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Iaijutsu Duels

The duel starts


Each duellist adopts their stance

Active Combatant F/S? TN


Each duellists rolls Awareness/
Iaijutsu against TN5 5
Stats
Agility
Awareness
Current Wound penalty
10
For each increment of 5 above
Iaijutsu skill rank
Reflexes
Remaining Void Points
the TN the duellist may learn one
of their opponents stats (q.v.) 15
Void
20
25
Does either duellist declare
The duel ends Yes
the other the victor? 30
No
35
Each duellist selects their 40
opponents Choice from Agility,
Reflexes or Void
45
If the winner
nominates their
opponent, they gain
Winner of the Awareness/Iaijutsu
roll decides who goes first. That 50
1pt of Honour person becomes the Active
Combatant
55
TNtbH of each opponent is reset
to 5 plus armour if worn
60
65
Combatant declares Focus
Strike
Focus or Strike

The Active Combatant makes a The Opponent makes a


Choice/Iaijutsu roll against the Reflexes/Iaijutsu strike using the
Did the roll exceed the TN? No Active Combatant must call Strike
TN. A VP may be spent as current TN with a free raise for
normal every focus they made.

Yes
The Active Combatant gets to
take their Reflexes/Iaijutsu strike No Did the Strike hit?
The TN increases by 5 using the same TN

No
Yes

The Opponent becomes the Did the Strike hit? Roll damage as normal. Free
Active Combatant and vice versa raises may be used to lower TN
or increase damage.
Max number of
Yes No
focuses
The Combatants
rank in Void (AotD) The duel is a draw
+ Is the max number of Does the Active Combatant
Yes
Additional Focuses Focuses (q.v.) met? spend a VP to Focus?
granted by
techniques Is this a duel to the death?
No Roll damage as normal. Free
raises may be used to lower TN
or increase damage.

The Active Combatant calls No


Focus Yes
Focus or Strike
Yes
The Duellist who struck their
Strike Is this a duel to the death? No
opponent has won the duel

The Active Combatant gets to


Yes take their Reflexes/Iaijutsu strike
Duellist A Duellist B using the same TN

Name Both combatants can spend any


remaining Void Points to do
Choice damage. 1 VP = 1k1 damage

Max No. Focuses


The duel becomes a skirmish

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