELDING] Warjacks in this models battlegroup
gain Unyielding. (While engaging an enemy model, a model with
Unyielding gains +2ARM.)
SOUL TAKER: CULL SOUL This model can gain souls. When a living
enemy model is destroyed within 2 of this model, this model gains
the destroyed models soul token. After this model replenishes its
focus during your next Control Phase, replace each soul token with
1 focus point.
DAIMONION
BLOOD BOON Once per activation, immediately after resolving an
attack in which it destroyed an enemy model with this weapon, this
model can cast a spell with COST 3 or less without spending focus.
SLAYER
SPD STR MAT RAT DEF ARM CMD
6 10 7 5 13 17
DEATH CLAW
RNG POW P+S
1 6 16
L
DEATH CLAW
RNG POW P+S
1 6 16
R
TUSKS
RNG POW P+S
1 2 12
DAMAGE
L R
L L M C R R
PC FA
M M C C 10 U
SLAYER
DEATH CLAW
COMBO STRIKE (HATTACK) Make a melee attack. Instead of making
a normal damage roll, the POW of the damage roll is equal to this
models STR plus twice the POW of this weapon.
TUSKS
HARD HEAD This model can add this weapons POW to its head-butt
and slam power attack damage rolls.
REAPER
SPD STR MAT RAT DEF ARM CMD
6 10 7 5 13 17
HARPOON
RNG ROF AOE POW
8 1 12
L
HELLDRIVER
RNG POW P+S
2 6 16
R
TUSKS
RNG POW P+S
1 2 12
DAMAGE
L R
L L M C R R
PC FA
M M C C 13 U
REAPER
HARPOON
DRAG When this weapon damages an enemy model with an equal
or smaller base, immediately after the attack is resolved the damaged
model can be pushed directly toward this model until it contacts
a model, an obstacle, or an obstruction. After the damaged model
is moved, this model can make one basic melee attack against the
damaged model. After resolving this melee attack, this model can
make additional melee attacks during its Combat Action.
HELLDRIVER
SUSTAINED ATTACK During this models activation, when it makes an
attack with this weapon against the last model hit by the weapon this
activation, the attack automatically hits.
TUSKS
HARD HEAD This model can add this weapons POW to its head-butt
and slam power attack damage rolls.
DEATHRIPPER
SPD STR MAT RAT DEF ARM CMD
7 7 5 5 14 14
MANDIBLES
RNG POW P+S
0.5 5 12
H
DAMAGE
H H C A A M
PC FA
H C C M M M 6 U
DEATHRIPPER
MANDIBLES
SUSTAINED ATTACK During this models activation, when it makes an
attack with this weapon against the last model hit by the weapon this
activation, the attack automatically hits.
DENEGHRA 3
SPD STR MAT RAT DEF ARM CMD
9 5 6 4 15 16 9
VENOMOUS BREATH
RNG ROF AOE POW
SP 8 1 10
MALEFACTOR
RNG POW P+S
2 8 13
MOUNT
FOCUS RNG POW
0.5 12
7
DAMAGE
WJ FA
+27 C
DENEGHRA, THE SOUL WEAVER
DENEGHRA 3
REPOSITION [5] At the end of an activation in which it did not run or
fail a charge, this model can advance up to 5, then its activation ends.
SOUL MASTERY At any time during its activation, this model can spend
soul tokens to use one of the following effects for each token spent.
ARCANE SPIRITS This model can cast a spell with COST 3 or less
without spending focus.
VENGEFUL SPIRITS Choose a warjack in this models battlegroup
that is in its CMD range. The warjack gains up to 3 focus points.
SOUL TAKER: CULL SOUL This model can gain souls. When a living
enemy model is destroyed within 2 of this model, this model gains
the destroyed models soul token. After this model replenishes its
focus during your next Control Phase, replace each soul token with
1 focus point.
SOUL WEAVER Once per turn at any time during its activation, this
model can remove soul tokens from one friendly Faction model in its
command range and place them on itself.
GORESHADE 3
SPD STR MAT RAT DEF ARM CMD
8 7 7 4 14 17 8
VOASS
RNG POW P+S
2 8 15
MOUNT
RNG POW
0.5 12
FOCUS
DAMAGE
WJ FA
+27 C
GORESHADE, LORD OF RUIN
GORESHADE 3
REPOSITION [3] At the end of an activation in which it did not run or
fail a charge, this model can advance up to 3, then its activation ends.
SPELL VORTEX If an enemy model cast a spell in this models control
range last turn, this model can cast one spell without spending focus
during its activation this turn.
VOASS
FREEZE A model hit by this weapon becomes stationary for one
round unless it has Immunity: Cold .
GORESHADE 1
SPD STR MAT RAT DEF ARM CMD
6 7 7 4 15 16 7
BLOODCLEAVER
RNG POW P+S
2 7 14
FOCUS
DAMAGE
WJ FA
+27 C
GORESHADE THE BASTARD & DEATHWALKER
GORESHADE 1
WARCASTER UNIT This unit is made up of Goreshade and the
Deathwalker.
BLOODCLEAVER
DEATHWALK When this model boxes a living enemy warrior model
with an attack with this weapon and the Deathwalker is not in play,
remove the boxed model from play and replace it with the Deathwalker.
DEATHWALKER
SPD STR MAT RAT DEF ARM CMD
6 3 4 3 14 10 5
FA
C
GORESHADE THE BASTARD & DEATHWALKER
DEATHWALKER
BREATH TAKER Living enemy models suffer 2STR and DEF while
in this models command range.
DARK RESTORATION If Goreshade is disabled while in this models
command range, this model is destroyed and 1 damage point is
removed from Goreshade.
GHOSTLY This model can advance through terrain and obstacles
without penalty and can advance through obstructions if it has
enough movement to move completely past them. It cannot be
targeted by free strikes.
GORESHADE 2
SPD STR MAT RAT DEF ARM CMD
6 7 7 4 15 16 8
VOASS
RNG POW P+S
2 8 15
FOCUS
DAMAGE
WJ FA
+28 C
GORESHADE THE CURSED
GORESHADE 2
ARCANE CONSUMPTION When an enemy model declares it is casting
a spell while in this models command range, the enemy model
immediately suffers d3 damage points and this model can remove d3
damage points. If the enemy spellcaster is destroyed as a result of this
damage, the spell does not take effect.
TACTICIAN [BANE] While in this models command range, friendly
Bane models ignore other friendly Bane models when determining
LOS. Friendly Bane models can advance through other friendly
Bane models in this models command range if they have enough
movement to move completely past them.
VOASS
FREEZE A model hit by this weapon becomes stationary for one
round unless it has Immunity: Cold .
FEAT: REANIMATOR
Goreshade bolsters his mastery of death magic with profane
lore otherwise forgotten. As part of a dark accounting he
balances the scales of death by snuffing the animating force
of one soldier to grant its spark to another.
ASPHYXIOUS 1
SPD STR MAT RAT DEF ARM CMD
5 7 6 3 15 16 7
SOULSPLITTER
RNG POW P+S
2 8 15
FOCUS
DAMAGE
WJ FA
+28 C
IRON LICH ASPHYXIOUS
ASPHYXIOUS 1
SOUL TAKER: CULL SOUL This model can gain souls. When a living
enemy model is destroyed within 2 of this model, this model gains
the destroyed models soul token. After this model replenishes its
focus during your next Control Phase, replace each soul token with
1 focus point.
SOULSPLITTER
SUSTAINED ATTACK During this models activation, when it makes an
attack with this weapon against the last model hit by the weapon this
activation, the attack automatically hits.
ASPHYXIOUS 2
SPD STR MAT RAT DEF ARM CMD
5 7 6 3 15 16 8
DAEAMORTUS
RNG POW P+S
2 8 15
FOCUS
DAMAGE
WJ FA
+26 C
LICH LORD ASPHYXIOUS
ASPHYXIOUS 2
SOUL REAPER (HACTION) Place a 5 AOE anywhere completely within
this models control range. The AOE remains in play for one round.
When a living enemy model is destroyed in the AOE, this model gains
the destroyed models soul token. While the AOE is in play, this model
cannot attack with Daeamortus and has no melee range.
SOUL TAKER: CULL SOUL This model can gain souls. When a living
enemy model is destroyed within 2 of this model, this model gains
the destroyed models soul token. After this model replenishes its
focus during your next Control Phase, replace each soul token with
1 focus point.
TERMINUS 1
SPD STR MAT RAT DEF ARM CMD
6 9 7 5 14 18 10
DRAGON FIRE
RNG ROF AOE POW
SP 10 1 14
DOOMSAYER
RNG POW P+S
2 7 16
SCYTHING CLAW
FOCUS RNG POW P+S
0.5 5 14
6
DAMAGE
WJ FA
+26 C
LICH LORD TERMINUS
TERMINUS 1
SACRIFICIAL PAWN [UNDEAD MODEL] When this model is directly
hit by an enemy ranged attack, you can have one friendly, non-
incorporeal undead model within 3 of it directly hit instead. That
model is automatically hit and suffers all damage and effects.
SHADOW OF DEATH While in this models command range, friendly
undead Faction models gain Tough .
SOUL TAKER: CULL SOUL This model can gain souls. When a living
enemy model is destroyed within 2 of this model, this model gains
the destroyed models soul token. After this model replenishes its
focus during your next Control Phase, replace each soul token with
1 focus point.
SCYTHING CLAW
CRITICAL PITCH On a critical hit against a model with an equal or
smaller base, the model hit can be thrown d6 directly away from this
model. The model thrown does not deviate. The POW of collateral
damage is equal to the STR of this model.
VENETHRAX 1
SPD STR MAT RAT DEF ARM CMD
6 8 8 4 15 17 9
WYRMBANE
RNG POW P+S
2 7 15
FOCUS
DAMAGE
WJ FA
+26 C
LICH LORD VENETHRAX
VENETHRAX 1
DISMEMBER When this model hits a warbeast with a melee attack,
roll an additional damage die.
FIELD MARSHAL [COUNTERCHARGE] Warjacks in this models
battlegroup gain Countercharge. (When an enemy model advances
and ends its movement within 6 of a model with Countercharge
and in its LOS, the model with Countercharge can immediately
charge it. A model can use Countercharge only once per round and
not while engaged.)
