Documente Academic
Documente Profesional
Documente Cultură
======================
WD 113 Space Hulk: 1st Ed. Preview
WD 114 Genestealers: Part 1 (Part 2 in WD 115, Part 3 in WD 116)
Pitfall: Mission w/ New Rooms & Counters
Space Hulk, 1st Edition Release
WD 115 Command Units
Marine Captains
Marine Librarians
Weapons Systems
Assualt Cannon
Chain Fist
Force Axe
Power Swords
Grenade Launchers
Bulkheads
Delaying Action: Mission
Genestealers: Part 2 w/ Genestealer Invasion Force Army List (Part 1 in WD
114, Part 3 in WD 116)
WD 116 Genestealers: Part 3 Genestealer Cult Army List (Part 1 in WD 114, Part 2 in
WD 115)
Genestealer Clans
The Genstealer Brood
Genestealer Cults
Genestealers and Chaos
cult Organisation
The Cult Within Society
Genestealer Cult Army
Organisation
Specific Orders
Genestealer Cult's Home World
Coven Transport
Genestealer Cult Army List
'Eavy Metal: Genestealer Cult Army
WD 117 Close Assault: Terminator Close Combat Weapons & Army List
WD 120 Rules for Assault, Tactical and Devastator Squads
Marine Armour Rules
Weapons and Grenades
Army List
Mission: Denzark's Hammer
WD 121 Traitor Terminators: Part 1 - Chaos Terminators (Part 2 in WD 122)
Rules
Mission: Contract Revoked
WD 122 Traitor Terminators: Part 2 - Chaos Terminators (Part 1 in WD 121)
Force List
Mission Generator Scenarios and Campaign
New Weapons
WD 133 Genestealer Invasion: Campaign Missions, Part 1 (Part 2 in WD 135)
Ambush!
Regroup
Hammer and Anvil
WD 135 Genestealer Invasion: Campaign Missions, Part 2 (Part 1 in WD 133)
Playing the Campaign
Search and Destroy
Hold and Secure
Final Conflict
WD 137 The Last Stand: Space Hulk Campaign - Uses Rules from Space Hulk, Deathwing
and Genestealer
Large Board or Separate Missions
Break-In
The Generator
The Chapel
The Last Stand
WD 138 Necromunda: Campaign
Background
Campaign Rules
Missions
First Blood
No Way Out
Killing Ground
Interrogation
Divide & Conquer
Poison!
New Board Sections & Counters
WD 142 Questions and Answers (Including Genestealer)
Force Battles
Aegis Suit
Lightning Arc
Assail
Miasma and Teleport
Drawing Psychic Cards
Overwatch
Command Points
Crates and Rubble
Other Questions
WD 144 Questions and Answers
Firing on Friendly Troops
Move and Fire
Overwatch and Pitfalls
Off-Board Blip Conversion
Psychic Cards
Miasma and Blast
Movement and Psychic Effects
Prescience
Ambush Counters
WD 147 Wolf Lair: Campaign - Uses Rules from Space Hulk, Deathwing and Genestealer
Play as single, large board or a as separate Missions, Psychic Genestealer
Hybrids optional
Under Attack
To The Rescue
Barricades
Breakthrough
To The Death!
New Board Sections (Also used in Strike Deep campaign in WD 149)
New Counters
Pitfall
Barricades
WD 149 Strike Deep: Campaign - Uses Rules from Space Hulk, Deathwing and
Genestealer
( Requires board pieces from Wolf Lair in WD 147)
Series or Stand Alone Missions with or without Psychic Genestealer Hybrids
Entry Point
A Need for Power
Deep Down
The Race
Pull Back
Air Generator
New Board Sections
New Counters
Plasma Grenades with Proximity Fuses
Nerve Gas Canisters
WD 152 The Space Hulk Computer Game: Preview
WD 158 Return to Kalidus: Campaign for The Wolf Guard, Space Wolf Terminators
Mission 1: A Quest for Power
Mission 2: Honour Bound
Mission 3: Terminus
WD 163 Space Hulk, The Computer Game: Preview
CJ 1 Unseen Enemy: New Set Up Rules
Mission One: Supply Lines
CJ 2 Harlequins: Rules & Missions
CJ 3 The Silent Voyager: Campaign - Emperor's Children vs. Space Wolves
CJ 5 Eldar
Farseers
Aspect Warriors
Exarchs
Wraithguard
Warlock
Eldar Weapon Reference Table
Enemy Weapon Reference Table
Space Hulk - Eldar Playsheet (Inside Back Cover)