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Field studies are concerned with quantities in a region, or
space. These quantities can be described by scalar or vector
functions in an appropriate coordinate system.
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Scalar is a physical quantity which is completely
defined by its magnitude, e.g. mass, time,
temperature.
It can be represented by a single (positive or
Length
= magnitude F or simply F
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Example: Force distribution when two permanent
magnets (PM) attract one another
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Minus vector F:
-F
Discussion:
How to express the vector in math formula?
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In the Cartesian (or rectangular) coordinate system, a
vector F may be represented by
F Fx ax Fy a y Fz az
Fz a z
az
Fy a y
ax
Fx ax ay
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1.2 Vector addition and subtraction
Q Qx ax Qy a y Qz az
It forms a parallelogram.
S PQ S is the diagonal line.
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Another way to get: S PQ
Q
P
S P
S
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The difference of the vectors
P Px ax Py a y Pz az
Q Qx ax Qy a y Qz az
is
D P Q ( Px Qx )ax ( Py Qy )a y ( Pz Qz )az (1.2)
D P Q P Q
Fig. 1.1 Vector addition and subtraction
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1.3 Vector multiplication
(1) Simple product m P
This changes the length of P by the scalar factor m,
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(2) The dot product (scalar double product) P Q
It is defined as
(its a scalar) (1.3)
P Q PQ cos Q P
P Q R S P Q P R P S (1.4)
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Note:
az
ax
ay
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(3) The cross product (vector double product) PQ
It is defined as:
P Q PQ sin an (its still a vector) (1.8)
where an is a unit vector normal to the P-Q plane.
The magnitude of P Q , P Q = P Q sin is always
positive and is numerically equal to the area of the
parallelogram.
The direction of P Q is normal to the P-Q plane, given by
the right-hand screw rule, as illustrated in Fig. 1.4.
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Fig. 1.4 The cross product
Let the fingers of your right hand curl from P to Q naturally, the
direction that your thumb is pointing to P Q .
Note: Q P PQ sin ( an ) P Q
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For the Cartesian unit vectors ax , a y , az ,
az
ax
ay
ax ax a y a y az az 0 0 sin 0 (1.9)
ax a y az ; a y a z ax ; az ax a y ; sin 1
2
a y ax az ; az a y ax ; ax az a y sin 1 (1.10)
2
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The cross product can be written as a determinant in a
more easily remembered form:
ax ay az
P Q Px Py Pz
Qx Qy Qz (in Cartesian coordinates) (1.11)
The determinant:
ax ay az
Py Pz Px Pz Px Py
Px Py Pz (1) a x
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(1) a y
1 2
(1) a z
1 3
Qy Qz Qx Qz Qx Qy
Qx Qy Qz
a x (1)11 Py Qz (1)1 2 Pz Qy
a (1) 11
PxQz (1)1 2 PQ
a (1) PQ
y z x
z
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Px Qy (1)1 2 y x
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Example:
A 2a x 3a y a z , B 4a x 2a y 5a z
ax a y az
A B 2 3 1
4 2 5
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1.4 Fields
The region in which a certain physical quantity exerts its
influence is known as a field. A field can be a scalar or a
vector.
(1) Scalar field S
In such a field the quantity may be represented by a
continuous function, say S(x, y, z) which specifies its
scalar value at each point (x, y, z).
A scalar function can be mapped by constructing a series
of surfaces on each of which the scalar quantity has the
same value equipotentials.
Examples of scalar field include: electric potential,
temperature distribution.
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Fig. 1.5 shows the potential field (a scalar field) in a
two-electrode system.
Equipotentials
10V 20V 30V 40V
0V 50V
Electrode Electrode
Fig. 1.5 Example of a scalar field
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Example: Voltage potential between two plates:
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(2) Vector field F
The physical quantity is represented by a continuous
vector function F ( x, y, z ) which specifies the magnitude
and direction of F at each point (x, y, z).
A simple example of vector field:
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A vector field is mapped by constructing lines of flux that
are everywhere tangential to F . The closeness or density
of these lines is a measure of the strength of the field.
Examples are electric field and magnetic field.
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Example: Electric field between two plates:
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Example: A magnetic field of permanent magnet
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x2
Example: Given the vector field F 0.5 x a x y a y 2 a z , find
out the magnitude of the vector F at point (0, 1,
-1).
Solution:
x
2 2
F (0.5 x) y
2 2
2
(0)
2 2
0 1
2 2
1
2
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1.5 Cylindrical coordinate system
x
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Certain field problems are better solved using cylindrical
or spherical coordinate systems.
Consider the cylindrical coordinate system shown in Fig.
1.7, the point P is defined by the intersection of three
mutually perpendicular surfaces, namely:
a circular cylinder ( = constant)
a plane ( = constant),
another plane (z = constant).
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Fig. 1.7 Cylindrical coordinate system
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From cylindrical coordinates (, , z) to rectangular (x,
y, z) coordinates:
x cos
y sin
zz
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1.6 Spherical coordinate system
Refer to Fig. 1.8, the point P is also defined by three
mutually perpendicular surfaces, namely
a half-plane ( = constant).
a conical surface ( = constant)
a sphere (r = constant)