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OBLIVIA REGION MAP


Oblivia Ruins

Tilikule Island
Tilikule Monument

Mt. Layuda

Layuda Island
Sky Fortress

Renbow Island
Wireless Tower

Western Sea
Mt. Latolato
Rainbow Dais

Hinder Cape

Big Booker Bridge

Rasp Cavern Latolato Trail

Rand's House

Teakwood Forest Curl Bay

Cocona Village

Dolce Island*
Heights Lapras Beach

Eastern Beach
Renbow Waters
Southern Beach
Coral Sea
4 *Cannot be visited after Mission 12, Look for Purple Eyes! has been cleared.
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Sophian Island

Silver Falls Eastern Sea


Mt. Sorbet

Undersea Cavern
Sophian Road

Canal Ruins

Aqua Resort

Mitonga Island

Old Mansion

Daybreak Ruins

Noir Forest

Mitonga Road

Tilt Village

Dangerous Cliff

Faldera Island

Faldera Volcano

Note: marks locations that you can fly to using Staraptor, Latios, or Latias. 5
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MAP Western Sea/Dolce Island Southern Beach/Heights


Eastern Beach

A 01*
Western Sea

MIS SION
rs
r appea
Starap to sion 8
B 03 after Mis

Heights

B
B 02
Heights
B B 04
Eastern Beach

Small Log

Wooden Boat

Renbow Island
(P. 7)

You can A
Ukulele cap ture B 01
P ichu
the prolo during Southern Beach
gue

* Lumineon and Kingdra appear in the Western Sea during


Mission 13. Save Machine
* The Pokmon in B 01 and the Sunkern and second
Mareep in B 02 appear after meeting Booker.

Pokmon Appearing in the Field


Pokmon Pok Assist Field Move Details
Bulbasaur Grass Cut P. 145
Kingdra Water Crush P. 155
Krabby Water Cut P. 147
Lumineon Water Cut P. 184
Mareep Recharge Recharge P. 144
Marill Water Soak P. 146
Sentret Normal Tackle P. 145
Staraptor Flying Fly P. 181
Sunkern Grass Cut P. 145
Teddiursa Normal Crush P. 146
Ursaring Normal Tackle P. 146
Wingull Flying Cut P. 147
6
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MAP Renbow Island Cocona Village/Teakwood Forest/Lapras Beach/Curl Bay


Latolato Trail/Mt. Latolato/Hinder Cape/Big Booker Bridge

C 11 C 16 Giant Cage 2
Mt. Latolato M Hinder Cape
Wireless Tower
(P. 8) MISSION 8

C 14 Mitonga Island Pinchers 1


C an en Ledian
Big Booker Bridge W ir eless ter after (P. 9) O
M
QUEST Mis sion ultiplayer
J 6 is clea
Pichu appears in red O Save Machine
Quest 49 C 15
MISSION 3
J Mt. Latolato M
Pinchers 2 C 10
Wobbuffet
Rugged Rock
N
L MIS SION rs
Mt. Latolato r appea
Starap to sion 8
C lear th after Mis
is ta Rugged Rock
and Gra rge t C 13
vele
MISSION 1 appears r
Hinder Cape
Pinchers 1
Roar an MIS SION
Croagunk MISSION 3 d Turt w Bulbasa
appears ig ur a
Buizel Pinchers 1 Planted Tree N after Mis ppears
Planted Tree sion 12
Ivysaur
L
C 05 Clear this tar ge
t
and Bonsly
Teakwood Forest appears MIS SION
I appears
Rasp Cavern Rasp Cavern Mareep on 12
si
(P. 8) (P. 8) I after Mis
C 09
Latolato Trail
K K Strange Weed
Save Machine C 17 Roar a C 12
C herr im nd MIS SION
w
Latolato Trail appear ill S unkern
a Hinder Cape
after Mis ppears
Forest Tree sion 12 t
is targe
C lear th ish
Rock and O dd
appears
D
QUE S T t P P Save Machine
P ichu a Clear this tar ge C 08
ppears and Murkr ow Recharge Machine Fire
Ques t 4 in Rand's House
9 appears H Huge Fire 3

C 04 H
Teakwood Forest MIS SION
PO ST-ENDING Roar and rs
D r appea
Venusaur appe Sk iploom Starap to sion 8
ars appears G aft e r M is
post- ending
G
C 07
C 03 C 02 Curl Bay
Cocona Village Cocona Village

Small Log MISSION 2


Pinchers
B B Eevee
Small Rock
C C Piplup
Wooden Fence

QUE S T
Roar an t and
P ichu a d Clear this tar ge
BO S S A ppears
Ques t 4 in Shellos appears
9 C 06
A F
C elebi a
pp
C 01 Lapras Beach
after Mis ears Cocona Village Save Machine F
sion 1
QUE S T Recharge Machine

ppears
If you are riding Raikou, you can jump over P ichu a t 49
es

chasms and rivers wherever this mark appears. after Qu E E

MIS SION
MIS SION ION
If you are riding Suicune, you can run on the water MIS S ppear s

C ap ture
wherever this mark appears. r appea
rs L
during M apras g ler a ion 2
Dolce Island Starap to sion 8 is sion 2 Coral Sea K in
Mis s
(P. 6) after Mis (P. 8) a f ter

Pokmon Appearing in the Field


Pokmon Pok Assist Field Move Details Pokmon Pok Assist Field Move Details Pokmon Pok Assist Field Move Details
Aipom Rock Crush P. 158 Ivysaur Grass Cut P. 146 Ralts Psychic Psy Power P. 165
Bellossom Grass Cut P. 165 Kingler Water Cut P. 147 Shellos Water Soak P. 157
Bidoof Normal Crush P. 166 Krabby Water Cut P. 147 Skiploom Grass Cut P. 148
Bonsly Rock Tackle P. 159 Kricketot Bug Tackle P. 148 Spinarak Bug Tackle P. 149
Buizel Water Soak P. 149 Lapras Water None P. 153 Stantler Normal Tackle P. 149
Bulbasaur Grass Cut P. 145 Ledyba Bug Tackle P. 159 Staraptor Flying Fly P. 181
Cherrim Grass Cut P. 165 Mareep Recharge Recharge P. 144 Sunkern Grass Cut P. 145
Cherubi Grass Cut P. 165 Mudkip Water Soak P. 159 Totodile Water Soak P. 158
Croagunk Poison Crush P. 149 Munchlax Normal Crush P. 155 Turtwig Grass Tackle P. 166
Electrike Electric Electrify P. 161 Murkrow Dark Cut P. 152 Tyrogue Fighting Crush P. 160
Flaaffy Recharge Recharge P. 144 Oddish Grass Cut P. 164 Venusaur Grass Cut P. 146
Graveler Rock Crush P. 151 Pachirisu Recharge Recharge P. 147 Wingull Flying Cut P. 147
Hoothoot Flying Cut P. 148 Pelipper Flying Cut P. 147 Wobbuffet Psychic Teleport P. 160
Hoppip Grass Cut P. 147 Pichu Recharge Electrify P. 144
Igglybuff Normal Crush P. 155 Piplup Water Soak P. 157 7
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MAP Renbow Island Rasp Cavern/Coral Sea/Wireless Tower

Pokmon Appearing in the Field (Rasp Cavern)


Pokmon Pok Assist Field Move Details
Absol Dark Cut P. 191 D 08
Ampharos Recharge Recharge P. 145
D 03 D 05 Rasp Cavern
Rasp Cavern Rasp Cavern
Chimecho Psychic Teleport P. 187
MIS SION
F
D
Cranidos Rock Crush P. 151 ring
Enter du 3
1
Dunsparce Normal Crush P. 152 Mis sion
Geodude Rock Crush P. 151
Koffing Poison Tackle P. 151 H
Ledian Bug Crush P. 159 H
D 07
Pachirisu Recharge Recharge P. 147
Rasp Cavern
Poochyena Dark Crush P. 150
Primeape Fighting Crush P. 174 C
Rampardos Rock Crush P. 152 MISSION 1
Skuntank Poison Tackle P. 152 Pinchers 2
Stunky Poison Tackle P. 152 MIS SION
Cranidos ring
Zubat Poison Cut P. 150 Enter du 9
Mis sion

D 01 r after C
C an ente iplayer D 02 Save Machine
Mult D 04
Rasp Cavern W ir eless is cleared Rasp Cavern E
1
Mis sion Rasp Cavern
Round Rock I E

G
A A G
D 06
Chunky Rock Rasp Cavern

B B
D
MIS SION
t Rampard D 09
is targe o s ap
Teakwood Forest C lear th dude Teakwood Forest in Mis si pears
and G e o on 7 Rasp Cavern
(P. 7)
appears (P. 7)
I F

Lapras Beach Pokmon Appearing in the Field (Coral Sea) P O S T-EN


DING MISSION 3
(P. 7) Pokmon Pok Assist Field Move Details MIS SION
Jolteon Pinchers 4
app
E 01 Carvanha Water Crush P. 155 pos t- en ears Pichu
L u xio ap
pears in
ding Mis sion
Coral Sea Chinchou Recharge Recharge P. 153 BO S S 7
in B
Clamperl Water Cut P. 154 appears
Raik u
o
3 F 02
Corsola Water Crush P. 154 Mis sion
E 02 Wireless
A Horsea Water Tackle P. 154 Tower 2F
Coral Sea
A Kingdra Water Crush P. 155 F 07 Barricade
Luvdisc Water Cut P. 153 Wireless P O S T-EN
D
Mantyke Water Cut P. 153 Tower Roof C himech ING
o ap
Sharpedo Water Crush P. 155 pos t- en pears
ding

F 06 F MISSION 3
F 05 A Pinchers 3
D Wireless Tower 6F F
Wireless Recharge Machine F 01 A Skuntank
Tower 5F Aipom
Wireless
N Save Machine Gligar
Crumbling Wall MIS S IO ars Tower 1F
app e
Horsea sion 2 E Save Machine
is
after M E
B
E 03 ATTACKED! MIS SION Mt. Latolato
MISSION 2 Starap to Holey Rock (P. 7)
Coral Sea ra
after Mis ppears
B Horsea sion 8 t and
Huge Block x2 is targe
Clamperl C lear th appears
Shuck le
F 04 C F 03 Pokmon Appearing in the Field (Wireless Tower)
Wireless Tower 4F Wireless Tower 3F
Save Machine Pokmon Pok Assist Field Move Details
Gate C
C Aipom Rock Crush P. 158
E 04 D Aron Steel Tackle P. 163
QUE S T
Coral Sea Beldum
Beldum Steel Crush P. 180
C 2 Chimecho Psychic Teleport P. 187
ap p ear
in Ques
t Elekid Electric Electrify P. 162
20
Barricade Gligar Ground Cut P. 161
Hitmonchan Fighting Crush P. 160
MISSION 3 Jolteon Electric Electrify P. 156
ATTACKED!
MISSION 2 Pinchers 5 Lairon Steel Tackle P. 163
Aron 2 B Luxio Electric Electrify P. 164
Sharpedo
2 Lairon Magnemite Recharge Recharge P. 161
POST-ENDING
Porygon2 Normal Crush P. 163
Kingdra appears
post-ending Shinx Electric Electrify P. 164
Shuckle Rock Crush P. 161
Staraptor Flying Fly P. 181
8 Voltorb Normal Electrify P. 162

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MAP Mitonga Island Tilt Village/Mitonga Road/Noir Forest/Dangerous Cliff

P O S T-EN
t DING
is targe G 06 P robopa
If you are riding Entei, you can smash rocks wherever
C lear th eco

ss ap
this mark appears. Cap tur e Dusclops and P in Mitonga Road pos t- en pears
6 ding
If you are riding Raikou, you can jump over chasms and and Dusknoir app appears

ear s
Forest Tree
rivers wherever this mark appears.
Yellow Flower
Old Mansion Daybreak Ruins
(P. 10) Yellow Flower
(P. 10)
* The Dusknoir on map G 05 will appear when all the
Dusclops in Noir Forest have been captured.
G 05* Roar an
d Toge
Noir Forest appears pi
E t
t and is targe
is targe C lear th flora
C lear th appears
Bude w and S un
G 07 appears
Old Mansion Fallen Log Mitonga Road
Fallen Log
(P. 10) E
Fallen Log
G 02
Mitonga Road D D
Moving Grass
QUE S T
Moving Grass
appears
Happiny t 23
in Ques
Roar an
d S en
G 01 3 app tr e t
G 03 ear F
Tilt Village Recharge Machine Mitonga Road
Save Machine G 04 Daybreak Ruins
(P. 10)
Mitonga Road
A A C F
B B

G C

MIS SION
Starap to
Renbow Island ra
after Mis ppears MISSION 5
(P. 7) sion 8
Pinchers 1
Quilava
Ambipom
The Union

Eastern Sea Pokmon Appearing in the Field


(P. 19)
Pokmon Pok Assist Field Move Details Pokmon Pok Assist Field Move Details
Budew Grass Cut P. 167 Mankey Fighting Crush P. 173
Combee Flying Cut P. 175 Mothim Bug Cut P. 169
Cyndaquil Fire Burn P. 169 Pichu Recharge Electrify P. 144
Dusclops Ghost Psy Power P. 168 Pineco Normal Tackle P. 175
Dusknoir Ghost Psy Power P. 168 Probopass Rock Tackle P. 191
G 08 Happiny Normal Crush P. 181 Sandshrew Ground Crush P. 173
Tilt Village Jumpluff Grass Cut P. 148 Sentret Normal Tackle P. 145
Kabutops Rock Cut P. 188 Staraptor Flying Fly P. 181
Kricketune Bug Cut P. 148 Sunflora Grass Cut P. 145
Magby Fire Burn P. 174 Togepi Normal Tackle P. 169
G H
Magnemite Recharge Recharge P. 161 Treecko Grass Cut P. 167
H
G 09
Dangerous Cliff
G 10
Dangerous Cliff

I I

G 11 J
Dangerous Cliff

G 12
Dangerous Cliff

J
K K

G 13
Dangerous Cliff
DING
G 14 P O S T-EN rs
a b u to ps appea QUE S T
K ding
L
Dangerous Cliff
pos t- en G 15 P ichu a
ppears
Submarine
Dangerous Cliff Ques t 4 in (P. 11)
9

Save Machine
M M

N N

9
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MAP Mitonga Island Old Mansion/Daybreak Ruins

H 13 MIS SION H 08 QUE S T


Baylee f P urugly
Old Mansion 2 Old Mansion Pokmon Appearing in the Field (Old Mansion)
H 12 after Mis appear appea
Ques t 2 rs in
2
BO S S sion 4 5
Old Mansion Meganiu Pokmon Pok Assist Field Move Details
m ap
Save Machine in Mis si pears Ariados Bug Tackle P. 149
on 4 N H 07 Bayleef Grass Cut P. 172
N G H
MISSION 4 Old Mansion Blissey Normal Tackle P. 193
G H
M Pinchers 1 Chikorita Grass Cut P. 171
Bayleef Duskull Ghost Psy Power P. 168
H 11
Old Mansion MIS SION Eevee Normal Tackle P. 156
C hikori ta
M 2 F I Espeon Psychic Psy Power P. 156
after Mis appear
sion 4 P O S T-EN H 10 Gastly Ghost Psy Power P. 170
DING
Blissey
app Glameow Normal Cut P. 170
pos t- en ears Old Mansion
ding
Gloom Grass Cut P. 164
F
H 05 I Golbat Poison Cut P. 150
L Old Mansion H 09 J Grovyle Grass Cut P. 167
L J Sticky Thread
Old Mansion Magnemite Recharge Recharge P. 161
Broken Cabinet 2 D ATTACKED Mightyena Dark Crush P. 150
D MISSION 4
H 04 Misdreavus 3 Mime Jr. Psychic Tackle P. 171
Old Mansion Metal Fence Misdreavus Ghost Psy Power P. 170
H 06 Metal Fence Noctowl Flying Psy Power P. 148
Old Mansion MIS SION
E E K K Roar aft Purugly Normal Tackle P. 170
H 01 e
and Ted r Mis sion 12 Quagsire Water Soak P. 168
Old Mansion diursa a
C ppears
Teddiursa Normal Crush P. 146
H 02 Togetic Normal Cut P. 169
Old Mansion Ursaring Normal Tackle P. 146
C A A Vulpix Fire Burn P. 171
Wooper Water Soak P. 168

Save Machine
If you are riding Suicune, you can run on the water wherever this mark
appears.
B
H 03 B Noir Forest Pokmon Appearing in the Field (Daybreak Ruins)
(P. 9)
Old Mansion Pokmon Pok Assist Field Move Details
MIS SION rs Ambipom Rock Crush P. 158
g appea
Ursarin Baltoy Psychic Crush P. 172
sion 12
after Mis Bibarel Water Soak P. 166
K Bronzor Steel Psy Power P. 174
I 10
Save Machine Gible Dragon Crush P. 176
Daybreak Ruins
Kirlia Psychic Psy Power P. 165
Short Pillar
Mitonga Road I 12 Magnemite Recharge Recharge P. 161
ir eless (P. 9)
r after W Daybreak Ruins Mankey Fighting Crush P. 173
C an ente er Mis sion 10
u lt ip la y Natu Psychic Psy Power P. 172
M d
is cleare Quilava Fire Burn P. 169
F E L Sableye Dark Cut P. 173
I 03 Sandshrew Ground Crush P. 173
Daybreak Ruins L
Mysterious Orb Sandslash Ground Cut P. 173
I 04 I 05 Shieldon Steel Tackle P. 173
Daybreak Ruins Daybreak Ruins Xatu Psychic Psy Power P. 172
Mysterious Orb J Mysterious Orb If you are riding Entei, you can smash rocks wherever
this mark appears.
J Roadblock 2
I 09
C C D D I 08
Daybreak Ruins
MI S Psychic Wall Daybreak Ruins
Gible S ION
ap
Mis s pear s in
ion 7
I H
I H
I 07
MISSION 5 Daybreak Ruins
B Pinchers 2 BO S S
MISSION 5
B Pichu 2 Entei ap
pears
I 02 Pinchers 4 Mis sion in
5
Sableye
Daybreak Ruins
Bibarel I 11
Bronzor Daybreak Ruins

A
G
I 01 A MISSION 5
G
Pinchers 3 Mitonga
Daybreak Ruins Xatu Road
(P. 9)
Save Machine I 06 MIS SION
Sandsh
Daybreak Ruins rew
appear 3
afte K
Mis sion r
5 MIS SION
rs
sh appea
Sandsla sion 7
Mysterious Orb after Mis
Mitonga Road
10 (P. 9) F E

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MAP Submarine Horizontal

J 03
Submarine

J 02
Submarine

J 01
Submarine

B B
Save Machine

Dangerous Cliff
(P. 9) A A
C
J 04
Submarine
C
D
D

Huge Gate 2

MISSION 6
J 06 Pinchers 1
Submarine Gible 3
J 08 Makuhita 3
Submarine
Giant Cage 2 J 07
Submarine

F
J 05
Submarine H H I
F

E G G

BO S S
Feraliga
tr appea
J 10 Mis sion rs in
6
Submarine
Pokmon Appearing in the Field
J 09 Pokmon Pok Assist Field Move Details
Submarine Chimchar Fire Burn P. 175
Save Machine Dusclops Ghost Psy Power P. 168
Gligar Ground Cut P. 161
Luxio Electric Electrify P. 164
Makuhita Fighting Crush P. 176
I J J Pikachu Recharge Recharge P. 144
Sandslash Ground Cut P. 173
Sneasel Dark Cut P. 177

MISSION 6
Pinchers 2
Rampardos 2
MISSION 6

Pinchers 3
Croconaw
Totodile
11
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MAP Submarine Vertical

MIS SION
You sav
e P ich
B C Mission u in
D 6
K 02 K 03 K 04
Submarine Submarine
Submarine

MIS SION
in
e P ichu
You sav n 6
Missio

K 01 A
Submarine

B
Tilt Village
(P. 9)
K 09
Submarine

K 07*
K 06 Submarine G
Submarine

F F H
K 08
Submarine

E
E

K 05 * The Furret on map K 07 will no longer


Submarine appear after the Debris target has been cleared.
MIS SION
in
e P ichu
You sav n 6
M is s io
Pokmon Appearing in the Field
Pokmon Pok Assist Field Move Details
Combee Flying Cut P. 175
Furret Normal Tackle P. 145
Gible Dragon Crush P. 176 MIS SION
You sav
Gligar Ground Cut P. 161 e P ich
Mission u in
Ledyba Bug Tackle P. 159 6
Misdreavus Ghost Psy Power P. 170 G
D Debris
Mothim Bug Cut P. 169
Pikachu Recharge Recharge P. 144
Rampardos Rock Crush P. 152
12 Yanma Bug Cut P. 177
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MAP Faldera Island Faldera Volcano

L 06 G

L 07 Faldera Volcano MISSION 7

Faldera Volcano Pinchers 3


MIS SION Torchic
rs in
o appea
Monfern on 15 Combusken
M is si

Rock Plate 3
F

L 05 MIS SION
One mor
Faldera Volcano e Gol
during M em joins
is sion 1
5
Recharge Machine Rock Table
Save Machine

MISSION 7 ATTACKED!
E
L 03* Pinchers 2 L 04 MISSION 15

Faldera Volcano Charmeleon Faldera Volcano Golem 4


D
Numel

C C

ING
PO ST-END
rs
im e ch o appea
Ch ding
pos t- en

L 02 MIS SION
Faldera Volcano P ikachu
appea
B Mis sion rs in
15
Heavy Rock

Round Rock

MIS SION
One mo
re Nu B
joins du mel
rin
Mis sion g
15
MIS SION
pears
M a g m ortar ap
o n 15
in Mis si

ATTACKED!
MISSION 15
A Magmortar
Weezing 2
MISSION 11
Pinchers 1
L 01
Armaldo Faldera Volcano
A
Bronzong
Umbreon Save Machine

MISSION 7
QUE S T Pinchers 1
P ichu a Roar an Torchic
pp d
during Q ears C himch
ar Phanpy
ue s t 49
appears
MIS SION
Tilt Village Starap to
ra
(P. 9) after Mis ppears
sion 8

* On map L 03 from the end of Pinchers' fight 2 in Mission 7 to the point when Articuno, Zapdos, and Moltres return to their mountains in Mission
15, there will be Charmander 2 and Numel 3.

13
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MAP Faldera Island Faldera Volcano

L 12
Faldera Volcano
BO S S
Moltres
appea
Mis sion rs in
15

L 11
Faldera Volcano MIS SION
rs after K
ke n appea es in
Bla zi y
u d e fe a t Red E
y o 15
Mis sion MISSION 7
L 10 Pinchers 4
Faldera Volcano Tyranitar
Save Machine

J J

MIS SION
MISSION 7 F lareon
ap
Pinchers 5 after Mis pears
sion 7
I
Scyther 2

L 08*
Faldera Volcano
L 09 I
Faldera Volcano Burning Rock 2
Volcanic Rock

H H

r after
C an ente iplayer
Mult
W ir eless is cleared
14
G Mis sion

Pokmon Appearing in the Field


Pokmon Pok Assist Field Move Details Pokmon Pok Assist Field Move Details
Blaziken Fire Crush P. 179 Marshtomp Water Soak P. 159
Camerupt Fire Burn P. 179 Monferno Fire Burn P. 176
Charmander Fire Burn P. 177 Numel Fire Burn P. 179
Charmeleon Fire Burn P. 178 Phanpy Ground Tackle P. 178
Chimchar Fire Burn P. 175 Pichu Recharge Electrify P. 144
Chimecho Psychic Teleport P. 187 Pikachu Recharge Recharge P. 144
Combusken Fire Crush P. 178 Primeape Fighting Crush P. 174
Donphan Ground Tackle P. 178 Pupitar Ground Crush P. 179
Flareon Fire Burn P. 156 Shelgon Dragon Tackle P. 180
Gastrodon Water Soak P. 158 Staraptor Flying Fly P. 181
Golem Rock Crush P. 151 Torchic Fire Burn P. 178
Larvitar Ground Crush P. 179 Tyranitar Rock Crush P. 179
Magmortar Fire Burn P. 175 Weezing Poison Crush P. 151
Makuhita Fighting Crush P. 176

*Pokmon on map L 08 will change position during Mission 15.

14
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MAP Sophian Island Silver Falls, Aqua Resort, Sophian Road

C lear th
M 07 is targe
Vespiqu t an
en appea d
Silver Falls H rs
M 06* M 05
Silver Falls Sophian Road
Oblivia Ruins
Save Machine (P. 18) is
C lear th Forest Tree
nd
targe t a rs
p p ea
L o tad a
Floating Leaves
PO ST-END
ING D
to is e a ppears
Blas ding
pos t- en

H G
F
Roar an QUE S T
Marill ap d
pea rs ppears
P ichu a 49
t
in Ques
Curious Tree
Pokmon Appearing in the Field
Pokmon Pok Assist Field Move Details
Azumarill Water Soak P. 146
Blastoise Water Soak P. 193 Canal Ruins Canal Ruins
(P. 16) (P. 16)
Carnivine Grass Cut P. 183
G
Carvanha Water Crush P. 155 t
is targe
C lear th
Croconaw Water Crush P. 158 owoodo
and S ud rs
Forretress Normal Tackle P. 175 appea
Granbull Normal Tackle P. 183
Lotad Grass Cut P. 184
*The Carvanha on map M 06 cannot be captured.
Marill Water Soak P. 146
Pichu Recharge Electrify P. 144
Raichu Electric Recharge P. 144
M 02
Roselia Grass Cut P. 167 Recharge Machine
Smeargle Normal Tackle P. 182
Aqua Resort M 01
B Save Machine
Snubbull Normal Tackle P. 182 Aqua Resort
Staraptor Flying Fly P. 181
Sudowoodo Rock Crush P. 160
A A
Vespiquen Bug Crush P. 175
Yanma Bug Cut P. 177

MISSION 11
Pinchers and
Steelhead 2
Metang
Bastiodon
Floatzel

M 04
Sophian Road
M 03 Mt. Sorbet
Sophian Road (P. 17)

C C
d
Roar an
w
C rocona
F appea rs

E E

If you are riding Raikou, you can jump over chasms and rivers wherever this mark appears.

If you are riding Suicune, you can run on the water wherever this mark appears.

15
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MAP Sophian Island Canal Ruins

If you are riding Raikou, you can jump over chasms and rivers N 02 N 01 Sophian Road
wherever this mark appears. Canal Ruins (P. 15)
Canal Ruins
If you are riding Suicune, you can run on the water wherever

this mark appears. PO ST-END


ING
Heracr o
ss ap
pos t- en pears
ding
C lear th
is ta
V ileplum rge t and
e appea
N 03 rs
Roar an
Canal Ruins d C le
appears ffa

P P
Huge Flower Q Q

BO S S
S uic une
appea
K K J Mis sion rs in J
8

B B

A A
Unstable Wall 2
Roar
Forr e tr e and
R L ss appea
rs
N 05 C
MISSION 8
O
Canal Ruins Pinchers 1 Roar an
d Gro tl
R L N 04 Yanmega appears e
Canal Ruins
Dodrio
C N 08
Canal Ruins
G
ING
PO ST-END
ppears
P hione a ding
po s t- e n

D D
E

M M Broken Pillar 2

Roar an
d
L ick ilick
y
appears
Wire Anchor 2
N 06
Canal Ruins
O
N 07 F
Canal Ruins Save Machine

H
Save Machine
H
E
N 09
Canal Ruins
G

F
Pokmon Appearing in the Field
Pokmon Pok Assist Field Move Details Pokmon Pok Assist Field Move Details
Cleffa Normal Tackle P. 183 Ludicolo Grass Cut P. 184
Dodrio Normal Tackle P. 183 Phione Water Cut P. 193 I
Finneon Water Cut P. 184 Politoed Water Soak P. 183
Raichu Recharge Recharge P. 144 I
Forretress Normal Tackle P. 175 N 10
Furret Normal Tackle P. 145 Relicanth Water Crush P. 184 Canal Ruins MIS SION
Girafarig Psychic Tackle P. 183 Seadra Water Crush P. 155 S eadra
ap
Gorebyss Water Cut P. 154 Vaporeon Water Soak P. 156 after Mis pears
sion 8
Grotle Grass Tackle P. 166 Vileplume Grass Cut P. 165
Heracross Normal Tackle P. 193
Huntail Water Crush P. 154
Lanturn Recharge Recharge P. 153 MISSION 8
Ledian Bug Crush P. 159 Pinchers 2
Lickilicky Normal Crush P. 185 Seadra
Lombre Grass Cut P. 184 Relicanth

16
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MAP Sophian Island Mt. Sorbet

C Pokmon Appearing in the Field


O 03 O 10
Mt. Sorbet Mt. Sorbet Pokmon Pok Assist Field Move Details
MIS SION Abomasnow Ice Crush P. 186
Tw o mo
appear
re Sno ve Bagon Dragon Tackle P. 180
in Mis si r
o n 15 Buneary Normal Crush P. 185
O 09 Chimecho Psychic Teleport P. 187
Mt. Sorbet J
Delibird Ice Crush P. 186
K J Empoleon Water Cut P. 157
Glaceon Ice Crush P. 157
Hitmontop Fighting Crush P. 160
Infernape Fire Burn P. 176
Lopunny Normal Crush P. 185
Monferno Fire Burn P. 176
Ninetales Fire Burn P. 171
Prinplup Water Cut P. 157
Raichu Recharge Recharge P. 144
Salamence Dragon Burn P. 180
Solid Snow Sealeo Ice Crush P. 185
B I MISSION 9 Smoochum Normal Teleport P. 186
C lear th
is
ATTACKED! A bomasn targe t and Pinchers 2 Sneasel Dark Cut P. 177
MISSION 15 o w appea
rs Empoleon Snover Ice Crush P. 186
Empoleon 2 Sneasel Spheal Ice Crush P. 185
O 02 Froslass O 08 Raichu
Walrein Ice Crush P. 186
Mt. Sorbet Mt. Sorbet
B I
*Pokmon on map O 12 will change position in Mission 15.

O 01 A
Mt. Sorbet O 05 O 07
Mt. Sorbet
Mt. Sorbet

Save Machine
O 04 Recharge Machine
Mt. Sorbet H
H
MISSION 9
Pinchers 1 E
O 06
G G Snover
Mt. Sorbet
ir eless Snubbull
r after W
C an ente er Mis sion 18 Smoochum E
y
Multipla eared
is cl
F F
MIS SION
One mo
appears re Sno ver ING
PO ST-END
in Mis si
o n 15 ch o a ppears
D D C hime n ding
p o s t- e

Sophian Road
(P. 15) ATTACKED!
MISSION 15
MIS SION
Sneasel 5 l
re Sphea
Weavile 2 One mo is sion 15
rs in M
appea
C MIS SION
O 13 MISSION 9
BO S S These a
re re
Mt. Sorbet 12*
A rtic un
o appea
O Pinchers 3 w ith P ri placed
nplu
Mis sion rs in Mt. Sorbet Glaceon Mis sion p in
15 O 11 15
Infernape
Mt. Sorbet
M Save Machine
QUES
PO ST-END
ING Nine tale T
M sa
appears in Ques ppears
Walr ein ding t 33
pos t- en Solid Ice 2
BO S S Rock
Typhlosi L
on ap
in Mis si pears O 14 MIS SION
on 9
Mt. Sorbet Walr ein
appea
Mis sion rs in
15
K
N L
ING
N PO ST-END
Huge Ice 3
o n a p pears
Glace ding
pos t- en
17
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MAP Sophian Island Oblivia Ruins

P 08 P 09 *The Claydol on map P 06 cannot be captured. P 19


Oblivia Ruins Oblivia Ruins Oblivia Ruins

MIS SION
is BO S S
e pas t th
C ontinu sion 12 Gabite a
G H t in M is T ppea
poin Mis sion rs in
P 06* T 10
P 18
Oblivia Ruins
G H Oblivia Ruins

MISSION 10

7 are Pinchers 2
C laydol g Slowking
pa tr ollin

P 10
Oblivia Ruins
E Save Machine
P 17 S
Oblivia Ruins S
MISSION 10
Steel Fence I I J MIS SION
???
S cep tile
Magby 4 a
after Mis ppears
Treecko 6 sion 12
Beldum 8
P 07
Oblivia Ruins
F QUES T
appears
in P 16 R P 15
L ucario t 52 Oblivia Ruins Oblivia Ruins
Que s

ir eless
r after W F
MISSION 10 C an ente r Mis sion 22 is
la y e
Multip
Steelhead 1 cleared
PO ST-END
Gabite 2 ING
G engar
05 04 app
P P
P pos t- en ears N
ding
Oblivia Ruins Oblivia Ruins
P 01 A P N
P 14
Oblivia Ruins
Oblivia Ruins

R Save Machine
D C

D C
P 02
P 03
Oblivia Ruins Q
Oblivia Ruins
MISSION 10 E O M
Pinchers 1 P 13 Psychic Cluster 4
Riolu Oblivia Ruins
Psychic Cube
B B Q
O M

MISSION 10
Steelhead 2
Anorith 2 L
Silver Falls Kabuto 2 MISSION 10 MISSION 12
(P. 15) A Steelhead 3 Steelhead 4
K Claydol 4 Sceptile
P 12 Torterra
Oblivia Ruins
Pokmon Pok Assist Field Move Details
L
Gabite Dragon Cut P. 176
Save Machine
Gengar Ghost Psy Power P. 171
Gible Dragon Crush P. 176
Haunter Ghost Psy Power P. 171
Houndour Dark Tackle P. 187
Kabuto Rock Crush P. 188
J Lucario Fighting Crush P. 187
K Magmar Fire Burn P. 174
Pokmon Appearing in the Field Magneton Recharge Recharge P. 162
Pokmon Pok Assist Field Move Details Metang Steel Crush P. 181
Anorith Rock Cut P. 188 Raichu Recharge Recharge P. 144
Armaldo Rock Cut P. 188 Riolu Fighting Crush P. 187
Bastiodon Steel Tackle P. 173 Sceptile Grass Cut P. 167
Bronzong Steel Psy Power P. 174 Skorupi Poison Crush P. 187
Chingling Psychic Teleport P. 186 Slowking Psychic Teleport P. 188
Claydol Psychic Psy Power P. 172 Swampert Water Soak P. 159
P 11
18 Oblivia Ruins
Floatzel Water Soak P. 149 Umbreon Dark Cut P. 156

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MAP Tilikule Island Tilikule Monument Eastern Sea Undersea Cavern

R 02
Undersea Cavern
R 01 BO S S R 03
L ugia w Undersea Cavern
Undersea Cavern fr ont o f ill appear in
The Unio
Mis sion n during A
16

B B

R 04
Undersea Cavern

C C
Reinforced Wire 2

Save Machine G MISSION 11

G Pinchers 3 s
R 07 ent rise
Tentacruel The curr sion 16
Undersea Cavern in M is
here
Pokmon Appearing in the Field
Pokmon Pok Assist Field Move Details
Chinchou Recharge Recharge P. 153
Huntail Water Crush P. 154
Kingdra Water Crush P. 155
Lanturn Recharge Recharge P. 153
Lumineon Water Cut P. 184
Mantine Water Cut P. 154
Octillery Water Crush P. 189 F D
Qwilfish Water Tackle P. 189 F
Remoraid Water Crush P. 189 R 06 D
Staraptor Flying Fly P. 181 Undersea Cavern
Tentacool Water Crush P. 189 R 05
Tentacruel Water Crush P. 189 Undersea Cavern

R 08
Undersea Cavern
H
Save Machine
E E

I MISSION 11
Pinchers 4
Kingdra
MISSION 16
Pinchers
Kingdra 2

MIS SION
in
e belo w
H C ontinu n 16
BO S S Mis sio
pears
a tias ap
L a tios /L sion 11
in Mis

Q 01
R 09 R 10
Tilikule Monument
Undersea Cavern Undersea Cavern

Save Machine

I J J
Recharge Machine

QUES T
L a tias /L
a
appears tios
afte
Que s t 1 r
1

19
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MAP Layuda Island Mt. Layuda

S 05 S 07
Mt. Layuda Mt. Layuda
F
BO S S
Zapdos
appea
Mis sion rs in
15
S 11
F Mt. Layuda
S 06 BO S S
rs
Mt. Layuda ss appea
Mechanical Wall Me tagro on 12
E E in Mis si
Electric Fence 2 MIS SION
c tr ic
re Mane
One mo Mis sion 15
in
appears J
Save Machine
MISSION 12
MISSION 12
ATTACKED!
D Steelhead 1
G MISSION 15 Steelhead 4
Piloswine
Mamoswine Magnezone
Steelhead 2 S 10
MISSION 12 Piloswine 3 Magneton 2
Mamoswine Mt. Layuda
Pinchers 2 Steelhead 5
Jolteon Luxray 2
Save Machine
J
S 04 D
Mt. Layuda

C I
MISSION 12
Pinchers 1 MISSION
Swinub One more Electrode
Hippopotas appears in MIS SION
Mission 15 One mo
09 re
S appears Elec tr ode
I in Mis si
Mt. Layuda o n 15

MISSION 12
S 02
Mt. Layuda Steelhead 3
Electrode 8

Metal Fence
S 03 MIS SION nec tr ic
re Ma
Mt. Layuda One mo in
ATTACKED! appears
15
MISSION 15 Mis sion
Luxray 2 B
C
Manectric 2
B

H
A
S 08
S 01 A Mt. Layuda
Save Machine G
Mt. Layuda
H
ING
PO ST-END
u xr a y appears
L ding
pos t- en

Pokmon Appearing in the Field


Pokmon Pok Assist Field Move Details
Ampharos Recharge Recharge P. 145
Chimecho Psychic Teleport P. 187
Drapion Poison Crush P. 187
Electabuzz Electric Electrify P. 162
Electivire Electric Electrify P. 163
Electrode Normal Electrify P. 162
Gliscor Ground Cut P. 161
Hippopotas Ground Tackle P. 190
Hippowdon Ground Crush P. 190
Luxray Electric Electrify P. 164
Magneton Recharge Recharge P. 162
Manectric Electric Electrify P. 161
Piloswine Ground Tackle P. 190
Swinub Ground Tackle P. 190
20 Weavile Dark Cut P. 177
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MAP Western Sea Rainbow Dais Sky Fortress


T 01 U 06
BO S S Sky Fortress
Rainbow Dais
Ho -Oh a
ppea
Mis sion rs in F
13
MISSION 14
Steelhead 5
U 09 Rhyperior 2
Sky Fortress
I

U 08
Sky Fortress
MISSION 14
Steelhead 2
Porygon-Z 3 H H

Pokmon Appearing in the Field


E
Pokmon Pok Assist Field Move Details
Ampharos Recharge Recharge P. 145 U 05
Electivire Electric Electrify P. 163 Sky Fortress
U 07
Gliscor Ground Cut P. 161 E Sky Fortress
Hitmonlee Fighting Crush P. 160
Houndoom Dark Burn P. 188 G G
Leafeon Grass Cut P. 157
Magmar Fire Burn P. 174
Magmortar Fire Burn P. 175 Iron Block
Magnemite Recharge Recharge P. 161
Mismagius Ghost Psy Power P. 170
Porygon-Z Normal Crush P. 163
MISSION 14
Roserade Grass Cut P. 168
D Steelhead 4
Toxicroak Poison Crush P. 150 Gardevoir
Weavile Dark Cut P. 177
U 04
Gallade
Sky Fortress D

MISSION 14
Steelhead 1
Electivire
U 02
Magmortar
Sky Fortress F MISSION 14
C Steelhead 3
Aggron 2
U 03
Sky Fortress

U 01
Sky Fortress
C

Save Machine

A A B

Steelhead Icon 2
B

MISSION 14
Steelhead 6
Scizor 4

P. 22
J
U 12 U 11 U 10
Sky Fortress Sky Fortress
Sky Fortress K

K J

*As the ending approaches, U 01 U 08 will become inaccessible. 21


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MAP Sky Fortress Continued

*After you've captured the


U 15 BO S S U 16* boss Crobat in U 17
Regigig
Sky Fortress as appea Sky Fortress you can visit this room.
Mis sion rs in
14
BO S S
ING D
Dit to ap
pears in PO ST-END
Mis sion a a ppears
14 Hariyam nding
pos t- e
U 21
Sky Fortress

B * After the ending, only Ampharos and


B Magneton will remain on map U 14
U 14
Sky Fortress
U 18
Sky Fortress
I I
C

U 16
ING
PO ST-END Sky Fortress
appears
A g gron ding
pos t- en Iron Block Mysterious Box D

Mysterious Box
F
Mysterious Box

A
U 13
Sky Fortress
A
Mysterious Box
this to
Step on
ad vance

E E C C
U 19
Sky Fortress C lear th
is targe
Ukulele t
U 20 P ichu a and
ppears
F Sky Fortress J
PO ST-END
ING
Tangro w
th ap
pos t- en pears
Save Machine ding
G G H

U 17
From P. 21
Sky Fortress
U 27
*As the ending approaches, U 19 will become inaccessible.
Sky Fortress

U 25 U 23 D
Sky Fortress Sky Fortress
L
N BO S S
in
ppears
C roba t a n 14
Mis sio

Pokmon Appearing in the Field


P O
Pokmon Pok Assist Field Move Details
Aggron Steel Tackle P. 163
BO S S Ampharos Recharge Recharge P. 145
Mew tw o Chimecho Psychic Teleport P. 187
appea
Mis sion rs in Froslass Ice Crush P. 191
M 14
K U 26 Gabite Dragon Cut P. 176
Sky Fortress Gallade Fighting Cut P. 166
U 22
Gardevoir Psychic Psy Power P. 166
Sky Fortress
K Hariyama Fighting Crush P. 176
U 24 Hitmonlee Fighting Crush P. 160
Sky Fortress Houndoom Dark Burn P. 188
P O Kabutops Rock Cut P. 188
M Magneton Recharge Recharge P. 162
Metang Steel Crush P. 181
Mismagius Ghost Psy Power P. 170
Porygon-Z Normal Crush P. 163
Probopass Rock Tackle P. 191
J Roserade Grass Cut P. 168
Tangrowth Grass Crush P. 191
Toxicroak Poison Crush P. 130
N

L ING
PO ST-END
o a ppears
C himech nding
pos t- e
22
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MAP Sky The Pokmon that appear as you fly will follow one of the Patterns from to .

