Sunteți pe pagina 1din 3

Warlock 13 Acolyte

CLASS & LEVEL BACKGROUND PLAYER NAME

Eladrin Neutral Good


CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
16 +3 30
8 +5 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED

-1 PERSONALITY TRAITS

Hit Point Maximum 81


0
Strength
DEXTERITY
4
Dexterity

16 2
Constitution
CURRENT HIT POINTS IDEALS
5
Intelligence
+3 8
Wisdom
11
Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS
12 13
Acrobatics (Dex) Total SUCCESSES
+1
Animal Handling (Wis) 1d8+1 FAILURES

9
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE
Athletics (Str)

18
10
Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE

9
History (Int) Darkvision 60ft.
Eldritch Blast * +12 1d10+5
+4
7
Insight (Wis) Fey Ancestry
Chill Touch ** +12 3d8 - Adv on saves vs. Charmed
Intimidation (Cha)
- Immune to magic sleep.
WISDOM Investigation (Int) Trance
Sacred Flame # Dex 20 3d8
Medicine (Wis) - Gain the benefit of a long rest after
14 Nature (Int) * 3 Attacks; Force Damage; Range 120 4hrs of meditation.

+2

7
Perception (Wis) Warcaster
** Necrotic Damage; Range 120; On a hit
Performance (Cha) the target can not regain HP until the - You have Adv on concentration

10
Persuasion (Cha) start of the next turn; Undead have checks.
CHARISMA
disadvantage on attack rolls until the end - You can perform the somatic

9
Religion (Int) of your next turn. components of a spell while hold a
20 Sleight of Hand (Dex) weapon of shield in one or both
# Range 60; the target gains no benefit
Stealth (Dex) hands.
+5 from the cover for the save against this
- When a creature provokes and
Survival (Wis) spell.
opportunity attack from movement
SKILLS ATTACKS & SPELLCASTING you may cast a spell with a casting
time of one action instead of making a
melee attack.
17 PASSIVE WISDOM (PERCEPTION)
Rod of the Pact Keeper
CP
- +2 to Spell Attacks and Pact Magic
Spell Save DCs. - You recover your warlock spell slots
SP
Light Armor - Once per day as an after a short rest.
action you regain one
Simple Weapons, Longsword, EP expended spell slot. Pact of the Tome
Shortsword, Longbow, - You gain a Book of Shadows
Shortbow Bag of Holding - You learn three cantrips from any
GP
classes spell list.
Cloak of Protection - While the book is on your person you
Common, Elvish, Sylvan, PP - +1 to AC and Saving can cast these cantrips.
Celestial Throws. - You can replace this book with a 1hr
ritual, this destroys your old book.
Potion of Greater Healing
OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
AGE HEIGHT WEIGHT

CHARACTER NAME EYES SKIN HAIR

Invocations:
NAME
- Agonizing Blast: You add your Cha. Mod.
to damage with Eldritch Blast.
- Beguiling Influence: You gain proficiency
with the Deception and Persuasion
skills.
- Book of Ancient Secrets: You can copy
rituals from any classes spell list into your
book of secrets. You may cast Warlock
spells you know as rituals if they have the
ritual tag.
- Eyes of the Rune Keeper: You can read
any written language.
- Devil's Sight: You can see in darkness,
both magic and natural to a range of
120ft. SYMBOL
- Repelling Blast: When you hit a creature
with Eldritch Blast you can push the
creature up to 10ft away from your in a
straight line.
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

Otherworldly Patron: The Undying


Among The Dead
- You have Advantage on saves vs. disease.
- When an undead creature targets you directly with an attack or harmful spell,
they must make a Wisdom Save.
- If they fail they must choose a new target or forfeit their action.
- On a successful save the undead is immune to this effect for 24hrs, they are
also immune for 24hrs if you target it with an attack or harmful spell.
Defy Death
- Once per day when you succeed on a death saving throw or stabilize a
creature with spare the dying, you regain 1d8+Con. Mod. HP.
Undying Nature
- You can hold your breath indefinitely.
- You do not need to eat, drink, or sleep, though you still need to rest in order to
gain the benefit of a long or short rest.
- For each ten years that pass you only age one year, and you are immune to
magical aging.
ADDITIONAL FEATURES & TRAITS

Studded Leather Armor


Mask of the Undying (Holy Symbol)

CHARACTER BACKSTORY TREASURE

TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Charisma
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6 1
Spare the Dying Counterspell Mass Suggestion

Eldritch Blast Hypnotic Pattern (Conc)

Mage Hand Hunger of Hadar (Conc)

Minor Illusion
Chill Touch
Guidance
Thaumaturgy
Sacred Flame

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 7 1
EPAR Leomund's Tiny Hut (Ritual)
SPELL NAME Forcecage
ED
PR

Hellish Rebuke

Armor of Agathys
4
Death Ward
SPELLS KNOWN

Banishment (Conc)

Dimension Door

8
Detect Magic (Ritual)

Find Familiar (Ritual)

2
Invisibility (Conc)

Hold Person (Conc)

5 3
Legend Lore
9
Scrying

Fey Step: Once Per Short Rest

TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

S-ar putea să vă placă și