SOUL TAKER: CULL SOUL This model can gain souls. When a living
enemy model is destroyed within 2 of this model, this model gains
the destroyed models soul token. After this model replenishes its
focus during your next Control Phase, replace each soul token with
1 focus point.
WYRMBANE
ERUPTION OF ASH If a model is boxed by an attack made with this
weapon, center a 3 AOE cloud effect on the boxed model and then
remove that model from play. The AOE is a hazard that remains in
play for one round. Enemy models in the AOE when it was put in
play are hit and suffer a POW12 fire damage roll . Enemy models
entering or ending their activations in the AOE suffer a POW12 fire
damage roll . Eruption of Ash damage rolls cannot be boosted.
SCAVEROUS 1
SPD STR MAT RAT DEF ARM CMD
6 8 6 4 14 17 7
AVERNUS
RNG POW P+S
2 6 14
FOCUS
DAMAGE
WJ FA
+27 C
LORD EXHUMATOR SCAVEROUS
SCAVEROUS 1
KNOWLEDGE OF THE DAMNED When a model in its control range
makes an attack or damage roll, this model can spend a soul token to
cause that model to reroll that roll. Each roll can be rerolled only once
due to Knowledge of the Damned.
SOUL TAKER: CULL SOUL This model can gain souls. When a living
enemy model is destroyed within 2 of this model, this model gains
the destroyed models soul token. After this model replenishes its
focus during your next Control Phase, replace each soul token with
1 focus point.
AVERNUS
THRESHER (HATTACK) This model makes one melee attack with this
weapon against each model in its LOS that is in this weapons melee
range. Thresher attacks are simultaneous.
MORTENEBRA 1
SPD STR MAT RAT DEF ARM CMD
6 7 6 4 15 16 8
SCAVENGERS
RNG POW P+S
2 5 12
FOCUS
DAMAGE
WJ FA
+24 C
MASTER NECROTECH MORTENEBRA
MORTENEBRA 1
INTERFACE While B2B with this model, a warjack in its battlegroup
can spend focus points on it.
REPAIR [d3 + 3] (HACTION) RNG B2B. Target friendly Faction
construct model. If the model is in range, remove d3 + 3 damage
points from it.
SOUL TAKER: CULL SOUL This model can gain souls. When a living
enemy model is destroyed within 2 of this model, this model gains
the destroyed models soul token. After this model replenishes its
focus during your next Control Phase, replace each soul token with
1 focus point.
STEADY This model cannot become knocked down.
FEAT: RECALIBRATION
Master Necrotech Mortenebra is a virtuoso of the twisted
occult science that gave rise to the war machines of Cryx.
By extending her power she can impart mechanical perfection
to her entire army to maximize their killing efficiency.
Though some would protest that the walking dead need no
encouragement for slaughter, Mortenebra contends there is
always room for improvement.
SKARRE 1
SPD STR MAT RAT DEF ARM CMD
7 6 7 4 16 15 9
TAKKARYX
RNG POW P+S
1 7 13
BLOODWYRM
RNG POW P+S
0.5 3 9
GREAT RACK
FOCUS RNG POW P+S
0.5 4 10
6
DAMAGE
WJ FA
+28 C
PIRATE QUEEN SKARRE
SKARRE 1
SACRIFICIAL STRIKE (HACTION) RNG CMD. Target a model in this
models LOS. If that model is in range, remove one friendly Faction
trooper model within 1 of this model from play. The target model
suffers an unboostable magical damage roll with POW equal to the
base ARM of the removed model.
TAKKARYX
LIFE TRADER When an attack with this weapon hits, this model can
suffer 1 damage point to gain an additional die on the damage roll
against the model hit. Life Trader can be used once per attack.
BLOODWYRM
LIFE DRINKER When it destroys a living enemy model with this
weapon, immediately after the attack is resolved this model can
remove d3 damage points.
GREAT RACK
KNOCKDOWN When a model is hit by an attack with this weapon, it
becomes knocked down.
SKARRE 2
SPD STR MAT RAT DEF ARM CMD
7 6 7 5 16 15 9
HAND CANNON
RNG ROF AOE POW
12 1 12
GREAT RACK
RNG POW P+S
0.5 4 10
GUN BLADE
FOCUS RNG POW P+S
0.5 3 9
7
TAKKARYX
RNG POW P+S
1 7 13
DAMAGE
WJ FA
+26 C
SKARRE, QUEEN OF THE BROKEN COAST
SKARRE 2
BLOOD TRADE This model can upkeep spells by suffering 1 damage
point per spell instead of spending focus.
FIELD MARSHAL [FUTURE SIGHT] Warjacks in this models
battlegroup gain Future Sight.
FUTURE SIGHT This model can boost attack and damage rolls after
rolling.
GREAT RACK
KNOCKDOWN When a model is hit by an attack with this weapon, it
becomes knocked down.
TAKKARYX
LIFE TRADER When an attack with this weapon hits, this model can
suffer 1 damage point to gain an additional die on the damage roll
against the model hit. Life Trader can be used only once per attack.
STURGIS 2
SPD STR MAT RAT DEF ARM CMD
6 6 7 5 15 16 8
HAND CANNON
RNG ROF AOE POW
12 1 12
BLADE (LEFT)
RNG POW P+S
2 7 13
BLADE (RIGHT)
FOCUS RNG POW P+S
2 7 13
6
DAMAGE
WJ FA
+31 C
STURGIS THE CORRUPTED
STURGIS 2
CHAIN ATTACK: DARK SHROUD If this model hits the same target with
both its initial melee attacks, after resolving the attacks this model
gains Dark Shroud for one turn. (While in the melee range of a model
with Dark Shroud, enemy models suffer 2ARM.)
RELENTLESS CHARGE While advancing as part of a charge, this
model gains Pathfinder .
REVERSAL When a model misses this model with a charge or a
power attack, the attacking model becomes knocked down.
SNAP STRIKE This model can spend focus points to make one
additional attack with each melee weapon for each focus point spent.
BLADE (LEFT)
SOUL TAKER: SOUL THIEF This model can gain souls. When this
model destroys a living enemy model with an attack with this
weapon, this model gains the destroyed models soul token. When
this model replenishes its focus during your next Control Phase,
replace each soul token on it with 1 focus point.
BLADE (RIGHT)
DEATH STRIKE If this attack destroys a living or undead model, after
resolving the attack choose a model within 4 of this model. The
chosen model suffers a damage roll with a POW equal to the STR of
the model destroyed by the attack.
RITUAL BLADE
RNG POW P+S
0.5 3 7
FOCUS
HELLEANAS DAMAGE
MORGAENS DAMAGE
SELENES DAMAGE
WJ FA
+26 C
THE WITCH COVEN OF GARLGHAST
HELLEANA 1, MORGAEN 1 & SELENE 1
ARCANE NEXUS When this model casts a spell, the Egregore is the
spells point of origin. This model must have LOS to the target, but
the Egregore does not. All LOS modifiers are based on this models
LOS. This model can channel spells normally.
COVEN The Witch Coven of Garlghast is made up of Helleana,
Morgaen, and Selene. The Coven shares a single focus pool, and
Coven models do not receive focus individually. The Covens base
FOCUS is three times the number of models in the Coven that are
in play. When the Coven replenishes its focus, the Egregore receives
those focus points. The Covens control range is measured from the
Egregore. Any Coven model in the Covens control range can spend
focus points on the Egregore. Effects that reduce or remove focus
never affect the Egregore. The Coven can use its feat only once. The
Coven counts as a single warcaster when calculating Field Allowance.
The Coven can have up to one attached model, which is attached to
the Coven, not to an individual model in the Coven. The Coven can
have only one of each of its upkeep spells in play at any time.
PERFECT CONJUNCTION A Perfect Conjunction is established any
time the Egregore is completely within the triangular area between all
three Witches. During a Perfect Conjunction, magic attack rolls made
by one of the Witches are automatically boosted.
FEAT: NIGHTFALL
The Witches of Garlghast are mistresses of
misdirection and shadow capable of calling upon
a darkness so complete it obscures the sun itself.
They can turn day into the blackest night to shroud
their company behind an umbral veil of safety.
DENEGHRA 1
SPD STR MAT RAT DEF ARM CMD
7 5 5 4 16 14 8
SLIVER
RNG POW P+S
2 7 12
FOCUS
DAMAGE
WJ FA
+28 C
WARWITCH DENEGHRA
DENEGHRA 1
SOUL TAKER: CULL SOUL This model can gain souls. When a living
enemy model is destroyed within 2 of this model, this model gains
the destroyed models soul token. After this model replenishes its
focus during your next Control Phase, replace each soul token with
1 focus point.
SLIVER
SHADOW BIND A model hit by this weapon suffers Shadow Bind for
one round. (A model suffering Shadow Bind suffers 3DEF, and for
one round when it advances it cannot move except to change facing.
Shadow Bind can be shaken.)
DENEGHRA 2
SPD STR MAT RAT DEF ARM CMD
7 5 5 4 16 15 8
ECLIPSE
RNG POW P+S
2 7 12
FOCUS
DAMAGE
WJ FA
+28 C
WRAITH WITCH DENEGHRA
DENEGHRA 2
SOUL TAKER: CULL SOUL This model can gain souls. When a living
enemy model is destroyed within 2 of this model, this model gains
the destroyed models soul token. After this model replenishes its
focus during your next Control Phase, replace each soul token with
1 focus point.
WRAITH WALKER At the end of your Control Phase, this model can
gain Incorporeal for one round unless it gained Incorporeal during
the last round.
ECLIPSE
DARK BANISHMENT When this model damages an enemy model with
this weapon during its activation, after the attack is resolved you can
place the enemy model anywhere completely within d6 + 3 of its
current location.
BARATHRUM 1
SPD STR MAT RAT DEF ARM CMD
6 10 8 5 13 18
TALON
RNG POW P+S
1 7 17
L
TALON
RNG POW P+S
1 7 17
R
TUSKS
RNG POW P+S
1 2 12
DAMAGE
L R
L L M C R R
PC FA
M M C C 15 C
BARATHRUM
BARATHRUM 1
BOND [TERMINUS] If this model begins the game in Terminus
battlegroup, it is bonded to him. This model is not considered to be
bonded while under your opponents control. While this model is
bonded to Terminus and in his control range, it gains Unyielding.