Pattern 1
Pokmon Appearing in the Field
Pokmon Pok Assist Field Move Details
Chatot Flying Tackle P. 182
Drifblim Ghost Psy Power P. 182
Drifloon Ghost Tackle P. 182
Pidgeot Flying Cut P. 143
Pidgeotto Flying Cut P. 143
Pidgey Flying Cut P. 143
Staravia Flying Cut P. 181
Starly Flying Cut P. 181

*Chatot is difficult to catch using Staraptor, so try using Latios/Latias, called using the Ranger Sign, instead.

Pattern 2
Pokmon appearing in the Field
Pokmon Pok Assist Field Move Details
Chatot Flying Tackle P. 182
Drifblim Ghost Psy Power P. 182
Drifloon Ghost Tackle P. 182
Pidgeotto Flying Cut P. 143
Pidgey Flying Cut P. 143
Skarmory Flying Tackle P. 182
Staravia Flying Cut P. 181
Starly Flying Cut P. 181

*Chatot and Skarmory are difficult to catch using Staraptor, so try using Latios/Latias, called using the Ranger Sign, instead.

*Only Articuno, Moltres, Zapdos, Drifloon, and Drifblim will appear during Mission 15, "Calm the Sky's Rage!"

23
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MAP Sky

Pattern 3
Pokmon Appearing in the Field
Pokmon Pok Assist Field Move Details
Chatot Flying Tackle P. 182
Drifblim Ghost Psy Power P. 182
Drifloon Ghost Tackle P. 182
Honchkrow Dark Cut P. 152
Pidgeot Flying Cut P. 143
Pidgeotto Flying Cut P. 143
PO ST-END Pidgey Flying Cut P. 143
ING
P idgeo t Staravia Flying Cut P. 181
is re
by Honch placed Starly Flying Cut P. 181
k
pos t- en ro w
ding

*Chatot and Honchkrow are difficult to catch using Staraptor, so try using Latios/Latias, called using the Ranger Sign, instead.

Pattern 4
Pokmon Appearing in the Field
Pokmon Pok Assist Field Move Details
Chatot Flying Tackle P. 182
Drifblim Ghost Psy Power P. 182
Drifloon Ghost Tackle P. 182
Pidgeotto Flying Cut P. 143
Pidgey Flying Cut P. 143
Skarmory Flying Tackle P. 182
PO ST-END Staravia Flying Cut P. 181
ING
Skarmo Starly Flying Cut P. 181
ry is rep
by Toge laced Togekiss Normal Cut P. 169
k is
pos t- en s
ding

*Skarmory, Chatot, and Togekiss are difficult to catch using Staraptor, so try using Latios/Latias, called using the Ranger Sign, instead.

*Only Articuno, Moltres, Zapdos, Drifloon, and Drifblim will appear during Mission 15, "Calm the Sky's Rage!"

24
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Pokmon Ranger: Guardian Signs


Official Strategy Guide How to Use This Book
Master All the Capture
Methods! The World of Pokmon Ranger
This section gives you the nitty-gritty on capturing Pokmon, Pok Assists, Target Clears, and the Pokmon Ranger skills, all for easy P. 27
reference when you don't understand something during gameplay.

Finish the Story! Mission Clear Guide


This section explains how to solve the various puzzles in Pokmon Ranger: Guardian Signs so you can squeeze the most out of the
P. 38
story from start to finish. Included at the end are events that happen after the game's ending (post-ending).

Clear All the Quests! Quest Clear Guide


This section explains the 52 different Quests in the game, including the Quest starting point, the requested Pokmon, and the
P. 87
Pokmon's general whereabouts. The post-ending Quests are included.

Record All 301 Pokmon in


the Browser!
Browser Completion Guide
This section provides hints for capturing all of Oblivia's 301 Pokmon and recording them in your Browser. We also reveal how to meet P. 102
Lugia, the final Pokmon.

Test Your Capture Technique! Many Times, Anytime Capture Machine Guide
In this section, we explain the mechanics of the "Many Times, Anytime Capture Machine," available in Nema's laboratory in Rand's P. 106
house. Use this guide with the map to earn an S Rank and rack up Ranger Points!

Complete All the Wireless


Missions!
Wireless Multiplayer Mission Guide
This section provides detailed information, maps, and capture techniques for the Wireless Multiplayer Missions that can be played by
P. 110
up to four people. Use this easy reference when you have trouble defeating a boss or finding your way through the Mission.

Read The Capture Hints! Pokmon Browser


This is an exhaustive resource on all 301 Pokmon that appear in Pokmon Ranger: Guardian Signs, including their locations and P. 142
techniques for capturing them.

25
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The World of
Pokmon Ranger

26
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The World of Pokmon Ranger


Pokmon Rangers
Pokmon Rangers work day and night
to keep the peace among people and Ukulele Pichu
Pokmon and to protect the most Partner Pokmon
precious of resources: nature! To that Pokmon Rangers always work
end, they use the Capture Styler to closely with a Partner Pokmon.
In this adventure, your Partner
recruit Pokmon to help them solve
Pokmon is a special Pichu who
problems.
carries a blue ukulele.

Main Character (Boy/Girl) Capture Styler


This stores the Capture Disc and
Pokmon Ranger

The World of Pokmon Ranger


records Pokmon information to an
A Pokmon Ranger is someone who is a internal Browser.
member of the Ranger Union. Professor
Capture Disc
Hastings has sent him/her to the Oblivia
This loops around a Pokmon several times
region on an important Mission.
to convey the Pokmon Ranger's friendship
and win the Pokmon's trust in a capture.

The World of Pokmon Ranger


Murph
Ranger Union Public Relations
Murph works in Ranger Union PR, gathering information
and assisting the Pokmon Rangers. He's also the
captain of the ship The Union.

Professor Hastings
Ranger Union Senior Technology Consultant
Professor Hastings has called on the hero to stop the Pokmon Pinchers, whose
activities threaten peace in the Oblivia region.

Oblivia Region Inhabitants


Edward
Doctor traveling
around the
Oblivia region
Rand
Oblivia region
Area Ranger

Arley
Woodcutter
living in Cocona
Village
Booker
Skilled craftsman
and shipbuilder

27
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Hocus
Leanne A magician who is
popular with children
Archeologist
searching for
legends

Kasa Nema
A resident Young genius
of the Aqua scientist
Resort
The World of Pokmon Ranger

Pokmon Pinchers
This is a nefarious organization performing secret operations
in the Oblivia region. They're controlling Pokmon and taking
them from their homes, concealing their grand ambitions.
They're led by Blue Eyes, Red Eyes, and Purple Eyes, as well Pokmon Pinchers
as a shadowy figure who plots behind the scenes. Members
The World of Pokmon Ranger

These are the underlings of


the Pokmon Pinchers. When
they see Pokmon Rangers,
they challenge them to a
battle.

Red Eyes
Pokmon Pinchers Leader
The type of personality that likes
to show off. Prefers one-on-one Purple Eyes Blue Eyes
battles; stays away from group
Pokmon Pinchers Leader Pokmon Pinchers Leader
battles.
A c o l d - h e a r te d p e r s o n a l i t y . Is very calm and collected. She is
Thinks he can do anything and is kind to her teammates, but tries
very callous. to hide it.

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About Pokmon Ranger:


Guardian Signs
So much to do! Five different areas of play!
Browser
There are five different areas of play in Pokmon Ranger: Guardian 3 Completion
Signs. Even after the main story is finished, there's still so much to do!
Captured Pokmon
are recorded in
The Five Areas of Play the Browser. There
P. 102
are 301 kinds of
1 Main Story Pokmon living in the Oblivia region. Capture all the Pokmon, and record
them in your Browser!
The dramatic story
full of ups and downs
as you thw ar t the Many Times,
Pokmon Pinchers'
Anytime
nefarious plans. P. 38
4 Capture
Take to ground, sky, and sea, working with Pokmon to restore peace in

The World of Pokmon Ranger


the Oblivia region. Machine
Me e t m any o f th e P. 106

2 Quests Pokmon that appeared in the main game as bosses, and challenge them
to a rematch. Hone your skills and achieve an S-Rank capture of these
Quests are side Pokmon.
stories that do
no t h a v e a dir e c t
connec tion to the
P. 87 Wireless
5 Multiplayer
main story. Listen to
the requests of these worried inhabitants, and help them out. There are 52
Quests in all. Missions

About Pokmon Ranger: Guardian Signs


These multiplayer
Missions use the
Nintendo DS's P. 110
wireless capabilities. You can work together with your friends to solve
puzzles and advance. These Missions are for one to four players.

Work with Pokmon to


Take On Missions and Quests
Complete your assigned Missions and protect people, Pokmon, and nature!
As a Pokmon Ranger, you'll be given Missions to help people, Pokmon, and even nature itself.
Completing these Missions will take everything you have, so learning how to use your Pokmon
Ranger skills is the first step.

Use Pokmon Powers to Accomplish Different Tasks


Pokmon Rangers use their Capture Stylers to capture and befriend Pokmon. They can then use the Pokmon's powers to
help people and solve problems. Here are the basic skills involved.

Basic Pokmon Ranger Skills

1 Capture
To make a capture, lasso the Pokmon
with the Capture Styler to appeal to its
heart. Captured Pokmon will assist you.

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2 Pok
Assist 3 Target
Clear
Pokmon A Target
can use Pok Clear uses a
Assists to Pokmon's
help you Field Move to
make captures. Each kind of Pokmon has its own Pok Assist. help you advance by destroying obstacles, moving large objects, or even
putting out fires.

Power Up Your Capture Styler

When you level up your Capture Styler, its maximum Capture Styler Capacity by Level
energy increases, its energy fully charges, and its Exp. Points Exp. Points Exp. Points
Level Energy Power Needed Level Energy Power Needed Level Energy Power Needed
power increases. To level up, you'll need to earn to Level Up to Level Up to Level Up
Exp. Points by capturing Pokmon. So get out there, 1 10 10 50 34 76 125 21,218 67 129 263 60,000
2 11 11 60 35 78 130 25,000 68 130 265 60,000
capture as many Pokmon as you can, and build up 3 13 12 100 36 80 135 25,750 69 131 267 60,000
that Styler! 4 15 14 120 37 81 140 26,522 70 132 269 60,000
5 17 15 144 38 82 145 32,000 71 133 271 60,000
Capture Styler Level-up Effects: 6 20 17 250 39 83 150 32,960 72 134 273 60,000
The World of Pokmon Ranger

7 22 20 275 40 84 155 33,948 73 135 275 60,000


Raises the Capture Styler's
1
8 24 21 302 41 86 160 34,966 74 136 277 60,000

maximum energy 9
10
26
28
23
24
332
500
42
43
88
90
165
170
36,014
37,094
75
76
137
138
279
281
60,000
60,000
11 30 26 550 44 92 175 42,000 77 139 283 60,000
Completely charges your
2 Capture Styler energy
12 32 30 900 45 94 180 43,260 78 140 285 60,000
13 34 32 990 46 96 185 44,557 79 141 287 60,000
14 36 34 1,089 47 98 190 50,000 80 142 289 60,000
15 38 36 1,800 48 100 195 51,500 81 143 291 60,000
Increases the Capture
3 Styler's power
16 40 38 1,980 49 102 200 53,045 82 144 293 60,000
17 42 43 2,800 50 104 205 54,636 83 145 295 60,000
18 44 46 3,080 51 106 210 56,275
Work with Pokmon to Take On Missions an d Quests

84 146 297 60,000


19 46 49 4,000 52 108 215 60,000 85 147 299 60,000
20 48 52 4,400 53 110 220 60,000 86 148 301 60,000
21 50 58 4,840 54 112 225 60,000 87 149 303 60,000
22 52 62 7,000 55 114 230 60,000 88 150 305 60,000
23 54 66 7,350 56 116 235 60,000 89 151 307 60,000
24 56 70 7,717 57 118 240 60,000 90 152 309 60,000
25 58 75 9,500 58 120 245 60,000 91 153 311 60,000
26 60 80 9,785 59 121 247 60,000 92 154 313 60,000
27 62 85 12,000 60 122 249 60,000 93 155 315 60,000
28 64 90 12,360 61 123 251 60,000 94 156 317 60,000
29 66 95 12,730 62 124 253 60,000 95 157 319 60,000
30 68 100 16,000 63 125 255 60,000 96 158 321 60,000
31 70 105 16,480 64 126 257 60,000 97 159 323 60,000
32 72 115 20,000 65 127 259 60,000 98 160 325 60,000
33 74 120 20,600 66 128 261 60,000 99 164 327 60,000

Modify Your Capture Styler

During the course of your adventure, your Capture When Ranger Points Are Awarded
Styler can be modified. There are seven different Event Frequency Points Total Comments
ways to modify your Styler. Styler Modification Mission Clear 16 50 800 Awarded at Mission Clear, once only for every Mission.
Quest Clear 52 1050 1,000 Awarded at Quest Clear, once only for every Quest.
requires Ranger Points, which are awarded for
S-Rank Capture 301 1 301 Awarded for S-Rank capture. Given only once for each Pokmon.
Mission Clear, Quest Clear, and S-Rank Pokmon Total 369 2,101
captures.
Ranger Points Required for Modification
How to earn Ranger Points Entry Max. Lv. 1 Lv. 2 Lv. 3 Lv. 4 Lv. 5 Lv. 6 Lv. 7 Lv. 8 Lv. 9 Lv.10 Total Result
Energy Plus Lv.10 30 30 30 30 30 30 30 40 40 50 340 Styler's maximum energy increases.
1 Clear Missions Power Plus Lv.10 30 30 30 30 30 30 30 40 40 50 340 Styler's power increases.
Line Plus Lv. 4 50 100 150 200 500 Line becomes longer.

2 Clear Quests Defense Plus Lv. 3 80 160 250 490 Damage is reduced.
Charge Plus Lv. 2 80 150 230 Power Charge becomes faster.
Recovery Plus Lv. 2 50 50 100 Recovers energy with a capture.
Achieve an S-Rank
3 Pokmon Capture Latent Power Plus
Level Totals
Lv. 2
370
50 50
570

460

260

60

60

60

80

80

100
100
2,100
Power increases when energy is low.

Required Totals 940 1,400 1,660 1,720 1,780 1,840 1,920 2,000 2,100

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Ranger Points Awards Summary


Achievement Points Achievement Points Achievement Points Achievement Points
Mission Clear 50 Quest 13 15 Quest 27 20 Quest 41 10
S-Rank Capture 1 Quest 14 30 Quest 28 30 Quest 42 15
Quest 1 10 Quest 15 10 Quest 29 20 Quest 43 25
Quest 2 10 Quest 16 15 Quest 30 20 Quest 44 25
Quest 3 10 Quest 17 20 Quest 31 15 Quest 45 15
Quest 4 10 Quest 18 15 Quest 32 20 Quest 46 25
Quest 5 25 Quest 19 20 Quest 33 20 Quest 47 25
Quest 6 10 Quest 20 15 Quest 34 20 Quest 48 25
Quest 7 10 Quest 21 20 Quest 35 20 Quest 49 30
Quest 8 10 Quest 22 15 Quest 36 20 Quest 50 25
Quest 9 10 Quest 23 20 Quest 37 10 Quest 51 25
Quest 10 25 Quest 24 15 Quest 38 20 Quest 52 50
Quest 11 25 Quest 25 20 Quest 39 25
Quest 12 20 Quest 26 20 Quest 40 20

Capturing Pokmon

The World of Pokmon Ranger


Capture a wild Pokmon by connecting on an emotional level
Pokmon capturing is an essential Ranger skill for clearing Missions, Quests, and Wireless
Multiplayer Missions. Master these techniques and you'll be able to capture all kinds of Pokmon!

Master Pokmon Captures

Capturing Pokmon
1 Observe the Pokmon's behavior
When you start a capture, don't use your stylus right away. First, sit back and observe the Pokmon Watch for an
to get a feel for its movements and attacks. Every Pokmon, no matter how strong, has moments opening to use
the Captur e
when it's easier to capture. Watch for them! Styler!

2 Draw a line around the Pokmon


Once you see your chance, use the stylus to make loops around the Pokmon. If the Pokmon starts
Stay calm or
to attack, change tactics: dodge by moving the Capture Disc behind the Pokmon, or simply lift the you'll ruin your
stylus off the Touch Screen. Patience is a virtue. chances!

3 Pok Assists are helpful in capturing agitated Pokmon


When Pokmon become agitated, it is difficult to convey your feelings of friendship with the Capture Pick the right
Pokmon to pu
Styler. This is where Pok Assists become useful. Select the best Pokmon for a Pok Assist, and t
them in their
calm your targeted Pokmon down.
place.

4 Build up the Friendship Gauge


is
When you begin a Pokmon capture, a Friendship Gauge will appear below the Pokmon. The gauge is gauge
gradually fills as you draw loops around a Pokmon; once the gauge is full, the capture is complete. W hen th capture
r
full, you cess!
But if you stop the Capture Line in the middle of a capture, the Friendship Gauge will start to drop. is a suc

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Troubleshooting Pokmon Captures


If you miss a capture, don't psych yourself out and let your capture woes
continue! There are plenty of reasons why a capture might have failed, so take a Point
Keep the stylus on the
moment to make sure you have these key points covered. 4 Touch Screen.
If you get too excited when you draw, the
Important Tips for Successful Captures stylus could slip and lose contact with the
Touch Screen. Stay calm and concentrate on t too
Don't ge p!
keeping the stylus on the screen throughout e d u
Point
work
1 Be sure to close the loop. the capture.

The number-one reason for failed captures? A


Capture Line that doesn't connect. Make sure you Power Charge the Capture Styler
draw clean, closed circles with the stylus. An open loop
ct.
has no ef fe
During the course of the game, Nema will upgrade your
Capture Styler to give it the ability to Power Charge. To
Point
Don't touch the Pokmon Power Charge, hold the Capture Disc in one spot to build up
2 with the Capture Line.
The World of Pokmon Ranger

power and convey your feelings of friendship more strongly.


Power Charging can speed up your captures as well.
Draw the circle too small, and you risk touching
the Pokmon inside. Consider the Pokmon's Stay calm
k e ep y o and Level 1 Level 2
size and attack range, then draw your circles ur
on the s eyes
large enough to accommodate them. creen.

Point

3 Keep the Capture Line short.


Can be used after Mission 5 Can be used after Mission 10
Capturing Pokmon

The longer the line, the greater the risk it


When the Capture Line becomes When the rainbow-colored
will be hit by a Pokmon attack. If it's hit, rainbow-colored, its power is Capture Line's thickness
it'll disappear, so keep the line as short as This line is a doubled. increases, its power is tripled.
b
possible. to get h out
it!

Use Your Skills in a Capture and Aim for the Top Rank

If you complete an S-Rank capture, Capture Bonus Summary


you'll earn one Ranger Point. S Rank Battle Bonus Points Conditions
is related to the bonuses listed at Rapid Capture 1 Complete capture in 20 seconds or less.
Mach Capture 3 Complete capture in 7 seconds or less.
right. Keep these in mind as you Boss Capture 3 Earned after all boss battles, regardless of time (Rapid Capture, etc., will not be earned).
capture Pokmon. No Damage 2 Complete a capture without taking any damage (No Damage is grouped).
Charge Capture 5 Fill the Pokmon's Friendship Gauge while a Power Charge is in effect.
5 loops 1 Draw more than 5 loops.
10 loops 2 Draw more than 10 loops.
15 loops 3 Draw more than 15 loops.
20 loops 4 Draw more than 20 loops.
25 loops 5 Draw more than 25 loops.
30 loops 6 Draw more than 30 loops.
35 loops 7 Draw more than 35 loops.
40 loops 8 Draw more than 40 loops.
45 loops 9 Draw more than 45 loops.
50 loops 10 Draw more than 50 loops.
Rapid loop 1 Draw a loop in a Capture Battle in less than 0.2 seconds.
Capture Rank Mach loop 3 Draw a loop in a Capture Battle in less than 0.15 seconds.
Rank Points Needed
Good Pok Assist 1 Earned for using a Pok Assist that at least one enemy Pokmon was weak against.
Pokmon No Release 1 Use one or more Pok Assists, but do not release any Pokmon.
S 10+
10th capture 1 Complete your 10th capture of any one species of Pokmon.
A 59
B 04 100th capture 10 Complete your 100th capture of any one species of Pokmon.
*Loop bonuses are earned only one at a time, for the largest amount of loops.

Use Pokmon to Recharge the Capture Styler


Your Capture Styler can be
Mareep 10 Magnemite 20 Magneton 40
recharged at a Recharge Pts. Pts. Pts.

Mach i ne or by us i ng a
Recharge Field Move of an Pachirisu 10 Lanturn 30 Raichu 40
Pts. Pts.
Electric-group Pokmon. Pts.

Chinchou 10 Flaaffy 20 Pikachu 30 Ampharos 50


Pts. Pts. Pts. Pts.

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Pok Assists
The powers of Pokmon can enable successful captures
Pok Assists are an important part of a successful Pokmon-capturing strategy. Utilizing the strength
of your Friend Pokmon can turn the tables on a difficult capture, but if your Pokmon gets hit by an
attack, it'll be released.

Pok Assists Make Pokmon Captures Easier


A Pok Assist can be a good or bad matchup for the Pokmon you're trying to capture. Red and Match up Friend Pokmon Effective against agitated Pokmon
blue arrows can help you pick the Pokmon with the best matchup. Pokmon that have helped
you will be able to do another Pok Assist after a certain time period has passed.

When the targeted Pokmon is agitated, your Capture Styler becomes much less effective. Use
Pok Assists to calm your target down.

The World of Pokmon Ranger


Bad matchup Good matchup Red when agitated

Pokmon with Status Effects Are Easier to Capture


Some Pok Assists can inflict status effects, which
makes capturing the Pokmon much easier.
About Pichu's Ukulele
Status Effect Types and Results
Status Effect Icon Description Ukulele Pichu will also help you with captures by using random, but it tends to appear when the targeted Pokmon

Pok Assists
Until the Slowed icon disappears, the Pokmon its special power, Pichu's Ukulele. Pichu's appearance is is agitated or when you don't have many Friend Pokmon.
Slowed
will move slowly.

Tired
Until the Tired icon disappears, the Friendship Level up Pichu's Ukulele
Gauge will not decrease.
Level Description Attack Status Effect Group
Until the Paused icon disappears, the
Paused Pichu will fire musical notes in the direction of the closest 0.8 times
Pokmon will be unable to attack. Start Normal
targeted Pokmon for a fixed period of time. Styler Power
Until the Stopped icon disappears, the
Stopped Pichu will fire musical notes in all directions that will 0.3 times
Pokmon will be unable to move or attack. 1 Normal
travel a little farther. Styler Power
0.2 times
2 Pichu will shoot electricity in all directions. Electric
Styler Power
Lightning will strike across the screen, and any 2 times Styler
3 Stopped Electric
Pokmon hit by the bolts will be Stopped. Power

Target Clear
Use Pokmon Field Moves to overcome obstacles
A Target Clear is when you use your Pokmon's Field Moves to remove obstacles in your path.
Pokmon have different kinds of Field Moves, so be sure to capture a variety of Pokmon for Target
Clears. There are some targets that require two or more Pokmon to work together.

Pokmon Powers Will Help You on Your Journey


To do a Target Clear, first you need to determine the kind and strength of the Field Move that you need. Then, see if there are
any Pokmon on your team that have that move. If there aren't, you'll have to search the area and capture one; often, the
Pokmon you need are nearby.

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Check All Your Pokmon's Field Moves on the Upper Screen


When you want to know which Field Moves you have on hand, just glance at the top screen. There, below each
Pokmon's image, is an icon depicting the type and strength of its Field Move.
Field Moves are
displayed here

Field Moves Can Reveal Hidden Pokmon


Field Moves are primarily used for clearing obstacles, but they can also be used to uncover concealed
Example
Pokmon. Some wild Pokmon will camouflage themselves among environmental features such as
Floating Leaves or Solid Snow. Use Field Moves to uncover these Pokmon.

Use the right Field Move


on this Yellow Flower to
The World of Pokmon Ranger

find a Sunflora.

Ranger Signs
Draw Signs to Summon Pokmon
Ranger Signs

During your adventure, you will form bonds with certain Pokmon that want to help you.
These Pokmon can be summoned by drawing their Ranger Signs.

Raikou Entei Suicune Latios Latias Sky Fortress Ho-Oh Moltres Zapdos Articuno Lugia

Found in-game. Found in-game. Found in-game. Used for boy Used for girl Opens a door in the Found in-game. *1 Found in-game. *1 Found in-game. *1 Found in-game. *1 Found in-game. *2
Use to ride Raikou. Use to ride Entei. Use to ride Ranger to ride Ranger to ride Sky Fortress. *4
Suicune. Latios. Latias.

Graveler Jumpluff Hitmontop Bidoof Garchomp Metagross Celebi Mankey Vulpix Buneary Croagunk

Received after Re c ei v e d Received after Received after Hidden Sign. Must Hidden Sign. Must Received during Received after Received after Received after Hidden Sign. Must
Quest 37 (P. 96). after Quest 45 Quest 31 (P. 95). Quest 24 (P. 93). be recorded to be recorded to Wireless Multiplayer Quest 15 (P. 91). Quest 19 (P. 92). Quest 26 (P. 93). be recorded to
(P. 98). summon. *3 summon. *3 Missions. summon. *3

*1Post-ending, you can summon Ho-Oh at the Rainbow Dais, Moltres


at Faldera Volcano, Zapdos at Mt. Layuda, and Articuno at Mt. Sorbet for a
rematch.
*2 After receiving Lugia's Sign, you can ride The Union from Tilt Village to use
Power Charge and Draw a Sign
the Sign for a rematch.
*3If you touch the "?" button in the Sign List, you can record hidden Signs by
drawing them, but only if that Pokmon is recorded in your Browser. Once Nema has upgraded your Capture Styler so it can do the Pokmon you summon will be powered up (P. 36). This
*4The Sky Fortress Sign cannot be recorded in the Sign List. Power Charges, you can also draw Charged Signs. When is an important technique.
you successfully draw a Sign while your Styler is charged,

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Getting Around with Pokmon


Work with Pokmon to Go Anywhere in the Oblivia Region
In Pokmon Ranger: Guardian Signs, you can travel all over the Oblivia region riding on
the backs of different Pokmon. You can call on these Pokmon for help when the road
becomes impassableor when you just want to get somewhere fast!

Pokmon Can Help You Get Anywhere

The World of Pokmon Ranger


Raikou Entei Suicune
Summon with a Sign. Summon with a Sign. Summon with a Sign. Use
Use to jump over U s e t o s ma s h la r g e to run on rivers. Suicune
chasms and rivers. r ock s block ing your can also step over wild
path. Pokmon to avoid their
attacks.

When you can summon From Mission 3 (P. 44) When you can summon From Mission 5 (P. 51) When you can summon From Mission 8 (P. 60)

Staraptor Latios Latias

Getting Around with Pokmon


Once you capture it, it Boy Rangers can Girl Rangers can
will carry you through summon it with a Sign summon it with a Sign
the sky. You can travel to fly through the sky. to fly through the sky.
instantly to anywhere Touch the screen to fl y Touch the screen to fl y
you've visited before. faster. faster.

When you can capture From Mission 8 (P. 60) When you can summon From Mission 11 (P. 69) When you can summon From Mission 11 (P. 69)

Smoochum/Chingling/Chimecho, and others


Some Pokmon have the Field Move Teleport. Using this move will allow
you to instantly return to the entrance of a building or cave.

Habitat Mt. Sorbet P. 17 Oblivia Ruins P. 18 Mt. Layuda P. 20

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A Few Tips
Helpful Tips to Remember on Your Adventure
We've put together a few tips for you before you begin your adventure. These tips will get
you through the rough spots so you can relax and have fun.

1 Powering Up Legendary Pokmon


If you Power Charge your Styler before drawing a Sign to summon a Legendary Pokmon like Raikou, Entei, Suicune, Latios, or
Latias, they will be powered up when they appear. Raikou, Entei, and Suicune will frighten wild Pokmon so that they freeze in
their tracks, and Latios and Latias will fly even faster. Try it and see!

2 Releasing Pokmon
The World of Pokmon Ranger

You can only have up to seven Friend Pokmon with you at one time, so if you capture an eighth Pokmon, you'll have to let
one go. This rule does not change through the course of the game. Incidentally, when you release a Pokmon that has the Field
Move Recharge, it'll recharge your Capture Styler before it runs away.

3 Talking to Supurna to take Flying Pokmon with you


A Few Tips

When riding Staraptor, Latios, or Latias and flying through the sky, you can capture other Pokmon in the
air. However, the Pokmon in the air will not join you. If you'd like to have these Pokmon accompany you,
go to the port in Aqua Resort and speak with Supurna. If the Pokmon you want is there, you can request it
from Supurna.
Location

Aqua Resort Port

4 Talking to Drowsy Guy and . . . ?


Post-ending, you can visit the Drowsy Guy in the west plaza of Cocona Village, where you can view the end
credits as many times as you like!

Location

Cocona Village
West Plaza

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Mission Clear
Guide

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P R O L O G U E
Prologue
Recommended Route STEP Dodge the
mysterious enemies'
Location Western Sea Dolce Island
3 Plasma Cannon
MAP
After the battle, Latios/Latias
Necessary Available
Rec omme n d e d Ro u te Field Moves Quests gets away, upsetting the
STEP 1 A Pokmon Ranger dispatched to the Oblivia region
mysterious enemies. They shoot
at you with a Plasma Cannon. The
STEP 2 Capture the mysterious enemies' Pidgey Control Pad makes dodging their
shots on Staraptor easy.
STEP 3 Dodge the mysterious enemies' Plasma Cannon

STEP 4 Your partner arrives, along with the enemies' leader


STEP Your partner
arrives, along with
4
STEP 5 Get knocked into the sea and lose your Styler

the enemies' leader


STEP 6 Chase after Mantyke

STEP 7 Get washed away by a large Submarine When the mysterious enemies'
attack is over, you'll be joined
STEP 8 Enemies on mysterious machines attack Pichu by your par tner, Summer/Ben.
Mission Clear Guide

But the mys ter ious enemies'


STEP 9 Learn about your special Mission leader will also appear. Throwing
yourself in front of Summer/Ben
STEP 10 Wake up on the beach to protect your partner from the leader's furious attack, you fall into the sea.
STEP 11 Capture the Pichu holding a ukulele
STEP Get knocked into
STEP 12 Meet Booker from Renbow Island the sea and lose
5 your Styler
STEP 13 Head north while capturing Pokmon

Your partner is captured by the


STEP 14 Pokmon help you Target Clear the Small Log Cut
Prologue

airborne enemies while you fall


STEP 15 Ursaring helps you move the Wooden Boat into the sea Tackle into the sea. You're in a real crisis,
and what's worse, your cherished
STEP 16 Set off for Renbow Island with Booker Capture Styler sinks to the
* This book is written depicting the male hero.
bottom of the sea when you fall!
The female hero's story does not have any large differences. As you try to reclaim it, a Mantyke
grabs it and runs away.
STEP A Pokmon Ranger
dispatched to the
1 Oblivia region
STEP
Chase after
6 Mantyke
Mysterious enemies riding UFO-
like machine s ar e in pur sui t Hold your Nintendo DS vertically and chase
o f L atios / L atias. S uddenly a after Mantyke. When the gauge above you
dashing young Pokmon Ranger turns blue, you can double-tap the screen to
(you, the hero!) appears. You've dive quickly. Dodge Mantyke's bubble attacks
come to the Oblivia region on and double-tap to catch up with it!
a special assignment from the
Ranger Union.

STEP Capture the


mysterious
2 enemies' Pidgey
STEP Get washed
The mysterious enemies
away by a large
suddenly attack you with a
Pidgey, challenging you to your
7 Submarine
f ir s t capture. Pidgey at tacks
using twisters, so try to loop it Finally catching up to the
w hen the at tack s s top. Once Mantyke, you get your Styler
the Friendship Gauge is full, the back. As soon as you reattach it,
capture is complete. the Voice Nav. goes off, warning
you that a large object is drawing
n e a r. S u d d e n l y t h e g r o u n d
r umbles and you ar e w ashed
away by a Submarine.

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Prologue Walkthrough

Enemies on STEP
Head north while
STEP
mysterious
8 machines attack 13 capturing Pokmon
Pichu
Once you' ve me t Booker, the
Meanwhile, on Dolce Island in the Pokmon on Dolce Island begin
peaceful Oblivia region, a Pichu to app ear. Mar e ep , S unker n ,
with a ukulele is playing with its Bulbasaur, and Sentret appear
friends. Suddenly the mysterious around the stump. If you return
enemies appear on the island. to the Southern Beach, you'll find
U sing a tool c alled a C ontr ol Krabby and Wingull. Continue
Gauntlet, they take over the Pokmon one by one. north ( ) while capturing Pokmon.

