Documente Academic
Documente Profesional
Documente Cultură
Quick Rules
1. Roll all available
Crew Dice.
4
2. Immediately lock in 8 4
any . If there are 3,
draw a new threat 7 3
card then return dice.
6 2
3. Assign Crew to
Stations/Missions. 5 1
Change a Crew die to 3
4. Draw a new threat 4 0 any face
or
card.
3 Re-roll available crew
Returned
Return all units Recharge
from the Infirmary Shields
or or
Return a Stasis Beam
Repair Hull 1
+1 + 2 for each
additional used
Infirmary
Unassigned
-5 Hull -1 Hull
-3 Hull
Then Discard
-2 Hull -2 Hull
-2 Hull
Ignores Shields Ignores Shields
-1 Hull
Send a unit to the -1 Hull
-2 Hull
Infirmary.
-2 Hull.
-1 Hull
-2 Hull
2 Corsair Friendly Fire Cosmic
Existentialism
Must be completed
All go directly to before assigning any
infirmary. Then other crew.
-2 Hull
discard.
-2 Hull
Send a unit to Return a
the Infirmary. Then discard.
Nothing Happens.
Dont Panic!
Nothing Happens.
Dont Panic!
Remove:
1 Card = Easy
3 Cards = Medium
6 Cards = Hard
Dont Panic!
To make the game shorter,
Nothing Happens.
5 for a shortened game.
Nothing Happens.
Dont Panic!
Nothing Happens.