(While engaging an enemy model, a model with Unyielding gains
+2 ARM.)
COUNTERCHARGE When an enemy model advances and ends its
movement within 6 of this model and in its LOS, this model can
immediately charge it. This model can use Countercharge only once
per round and not while engaged.
DIG IN (HACTION) This model gains cover, does not suffer blast
damage, and does not block LOS. The model remains dug in until it
moves, is placed, or is engaged. It can begin the game dug in.
DRAG BELOW During this models activation, immediately after
resolving an attack in which it boxed an enemy warrior model,
this model can use Drag Below. The boxed model is removed from
play and this model can immediately make a full advance and then
perform a Dig In special action, then its activation ends. This model
cannot be targeted by free strikes during this movement.
TALON
FEEDBACK If this weapon damages a warjack that is part of a
battlegroup, the warjacks controller suffers 1 damage point.
TUSKS
HARD HEAD This model can add this weapons POW to its head-butt
and slam power attack damage rolls.
CANKERWORM 1
SPD STR MAT RAT DEF ARM CMD
6 8 7 5 14 16
BITE
RNG POW P+S
0.5 3 11
H
REPLICATOR
RNG POW P+S
0.5 5 13
DAMAGE
H C C C C M
PC FA
H H H M M M 9 C
CANKERWORM
CANKERWORM 1
BOND [ASPHYXIOUS] If this model begins the game in Asphyxious
battlegroup, it is bonded to him. This model is not considered to be
bonded while under your opponents control. While this model is
bonded to Asphyxious and in his control range, it gains Reposition
[5]. (At the end of an activation in which it did not run or fail a
charge, a model with Reposition [5] can advance up to 5, then its
activation ends.)
SALVAGE When a warjack is destroyed while in this models melee
range, remove d6 damage points from this model. If the destroyed
warjack was a heavy warjack or a colossal, remove +3 additional
damage points from this model.
BITE
ARMOR-PIERCING (HATTACK) When calculating damage from this
attack, halve the base ARM stats of models hit.
REPLICATOR
ADAPT When Cankerworm uses the Salvage ability, you can have
the Replicator gain the special rules and weapon qualities of one of
the destroyed warjacks weapons. The Replicator becomes the type of
weapon adapted (melee or ranged) and uses that weapons RNG, ROF,
AOE, and POW. This effect lasts until Cankerworm uses Adapt again.
CORRUPTOR
SPD STR MAT RAT DEF ARM CMD
6 10 7 5 13 17
NECROCANNON
RNG ROF AOE POW
12 1 14
L
NECROJECTOR
RNG POW P+S
1 6 16
R
DAMAGE
L R
L L M C R R
PC FA
M M C C 16 U
CORRUPTOR
NECROCANNON
ATTACK TYPE Each time this weapon is used to make an attack,
choose one of the following special rules:
BURSTER When this attack boxes a living or undead model, center
a 5 AOE on the boxed model, then remove the model from play.
Models in the AOE are hit and suffer an unboostable POW 10
corrosion damage roll . This damage is not considered to have
been caused by an attack.
DISTILLATION When a living enemy model is destroyed by
this attack while this model is in its warcasters control range,
immediately after the attack is resolved remove d3 + 3 damage
points from the warcaster.
PSYCHO VENOM When a living or undead enemy model is boxed
by this attack, you can choose to take control of it. If you do,
remove 1 damage point from it, causing it to no longer be boxed.
You can then immediately change its facing. For the rest of the
turn, this models controlling warcaster can channel spells through
the affected model as if it were a model in this models controlling
warcasters battlegroup with the Arc Node advantage. At the end
of the turn, the affected model is destroyed.
NECROJECTOR
ATTACK TYPE See above.
BURSTER See above.
DISTILLATION See above.
PSYCHO VENOM See above.
DEATHJACK 1
SPD STR MAT RAT DEF ARM CMD
6 12 8 4 13 19
NECROCLAW
RNG POW P+S
1 6 18
L
NECROCLAW
RNG POW P+S
1 6 18
R
HORNS
RNG POW P+S
1 3 15
DAMAGE
L R
L L M C R R
PC FA
M M C C 23 C
DEATHJACK
DEATHJACK 1
MAGIC ABILITY [7]
NECROMANCY While this model is in its controllers control range,
it can spend focus points to cast its controllers spells. This model
cannot cast upkeep spells or spells with a RNG of SELF or CTRL.
Use this models Magic Ability score when making magic attack rolls.
SKULLS OF HATE This model can have up to 5 focus points at any
time instead of the normal limit of 3. During your Control Phase,
after focus allocation this model gains 1 focus point for each of its
non-crippled arm systems.
SNACKING When this model boxes a living model with a melee
attack, it can choose to remove the boxed model from play. When it
does, this model can remove d3 damage points.
HORNS
HARD HEAD This model can add this weapons POW to its head-butt
and slam power attack damage rolls.
DEFILER
SPD STR MAT RAT DEF ARM CMD
7 7 5 5 14 14
SLUDGE CANNON
RNG ROF AOE POW
SP 8 1 10
H
BASH
RNG POW P+S
0.5 0 7
DAMAGE
H H C A A M
PC FA
H C C M M M 8 U
DEFILER
DESECRATOR
SPD STR MAT RAT DEF ARM CMD
5 12 6 5 12 18
PLAGUE BRINGER
RNG ROF AOE POW
10 1 4 12
L
VIVISECTOR
RNG POW P+S
1 5 17
R
DAMAGE
L R
L L M C R R
PC FA
M M C C 14 U
DESECRATOR
DESECRATOR
ACCUMULATOR [BANE] When it begins its activation within 3 of one
or more friendly Bane models, this model gains 1 focus point.
STEADY This model cannot become knocked down.
PLAGUE BRINGER
SCATHER This attacks AOE is a hazard that remains in play for one
round. Models entering or ending their activations in the AOE suffer
1 point of corrosion damage .
VIVISECTOR
CRITICAL SHRED On a critical hit with this weapon during this
models Combat Action, after the attack is resolved this model can
make one additional attack with this weapon against the model hit.
GRIEVOUS WOUNDS A model hit by this weapon loses Tough and
cannot have damage removed from it for one round.
EREBUS 1
SPD STR MAT RAT DEF ARM CMD
6 10 7 5 14 18
DEATH CLAW
RNG POW P+S
1 6 16
L
DEATH CLAW
RNG POW P+S
1 6 16
R
DAMAGE
L R
L L M C R R
PC FA
M M C C 16 C
EREBUS
EREBUS 1
BOND [SCAVEROUS] If this model begins the game in Scaverous
battlegroup, it is bonded to him. This model is not considered to
be bonded while under your opponents control. When this model
destroys a living enemy model while bonded to Scaverous and in his
control range, Scaverous gains the destroyed models soul token.
OVERTAKE When this model destroys one or more enemy models
with a basic melee attack during its Combat Action, after the attack is
resolved it can immediately advance up to 1.
POLTERGEIST When an enemy model misses this model with an
attack, immediately after the attack is resolved you can choose to
push the enemy model d3 directly away from this model.
DEATH CLAW
FREEZE A model hit by this weapon becomes stationary for one
round unless it has Immunity: Cold .
HARROWER
SPD STR MAT RAT DEF ARM CMD
5 12 6 5 12 18
MORTIFIER
RNG ROF AOE POW
11 1 3 12
L
PERISHER
RNG POW P+S
2 4 16
R
DAMAGE
L R
L L M C R R
PC FA
M M C C 16 U
HARROWER
HARROWER
QUICK WORK When this model destroys one or more enemy models
with a melee attack during its Combat Action, immediately after that
attack is resolved this model can make one basic ranged attack.
SOUL TAKER: SPIRIT HARVESTER This model can gain soul tokens.
When a living enemy model is destroyed within 5 of this model,
this model gains the destroyed models soul token. This model can
have up to five soul tokens at any time. At the start of this models
activation, you can remove soul tokens from this model to give it 1
focus point for each token removed
STEADY This model cannot become knocked down.
MORTIFIER
WRAITH SHOT When this model makes an attack with this weapon, it
can spend a soul token to use Wraith Shot. If it does, it ignores LOS,
concealment, and cover when making this attack. Attack and damage
rolls resulting from the attack are boosted.
PERISHER
THRESHER (HATTACK) This model makes one melee attack with this
weapon against each model in its LOS that is in this weapons melee
range. Thresher attacks are simultaneous.
HELLDIVER
SPD STR MAT RAT DEF ARM CMD
5 8 6 4 13 15
JAWS
RNG POW P+S
0.5 5 13
H
DAMAGE
H C C C C M
PC FA
H H H M M M 6 U
HELLDIVER
HELLDIVER
BURROW You can choose not to deploy this model at the start of the
game. If it is not deployed normally, place the burrow marker up to
6 beyond your deployment zone at the same time you would place
your models with Advance Deployment. At the beginning of each of
your Maintenance Phases, you can either cause this model to surface
or move the burrow marker up to 3. If this model surfaces, place it
anywhere completely within 3 of the burrow marker. If there is no
room to place this model, remove it from play. Once this model has
been placed or removed from play, remove the burrow marker from
the table. This model must forfeit its Normal Movement or Combat
Action during its activation the turn it surfaces.
DIG IN (HACTION) This model gains cover, does not suffer blast
damage, and does not block LOS. The model remains dug in until it
moves, is placed, or is engaged. It can begin the game dug in.
DRAG BELOW During this models activation, immediately after
resolving an attack in which it boxed an enemy warrior model,
this model can use Drag Below. The boxed model is removed from
play and this model can immediately make a full advance and then
perform a Dig In special action, then its activation ends. This model
cannot be targeted by free strikes during this movement.
Illus. by Imaginery Friends Studios Privateer Press, Inc. All Rights Reserved.
All faction names, logos, warjack, warcaster & warbeast are TM of Privateer Press, Inc.
LEVIATHAN 2016 v1
CRYX HEAVY WARJACK
LEVIATHAN
SPD STR MAT RAT DEF ARM CMD
5 12 6 5 12 18
SPIKER
RNG ROF AOE POW
13 d3 13
L
CRUSHING CLAW
RNG POW P+S
1 5 17
R
DAMAGE
L R
L L M C R R
PC FA
M M C C 16 U
LEVIATHAN
LEVIATHAN
STEADY This model cannot become knocked down.