/
STEP
Learn about your STEP Pokmon help you
9 special Mission 14
Target Clear the Small
Log
At the Ranger Union, Professor If you continue east ( / ) from
H a s ting s g a v e y o u and y o ur Sentret's location, you'll find a
partner a special Mission that has Small Log blocking the path. Call

Mission Clear Guide


brought you to the Oblivia region. on your Friend Pokmon for help
There have been repor ts of a performing a Target Clear. You'll
group called Pokmon Pinchers need a Pokmon with the "Cut
seizing Pokmon from their 1" Field Move, such as Wingull,
homes, and you've come to investigate and stop them. Krabby, Bulbasaur, or Sunkern.

STEP
Wake up on the STEP Ursaring helps you
move the Wooden
10 beach 15 Boat into the sea

Prologue
Yo u w a s h u p o n a b e a c h o n When you arrive at the Eastern
Dolce Island, where you regain Beach, you'll see Booker's boat on
consciousness. Your Styler is top of a cliff. You'll need to push
waterlogged and malfunctioning. this Wooden Boat down to the
In order to recover the sea to use it. Capture the nearby
programming , you must enter Ursaring, and use it to perform a
your name. Once that is set, you Target Clear on the Wooden Boat.
continue north ( ).
/

STEP
STEP
Capture the Pichu Set off for Renbow
11 holding a ukulele 16 Island with Booker

When you reach the large stump, Speak with Booker on the beach
you'll meet a Pichu holding a and touch " Yes" to head off to
ukulele and wandering aimlessly. Renbow Island. Ukulele Pichu will
Capture it to calm it down. When it also join you in the boat.
stops attacking, circle it to fill its
Friendship Gauge.

STEP
Meet Booker from
12 Renbow Island

Pichu will play its ukulele,


drawing the attention of an old
man named Booker. He is a skilled
shipbuilder and craftsman from
the neighboring Renbow Island.
Booker invites you back to
Renbow Island, and you set out
north ( ) for his boat on the Eastern Beach.
/

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Mission 1
M Iout
Drive the Pinchers Sof S IO
the Woods! N 1
Recommended Route STEP
Capture Pokmon
Renbow Island Cocona Village - Teakwood Forest - Rasp Cavern
3 in Teakwood Forest
Location
MAP
Dolce Island From Booker's house, head north

,
( ) and west (,) to Teakwood
Forest. Continue heading west
Rec omme n d e d Ro u te Necessary Available
Field Moves Quests (,) while capturing Pokmon. A
STEP 1 Those mysterious enemies are the Pokmon Pinchers!
Wooden Fence blocks your way.
Since you don't have a Pokmon
STEP 2 Mission Start! Chase those Pinchers! that can clear that target, head

,
north ( ) to go around it.
STEP 3 Capture Pokmon in Teakwood Forest

STEP 4 Hoothoot helps you clear the Small Log Cut STEP
Hoothoot helps you
STEP 5 Capture the Pinchers' Pokmon 4 clear the Small Log

STEP 6 Weezing helps you clear the Round Rock Tackle

,
Heading nor th ( ) f r om the
western side of Teakwood Forest,
STEP 7 Drop down the ledge and meet Arley
you f ind a Small Log blocking
Mission Clear Guide

STEP 8 There's a Pokmon carving on that huge slate


your path. Capture the nearby
Hoothoot, and have it do a Target
STEP 9 Pinchers steal the Emblem from the Monument C lear o n th e lo g s o y o u c an

,
continue north ( ).
STEP 10 Capture the Pinchers' Cranidos

STEP 11 Discover Raikou while pursuing the Pinchers


STEP
Capture the
5
STEP 12 Chased off the Pinchers! Mission Clear!
Pinchers' Pokmon
STEP 13 Cranidos helps you break the Rock Crush
Mission 1: Drive the Pinchers out of the Woods!

E a s t (/) o f th e m ain R a s p
STEP 14 Pichu ran off after its ukulele brokego find it! Cavern entrance, you'll find a rock
blocking your path. Head north
STEP 15 Talk to Booker and accept the Quest Quest 1 P. 87
,

( ) to that entrance instead.


*Available Quests will The Pincher s standing by the
STEP 16 Go to Dolce Island to find the ukulele material be listed in an order
that allows them to be entrance will attack with a Buizel
cleared smoothly and
BOSS Capture Celebi in front of the Stone of Time easily. and a Croagunk. Take this chance
to stop their attack and capture those Pokmon.
STEP 17 To bygone days with Celebi
Quest 2 P. 87
STEP 18 Ukulele Pichu becomes your Partner Pokmon Quest 3 P. 87 STEP Weezing helps you
clear the Round
STEP 19 Head out toward Rand's house Quest 4 P. 87 6 Rock
Once you're in Rasp Cavern, head
,

north ( ) into the cave. Capture


STEP Those mysterious the Weezing at the dead end, and
enemies are the
1 Pokmon Pinchers!
use it to perform a Target Clear
on the Round Rock blocking your
path.
The boat that set off from Dolce
Island arrives at Cocona Village
on Renbow Island. Cocona Village
is in chaos with the attack of
mysterious enemies on UFO-like STEP Drop down the
ledge and meet
vehicles. Booker explains that
these enemies are the Pokmon Pinchers, a group that kidnaps Pokmon.
7 Arley
You can dr op down the ledge
STEP Mission Start! just past the Round Rock, but
Chase those remember, it's a one-way route.
2 Pinchers! After you drop down, you'll meet
the woodcutter Arley. According
Ralph, a village boy, reports that to Arley, the Pincher s were
he saw the Pinchers head into examining the nearby Monument.
Teakwood Fores t. He says he
saw Arley, a woodcutter from
the village, give chase, and he's
wor r ied about him due to his
age. Booker asks you to head to
Teakwood Forest and investigate. Mission Start!

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Mission 1 Drive the Pinchers out of the Woods! Walkthrough

STEP There's a Pokmon STEP


Cranidos helps you
carving on that
8 huge slate 13 break the Rock

Near Arley is a huge slate with

,
Head south ( ) and then west
an image of a Dr apion car ved (,) to the dead end and capture
into it. There's a Pokmon in the the Cranidos. Then exit the cavern
room behind this slate, and you and clear the Rock to the west
can enter if you play the Wireless (, ) before continuing through
Multiplayer Missions. Check the Teakwood Forest. Take Arley back
sidebar (P. 140) for more details. to Cocona Village.

STEP Pinchers steal the


Emblem from the Pichu ran off after
9
STEP
its ukulele broke
Monument
14 go find it!
Continue east (/) and you'll see
the Pinchers hit the Monument When you get back to Cocona
with a suspicious beam. It looks V illage, Edward is there. He's
like they'r e tr ying to r emove a doctor traveling the islands

Mission Clear Guide


t h e E m b l e m c a r v e d i n to t h e of the Oblivia region. Af ter
Monument. Pichu bravely stands intr oduc tions, a near by man
up to the Pinchers, and its ukulele m en tio n s th a t h e s a w P ic h u
is broken in the struggle. c ar r ying a br oken ukulele to
Booker's house. Follow it.

STEP
Capture the
10
STEP
Pinchers' Cranidos Talk to Booker and
15 accept the Quest
The Pinchers attack with a

Mission 1: Drive the Pinchers out of the Woods!


Cr anidos. Cr anidos has a far- When you enter Booker's house,
reaching attack, so you should y o u' l l s e e a "..." m a r k a b o v e
lift the stylus from the screen Booker's head. This is a signal
and wait for the attack to finish. If tha t he has a Q ue s t f or you.
you caught a Hoppip in Teakwood Speak with Booker, and you can
Forest, it would come in handy for accept Quest 1 (P. 87). From this
an effective Pok Assist here. point on, you can take on Quests
whenever you're free to roam.

STEP Discover Raikou


while pursuing the Go to Dolce Island
11
STEP
to find the ukulele
Pinchers 16 material
The Pinchers say they've
achieved their goal and begin Head to Dolce Island with Nick to
to leave. As they start to fly off, collect material to fi x the broken
Raikou appear s! Raikou roar s ukulele. Head to the large stump
in anger and chases af ter the on Dolce Island, and six Sunkern
Pinchers running away on their will appear. Capture them, collect
UFO-like Z.Z. Flyers. the ukulele material from the
s tump, and r etur n to Cocona
Village.

STEP Chased off the


Capture Celebi
12
Pinchers! Mission BOSS in front of the
Clear! Group Grass
Stone of Time
Arley begins to explain the story
of Raikou and the Monument that Leave Booker's house and head
the Pinchers broke. The Pinchers to the plaza in the west (, ) of
have successfully been driven Cocona Village, and Celebi will
o f f, b u t P i c h u's u k u l e l e w a s appear. This is the f ir st Boss
broken in the struggle. Mission Pokmon. Boss Friendship
Clear! You r eceive 50 Ranger G aug e s app ear a t the top o f
Points. the screen. Celebi moves very
quickly, so you'll have to chase it and loop it.

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Mission 1 Drive the Pinchers out of the Woods! Walkthrough

STEP STEP
To bygone days Head out toward
17 with Celebi 19 Rand's house

Successfully capture Celebi, and Booker w ill tell you abou t an


it will take you back to the past. A Oblivia Area Ranger named Rand
young boy from that time, Ravio, whose daughter is good wi th
appear s to be Celebi's friend. machinery. You can probably ask
After you listen to Ravio's tale her to repair your Styler. From
about the temples and Steelhead, Cocona Village, head east ( /)
Celebi brings you back to your to Lapras Beach, and set out for
own time. Rand's house.

STEP Ukulele Pichu


becomes your
18 Partner Pokmon
Enter Booker's house, and see
th a t th e u k u l e l e r e p ai r s a r e
f inished. Pichu is very happy!
Leave the house, and Ukulele
Pichu will follow. From now on,
Mission Clear Guide

Ukulele Pichu will be your Partner


Pokmon and will use its ukulele
to help you with your captures!

Mission 2
MISSION 2
Salvage the Sunken UFO!
Mission 2: Salvage the Sunken UFO!

Recommended Route STEP Listen to the girl's


requestMission
Location Renbow Island Lapras Beach - Coral Sea - Curl Bay - Rand's House
1 Start!
MAP
Continue to Lapras Beach east
Necessary Available
Rec omme n d e d Ro u te Field Moves Quests ( /) of Cocona Village, and find
two girls arguing. It seems the
STEP 1 Listen to the girl's requestMission Start!
girl with the glasses wants to go
out to sea with Lapras. One girl
STEP 2 Capture Lapras for approval
notices that you are a Pokmon
STEP 3 Go diving after the sunken UFO
Ranger and asks you to recover
the UFO that sank into the sea.
STEP 4 Corsola helps you break the Crumbling Wall Crush

STEP
STEP 5 Capture the attacking Clamperl and Horsea Capture Lapras
STEP 6 Chase after the Kingdra that knocked down the UFO 2 for approval

STEP 7 Capture Chinchou to brighten your surroundings Nixie says that even if you are
a R a n g e r, i f L a p r a s d o e s n' t
STEP 8 Capture the two attacking Sharpedo
approve of you, it won't let you
ride. Capture Lapras to gain its
STEP 9 Recover the UFOMission Clear!
approval. Loop it while it's not
Quest 6 P. 88
attacking to raise its Friendship
STEP 10 Continue with Nema to Rand's house
Gauge. Once you've captured it, it
STEP 11 Confront the Pinchers that were chased by Raikou
will let you ride out to sea on its back.

STEP 12 Capture two Buizel and a Shellos Crush


STEP
Go diving after the
3
STEP 13 A fire at Rand's house! Soak
sunken UFO
STEP 14 Totodile tries to quench the fire
Af ter listening to Nixie, touch
STEP 15 Three Pokmon help you put out the fire Soak 3 " Ye s" to v i s i t t h e C o r a l S e a .
Voice Nav. tells you it detects
STEP 16 Follow Nema into Rand's house a metal objec t, so dive down.
Land Pokmon, including Ukulele
Pichu, cannot accompany you
underwater.

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Mission 2 Salvage the Sunken UFO! Walkthrough

STEP Corsola helps STEP


Recover the UFO
you break the
4 Crumbling Wall 9 Mission Clear!

Under w a ter, ther e ar e s ome After you capture the Sharpedo,


areas you can't go because of r e tur n to L apr as Beach f or a
the strong current. Capture the Mission Clear! You'll receive 50
nearby Corsola, and use its Field Ranger Points. The girl waiting
Move on the Crumbling Wall to for you introduces her self as
continue farther underwater past Nema. She is the daughter of Area
the rocks blocking the current. Ranger Rand.

STEP Capture the STEP Continue with


attacking Clamperl Nema to Rand's
5 and Horsea 10 house

As you approach the UFO stuck Yo u tell N em a th a t y o u' d


on the ledge, the nearby Clamperl like to meet Rand, and she
and Hor s ea ar e s tar tled and accompanies you on the way to
attack. When the two stop Rand's house. Head east ( / )
attacking and gather in the from Lapras Beach to Curl Bay.
center of the screen, draw loops

Mission Clear Guide


to capture them. Once they're
captured, an angry Kingdra appears and knocks the UFO farther down into
the sea.

STEP Confront the


Chase after the Kingdra Pinchers that were
STEP
that knocked down the 11 chased by Raikou
6 UFO
Head nor th ( ) through Curl
/

Kingdra disappears toward the seafloor with Bay, and the Pinchers that Raikou

Mission 2: Salvage the Sunken UFO!


the UFO. Touch "Yes" to continue downward, chased earlier will appear. The
and turn your Nintendo DS vertical to chase Pinchers will attack with Piplup
after it. Dodge the bubbles and twisters and Eevee. When the two get near
K ingdr a sends out, and double-tap the each other, that's your chance to
screen to dive after Kingdra. loop them together. Once you've
captured them, the Pinchers run away.

STEP
Capture two Buizel
STEP Capture Chinchou 12 and a Shellos
to brighten your
7 surroundings Before you continue north ( ) to
/

Rand's house, capture two Buizel


You catch up to K ingdr a, and and a Shellos in Curl Bay. You'll
the UFO drops to the bottom of need their assistance later. To find
the sea. As you continue down Shellos, use a Munchlax or Aipom
even farther, your surroundings to Target Clear the Small Rock.
become pitch-black . C aptur e
a nearby Chinchou to light up
the area. A yellow light is a
Chinchoua red light is either the UFO or a Sharpedo. STEP
A fire at Rand's
13 house!
STEP Capture the
two attacking
8 Continue nor th ( ) to Rand's
/

Sharpedo house, and you'll see a fire has


broken out on the east end of the
Dodge the charging Sharpedo and house. Hurry up and put it out! To
continue your descent, finally put out the fire, you'll need the
finding the UFO (it's really a Z.Z. Field Move "Soak 1." Buizel and
Flyer). You recover it and begin Shellos both have "Soak 2," which
to return to the water's surface is more powerful than you need, so hold on to them for now.
when two Sharpedo attack. Wait
until they stop their attacks, and
capture them one at a time.

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Mission 2 Salvage the Sunken UFO! Walkthrough

STEP STEP
Totodile tries to Follow Nema into
14 quench the fire 16 Rand's house

Near Rand's house is a Totodile Thanks to the Pokmon, the fire


with the "Soak 1" Field Move. has finally been extinguished.
Capture the Totodile, and use it In order to confirm that the fire
to perform a Target Clear on the is out, Nema asks you to carry
fire. But the fire doesn't go out the Z.Z. Flyer, and then runs into
it spreads! Rand's house. Follow Nema into
the house.

STEP Three Pokmon


help you put out
15 the fire
With your stylus, connect the
two Buizel and the Shellos to
the Huge Fire, and "OK" will be
displayed above their heads.
Touch "Yes" and they'll perform a
team Target Clear. Finally, the fire
Mission Clear Guide

is successfully extinguished.

Mission 3
MISSION 3
Liberate the Wireless Tower!
Mission 3: Liberate the Wireless Tower!

Recommended Route
Rand's House - Latolato Trail - Mt. Latolato - Wireless Tower -
Location
Renbow Island Hinder Cape - Big Booker Bridge - Curl Bay -
MAP Lapras Beach - Cocona Village

Recommended Rou te Necessary Available Recom mended Rou te Necessary Available


Field Moves Quests Field Moves Quests

STEP 1 Styler Modification now possible thanks to Nema STEP 19 Safely drive out the PinchersMission Clear!

STEP 2 Head to the Wireless Tower to meet Rand STEP 20 Chase the fleeing Pinchers to Hinder Cape

STEP 3 Climb Mt. Latolato and capture Pokmon STEP 21 Another meeting with a leader at the Big Booker Bridge

STEP 4 Press onward and confront the Pinchers STEP 22 Abandon the pursuit and return to Rand's house

STEP 5 Meet Rand and confront the Pinchers again STEP 23 Ask Booker to repair the bridge

STEP 6 Liberate the Wireless TowerMission Start! STEP 24 Nick strengthens Pichu's ukulele

STEP 7 Lots of agitated Pokmon on 2F STEP 25 Meet Celebi again on the way back to Rand's house

STEP 8 Gligar helps you break the Barricade Cut STEP 26 Nema adds Sign Mode to your Styler
Quest 7 P. 88
STEP 9 Capture the Pinchers' Pichu to rescue it STEP 27 Summon Raikou and cross the Big Booker Bridge Quest 8 P. 88

* Some Quests have requirements other than


STEP 10 Cross the electrified floor story progress before they appear. For more
details, please refer to the "Quest Clear
Guide" (P. 87).
STEP 11 Clear the Barricade and continue to 4F Cut

STEP 12 Open the Gate with a Pokmon's help Electrify

STEP 13 Capture the Pinchers' Pokmon and continue to 5F

STEP 14 Proceed with cautiondon't get blown away

STEP 15 Two Hitmonchan help you clear a Huge Block Crush 2

STEP 16 Capture Pokmon to challenge Raikou

STEP 17 Meet the Pinchers' leader for the first time on the roof

BOSS Capture the agitated Raikou to calm it down

STEP 18 Record Raikou's Sign

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Mission 3 Liberate the Wireless Tower! Walkthrough

STEP Styler Modification STEP Liberate the


now possible Wireless Tower
1 thanks to Nema 6 Mission Start!
B ack at Rand 's house, Nema Rand explains the situation at
notices that your Styler is a nearby building. The Pinchers
malfunc tioning , and before have taken over the W ireless
you can blink, she's repaired it Tower, and with them in control,
and added a Styler Modification it's impossible to contact the
function as well. Styler Ranger Union. You'll work with
Modification uses Ranger Points Rand to reclaim control of the
to strengthen your Styler (P. 30). Wireless Tower from the PinchersMission Start!

STEP Head to the STEP


Lots of agitated
Wireless Tower to
2 meet Rand 7 Pokmon on 2F

I t s eems tha t Rand is a t the Ta l k t o B u r k h a r t a n d h e' l l


Wireless Tower, so you and Nema recharge your Styler, then head
head ou t ther e to mee t him. out to the Wireless Tower. When
Leave Rand's house and head y o u g e t to 2F, R a n d w i ll te ll
west (,), and then north ( ) on you about agitated Pokmon.
/

Mission Clear Guide


Latolato Trail. You can't go east Remember that Pok A ssis ts
(/) to Hinder Cape at this time. are effective against agitated
Pokmon (P. 33).

STEP Climb Mt. Latolato STEP Gligar helps


and capture you break the
3 Pokmon 8 Barricade
Continue north ( ) on Latolato If you lose your footing in the
/

Mission 3: Liberate the Wireless Tower!


Trail and enter Mt. Latolato. If Wireless Tower, you'll fall and
you keep heading nor th ( ) have to begin again from that
/

you'll reach the Wireless Tower. floor's entrance, so be careful.


Bonsly will impersonate a Continue nor th ( ) and you'll
/

Planted Tree, and you can use find a Barricade blocking your
a Mudkip from Latolato Trail to path. The nearby Gligar can help
perform a Target Clear. you clear it.

STEP Press onward STEP Capture the


and confront the Pinchers' Pichu to
4 Pinchers 9 rescue it
Along the way, you'll f ind the Just before the stairs to 3F, you'll
Pincher s blocking your path. f ind two Pincher s discussing
Capture the Pinchers' Ivysaur. Raikou. When they notice you and
Continue along the path, and Rand, they'll send their Pichu to
the Pinchers will appear again attack. It's one of the Pichu taken
in the middle of the bridge. from Dolce Island. Capture it and
Capture their Wobbuffet to set it free.
chase them off.

STEP
Meet Rand and Cross the
10
STEP
confront the electrified floor
5 Pinchers again
On 3F there is a narrow walkway
At the entrance to the Wireless with an elec trif ied f loor. Wait
To w e r, y o u w i l l e n c o u n te r a for the electricity to go out, and
gentleman having an argument then rush across the fl oor. Along
with the Pinchers. This is Rand. the way you'll see an agitated
It seems that the Pinchers have Voltorb. If you get too close, it
taken over the Wireless Tower. will explode. The explosion will
The Pincher s will attack with generate a gust of wind that can make you fall, so it's best to capture Voltorb
Gligar, Skuntank, and Aipom. When they gather together, draw loops around them instead.
to capture them.

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Mission 3 Liberate the Wireless Tower! Walkthrough

STEP STEP Capture Pokmon


Clear the Barricade
to challenge
11 and continue to 4F 16 Raikou
The path to the nor th ( ) is / Before the stairs, Rand explains
blo c ke d b y a B ar r ic ad e. T h e a Pok Assist that works well
nearby Gligar can help you clear on Raikou. Because Raikou is
that target. Make your way an Electric Pokmon, a Ground-
around the floor, capturing Elekid group Pok Assist is effective,
and Porygon2, and then take the so you should capture a Gligar
western stairs to 4F. before heading upstairs. Once
you're ready, touch "Yes" to continue to the roof.

STEP
Open the Gate with Meet the Pinchers'
12
STEP
a Pokmon's help leader for the first
17 time on the roof
O n 4 F, h e a d s o u t h ( ) a n d
/

capture the Shinx. Return to the There's a Pinchers leader on the


stairs and head west (,) to the roof. While she contemplates how
Gate. Either Shinx or an Elekid to destroy the antenna on the
from 3F can clear this target so Wireless Tower, Raikou appears
you can continue. and sends down lightning ,
Mission Clear Guide

breaking the antenna. When you


and Rand arrive, the Pinchers'
leader leaves Raikou behind.
STEP Capture the
Pinchers' Pokmon
13 and continue to 5F Capture the
BOSS agitated
Once you've passed the Gate, Group Electric Raikou to calm
continue south ( ) and find the it down
/

Pinchers waiting for you. They'll


Mission 3: Liberate the Wireless Tower!

attack with an agitated Lairon The agitated Raikou at tacks!


and two Aron. Gligar's Pok Assist When its attack stops, quickly
is effective here, so make sure send out Gligar for a Pok Assist.
it's available to quickly calm When Raikou is attacking, it's
down the agitated Pokmon. easy to get hit, so look out. Also
note that Raikou has a larger
body than most of the Pokmon you've encountered so far, so you should draw
STEP Proceed with slightly larger loops than usual.
cautiondon't get
14 blown away
STEP
On 5F ther e is a s tr ong w ind Record Raikou's
blowing fr om nor th to south. 18 Sign
What's more, the floor is
electrified. Wait in front of the Once you've captured Raikou, its
passage for the electricity to Sign will appear. The Styler Sign
stop, being careful not to get Registration screen will appear.
blown over. After heading south, Use the Sign on the top screen
( ) continue east (/) and up to 6F.
/

for reference, and dr aw the


Sign on the Touch Screen. Once
you're done, Raikou's Sign will be
STEP Two Hitmonchan registered.
help you clear a
15 Huge Block
STEP Safely drive out the
On 6F are two Hitmonchan. PinchersMission
They're needed for a Target Clear, 19 Clear!
so make sure to capture both.
Continue east ( /) and find the Rand will tell you about Signs
Huge Block obs tr uc ting your but will explain that he did not
path. Use the two Hitmonchan see Raikou's. At any rate, you've
to help you clear the target, and successfully captured Raikou
continue north ( ).
/

and driven the Pinchers out of the


Wireless Tower. That's Mission
C lear ! Yo u' ll ear n 5 0 R ang er
Points.

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STEP Chase the fleeing STEP


Nick strengthens
Pinchers to Hinder
20 Cape 24 Pichu's ukulele

At the Wireless Tower entrance, Hearing your news, Booker leaves


you meet Leanne and Burkhart. his house in a hurry. Nick remains
Burkhart has been questioning and asks if he can modify Pichu's
the apprehended Pinchers. But ukulele. W hen he's f inished,
the Pinchers trick Burkhart and Pichu's Ukulele ability is now
get away. You decide to pursue much more powerful (P. 33)!
the runaway Pinchers and head
east (/).

STEP Meet Celebi again


Another meeting on the way back to
25
STEP
with a leader at the
21 Big Booker Bridge
Rand's house
Leave Booker's house and head
Pursuing the Pinchers east (/), back to Rand's house, and you'll
you catch up to them on the Big run into Celebi again on the way.
Booker Bridge. But suddenly a Celebi takes you back to the past
leader you've seen before, the again, where you meet Tanvir and
one wearing red, appears on a Z.Z. Kira. They explain that there is

Mission Clear Guide


Flyer. He throws a Voltorb that something strange going on with
blows up the bridge, and escapes the temples, and then Celebi brings you back to the present.
in the confusion.

STEP
Abandon the Nema adds Sign
26
STEP
pursuit and return Mode to your Styler
22 to Rand's house
W hen you get back to Rand's
Because the Big Booker Bridge is house, Leanne explains what

Mission 3: Liberate the Wireless Tower!


now broken, you and Rand have she's discovered about Raikou's
to stop pursuing the Pinchers. Sign. It's a symbol Raikou will
When you return to Rand's house, respond to. Nema tinkers with
Leanne asks you to show her your Styler and adds Sign Mode to
Raikou's Sign. She investigates it so you can summon Raikou.
for you. Rand heads out to repair
the Wireless Tower.
STEP Summon Raikou
and cross the Big
STEP
27 Booker Bridge
Ask Booker to
23 repair the bridge If you open Sign Mode and draw
Raikou's Sign, Raikou will appear!
Before leaving, Rand asks you When you're riding on Raikou's
to speak with Booker about back, you can jump across gaps in
repairing the bridge. Leave Rand's your path. Head to the Big Booker
house and head south ( ) Bridge and touch the sparkling
/

to Curl Bay. Head west (,) past area to jump right over it.
Lapras Beach and you'll reach
C oc ona V illage and B ooker 's
house.

47
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Mission 4
MISSION 4
Investigate the Old Mansion!
Recommended Route STEP Watch the magic
show with the
Mitonga Island Tilt Village - Mitonga Road - Noir Forest - Old Mansion
2 children
Location
Map Big Booker Bridge - Hinder Cape-
Renbow Island Latolato Trail - Rand's House Continuing east ( /), you meet
a magician named Hocus in the
Rec omme n d e d Ro u te Necessary Available plaza. Hocus makes Ukulele Pichu
Field Moves Quests
disappear! Bu t P ichu quickly
STEP 1 Meet Murph at Tilt Village on Mitonga Island returns with Doctor Edward, who
has come to Tilt Village. The kids
STEP 2 Watch the magic show with the children are excited.

STEP 3 Investigate the Old MansionMission Start!


STEP Investigate the Old
MansionMission
3
STEP 4 The Old Mansion's gate is closed
Start!
STEP 5 Dodge the Dusclops in Noir Forest

/
Head south ( ) in Tilt Village, and
STEP 6 Continue to the Old Mansion from Noir Forest
Murph will show you The Union.
Mission Clear Guide

Then you meet a gentleman in the


STEP 7 Three Misdreavus attack as you enter the Old Mansion
east of Tilt Village who tells you of

/
STEP 8 Find the Pinchers in the west corridor a mansion to the north ( ) that
is full of books. The search for the
STEP 9 Murph flees and gets lost book is a Mission Start!

STEP 10 Capture Golbat and Vulpix

STEP 11 Vulpix helps you clear the Sticky Thread Burn STEP
The Old Mansion's
STEP 12 Capture two agitated Golbat 4 gate is closed
Mission 4: Investigate the Old Mansion!

STEP 13 Clear the Metal Fence and return to the west corridor Cut
/

Head north ( ) from Tilt Village


to Mitonga Road. Continuing north
STEP 14 Two Golbat help you clear the Broken Cabinet Cut 2
/

( ), you see the gate to the Old


Mansion. The gate is old and fairly
STEP 15 Touch the bookcase on the other side of the room
solid, and it will not open, even
STEP 16 Capture the Pinchers' Chikorita and Bayleef
when Murph throws his shoulder
into it. Head east (/) from there
STEP 17 The Pinchers leader Blue Eyes introduces herself and enter Noir Forest.

BOSS Capture Blue Eyes's Meganium


STEP
Dodge the Dusclops
5
STEP 18 Find the book you were looking forMission Clear!
in Noir Forest
STEP 19 Encounter Celebi and visit bygone days again
In N oir F o r e s t , th er e ar e s i x
STEP 20 A mystery unfolds in the past Dusclop s w ander ing ar ound,
shining lights in front of them.
STEP 21 Capture the Steelhead's Piplup
Anything that touches that
light is sent back to the forest's
STEP 22 Challenge the Wireless Multiplayer Missions
entrance. Hide in the gaps in the
STEP 23 Murph in Tilt Village asks you to report to Rand
path and wait for the Dusclops to
Quest 9 P. 89
pass so you can sneak by. If you like, you can capture them from behind.
STEP 24 Take the report back to Murph in Tilt Village
Quest 15 P. 91
STEP 25 Another Pinchers leader, Red Eyes, appears STEP Continue to the Old
Quest 37 P. 96
Mansion from Noir
STEP 26 Head to the Daybreak Ruins with Blue Eyes
6 Forest

E x i t Noir For es t to the nor th


/

( ) and you'll arrive at the Old


STEP Meet Murph at Tilt Mansion. Continue west (, ) to
Village on Mitonga
1 Island
the mansion's entrance. Before
entering, you should check out
the perimeter. The gate to the
Fr om th e Big B o oker Br idg e,
/

south ( ) can be opened with


continue east (/) to Tilt Village just a touch when approached from the north.
on Mitonga Island. There, Murph,
head of PR for the Ranger Union,
calls out to you. Professor
Hastings has asked Murph to visit
Tilt Village in search of a book
written by a person named Amun.

48
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Mission 4
Investigate the Old Mansion! Walkthrough

STEP Three Misdreavus STEP Clear the Metal


attack as you enter Fence and return to
7 the Old Mansion 13 the west corridor

Enter the Old Mansion. The Return to the corridor and head

/
m o m en t y o u en ter, th e d o o r south ( ). Golbat will help you
closes and thr ee Misdr eav us clear one of the Me tal Fence
attack! They attack at different targetseither one is f ine.
times, so it is difficult to capture Continue along the path and you'll
all three at once. Once they're return to the mansion's entrance.
captured, head west (,). Head west (, ) to the corridor
with the Broken Cabinet.

STEP STEP Two Golbat help you


Find the Pinchers
clear the Broken
8 in the west corridor 14 Cabinet

By now, you should have captured


/

H e ad no r th ( ) in th e w e s t
corridor, and you'll see a Pincher three Golbat and used one to
enter from the door. Then you see per form a Target Clear on the
a Dusclops push a Broken Cabinet Metal Fence. Use the remaining
in front of the door to block it. To two to perform a Target Clear on

Mission Clear Guide


Target Clear the Broken Cabinet, the Broken Cabinet, and continue
you'll need two Pokmon with the into the door.
Field Move "Cut 3."
Touch the bookcase
STEP
on the other side of
STEP
Murph flees and 15 the room
9 gets lost
The room seems to be a dead end,
except you can hear a voice on
/

Continue nor th ( ) out of the


corridor and into the dining room. the other side of the bookshelves.

Mission 4: Investigate the Old Mansion!


Plates on the table come flying at To u c h th e b o o k s h el v e s , and
you. Murph is surprised and runs you'll discover a protruding book.
out of the room, falling through a Touch "Yes" to push the book. The
hole in the corridor! It's not good bookshelf will move, and Murph
/

to be separated, but you should will appear. Head north ( ) with Murph.
continue with your search.

STEP Capture the


Pinchers' Chikorita
STEP
Capture Golbat and 16 and Bayleef
10 Vulpix
Head eas t ( / ) and down the
Capture the Golbat in the dining stairs, and you'll find the Pinchers
room. In order to avoid getting hit lying in wait. They attack with
by the flying plates, it's best to Chikorita and an agitated Bayleef.
keep moving. On the eastern side Vulpix's Pok Assist is effective
of the dining room is another exit. against these Grass-group
Pokmon, so if you have a Vulpix
/

Head south ( ) from there and


capture the Vulpix. with you, make sure to use its Pok Assist.

Vulpix helps you STEP The Pinchers


STEP
leader Blue Eyes
11
clear the Sticky 17 introduces herself
Thread
Touch "Yes" to continue into the
/

Heading south ( ), you see a


Metal Fence blocking your way. room. A Pinchers leader is standing
Head east (/) and find the door there. She introduces herself as Blue
blocked by the Sticky Thread. Eyes and observes that you've come
Vulpix helps you clear this target here looking for Amun's book. She
so you can enter the room on the knows you haven't found the book
other side. yet and attacks with Meganium.

Capture
STEP
Capture two BOSS Blue Eyes's
12 agitated Golbat Group Grass
Meganium
Meganium uses at tack s that
On the other side of the door, you
cover a large distance. Make sure
find two agitated Golbat. These are
to lift the stylus from the screen
required to Target Clear the Broken
when it is attacking. A s the
Cabinet, so capture them both.
Friendship Gauge fills, Meganium
There aren't any Pokmon with an
becomes agitated. You can use
effective Pok Assist nearby, so
Vulpix's Pok Assist to calm it.
use the Pokmon with you.
Another option is Mightyena, whose Pok Assist can make Meganium Tired. 49
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Mission 4
Investigate the Old Mansion! Walkthrough

STEP Find the book you STEP Murph in Tilt Village


were looking for asks you to report
18 Mission Clear! 23 to Rand

Af ter you capture Meganium, From the Old Mansion, head south

/
Ukulele Pichu helps you ( ) back to Tilt Village. When you
appr ehend Blue Eyes. Mur ph get near the port, Murph will call
comes in and finds Amun's book, out to you and ask you to report
"Legends of the Oblivia Region." to Rand. To get back to Rand's
Mission Clear! You receive 50 house, head west (,) to Hinder

/
Ranger Points. Cape and then south ( ).

STEP Encounter Celebi STEP Take the report


and visit bygone back to Murph in
19 days again 24 Tilt Village

Murph escorts Blue Eyes to The When you enter Rand's house,
Union, and you follow them out of Rand and Leanne are waiting.
the building. Celebi appears again Leanne will decipher the book
and transports you back in time. you've found. Rand asks you to
It seems Celebi needs your help give a written report to Murph.
in the past. Retrace your steps to return to
Mission Clear Guide

Tilt Village.

STEP STEP Another Pinchers


A mystery unfolds
leader, Red Eyes,
20 in the past 25 appears

Ravio, Tanvir, and Kira are in front After you've handed the report to
of the temple. Rav io looks at Murph at the port in Tilt Village,
Celebi, who has brought you here, the Pinchers' red leader appears
and introduces himself as Red
Mission 4: Investigate the Old Mansion!

and understands what Celebi is


thinking. Suddenly a Steelhead Eyes. He offers to trade Summer/
appear s fr om the temple. He B en f or Blue Eye s. Red Eye s
s eems to be manipula ted by tells you he'll be waiting at the
something and indeed looks strange. Daybreak Ruins and leaves.

STEP STEP Head to the


Capture the Daybreak Ruins
21 Steelhead's Piplup 26 with Blue Eyes

The Steelhead suddenly attacks In order to help your par tner,


with a Piplup. None of your Friend you have no choice but to do
Pokmon are with you, not even as Red Eyes reques ts. Murph
Ukulele Pichu, so you cannot briefly returns to The Union and
use a Pok Assist. Circle Piplup comes out escorting Blue Eyes.
and capture it. Once Piplup is With Blue Eyes in tow, head east
captured, the Steelhead r uns ( /) from Tilt Village toward the
away. Daybreak Ruins.

STEP Challenge the Level up a Temple


Wireless Multiplayer
22 Missions Partner in Wireless
After Tanvir and Kira ask you to
Multiplayer Missions,
help them resolve the incident and call on it in the
at the temple, Celebi takes you
back to the present. Now you main story!
can challenge the Wireless The new Wireless Multiplayer
Multiplayer Missions! These are Missions are a separate
Missions that you can play alone adventure from the main storyline.
or by teaming up with your friends (P. 110). You can play with your friends, and the
Temple Partners you level up and strengthen can help you in the main story.
For more information, check the Wireless Mission guide (P. 110).

50
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M I S S I O N 5
Mission 5

Rescue Summer/Ben!
Recommended Route STEP Enter the
Daybreak Ruins
Mitonga Island Mitonga Road - Daybreak Ruins - Tilt Village 2 Mission Start!
Location
MAP Big Booker Bridge - Hinder Cape -
Renbow Island Continue nor th ( ) to the

/
Latolato Trail - Rand's House
Daybreak Ruins' entrance. Upon
Necessary Available
entering, Blue Eyes asks you to
Rec ommended Rou te Field Moves Quests show off your Ranger pose. You
STEP 1 Pinchers attack on Mitonga Road find out that Blue Eyes and even
Red Eyes have admired the Ranger
STEP 2 Enter the Daybreak RuinsMission Start! pose to the point that they've been
thinking of their own unique poses.
STEP 3 Continue on your way in, capturing Pokmon

STEP 4 Natu or Kirlia can help you clear the Psychic Wall Psy Power STEP Continue on your
way in, capturing
STEP 5 Continue northPinchers attack 3 Pokmon
STEP 6 A Pokmon helps you light the Mysterious Orb Psy Power Continue north ( ) and the path

/
splits in three directions. Head
STEP 7 Adjust the mirrors to light the statue Psy Power west (,) first, and capture a Kirlia
or a Xatu. Next, head east ( /).

