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INSPIRATION
STRENGTH
15 30 ft I don't pay attention to the
+3 ARMOR risks in a situation. Never tell
CLASS
+2 PROFICIENCY BONUS INITIATIVE SPEED me the odds.
17 PERSONALITY TRAITS
+2 +3
Constitution
CURRENT HIT POINTS IDEALS
+1
Intelligence
14 +1
Wisdom
I worked the land, I love the land, and I will
+1
Charisma protect the land. I protect those who cannot
CONSTITUTION protect themselves.
SAVING THROWS
TEMPORARY HIT POINTS BONDS
+3
+3
Acrobatics (Dex) Total SUCCESSES People who don't take care of themselves
16 get what they deserve. I am suspicious of
+1
Animal Handling (Wis) FAILURES
strangers and suspect the worst of them.
+1
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE
+3
Athletics (Str)
+1 +1
Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE
+1
History (Int) Goliaths receive +2 strength, +1
Dagger (2) +5/+7 1d4+3 Piercing
13
+1
Insight (Wis) constitution.
+1
Intimidation (Cha) Long Sword (2) +5 1d8+3 Piercing
WISDOM
+1
Investigation (Int) Goliaths receive free proficiency in
Longbow +7 1d8+3 Piercing athletics.
+1
Medicine (Wis)
+1
+1
Nature (Int) Unarmed strike [+5 to hit; 1+3 bludgeoning]
Stone endurance: Once daily, after
13
+1
Perception (Wis) 2 Daggers [+5 to hit (+7 if thrown, archery style taking damage, use reaction to
+1
Performance (Cha) bonus); 1d4+3 piercing, 1 lb, finesse, light,
thrown (range 20/60)] reduce the damage by 1d12 +
CHARISMA +1
Persuasion (Cha) constitution modifier.
2 Longswords [+5 to hit; 1d8+3 slashing, 4 lb,
+1
Religion (Int)
+1 +3
Sleight of Hand (Dex)
versatile (1d10 slashing)]
Powerful build: Count as a large
Longbow, heavy [+7 to hit (archery style bonus); creature for determining how much
+3
Stealth (Dex)
13 1d8+3 piercing, 2 lb, ammunition (range
+1
Survival (Wis) 150/600), heavy, two-handed] can be lifted, carried and dragged.
SKILLS ATTACKS & SPELLCASTING
Outlander
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24 7'10" 340
AGE HEIGHT WEIGHT
Vaukan Swiftstrider Ugunekali
Brown Gray none
CHARACTER NAME EYES SKIN HAIR
Animal companion:Vranis
Wolf NAME
Medium beast, unaligned
Armor Class 13 (natural armor)
Hit Points 17 (2d8 + 2)
Speed 40 ft.
STR DEX CON INT WIS CHA
12 (+1) 15 (+2) 12 (+1) 3 (-4) 12 (+1) 6 (-2)
Skills Perception +3, Stealth +4
Senses passive Perception 13
Challenge 1/4 (50 XP)
Keen Hearing and Smell. The wolf has advantage on
Wisdom (Perception) checks that rely on hearing or
smell.
Pack Tactics. The wolf has advantage on attack rolls
against a creature if at least one of the wolfs allies is
within 5 feet o f the creature and isn't incapacitated.
A c t i o n s ___________________________________
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one
target. SYMBOL
Hit: 7 (2d4 + 2) piercing damage. If the target is a
creature, it must succeed on a DC 11 Strength saving
throw or be knocked prone.
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Ranger 13 11 +3
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
0 CANTRIPS 3 6
SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED
1 3/day 7
EPAR
SPELL NAME
ED
PR
Cure Wounds
Hunter's Mark
4
Speak with Animals
SPELLS KNOWN
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