SPIKER
BURST FIRE Gain+1 to damage rolls with this weapon against
medium-based models and +2 to damage rolls against large- and
huge-based models.
MALICE 1
SPD STR MAT RAT DEF ARM CMD
6 10 7 6 13 17
BARBED HARPOON
RNG ROF AOE POW
8 1 14
L
DEATH CLAW
RNG POW P+S
1 6 16
R
DAMAGE
L R
L L M C R R
PC FA
M M C C 15 C
MALICE
MALICE 1
GHOST SHIELD This model gains +1ARM for each soul token
currently on it.
POSSESSION When this model hits an enemy model with a basic
melee attack during this models activation, this model can spend a
soul token to take control of the enemy model. Immediately after the
attack has been resolved, you can make a full advance with the enemy
model and can then make one basic attack, then Possession expires.
The enemy model cannot be targeted by free strikes during this
movement. A model can be affected by Possession only once per turn.
SOUL TAKER: SPIRIT HARVESTER This model can gain soul tokens.
When a living enemy model is destroyed within 5 of this model,
this model gains the destroyed models soul token. This model can
have up to five soul tokens at any time. At the start of this models
activation, you can remove soul tokens from this model to give it 1
focus point for each token removed
BARBED HARPOON
DRAG When this weapon damages an enemy model with an equal
or smaller base, immediately after the attack is resolved the damaged
model can be pushed directly toward this model until it contacts
a model, an obstacle, or an obstruction. After the damaged model
is moved, this model can make one basic melee attack against the
damaged model. After resolving this melee attack, this model can
make additional melee attacks during its Combat Action.
NIGHTMARE 1
SPD STR MAT RAT DEF ARM CMD
6 10 8 5 13 18
WICKED CLAW
RNG POW P+S
1 7 17
L
WICKED CLAW
RNG POW P+S
1 7 17
R
TUSKS
RNG POW P+S
1 2 12
DAMAGE
L R
L L M C R R
PC FA
M M C C 18 C
NIGHTMARE
NIGHTMARE 1
BOND [DENEGHRA] If this model begins the game in Deneghras
battlegroup, it is bonded to her. This model is not considered to be
bonded while under your opponents control. While this model is
bonded to Deneghra and in her control range, it gains Stealth .
GHOSTLY This model can advance through terrain and obstacles
without penalty and can advance through obstructions if it has
enough movement to move completely past them. It cannot be
targeted by free strikes.
PREY After deployment but before the first players turn, choose an
enemy model/unit to be this model/units prey. This model gains +2
to attack and damage rolls against its prey. When the prey is destroyed
or removed from play, choose another model/unit to be the prey.
WICKED CLAW
CHAIN ATTACK: GRAB & SMASH If this model hits the same model
with both its initial attacks with this weapon, after resolving the
attacks it can immediately make a head-butt or throw power attack
against that target.
TUSKS
HARD HEAD This model can add this weapons POW to its head-butt
and slam power attack damage rolls.
NIGHTWRETCH
SPD STR MAT RAT DEF ARM CMD
7 7 5 5 14 14
DOOMSPITTER
RNG ROF AOE POW
6 1 3 14
H
BASH
RNG POW P+S
0.5 0 7
DAMAGE
H H C A A M
PC FA
H C C M M M 7 U
NIGHTWRETCH
RIPJAW
SPD STR MAT RAT DEF ARM CMD
7 7 5 5 14 14
BONE SAW
RNG POW P+S
0.5 3 10
H
DAMAGE
H H C A A M
PC FA
H C C M M M 7 U
RIPJAW
BONE SAW
CRITICAL ARMOR-PIERCING When calculating damage from this
weapon on a critical hit, halve the base ARM stats of the model hit.
POWERFUL ATTACK When attacking with this weapon, this model
can spend 1 focus point to boost all attack and damage rolls for the
attack.
SCAVENGER
SPD STR MAT RAT DEF ARM CMD
7 7 7 4 15 13
SNAPPING JAWS
RNG POW P+S
0.5 4 11
H
DAMAGE
H C C C C M
PC FA
H H M M 7 U
SCAVENGER
SCAVENGER
FINISHER This model gains an additional die on damage rolls
against damaged models.
SPRINT At the end of an activation in which it destroyed or removed
from play one or more enemy models with melee attacks, this model
can immediately make a full advance, then its activation ends.
SNAPPING JAWS
ASSIMILATION When this model destroys an enemy construct model
with this weapon, immediately after the attack is resolved remove d3
damage points from this model.
SEETHER
SPD STR MAT RAT DEF ARM CMD
6 10 8 5 12 17
TALON
RNG POW P+S
1 7 17
L
TALON
RNG POW P+S
1 7 17
R
TUSKS
RNG POW P+S
1 2 12
DAMAGE
L R
L L M C R R
PC FA
M M C C 13 U
SEETHER
SEETHER
BERSERK When this model destroys one or more models with a
melee attack during its Combat Action, immediately after the attack
is resolved it must make one additional melee attack against another
model in its melee range.
COUNTERCHARGE When an enemy model advances and ends its
movement within 6 of this model and in its LOS, this model can
immediately charge it. This model can use Countercharge only once
per round and not while engaged.
UNCONTROLLABLE RAGE This model must run or charge during its
activation if it can. It does this without spending focus.
TUSKS
HARD HEAD This model can add this weapons POW to its head-butt
and slam power attack damage rolls.
SHRIKE
SPD STR MAT RAT DEF ARM CMD
7 7 7 4 15 13
VICIOUS BEAK
RNG POW P+S
0.5 4 11
H
WING BLADES
RNG POW P+S
0.5 4 11
DAMAGE
H C C C C M
PC FA
H H M M 6 U
SHRIKE
SHRIKE
BLADE RUSH While making a trample power attack, this model
ignores free strikes and does not stop when it contacts a model with
a medium or larger base, an obstacle, or an obstruction. This model
makes trample attacks against models regardless of their base size.
SMASHER This model can make trample power attacks without
spending focus and gains an additional die on trample attack rolls.
THRESHING BLADES This model gains +4 to its trample power attack
damage rolls.
TRAMPLE POWER ATTACK This model can make trample power
attacks.
STALKER
SPD STR MAT RAT DEF ARM CMD
7 7 7 4 15 13
EVISCERATOR
RNG POW P+S
1 5 12
L
EVISCERATOR
RNG POW P+S
1 5 12
R
DAMAGE
L R
L L M C R R
PC FA
M M C C 8 U
STALKER
STALKER
BOUNDING LEAP Once per activation, after making a full advance as
its Normal Movement but before performing its Combat Action, this
model can spend 1 focus point to be placed completely within 5 of
its current location.
EXTENDED CONTROL RANGE When checking to see if this model is in
its controllers control range, double the range.
EVISCERATOR
GRIEVOUS WOUNDS A model hit by this weapon loses Tough and
cannot have damage removed from it for one round.
KRAKEN
SPD STR MAT RAT DEF ARM CMD
5 16 6 5 10 19
HELLBLASTER
RNG ROF AOE POW
16 1 5 14
S
FLAYER
RNG ROF AOE POW
12 d3+1 12
HARVESTER HARVESTER
RNG POW P+S RNG POW P+S
2 3 19 2 3 19
L R
PC FA
36 2
KRAKEN
KRAKEN
BONE PICKER When this model destroys a living or undead enemy
model with a melee attack, this model can gain the destroyed models
corpse token and the destroyed model is removed from play. This
model can have up to three corpse tokens at any time.
CRUCIBLE OF DEATH This model can spend up to three corpse tokens
at the start of its activation to gain 1 focus point for each corpse
token spent.
KILL SHOT Once per activation, when an enemy model is destroyed
or removed from play as a result of a melee attack made by this
model during its activation, immediately after that attack is resolved
this model can make one basic ranged attack.
MEAT-FUELED This model gains +1STR for each corpse token on it.
HELLBLASTER
DOOM DRIVER This weapon gains +1 to its damage rolls for each
corpse token on this model.
HARVESTER
CHAIN STRIKE This weapon becomes RNG 4 during this models
activation.
S S S S
L L S C C S R R
L L C C C C C C C C R R
L C M M M M M M M M C R
KRAKEN
SEPULCHER
SPD STR MAT RAT DEF ARM CMD
5 16 6 5 10 19
DESOLATOR
RNG ROF AOE POW
13 1 4 13
S
IMPALER IMPALER
RNG ROF AOE POW RNG ROF AOE POW
10 d3 13 10 d3 13
L R
HARVESTER HARVESTER
RNG POW P+S RNG POW P+S
2 3 19 2 3 19
L R
PC FA
36 2
SEPULCHER
SEPULCHER
DEATH INDUSTRY Once per turn at any time during its activation, this
model can spend up to three corpse tokens. It can either spend three
tokens to add a Brute Thrall to a friendly Mechanithrall unit or it can
add one Grunt to a friendly Mechanithrall unit for each token spent.
Place each added model in formation completely within 4 of this
model. Added models must forfeit their Combat Actions the turns
they are put into play.
NECROHARVESTER [4] When a living or undead enemy model is
destroyed within 4 of this model, this model gains the destroyed
models corpse token. This model can have up to three corpse tokens
at any time.
DESOLATOR
ARCING FIRE When attacking with this weapon, this model can
ignore intervening models except those within 1 of the target.
CRITICAL PARALYSIS On a critical hit, a living model hit has its base
DEF reduced to 5 and cannot run, charge, or make slam or trample
power attacks for one round.
IMPALER
BURST FIRE Gain+1 to damage rolls with this weapon against
medium-based models and +2 to damage rolls against large- and
huge-based models.
HARVESTER
CHAIN STRIKE This weapon becomes RNG4 during this models
activation.
PULL If this model hits an enemy model with an equal or smaller
base with a basic attack with this weapon, immediately after the
attack is resolved the hit model can be pushed directly toward this
model until it contacts a model, an obstacle, or an obstruction.