Mission Clear Guide


STEP 8 Capture two Quilava
Capture a Baltoy or a Natu along
the way.
STEP 9 Capture the Pinchers' Xatu

STEP 10 Capture Bibarel in preparation for the fight with Entei

STEP Natu or Kirlia can


STEP 11 Capture the Pinchers' Pokmon
help you clear the
4 Psychic Wall
STEP 12 Capture the agitated Mankey

At the end of the path heading east


STEP 13 Two Quilava help you clear the Roadblock Burn 2
(/), there's a door blocked by a

Mission 5: Rescue Summer/Ben!


STEP 14 Target Clear two Mysterious Orbs Psy Power
Psychic Wall. If you've captured a
Natu or a Kirlia, they can perform a
STEP 15 Mankey helps you clear the Short Pillar Crush Target Clear. Capture the Sableye
in the room, return to the entrance,
and take the path north ( ).
/

STEP 16 Hit the statue in the middle with light from two directions

STEP 17 Entei suddenly attacks!


STEP
Continue north
5
BOSS Capture the agitated Entei to calm it down
Pinchers attack
STEP 18 Record Entei's Sign
Continuing nor th ( ), you
/

STEP 19 Rescue Summer/BenMission Clear! encounter Pinchers, who attack


with two Pichu. These Pichu were
STEP 20 Summon Entei and return to Tilt Village
taken from Dolce Island. Capture
Quest 45 P. 98
and release them, then continue
STEP 21 Murph tells you that the bridge has been fi xed
west (,).
Quest 41 P. 97
STEP 22 Listen to Summer/Ben's report at Rand's house
Quest 42 P. 97

Quest 24 P. 93
STEP 23 Learn the location of the Pinchers' headquarters
STEP A Pokmon helps
Quest 13 P. 90
you light the
STEP 24 Power Charge becomes usable thanks to Nema 6 Mysterious Orb
STEP 25 Return to Tilt Village and enter the cave
Between the two entrances is
a Mysterious Orb. Natu, Xatu, or
Kirlia can perform a Target Clear on
it, allowing you to enter the door
STEP Pinchers attack on to the right. Continue through that
door.
1 Mitonga Road

E x i t T il t V illage to the nor th


( ), and h e ad e a s t ( / ) o n
/

Mitonga Road. The Pinchers are


waiting for you, and they attack
with Quilava and Ambipom. It's
difficult to loop them together, so
try to capture them one at a time.

51
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Mission 5 Rescue Summer/Ben!

STEP
Adjust the mirrors STEP
Capture the
7 to light the statue 12 agitated Mankey

Along the wall are two mirrors. Once you've captured the Pinchers'
Touch each mirror once, then leave Pokmon, head west (,). Near
the room and continue through the entrance of the next room is an
the door on the left. Perform a agitated Mankey. It can help you
Target Clear on the Mysterious Orb Target Clear the Short Pillar you will
by the door, and the statue is hit encounter later, so make sure to
with a beam of light. You can now capture it now.
continue.

STEP Two Quilava help


you clear the
13 Roadblock
Continue to the next room, and
you'll see the Roadblock on the
opposite wall. You'll need the help
of two Quilava to clear this target.
Once the Roadblock is out of your
way, you can continue north ( ).

/
Mission Clear Guide

STEP
Target Clear two
14 Mysterious Orbs

STEP You arrive in a spacious room with


Capture two Quilava
8 a large statue in the center. The
exit to the north ( ) is on top of
/

a tall ledge, making it currently


Now that you've figured out the unreachable. For now, perform
trick to the Mysterious Orbs, a Target Clear on the Mysterious
Mission 5: Rescue Summer/Ben!

head east ( /). Along the way Orbs, located in two different places
are two Quilava. You'll need them in the room. The nearby Bronzor and Kirlia can help you.
to perform a Target Clear on the
Roadblock that will appear later, so
capture them both. STEP Mankey helps
you clear the
15 Short Pillar
STEP
Capture the
9 Pinchers' Xatu In the north ( ) part of the room
/

is a Short Pillar. It's blocking the


light from the Mysterious Orbs so
Along the path, you encounter it can't reach the statue. Mankey
a Pincher who attacks with an can perform a Target Clear on the
agitated Xatu. Sableye's Pok Short Pillar. Afterward, you'll need
Assist is very effective here, so if to adjust several of the ten mirrors
you have one with you, make sure in the room.
to use it.

STEP Hit the statue in the


middle with light
STEP Capture Bibarel in 16 from two directions
preparation for the
10 fight with Entei
Continue nor th ( ) to a place
/

where the path branches in three


directions. In the east (/) room
are two Bibarel. You'll need their
Pok Assist to help you catch Entei,
so make sure to capture them here.

STEP
Capture the Adjust the mirrors to hit the statue with the light. Touch the mirrors marked above
11 Pinchers' Pokmon once each to change their positioning. Once you're successful, the statue will be hit
with two beams of light, and you can continue north ( ).
/

Return to the entrance and head


north ( ). You encounter the
/

Pinchers again, who attack with


Bronzor, Sableye, and Bibarel. The
Bronzor is agitated and attacking
violently. When Ukulele Pichu
appears in the capture screen,
52 ask for its help immediately.
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Rescue Summer/Ben! Walkthrough

STEP
Entei suddenly STEP Listen to Summer/
17 attacks! 22 Ben's report at
Rand's house
Continue nor th ( ) to the
/

Head west (, ) through Hinder


innermost room of the Daybreak Cape, go south ( ) on Latolato Trail,

/
Ruins. Inside is a Monument and enter Rand's house. Summer/
with an Involith, but Red Eyes is Ben planted a homing device in the
nowhere to be found. Suddenly Pinchers' hideout, but with a broken
Entei appears. Blue Eyes provokes Styler, your partner can't track the
Entei, and it attacks! device.

Capture the Learn the location


BOSS
STEP
agitated Entei of the Pinchers'
Group Fire
to calm it down 23 headquarters

Entei uses five different attacks. In a flash, Nema repairs Summer/


While Entei is attacking, keep your Ben's Styler! You see that the
Capture Disc out of the way. As Pinchers' hideout is on the south
the Friendship Gauge fills, Entei coast of Mitonga Island. According
becomes agitated. Bibarel's Pok to Rand, you should be able to
Assist can help! Position Bibarel reach it by going through the cave
behind Entei for an effective Pok in Tilt Village.

Mission Clear Guide


Assist.

STEP STEP Power Charge


becomes usable
18
Record Entei's Sign
24 thanks to Nema

Once you've captured Entei, its Nema also upgrades your Styler and
Sign is displayed. Use the Sign on adds the Power Charge function!
the top screen for reference, and When charged, your Styler will
draw Entei's Sign on the Touch communicate your feelings of

Mission 5: Rescue Summer/Ben!


Screen to register it. From now on, f r iend ship t w ic e a s s tr o ngl y
you can summon Entei to smash (P. 32). You can also use Power
rocks blocking your path. Charge in Sign Mode.

STEP STEP Return to Tilt


Rescue Summer/ Village and enter
19 BenMission Clear! 25 the cave

Once you've recorded the Sign, To reach the Pinchers' hideout, first
Red Eyes appears. While one of return to Tilt Village. From Rand's
his subordinates is stealing the house, head west (,), continue
north ( ), and then go east (/).
/

Emblem from the Monument, the


hostage exchange takes place, Upon arriving at Tilt Village, head to
and you see Summer/Ben again. the cave in the south, which leads to
Red Eyes throws an Electrode and the Dangerous Cliff.
disappears, and it's Mission Clear! You receive 50 Ranger Points.

STEP Summon Entei


and return to Tilt
20 Village
Thanks to Electrode's explosion,
you c an no longer enter the
Daybreak Ruins. The road to the
east ( /) is blocked by several
large rocks. Summon Entei to
smash the rocks. Head east (/)
and then south ( ) and continue
/

west (,) to return to Tilt Village.

STEP Murph tells you


that the bridge has
21 been fi xed

Head south ( ) from Tilt Village


/

and speak w i th Mur ph. Upon


hearing of Summer/Ben's safety,
Murph tells you that the repairs
to the Big Booker Br idge ar e
complete. You should report to
Rand, so head back across the
bridge to Rand's house.
53
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M I Operation!
S S I O N 6
Mission 6

Foil Blue Eyes's


Recommended Route STEP Foil the
operation
Mitonga Island Dangerous Cliff
2 Mission Start!
Location
MAP
Submarine The Pinchers ran to the east (/) of
the Dangerous Cliff. Pursue them
Necessary Available
and put a stop to the operation.
Rec omme n d e d Ro u te Field Moves Quests Mission Star t! Your Voice Nav.
STEP 1 Find the Pinchers on the Dangerous Cliff reminds you that you do not have
much time.
STEP 2 Foil the operationMission Start!

STEP 3 Cross the Dangerous Cliff within two minutes


STEP Cross the
Dangerous Cliff
STEP 4
3
Leap onto the Submarine!
within two minutes
STEP 5 Capture Sandslash and Gligar
First, summon Entei to smash the
STEP 6 Capture two Luxio rocks so you can continue. You'll
also need to summon Raikou to
STEP 7 The two Luxio help you clear the Huge Gate Electrify 2 help you jump over gaps in the
Mission Clear Guide

path as you continue east (/). If


STEP 8 Capture the Pinchers' six Pokmon
you do not reach the eastern point
within two minutes, the time limit is
STEP 9 Break the Giant Cage and rescue Ukulele Pichu's friends Cut 2
extended to four minutes and you can try again.
STEP 10 Dodge the patrolling Dusclops
STEP
STEP 11 Continue, capturing the agitated Pokmon Leap onto the
4 Submarine!
STEP 12 The Pinchers' two Rampardos attack

STEP 13 Battle Blue Eyes's subordinates


A Submarine is docked at the
Mission 6: Foil Blue Eyes's Operation!

eastern point and seems about


BOSS Capture Blue Eyes's Feraligatr ready to leave. Leap onto it with
Raikou's help! In order to look for
STEP 14 Blue Eyes begins Plan Z the operation director, Blue Eyes,
enter the Submarine through the
STEP 15 The Submarine crashes nose-first into the seafloor hatch. Once you've entered, the
Submarine dives, and you will not be able to exit.
STEP 16 Search for the Pichu and escape within 10 minutes

STEP 17 Dodge the falling objects and steam STEP


Capture Sandslash
STEP 18 Rescue the Pichu left behind 5 and Gligar

STEP 19 Capture Furret on your way up In the room to the east ( / ) are
Sandslash and Gligar. You'll need
STEP 20 Furret helps you clear the Debris Tackle them to clear a Giant Cage that
will appear later, so capture both.
STEP 21 Skillfully dodge the steam jets Continue east (/) and you will find a
/

door to the north ( ) and one to the


STEP 22 Help the injured Blue Eyes and escape
south ( ). Head north for now.
/

STEP 23 Successfully foil the operationMission Clear!

STEP
Capture two Luxio
STEP Find the Pinchers 6
on the Dangerous
1 Cliff
Capture the Luxio in the room
with the shipping containers, and
Coming out of the Tilt Village cave,
then capture a second Luxio in
you see two Pinchers on Z.Z. Flyers.
the room to the south ( ). Then,
/

After speaking with them, you find


head back to the room where you
that Blue Eyes and her teammates
found Sandslash and Gligar, and go
are beginning some kind of large
through the southern door.
operation. The Pinchers say that
they are departing in two minutes,
and leave.

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Mission 6 Foil Blue Eyes's Operation! Walkthrough

The two Luxio help STEP


STEP
The Pinchers' two
you clear the Huge
7 Gate 12 Rampardos attack

Continue south ( ) and you'll find Continuing to the east, you'll reach
/

a Huge Gate blocking your path. another room where Pinchers are
To clear it, you need two Pokmon waiting. Capture the two agitated
with the Field Move "Electrify Rampardos that the Pinchers use to
2." The two Luxio you captured attack. Makuhita has an effective
previously can perform this Target Pok Assist that will help calm them
Clear so you can continue. down.

STEP Capture the Battle Blue Eyes's


8
Pinchers' six
Pokmon 13 subordinates

Head eas t (/) and you' ll Continue east (/) and you'll reach
encounter Pinchers. They the Submarine's control room.
attack with three Gible and three Before your confrontation with Blue
Makuhita at once. Power Charge Eyes, her subordinates will attack
and wait for the six Pokmon to with a Totodile and a Croconaw.
gather in one place, then loop them Luxio has a helpful Pok Assist for

Mission Clear Guide


as quickly as you can, and it will be the agitated Croconaw, but even
easy to capture them. though it's agitated, take advantage and loop it quickly if it gets near Totodile.

Break the Giant Cage Capture


STEP
and rescue Ukulele BOSS Blue Eyes's
9 Pichu's friends
Group Water
Feraligatr

Continue east ( /), and Ukulele Once you've captured the


Pichu will suddenly run into the subordinates' Pokmon, Blue
Eyes finally confronts you with
/

room to the north ( ). In the room

Mission 6: Foil Blue Eyes's Operation!


is a Giant Cage. Sandslash and her Feraligatr. As its Friendship
Gligar can help you by performing Gauge fills, it becomes agitated,
a Target Clear, and the Pokmon and Luxio's Pok Assist will come in
inside will escape. They had been handy. Makuhita also has a strong
taken from Dolce Island and imprisoned here. Pok Assist that will be helpful.

STEP Dodge the STEP


Blue Eyes begins
patrolling
10 Dusclops 14 Plan Z

Continue east (/) and find three Once you've successfully captured
Dusclops patrolling a room. And F er alig a tr, B l u e Ey e s g e t s a
just like in Noir Forest, if their light wireless transmission. It looks like
touches you, you will be sent back bad news. Blue Eyes suddenly puts
to the entrance. Wait in the gaps Plan Z into effect. As the operation
in the path, and once the Dusclops begins, the Submarine begins to
has passed, sneak up behind it and tilt, and the Pinchers run away.
capture it for a much easier passage.

STEP Continue, STEP The Submarine


capturing the crashes nose-first
11 agitated Pokmon 15 into the seafloor

In the room to the east (/), the You regain consciousness to find
Pinchers have five Makuhita and that the Submarine is now standing
three Sneasel, and they get them on end. It seems that Plan Z meant
agitated. To minimize the damage crashing the Submarine into the
they'll do, you should capture seafloor and running away. As you
them. There is also a Luxio in this are contemplating an exit strategy,
room whose Field Move will come in a Pichu cries out from above and
handy later, so make sure to capture it. drops down a ladder.

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Mission 6 Foil Blue Eyes's Operation! Walkthrough

STEP Search for the STEP


Furret helps you
Pichu and escape
16 within 10 minutes 20 clear the Debris

Upon climbing the ladder, you In the upper room, there is some
see one of the Pichu from Dolce Debris in the middle of the path,
Island that you rescued from the blocking you from climbing the
Giant Cage. You need to escape netting. The Field Move "Tackle
the Submarine within ten minutes 3" is required for a Target Clear.
while looking for the other three Furret can help you clear this
Pichu. If you do not make it out target. Once the Debris is gone,
within ten minutes, the time limit will be extended to 15 minutes and you'll get continue upward.
another chance.

STEP
Skillfully dodge
21
STEP
Dodge the falling the steam jets
17 objects and steam
On the way to the upper room,
Climb the orange wire netting you see f ive places for steam
to head up toward the hatch. to jet out, and they blast steam
Beware the falling objects diagonally at different intervals.
and bursts of steam from the Wait in a place that the steam
Mission Clear Guide

side. If hit, you'll take damage doesn't touch, and pass after the
and fall. Keep an eye on your steam has blasted. If you stick to
surroundings, and climb with the left side of the netting, it will be harder to get hit by the steam.
caution.

STEP Help the injured


Blue Eyes and
STEP
Rescue the Pichu 22 escape
18 left behind
Once you reach the upper room,
Continue to the next room and the timer will stop. Here Blue
Mission 6: Foil Blue Eyes's Operation!

climb the netting to find another Eyes is pinned by a wooden crate


Pichu. It will automatically join and c anno t mo v e. Wor k w i th
you , s o keep climbing . Head the Pinchers to help Blue Eyes
down, go left, and then up to the escape. Blue Eyes is miffed that
next room. she had to accept help from an
enemy, but you all manage to escape.

STEP STEP Successfully foil


Capture Furret on
the operation
19 your way up 23 Mission Clear!

Along the way, head up and right, W h en y o u r e a c h th e w a ter 's


and you'll be able to hear a Pichu's sur face, Blue Eyes and her
cr y. Drop down momentarily, subordinates have already
and then climb back up, head to disappeared. Fortunately, Murph
the right, and drop back down. comes up quickly on The Union.
The Pichu will join you. Next, go You've successfully foiled Blue
up and capture the Furret to the Eyes's operation, so it's Mission
right of the exit, continuing on. Clear! You earn 50 Ranger Points.

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ProtectM I S S I O N 7
Mission 7

Moltres!
Recommended Route STEP Head to Booker's
house to ask him to
Location
Mitonga Island Tilt Village Renbow Island
Big Booker Bridge - Hinder Cape -
Latolato Trail - Rand's House - Curl Bay 2 repair The Union
MAP Dolce Island Faldera Island - Lapras Beach - Cocona Village
Returning to Rand's house, you
Rec ommended Rou te Necessary Available speak with Rand about The Union,
Field Moves Quests
and he suggests that you ask
STEP 1 A hole opens on the bottom of The Union Booker to repair the ship. You should
Quest 16 P. 91 head immediately to Cocona Village.
STEP 2 Head to Booker's house to ask him to repair The Union From Rand's house, head south
Quest 22 P. 92

/
( ) and then west (,) to arrive at
STEP 3 Booker runs out of his house in a hurry
Quest 18 P. 91 Booker's house.

STEP 4 Escort the Pichu home to Dolce Island


STEP
Booker runs out of
STEP 5 Blue Eyes sends you information in a letter 3 his house in a hurry
STEP 6 Return to Tilt Village to check on The Union
When you enter Booker's house,
Pichu's ukulele is strengthened
STEP 7 Ride The Union to Faldera Volcano
(P. 33) as a thank-you for rescuing
the Pichu from Dolce Island. You then
STEP 8 Protect MoltresMission Start! report on the status of The Union,

Mission Clear Guide


and Booker is surprised and leaves
STEP 9 Head north and meet the Pinchers his house in a rush, headed for
Tilt Village.
STEP 10 Continue along, disarming the Pinchers' traps Tackle
Tackle
STEP 11 Dodge the attacks of the agitated Pokmon STEP Escort the
Pichu home to
STEP 12 Capture the Pinchers' Charmeleon and Numel 4 Dolce Island
STEP 13 Shelgon helps you clear the Rock Table Tackle Head to Dolce Island to escort the
Pichu home. From Booker's house,

Mission 7: Protect Moltres!


STEP 14 Capture three Shelgon
head south ( ) and speak with the
/

fisherman there. Touch "Yes" and


STEP 15 Three Shelgon help you clear the Rock Plate Tackle X3
he'll take you to Dolce Island. The
Pichu are happy to be home and do
STEP 16 Capture the Pinchers' Torchic and Combusken
a dance to show their appreciation.
STEP 17 Look for a Pokmon that can clear the Burning Rock
STEP Blue Eyes sends
STEP 18 Capture two Gastrodon
you information in
5 a letter
STEP 19 Pokmon help you Target Clear the Burning Rock Soak X2
Crush When you return to Cocona Village,
STEP 20 Capture the Pinchers' Tyranitar
Ralph gives you a letter that he got
STEP 21 Draw Entei's Sign and chase Red Eyes from a pretty lady. The letter states
that Red Eyes is headed for Faldera
STEP 22 Stop the Pinchers trying to awaken Moltres Volcano. Giving you this information
is a thank-you from Blue Eyes for
STEP 23 Moltres finally wakes up rescuing her in the Submarine.

STEP 24 Z.Z. Brothers attack

STEP 25 Repel the Z.Z. Sisters' interference STEP Return to Tilt


Village to check on
STEP 26 Red Eyes attacks! 6 The Union
BOSS Capture Red Eyes's Charizard It seems that the only way to reach
Faldera Volcano is on a large boat.
STEP 27 Moltres awakensbut still it's Mission Clear! Wonder if The Union is fixed yet?
Quest 20 P. 92 From Cocona Village, head east (/),
/

north ( ), and east ( /) again


Quest 23 P. 93
to Tilt Village. It's a ways away, so
riding Entei or Raikou would make
it quicker.
STEP A hole opens on
the bottom of
1 The Union
STEP
Ride The Union to
7 Faldera Volcano
When you return to Tilt Village,
Murph comes running up in a panic. Booker and Murph are at the port
It seems a hole has opened up in in Tilt Village. Booker is feeling
the bottom of The Union. To decide nostalgic at seeing The Union again,
what the best course of action is, and you learn that he built the ship
you head to Rand's house. From Tilt when he was younger! Thanks to
Village, head west (,) and then him, it's now seaworthy again.
south ( ).
/

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Mission 7 Protect Moltres!

STEP STEP
Protect Moltres Capture three
8 Mission Start! 14 Shelgon

You stop to talk to Murph. Touch Once you've crossed the Rock
" Yes." Then take The Union to Ta b l e , h e a d n o r t h ( ) a n d

/
Faldera Island, where Red Eyes capture the Shelgon. In the small
was headed. Head out and find Red cave nearby, there are two more
Eyes, stop whatever plans he has, Shelgon to capture.
and, most importantly, protect
Moltres. Mission Start!

STEP
Head north and
Three Shelgon help
9 meet the Pinchers STEP
you clear the
15 Rock Plate
Head north ( ), and the Pinchers
/

appear. They attack with Torchic Return to the Rock Plate and use
and Phanpy. Wait for the attacks the three Shelgon for a Target
to stop, then loop them quickly. Clear. The Rock Plate drops into
Once you've captured them, the the lava, and you can walk over it
Pinchers say something about and head for the entrance to the
Mission Clear Guide

activating devices and run away. north ( ).

/
STEP Continue along,
disarming the Capture the
10 Pinchers' traps
STEP
Pinchers' Torchic
16 and Combusken
C ontinue nor th ( ). T hank s
/

to the Pinchers, lava begins to When you enter the next room,
flow, blocking the path forward. the Pinchers appear from inside.
P hanpy c an Tar ge t C lear the They at tack with Tor chic and
Mission 7: Protect Moltres!

Round Rock, and Donphan can Combusken, both of which are


clear the Heavy Rock for you so agitated. Golem's Pok Assist
that you can continue north ( ).
/

is very effec tive in calming


these Pokmon.
STEP Dodge the attacks
of the agitated
11 Pokmon STEP Look for a Pokmon
that can clear the
Up ahead, all the Pokmon are 17 Burning Rock
agitated thanks to the Pinchers.
Four Charmeleon throw fireballs, Continuing north ( ), you find
/

and f ive Numel spit pillar s of a Burning Rock blocking your


f ire. Continue along , dodging path. The Target Clear requires
the attacks and capturing the two Pokmon with the Field Move
Pokmon. "Soak 3." You haven't encountered
any Pokmon with this move yet,
Capture the so they must be in an area you
STEP
haven't visited. Head west (,).
Pinchers' Charmeleon
12 and Numel
STEP
The Pinchers are waiting where
Capture two
Char meleon and Numel come 18 Gastrodon
out in a group. Capture the
Charmeleon and Numel. Two of Heading west (,), you find three
them are agitated. Phanpy and Gastrodon. You'll need two of
D o n p h a n's P o k A s s i s t s a r e them for the Burning Rock. The
ef fec tive agains t these F ir e- remaining Gas trodon and the
group Pokmon. Marshtomp near the hot spring
have useful Pok Assists, so it's
best to capture them as well.
STEP
Shelgon helps you
13 clear the Rock Table

After you've passed the


mountainside hut, you reach an
area with flowing lava. You cannot
proceed until you clear two
targets: a Rock Table and a Rock
Plate. Capture the Shelgon near
the Rock Plate, and it can help
you Target Clear the Rock Table.
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Protect Moltres! Walkthrough

STEP Pokmon help you STEP


Z.Z. Brothers
19
Target Clear the 24 attack
Burning Rock
Use the two Gastrodon to Target In the sky, two Pinchers stand
Clear the Burning Rock . Once in your way. They're called the
the fire is extinguished, the rock Z.Z. Brothers, and they shoot at
becomes a Volcanic Rock. The you with a Plasma Cannon. Guide
nearby Primeape or Pupitar can Staraptor to dodge their shots.
help you clear that target. Once They then attack with a total of
you' ve clear ed the obs tacle, ten Hoothoot and four Noctowl.
continue along the path.

STEP Repel the


STEP
Capture the Z.Z. Sisters'
20 Pinchers' Tyranitar 25 Interference
The Z.Z. Brothers run away, and
Pressing on to the nor th ( ),
/

the three-member Z.Z. Sisters


you meet some Pinchers with an
appear. They also attack by firing
agitated Tyranitar. Gastrodon,
Plasma Cannons, so dodge the
Marshtomp, Primeape, and
blas ts. Using the Control Pad
Lar vitar all have an effec tive

Mission Clear Guide


makes it easier to dodge. They
Pok Assist that will help you
then attack with a total of 12
calm down the Tyranitar.
Pidgey and four Pidgeotto.

STEP Draw Entei's


Sign and chase
21
STEP
Red Eyes attacks!
Red Eyes 26
Continue west (,) and you'll find
Red Eyes drawing Entei's Sign The Z.Z. Sisters retreat, and finally
on a slate that blocks his path. Red Eyes makes an appearance.

Mission 7: Protect Moltres!


The slate disappears, he passes He lets loose a furious barrage of
through, and it reappears behind blasts from the Plasma Cannon
him. Draw Entei's Sign as Red for you to dodge. Wait for the
Eyes did, and the path will open. Plasma Cannon to fire, and move
Continue to the top of the mountain. in the opposite direction of the
blast; this makes it difficult for Red Eyes to hit you. The Control Pad will make
dodging easier.
STEP Stop the Pinchers
trying to awaken
22 Capture
Moltres BOSS Red Eyes's
Group Fire Charizard
At the top of the mountain, the
Pinchers are trying to awaken
Moltres. As you try to stop them, After the Plasma Cannon attack,
the Pincher s at tack with t wo Red Eyes attacks with his
Scyther, one of which is agitated. Charizard. Since you're in the air,
Fire- or Rock-group Pok Assists you can't use any Pok Assists.
w ill be e f f ec ti ve agains t the While Charizard is attacking or
Scyther. moving across the screen, Power
Charge your Styler in the corner
of the screen and wait. When Charizard stops, quickly loop it as fast as you can.
STEP
Moltres finally
23 wakes up
STEP Moltres awakens
but still it's
As you make a successful 27 Mission Clear!
capture, Moltres wakes up and
flies away from the mountaintop. Once you've captured Charizard,
Red Eye s and his gr oup gi ve Summer/ Ben contac ts you
chase on their Z.Z. Flyers, and wirelessly. When you return to
then Summer/ Ben's Staraptor The Union, you report to Murph
appears. Get near Staraptor and on the events so far. Even though
touch "Yes" to chase after Red Eyes! y o u d i d n' t p r o t e c t M o l t r e s ,
Murph praises your efforts and
congratulates you on a wonderful Mission Clear! You receive 50 Ranger Points.

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M I SWrath!
S I O N 8
Mission 8

Appease Suicune's
Recommended Route STEP Confront the Pinchers
in the storehouse on
Location
Renbow Island Rand's House - Latolato Trail - Hinder Cape
2 Hinder Cape
MAP Sophian Island Aqua Resort - Sophian Road - Canal Ruins
Burkhart mentions that he saw
Rec omme n d e d Ro u te Necessary Available the Pincher s at a s torehouse
Field Moves Quests
on Hinder Cape. You head out to
STEP 1 There's a hint to Articuno's whereabouts at Rand's house the storehouse with Rand. Upon
enter ing the s tor ehouse, the
STEP 2 Confront the Pinchers in the storehouse on Hinder Cape Pinchers attack with an agitated
Ledian. Take on their challenge.
STEP 3 Break the Giant Cage and release Staraptor Cut X2

STEP 4 Ride Staraptor to the Aqua Resort


STEP Break the Giant
Cage and release
STEP 5 Capture Pokmon in the Oblivia skies 3 the Staraptor
STEP 6 Encounter the Pinchers in the skies over Sophian Island
The large box in the storehouse
STEP 7 Meet Supurna, who loves bird Pokmon is actually a Giant Cage. If you
go down the stairs in front of the
STEP 8 Kasa guides you to the weaver's shop... storehouse, you'll find Pelipper
and Ivysaur. They can do a Target
Mission Clear Guide

STEP 9 ...But the weaver isn't there right now Clear on the Giant Cage, and four
Quest 12 P. 89 Staraptor will come flying out. From
STEP 10 Raikou can get you to the Canal Ruins Quest 31 P. 95 now on, Staraptor will appear in many places around the region.

STEP 11 Canal RuinsMission Start!


STEP
Ride Staraptor to
4
STEP 12 Grotle and Forretress help you clear the Unstable Wall Tackle X2
the Aqua Resort
STEP 13 Capture the Pinchers' Yanmega and Dodrio
The wild Staraptor can help you get
STEP 14 Pursue the Pinchers to the underground lake to Aqua Resort! Capture a Staraptor
Mission 8: Appease Suicune's Wrath!

in front of the storehouse. If you


STEP 15 Pursue and capture the fleeing Gorebyss
touch a Staraptor that is following
you, you can fly around the Oblivia
STEP 16 Two Huntail help you clear the Broken Pillar Crush X2
skies. Sophian Island is to the
northeast ( )(/).
/

STEP 17 Chase the Gorebyss through the narrow passage

STEP 18 Two Gorebyss help you clear the Wire Anchor Cut X2
STEP
Capture Pokmon
STEP 19 Pursue the Pinchers down to Suicune's Monument 5 in the Oblivia skies
STEP 20 The Pinchers attack with Seadra and Relicanth
Chase after the Pokmon in the sky.
STEP 21 Back on land, Suicune is chasing the Pinchers If you select them, a capture battle
will begin. Pok Assists cannot be
STEP 22 Call Raikou and pursue Suicune and the Pinchers used in aerial battles. Furthermore,
it is next to impossible to catch up
BOSS Capture and calm the agitated Suicune to a Skarmory or Chatot in the sky
right now. Try again after Mission
STEP 23 Record Suicune's Sign 11.

STEP 24 Find Weber on the other side of the river


STEP Encounter the
Pinchers in the skies
6
STEP 25 Call Suicune and help Weber
over Sophian Island
STEP 26 All objectives accomplishedMission Clear!
In the skies over Sophian Island,
STEP 27 Ancient writing appears on Weber's rug you find Pinchers on Z.Z. Flyers
chasing Latios/Latias. The
STEP 28 A tea party with The Societea
Pinchers don't like you getting
Quest 40 P. 97
in the way, and they attack with
STEP 29 Set out for Mt. Sorbet from Sophian Road Quest 19 P. 92 a total of nine Wingull and four
Quest 21 P. 92 Pelipper.

STEP There's a hint to STEP


Meet Supurna, who
Articuno's whereabouts
1 at Rand's house 7 loves bird Pokmon

Rand repor ts that Red Eyes is As soon as you touch down in Aqua
aiming for Articuno, and Leanne Resort, Supurna comes over to talk
explains that a rug from Aqua to you. Supurna has a special talent
Resort contains a hint. Right now for calling to the Pokmon flying
Summer/Ben's Staraptor is too tired in the sky. When you want to walk
to fly, so you have no way to reach with the Pokmon you catch in the
Aqua Resort. sky, speak with Supurna.
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Mission 8 Appease Suicune's Wrath! Walkthrough

STEP STEP Pursue the


Kasa guides you to
Pinchers to the
8 the weaver's shop... 14 underground lake
Head west (, ) from where you Head east ( /) to reach a river.
mee t S upur na , and a per s on Ride Raikou to jump from the dead
appears, calling out to you. It's an end and continue south ( ) to the

/
older woman who lives in Aqua entrance to the underground lake.
Resort, named Kasa. When you Land Pokmon cannot accompany
explain to Kasa that you are looking you to the underground lake, but
for a rug weaver, she tells you that any Pokmon you caught in the
his shop is to the west (,). Coral Sea will rejoin you underwater.
Start

STEP ...But the weaver STEP Pursue and


isn't there right
9 now 15
capture the fleeing
Gorebyss
There's nobody at the weaver's
shop. Head outside, and you'll
run into Doctor Edward. He runs
through in a hurry, telling you that
Suicune made an appearance.

Mission Clear Guide


Upon hearing that, an older woman
mentions that the weaver, whose
name is Weber, left for the Canal Ruins.

STEP
Raikou can get you You'll need a Gorebyss to clear a target soon. Once you enter the water, immediately
10 to the Canal Ruins head right and around the bend to capture the Gorebyss. Swim clockwise against the
current in pursuit, and catch up to the Gorebyss in the left passage.

From Aqua Resort, head north ( )


/

and then west (,) along Sophian STEP Two Huntail help

Mission 8: Appease Suicune's Wrath!


Road, and you'll see the Canal you clear the
Ruins. Along the way, you must 16 Broken Pillar
pass over a river. Enter Sign Mode
and call Raikou to help you jump From the spot you chased down
over the river. Gorebyss, head straight to the
right, and there is a Broken Pillar.
Two Huntail can help you clear this
STEP
Canal Ruins target. After you clear the Broken
11 Mission Start! Pillar, it falls, and you can travel
through the long, narrow passage.
The gentleman at the Canal Ruins
tells you that some suspicious STEP Chase the Gorebyss
people are fighting with Suicune. through the narrow
It's the Pinchers! Protect Suicune 17 passage
and find WeberMission Start! The
gentleman also mentions that if The second Gorebyss is in the
you ride Raikou and roar in certain narrow passage to the right of the
places, Pokmon will appear. place where you found the broken
pillar. The narrow passage becomes
a dead end where you can capture
STEP Grotle and Forretress the Gorebyss. After you capture the
help you clear the
12 Unstable Wall
Pokmon, exit the narrow passage,
and head straight down to the lower left.

The path is blocked by an Unstable


Wall. Two Pokmon with Tackle 3 STEP Two Gorebyss help
are needed to perform a Target you clear the Wire
Clear. If you have Raikou roar at the 18 Anchor
nearby thicket, a Forretress will
appear. Grotle is in the dead end to Diving down to the left, you find the
the west (,). Pinchers. They set up a Wire Anchor
to get in your way. Fortunately,
your two Gorebyss can cut through
STEP Capture the
it.
Pinchers' Yanmega
13 and Dodrio
From the Unstable Wall, head south
( ) and you'll find Suicune and the
/

Pinchers pursuing it. Upon entering


the dead end, the Pinchers attack
with a Yanmega and an agitated
Dodrio. Capture the two Pokmon
and chase after the Pinchers again.
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Mission 8 Appease Suicune's Wrath! Walkthrough

STEP Pursue the Pinchers STEP Find Weber on


down to Suicune's the other side of
19 Monument 24 the river

/
Head down from the Save Machine, and find the From the north ( ) bank of the
Pinchers who set up the Wire Anchor. One of them river, a voice calls out to you for
will flee down a chasm. Chase after him! The help. The voice belongs to Weber,
the rug weaver. Weber was caught
Pincher will attack with Plasma Cannon blasts.
by Pinchers on Z.Z. Flyers and was
Head left and right to dodge, and double-tap the shaken off, but because he couldn't
screen to dive quickly toward the Pincher. cross the river, he was left behind.

STEP
Call Suicune and
STEP The Pinchers 25 help Weber
attack with Seadra
20 and Relicanth Ride Suicune, and head out to
Weber's location. With Suicune,
Even though you've caught up you can head out on the water
to th e P in c h er s and y o u ar e from places where water droplets
underneath the ruins, another are rising from the waterside, so
continue east (/). Head north ( )

/
Pincher appears and steals the
around the bend, and from the spot
Mission Clear Guide

Emblem fr om the Monument.


The Pinchers will attack with a you land, continue west (,) along the ground to meet Weber.
Relicanth and an agitated Seadra.
STEP All objectives
Back on land, accomplished
STEP
Suicune is chasing 26 Mission Clear!
21 the Pinchers
You've protected Suicune from the
From the underground lake Pinchers and located Weber, so it's
/

entrance, head nor th ( ) and finally Mission Clear! You receive 50


you'll find Suicune and Summer/ Ranger Points. Return to Weber's
Mission 8: Appease Suicune's Wrath!

Ben facing the Pinchers. Soon shop in Aqua Resort. There you can
you'll need to capture Suicune, so
hear about a rug with Articuno's
in preparation for a Pok Assist,
capture the two Lombre near the pattern woven into it.
Save Machine.
STEP Ancient writing
Call Raikou and appears on
STEP
pursue Suicune and 27 Weber's rug
22 the Pinchers
In Weber's shop, there is a rug
Chase after the angry Suicune and that has been handed down for
the fleeing Pinchers. Call Raikou to generations. Leanne appears and
help you jump across the river and deciphers the text on the rug that
continue west (,). Go around the appears thanks to Pichu's electric
/

corner and continue north ( ), shock. With Weber and Leanne's


and you find that the Pinchers are help, you now know that Articuno is
trying to take control of Suicune atop Mt. Sorbet on Sophian Island.
with a Control Gauntlet. Time to
help it out!
STEP
A tea party with The
BOSS
Capture and 28 Societea
calm the
Group Water agitated Suicune Exit Weber's shop, and you'll see
that Arley of Cocona Village, Hocus
Suicune has a variety of attacks. of Tilt Village, and Kasa of Aqua
Be careful to observe Suicune's
movement patterns as you Resor t are having a tea par ty.
carefully loop it. As the Friendship Doctor Edward joins them a little
Gauge f ills, Suicune becomes later. The members of The Societea
agitated. Lombre and Ludicolo explain that they have all known
have helpful Pok Assists to calm each other for a long time, since they were young and traveling the world.
Suicune down.