S S S S
L L S C C S R R
L L C C C C C C C C R R
L C M M M M M M M M C R
SEPULCHER
WRAITH ENGINE
SPD STR MAT RAT DEF ARM CMD
7 10 7 4 12 18 10
SCYTHING BLADE
RNG POW P+S
2 5 15
L
SCYTHING BLADE
RNG POW P+S
2 5 15
R
DAMAGE
PC FA
18 2
WRAITH ENGINE
WRAITH ENGINE
CLEAVE When this model destroys one or more enemy models with
a basic melee attack during its Combat Action, immediately after the
attack is resolved this model can make one additional melee attack.
This model can make only one additional attack as a result of Cleave
each activation.
DARK SHROUD While in this models melee range, enemy models
suffer 2ARM.
INSCRUTABLE Opponents cannot take control of this model.
SOUL BONDAGE Once per round when a living enemy warrior model
is boxed while within 2 of this model, you can remove the boxed
model from play and replace it with a Machine Wraith solo.
UNHALLOWED While in this models command range, other friendly
Faction models with Incorporeal gain +2ARM and do not suffer
blast damage.
BANE LANCE
RNG POW P+S
2 5 12
BANE BLADE
RNG POW P+S
1 6 13
MOUNT
RNG POW
0.5 12
MODEL AS DAMAGE
MODEL BS DAMAGE
MODEL CS DAMAGE
MODEL DS DAMAGE
OFFICER
SPD STR MAT RAT DEF ARM CMD
5 7 7 4 12 15 7
WAR AXE
RNG POW P+S
1 4 11
STANDARD BEARER
SPD STR MAT RAT DEF ARM CMD
5 7 6 4 12 15 7
WAR AXE
RNG POW P+S
1 4 11
OFFICERS DAMAGE
FA
PC Officer & Standard 6
3
BANE WARRIOR OFFICER & STANDARD
ATTACHMENT [BANE WARRIOR] This attachment can be added to a
Bane Warrior unit.
OFFICER
DARK SHROUD While in this models melee range, enemy models
suffer 2 ARM.
GHOSTLY This model can advance through terrain and obstacles
without penalty and can advance through obstructions if it has
enough movement to move completely past them. It cannot be
targeted by free strikes.
TACTICS: RISE Models in this unit gain Rise. (If a model with Rise
is knocked down at the beginning of your Maintenance Phase, it
stands up.)
VOID BRINGER This model can use Void Bringer once per game at
any time during its units activation. This activation, when a model in
this unit boxes a living enemy warrior model with an attack, add one
Grunt to the unit and remove the boxed model from play. The Grunt
must be placed in formation and completely within 3 of the attacking
model. The Grunt cannot activate this turn.
STANDARD BEARER
DARK SHROUD See above.
GHOSTLY See above.
STANDARD BEARER While this model is within 5 of its unit
commander, the unit commander gains +2 CMD.
TAKE UP If this model is destroyed, you can choose a Grunt in this
unit within 1 of it to be destroyed instead. Effects on this model
expire, and it gains the effects on the chosen Grunt. Remove the
Grunt from the table instead of this model. This model has the same
number of unmarked damage boxes as the chosen Grunt.
WAR AXE
RNG POW P+S
1 4 11
BILE CANNON
RNG ROF AOE POW
SP 8 1 12
HARPOON
RNG ROF AOE POW
8 1 12
HAND WEAPON
RNG POW P+S
1 4 13
MODEL AS DAMAGE
MODEL BS DAMAGE
MODEL CS DAMAGE
MODEL DS DAMAGE
Illus. by Imaginary Friends Studios Privateer Press, Inc. All Rights Reserved.
All faction names, logos, warjack, warcaster & warbeast are TM of Privateer Press, Inc.
BLACKBANES GHOST RAIDERS 2016 v1
CRYX REVENANT UNIT
BLACKBANE 1
SPD STR MAT RAT DEF ARM CMD
6 6 7 4 13 12 8
CUTLASS
RNG POW P+S
0.5 4 10
GRUNTS
SPD STR MAT RAT DEF ARM CMD
6 6 6 4 13 12 7
CUTLASS
RNG POW P+S
0.5 4 10
BLACKBANES DAMAGE
HAND WEAPON
RNG POW P+S
1 4 11
BRUTE THRALL
SPD STR MAT RAT DEF ARM CMD
6 9 6 4 11 14 5
HEAVY STEAMFIST
RNG POW P+S
0.5 5 14
DAMAGE
PC FA
2 U
BRUTE THRALL
ATTACHMENT [MECHANITHRALLS] This attachment can be added to a
Mechanithrall unit.
HEAVY STEAMFIST
COMBO STRIKE (HATTACK) Make a melee attack. Instead of making
a normal damage roll, the POW of the damage roll is equal to this
models STR plus twice the POW of this weapon.
Illus. by Imaginary Friends Studios Privateer Press, Inc. All Rights Reserved.
All faction names, logos, warjack, warcaster & warbeast are TM of Privateer Press, Inc.
MECHANITHRALLS 2016 v1
CRYX THRALL UNIT
STEAMFIST
RNG POW P+S
0.5 3 10
NECROSURGEON
SPD STR MAT RAT DEF ARM CMD
6 4 5 4 14 12 7
GUT SPLITTER
RNG POW P+S
0.5 5 9
OFFICERS DAMAGE
FA
PC Necrosurgeon & 3 Grunts 4
2
NECROSURGEON & STITCH THRALLS
NECROSURGEON
BODY SNATCHER When a Mechanithrall or living model is destroyed
within 5 of this model or a Grunt in its unit that is in formation, this
model gains the destroyed models corpse token. This model can have
up to five corpse tokens at any time.
NECROSURGERY [d6] (HACTION) RNG B2B. Target friendly Faction
undead model. If the model is in range, remove d6 damage points
from it.
RESURRECTIONIST (HACTION) Remove up to three corpse tokens
from this model to add one Grunt to a friendly Mechanithrall unit
in this models command range for each token removed. Place these
Grunts in formation completely within 3 of this model. They must
forfeit their Combat Action the turn they are put into play.
SACRIFICIAL PAWN [STITCH THRALL GRUNT OR MECHANITHRALL]
When this model is directly hit by an enemy ranged attack, you
can have one friendly, non-incorporeal Stitch Thrall Grunt or
Mechanithrall model within 3 of it directly hit instead. That model is
automatically hit and suffers all damage and effects.
GUNNER
SPD STR MAT RAT DEF ARM CMD
2 6 5 4 13 12 5
GHOST CANNON
RNG ROF AOE POW
12 1 3 13
CUTLASS
RNG POW P+S
0.5 3 9
GRUNTS
SPD STR MAT RAT DEF ARM CMD
4 6 5 4 13 12 5
PISTOL
RNG ROF AOE POW
8 1 10
CUTLASS
RNG POW P+S
0.5 3 9
FA
PC Gunner & 2 Grunts 4
2
REVENANT CANNON CREW
GUNNER
MAN-SIZED This model is treated as a small-based model and
occupies the space from the bottom of its base to a height of 1.75.
MOBILE ARTILLERY When this model advances as part of its Normal
Movement, it gains +1 movement for each Grunt in this unit within
2 of it at the start of its advance.
TAKE UP If this model is destroyed, you can choose a Grunt in this
unit within 1 of it to be destroyed instead. Effects on this model
expire, and it gains the effects on the chosen Grunt. Remove the
Grunt from the table instead of this model. This model has the same
number of unmarked damage boxes as the chosen Grunt.
GRUNTS
POINT-BLANK During its activation, this model can make melee
attacks with its ranged weapon, with a melee range of 0.5. Do not
add this models STR to damage rolls made with ranged weapons.
Charge attacks made with ranged weapons are not boosted.
GHOST CANNON
BALEFIRE This weapons attack rolls are boosted against living models.
DEATH TOLL [REVENANT CREW OF THE ATRAMENTOUS] When this
weapon boxes a living enemy warrior model during this models
Combat Action, remove that model from play and add one Grunt
to a friendly Revenant Crew of the Atramentous unit in this models
command range. Place the Grunt in formation and in this models
command range. The Grunt must forfeit its Combat Action the turn
it is put into play.
PISTOL
RNG ROF AOE POW
8 1 10
CUTLASS
RNG POW P+S
0.5 3 9
RIFLEMAN
SPD STR MAT RAT DEF ARM CMD
6 6 5 4 13 12 7
LONG RIFLE
RNG ROF AOE POW
14 1 10
CUTLASS
RNG POW P+S
0.5 3 9
PC FA
2 U
REVENANT CREW RIFLEMAN
ATTACHMENT [REVENANT CREW OF THE ATRAMENTOUS] This
attachment can be added to a Revenant Crew of the Atramentous unit.
RIFLEMAN
DEATHBOUND If there are fewer models in this unit in play during
your Maintenance Phase than there were at the start of the game, you
can return d3 destroyed models to this unit. Place the returned models
completely within 3 of the unit leader.
GANG When making a melee attack targeting an enemy model
engaged by another model in this unit, this model gains +2 to melee
attack and melee damage rolls.
POINT-BLANK During its activation, this model can make melee
attacks with its ranged weapon, with a melee range of 0.5. Do not
add this models STR to damage rolls made with ranged weapons.
Charge attacks made with ranged weapons are not boosted.
LONG RIFLE
GHOST SHOT This model ignores LOS, concealment, and cover when
making attacks with this weapon.
BLOOD HAG
SPD STR MAT RAT DEF ARM CMD
6 5 7 4 13 12 9
BLOOD RAZOR
RNG POW P+S
0.5 5 10
HORNS
RNG POW P+S
0.5 3 8
DAMAGE
PC FA
4 2
SATYXIS BLOOD HAG
ATTACHMENT [SATYXIS BLOOD WITCHES] This attachment can be
added to a Satyxis Blood Witch unit.
BLOOD HAG
ENTROPIC FORCE While within 5 of this model, enemy models lose
Tough and cannot have damage removed from them.
GANG When making a melee attack targeting an enemy model
engaged by another model in this unit, this model gains +2 to melee
attack and melee damage rolls.
TACTICS: BLESSED The weapons of models in this unit gain Blessed .
BLOOD RAZOR
ATTACK TYPE Each time this weapon is used to make an attack,
choose one of the following special rules:
BLOOD MIST If this attack boxes a living or undead model, center a
3 AOE cloud effect on it, then remove the boxed model from play.
The AOE remains in play for one round.