STEP Set out for Mt.


Sorbet from
29
STEP
Record Suicune's
23 Sign Sophian Road
Head to Articuno's location on Mt.
Once you've successfully captured Sorbet. From the fountain where
Suicune, its Sign will be displayed. The Societea is meeting, head north
Record its shape in the Styler, and ( ) on Sophian Road and enter
/

from now on you will be able to call the cave. Before you leave Aqua
Suicune with its Ranger Sign. When Resort, you might want to use the
riding Suicune, you can walk across Save Machine to save your game.
water and step to avoid wild Pokmon.
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MRedI Eyes!
S S I O N 9
Mission 9

Chase After
Recommended Route STEP Avalanche! Take
shelter behind the
Sophian Island Mt. Sorbet 2 rock pillars
Location Goal
MAP
Renbow Island Rand's House - Cocona Village Continue up the mountain, and
you'll arrive in an area prone
Necessary Available to a v a l a n c h e s . Yo u' l l n o t i c e
Rec ommended Rou te Field Moves Quests the rumbling as an avalanche
STEP 1 Search for ArticunoMission Start! approaches, so before it hits, hide
behind the rock pillars. Once the
STEP 2 Avalanche! Take shelter behind the rock pillars avalanche stops, run to the next Safe Path
pillar. Use the map to the right as
STEP 3 Dodge Snover's ice balls a guide, and follow the path from
pillar to pillar north ( ).

/
STEP 4 Use the Recharge Machine in the hut

STEP 5 On Red Eyes's orders, subordinates attack with Pokmon


Shortcut

STEP 6 Cross another avalanche field

STEP 7 Capture the waiting Pinchers' Pokmon

Mission Clear Guide


STEP 8 Capture two Monferno Start

STEP 9 Pokmon help you clear the Solid Ice Burn X2


Crush
STEP 10 Don't fall on the slippery floor!

STEP 11 The Huge Ice is a target for another day

STEP 12 Capture the Pinchers' Glaceon and Infernape

STEP 13 Draw Suicune's Sign and pass the Monument

Mission 9: Chase After Red Eyes!


STEP 14 Red Eyes awakens Articuno
STEP
Dodge Snover's
BOSS Capture Red Eyes's Typhlosion
3 ice balls
STEP 15 Get Red Eyes to give upMission Clear!
Upon leaving the avalanche area
STEP 16 Staraptor helps you return to Rand's house and continuing along the path,
you'll come to an area where Snover
STEP 17 Rand invites you to Cocona Village will attack you from a high platform
Quest 25 P. 93 by throwing ice balls. When the ice
STEP 18 Take the Hero's Trial at the Cocona Village Rainbow Festival
Quest 27 P. 94 balls hit the ground, ice pillars will
Quest 26 P. 93
appear for a brief time. If you touch
STEP 19 Thanks to Booker and Nick, Ukulele Pichu's music is a success
these, you'll take damage, so continue east (/) while dodging the ice balls.
STEP 20 Murph asks you to return to Rand's house immediately

STEP
Use the Recharge
STEP Search for 4 Machine in the hut
Articuno
1 Mission Start! Continue along the path, and you'll
find a hut. Inside the hut is a Save
After passing through a narrow Machine and a Recharge Machine.
tunnel, you find yourself in a snowy Make sure to use them! If you took
landscape. Red Eyes is probably any damage from the ice balls, it
climbing to the top of the mountain would be a good idea to recharge
to find Articuno. Chase after Red your Styler Energy.
EyesMission Start!

STEP On Red Eyes's orders,


subordinates attack
5 with Pokmon
Exit the hut and head west (,).
Red Eyes will appear. He orders his
subordinates to keep you busy and
then runs off. The Pinchers attack
simultaneously with Smoochum,
Snover, and an agitated Granbull.
Capture the three Pokmon.

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Mission 9 Chase After Red Eyes!

STEP Cross another STEP


avalanche Don't fall on the
6 field Goal
10 slippery floor!

After fighting the Pinchers, Continue along the path from the
continue west (,), and then solid ice and come out from the
nor th ( ) along the path. west (,) exit. In the next section,
/

Yo u' ll ar r i v e a t a s e c o nd the floor is covered in ice. The


Shortcut
avalanche-prone area. This path is narrow, and you'll continue
works in the same way as the sliding, so it's difficult to stay in one
last area. Consult the map to place. If you fall off the path, you'll
the right, running between be sent back to the entrance, so be careful walking.
the rock pillars and continuing Safe Path
north ( ).
/

STEP The Huge Ice is a


target for another
Start
11 day
In the south part of the slippery
floor area is the Huge Ice target.
This target requires three Pokmon
with the Field Move "Burn 3," so
you can't clear it yet. Remember
Mission Clear Guide

this location and come back once


you' ve caught the necessar y
Pokmon.

STEP Capture the


Pinchers' Glaceon
STEP
Capture the waiting 12 and Infernape
7 Pinchers' Pokmon
Once you've passed through the
slippery, narrow bend, you'll catch
Mission 9: Chase After Red Eyes!

Af ter passing through the up to Red Eyes again. Red Eyes


avalanche area, continue east leaves his subordinates behind
(/), and you'll encounter a group again and runs off to the top of the
of Pinchers waiting for you. The mountain. The Pinchers attack with
Pinchers attack with Empoleon, a Glaceon and an Infernape for you
Raichu, and an agitated Sneasel. to capture.
Successfully capture these
Pokmon and continue along the path.
STEP Draw Suicune's
Sign and pass the
STEP 13 Monument
Capture two
8 Monferno The west (,) exit is sealed with
a Monument. Draw Suicune's Sign
Continue east (/) and enter the here to continue to the top of the
small cave to find three Monferno. mountain. At the top, Red Eyes is
You' ll need t wo of them for a waiting to battle you. It's a tough
team Target Clear. Also, Ice-group battle, so before heading to the
Pokmon are weak against Fire- mountaintop, save your game
group Pok Assists, so Monferno using the Save Machine.
will be very useful on this snowy
mountain!
STEP
Red Eyes awakens
STEP
14 Articuno
Pokmon help you
9 clear the Solid Ice At the top of the mountain, Red
Eyes is trying to awaken Articuno.
Exit the small cave and continue Upon awakening, Articuno flies off
west (, ) and then nor th ( ) somewhere unknown. At the top of
/

through the opening. You find the the mountain are also four Pinchers
Solid Ice blocking your path. Two subordinates, but Red Eyes offers
Monferno can perform a Target to take you on in a fair one-on-one
Clear on the ice that will change fight. Take the challenge.
it into a rock. A Lopunny can then
Target Clear the rock.

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Walkthrough

Capture Take the Hero's Trial


BOSS
STEP
Red Eyes's at the Cocona Village
Group Fire Typhlosion 18 Rainbow Festival
Empoleon and Prinplup have an At Cocona Village, everyone is
effec tive Pok A ssist against preparing for a festival. You're
Typhlosion. A s the Friendship asked to retrieve an important
Goal
Gauge fills, Typhlosion becomes tool. Following the reference map
agitated and unleashes a violent to the right, step on each panel
attack that covers most of the in Rasp Cavern only once. You'll
screen. Look for a place between receive the Rainbow Grail for use
the fire pillars that is difficult to attack, and hit with a Pok Assist. in the ceremony.
Start

STEP Get Red Eyes


to give upMission
15 Clear!
After you successfully capture
the Typhlosion, Red Eyes praises
your bravery and recognizes his
own defeat. This is an undisputed
Mission Clear! You receive 50

Mission Clear Guide


Ranger Points and return to the Mt.
Sorbet entrance.

STEP Thanks to Booker and


Staraptor helps you Nick, Ukulele Pichu's
STEP
return to Rand's 19 music is a success
16 house
The next morning, taking Booker's
Return to Rand's house to report on advice, Nick modif ies Pichu's
what happened at Mt. Sorbet and ukulele. The music flowing from the
also to report that Red Eyes has ukulele is finally perfect. Ukulele

Mission 9: Chase After Red Eyes!


decided to stop doing bad things. Pichu's Pok Assist is now much
As soon as you leave Mt. Sorbet, strongerand when it ends, the
you'll find a Staraptor. Capture the targeted Pokmon will be Stopped
Staraptor, and take to the skies. with a lightning bolt! (P. 33)

STEP STEP Murph asks you to


Rand invites you to return to Rand's
17 Cocona Village 20 house immediately

Upon hear ing of your v ic tor y A s you're talking with Booker


against Red Eyes, Rand and Murph and Nick, you receive a wireless
are very pleased. Rand then invites transmission from Murph. It seems
you and Summer/Ben to follow that some major incident has
him, and leaves for Cocona Village. happened at Rand's house. Exit
With Staraptor's assistance, visit Booker's house and capture the
Cocona Village. nearby Staraptor, using it to fly
quickly to Rand's house.

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MandI Leanne!
SS ION 10
Mission 10

Rescue Nema
Recommended Route STEP Follow Nema's
signal to Silver
Renbow Island Rand's House 2 Falls
Location
MAP Aqua Resort - Sophian Road - Silver Falls -
Sophian Island Oblivia Ruins Your Styler switches over to a
homing device tracking mode,
Necessary Available and you see that Nema's signal
Rec omme n d e d Ro u te Field Moves Quests is coming fr om the middle of
STEP 1 Rand is attacked, and Nema and Leanne are kidnapped Sophian Island. Rand ventures a
guess that the signal is coming
STEP 2 Follow Nema's signal to Silver Falls from Silver Falls. Hop on a
Staraptor and fly to Aqua Resort on Sophian Island.
STEP 3 Suicune helps you traverse the river on Sophian Road

STEP 4 Suicune's step helps you dodge the Carvanha STEP Suicune helps you
traverse the river
STEP 5 Enter the Oblivia RuinsMission Start!
3 on Sophian Road
STEP 6 Capture the Pinchers' Riolu To get to Silver Falls, head north
( ) fr om Aqua Resor t to the

/
STEP 7 Continue east and capture Haunter Sophian Road. Next, call Suicune
using its Ranger Sign, and jump
Mission Clear Guide

STEP 8 Haunter helps you clear the Psychic Cube Psy Power down to the water from the
bridge. Follow the river west (,)
STEP 9 A Steelhead, a warrior from the past, appears
to Silver Falls.
STEP 10 Dodge the patrolling Claydol
STEP Suicune's step
STEP 11 Capture the Pinchers' Slowking helps you dodge
4 the Carvanha
STEP 12 Look for the room with the red door, according to Nema's message

Suicune can step to dodge wild


STEP 13 Step on the switches to advance
Pokmon. If you touch the Carvanha
Mission 10: Rescue Nema and Leanne!

STEP 14 The Steelhead's four Pokmon attack simultaneously


jumping up from the water, you'll
take damage. Use Suicune's step
STEP 15 Rand reports to you wirelessly continuously to get pas t the
Carvanha. Incidentally, you can't
STEP 16 Capture the Steelhead's four Claydol capture the Carvanha here.

STEP 17 Capture four Pokmon with Psy Power


STEP Enter the Oblivia
RuinsMission
STEP 18 The Pokmon help you clear the Psychic Cluster Psy Power X4
5 Start!
STEP 19 Enter the room with the red door once you capture the Pokmon
Up s tr eam , you' ll f ind a huge
STEP 20 Rand comes running! Let's save Nema and Leanne waterfall. From the pool under the
waterfall, head west (, ) onto
STEP 21 Leader Purple Eyes was the kidnapper! land. The Oblivia Ruins are behind
that water fall. Once you've
entered the ruins, you'll need
BOSS Capture Purple Eyes's Garchomp
to rescue Nema and Leanne
Mission Start!
STEP 22 Rescued the two safelyMission Clear!

STEP 23 Leanne tells you of Zapdos's location STEP


Capture the
STEP 24 Nema strengthens your Styler's Power Charge 6 Pinchers' Riolu
Quest 32 P. 95
STEP 25 Encounter the Pinchers near Layuda Island Quest 38 P. 96 Continue north ( ) in the cavern,
/

Quest 29 P. 94 and you'll meet the Pincher s.


STEP 26 Chase the Pinchers and help Latios/Latias
Quest 30 P. 94
The Pinchers are surprised that
STEP 27 Staraptor cannot dodge the lightning on Layuda Island
you were able to find the ruins,
Quest 36 P. 96
and they attack with an agitated
STEP 28 Head to Tilikule Island in search of Latios/Latias Riolu. Chingling has a Pok Assist
that will calm this agitated Riolu.

STEP Rand is attacked, and STEP


Nema and Leanne are Continue east and
1 kidnapped 7 capture Haunter

When you enter Rand's house, H e a d n o r t h ( ) to a s to n e -


/

y o u s e e R a n d o n t h e f l o o r, paved path that splits in three


unconscious. He quickly comes direc tions. For now head to
to, but Leanne and Nema the east ( /). At the end of the
hav e been k idnapped by the e a s ter n p a th i s a r o o m w i th
Pincher s. Fur ther mor e, Rand Haunter in it. Capture it. Later on
can't remember which leader was you'll need its help to perform a
responsibleBlue Eyes or Red Eyes. Target Clear on a Psychic Cube.
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Mission 10 Rescue Nema and Leanne! Walkthrough

STEP Haunter helps you STEP Step on the Goal

clear the Psychic switches


8 Cube 13 to advance

Return to the crossroads and This room has a special trick


head north ( ) this time. Use the to it. Step on the switches
/

Haunter to perform a Target Clear to make the floor appear Start


on the Psychic Cube blocking your and disappear. Use the map
path. Once the Psychic Cube is to the right as a reference,
gone, continue to the next floor via stepping on the switches
the stairs. in numerical order. Capture
the Pokmon as you go,
and head for the exit to the
STEP A Steelhead, a
north ( ).

/
warrior from the
9 past, appears
Just as you reach the top of the
s tair s, a per son appear s and
introduces himself as a Steelhead.
The Steelhead orders you to leave
and attacks with two agitated
Gabite. Capture them, and the
Steelhead says something strange

Mission Clear Guide


about Claydol's judgment coming down.

STEP The Steelhead's four


Pokmon attack
14
STEP
Dodge the
10 patrolling Claydol simultaneously
A Steelhead is waiting for you right
If Claydol's light touches you, Shortcut in front of the door, attacking with
you' ll be s ent b ack to the four Pokmon simultaneouslytwo
Start
entrance. To avoid them, use Goal Kabuto and two agitated Anorith.

Mission 10: Rescue Nema and Leanne!


the map to the right as a guide, Once you've successfully captured
and follow the numbers to the them, continue north ( ) through
/

exit. Wait in the safe areas for the exit.


Claydol to pass. If you cut the
Steel Fence you find along the
STEP
way, you'll find a shortcut. Rand reports to
15 you wirelessly

The doorway leads to a terrace in


*To Target Clear the Steel Fence, you'll the ruins. You receive a message
need a Ludicolo fr om the Canal from Rand saying that he wants
Ruins (P. 16). to come running but can't move
yet. Aim for the room with the
red door that Nema mentioned,
heading nor th ( ) into the
/

building. You can also ride a Staraptor from this terrace.

STEP
Capture the STEP Capture the
Steelhead's four
11 Pinchers' Slowking 16 Claydol
Leaving the Claydol area, you arrive Entering the building from
at a passage that stretches out the terr ace, you r un into t wo
from east to west. Pinchers appear S te elhead th a t w er e w ai ting
from the east (/), and attack with for you. T he Steelhead tr y to
an agitated Slowking. Once you've dissuade you by attacking with
captured the Slowking, you can four Claydol, two of which are
continue east (/). There's a Save agitated. Successfully capture
Machine in this passageway, so be sure to save your game. them, and the Steelhead will leave.

STEP Look for the room with STEP Capture four


Pokmon with Psy
12
the red door, according
to Nema's message 17 Power

A wireless message arrives from Fr o m th e b uil ding en tr an c e ,


Nema. She tells you that she is a p as s age s tr e tche s eas t to
being held in a room with a red door. west. To the east ( / ) are two
Furthermore, Nema can hear her Haunter, and to the west (,) are
captor's voice but cannot identify a Bronzong and a Claydol for you
it. At least you know she's safe! to capture. The Psychic Cluster in
Hurry to the room with the red door. the middle requires the strength
of all four Pokmon to clear.
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Mission 10 Rescue Nema and Leanne! Walkthrough

STEP The Pokmon STEP


Leanne tells you of
help you clear the
18 Psychic Cluster 23 Zapdos's location

Clear the Psychic Cluster with The mural indicates that Zapdos is
the help of four Pokmon. on Mt. Layuda. Purple Eyes forced
Once you' ve done the Tar ge t Leanne to give up this information
Clear, head nor th ( ). For the while she was held prisoner. Mt.
/

upcoming battles, it would be Layuda rises from Layuda Island, a


good to capture Pokmon such as difficult place that drives off most
Swampert or Gabite as you go. people.

STEP Enter the room with STEP Nema strengthens


the red door once you your Styler's Power
19 capture the Pokmon 24 Charge
You've found the room with the Bef or e you head of f f or your
red door that Nema mentioned. Mission on Layuda Island, Nema
In or der to pr event you fr om strengthens your Capture Styler. If
opening the door, the kidnappers you Power Charge and do not move
in the room send a large number your stylus for a while, you will
of Pokmon to attack. First four charge your Styler one more level
Mission Clear Guide

Magby, followed by six Treecko, (P. 32). Using this when you loop
and finally eight Beldum. Capture them all. Pokmon, your feelings of friendship will be conveyed three times the normal amount.

STEP Rand comes STEP Encounter the


Pinchers near
20
running! Let's save
Nema and Leanne 25 Layuda Island
Thanks to Pichu, the red door Ride a Staraptor into the sky. As
opens. Upon entering, you finally you approach Layuda Island in the
meet the mysterious kidnappers north ( ), you again run into a
/
Mission 10: Rescue Nema and Leanne!

of Nema and Leanne. Suddenly group of Pinchers chasing Latios/


Rand ar r i ve s. T he table s ar e
Latias. The group splits up, and the
turned and the two are returned.
two that stay behind attack with
a total of nine Drifloon and four
Drifblim.

STEP Leader Purple Eyes


was the kidnapper! Chase the Pinchers
21
STEP
and help Latios/
26 Latias
The culprit is the true leader of
the PinchersPurple Eyes! He Chase after the other group of
explains that he was just using Pinchers. From their conversation,
Red Eyes and Blue Eyes to further you find out that Latios/Latias has
his plans. Purple Eyes was the an island where it likes to rest. The
one who fired Blue Eyes. Purple Pinchers notice you and attack
Eyes attacks with a Garchomp. with a total of 11 Starly and four
Pidgeot.

Capture
BOSS Purple Eyes's STEP Staraptor cannot
Dragon dodge the lightning
27
Group
Garchomp
on Layuda Island
Garchomp can only attack in the
direction it's facing. When it's As you come up on the dark clouds
attacking, you can easily dodge over L ayuda Island, lightning
b y s t aying b ehind i t . A s th e begins to s tr ike. Star aptor is
Friendship Gauge fills, Garchomp frightened and flies away. You'll
b e c o m e s a g i t a t e d . G a b i t e' s need a powerful Pokmon to fly
Pok Assist is quite effective in through that stormy sky!
calming this agitated Pokmon.

STEP Rescued the two STEP Head to Tilikule Island


in search of Latios/
22
safelyMission
Clear!
28 Latias

As you've safely rescued Nema You lose sight of Latios/Latias for


and Leanne, Rand declares this the time being, but it seems that it
probably flew north ( ) of Layuda
/

a Mission Clear! You receive 50


Ranger Points. Leanne explains Island toward Tilikule Island. On
that Purple Eyes wanted to know Summer/Ben's suggestion, you
Zapdos's whereabouts. Nema head to Tilikule Island.
takes a picture of the mural on the
wall, and you all return to Rand's house together.
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M I Sof Tilikule
S I Island!
O N 1 1
Mission 11

Solve the Mysteries


STEP Leanne teaches you
the secret of Latios/
2 Latias's Emblem
Recommended Route
As you are investigating
Tilikule Island Faldera Island Sophian Island Sophian Road the Monument, you receive
Location communications from Leanne. She
MAP
Dolce Island Mitonga Island Tilt Village Eastern Sea Undersea Cavern believes that if you visit the five
different Small Monuments, you
Necessary Available
will learn the Sign to call Latios/
Rec ommended Rou te Field Moves Quests Latias. As you investigate the Small
Monument on Tilikule Island, it begins to emit a light.
STEP 1 Find the Monument on tiny Tilikule Island

STEP 2 Leanne teaches you the secret of Latios/Latias's Emblem


STEP Solve the mystery
of Tilikule Island
STEP 3 Solve the mystery of Tilikule IslandMission Start!
3 Mission Start!
STEP 4 Take Staraptor to investigate the Small Monument on Faldera Island
You need to investigate the four
STEP 5 Capture the Pinchers' Pokmon other Small Monuments. You can
visit them in any order you like. This

Mission Clear Guide


STEP 6 Take Staraptor to investigate the Small Monument on Sophian Road guide follows Summer/Ben's advice
to visit them in the order of Faldera
STEP 7 The Pinchers' Pokmon attack Island, Sophian Island, Dolce Island,
and then the Eastern Sea.
STEP 8 Take Staraptor to investigate the Small Monument on Dolce Island

STEP 9 Try taking Staraptor to the Eastern Sea

STEP Take Staraptor to


STEP 10 The Union takes you to the Eastern Sea
investigate the Small
STEP 11 Dive into the sea and search for the Small Monument
4 Monument on Faldera Island

Mission 11: Solve the Mysteries of Tilikule Island!


STEP 12 Capture the Mantine at the dead end Capture the Staraptor on Tilikule
Island and take to the skies. Select
STEP 13 Capture another Mantine to clear the Reinforced Wire Cut X2 Faldera Volcano from the list of
destinations. After you land, head
/

STEP 14 Capture the Pinchers' Tentacruel north ( ) to the Small Monument.

STEP 15 Dodge obstacles as you chase the Pincher

STEP 16 Chase after the attacking Pincher

STEP
STEP 17 The Pincher's Kingdra attacks Capture the
5 Pinchers' Pokmon
STEP 18 Chinchou can shed some light on the situation

STEP 19 Investigate the underwater Small Monument As you approach the Small
Monument, the Pinchers arrive
STEP 20 Take Staraptor back to Tilikule Island to get in your way. They attack
with Bronzong, Umbreon, and an
BOSS Capture the Legendary Pokmon Latios/Latias agitated Armaldo. After you chase
off the Pinchers, check the Small
STEP 21 Register Latios/Latias's SignMission Clear! Monument, and it will react.

STEP 22 A whole new way to fly

STEP 23 Take to the skies and head for Layuda Island STEP Take Staraptor to
investigate the Small
6 Monument on Sophian Road
STEP Find the Monument
Capture a Staraptor and take to the
on tiny Tilikule
1 Island
skies. Select Aqua Resort from the
destination list. When you land,
/

head north ( ) out of town and


Tilikule Island is a small island with then west (,) along Sophian Road.
two Monuments. Latios/Latias is Ride Raikou to jump over the river
nowhere to be found. The larger and find the Small Monument.
Monument on this island is different
from the other Monuments you've
seenthe carving on it resembles
a map of the islands of Oblivia.

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Mission 11 Solve the Mysteries of Tilikule Island!

STEP STEP Capture the


The Pinchers' Mantine at the
7 Pokmon attack 12 dead end
As you're investigating the Small Continuing on the path to the right,
Monument, Pinchers and Steelhead you end up in a dead end. There's a
appear under Purple Eyes's orders. Mantine here. Make sure to capture
They attack with three Pokmon it. You'll need its help later to perform
Metang, Floatzel, and an agitated a Target Clear. Once you've captured
Bastiodon. After defeating them, the Mantine, return the way you
check the Small Monument, and it came.
will react and shine out light.

Take Staraptor to STEP Capture another


Mantine to clear
13
STEP
investigate the Small
8 Monument on the Reinforced Wire
Dolce Island
Return to the area with the water
Return east ( /) along Sophian current, and follow the current
Road, and capture the Staraptor in downward to find another Mantine.
the rocky area so you can take to Capture it. To the right of the
the skies. Selecting Dolce Island Mantine is a Reinforced Wire that
from the list is the quickest way requires two Mantine for a Target
Mission Clear Guide

to get there. From where you land, Clear. Once you've cut the wire, you
you can see the Small Monument. can continue.
Investigate it, and it reacts. There's only one more to check.

STEP Capture the


Try taking Pinchers'
14
STEP
Staraptor to the
9 Eastern Sea
Tentacruel
Continue to the right, and catch
Capture the Staraptor near the up with the Pinchers. One of them
Mission 11: Solve the Mysteries of Tilikule Island!

Small Monument, and take to the keeps going, but the one who stays
skies. You'll need to fly east (/) to tries to stop you by attacking with
reach the Eastern Sea. As you get an agitated Tentacruel. Capture the
close, the air currents pull you from Tentacruel.
the sky down toward the water's
surface, which is dangerous. You'll
need to ride The Union, so head to Tilt Village.
STEP Dodge obstacles
as you chase the
STEP The Union takes 15 Pincher
you to the
10 Eastern Sea Chase dow n the P incher w ho
ran off. Jets of steam will come
Upon arriving at Tilt Village, go out of the walls of the narrow
speak with Murph. From where you passageway. If you touch this
land on the Staraptor, head west steam, you'll take damage. Wait for
(,) and down the stairs to the port the steam to stop, and dodge the
where Murph is. Speak with Murph, inflated Qwilfish as you go.
and he will happily take you to the
Eastern Sea on The Union.

STEP
Chase after the
Dive into the sea
STEP
and search for the 16 attacking Pincher
11 Small Monument
Once you're out of the passage with the
As soon as you dive into the water, steam, you find the remaining Pincher. As
you see the Pinchers. They enter he's running away, he shoots at you with an
an opening on the seafloorfollow energy beam and Plasma Cannon fire. Move
them. Once you enter the opening, left and right to dodge. Double-tap the screen
you're caught by the current. This to dash, and chase after that Pincher!
current flows clockwise. If you try to
head straight down, the current will
force you back. It's best to go with the current, so head to the right.

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Walkthrough

The Pincher's Capture the


STEP
Kingdra attacks BOSS Legendary Pokmon
17 Group Psychic
Latios/Latias
When you finally catch the Pincher, Latios/Latias attacks by firing
h e a t t a c k s w i th a n ag i t a te d balls of light forward. As it's doing
Kingdra. When the battle is this, Power Charge your Styler
finished, the Pincher notices that behind it. As the Friendship Gauge
his air supply is low, and he rushes fills, Latios/Latias will cover itself
back to the surface. Now you've in a barrier of light. Draw large
successfully repelled two Pinchers! loops to avoid this barrier.
Save your game at the nearby Save Machine.

STEP Chinchou can shed STEP Register Latios/


some light on the
18 situation 21
Latias's Sign
Mission Clear!
From the Save Machine, head left, Successfully capture L atios /
and it becomes very dark. You need Latias and register the Sign in
Chinchou's light. Capture the two front of the Monument. Mission
Chinchou near the Save Machine Clear! You r eceive 50 Ranger
and bring them with you. If you ride Points. From now on, you can take

Mission Clear Guide


the current upward, you'll end up to the skies on Latios/Latias.
back near the entrance, so head
downward and ride that current instead.

STEP Investigate the STEP


underwater Small A whole new way to
19 Monument 22 fly

Once you reach the end of the Enter Sign Mode and summon

Mission 11: Solve the Mysteries of Tilikule Island!


downward current, head to the Latios/ Latias to soar into the
right and you'll see the final Small sky! When riding this Pokmon,
Monument. As you investigate you can double-tap the screen
the Small Monument, it reacts and f o r an e x tr a b ur s t o f s p e e d .
emits a light. Return to the water's Fur thermore, when capturing
surface, and ride The Union to Tilt Pokmon in the air, Latios/Latias
Village. will sometimes appear for a special aerial assist.

STEP Take Staraptor STEP Take to the skies


back to Tilikule
20 Island 23
and head for
Layuda Island
From Tilt Village, head through the Thanks to Latios/Latias, you can
/

north ( ) exit to Mitonga Road and finally traverse the stormy skies
capture a Staraptor to take you to over Mt. Layuda! Layuda Island is
Tilikule Island. When you land, an south ( ) of Tilikule Island. Head
/

Emblem appears on the Monument, there now and stop Purple Eyes's
and Latios/Latias appears. plans!

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M Eyes!
IS SION 12
Mission 12

Look for Purple


Recommended Route STEP
Stop Purple Eyes
2 Mission Start!
Location
Layuda Island Sophian Island Oblivia Ruins
MAP
Landing on Layuda Island, you see
a few discarded Z.Z. Flyers nearby.
Necessary Available
The Pinchers have also arrived on
Rec omme n d e d Ro u te Field Moves Quests Layuda Island, commencing an
operation to awaken Zapdos. Aim
STEP 1 Dodge the lightning in the skies over Layuda Island
for the top of Mt. Layuda, and look
STEP 2 Stop Purple EyesMission Start! for Purple EyesMission Start!

STEP 3 Continue north and capture Drapion


STEP
Continue north and
3
STEP 4 Capture the Pinchers' Swinub and Hippopotas
capture Drapion
STEP 5 Continue west, dodging the lightning
Enter the cavern to the north ( ),

/
STEP 6 Two Steelhead are waiting for you follow the path to the north ( ), and

/
along the path you'll find Drapion.
STEP 7 Capture Manectric and Electivire You'll need its help later, so capture
Mission Clear Guide

it now. Swinub and Piloswine have


STEP 8 A double-layered Target Clear Crush
Pok Assists that are useful against
Electrify X2 Drapion.
STEP 9 A Pincher attacks with Jolteon

STEP 10 Cross the water, dodging the lightning

STEP 11 Continue inward, avoiding the agitated Pokmon STEP Capture the
Pinchers' Swinub
STEP 12 Clear the Metal Fence with the help of Gliscor or Weavile Cut 4 and Hippopotas
STEP 13 A Steelhead attacks with eight Electrode Continue east (/) and also south
Mission 12: Look For Purple Eyes!

( ) out of the cavern, and you'll


/

STEP 14 Draw Raikou's Sign to continue past the Monument run into two Pinchers. The lightning
is keeping them from going west
STEP 15 Find Purple Eyes trying to awaken Zapdos
(, ). The Pinchers attack with
a Hippopotas and an agitated
BOSS Capture Purple Eyes's Metagross
Swinub.
STEP 16 Defeat Purple EyesMission Clear!

STEP 17 A mysterious person appears and awakens Zapdos STEP Continue west,
dodging the
STEP 18 Follow the mysterious person to the Oblivia Ruins
5 lightning

STEP 19 Find Kasa captured by Steelhead To the west (,) is a large body of
water, with scattered dry places. If
STEP 20 A new door opens you're standing in the water when
the lightning hits, you'll get zapped
STEP 21 The Sky Fortress appears! and damage your Styler. Wait on
the dry places while the lightning
STEP 22 The three Legendary bird Pokmon put up the Fortress Barrier strikes, and run between the dry
places between lightning strikes.
STEP 23 Head to Rand's house to investigate a way to break through the barrier

STEP
Two Steelhead are
Dodge the lightning
STEP
in the skies over 6 waiting for you
1 Layuda Island
Af ter you cr oss the lightning
As you approach Layuda Island, room, enter another cavern. You're
you find yourself in the sky with the stopped by two Steelhead. After
dark clouds. If you're riding Latios/ you capture the first Steelhead's
Latias, you can dodge the lightning Piloswine, the second attacks
as you fly. If you find it difficult to with Mamoswine. Both Pokmon
dodge using the stylus, it might be are agitated. Once you've won the
easier to use the Control Pad. battles, continue west (,).

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Mission 12 Look for Purple Eyes! Walkthrough

STEP
Capture Manectric STEP Clear the Metal Fence
with the help of
7 and Electivire 12 Gliscor or Weavile
A t th e n o r th ( ) end o f th e While dodging the attacks of the
/

passage, head east (/) and you'll agitated Pokmon, head north ( )

/
find an opening with an Electivire. from the middle of the cavern, and
Capture this Electivire, return the you'll find a Metal Fence blocking
way you came, then capture the your path. Gliscor or Weavile can
Manectric. You'll need them soon. perform a Target Clear so you can
continue.

STEP
A double-layered
8
STEP
Target Clear A Steelhead attacks
13 with eight Electrode
In order to clear the Mechanical
Wall that blocks your way to the Clear the Metal Fence and continue
south ( ), you'll need Drapion inward, and a Steelhead will appear
/

or Hippowdon to perform a Target and attack with eight Electrode.


Clear. When the Mechanical Wall The Steelhead says that his armor
becomes an Elec tric Fence, is speaking to his heart, which is a

Mission Clear Guide


Electivire and Manectric can shut it bit strange. Capture the Pokmon
down. Then the path to the south ( ) will open. and head east (/).
/

STEP
A Pincher attacks STEP Draw Raikou's Sign
9 with Jolteon
14
to continue past
the Monument
Clear the Electric Fence, and a
Pincher appears and attacks with The path is blocked with a
Monument. It's the same shape as

Mission 12: Look For Purple Eyes!


an agitated Jolteon. When you
capture Jolteon, a Steelhead comes the ones in Faldera Volcano and Mt.
to pick up the Pincher. Together Sorbet. Draw Raikou's Sign, and you
they leave the cavern. Follow them can continue to the mountaintop
where Zapdos is. Get ready, save
through the exit to the south ( ).
/

your game with the Save Machine,


and go for it.

STEP Cross the water, Find Purple Eyes


STEP
dodging
10 the lightning 15
trying to awaken
Zapdos
Continue over the water where
Purple Eyes is trying to awaken
the lightning s trikes. Jus t as
Zapdos. To buy time, a Steelhead
before, run between the dry places
attacks with two Magneton and an
between lightning strikes. This
agitated Magnezone. Capture these
time, head south ( ), west (,),
/

Pokmon, and right away another


and then north ( ), and enter the
/

Steelhead attacks with two Luxray.


cavern.

Capture
STEP Continue inward, BOSS Purple Eyes's
avoiding the
11 agitated Pokmon
Group Steel
Metagross

There are many agitated Pokmon Metagross moves slowly, so you


in this cavern. If you are hit by an have lots of chances to loop it.
attack from Gliscor or Manectric, When it becomes agitated, it starts
you might fall into the ravine and using an attack that fans out in
have to start over. Capture the all directions. It's best to pull the
Pokmon and continue along the stylus off the screen when it uses
path. Capture the Weavile in the that attack. Gliscor and Hippowdon
have a helpful Pok Assist to calm Metagross down.
dead end to the south ( ) for a later Target Clear.
/

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Mission 12 Look for Purple Eyes! Walkthrough

STEP Defeat Purple STEP


EyesMission A new door opens
16 Clear! 20
Once you've captured Metagross, Enter the building, and there's now
you've defeated Purple Eyes. a new doorway in the room Leanne
Mission Clear! You receive 50 and Nema were held in previously.
Ranger Points. Zapdos is not awake Inside you find the members of
yet. Purple Eyes is in shock, saying the Societea: Arley, Hocus, Kasa,
that the world was supposed to be and Edward (who reveals his true
his. identity: master thief Ed " The
Thinker"). Each of them is wearing a piece of Golden Armor, and they say that it's to
keep them perpetually young and strong.
STEP A mysterious person
appears and awakens
17 Zapdos STEP
The Sky Fortress
A bizarre Z.Z. Flyer comes flying up 21 appears!
to a despondent Purple Eyes. It's
covered, so you can't see who's Leave the building, and you'll see
operating it. The new arrival coldly a huge structure rising up from
says Purple Eyes is not needed and the ground. Zapdos, Moltres, and
then awakens Zapdos. Articuno are awake, and the Sky
Mission Clear Guide

Fortress has been restored. The


Societea uses the incredible power
Follow the of the fortress to vaporize Dolce
STEP
Island, Ukulele Pichu's home!
mysterious person
18 to the Oblivia Ruins
STEP The three Legendary
The mysterious person leaves. Hop bird Pokmon put up
on Latios/Latias and give chase. 22 the Fortress Barrier
Your Voice Nav. tells you that the
mysterious person is headed for Controlled by the Golden Armor's
Mission 12: Look For Purple Eyes!

the Oblivia Ruins. Purple Eyes, po w er, Z apdo s , Mol tr e s , and


left behind on the mountaintop, Articuno appear and establish a
murmurs that this is far from over. barrier around the fortress. With
you on Latios/Latias and your
partner on Staraptor, you try to
STEP
Find Kasa captured break through the barrier, but it's
19 by Steelhead too strong.

The moment you land at the Oblivia STEP Head to Rand's house
Ruins, Steelhead appear with Kasa to investigate a way to
in tow, who calls out to you for 23 break through the barrier
help. The Steelhead attack with a
Torterra and an agitated Sceptile. You can't get into the Sky Fortress
Capture them. But as soon as you right now. You'll have to retreat and
win, Kasa disappears from sight. come up with another strategy.
Head to Rand's house and report
to Rand and Leanne about what's
happened, and brainstorm how to
break the Fortress Barrier.

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Destroy theM I SBarrier!


SI ON 13
Mission 13

Fortress
Recommended Route STEP
Challenge the true
Location
Renbow Island Rand's House - Cocona Village - Teakwood Forest - Rasp Cavern 4 trial at Rasp Cavern
MAP Mitonga Island Tilt Village Western Sea Rainbow Dais
Head we s t ( , ) f r om C ocona
Village with Booker, pass through
Rec ommended Rou te Necessary Available
Field Moves Quests Te a k w o o d F o r e s t , a n d g o t o
Rasp Cavern. From the eastern
STEP 1 Leanne gives you a hint on how to destroy the barrier
entrance, head north ( ) to the

/
STEP 2 Destroy the barrierMission Start!
trial gate. Continue inward from
Quest 34 P. 95 the large hall you were in during
STEP 3 The grail you borrowed was a replica the ceremony, and Booker will open the door for you.
Quest 35 P. 96

STEP 4 Challenge the true trial at Rasp Cavern Quest 33 P. 95

Quest 17 P. 91 STEP First trial: Run from


the Pokmon's
5
STEP 5 First trial: Run from the Pokmon's attack
attack
STEP 6 Second trial: Make your way through the trap-filled passage

STEP 7 Third trial: Solve the panel puzzle For your f ir s t tr ial, dodge the
Pokmon's attacks for 60 seconds.
STEP 8 Fourth trial: Ride the arrow panels to the next room At the beginning, three Charmeleon
attack you. When 40 seconds are

Mission Clear Guide


STEP 9 Fifth trial: Capture Absol left on the clock, three Jolteon join
in. When 20 seconds are left, three
STEP 10 You saw the real Rainbow Dais
Snover join in. Don't just stand in
STEP 11 Head for the Rainbow Dais from Tilt Village on The Union one place! Use the Control Pad to dodge the attacks.

STEP 12 Swim through the Western Sea in search of the dais


STEP Second trial: Make your
way through the trap-
6
STEP 13 Take the Rainbow Grail to the Rainbow Dais
filled passage
BOSS Capture Ho-Oh on the complete dais
In the nex t room, you need to

Mission 13: Destroy the Fortress Barrier!


STEP 14 Record Ho-Oh's Sign
/

head north ( ) to the door while


STEP 15 Ho-Oh destroys the barrierMission Clear! dodging the traps that spring
spikes out of the floor. Wait for
STEP 16 Call Latios/Latias and head to the Sky Fortress! the spikes to drop into the floor,
and then run past. If you fall off
the path, you'll be returned to the
STEP Leanne gives you entrance. Use the Control Pad for easier control.
a hint on how to
1 destroy the barrier
STEP
Third trial: Solve
Enter Rand's house, and report to 7 the panel puzzle
Rand on the events so far. Leanne
calls everyone into the library.
In the nex t room, you're
She has been studying the mural
challenged with a puzzle
from the Oblivia Ruins and has
similar to the one you saw
made a discovery. If the three Start
during the Rainbow Festival.
rulers of the sky are unleashed,
This one is a bit more difficult
then the Rainbow Grail must be placed on the dais, according to the mural.
than the las t. Use the map
to the right as a reference Goal
STEP Destroy the to solve the puzzle. Use the
barrierMission Control Pad to move, and you'll
2 Start! be less likely to misstep.

In order to borrow the Rainbow


Grail from Booker, head to Cocona
Village. Call Latios/Latias and
select "Cocona Village" from the
list to get there quickly. When you
land, head south ( ) and enter
/

Booker's house.

STEP The grail you


borrowed was a
3 replica
Summer/Ben takes the Rainbow
Gr ail loaned by Booker to the
dais in Cocona Plaza, but nothing
happens. W hen Booker hear s
what happened, he explains that
the grail and the dais are replicas
that he made specifically for the
Rainbow Festival. The real grail is probably hidden deep in Rasp Cavern.
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Mission 13 Destroy the Fortress Barrier! Walkthrough

STEP Fourth trial: Ride STEP Take the Rainbow


the arrow panels to Grail to the
8 the next room 13 Rainbow Dais
In the next room, you'll need to Continuing to the bottom of the
traverse some automatic floors sea, you see something engraved
that will move you in the direction with a rainbow pattern. You place
the arrows indicate. Use the map the Rainbow Grail there, and a
to the right, follow the numbers rainbow shines up from the grail
in order, and hop on the panels to the sky. At the same time, the
marked with . The Ledian and Rainbow Dais rises to the surface
Primeape in the room will come in of the water. Suddenly the Legendary Pokmon Ho-Oh comes flying in.
handy for the next trial, so make
sure to capture them.
Capture Ho-Oh
BOSS on the complete
Group Fire dais
Ho-Oh uses attacks that fill the
whole screen. Use the intervals
between attacks to make a few
loops at a time. As the Friendship
Gauge f ills, Ho-Oh becomes
Mission Clear Guide

agitated. If you have any Friend


Pokmon with Water-, Ground-, or
Rock-group Pok Assists, they will come in handy here to calm down Ho-Oh.

STEP
STEP
Fifth trial: Record Ho-Oh's
9 Capture Absol 14 Sign

The f inal trial is to capture an When you've successfully


attacking Absol. If you captured captured Ho-Oh, its Sign appears
Mission 13: Destroy the Fortress Barrier!

the Ledian and the Primeape in for you to record. If you draw this
the last trial, you can use their Sign at the Rainbow Dais after
ef fec ti ve Pok A ssis ts. Once the game's ending, you can try to
you've captured Absol, you finally capture Ho-Oh again.
receive the Rainbow Grail.

STEP Ho-Oh destroys the


STEP
You saw the real barrierMission
10 Rainbow Dais 15 Clear!

In C o c o n a V i l l a g e , R a n d a n d To fr ee the sky r uler s, Ho -Oh


Leanne have both gathered, and envelops the Sky For tress in a
you discuss the location of the rainbow. Articuno, Zapdos, and
real dais. You recall that when you Moltres are released by this light,
fell in the sea upon first arriving and the barrier disappears. It's
in the Oblivia region, you saw a successful Mission Clear! You
something resembling a dais. receive 50 Ranger Points.
That location is registered in your Styler.
STEP Call Latios/Latias
and head to the Sky
STEP Head for the Rainbow
Dais from Tilt Village
16 Fortress!
11 on The Union
The barrier is gone! Now you just
The thing that looked like a dais have to get inside. Call Latios/
is in the Western Sea. In order Latias and fly to the Sky Fortress.
to ride on The Union, head to Tilt It's floating in the middle of the
Village. Call on Latios/Latias and Oblivia region, between Renbow
select Tilt Village from the list. Island and Sophian Island.
Once you've landed, speak with
Murph at the port.

Use Latios/Latias for an aerial Pok Assist!


STEP Swim through the
Western Sea in
12
W h e n y o u'r e i n t h e s k y , y o u r Fr i e n d
search of the dais Pokmon and Ukulele Pichu cannot help
you. However, Latios/Latias can pitch in
Speak to Murph and touch "Yes" with its special aerial Pok Assist! Latios/
to ride The Union to the Western Latias will appear in the corner of the
S ea . O nc e y o u'r e in th e s ea , capture screen when it's ready to help
dive straight down. Capture the you. Its assist will create a swirl of wind in
agitated Kingdra on your way to the center of the screen, and the targeted
the bottom. Pokmon will be drawn into the middle,
making the capture easier.
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M I ofSOblivia!
SI ON 14
Mission 14

Protect the Peace


Recommended Route Re c o m m e n d e d Ro u te Necessary
Field Moves
Available
Quests

STEP 29 Draw the Sign and open the closed door


Location Sky Fortress
MAP BOSS Capture Ed "The Thinker's" Mewtwo

STEP 30 Suddenly a mysterious gentleman appears and betrays Ed


Rec ommended Rou te Necessary Available
Field Moves Quests
BOSS Capture the powered-up Mewtwo
STEP 1 Head for the Sky Fortress, prepared for the worst
STEP 31 Draw Ho-Oh's Sign and ask for help
STEP 2 Remaining distance is 1,000! Dodge the security measures
STEP 32 Thanks to you and Ho-Oh, Oblivia is saved!
STEP 3 Remaining distance is 500! Dodge the increasingly violent attacks
STEP 33 The peace of Oblivia is protectedMission Clear!
STEP 4 Remaining distance is 250! Withstand the furious attacks
Ending
n o t a ll !
STEP 5 For peace in ObliviaMission Start! Quest 48 P. 99
B u t tha t' s ts a wa it !
a n d Q u es
Quest 39 P. 97
STEP 6 Look for Pokmon that can clear the Steelhead Icon
is s io n s
Mo re M Quest 50 P. 100
STEP 7 Continue west and capture the Mismagius Quest 44 P. 98
Quest 46 P. 98

Mission Clear Guide


STEP 8 Head east from the entrance and capture another Mismagius

STEP 9 Two Mismagius help you clear the Steelhead Icon Psy Power X2
STEP Head for the Sky
Fortress, prepared
STEP 10 Capture the Pokmon of the Steelhead in your way
1 for the worst
STEP 11 Another Steelhead in your way
As you approach the Sky Fortress,
STEP 12 Capture Toxicroak touch "Yes" and the infiltration will
begin. The boss controlling the Sky
STEP 13 A Steelhead attacks with two Aggron Fortress is under strict orders to
shoot you down, and the fortress's

Mission 14: Protect the Peace of Oblivia!


STEP 14 Toxicroak helps you clear the Iron Block Crush security system is activated. Get
ready for a furious barrage of attacks!
STEP 15 Capture the Steelhead's Pokmon

STEP 16 Another attack by the Steelhead


STEP Remaining distance
is 1,000! Dodge the
STEP 17 Climb the spiral staircase and confront the Steelhead again 2 security measures
STEP 18 Challenge the three leaders to open the door!
Dodge the Plasma Cannon blasts.
STEP 19 Rand and Nema come running to your aid Next, the fortress will fire a blast of
the Giga-Plasma Cannon, so dodge
STEP 20 Challenge Arley in the north room to the side of the screen. After that,
ten Chatot and four Staravia will
BOSS Capture Arley's Regigigas attack. Loop them when they're
gathered together to capture.
STEP 21 Challenge Hocus in the east room

STEP 22 Hocus traps Ukulele Pichu in a Mysterious Box!


STEP Remaining distance is 500!
Dodge the increasingly
STEP 23 Find the right box and free Ukulele Pichu Psy Power
3 violent attacks
BOSS Capture Hocus's enormous Crobat
As you get closer to the fortress,
STEP 24 Challenge Kasa in the west room it again begins firing the Plasma
Cannon. Use the Control Pad to
STEP 25 Step on the switch that appears and continue dodge easily. Next the Giga-Plasma
Cannon will fire again, twice this
STEP 26 Clear the Iron Block with help from Toxicroak or Froslass Crush
time. Then you'll be attacked by ten
Gligar and four Skarmory.
STEP 27 Continue west, dodging the spike traps

STEP 28 Prove your identity to your partner


STEP Remaining distance
BOSS Capture Kasa's Ditto
is 250! Withstand the
4 furious attacks
You're really close to the fortress
now! It f ires multiple Plasma
Cannon blasts, and then you'll face
eight shots from the Giga-Plasma
Cannon. The last two shots are
really big, so dodge them by moving
to the four corners of the screen!
Once you've dodged all the Giga-Plasma Cannon shots, you will have successfully
broken through the security system. 77
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Mission 14 Protect the Peace of Oblivia!

STEP For peace in STEP Two Mismagius


ObliviaMission help you clear the
5 Start! 9 Steelhead Icon
As you and Summer/Ben land at Use the two Mismagius to perform
the entrance, it's time to protect a Target Clear on the Steelhead
Oblivia's peaceMission Start! At Icon. The icon will move, and a
the same time, in the fortress's warp panel will appear that will
control room, the bosses have take you to a door that opens into
g a t h e r e d t h e S te e l h e a d a n d the fortress. Step on this panel,
ordered them to defeat the and the fortress infiltration will
Pokmon Rangers. begin!

STEP Look for Pokmon STEP Capture the Pokmon


that can clear the
6 Steelhead Icon 10
of the Steelhead in
your way
Inside the fortress is a Steelhead As you enter the fortress, there's
Icon that can only be cleared by a Steelhead waiting right in front
two Pokmon with the Field Move of you. The Steelhead attacks
"Psy Power 3." Head west (,) to with an Electivire and an agitated
find one! M a g m o r t a r. I f y o u h a v e a n y
Water-, Ground-, or Rock-group
Mission Clear Guide

Pokmon with you, they'll have


very useful Pok Assists.

STEP Continue west STEP


and capture the Another Steelhead
7 Mismagius 11 in your way

In the western room, you'll find Continue north ( ) up the spiral


/

lots of warp panels. Using the staircase, and you'll meet another
map to the right as a reference, Steelhead. This one attacks with
Mission 14: Protect the Peace of Oblivia!

step on the panels in the order of three Porygon-Z, one of which is


the numbered s. Off to the west agitated. Wait until the attacks
(,) is a Mismagius with the Field stop and the three gather, and
Move you need, so capture it! then loop them quickly.

STEP
Capture Toxicroak
12
In the r oom at the end of the
spiral staircase, continue to the
right and capture the agitated
Toxicroak . You'll need it for a
Target Clear. The nearby Gliscor
has a useful Pok Assist that can
calm it down.

STEP A Steelhead
STEP Head east from the attacks with two
8
entrance and capture 13 Aggron
another Mismagius
Take the stairs on the left, and
Retur n to the entr ance, and you'll find another Steelhead who
head eas t ( / ) this time. In attacks with two Aggron, one of
this room, you can step on the which is agitated. It's difficult
floating blocks to move from to loop the large-bodied Aggron
place to place. Use the map at together, so capture them one by
the right as a reference to move one. Hitmonlee has a helpful Pok
around. Once you've captured a Assist.
second Mismagius, return to the
entrance.
STEP
Toxicroak helps you
14 clear the Iron Block

Continue north ( ) to the path


/

obstruc ted by the Iron Block.


Use the Toxicroak you captured
earlier to perform a Target Clear.
Once the Iron Block is out of your
way, continue east (/).

78
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Walkthrough

STEP Capture the


15
Steelhead's BOSS Capture Arley's
Pokmon Group Normal Regigigas
As you get near the east (/) exit,
a Steelhead appears and attacks The powerful Regigigas attacks by
with a Gardevoir and an agitated sending out a shock wave each time
Gallade. There aren't any Pokmon it takes a step. As the Friendship
nearby with a useful Pok Assist, Gauge fills, Regigigas becomes
so call on your Friend Pokmon agitated. Hariyama and Hitmonlee
for help. When the Pokmon stop have useful Pok Assists. Be careful
attacking, capture each separately. not to get hit by the shock waves from Regigigas's steps, and hit it with Pok Assists.

STEP
STEP
Another attack by Challenge Hocus in
16 the Steelhead 21 the east room

Go to the outdoor pathway and Once you've successfully captured


continue up the stairs to the next Regigigas, one of the seals on the
room, where another Steelhead door is removed. This time, head
appears and attacks with two
east (/) to challenge Hocus. Enter
Rhyperior, one of which is agitated.
Roserade, Leafeon, and Gliscor the room, and the floor is changed
have Pok Assists that would come to clouds. If you walk on the thin

Mission Clear Guide


in handy here. clouds, you'll be returned to the
entrance, so step carefully on the thick clouds and head north ( ).

/
STEP Climb the spiral
staircase and confront Hocus traps
17 the Steelhead again
STEP
Ukulele Pichu in a
22 Mysterious Box!
/

Continue north ( ) and up the


spiral staircase, where you'll run
/

Continue north ( ) , and Hocus


into four Steelhead who attack appears. Behind Hocus are four
with four Scizor. The Scizor move Mysterious Boxes in a line. Hocus

Mission 14: Protect the Peace of Oblivia!


around furiously, so looping them uses his magic to lock Ukulele
is difficult. When their attacks stop, Pichu in one of the boxes, and
loop them one at a time. then s ends them to the f our
corners of the screen.

STEP Challenge the three


leaders to open the Find the right box
18 door!
STEP
and free Ukulele
23 Pichu
Continue north ( ), and you'll
/

arrive in front of a closed door. Just Open the Mys terious Box in
before you arrive, the three leaders the bottom-right corner to find
from the control room each run off U k u l e l e P i c h u! G a r d e v o i r o r
to a different room. They're waiting Mismagius can help you. After
/

helping Pichu, head north ( )


for you in the rooms to the north (
/

and eas t ( / ), and enter the


), east (/), and west (,). You can room where Hocus is waiting to
challenge them in whatever order you like. challenge you.

STEP Rand and Nema Capture


19
come running to BOSS Hocus's
your aid Group Poison enormous
Crobat
A s you're standing in front of
the closed door, Rand and Nema Hocus attacks you with a huge
appear. Rand goes outside to
Crobat that has a wide-reaching
weaken the security system, and
Nema stays behind to help you out. attack! When Crobat is attacking,
Whenever your Styler Energy runs lift your stylus off the screen to
low, speak with Nema and she'll avoid taking damage. Because
recharge it for you. Crobat is so big, you'll need to
make bigger loops, and make just a few loops at a time. This battle happens in the
sky, so you cannot use Pok Assists.
STEP
Challenge Arley in
20 the north room
STEP
Challenge Kasa in
Start by heading north ( ) on 24 the west room
/

your way to challenge Arley. The


Pokmon in the room are agitated. The second door seal is broken, so
While capturing the Pokmon, step continue west (,) to challenge
on the red and blue switches on Kasa and break the final seal. The
the floor. When you do this, a green path inward is blocked with a high-
power current. Head through the
warp panel will appear. Step on that
/

north ( ) door, since it's the only


panel to meet Arley. way you can go. You'll fall to a lower
level of the fortress. From there, 79
follow the path back to your partner.
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Mission 14 Protect the Peace of Oblivia! Walkthrough

Step on the switch Capture


BOSS
STEP
that appears and Ed "The
25 continue Group Psychic Thinker's"
Mewtwo
When you get back to the western
room, Summer/Ben is waiting for Most of Mewtwo's attacks go in only
you. The high-voltage current is one directionwhichever way it's
off, but now the path is blocked by facing. While Mewtwo is attacking,
Power Charge your Styler behind its
a statue, and three switches have
back. When it becomes agitated, use
appeared. Your partner recommends Mismagius or Houndoom for a Pok
standing on the middle button, but Assist. But beware of the psychic
you should pick the bottom button instead. Step on it, and the statue disappears. spheres Mewtwo sends out!

STEP Clear the Iron Block STEP Suddenly a mysterious


with help from
26 Toxicroak or Froslass 30
gentleman appears
and betrays Ed
A s w i tc h a p p e a r s w h e r e t h e Capture Mewtwo, and suddenly a
statue used to be. Summer/Ben mysterious gentleman appears,
"accidentally" pushes you onto grabbing the Golden Armor from
it, and an Iron Block appears to Ed " The Thinker." Ed loses his
block your path again. Capture strength and is hit by an attack from
the nearby Toxicroak or Froslass Mewtwo. Rand throws himself in
Mission Clear Guide

to perform a Target Clear. front of Ed "The Thinker," and they


both disappear! The mysterious gentleman (who reveals himself as Purple Eyes!) takes
STEP Continue west, control of Mewtwo and makes it attack you again.
dodging the spike
27 traps
BOSS Capture the
powered-up
/

Continue north ( ), and you'll Group Psychic


find another switch. Summer/Ben Mewtwo
steps on it and activates a spike
trap. Wait for the spikes to retreat
and continue west (,). Climb the This time, Mewtwo is constantly
Mission 14: Protect the Peace of Oblivia!

stairs, and you'll run into a furious surrounded by an aura of bad


Summer/Ben! It turns out that Kasa emotions! If you touch it, you'll take
was disguised as your partner...and damage, so make sure to draw large
now she's pretending to be you! loops. As the Friendship Gauge fills,
Mewtwo becomes agitated. Be
prepared to call on all your Friend Pokmon to help you in this challenging battle!
STEP
Prove your identity to your
28 partner
STEP
Draw Ho-Oh's Sign
Summer/ Ben is confused and 31 and ask for help
asks you questions to figure out
which is the real you. The correct
answers are "Yes," "Yes," "No," but Once you've successfully captured
it doesn't matter if you make a Mewtwo a second time, the four parts
mistake. After you've answered of the Golden Armor fall apart and
the questions, the "other" you's disappear. Without the power from
Ukulele Pichu reveals its true the armor, the Sky Fortress is about
formit's a Ditto! Kasa's true form is revealed also. to crash into the sea! According to a
wireless message from Leanne, you
can draw Ho-Oh's Sign to ask for help.

BOSS Capture STEP Thanks to you


Kasa's Ditto and Ho-Oh,
32
Group Normal
Oblivia is saved!
Ditto first impersonates Raikou.
As the Friendship Gauge fills, Ditto Ho-Oh swoops down from the
changes into Entei. As the gauge sky and lends its power to help
continues to fill, Ditto becomes the Sky Fortress land softly on
agitated and then morphs into the water, preventing the Oblivia
Suicune. With each morph, the region from being engulfed by a
groups of effective Pok Assists tidal wave. A purple light shines,
also change. Take advantage of the strengths of the Pokmon with you, and loop and Rand appears within the light.
Ditto little by little.
It seems Mewtwo helped bring Rand back.

STEP Draw the Sign The peace


STEP
and open the of Oblivia is
29 closed door 33 protected
Mission Clear!
Once you've captured the Pokmon
belonging to the three leaders, all Murph and Booker arrive in The
three of the seals on the closed door Union to pick you up. The other
are broken. Stand in front of the door, Societea members and Purple Eyes
and draw the Sign that appears. are apprehended, and the peace
Enter this door, and you'll find Ed of Oblivia has been protected.
"The Thinker" waiting for you. Ed calls Ever yone on board The Union
celebrates the Mission Clear!
80 Mewtwo and tells it to attack you.
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M
CalmIthe
SSky's
SRage!
ION 15
Mission 15
Post-ending

STEP Prof. Hastings


sends you back to
1 patrol Oblivia
Recommended Route It's been three months since you
and your partner saved Oblivia.
Renbow Island Rand's House Sophian Island Aqua Resort Layuda Island Now, Professor Hastings calls you
Location both to the Ranger Union. Rand
MAP
Faldera Island Sophian Island Aqua Resort - Sophian Road - Mt. Sorbet is going to attend an academic
conference, so Professor Hastings
would like the two of you to patrol
Rec ommended Rou te Necessary Available
Field Moves Quests Oblivia while he's gone.
STEP 1 Prof. Hastings sends you back to patrol Oblivia

STEP See off Rand and


STEP 2 See off Rand and Leanne from Rand's house
Leanne from
2 Rand's house
STEP 3 Supurna in Aqua Resort asks for your help

STEP 4 Calm the Legendary bird PokmonMission Start!


You arrive at Rand's house just
as Rand and Leanne are leaving.
STEP 5 Pursue Zapdos, Moltres, and Articuno Murph has come to pick them up,
Quest 43 P. 98 and they head out. Then Nema

Mission Clear Guide


STEP 6 Go to Layuda Island to meet Zapdos teases your partner, who leaves in
Quest 47 P. 99
a huff, headed for Aqua Resort. You
STEP 7 Agitated Pokmon attack should follow.

STEP 8 Pokmon help you clear the Boulder Crush


STEP Supurna in Aqua
Resort asks for
STEP 9 Climb to the top of Mt. Layuda
3 your help
BOSS Capture the Legendary Pokmon Zapdos
Call Latios/Latias and head for Aqua
STEP 10 Register Zapdos's Sign Resort. When you land, Summer/

Mission 15: Calm the Sky's Rage!


Ben comes running to meet you.
STEP 11 Go to Faldera Island to meet Moltres Supurna calls out and asks for your
help. She says the bird Pokmon in
STEP 12 Agitated Pokmon attack
the sky have disappeared.

STEP 13 Climb to the top of Faldera Volcano

BOSS Capture the Legendary Pokmon Moltres STEP Calm the Legendary
bird Pokmon
STEP 14 Register Moltres's Sign 4 Mission Start!
STEP 15 Go to Mt. Sorbet to meet Articuno
Articuno, Zapdos, and Moltres have
STEP 16 Agitated Pokmon attack
been flying around in a panic, and
the other Pokmon of the sky have
STEP 17 Climb to the top of Mt. Sorbet gone into hiding to avoid them. You
need to calm the three down
BOSS Capture the Legendary Pokmon Articuno Mission Start! You take to the skies.

STEP 18 Register Articuno's Sign

STEP 19 Peace returns to the skiesMission Clear! STEP Pursue Zapdos,


Moltres, and
STEP 20 Answer Red Eyes's call to Mt. Sorbet 5 Articuno
STEP 21 Meet Red Eyes, who has found some leftover Golden Armor You'll need Latios/Latias's speed
to chase down the three legends
STEP 22 Capture Red Eyes's Blaziken in the sky. As you draw near, they
retreat to their mountains. Once
STEP 23 Prof. Hastings calls you back to Rand's house the three have landed again, visit
them in whatever order you like.
STEP 24 Greet Rand and Leanne, back from an academic conference
Quest 51 P. 100
Your next goal: Quests Complete and Browser Complete! Quest 11 P. 89

Quest 5 P. 88
STEP
Quest 10 P. 89 Go to Layuda Island
Quest 49 P. 99 6 to meet Zapdos
Quest 14 P. 90

Quest 28 P. 94
Zapdos has returned to the top of
Mt. Layuda. Once you've landed
Quest 52 P. 100
on Layuda Island and entered the
mountain, Summer/Ben mutters
that the atmosphere is different.

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Mission 15 Calm the Sky's Rage!

STEP
STEP
Agitated Pokmon Go to Faldera Island
7 attack 11 to meet Moltres

You'll have to battle your way through Moltres has returned to the top
an obstacle cour se of agitated of Faldera Volcano. Call Latios/
Pokmon! Among your attackers are Latias and fly there. Once you've
two Luxray, two Manectric, three landed on Faldera Island, head
Piloswine and a Mamoswine. If you inward and Summer/Ben will note
have any Ground-, Grass-, Water-, or that it seems hotter than usual.
Ice-group Pokmon with you, their
Pok Assists will come in handy.

STEP STEP
Pokmon help you Agitated Pokmon
8 clear the Boulder 12 attack

Head to the mountaintop, and you You'll face another battery of


find that your path is blocked by agitated Pokmon as you head
a Boulder. Capture a Drapion or up the volcano: a Magmortar, two
Hippowdon for help clearing the Weezing, and four Golem. If you
way. Once the Boulder is gone, have a Pokmon with a Ground- or
Mission Clear Guide

continue south ( ). Water-group Pok Assist, it would


/

come in handy.

STEP
STEP
Climb to the top of Climb to the top of
9 Mt. Layuda 13 Faldera Volcano

Reaching the other side of the Continue nor th ( ) to r each


/

water where lightning strikes, you the mountaintop where Moltres


Mission 15: Calm the Sky's Rage!

come to a narrow passageway nes ts. The agitated Pokmon


w i th an agi ta ted Glis c or and along the way are likely to attack
Elec tr ode. I t'll be dif f icult to as you pass. Capture them to
pass them without getting hit by clear your path.
their attacks. Capture them to
continue north ( ) and head for the mountaintop.
/

Capture the
Capture the
BOSS Legendary
Pokmon
BOSS
Group Fire
Legendary Moltres
Group Electric Pokmon
Zapdos Moltres uses a lot of attacks that
cover the screen. While waiting
Zapdos attacks while moving for the flames to die down, Power
ver y quick ly. I t f lie s ar ound Charge your Styler at the side of
swif tly and takes ver y shor t the screen, and make a few loops
breaks. That's your chance to at a time. As the Friendship Gauge
draw as many loops as you can. fills, Moltres becomes agitated. Gastrodon, Donphan, and Golem all have useful
As the Friendship Gauge f ills, Pok Assists.
Zapdos becomes agitated. If you have a Ground-group Pok Assist, it would be
helpful in calming Zapdos. Gliscor and Hippowdon can help you.
STEP
Register Moltres's
STEP
Register Zapdos's 14 Sign
10 Sign
Upon successfully capturing
Moltres, its Sign will appear. Using
Once you've captured Zapdos,
the Sign on the top screen as
its Sign appears. Using the Sign
reference, record Moltres's Sign.
on the top screen for reference,
Draw this Sign at the top of Faldera
record Zapdos's Sign. Draw this
Volcano, and you can challenge and
Sign at the top of Mt. Layuda, and
capture Moltres again.
you can challenge and capture
Zapdos again.

82
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Walkthrough

STEP STEP
Go to Mt. Sorbet to Answer Red Eyes's
15 meet Articuno 20 call to Mt. Sorbet

Articuno has returned to the top of The Golden Armor broke into four
Mt. Sorbet. Call Latios/Latias and parts, but one of those pieces is
select Aqua Resort from the list. still missing. You receive a voice
From the town, head north ( ) mail from Red Eyes, asking you to
/

and enter the mountain. Summer/ come to Mt. Sorbet. Head north ( )

/
Ben says that it seems colder than from town and enter Mt. Sorbet.
usual.

STEP STEP Meet Red Eyes, who


Agitated Pokmon has found some
16 attack 21 leftover Golden Armor
Enter the mountain through the Once you enter the mountain
cavern, and you'll face yet another through the cavern, you see Red
barrage of agitated Pokmon: Eyes waiting for you. It seems Red
two Froslass, two Empoleon, two Eyes has found the missing piece
Weavile, and five Sneasel. Use Pok of the Golden Armor. But he doesn't
Assists as needed, and aim for the want to just hand it over. He asks

Mission Clear Guide


breaks in attacks to loop them. you to battle him once more, for old
time's sake. Accept his challenge.

STEP
Climb to the top of STEP
Capture Red Eyes's
17 Mt. Sorbet 22 Blaziken

Head nor th ( ) toward the Red Eyes's Blaziken is agitated.


/

mountaintop w her e A r ticuno If you have any Water-, Ground-,


nests. Along the way you'll see a or Rock-group Pokmon, their

Mission 15: Calm the Sky's Rage!


Hitmontop. It has a Pok Assist Pok Assists will come in handy
that is very effec tive against to quickly calm Blaziken. Once
Articuno, so make sure to capture you've successfully captured
it. Continue to the mountaintop, Blaziken, Red Eyes hands over
capturing the agitated Pokmon along the way. the Golden Armor piece and leaves.

Capture the
BOSS Legendary STEP Prof. Hastings calls
Ice Pokmon you back to Rand's
23
Group

Articuno house
Articuno attacks by hitting the Once Red Eyes leaves, you
ground with pillars of ice. Wait r ecei ve communic ation fr om
for the pillars of ice to disappear Professor Hastings, telling you
before looping Articuno, and you'll that he has arrived in Oblivia and
be less likely to take damage. As is waiting for you at Rand's house.
the Friendship Gauge fills, Articuno Prof. Hastings wants to hear all
becomes agitated. Hitmontop and Monferno have Pok Assists that are effective, so the details, so call on Latios/
make sure to capture them so they can help. Latias and head to Rand's house.

STEP
Register Articuno's STEP Greet Rand and
18 Sign 24
Leanne, back from an
academic conference
Successfully capture Articuno, Af ter you repor t to Professor
and its Sign appears. Using the Hastings at Rand's house, Nema
Sign displayed on the top screen offers to store the Golden Armor
as reference, record Articuno's in her safe. A few days later, Rand
Sign. Draw this Sign at the top of Mt. and Leanne return. Professor
Sorbet, and you can challenge and Hastings sug gests some new
capture Articuno again. goals for you, such as completing
your Browser and clearing extra Quests.
STEP Peace returns
to the skies
19 Mission Clear!
Once you've captured the three
Legendary Pokmon and recovered
the Golden Armor pieces that were
affecting them, it's Mission Clear!
Head back to the Aqua Resor t.
Supurna congratulates you, and
you receive 50 Ranger Points. 83
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M IS BlueS ION 16
Mission 16
Post-ending Rescue Eyes!
Recommended Route STEP Rescue Blue
EyesMission
Renbow Island Rand's House Mitonga Island Tilt Village
3 Start!
Location
MAP
Eastern Sea Undersea Cavern Professor Hastings asks you to
rescue Blue Eyes. Mission Start! Fly
Necessary Available
to Tilt Village and speak to Murph.
Rec omme n d e d Ro u te Field Moves Quests He'll take you out to the Eastern
Sea aboard The Union.
STEP 1 Capture Pokmon to get your Browser to 300

STEP 2 Encounter the Pinchers again at Rand's house

STEP 3 Rescue Blue EyesMission Start!

STEP The current in the


STEP 4 The current in the Undersea Cavern has changed
Undersea Cavern
STEP 5 Capture the Pincher's two Kingdra
4 has changed

STEP 6 Make your way through the darkness and find Lugia! Jump from The Union into the
Eas ter n S ea, and head to the
STEP 7 Chase after the Pinchers fleeing in the sea Undersea Cavern. The underwater
cur r ents have incr eased and
Mission Clear Guide

STEP 8 Find Blue Eyes caught in the rocks changed direction since you were
last there. Dive down, being careful
STEP 9 Return to the water's surface not to touch the steam jets that fire
from the walls.
BOSS Capture the Legendary Pokmon Lugia

STEP 10 Register Lugia's Sign STEP Capture the


Pincher's two
STEP 11 Return to Tilt VillageMission Clear! 5 Kingdra
Browser Complete! Continue to the area with the Save
Mission 16: Rescue Blue Eyes!

Machine, and a Pincher attacks


with two Kingdra. When the Kingdra
gather together, loop them as
quickly as you can to capture them.
To begin Mission 16, you'll need Once you've successfully captured
the Kingdra, the Pincher realizes
to record 300 Pokmon that you're there to help Blue Eyes and tells you where she is.
in your Browser.
For more details, check the
Browser Complete Guide STEP Make your way
through the darkness
(P. 102) 6 and find Lugia!
Continue to the left, and you'll hear
a loud cry. The Legendary Pokmon
Lugia passes by! Lugia is agitated
STEP Capture Pokmon and thr ashing ar ound, w hich
to get your Browser
1 to 300
seems to be why the currents have
changed. Head down from this
point to continue looking for Blue
In order to take on the final Mission, Eyes.
you'll need to have 300 Pokmon
registered in your Browser. Check
your Browser from the Styler Menu, Chase after the
STEP
and refer to the Browser Complete
Pinchers fleeing in
Guide (P. 102) to find any Pokmon 7 the sea
you're missing.
As you approach, the Pinchers run away in
a panic. Follow them. Hold your Nintendo DS
vertically, and chase after the Pinchers. Get
STEP Encounter the just above them, and dodge the beams and
Pinchers again at Plasma Cannon shots. Double-tap the screen
2 Rand's house to dive after them.

When you've got 300 Pokmon


registered in your Browser and
you enter Rand's house, you'll
encounter the Pokmon Pinchers.
It seems that their leader Blue Eyes
has gotten into an accident in the
Undersea Cavern, and they've come
to ask you to rescue her. But the Pinchers are acting kind of suspicious. Is there another
side to this story?
84
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Mission 16 Rescue Blue Eyes! Walkthrough

STEP STEP
Find Blue Eyes Register Lugia's
8 caught in the rocks 10 Sign

Continue to the right, and you'll Once you've successfully captured


find Blue Eyes in a dead end. She Lugia, its Sign will appear. Using
can't move, and it seems that her the Sign drawn on the top screen
air supply is about to run out. You for reference, record Lugia's Sign.
share your air with her and rescue If you take The Union back out to
her safely. It seems she came the Eastern Sea and draw that Sign,
to the Undersea Cavern to find you can try to capture Lugia again.
treasure.

STEP Return to
Tilt Village
11
STEP
Return to the
9 water's surface Mission Clear!
Return to Tilt Village, and Professor
Return to the water's surface with Hastings and Rand will come out to
Blue Eyes. On the way, you hear greet you. You'll receive 50 Ranger
Lugia's cry again. Hurry back to Points for this final Mission Clear!
The Union, and Lugia will follow, After that, Murph will take everyone
appearing at the water's surface on a sunset cruise to congratulate
right in front of The Union! Capture you on your Browser Complete!

Mission Clear Guide


Lugia to calm it down.

Capture the
BOSS Legendary
Group Psychic Pokmon
Lugia
Once Lugia becomes agitated,
Bug-, Ghost-, and Dark-group Pok
Assists will become especially

Mission 16: Rescue Blue Eyes!


useful. But this is one tough battle,
and you might need to use every
Pok Assist at your disposal, even
if it's not a very good matchup.

85
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Quest Clear
Guide

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Quest Quest

1 Pichu's Broken Ukulele Ranger Points Received 10 2 Recharge Pachirisu Ranger Points Received 10

After Pichu's ukulele is broken in Location Renbow Location Renbow Island


Island(Cocona Village) Capture Celebi in Mission 1, (Cocona Village)
Prerequisite Mission 1, "Drive the Pinchers out of the Prerequisite
Client Booker "Drive the Pinchers out of the Woods!" Client Little Girl
Woods!"

Head to Dolce Island to pick up the materials to repair Pachirisu needs a friend to cheer it up
Pichu's ukulele A little girl in Cocona Village is feeling downhearted because her Pachirisu just
Booker is quite upset because the Pinchers broke Pichu's ukulele. Listen to doesn't have any energy after being frightened by the Pinchers, who tried
Booker's request and go to Dolce Island (P. 6) with Nick to gather the materials to capture it. The little girl thinks that if her Pachirisu could just see another
necessary to repair the ukulele. Head south ( ) from Booker's house and Pachirisu that is full of energy, her Pachirisu would feel better. Capture a
/

speak with the fisherman. He'll take you to Dolce Island. When you arrive at Pachirisu and bring it to the little girl. You can find one east (/) of Booker's
the stump where Booker hid the ukulele material, six Sunkern leap out at once. house on Lapras Beach (P. 7).
Capture them, collect the material, and return to Booker's house. Start Here
Start Here

The girl is in front of the


This first Quest must be northeastern house in
Cocona Village. Look for the

Quest Clear Guide


accepted to continue the
story. Speak with Booker, Pachirisu.
and the Quest begins.