BLOOD SHADOW If this attack boxes a living or undead model, this
model can gain Incorporeal for one round.
DEATH STRIKE If this attack destroys a living or undead model,
after resolving the attack choose a model within 4 of this model.
The chosen model suffers a damage roll with a POW equal to the
STR of the model destroyed by the attack.
DISPEL When this weapon hits a model/unit, upkeep spells and
animi on that model/unit immediately expire.
HORNS
CRITICAL KNOCKDOWN On a critical hit, the model hit becomes
knocked down.
BLOOD RAZOR
RNG POW P+S
0.5 5 10
HORNS
RNG POW P+S
0.5 3 8
SEA WITCH
SPD STR MAT RAT DEF ARM CMD
7 5 7 5 14 12 9
HAND CANNON
RNG ROF AOE POW
12 1 12
HORNS
RNG POW P+S
0.5 3 8
PIERCER
RNG POW P+S
2 4 9
DAMAGE
PC FA
3 2
SATYXIS RAIDER SEA WITCH
ATTACHMENT [SATYXIS RAIDERS] This attachment can be added to a
Satyxis Raider unit.
SEA WITCH
GANG When making a melee attack targeting an enemy model
engaged by another model in this unit, this model gains +2 to melee
attack and melee damage rolls.
WITCHCRAFT This model can use one of the following special rules
at any time during each of its units activations. Each model in this
unit gains the benefits listed.
RED TIDE Affected models gain Overtake this activation. (When
a model with Overtake destroys one or more enemy models with
a basic melee attack during its Combat Action, after the attack is
resolved it can immediately advance up to 1.)
TRUE WIND Affected models gain Pathfinder while advancing as
part of a charge this activation.
WHIPPING WINDS Affected models gain Force Barrier for one
round. Models are not affected while out of formation. (A model
with Force Barrier gains +2DEF against ranged attack rolls and
does not suffer blast damage.)
HORNS
CRITICAL KNOCKDOWN On a critical hit, the model hit becomes
knocked down.
PIERCER
CRITICAL KNOCKDOWN See above.
FEEDBACK If this weapon damages a warjack that is part of a
battlegroup, the warjacks controller suffers 1 damage point.
HORNS
RNG POW P+S
0.5 3 8
LACERATOR
RNG POW P+S
2 4 9
SKARLOCK
SPD STR MAT RAT DEF ARM CMD
6 4 6 3 14 12 8
FELL SPEAR
RNG POW P+S
2 6 10
DAMAGE
PC FA
2 U
SKARLOCK COMMANDER
ATTACHMENT [MECHANITHRALLS OR BILE THRALLS] This attachment
can be added to a Mechanithrall or Bile Thrall unit.
SKARLOCK
BATTLE WIZARD Once per turn, when this model destroys one
or more enemy models with a melee attack during its activation,
immediately after the attack is resolved it can make one Magic Ability
special attack or special action.
MAGIC ABILITY [6]
DARK FIRE (HATTACK) Dark Fire is a RNG 10, POW12 magic
attack. When a living enemy model is destroyed by Dark Fire, the
spellcaster gains the destroyed models soul token regardless of the
proximity of other models.
DISBINDING (HACTION) Enemy upkeep spells and animi on this
model and its unit immediately expire.
SOUL TAKER: SOUL CAGE This model can gain souls. When a living
enemy model is destroyed within 2 of this model, this model gains
the destroyed models soul token. This model can have up to three soul
tokens at any time. This model can spend soul tokens for the following:
STRENGTH OF DEATH During its Combat Action, this model can spend
soul tokens to boost one attack or damage roll for each token spent.
SCYTHE
RNG POW P+S
2 6 13
SICKLE
RNG POW P+S
0.5 4 11
MOUNT
RNG POW
0.5 10
MODEL AS DAMAGE
MODEL BS DAMAGE
MODEL CS DAMAGE
MODEL DS DAMAGE
Illus. by Imaginery Friends Studios Privateer Press, Inc. All Rights Reserved.
All faction names, logos, warjack, warcaster & warbeast are TM of Privateer Press, Inc.
THE WITHERSHADOW COMBINE 2016 v1
CRYX IRON LICH UNIT
MAELOVUS 1
SPD STR MAT RAT DEF ARM CMD
5 7 7 4 13 15 7
LICH CLAWS
RNG POW P+S
0.5 5 12
MAELOVUSS DAMAGE
FA
PC Maelovus, Admonia & Tremulus 9
C
THE WITHERSHADOW COMBINE
ATTACHED Before the start of the game, attach this unit to a friendly
Faction warcaster for the rest of the game. Each Faction warcaster
can have only one model/unit attached to it.
MAELOVUS 1
MAGIC ABILITY [7]
DARK FIRE (HATTACK) Dark Fire is a RNG10, POW12 magic
attack. When a living enemy model is destroyed by Dark Fire, the
spellcaster gains the destroyed models soul token regardless of the
proximity of other models.
SPELL SLAVE (HACTION OR ATTACK) This model must be in its
warcasters control range to make the Spell Slave special action.
When it does, it casts one of the spells on its warcasters card with
a COST of 3 or less. This model cannot cast upkeep spells or spells
with a RNG of SELF or CTRL. When casting an offensive spell,
Spell Slave is a magic attack. Use this models Magic Ability score
when making magic attack rolls.
SOUL TAKER: SOUL CAGE This model can gain souls. When a living
enemy model is destroyed within 2 of this model, this model can
gain the destroyed models soul token. This model can have up to
three soul tokens at any time. This model can spend soul tokens for
the following:
STRENGTH OF DEATH During its Combat Action, this model can spend
soul tokens to boost one attack or damage roll for each token spent.
ADMONIA 1
SPD STR MAT RAT DEF ARM CMD
5 7 7 4 13 15 7
LICH CLAWS
RNG POW P+S
0.5 5 12
TREMULUS 1
SPD STR MAT RAT DEF ARM CMD
5 7 7 4 13 15 7
LICH CLAWS
RNG POW P+S
0.5 5 12
ADMONIAS DAMAGE
TREMULUSS DAMAGE
THE WITHERSHADOW COMBINE
ADMONIA 1
BLACK ARTS A friendly Faction warcaster that has this model in its
control range can upkeep one spell without spending focus points.
MAGIC ABILITY [7]
DARK FIRE (HATTACK) Dark Fire is a RNG10, POW12 magic
attack. When a living enemy model is destroyed by Dark Fire, the
spellcaster gains the destroyed models soul token regardless of the
proximity of other models.
SIGIL OF POWER (HACTION) RNGCMD. Target friendly model/
unit. If the model/unit is in range, its weapons gain Damage Type:
Magical . Sigil of Power lasts for one turn.
SOUL TAKER: SOUL CAGE This model can gain souls. When a living
enemy model is destroyed within 2 of this model, this model can
gain the destroyed models soul token. This model can have up to
three soul tokens at any time. This model can spend soul tokens for
the following:
STRENGTH OF DEATH During its Combat Action, this model can spend
soul tokens to boost one attack or damage roll for each token spent.
TREMULUS 1
MAGIC ABILITY [7]
DARK FIRE (HATTACK) See above.
PUPPET MASTER (HACTION OR ATTACK) Puppet Master is a
RNG10 spell. When it targets an enemy model/unit, it is a magic
attack. You can have one affected model reroll one attack or
damage roll, then Puppet Master expires. Puppet Master lasts for
one round.
SOUL TAKER: SOUL CAGE See above.
STRENGTH OF DEATH See above.
AIAKOS 1
SPD STR MAT RAT DEF ARM CMD
6 6 6 5 14 14 6
HARPOON
RNG ROF AOE POW
6 1 10
BLADE
RNG POW P+S
0.5 6 12
FOCUS
DAMAGE
PC FA
4 C
AIAKOS, SCOURGE OF THE MEREDIUS
JOURNEYMAN WARCASTER
SPELLS COST RNG AOE POW DUR OFF
DEATHBRINGERS 2 SELF CTRL TURN NO
While within the spellcasters control range, the melee weapons of
models in its battlegroup gain Grievous Wounds. Deathbringers lasts
for one turn. (A model hit by a weapon with Grievous Wounds loses
Tough and cannot have damage removed from it for one round.)
ESCORT 2 SELF CTRL UP NO
Warjacks in the spellcasters battlegroup beginning their activations in
its control range gain +2 movement when advancing as part of their
Normal Movement. The spellcaster gains +2ARM while one or more
warjacks in its battlegroup are within 3 of it.
AIAKOS 1
BATTLEGROUP CONTROLLER This model is not a warcaster but has
the following warcaster special rules: Battlegroup Commander, Focus
Manipulation, Power Field, and Spellcaster. This model must have at
least one warjack in its battlegroup at the start of the game.
JUMP After it makes a full advance as its Normal Movement but
before it performs its Combat Action, you can place this model
anywhere completely within 5 of its current location. Any effects
that prevent charging also prevent this model from using Jump.
HARPOON
DRAG When this weapon damages an enemy model with an equal
or smaller base, immediately after the attack is resolved the damaged
model can be pushed directly toward this model until it contacts
a model, an obstacle, or an obstruction. After the damaged model
is moved, this model can make one basic melee attack against the
damaged model. After resolving this melee attack, this model can
make additional melee attacks during its Combat Action.
TARTARUS 1
SPD STR MAT RAT DEF ARM CMD
5 7 7 4 12 17 9
RIVENER
RNG POW P+S
2 5 12
DAMAGE
PC FA
8 C
BANE LORD TARTARUS
TARTARUS 1
CURSE [BANE] This model can use Curse once per activation at any
time. Choose an enemy model/unit in this models command range.
Friendly Bane models gain +2 to attack rolls against the chosen
model/unit. Curse lasts for one turn.
DARK SHROUD While in this models melee range, enemy models
suffer 2ARM.
GHOSTLY This model can advance through terrain and obstacles
without penalty and can advance through obstructions if it has
enough movement to move completely past them. It cannot be
targeted by free strikes.
RAPID STRIKE This model can make one additional melee attack
each Combat Action.
RIVENER
DEATH TOLL [SMALL-BASED BANE] When this weapon boxes a living
enemy warrior model during its Combat Action, remove that model
from play and add one Grunt to a friendly small-based Bane unit
in this models command range. Place the Grunt in formation and
in this models command range. The Grunt must forfeit its Combat
Action the turn it is put into play.