To reach the stump that


hides the ukulele material,

Quest 1Quest 4
go west (,) from the boat Yo u ca n f i n d a w i ld
and then south ( ) along Pachirisu on Lapras Beach.
,

the path.

Quest Quest

3 A New Path in Teakwood Forest Ranger Points Received 10


4 The Elderly Couple's Argument Ranger Points Received 10

Location Renbow Island Location Renbow Island


Capture Celebi in Mission 1, (Cocona Village) Capture Celebi in Mission 1, (Cocona Village)
Prerequisite Prerequisite
"Drive the Pinchers out of the Woods!" Client Old Man "Drive the Pinchers out of the Woods!" Client Man

Zubat helps you clear a Wooden Fence Solve the secret of the moving rock and reconcile the
An old man in Cocona Village is troubled by a Wooden Fence blocking his way in elderly couple's fight
Teakwood Forest (P. 7). He tried to remove the Wooden Fence himself but hurt The elderly couple living in Cocona Village are having an argument after a
his back in the process. Remove the fence for him. Zubat, located in Rasp Cavern mysterious experience in Rasp Cavern. Bring Geodude, the cause of the elderly
(P. 8), can help. Capture Zubat and head south ( ) in Teakwood Forest. Once the
/

couple's fight, back to the village. Geodude is in Rasp Cavern (P. 8), mimicking
Wooden Fence is gone, you'll be able to take a shortcut through Teakwood Forest a Chunky Rock. Capture a Marill on Dolce Island (P. 6) to perform a Target Clear.
on your way back to Rasp Cavern. Escort Geodude back to Cocona Village, speak with the man who gave you the
Quest, and the elderly couple will reconcile.
Start Here Start Here

The old man is near the This man is concerned


Stone of Time in Cocona over the elderly couple's
Village. Upon listening argument and is waiting to
to his request, hurry to the southwest of the dais in
Teakwood Forest. Cocona Village.

Zubat is just inside Rasp Cavern. Once you've cleared the target, return
to the old man. Marill is on the Eastern Beach on Dolce Enter Rasp Cavern through the eastern
Island. entrance.
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Quest Quest

5 The Precious Red Berry Ranger Points Received 25 6 The Big One That Got Away Ranger Points Received 10

Location Renbow Island Location Renbow Island


(Cocona Village) After recovering the Z.Z. Flyer in (Lapras Beach)
Prerequisite Clear Mission 15, "Calm the Sky's Rage!" Prerequisite
Client Booker
Mission 2, "Salvage the Sunken UFO!"
Client Man

Shake the Forest Tree to find a red berry Dive into the Coral Sea and look for the missing lure
Booker asks you to bring him a special red berry. You can obtain one by The man on Lapras Beach has lost his sparkly, shiny lure and is troubled. When
performing a Target Clear on the right Forest Tree. There are three of these trees he was fishing in the Coral Sea, some large unknown thing cut his line. Go look
in the Oblivia region, but only the one on Mitonga Road (P. 9) will give you a red for the Pokmon that swam off with the lure. To go to the Coral Sea (P. 8), speak
berry. A Kricketot or a Probopass can perform the Target Clear you need. Head with the nearby Nixie, and Lapras will take you there. Find the Luvdisc with the
east (/) from Tilt Village, and then east (/) and north ( ) along Mitonga lure in its mouth and capture it, and you'll receive the lure back. Then speak

/
Road to get to the right tree. with the man for a Quest Clear!

Start Here Start Here

H ea d ea s t ( / ) f r o m
Cocona Village, and find the
Visit Booker in his house in gentleman under the tree
Cocona Village and listen to on Lapras Beach who lost
Quest Clear Guide

his request. his lure.

Dive into the Coral Sea, head


down and to the right to the
Quest 5Quest 8

You'll find Kricketot as soon as you enter Continue east along Mitonga Road to find dead end, and you'll find the
Teakwood Forest. the Forest Tree at the end of the path. Luvdisc that took the lure.

Quest Quest

7 The Son's Lunch Ranger Points Received 10 8 My Lunch Ranger Points Received 10

After adding Sign Mode during Mission 3, Location Renbow Island Location Renbow Island
(Cocona Village) (Wireless Tower)
Prerequisite "Liberate the Wireless Tower!" and clearing Prerequisite Clear Quest 7, "The Son's Lunch"
Quest 4, "The Elderly Couple's Apartment" Client Old Woman Client Man

Take the forgotten lunch to the Wireless Tower Return the lunch stolen by the Pidgey
The old woman in Cocona Village tells you that her son left for work without his Upon taking the lunch to the Wireless Tower and clearing Quest 7, something
lunch. Take the lunch to the young man at the Wireless Tower (P. 8) where he happens. A Pidgey comes flying through, snaps up the lunch, and flies away.
works. The Wireless Tower is a ways from Cocona Village, so consider riding Go get the hungry man's lunch back from the Pidgey! The Pidgey that flew off
Raikou there to speed up the trip. Head west (,) from Rand's house, north ( ) with the lunch is on Wireless Tower 5F (P. 8). Capture it, and you'll get the lunch
/

on Latolato Trail, and continue along the road to the Wireless Tower. Once you've back. Then go speak with the young man, and it's Quest Clear!
handed over the lunch to the man, it's Quest Clear!

Start Here Start Here

The old woman is in a house


on the south side of the dais Upon clearing Quest 7
in Cocona Village. It's the in front of the hut at the
same house you visited in Wireless Tower, Quest 8
Quest 4. starts.

The Pidgey that flew off with


The young man who left the lunch can be found at
without his lunch is in front the dead end to the south
of the hut at the Wireless ( ) of the floor with the
,

Tower. strong winds.


88
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Quest Quest

9 The Sleepless Granny Ranger Points Received 10 10 Ralph's Bright Idea Ranger Points Received 25

Location Mitonga Island Clear Mission 15, "Calm the Sky's Location Renbow Island
Clear Mission 4, "Investigate the (Tilt Village) (Cocona Village)
Prerequisite Prerequisite Rage!" and clear Quest 5, "The Precious
Old Mansion!" Client Nick
Client Old Woman Red Berry"

Bring granny a Noctowl to give her a good night's sleep Chase after Ralph to assuage Nick's worries
A granny in Tilt Village is troubled by insomnia. She has heard that there is a Ralph and Nema have teamed up to name the striped bridge Nick built, and Nick
Pokmon called Noctowl that can make people sleep, so she would like you is worried that they'll end up getting into a fight over the name. He asks you to
to bring that Pokmon to her. Noctowl is just outside the Old Mansion (P. 10). go after them to break it up. Check Rand's house, Latolato Trail, Hinder Cape,
Bring Noctowl back to Tilt Village and speak with the granny for a Quest Clear! and then Latolato Trail again. In the end, you see that Nick is worried about
Thanks to Noctowl, she's finally able to fall asleep. That's not all, though the nothing (as usual), and it's Quest Clear!
mischievous Noctowl makes you sleep, too!
Start Here
The Quest begins at Booker's house.
Start Here Just as Nick said, head to Rand's house.

The sleepless granny is


in the second house in the

Quest Clear Guide


south ( ) of Tilt Village.
,

Listen to Nema, and go


to the striped bridge on
Latolato Trail.
From the storehouse,
return to the striped bridge.

Ralph isn't at the bridge.


Hurry to the storehouse on
Hinder Cape.
Noctowl is near the Save

Quest 9Quest 12
Machine north ( ) of the
,

gate to the Old Mansion.

Post-ending
Quest Quest

11 The Forbidden Song Ranger Points Received 25 12 The Boy's Quiz Ranger Points Received 20

Location Renbow Island After hearing the rumor at the Aqua Resort Location Renbow Island
(Rand's House) (Cocona Village)
Prerequisite Clear Mission 15, "Calm the Sky's Rage!" Prerequisite that Suicune has appeared during Mission
Client Rand 8, "Appease Suicune's Wrath!" Client Boy

Find the fourth song handed down in the Oblivia region Bring a Pokmon that meets the boy's requirements
At Rand's house, you hear that there's a fourth song in the series of songs A boy in Cocona Village has been investigating Pokmon in order to create a quiz.
about Raikou, Entei, and Suicune. Check the underground bookshelf at the He wants to test his quiz on you, so use your noodle and participate! The boy
Old Mansion (P. 10), and you'll find a book called "The Forbidden Song." Take asks you to bring him a Pokmon that matches this description: Always light and
this book back to Rand's house, and a strange boy will appear. Just as the boy floating, with a purple body and an "X" mark. Fly on Staraptor to capture either
suggests, head to Tilikule Island, and you'll have the chance to capture Latias (if a Drifloon or a Drifblim in the sky above Faldera Island, and talk to Supurna in
you're a boy Ranger) or Latios (if you're a girl Ranger). the Aqua Resort to have it follow you so you can bring it back to the boy. Both
Pokmon are a correct answer to the boy's quiz and will earn you a Quest Clear!
Start Here Start Here
Accept the Quest at Rand's house. It's
not just Rand, but also Leanne the
archeologist, who is looking forward to
having the fourth song.

The boy with a quiz is in


front of Booker's house.
Captu r e a D r i f lo on or
Drifblim and bring it back to
him.

Take the path on the west


side of the Old Mansion to
go underground.
Ride Latios/Latias to
Tilikule Island.
Drifloon and Drifblim are
in the skies over Faldera
After you find the book, a Island. Unlike other flying
strange boy appears. Pokmon, they won't run
away, so they're easy to
capture.
89
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Quest Quest

13 Fly, Starly! Ranger Points Received 15 14 Ranger Contest! Ranger Points Received 30

Capture Entei in Mission 5, "Rescue Location Renbow Island Location Mitonga Island
(Cocona Village) (Tilt Village)
Prerequisite Summer/Ben!" and clear Quest 3, "A Prerequisite Clear Mission 15, "Calm the Sky's Rage!"
New Path in Teakwood Forest" Client Old Man Client Murph

Help Starly recall the how to fly Bring Murph the seven requested Pokmon
The old man in west Cocona Village is feeling sad because his Starly cannot Murph in Tilt Village is holding a Ranger Contest! The challenge is to bring
how to fly. He'd like to give Starly a little exercise. Speak with him again, and go Togekiss, Honchkrow, Probopass, Kabutops, Quagsire, Heracross, and Cherrim
to Teakwood Forest to chase after Starly. When you get close to Starly, it will to Murph. Summer/Ben and Rand are already out collecting Pokmon for the
run away, so chase it north, toward Rasp Cavern. Starly stretches its wings contest, and according to the rules, the first Ranger to bring all seven Pokmon
and takes off through the sky, and it's Quest Clear! will be the winner! Bring all seven Pokmon to Murph and speak with him, and
you'll clear the Quest. Professor Hastings will even come to congratulate you.

Start Here
Start Here

The old man is standing


near the Stone of Time in Murph is at the port in Tilt
Quest Clear Guide

Cocona Village. Look for the Village. His Ranger Contest


Starly next to him. Quest is one of the toughest
to complete!

If you chase the Starly


clockwise around the
eastern path, it will fly
in circles around a tree, After you capture Pokmon in
making it almost impossible
Quest 13 & Quest 14

the sky, remember to talk to


to catch. Tr y r u n n i ng Supurna in the Aqua Resort so
counterclockwise instead. you can take them with you
on land.

Togekiss Honchkrow
Togekiss will appear Honchkrow appears
in the sky in Pattern in the sky in Pattern 3
4 (P. 24). If it doesn't (P. 24). Call Latios/
appear, land and then Latias with a Charged
fly again. Sign to boost its speed,
and give chase!

Probopass Kabutops
Probopass is on Kabutops is at the end
Mitonga Road past of the Dangerous Cliff
the Daybreak Ruins. (P. 9). You'll need help
(P. 9). Call Entei to get from Raikou and Entei
through the rocks. to get there.

Quagsire Heracross
Quagsire is at the lake Heracross is in the
near the Old Mansion Canal Ruins (P. 16). Hop
(P. 10). Suicune can on Suicune to cross the
help you cross the river.
water to the small
island.

Cherrim
Cherrim is on Latolato
Trail (P. 7) west of the
striped bridge. Suicune
can help you get there.
Roar, and Cherrim
appears.

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Quest Quest

15 The Mild Mankey Ranger Points Received 10 16 Search for the Runaway Boy Ranger Points Received 15

After Rand asks you to take Murph a Location Mitonga Island After it becomes clear that a hole Location Mitonga Island
(Tilt Village) (Tilt Village)
Prerequisite written report in Mission 4, "Investigate Prerequisite has opened in The Union in Mission 7,
the Old Mansion!" Client Lady "Protect Moltres!" Client Lady

Escort Mankey back from the Old Mansion Look for the son at Daybreak Ruins and explain the
A lady in Tilt V illage gives Mankey a snack every day. But today, lady's misunderstanding
Mankey hasn't shown up yet, so she's worried and would like you The son of a lady living in Tilt Village ran away without doing his chores. An older
to check on it. Head north ( ) on Mitonga Road to the Old Mansion
/

woman appears and tells you that the son has gone to the Daybreak Ruins
(P. 10). Go west (,) from the mansion's front door, and you will find the (P. 10). Listen to the lady's request, and escort the son back home. From
Mankey being attacked by two Misdreavus. Capture all three Pokmon to clear Mitonga Road (P. 9) head east (/) and then north ( ) to the entrance of the

/
the Quest, and Mankey's Sign will appear on the nearby stone. ruins, and you'll see her son. Follow him inside and listen to his side of the story
for a Quest Clear!
Start Here
Start Here

The lady who tells you about The lady who is upset

Quest Clear Guide


Mankey is in the first house because her son
south ( ) of Tilt Village. disappeared is near the
,

Save Machine in Tilt Village.

Continue to the interior of

Quest 15Quest 18
Mankey is chased by two Misdreavus. Clear the Quest and record Mankey's the Daybreak Ruins and find
Sign. the son. Chase him down
and talk to him.

Quest Quest

17 The Coral Charm Ranger Points Received 20 18 Maddeningly Spicy! Ranger Points Received 15

Location Renbow Island Location Renbow Island


After beginning Mission 13, "Destroy the (Lapras Beach) After The Union springs a leak in Mission (Curl Bay)
Prerequisite Prerequisite
Fortress Barrier!" 7, "Protect Moltres!"
Client Aluna Client Girl

Chase Kingdra and retrieve the charm Calm the four Pokmon that ate superspicy bread
Aluna, the little girl on Lapras Beach, has a request on behalf of her brother. There's a girl in Curl Bay who asks you to help some Pokmon that ate some of
He has lost the Shining Coral Charm he got from his girlfriend, and she doesn't her superspicy bread. Speak to the girl again, and she'll tell you that you need
want him to get in trouble. Speak with Nixie and ride Lapras out to the Coral Sea to find Mothim, Gible, Stunky, and Bibarel. Capture all four of these Pokmon
(P. 8) to look for the charm. As you try to reach the charm, a Kingdra beats you for a Quest Clear!
to it. Chase the agitated Kingdra and capture it. Start Here

Start Here

Speak to the girl in the north ( ) of Curl Bay to


,

begin this Quest.


Aluna, on Lapras Beach, gives you the Quest
to find her brother's Shining Coral Charm.

Mothim is agitated. Chase the frightened Stunky.

Cross over the current and dive, Capture the agitated Kingdra.
and you'll find something shiny.
Chase Kingdra, dodging
the bubbles.
Gible is also agitated. Bibarel is also frightened.
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Quest Quest

19 Vulpix's Ruins Exploration Ranger Points Received 20 20 Chase the Flying Tools Ranger Points Received 15

Location Mitonga Island Location Renbow Island


After meeting the Societea in Mission 8, (Daybreak Ruins) (Wireless Tower)
Prerequisite Prerequisite Clear Mission 7, "Protect Moltres!"
"Appease Suicune's Wrath!"
Client Young Man Client Man

Rescue the Vulpix in the Daybreak Ruins Capture Beldum and return the man's tools
The young man standing outside the Daybreak Ruins is worried about Vulpix. The man who repairs the Wireless Tower is in a bit of trouble because a
Enter the ruins and check on Vulpix. Head into the ruins through the room Pokmon has carried off his important tools. It seems he has angered a
with the big stone statue, and then go west (,). You'll find Vulpix backed up Pokmon with a body that looks like iron and floats in the air. This Pokmon is
against a wall by three Mightyena. Capture all four Pokmon simultaneously. Beldum. It is on 6F of the Wireless Tower. Capture Beldum, retrieve the man's
After a successful capture, the Mightyena run awayQuest Clear! Then tools, and speak with him again for a Quest Clear. After you clear the Quest, a
Vulpix's Sign appears on the nearby stone. wild Beldum will appear on Wireless Tower 4F.

Start Here Start Here

From Tilt Village, go east (/)


on Mitonga Road, and head
to the Daybreak Ruins. The The man is inside the hut
Quest Clear Guide

young man is by the ruins at the Wireless Tower,


entrance. west (,) of Rand's house.

The Beldum that took


the man's tools is on the
Quest 19Quest 22

scaffolding on the eastern


Help the Vulpix cornered by the After Quest Clear, you can register side of the Wireless Tower
Mightyena. Vulpix's Sign. 6F.

Quest Quest

21 The Photographer's Request Ranger Points Received 20 22 Trash the Pokmon Traps Ranger Points Received 15

Location Sophian Island Location Mitonga Island


After meeting the Societea in Mission 8, (Sophian Road) After The Union springs a leak in Mission (Tilt Village)
Prerequisite Prerequisite
"Appease Suicune's Wrath!" 7, "Protect Moltres!"
Client Yoran Client Old Woman

Yoran really wants to photograph a Dunsparcegrant Break the three Small Cages that the Pinchers set up
his wish An old woman in Tilt Village tells you that the Pinchers have set up traps to catch
On Sophian Road you'll find Yoran, a photographer. Yoran really wants to get a Pokmon and asks you to break them. The Small Cage traps can be found in
photo of Dunsparce. You can find a Dunsparce for him in Rasp Cavern (P. 8) on three locationson the Dangerous Cliff (P. 9), on Mitonga Road (P. 9), and at
Renbow Island. To get there, ride a Staraptor to Cocona Village and head west the Old Mansion (P. 10). Along the way you'll find a Kricketune, a Mothim, and a
Treecko that can break the traps. Ride Entei to smash the rocks as you go. Once
(,). Continue north ( ) through Teakwood Forest to the cavern. Capture
/

Dunsparce, bring it back to Yoran, and speak with him again for a Quest Clear! you've broken all three cages, speak to the old woman again.

Start Here Start Here


The old woman who tells you about the
traps is in the north part of Tilt Village.

Enter Sophian Road, head


west (,) to the bend, and
you'll find the photographer
Yoran.

There's a Small Cage on the


Dangerous Cliff.

There's a Small Cage by the


pond at the Old Mansion.

There's a Small Cage on


Dunsparce is in Rasp Cavern Mitonga Road.
on Renbow Island. Use the
92 eastern entrance to find it.

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Quest Quest

23 Happiny, Come Home! Ranger Points Received 20 24 Save Bidoof! Ranger Points Received 15

Location Mitonga Island Location Renbow Island


(Mitonga Road) After capturing Entei in Mission 5, (Cocona Village)
Prerequisite Clear Mission 7, "Protect Moltres!" Prerequisite
"Rescue Summer/Ben!"
Client Man Client Little Boy

Pick up the Happiny in Noir Forest Rescue the Bidoof from Croagunk
A man on Mitonga Road tells you that he's worried because his Happiny entered A boy in Cocona Village tells you about a Bidoof he saw being chased by
Noir Forest and has not come home yet. He wants you to escort Happiny back. Croagunk. From Cocona Village, head west (, ) and then north ( ) in

/
From where you meet the man, head north ( ) and then east (/) around
/ Teakwood Forest (P. 7). In front of Rasp Cavern, you'll find Bidoof, with Croagunk
the bend to Noir Forest (P. 9). Continue along the path, being careful not to get chasing it. Capture Croagunk and it will run away, but Bidoof is still frightened.
caught by Dusclops, and capture Happiny. Then return to the entrance. The Capture Bidoof and it will calm down. After the Quest is clear, you can record
quickest way to do this is to purposely get caught by Dusclops. Speak with the Bidoof's Sign.
man again, and it's Quest Clear!
Start Here Start Here

Leave Tilt Village through the The little boy who found
north ( ) exit, and you'll Bidoof being chased by
/

Quest Clear Guide


see the man waiting. He's Croagunk is near the dais in
worried about his Happiny. Cocona Village.

Quest 23Quest 26
Enter Noir Forest and go east
(/). Happiny appears from Bidoof is at the entrance to Rasp Cavern. Clear the Quest, and the nearby stone
the north ( ). will begin to shine.
/

Quest Quest

25 Purugly, Come Home! Ranger Points Received 20 26 A Hot Meal for Buneary Ranger Points Received 20

After being invited to Cocona Village Location Mitonga Island After being invited to Cocona Village Location Sophian Island
(Tilt Village) (Sophian Road)
Prerequisite by Rand in Mission 9, "Chase After Red Prerequisite by Rand in Mission 9, "Chase After Red
Eyes!" Client Young Lady Eyes!" Client Girl

Find the runaway Purugly in the Old Mansion and escort Carefully guide four Buneary to calm them
it home The girl on Sophian Road says she has a hot meal for the Buneary on Mt. Sorbet,
The young lady in Tilt Village is in a panic because her beloved Purugly has but she can't get close enough to feed them because they keep running away.
disappeared. She scolded Purugly for breaking a plate, and it ran away. Speak with the girl again, and she'll show you where the Buneary gather. Chase
Continue to Mitonga Road, and a man tells you that he saw a Purugly headed to after the four frightened Buneary, guiding them toward the rocks. Once you've
the Old Mansion (P. 10), so head north ( ). Head to the mansion's dining room cornered all four Buneary, it's Quest Clear! After that, you can record Buneary's
/

and capture Purugly. Then return to Tilt Village and speak with the young lady Sign.
again for a Quest Clear! Start Here
From the Aqua Resort, head north ( )
/

Start Here to Sophian Road to talk to the girl.

This young lady really likes


Purugly, and she can be
found in Tilt Village in the
house farthest to the north
( ).
/

The girl shows you where


the Buneary gather.

Clear the Quest, and the


nearby stone will begin to
shine.

They run when you chase,


so guide them carefully.

Purugly is in the dining room


at the end of the corridor in
the Old Mansion. 93
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Post-ending
Quest Quest

27 The Fisherman's Rage Ranger Points Received 20 28 The Sad Suicune Ranger Points Received 30

After being invited to Cocona Village by Location Mitonga Island Location Sophian Island
(Old Mansion) (Aqua Resort)
Prerequisite Rand in Mission 9, "Chase After Red Eyes!" Prerequisite Clear Mission 15, "Calm the Sky's Rage!"
and clearing Quest 45, "Cute, Cute Jumpluff" Client Fisherman Client Weber

Get the fisherman's catch back from the Pinchers! Repair Raikou's, Entei's, and Suicune's Monuments
A fisherman in a dead end to the west (,) of the Old Mansion tells you that Weber in Aqua Resort is concerned because Suicune seems sad. Go to Rand's
he's angry because the Pinchers stole some of the Pokmon he caught. Head house and consult with Leanne. She suggests that it could be because the
south ( ) from the Old Mansion, call Entei, and ride on its back east (/) along Monuments were broken. Repair the Monuments in the Daybreak Ruins and
/

Mitonga Road (P. 9). Two Pinchers are waiting for you. This turns out to be a trap, Canal Ruins, then go to the top of Mt. Layuda. There you will find a Monument
and the fisherman client was in on it. The Pinchers attack with Scyther, Cleffa, fragment. Finally, repair the Monument in Rasp Cavern and report back to
and Combusken. Capture them for a Quest Clear! Weber.

Start Here Start Here


Weber is in a house in the western side
of the Aqua Resort.

From Mitonga Road,


head west (,) from the
Old Mansion's gate. The
fisherman is waiting in a
Quest Clear Guide

dead end.

Entei's Monument is at the


Daybreak Ruins exit.

Raikou's Monument is in
the center of Rasp Cavern.

Suicune's Monument is at
the bottom of the lake in
The Pinchers are waiting
the Canal Ruins.
Quest 27Quest 30

in an area east (/) of the


Daybreak Ruins.

Quest Quest

29 The Friendly Guide Ranger Points Received 20 30 The Famous Ranger Detective Ranger Points Received 20

After Nema strengthens your Power Location Sophian Island After Nema strengthens your Power Location Sophian Island
(Aqua Resort) (Aqua Resort)
Prerequisite Charge in Mission 10, "Rescue Nema Prerequisite Charge in Mission 10, "Rescue Nema
and Leanne!" Client Old Woman and Leanne!" Client Old Man

Escort the Ludicolo in the Canal Ruins to the old woman Retrieve the old woman's brooch from Sneasel
Speak with the old woman on the northern side of the fountain at the The old man in the house at Aqua Resort is troubled because the brooch he
Aqua Resort, and she tells you that when she recently got lost in the gave his sister has disappeared. Then his sister's husband arrives, insisting
Canal Ruins, a Ludicolo helped her find her way home. She'd like to see that he was the one who gave her the brooch, and a fight ensues. The back of
that Ludicolo again. Ludicolo is on the western side of the Canal Ruins the brooch will reveal the giver. In order to confirm the engraving, go look for
(P. 16). Call Suicune and traverse the river to the Canal Ruins. Once you've the brooch. Speak with the fisherman at the port in Aqua Resort, and he says
captured Ludicolo, return to the Aqua Resort and speak with the old woman a Sneasel found the brooch. Capture the nearby Sneasel, and it will return the
again. brooch.
Start Here Start Here

Head east (/) from the Save


Machine in the Aqua Resort to
The old woman looking for find the old man who wants
Ludicolo is west (,) of the to speak to you about his
port in the Aqua Resort. sister's missing brooch.

While riding Suicune, head


west (,) over the river to
the Canal Ruins, and then
south ( ) to the dead end The fisherman is on the north pier in the Sneasel is agitated. Capture it to calm it
/

and you'll find Ludicolo. Aqua Resort port. down.


94
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Quest Quest

31 Spin, Hitmontop, Spin! Ranger Points Received 15 32 Brother on the Dangerous Cliff Ranger Points Received 20

After hearing that Suicune has Location Sophian Island After Nema strengthens your Power Location Mitonga Island
(Sophian Road) (Tilt Village)
Prerequisite appeared at Aqua Resort in Mission 8, Prerequisite Charge in Mission 10, "Rescue Nema
"Appease Suicune's Wrath!" Client Man and Leanne!" Client Young Lady

Capture Hitmontop and remind it how to spin Go to the cliff to check on the thrill-seeking brother
There's a man on Sophian Road with a Hitmontop that bumped its head and has The young lady in Tilt Village consults with you because she is concerned about
forgotten how to spin. The man thinks that if you were to capture Hitmontop, her brother, who went to the Dangerous Cliff. Listen to her request, and go
the looping will remind it how to spin. Listen to the man's request, and capture check on the brother. Entei and Raikou can help you travel east (/) along the
Hitmontop. Upon successfully capturing Hitmontop, it remembers how to spin. Dangerous Cliff, where you'll find the young lady's brother. The Pinchers appear
Quest Clear! After the man and Hitmontop leave, a figure appears on the stone and threaten the brother. To help him out, capture the Pinchers' three Sableye,
behind them. Record Hitmontop's Sign. then their Marshtomp, and their final attack with an Anorith. When you're done,
return to Tilt Village, and report to the sister on her brother's safety.
Start Here
Start Here

This young lady in the


From the Aqua Resort, ride southern area of Tilt Village
Raikou along Sophian Road, is worried about her brother,
and you'll meet a man with a

Quest Clear Guide


who went to the Dangerous
Hitmontop. Cliff. Head through the cave to
get there.

Quest 31Quest 34
Capture Hitmontop to remind it how After the Quest is clear, Hitmontop's Sign
to spin. will appear. The sister's concern has meritit seems Battle three Sableye, a Marshtomp, and
her brother is a thrill-seeker. then an Anorith.

Quest Quest

33 The Ninetales in Mt. Sorbet Ranger Points Received 20 34 Electivire Visions Ranger Points Received 20

Location Sophian Island Begin Mission 13, "Destroy the Location Sophian Island
Begin Mission 13, "Destroy the (Mt. Sorbet) (Aqua Resort)
Prerequisite Prerequisite Fortress Barrier!" and clear Quest 30,
Fortress Barrier!"
Client Old Man "The Famous Ranger Detective" Client Old Man

Escort the lost Ninetales home from Mt. Sorbet Escort the Electivire on Layuda Island back to the old man
The old man in the hut on Mt. Sorbet is worried because the Ninetales who There's an old man in a house in Aqua Resort who is worried because he dreams
is always at his side has gotten lost. Capture the lost Ninetales, and escort nightly of a sad Electivire. Capture the Electivire and bring it to the old man.
it home. Ninetales is in the area where icicles fall (P. 17). Cross the icy floor, Electivire is on Layuda Island (P. 20). Call Latios/Latias and select Mt. Layuda
being careful not to fall, and head toward Ninetales's location. Once you've from the list. Capture the Electivire and return to the Aqua Resort. Speak with
successfully captured it, head back to the hut. Speak with the old man again the old man again.
for a Quest Clear!
Start Here

Start Here

On the west side of Aqua


Resort, in the house in the
lower left, there is an old
man who is concerned
about the Electivire he sees
The old man in the hut on in his dreams.
Mt. Sorbet is worried about
his lost Ninetales.

From the area where the


lightning strikes the water,
To find Ninetales, climb up head north ( ) to the
/

Mt. Sorbet headed for the cave at the dead end to find
mountaintop, and you'll find Electivire.
it on the other side of the
ice-covered floor.
95
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Quest Quest

35 Something Money Can't Buy Ranger Points Received 20 36 The Forest Vespiquen Ranger Points Received 20

Location Sophian Island After Nema strengthens your Power Location Sophian Island
Begin Mission 13, "Destroy the (Aqua Resort) (Sophian Road)
Prerequisite Prerequisite Charge in Mission 10, "Rescue Nema
Fortress Barrier!" Client Lady
Client Old Woman and Leanne!"

Retrieve the package from the Eastern Sea Help the Pinchers on Sophian Road that are attacked
There's an old woman in Aqua Resort who was really looking forward to a by Vespiquen
package of fresh vegetables from her son, but she's heartbroken because she A lady on Sophian Road is concerned about two people dressed in matching
heard from a fisherman that her important package was dropped in the sea. Go outfits and being chased by Vespiquen. She wants you to help them. Call
to Tilt Village and speak with Murph to ride The Union to the Undersea Cavern Raikou and head west (,) on Sophian Road. You'll come upon two Pinchers
(P. 19). Underwater, you'll end up eavesdropping on some Pinchers. The who are being attacked by Vespiquen. As soon as the Pinchers see you, they
Pinchers run away, so chase after them. They attack with a Mantine and a ask you for help. Capture the two Vespiquen. Upon a successful capture, the
Tentacruel. two Pinchers have a change of heart, change out of their uniforms, and leave.
Start Here Start Here

Along the path to the south


( ) of the fountain on
/

the west end of the Aqua Next to the entrance to Mt.


Quest Clear Guide

Resort, you'll find an old Sorbet on Sophian Road is a


woman looking forward to an lady who is worried about a
important delivery. couple.

Give chase, dodging


the fired beams and
bombs.

The two Vespiquen are


agitated. If you have any
Quest 35Quest 38

The Pinchers attack with Mantine and Fire-, Flying-, or Rock-group


Tentacruel. Pokmon, they'll come in
handy.

Quest Quest

37 Rolling Graveler Ranger Points Received 10 38 The Piplup in Faldera Volcano Ranger Points Received 20

After Rand asks you to take Murph Location Renbow Island After Nema strengthens your Power Location Faldera Island
(Hinder Cape) (Faldera Volcano)
Prerequisite a written report in Mission 4, Prerequisite Charge in Mission 10, "Rescue Nema
"Investigate the Old Mansion!" Client Man and Leanne!" Client Man

Help the Graveler controlled by the Pinchers Help the Piplup lost on Faldera Volcano
A man at Hinder Cape is worried because the Graveler that usually seem calm A man on Faldera Island saw a lost Piplup on the volcano, and he's worried that
are acting strangely. Listen to his request and go check on the Graveler on Mt. it may not be able to handle the heat. Accept the Quest, touch "Yes," and go to
Latolato (P. 7). The two Graveler are being controlled by the Pinchers. Capture the map where Piplup is lost. Chase after Piplup and guide it through the south
them to calm them down. Once you've captured them, the Pinchers will attack ( ) exit to clear the Quest. Along the way you will be challenged by an agitated
/

you with two Wooper. Capture them and it's Quest Clear! After the Quest Clear, a Golem, so don't just stand in one placechase after Piplup.
symbol appears on the nearby stone. Record Graveler's Sign.

Start Here Start Here

From Rand's house, head


west (,), continue north There's a man at the base
( ), and then east (/) to of Faldera Volcano who is
/

Hinder Cape to find the man. concerned about Piplup.

Chase Piplup to the south


( ) exit to get it out of
/

Capture two Graveler, and then two After Quest Clear, Graveler's Sign harm's way. Watch out for
Wooper. appears. the pools of lava!
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Post-ending
Quest Quest

39 A Cry from the Sky Ranger Points Received 25 40 A Fisherman's Litter Ranger Points Received 20

Location Renbow Island Location Sophian Island


Clear Mission 14, "Protect the Peace (Cocona Village) After meeting the Societea in (Aqua Resort)
Prerequisite Prerequisite
of Oblivia!" Mission 8, "Appease Suicune's Wrath!"
Client Young Lady Client Fisherman

Investigate the Pokmon in the sky above vanished Help the Lumineon that is suffering from
Dolce Island swallowing garbage
A young lady in Cocona Village is concerned because after the Sky Fortress There's a fisherman in the Aqua Resort who tells you he is concerned because
attack, a Pokmon has been flying around in circles above the place where he dropped some litter in the Canal Ruins and it was swallowed by a Lumineon
Dolce Island used to be, crying. Call Latios/Latias, and head to the former that ran away. He'd like you to go check on the Lumineon. From Sophian Road,
location of Dolce Island. Check the skies over the south ( ) end of Renbow / head to the Canal Ruins and then south ( ), where you'll find a large hole in the

/
Island, and the crying Pokmon will appear. It's a Togekiss! Capture it to calm it ground. Touch "Yes" to dive in, and chase after the Lumineon. Dodging bubbles
down, and you'll clear the Quest. and twisters, double-tap the screen to chase and catch up to Lumineon. Return
Start Here to the Aqua Resort, and speak with the fisherman again.

Start Here

East of the dais in Cocona


Village is a young lady who
is worried about a Pokmon

Quest Clear Guide


mourning the loss of Dolce
Island.

In the northern end of the port on the east


side of the Aqua Resort is a fisherman who is
concerned about Lumineon.
Lumineon runs away, firing
bubbles and twisters. Dodge the
attacks and chase Lumineon.
Take to the skies above
Dolce Island's former

Quest 39Quest 42
l o ca t i o n . Th e s c r e e n
changes and Togekiss
appears.

Quest Quest

41 Mitonga Island's Odd Stones Ranger Points Received 10 42 Luggage for Renbow Island Ranger Points Received 15

Location Mitonga Island Location Renbow Island


After capturing Entei in Mission 5, (Tilt Village) After capturing Entei in Mission 5, (Big Booker Bridge)
Prerequisite Prerequisite
"Rescue Summer/Ben!" "Rescue Summer/Ben!"
Client Casey Client Lady

Entei can help you smash the rocks that appear in Take the parcel to Herb in Cocona Village
Noir Forest A lady at the Big Booker Bridge has a parcel for her son Herb. But there are herbs
Casey in Tilt Village asks you to smash the rocks that have appeared in Noir all over Herb's house. The lady can't handle the smell of her son's herbs, so she
Forest with Entei's help. Call Entei, listen to Casey's request, and touch "Yes" asks if you could take the parcel to Herb himself instead. Herb lives in Cocona
to go to Noir Forest. Entei will smash the smaller rocks automatically, and can Village (P. 7). Speak to Herb in his house, and he asks you to take a letter to his
smash large boulders if you touch the screen to charge. Once you've smashed mother. Return to the Big Booker Bridge and speak with the lady again to deliver
all the rocks, speak with Casey by the exit for a Quest Clear! Herb's letter.

Start Her e
Start Here

Standing in front of the Leave Tilt Village and you'll


house farthest to the west find a lady on the east side
(,) are Casey and Wiley, of the Big Booker Bridge who
who would like you to wants a parcel delivered.
smash some rocks.