BLOAT THRALL
SPD STR MAT RAT DEF ARM CMD
4 7 5 4 10 14 3
DESPOILER
RNG ROF AOE POW
12 1 4 14
BLUDGEON
RNG POW P+S
0.5 3 10
MODEL AS DAMAGE
MODEL BS DAMAGE
PC FA
4 2
BLOAT THRALL
BLOAT THRALL
DEATH BLAST When this model is disabled, center a 5 AOE on it,
then remove this model from play. Models in the AOE suffer the
Corrosion continuous effect .
STEADY This model cannot become knocked down.
DESPOILER
ARCING FIRE When attacking with this weapon, this model can
ignore intervening models except those within 1 of the target.
MOBIUS 1
SPD STR MAT RAT DEF ARM CMD
4 7 6 5 10 14 7
DESPOILER
RNG ROF AOE POW
12 1 4 14
BLUDGEON
RNG POW P+S
0.5 3 10
DAMAGE
PC FA
6 C
BLOAT THRALL OVERSEER MOBIUS
MOBIUS 1
BATTLE PLAN This model can use one of the following plans at any
time during its activation. A friendly Faction model can be affected by
only one plan each turn.
RUSH FORWARD RNG5. Target friendly Bloat Thrall model. If the
model is in range, it gains Assault for one turn.
SCUTTER RNG 5. Target friendly Bloat Thrall model. If the model
is in range, it gains Reposition [3] for one turn. (At the end of an
activation in which it did not run or fail a charge, a model with
Reposition [3] can advance up to 3, then its activation ends.)
SPOTTER RNG 5. Target friendly Bloat Thrall model. If the model
is in range, it gains +2RAT when making its next AOE ranged
attack this turn. If the attack does not directly hit, you can reroll the
direction and/or distance of its deviation. Each roll can be rerolled
only once as a result of Spotter.
DEATH BLAST When this model is disabled, center a 5 AOE on it,
then remove this model from play. Models in the AOE suffer the
Corrosion continuous effect .
STEADY This model cannot become knocked down.
VETERAN LEADER [BLOAT THRALLS] While in this models command
range, other friendly Bloat Thrall models gain +1 to attack rolls.
DESPOILER
ARCING FIRE When attacking with this weapon, this model can
ignore intervening models except those within 1 of the target.
RENGRAVE 1
SPD STR MAT RAT DEF ARM CMD
6 7 7 6 14 14 9
MISERY
RNG ROF AOE POW
12 1 12
FATHOM
RNG POW P+S
1 6 13
DAMAGE
PC FA
5 C
CAPTAIN RENGRAVE
RENGRAVE 1
CALL TO SACRIFICE [REVENANT] If this model is disabled by an
enemy attack, you can choose a non-disabled friendly Revenant
model within 5 of this model to be destroyed. If another model is
destroyed as a result of Call to Sacrifice, remove 1 damage point from
this model.
CLEAVE When this model destroys one or more enemy models with
a basic melee attack during its Combat Action, immediately after the
attack is resolved this model can make one additional melee attack.
This model can gain only one additional attack from Cleave each
activation.
GANG FIGHTER When making a melee attack targeting an enemy
model engaged by another friendly Faction warrior model, this model
gains +2 to melee attack and melee damage rolls.
VETERAN LEADER [REVENANT] While in this models command
range, other friendly Revenant models gain +1 to attack rolls.
MISERY
DEATH TOLL [REVENANT CREW OF THE ATRAMENTOUS] When this
weapon boxes a living enemy warrior model during this models
Combat Action, remove that model from play and add one Grunt
to a friendly Revenant Crew of the Atramentous unit in this models
command range. Place the Grunt in formation and in this models
command range. The Grunt must forfeit its Combat Action the turn
it is put into play.
FATHOM
DEATH TOLL [REVENANT CREW OF THE ATRAMENTOUS] See above.
WRATHE 1
SPD STR MAT RAT DEF ARM CMD
8/6 7 7 4 14
17/15 9
NECRO-SCYTHE
RNG POW P+S
2 6 13
MOUNT
RNG POW
0.5 12
MOUNTED DAMAGE
DISMOUNTED DAMAGE
PC FA
9 C
DARRAGH WRATHE
WRATHE 1
BATTLE WIZARD Once per turn, when this model destroys one
or more enemy models with a melee attack during its activation,
immediately after the attack is resolved it can make one Magic Ability
special attack or special action.
DRAGOON While mounted, this model has a base SPD8 and base
ARM17. While dismounted, it has a base SPD6, base ARM15, and
loses Reposition [3].
MAGIC ABILITY [7]
DEATH RIDE (HACTION) Friendly Faction undead models activating
in this models command range gain +1 movement when
advancing as part of their Normal Movement. Death Ride lasts for
one turn.
HELLFIRE (HATTACK) Hellfire is a RNG10, POW14 magic attack.
Models disabled by Hellfire cannot make a Tough roll. Models
boxed by Hellfire are removed from play.
MORTAL FEAR (HACTION) While in this models command range,
living enemy models suffer 2 to damage rolls. Mortal Fear lasts for
one round.
REPOSITION [3] At the end of an activation in which it did not run or
fail a charge, this model can advance up to 3, then its activation ends.
DERYLISS 1
SPD STR MAT RAT DEF ARM CMD
6 6 5 3 14 14 6
MECHANO-CLAWS
RNG POW P+S
0.5 4 10
DAMAGE
FA
C
DERYLISS
ATTACHED [MORTENEBRA] This model is attached to Mortenebra.
Each warcaster can have only one model/unit attached to it.
DERYLISS 1
COMPANION [MASTER NECROTECH MORTENEBRA] This model is
included in any army that includes Master Necrotech Mortenebra.
If Mortenebra is destroyed or removed from play, remove this model
from play. This model is part of Mortenebras battlegroup.
MAGIC ABILITY [7]
SPELL SLAVE (HACTION OR HATTACK) This model must be in its
warcasters control range to make the Spell Slave special action.
When it does, it casts one of the spells on its warcasters card with
a COST of 3 or less. This model cannot cast upkeep spells or spells
with a RNG of SELF or CTRL. When casting an offensive spell,
Spell Slave is a magic attack. Use this models Magic Ability score
when making magic attack rolls.
REPAIR [d3+1] (HACTION) RNG B2B. Target friendly Faction
construct model. If the model is in range, remove d3+1 damage
points from it.
EGREGORE 1
SPD STR MAT RAT DEF ARM CMD
6 1 1 1 13 17
FA
C
EGREGORE
EGREGORE 1
BLACK MANTLE While B2B with this model, friendly Faction models
gain Stealth .
CIRCULAR VISION Models never gain a back strike bonus against
this model.
COMPANION [WITCH COVEN OF GARLGHAST] This model is included
in any army that includes the Witch Coven of Garlghast. If the
Witch Coven of Garlghast is destroyed or removed from play, remove
this model from play. This model is part of the Witch Coven of
Garlghasts battlegroup.
STEADY This model cannot become knocked down.
SYMPATHETIC LINK When this model would suffer damage, assign
that damage to one or more Witch Coven of Garlghast models instead,
divided as you choose. A Witch Coven of Garlghast model cannot be
assigned more damage points than she has unmarked damage boxes.
This model does not suffer that damage.
SLAUGHTERBORN 1
SPD STR MAT RAT DEF ARM CMD
5 8 8 4 12 17 9
GREAT AXE
RNG POW P+S
1 5 13
DAMAGE
PC FA
7 C
GENERAL GERLAK SLAUGHTERBORN
SLAUGHTERBORN 1
BERSERK When this model destroys one or more models with a
melee attack during its Combat Action, immediately after the attack
is resolved it must make one additional melee attack against another
model in its melee range.
BLOODTHIRST When it charges a living model, this model gains +2
movement.
FINISHER This model gains an additional die on damage rolls
against damaged models.
LEADERSHIP [BLOODGORGERS] While in this models command
range, friendly Bloodgorger models gain Berserk.
OVERTAKE When this model destroys one or more enemy models
with a basic melee attack during its Combat Action, after the attack is
resolved it can immediately advance up to 1.
UNYIELDING While engaging an enemy model, this model gains
+2ARM.
OVERSEER
SPD STR MAT RAT DEF ARM CMD
6 7 6 3 14 16 9
FELL STAFF
RNG POW P+S
2 5 12
MODEL AS DAMAGE
MODEL BS DAMAGE
PC FA
5 2
IRON LICH OVERSEER
OVERSEER
CIRCULAR VISION Models never gain a back strike bonus against
this model.
DRIVE: DARK SHROUD While in this models command range, a
warjack under its control gains Dark Shroud. (While in the melee
range of a model with Dark Shroud, enemy models suffer 2ARM.)
MAGIC ABILITY [7]
CLOAK OF DARKNESS (HACTION) This model gains Stealth .
While a warjack this model controls is B2B with it, the warjack also
gains Stealth . Cloak of Darkness lasts for one round.
DARK FIRE (HATTACK) Dark Fire is a RNG10, POW12 magic
attack. When a living enemy model is destroyed by Dark Fire, the
spellcaster gains the destroyed models soul token regardless of the
proximity of other models.
SOUL TAKER: SOUL CAGE This model can gain souls. When a living
enemy model is destroyed within 2 of this model, this model gains
the destroyed models soul token. This model can have up to three soul
tokens at any time. This model can spend soul tokens for the following:
SOUL-POWERED During its Combat Action, this model can spend
soul tokens to make additional melee attacks. It can make one
additional attack for each token spent.
STRENGTH OF DEATH During its Combat Action, this model can spend
soul tokens to boost one attack or damage roll for each token spent.
MACHINE WRAITH
SPD STR MAT RAT DEF ARM CMD
7 7 6 0 14 12 3
MECHANO-CLAWS
RNG POW P+S
1 5 12
PC FA
2 3
MACHINE WRAITH
MECHANO-CLAWS
DARK DOMINATION When this model hits an enemy warjack that
has a non-crippled cortex with a basic melee attack made with this
weapon during this models activation, you can take control of the
warjack. Immediately after the attack has been resolved, you can
make a full advance with the warjack and can then make one basic
attack, then Dark Domination expires. The enemy warjack cannot
be targeted by free strikes during this movement. A warjack can be
affected by Dark Domination only once per turn.
NECROTECH
SPD STR MAT RAT DEF ARM CMD
5 6 6 3 12 13 7
VISE CLAW
RNG POW P+S
2 4 10
MODEL AS DAMAGE
MODEL BS DAMAGE
MODEL CS DAMAGE
PC FA
2 3
NECROTECH
NECROTECH
CREATE SCRAP THRALL (HACTION) Remove one or more scrap tokens
from this model, then roll a d3 for each scrap token removed. Place
up to that number of Scrap Thralls into play completely within 3 of
this model. A placed Scrap Thrall must forfeit its Combat Action the
turn it is put into play.
REPAIR [d6] (HACTION) RNG B2B. Target friendly Faction construct
model. If the model is in range, remove d6 damage points from it.
SPARE PARTS When a warjack is destroyed in this models command
range, it gains one scrap token. This model can have up to three scrap
tokens at any time. Before making a Repair roll, this model can spend
one scrap token to add +2 to its roll.
STEADY This model cannot become knocked down.
PISTOL WRAITH
SPD STR MAT RAT DEF ARM CMD
6 4 4 7 14 12 5
WRAITHLOCK PISTOL
RNG ROF AOE POW
10 1 12
MODEL AS DAMAGE
MODEL BS DAMAGE
PC FA
5 2
PISTOL WRAITH
PISTOL WRAITH
SOUL TAKER: BODY COUNT This model can gain soul tokens. When this
model destroys a living enemy model with an attack, this model gains
the destroyed models soul token. This model can have up to three soul
tokens at any time. This model can spend soul tokens for the following:
STRENGTH OF DEATH During its Combat Action, this model can spend
soul tokens to boost one attack or damage roll for each token spent.
WRAITHLOCK PISTOL
CHAIN ATTACK: DEATH CHILL If this model hits the same model
with both its initial attacks with this weapon, the model hit becomes
stationary for one round.
RAIDER
SPD STR MAT RAT DEF ARM CMD
7 5 8 6 14 12 9
HAND CANNON
RNG ROF AOE POW
12 1 12
LACERATOR
RNG POW P+S
2 4 9
HORNS
RNG POW P+S
0.5 3 8
MODEL AS DAMAGE
MODEL BS DAMAGE
PC FA
4 2
SATYXIS RAIDER CAPTAIN
RAIDER
NO SLEEPING ON THE JOB [SATYXIS] This model and friendly Satyxis
models in its command range cannot become knocked down.
RELENTLESS CHARGE While advancing as part of a charge, this
model gains Pathfinder .
REPOSITION [3] At the end of an activation in which it did not run or
fail a charge, this model can advance up to 3, then its activation ends.
LACERATOR
FEEDBACK If this weapon damages a warjack that is part of a
battlegroup, the warjacks controller suffers 1 damage point.
KNOCKDOWN When a model is hit by an attack with this weapon, it
becomes knocked down.
HORNS
KNOCKDOWN See above.
SCRAP THRALL
SPD STR MAT RAT DEF ARM CMD
5 4 5 3 11 12 1
MECHANO-CLAW
RNG POW P+S
0.5 4 8
FA
PC 3 Scrap Thralls 2
3
SCRAP THRALL
SCRAP THRALL
THRALL BOMB When this model is disabled, center a 4 AOE on it
and then remove this model from play. Models in the AOE are hit and
suffer a POW 8 blast damage roll.
MECHANO-CLAW
DEATH BURST(HATTACK) This model makes a melee attack. If that
attack hits, instead of dealing damage normally, center a 4 AOE
on the model hit and remove this model from play. The model hit
suffers a POW 16 damage roll. If the attack misses, center the AOE
on this model and remove this model from play. Other than the model
directly hit, models in the AOE are hit and suffer a POW 8 blast
damage roll. Death Burst damage is unboostable.
SKARLOCK THRALL
SPD STR MAT RAT DEF ARM CMD
6 4 3 3 14 12 5
CLAWS
RNG POW P+S
0.5 2 6
DAMAGE
PC FA
4 1
SKARLOCK THRALL
ATTACHED Before the start of the game, attach this model to a
friendly Faction warcaster for the rest of the game. Each Faction
warcaster can have only one model/unit attached to it.
SKARLOCK THRALL
MAGIC ABILITY [6]
DARK FIRE (HATTACK) Dark Fire is a RNG 10, POW 12 magic
attack. When a living enemy model is destroyed by Dark Fire, the
spellcaster gains the destroyed models soul token regardless of the
proximity of other models.
SPELL SLAVE (HACTION OR ATTACK) This model must be in its
warcasters control range to make the Spell Slave special action.
When it does, it casts one of the spells on its warcasters card with
a COST of 3 or less. This model cannot cast upkeep spells or spells
with a RNG of SELF or CTRL. When casting an offensive spell,
Spell Slave is a magical attack. Use this models Magic Ability score
when making magic attack rolls.
SOUL TAKER: SOUL CAGE This model can gain souls. When a living
enemy model is destroyed within 2 of this model, this model gains
the destroyed models soul token. This model can have up to three soul
tokens at any time. This model can spend soul tokens for the following:
STRENGTH OF DEATH During its Combat Action, this model can
spend soul tokens to boost one attack or one damage roll for each
token spent.
SOUL TRAPPER
SPD STR MAT RAT DEF ARM CMD
5 4 5 3 11 12 10
MECHANO-CLAW
RNG POW P+S
0.5 4 8
PC FA
1 6
SOUL TRAPPER
SOUL TRAPPER
SOUL TAKER: COLLECTOR This model can gain souls. When a living
enemy model is destroyed while in this models command range, this
model gains the destroyed models soul token. This model can have
up to three soul tokens at any time. This model can spend soul tokens
for the following:
SOUL TRANSFER (HACTION) RNG 5. Target friendly Faction model
with a Soul Taker special rule. If the model is in range, remove
any number of soul tokens from this model and place them on the
friendly model.
VOCIFERON 1
SPD STR MAT RAT DEF ARM CMD
6 5 5 3 13 16 9
CLAWS
RNG POW P+S
0.5 3 8
DAMAGE
FA
C
VOCIFERON
ATTACHED [ASPHYXIOUS THE HELLBRINGER] This model is attached
to Asphyxious the Hellbringer. Each warcaster can have only one
model/unit attached to it.
VOCIFERON 1
COMPANION [ASPHYXIOUS THE HELLBRINGER] This model is included
in any army that includes Asphyxious the Hellbringer. If Asphyxious
is destroyed or removed from play, remove this model from play. This
model is part of Asphyxious battlegroup.
DEATH REAPER When a living enemy model is destroyed while in
this models command range, Asphyxious gains the destroyed models
soul token.
MAGIC ABILITY [7]
SPECTRAL LEECH (HATTACK) Spectral Leech is a RNG 10 magic
attack that causes no damage. Instead, remove d3 focus or fury
points from target model hit.
SPELL SLAVE (HACTION OR ATTACK) This model must be in its
warcasters control range to make the Spell Slave special action.
When it does, it casts one of the spells on its warcasters card with
a COST of 3 or less. This model cannot cast upkeep spells or spells
with a RNG of SELF or CTRL. When casting an offensive spell,
Spell Slave is a magic attack. Use this models Magic Ability score
when making magic attack rolls.
SIREN
SPD STR MAT RAT DEF ARM CMD
7 5 6 4 14 13 5
SHADOW BLADE
RNG POW P+S
2 6 11
MODEL AS DAMAGE
MODEL BS DAMAGE
PC FA
4 2
WARWITCH SIREN
SIREN
MAGIC ABILITY [6]
EMPOWER (HACTION) RNG CMD. Target friendly Faction
warjack. If the target warjack is in range, it gains 1 focus point. If
the warjack was Disrupted, it is no longer Disrupted.
SEDUCTION (HACTION) Take control of a living enemy non-
warcaster, non-warlock warrior model B2B with this model. You can
immediately make a full advance with the enemy model followed
by a basic melee attack, then Seduction expires. The enemy model
cannot be targeted by free strikes during this movement. A model can
be affected by Seduction only once per turn.
VENOM (HATTACK) Venom is a RNG SP 8 magic attack. Models
hit suffer a POW 10 corrosion damage roll and the Corrosion
continuous effect .
SHADOW BLADE
SHADOW BIND A model hit by this weapon suffers 3 DEF, and when
it advances it cannot move except to change facing. Shadow Bind
expires after one round. Shadow Bind can be shaken.
MIND SLAVER
SPD STR MAT RAT DEF ARM CMD
6 6 6 4 14 13 7
PROSTHETIC BLADES
RNG POW P+S
1 5 11
DRUDGE GRUNTS
SPD STR MAT RAT DEF ARM CMD
5 8 5 2 11 15 4
DRUDGE WEAPONS
RNG POW P+S
0.5 4 12
OFFICERS DAMAGE
PROSTHETIC BLADES
RNG POW P+S
1 5 11
MODEL AS DAMAGE
MODEL BS DAMAGE
MODEL CS DAMAGE
FA
PC Leader & 2 Grunts 8
3
CEPHALYX OVERLORDS
MERCENARIES This unit will work for Cryx.
PARTISAN [CRYX] When included in a Cryx army, this unit is a Cryx
unit instead of a Mercenary unit.
SELECTIVE This unit can be included only in a Mercenary army
made using the a Cephalyx theme force.
LEADER & GRUNTS
ANATOMICAL PRECISION When this models melee damage roll
fails to exceed the ARM of the living model hit, that model suffers
1 damage point. A model disabled by a melee attack made by this
model cannot make a Tough roll.
MAGIC ABILITY [7]
INFLUENCE (HATTACK) Influence is a RNG 10 magic attack. Take
control of target enemy non-warcaster, non-warlock warrior model
hit. The model immediately makes one basic attack, then Influence
expires. A model can be affected by Influence only once per turn.
PSYCHIC ASSAULT (HATTACK) Psychic Assault is a RNG SP 8,
POW 12 magic attack. This attack ignores LOS.
VETERAN LEADER [DRUDGE] While in this models command range,
Drudge models gain +1 to attack rolls.