Ride Entei to smash the


rocks. You can smash
small rocks just by running
through them. To clear the
big boulders, touch the
screen again while Entei is Herb is in the house in the lower right Once you've received the letter, speak
running, and it will charge corner of Cocona Village. with the lady again.
right through the obstacle.
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Post-ending Post-ending
Quest Quest

43 The Explorer's Report Ranger Points Received 25 44 Mitonga Island's Odd Stones 2 Ranger Points Received 25

After Articuno, Zapdos, and Moltres Location Sophian Island Clear Mission 14, "Protect the Peace of Location Mitonga Island
(Canal Ruins) (Tilt Village)
Prerequisite return to their mountains in Mission 15, Prerequisite Oblivia!" and clear Quest 41, "Mitonga
"Calm the Sky's Rage!" Client Explorer Island's Odd Stones" Client Casey

Bring back the Azumarill that took the report intended Entei can help you smash the rocks that appear in Noir Forest again
for Leanne Casey, who asked you to smash rocks in Quest 41, has another Quest for you.
There's an explorer at the Canal Ruins who wrote a report for the archeologist Just as before, he'd like you to smash the rocks that have appeared in Noir
Leanne, but an Azumarill took the report and ran away. Capture the Azumarill Forest. But unlike before, there seem to be some rocks that will explode upon
and get the report back. Azumarill is at Silver Falls (P. 15) to the west (,) of impact! Ride Entei and speak with Casey, and then touch "Yes." Avoid the red
the Canal Ruins. Once you've captured Azumarill, return to the Canal Ruins and rocks, which will explode and damage you, but smash all the other rocks in Noir
speak with the explorer. Once you've returned it, you find that the report was Forest. Speak with Casey again for a Quest Clear.
actually a love letter for Leanne.
Start Here Start Here

Just like in Quest 41, Casey


Enter the Canal Ruins from
is standing in front of the
Quest Clear Guide

Sophian Road, and you'll


house farthest to the west
encounter an angry explorer
(,) in Tilt Village.
who wrote the report.

From the Canal Ruins, ride If you smash a red rock,


Suicune and continue west y o u ' l l ta k e d a m a g e .
Quest 43Quest 46

(,) on the river to Silver Remember that Entei can


Falls, and you will find the smash small rocks just by
Azumarill. running through them.

Post-ending
Quest Quest

45 Cute, Cute Jumpluff Ranger Points Received 15 46 Gather the Drifloon! Ranger Points Received 25

Location Mitonga Island Clear Mission 14, "Protect the Peace of Oblivia!" Location Mitonga Island
After capturing Entei in Mission 5, (Mitonga Road) (Dangerous Cliff)
Prerequisite Prerequisite and clear Quests 22, "Trash the Pokmon Traps,"
"Rescue Summer/Ben!"
Client Boy and 32, "Brother on the Dangerous Cliff" Client Man

They're cute, but they're tired! Help the Jumpluff! Chase the Drifloon on the Dangerous Cliff to gather
There's a boy on Mitonga Road who is angry about a girl who is running in them in one place
circles chasing some Jumpluff. Listen to his request, and save the Jumpluff The man on the Dangerous Cliff is the brother of the girl you met in Quest 32.
from the girl. Continue north ( ) on Mitonga Road, and you'll find the girl.
/

He'd like to gather some Drifloon for his sister. But there's something strange
She's a Pincher, and these Jumpluff are exhausted from being chased around. about him... Talk to him again and touch "Yes", then chase the four Drifloon into
To cheer them up, capture the three Jumpluff. After a successful capture, the the dead end to the west. Once you've gathered them, you find that the man
girl reflects on her actions, and the matter is settled. After the Quest is clear, a is actually a Pincher in disguise! Capture the four attacking Sableye, then the
symbol will appear on the nearby stone. Record Jumpluff's Sign. Armaldo and Swampert.
Start Here Start Here

On the eastern side of


Mitonga Road, ride Entei
through the rocks. You'll find Ride Entei and Raikou to
a boy who is concerned about the east (/) part of the
the Jumpluff that are being Dangerous Cliff, and you'll
chased. find a man with a Quest.

Chase the Drifloon and


The Pincher requests that you cheer up Find Jumpluff's Sign after Quest Clear! they'll run away. Guide them
the Jumpluff.
98 to the dead end to the west.

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Post-ending Post-ending
Quest Quest

47 The Explorer's Letter Ranger Points Received 25 48 A Fun Ride in the Sky Ranger Points Received 25

After Articuno, Zapdos, and Moltres return to their Location Sophian Island Location Renbow Island
(Canal Ruins) Clear Mission 14, "Protect the Peace (Rand's House)
Prerequisite mountains in Mission 15, "Calm the Sky's Rage!" Prerequisite
of Oblivia!"
and Quest 43, "The Explorer's Report," is cleared Client Explorer Client Nema

Bring back the Floatzel that ran off with the letter from Leanne Head to the skies to test the Nema-Flyer
It's another Quest from the explorer in the Canal Ruins. Leanne wrote back to At Rand's house, Nema is just itching to take her new Nema-Flyer out for a test
him about his report, but Floatzel ran off with the letter, and the explorer is run. She asks you to fly with her once. Speak with her again and touch "Yes,"
angry. Capture Floatzel and bring it back here. Floatzel is in the Oblivia Ruins and the two of you take to the skies. As you're having fun flying through the air,
(P. 18). From the Canal Ruins, continue west (,) on the river and enter the the Nema-Flyer malfunctions and its Auto-Battle System is activated! Guide
Oblivia Ruins behind the waterfall. Capture Floatzel, return to the Canal Ruins, Latios/Latias to dodge the Plasma Cannon shots. Once the Nema-Flyer runs
and speak with the explorer again. out of energy, it's Quest Clear!

Start Here Start Here

Nema is at Rand's house.


C l e a r Q u e s t 43 , a n d
It might be a frightening
continue along to this Quest.
experience, but join her for a

Quest Clear Guide


The explorer is in the same
ride in the sky.
location.

Dodge the large number of


Plasma Cannon shots from
Floatzel is in the Oblivia
the Nema-Flyer. Use the
Ruins, to the east (/) of

Quest 47Quest 49
Control Pad to dodge more
the room where the Claydol
easily.
are patrolling.

Post-ending
Quest Start Here
49 Dolce Island's Pichu Ranger Points Received 30

Clear Mission 15, " Calm the Sky's Location Renbow Island
(Cocona Village)
Prerequisite Rage!" and clear Quest 10, "Ralph's
Bright Idea" Client Booker

Find Booker at his house in


Gather the Pichu that are adventuring through the Cocona Village. You'll have to
clear Quest 10 first.
Oblivia region
Booker thinks the Pichu at his house might be lonely, so he suggests gathering
the rest of Dolce Island's Pichu for a reunion. Listen to Booker's request, and
capture the six Pichu that have traveled to the corners of the Oblivia region.
The Pichu can be found in Cocona Village, Teakwood Forest, Mt. Latolato, the
Dangerous Cliff, Silver Falls, and Faldera Volcano. Capture all six and bring them Accept the Quest and leave
Booker's house, and you'll
back, and speak with Booker. It's Quest Clear, and a fun reunion party begins! be told that there's a Pichu
nearby.

First Third Fifth


To the east of Booker's After listening to the After going to the Aqua
house is a signboard. Have conversation at Rand's Resort, head to Silver Falls
Entei, Raikou, or Suicune house, head to Mt. Latolato (P. 15). Pichu falls out of
roar in front of it to startle (P. 7). You'll meet Pichu on the sky.
Pichu out of hiding. the bridge.

Second Four th Six th


Perform a Target Clear on From Tilt Village, head to the Then head to Faldera Island
the Forest Tree in front of Dangerous Cliff (P. 9). Ride (P. 13). Land and you'll
the eastern entrance to Entei or Raikou and head meet Pichu.
Rasp Cavern (P. 8). east (/).

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Post-ending Post-ending
Quest Quest

50 Herb's Research Ranger Points Received 25 52 Go-Rock Oblivia! Ranger Points Received 50

Clear Mission 14, "Protect the Peace of Location Renbow Island Location Sophian Island
(Cocona Village) Clear Mission 15, "Calm the Sky's Rage!" (Aqua Resort)
Prerequisite Oblivia!" and clear Quest 42, "Luggage Prerequisite
and all the other Quests! Client Manager
for Renbow Island" Client Herb

Escort three Pokmon to Herb The Go-Rock Quads are in Oblivia for a concertbut they're scattered!
Herb asks you to bring him a Venusaur, a Carnivine, and a Vileplume. Venusaur is At the Aqua Resort port, you'll meet a man in sunglasses, the manager of the
on Latolato Trail (P. 7), and Carnivine is on Sophian Road (P. 15). Vileplume is in the Go-Rock Quads. They've come to Oblivia to put on a concert, and the manager
Canal Ruins (P. 16), but it's disguised as a Huge Flower, so you'll need a Magmortar is going crazy because the members are not meeting at the planned time. One
or Camerupt to reveal it. Once you've gathered all three Pokmon, speak with Herb. member, Tiffany, is over at Weber's workshop doing some shopping. Tiffany
tells you where to find Garret. Garret tells you where to find Clyde. Finally, go
Start Here
Herb is an herb researcher living in a looking for Billy to gather the members. Once you've gotten the members
house at the bottom right of Cocona
Village. He's working on a book called together, the Quest is clear. The Go-Rock Quads will then hold a concert at the
"How to Tell Herbs and Grass Pokmon Wireless Towerwith a special guest solo by Ukulele Pichu!
Apart."
Start Here
Quest Clear Guide

Ride Suicune from the


striped bridge to find
Venusaur.
Ride Suicune and get
help from Magmor tar After you've cleared all the other Quests, the manager Tiffany is in Weber's workshop, and she says that Garret
or Camerupt to capture will appear in Aqua Resort to the left of Supurna. went to Mt. Sorbet. Hurry up and head north ( ).

/
Vileplume.
Ride Raikou on Sophian
Road to reach Carnivine. Look for Garret on Mt. Sorbet
On Mt. Sorbet (P. 17) in the avalanche area, Garret is stuck
next to a pillar. Help him out, and he'll tell you that Clyde
Quest 50Quest 52

went to an island with a big bridge.

Look for Clyde on the Big Booker Bridge


Speak with Clyde on the Big Booker Bridge (P. 7), and he'll
tell you that a Sneasel ran off with his memo. Give chase,
Post-ending and capture Sneasel and Weavile on Hinder Cape.
Quest

51 Power for Nema Ranger Points Received 25


Look for Billy in the Oblivia Ruins
Clear Mission 15, "Calm the Sky's Rage!" Location Renbow Island
(Rand's House) Back at Weber's shop, you hear that Billy ran after some
Prerequisite and clear Quest 48, "A Fun Ride in the
bad guys who took a boy's Riolu. Capture Lucario at the
Sky" Client Nema Oblivia Ruins (P. 18) and rescue Riolu.

Capture five Electric-group Pokmon and bring them to Nema Start Here

Nema at Rand's house says she's working on a machine that will make you
and Rand very happy. She needs you to capture and bring her five Electric-
group Pokmon. Jolteon is on top of the Wireless Tower (P. 8). Manectric,
Ampharos, Electrode, and Electivire can all be found on Layuda Island
(P. 20). Capture the five Pokmon. Then take them back to Rand's house and
speak with Nema. She'll use them to power up the "Many Times, Anytime
Capture Machine" (P. 106). You'll need to capture and bring back five Pokmon.
Speak to Nema in Rand's house. One is on top of the Wireless Tower, and the other four
are on Mt. Layuda.

Jolteon Manectric Electivire


From Latolato Trail to Mt. Enter Layuda Island, and Head north ( ) from the
/

Latolato, on to the Wireless Manectric is on the other first water area where
Tower. Jolteon is on the side of the first water area lightning strikes to find
rooftop. where lightning strikes. Electivire.

Ampharos Electrode
Ampharos is on Layuda Head north ( ) after
/

Island, just east of the capturing Ampharos to find


second water area where Electrode.
lightning strikes.

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Browser
Complete Guide

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Record All 301 Pokmon and


Complete Your Browser

Complete the story, then complete your Browser!


Your adventure with Pokmon Ranger: Guardian Signs doesn't stop with the endingthere
are still plenty of Pokmon in the Oblivia region to capture and record in your Browser.
Completing your Browser will require recording all 301 Pokmon. Continue your adventure
to capture Pokmon that have not appeared yet!

How Do I Record Pokmon in the Browser? How to record Pokmon in the Browser

1 Capture a wild Pokmon


Before you head out on your journey to complete your Browser, it's best to
Browser Complete Guide

make sure you know how Pokmon are recorded there. You must capture This is the easiest and most
a Pokmon in order to record it. Selecting a Pokmon in the field with your basic way Pokmon will be
stylus will show you its name and picture, but it won't record the Pokmon recorded in your Browser.
in your Browser. Capture every kind of
Pokmon that appears in the
field.

Browser Complete! Time to Celebrate! 2 Capture a Pinchers' Pokmon


Record All 301 Pokmon and Complete Your Browser

Any Pokmon belonging to


If you record all 301 Pokmon appearing in the main
those threats to the Oblivia
game and Quests, you'll get to witness an amazing
region's peace, the Pokmon
event. Your Pokmon Ranger friends and other
Pinchers, that you capture will
inhabitants of the Oblivia region will come to celebrate
be recorded in your Browser.
your amazing achievement. What kind of festivities are
However, you will not be able
planned? Complete your Browser and see for yourself!
to bring them with you.

Head Out on an Adventure to Capture Precious Pokmon


In order to complete the Browser, visit all locations once more, and capture any Pokmon that you have not yet recorded in the Browser. New Pokmon will appear after the
ending, which will bring a new level of fun and challenge to the game! Check the Browser in the Styler Menu to see which Pokmon you've missed.

How to capture every Pokmon

1 Capture the new Pokmon that appear 2 Capture the hidden and camouflaged Pokmon
post-ending
Ride Raikou, Entei, or Suicune, and then
After the ending, you'll see the credits, and then make it roar! Pokmon hiding behind
many new Pokmon that you have not seen yet bushes and rocks may leap out in response
will appear all over the Oblivia region. Take another to the sound. There are also Pokmon that
trip around Oblivia and record these Pokmon. disguise themselves as things like Yellow
Flowers or Chunky Rocks. They will appear
with a Target Clear.

3 Clear Quests and capture Pokmon


Quests are a chance to help people. There
are also several Pokmon that will appear
only during Quests, including Ninetales
and Lucario. Also, clearing Quests will earn
you Ranger Points (P. 31).

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Register 300 Pokmon in Your Browser and the Mission to Capture Lugia Begins
Once you've got 300 Pokmon recorded in the Browser, go to Rand's house and listen
to the conversation. Mission 16, "Rescue Blue Eyes!" will start. Toward the end of
this Mission, Lugia will appear, and you will be able to capture it. Splendid! If you can
capture Lugia, your Browser will be complete.

Completion Capture the New Pokmon that Pokmon appearing post-ending

Tip 1 Appear Post-Ending


No. Pokmon
R-016 Venusaur
R-056 Honchkrow Sky
Location
Latolato Trail P. 7
P. 24
Map
C 17
Requirement to Appear

Follows Pattern 3
R-155 Togekiss Sky P. 24 Follows Pattern 4

Travel the Oblivia region and capture new Pokmon R-166 Gengar
R-255 Walrein
Oblivia Ruins
Mt. Sorbet
P. 18
P. 17
P

O
15
12


R-294 Blastoise Silver Falls P. 15 M 06
After the ending, Pokmon that you haven't battles with the Pokmon Pinchers will also
R-295 Heracross Canal Ruins P. 16 N 02
seen before will begin to appear all over the start to appear in the wild now, but they are R-296 Blissey Old Mansion P. 10 H 05
Oblivia region, so make capturing these your omitted from the list that follows since they R-297 Phione Canal Ruins P. 16 N 08
main priority. Pokmon that appeared in your should already be in your Browser. R-298 Articuno Mt. Sorbet P. 17 O 13
R-299 Zapdos Mt. Layuda P. 20 S 11
R-300 Moltres Faldera Volcano P. 13 11

Browser Complete Guide


Capture the Hidden and
L

R-301 Lugia Eastern Sea P. 19 R 01


Completion
Tip 2 Camouflaged Pokmon *Articuno, Zapdos, Moltres, and Lugia will not accompany you when captured.

Search for and capture Pokmon in hiding


Some wild Pokmon are hiding in bushes themselves as a Rugged Rock or a Curious
or behind signs. Others have disguised Tree. Find these Pokmon and capture them.

Pokmon that appear in response to a roar

Record All 301 Pokmon and Complete Your Browser


No. Pokmon Location Map Requirement to Appear
R-012 Sentret Mitonga Road P. 9 G 03
R-017 Teddiursa Old Mansion P. 10 H 01 After Mission 12
R-019 Marill Silver Falls P. 15 M 07
R-027 Skiploom Latolato Trail P. 7 C 09
R-091 Croconaw Sophian Road P. 15 M 03
R-132 Cherrim Latolato Trail P. 7 C 17
R-139 Turtwig Hinder Cape P. 7 C 12
R-153 Togepi Mitonga Road P. 9 G 06
R-194 Chimchar Faldera Volcano P. 13 L 01
R-240 Cleffa Canal Ruins P. 16 N 01
R-250 Lickilicky Canal Ruins P. 16 N 05

Pokmon that appear with a Target Clear


No. Pokmon Location Map Requirement to Appear
R-011 Sunfl ora Mitonga Road P. 9 G 06 Target Clear the Yellow Flower (Burn )
R-047 Geodude Rasp Cavern P. 8 D 01 Target Clear the Chunky Rock (Soak )
R-048 Graveler Mt. Latolato P. 7 C 10 Target Clear the Rugged Rock (Soak )
R-055 Murkrow Teakwood Forest P. 7 C 05 Target Clear the Forest Tree (Tackle )
R-098 Bonsly Mt. Latolato P. 7 C 10 Target Clear the Planted Tree (Soak )
R-099 Sudowoodo Sophian Road P. 15 M 05 Target Clear the Curious Tree (Soak )
R-109 Shuckle Wireless Tower P. 8 F 01 Target Clear the Holey Rock (Soak )
R-127 Oddish Hinder Cape P. 7 C 12 Target Clear the Strange Weed (Burn )
R-129 Vileplume Canal Ruins P. 16 N 03 Target Clear the Huge Flower (Burn )
R-145 Budew Mitonga Road P. 9 G 02 Target Clear the Moving Grass (Burn )
R-190 Pineco Mitonga Road P. 9 G 06 Target Clear the Forest Tree (Tackle )
R-193 Vespiquen Sophian Road P. 15 M 05 Target Clear the Forest Tree (Tackle )
R-243 Lotad Silver Falls P. 15 M 06 Target Clear the Floating Leaves (Electrify )
R-258 Abomasnow Mt. Sorbet P. 17 O 09 Target Clear the Solid Snow (Burn )

Completion
Tip 3 Clear Quests and Capture Pokmon

Go on Quests and capture new Pokmon that appear on Quests


Pokmon that appear No. Pokmon Location Map Requirement to Appear
R-163 Purugly Old Mansion P. 10 H 08 Appears during Quest 25 (P. 93)
There are several Pokmon that will appear for the first R-168 Ninetales Mt. Sorbet P. 17 O 12 Appears during Quest 33 (P. 95)
time during Quests. In Quest 11, if the main character R-224 Beldum Wireless Tower P. 8 F 04 Appears during Quest 20 (P. 92)
R-227 Happiny Noir Forest P. 9 G 05 Appears during Quest 23 (P. 93)
is a boy, Latias will appear. If the hero is a girl, Latios
R-265 Lucario Oblivia Ruins P. 18 P 10 Appears during Quest 52 (P. 100)
will appear for you to capture. R-278 Latias Tilikule Monument P. 19 Q 01 Appears after Quest 11 (P. 89) *1
R-279 Latios Tilikule Monument P. 19 Q 01 Appears after Quest 11 (P. 89)* 2
*1 Main character is a boy *2 Main character is a girl 103
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SIDEBAR

1 Songs Passed Along in the Oblivia Region

Songs about a Hero are passed down in the Oblivia region


In the Oblivia region, each island has a folk song praising the activities of a Hero from long ago.
Here are the lyrics to all four songs!

The four songs of the Oblivia region

1 Raikou's Song 2 Entei's Song

A deep, deep valley blocks the way. A giant boulder blocks the way.
If you can cross, go ahead, I say. If you can pass, go ahead, I say.
The scary valley likes to brag, The massive rock says, full of sass,
"No one can cross my rocky crags!" "No one can move my hefty mass!"
What nonsense speaks the silly valley? The massive boulder is just slow!
For Great Raikou, it's one bound. For Great Entei, it's one blow.
Hero on its back, just one bound. Even a huge stone, just one blow.

Location and Person Man in Cocona Village Location and Person Summer/Ben in the Daybreak Ruins (Heard from Pinchers)

3 Suicune's Song 4 Latios/Latias's Song

A dark thundercloud blocks the way.


A wide, wide river blocks the way. Dont think you can pass, I say.
If you can cross, go ahead, I say. Crashing lightning, what shall we do?
The raging river likes to roar, Can anyone alive pass on through?
"No one can reach my other shore!" What are you saying? Don't be loud.
What nonsense speaks the silly river? Great Latios/Latias soars through clouds.
For Great Suicune, it's one step. Hero on its back, through the clouds.
Hero on its back, just one step. But the Heros not one to imitate!
'Cause you could meet a dismal fate!

Location and Person Old Man in the Aqua Resort Location and Person The Strange Boy at Rand's House (Quest 11)

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Many Times, Anytime


Capture Machine Guide

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Try Capturing Pokmon with


the Many Times, Anytime
Capture Machine
Try to complete an S-Rank capture on 24 strong Pokmon
Just as its name implies, the Many Times, Anytime Capture Machine is a machine for
people like you who love to capture Pokmon! You can capture strong Pokmon that you
encountered in-game again. Use the capture skills that you've been improving through
your adventure, and aim for an S-Rank capture!

Start in Nema's Laboratory in Rand's House


After you clear Quest 51, "Power for Nema" (P. 100), you'll be
able to use the Many Times, Anytime Capture Machine. To use
the machine, enter Rand's house, head east (/), and speak
with Nema in her laboratory.

Unlimited Attempts to Polish Your Capture Technique!


Many Times, Anytime Capture Machine Guide

You'll meet lots of Pokmon that are much stronger than they would be during normal game play with the Many Times,
Anytime Capture Machine. The more you try to capture these Pokmon, the better your capture technique will become!
After battles, you will still receive experience points and your Capture Styler will level up, so you'll get the full benefit.

Features of the Many Times, Anytime Capture Machine


1 You get another chance to capture Pokmon you meet only once in the game. 4 Friend Pokmon with you can use Pok Assists.

2 Whether you succeed or fail at capturing, Nema will recharge your Styler. 5 The Pokmon you capture will not accompany you.

3 Even if your Styler gets broken, it's not game over. 6 Speak with Nema to return to Nema's laboratory.

Use Pok Assists Effectively for a Smooth Capture


You can bring your Friend Pokmon from the main game with you when you use the Many Times, Anytime Capture Machine. Use your Pok Assists effectively, based on
Pokmon with you. It's not just about effect area, but also about the group of the Pok Assist and whether it causes status effects.
Recommended Pok Assists for the Many Times, Anytime Capture Machine

Recommendation Recommendation
Far-reaching Pok Assists Pok Assists that spread out
1 2
When a Pokmon uses an Fast Pokmon are hard
attack that reaches in all to hit with a Pok Assist.
directions so you can't get Pok Assists that hit a
close, it's handy to have a large area will make it
far-reaching Pok Assist so easier.
you can hit it from a safe
distance.
Ex. Gabite's blue fireballs Ex. Aggron's iron sphere shot

Recommendation Recommendation
Pok Assists that have Pok Assists that cause
3 lasting effects 4 status effects
Some Pokmon are really If you use Pok Assists
fast, or they teleport, or that cause status
they move off-screen. A effects, you can restrict
Pok Assist with a lasting your foe's attacks or
effect would be helpful movement.
against them.
Ex. Toxicroak's poison puddles Ex. Walrein's blizzard
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Your Last Loop Should Be Power Charged


To get an S-Rank capture, how you complete the capture is important. If you finish the capture with a Power Charged Capture Disc, you'll receive a bonus of 5 points, so
make sure to practice this skill!

Raise the Friendship Gauge Power Charge where you Your last loop should be Power
1 2 3
with Pok Assists won't get hit Charged

Go in Whatever Order You Like, with No Game Over


With the Many Times, Anytime Capture Machine, 24 Pokmon will appear. The route is pretty direct, the capture order is up to you, and you can even start by capturing
Mewtwo, who is at the very end of the route! If you earned only Rank A or Rank B while capturing these Pokmon in the course of the main story, you can try capturing the
Pokmon again, aiming for an S-rank capture.

CM 02 CM 03
B

Many Times, Anytime Capture Machine Guide


C

CM 04

A
CM 01
A

Start
you
Appear s when
e Island
meet on Tilikul
after Quest 11*

*After Quest 11 is clear, go to Tilikule Island, and if you play as a boy, Latias will appear; if you play as a girl, Latios will
appear. From then on, the Pokmon met on Tilikule Island will appear here.

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Modify Your Capture Styler and Take on Stronger Pokmon


Many of the Pokmon that you meet with the Many Times, Anytime Capture Machine are big, or they have strong attacks,
so they're difficult to capture. That's where Styler Modification comes in handy! With modifications, you can lengthen your
Capture Line, get a faster Power Charge, or boost your Styler Energy. Customizing your Styler can give you the capture
advantage you need for that elusive S Rank!

Recommended Styler Modifications for the Many Times, Anytime Capture Machine
Recommendation Recommendation
Loop large Pokmon with Line Plus Charge faster with Charge Plus
1 2
As you level up Line Plus, your Capture Line In order to shorten the amount of time it takes to
becomes longer. You can make bigger loops, and Power Charge, level up Charge Plus. You'll be able
even, depending on the enemy, loop while it is to charge quickly and finish off a tough battle!
attacking.

Recommendation Recommendation
Blunt attacks with Defense Plus No energy worries with Energy Plus
3 4
Level up Defense Plus, and your Styler will take When your Styler Energy falls to zero, you'll have
Many Times, Anytime Capture Machine Guide

less damage when an attack hits your Capture to quit the capture, so level up Energy Plus to
Disc. raise your Styler's Max Energy.

Try to Earn No-Miss and Max Loops Capture Bonuses

In order to obtain an S-Rank capture, you must have at least 10 Capture Bonus points. You can
earn one point for using an effective Pok Assist, or two points for completing a capture without
taking damage. There are lots of other bonuses, too! A really good way to earn bonus points is
through consecutive loops. For every five consecutive loops, the bonus increases by one point,
so this is a good way to earn precious points. It's possible to get consecutive
loops with agitated Pokmon.
Just keep looping and don't
worry about calming it with a
Pok Assist.

For more information about capture bonuses, see P. 32 sss

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Wireless Multiplayer
Mission Guide

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Team Up with Your Friends


for a Cooperative Adventure
Wireless Multiplayer Missions Bring a Different Fun Experience
The Wireless Multiplayer Missions use the Nintendo DS's wireless communications to allow
several players to work through an adventure together. You can play these Missions by yourself,
but they're designed and recommended to be enjoyed by two to four players.

Start from the Stone of Time in Cocona Village


To start a Wireless Multiplayer Mission, you must first
clear Mission 4, "Investigate the Old Mansion!" To play, Capture techniques specific to the Wireless
head to the west plaza in Cocona Village on Renbow Multiplayer Missions
Island, and touch the Stone of Time. Then select the
Wireless Multiplayer Mission Guide

Leader and members.


1 Unison Capture
This is a capture technique for two players. When
the first player draws a Capture Line, a marker
Make the Boss Warp Zone Appear, and Defeat the Boss is displayed at the line's origin point. Touch this
marker, and enclose the Pokmon.
The goal of the Wireless Multiplayer Missions is to capture the boss Pokmon. Satisfy all the requirements of the
individual Mission, and the Warp Zone to the boss will appear, allowing you to capture the boss. Also, there are
special capture techniques for two to four players of the Wireless Multiplayer Missions to master.

Gather Your Strength, and Clear All 23 Missions


Gather Two to Four Players for a Cooperative Adventure

There are 23 Wireless Multiplayer Missions, connected as indicated in the chart below. For example, upon clearing Mission 6, "A
Pokmon Forest in the Way," you can challenge any of the Fire Temple's first three Missions. Arceus awaits you as the boss of the final
2 Team Capture
Wireless Multiplayer Missions 23 Mission Chart
This technique is for three or more players. To
Mission
Drapion in the Forest Temple enclose the Pokmon, each player charges their
1
Line and connects it to another player's charge
Mission
2 Where Are You, Sunkern? point and line to enclose the Pokmon.

Mission
3 Torchic and Treasure Chests

Mission
4 A Hoard of Treasure Chests

Mission
5 Pidgeotto and the Switch Path

Mission
A Pokmon Forest in the Way Forest Temple
6
About Wireless Multiplayer Mission
Mission
7 A Scorching Shower of Flames
Mission
8 Which Switch Is for Mime Jr.?
Mission
9 Shaken by Aggron's Footsteps! Clear Ranks
Clear Rank
Rank Requirement The Clear Rank awarded
Mission
10 Graveler's Terrible Rocks Fire Temple S Clear with 5+ min left at the end of the Mission
depends on how much
A Clear with 3+ min left
time is left. Aim for S Rank
B Clear with 1.5+ min left
Mission Mission Mission as you play.
11 Time, Time, Time! 12 Save the Frightened Vulpix 13 Round and Round! Find the Floor! C Clear with less than 1:30 left

Mission
14 Rush Ahead! Don't Look Back! Ice Temple
If You See "Game Over"
Mission Mission Mission
15 Are You for Riolu? 16 Pikachu Pursuit! 17 A Shock Everywhere You Turn
When time runs out, or someone's Capture
Styler breaks, it's game over for that Mission.
Mission But you can always play again!
18 Panic at the Perplexing Temple Thunder Temple

Mission Mission Mission


19 A Fork in the Dark Road 20 Danger! Surrounded by Pokmon! 21 Ground-shaking Dragon Pokmon

Mission Dark Temple


22 Glowing Roads in the Darkness

Mission
23 At Last, Arceus and the Light Light Temple
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Get to Know the Switches and Items on the Map


There are several different types of switches and panels appearing on the map in Wireless Multiplayer Missions. Use this list to master these switches and panels. The
most important among them is the Treasure Chest. Use your Temple Partner to clear it with a Field Move, and you'll find a useful item inside.
Switches and Panels Treasure Chest Contents
Icon Name Effect Icon Name Effect Same Attribute Target Clear Effect
Recharges Styler Energy. There are three
The Mission's starting point. Stand on top, and your Styler Energy will
Start Point recover one point for every second you stand.
Energy Recovery kinds: +20, +40, and +60. They look the None
same.
Increases remaining time. There are three
Warp Zone to Boss A warp panel connected to the boss's room. When the requirements
Time Extender kinds: +30, +60, and +90. They look the None
(Closed) have not been met, this is closed.
same.

Warp Zone to Boss A warp panel connected to the boss's room. When the requirements are Has an effect on all players on the
Speed Up Movement in the field becomes speedier.
(Open) met, this lights up red and you can travel to the boss's room. same map.

Damage received from enemies on the


Has an effect on all players on the
Warp Panel Move to a different map. Guard Up field is reduced by 25%. If the calculations
same map.
equal 0, the damage dealt is 1.

Has an effect on all players on the


Switch When one player steps on this, some mechanism functions. Power Up Styler Power increases by 20%.
same map.

During capture, your par tner's Attack


When two players step on both of these simultaneously, some Has an effect on all players on the
Dual Switch mechanism functions.
Partner Up Power increases by 20%. If the Pokmon's
same map.
Assist level is 5, then for the duration of
the Mission, it will become 6.
W hen four player s s tep on all of these simul taneously, some
Quad Switch mechanism functions. When the Mission is cleared, you'll get
Heart Slate None
extra Temple Partners to choose from.

Wireless Multiplayer Mission Guide


Break open with a Target Clear, and an item will appear inside. There
Treasure Chest are several kinds, and they will all open with a Field Move. If the Field
Move you use matches the icon on top, the contents can have an effect
on all players appearing on that map.

Take Your Temple Partner to the Main Game Level Up Your Capture Styler
You can take your Temple Partner Celebi's The Stylers in the main game
from the Wireless Multiplayer Ranger Sign and in the Wireless Multiplayer
Missions to the main game. In Missions are different. In the
Sign Mode, draw Celebi's Ranger Wireless Multiplayer Missions,
Sign. Celebi will appear and your Styler will start at Level 1.
bring your Temple Par tner to To level up your Styler, you need

Gather Two to Four Players for a Cooperative Adventure


you through time. However, the Experience Points, which are
Temple Partner will not be recorded in the Browser. awarded at Mission Clear.

Wireless Multiplayer Mission's Styler Level Up


Exp. Required Exp. Required Exp. Required
Level Energy Power Total Exp. Level Energy Power Total Exp. Level Energy Power Total Exp.
to Level Up to Level Up to Level Up
1 30 5 10 10 34 96 50 550 6,076 67 162 225 6,000 82,546
2 32 6 12 22 35 98 53 570 6,646 68 164 235 7,500 90,046
3 34 7 14 36 36 100 58 850 7,496 69 166 245 10,000 100,046
4 36 8 16 52 37 102 61 950 8,446 70 170 255 12,500 112,546
5 38 9 18 70 38 104 64 1,000 9,446 71 172 256 12,500 125,046
6 40 10 35 105 39 106 67 1,050 10,496 72 174 257 12,500 137,546
7 42 11 36 141 40 108 70 1,100 11,596 73 176 258 12,500 150,046
8 44 11 37 178 41 110 75 1,150 12,746 74 178 259 12,500 162,546
9 46 12 38 216 42 112 78 1,200 13,946 75 180 260 12,500 175,046
10 48 13 39 255 43 114 81 1,250 15,196 76 182 261 12,500 187,546
11 50 14 40 295 44 116 84 1,300 16,496 77 184 262 12,500 200,046
12 52 14 41 336 45 118 87 1,350 17,846 78 186 263 12,500 212,546
13 54 16 42 378 46 120 93 1,800 19,646 79 188 264 12,500 225,046
14 56 16 43 421 47 122 100 1,850 21,496 80 190 265 15,000 240,046
15 58 17 44 465 48 124 108 1,900 23,396 81 192 266 15,000 255,046
16 60 19 71 536 49 126 116 1,950 25,346 82 194 267 15,000 270,046 Level Up Your Temple Partner Too
17 62 20 80 616 50 128 125 2,000 27,346 83 196 268 15,000 285,046
18 64 22 95 711 51 130 126 2,050 29,396 84 198 269 15,000 300,046 You can level up your Temple Partner with the Assist
19 66 23 110 821 52 132 127 2,100 31,496 85 200 270 15,000 315,046 Points (AP) earned at Mission Clear. When you want to
20 68 25 125 946 53 134 140 2,150 33,646 86 202 271 15,000 330,046
level up your Temple Partner, speak with Nelia in the
21 70 26 140 1,086 54 136 145 2,200 35,846 87 204 272 15,000 345,046
west (,) of Cocona Plaza.
22 72 28 160 1,246 55 138 150 2,250 38,096 88 206 273 15,000 360,046
23 74 29 180 1,426 56 140 155 2,300 40,396 89 208 274 15,000 375,046
24 76 30 200 1,626 57 142 160 2,350 42,746 90 210 276 17,500 392,546
25 78 31 220 1,846 58 144 165 2,400 45,146 91 212 278 17,500 410,046
26 80 34 390 2,236 59 146 170 2,500 47,646 92 214 280 17,500 427,546
27 82 36 410 2,646 60 148 175 2,900 50,546 93 216 282 17,500 445,046
28 84 38 430 3,076 61 150 180 3,300 53,846 94 218 284 17,500 462,546
29 86 40 450 3,526 62 152 185 3,700 57,546 95 225 287 20,000 482,546
Nelia
30 88 42 470 3,996 63 154 190 4,100 61,646 96 230 290 20,000 502,546
31 90 44 490 4,486 64 156 195 4,500 66,146 97 235 293 20,000 522,546
For more information on Temple Partner level up,
32 92 46 510 4,996 65 158 205 4,900 71,046 98 240 296 25,000 547,546 see P. 195
33 94 48 530 5,526 66 160 215 5,500 76,546 99 250 300 0 547,546

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Wireless Multiplayer Mission Mission 1 Learn the Wireless Multiplayer


Forest Temple
Map Guide Mission Play Style

Fo r est Te m pl e
D ra p i o n i n th e
The Wireless Multiplayer Mission maps use All Wireless Multiplayer Missions follow the same basic pattern: Depart
several symbols. The symbols are explained from the start point, fulfill the requirements to open the Warp Zone to
below, so take a look before using the maps. the boss, and then capture the boss. With Mission 1, let's master how
this works. There's only one map, so let's play!

01

Map Symbol Guide


Wireless Multiplayer Mission Guide

Seconds Added with Time Extender Goal


60 Marks the location of a Time Extender and how
many seconds it will add to your time limit.

Goal Goal
Energy Recovery Amount

20 Marks the location of an Energy Recovery item


and how much energy your Capture Styler will
recover.

Switch Effects
Mission Data
Some sections of floor appear when you step on a
Mission 1: Drapion in the Forest Temple

switch. These sections are marked with an arrow.


Mission Level
When the floor and switch are separated, or when
one switch makes several sections of floor appear, Start
they are marked with numbers. In some Missions, Recommended Level 1+
stepping on a switch will make Pokmon appear.
Time Limit 6 min, 30 sec
Goal Pokmon Requirement to Open Boss Warp Zone
Goal
Capture Aipom, Pidgey, and Sunkern
After you capture certain Pokmon,
the Warp Zone to the boss will appear; BOSS
these are called Goal Pokmon. These
Pokmon are marked with the word Clear Rewards Drapion
"Goal" and a color so that you can tell at Clear AP
a glance.
Rank S 5
Depending on the Mission, as you Rank A 4
Patterns of Appearing Rank B 3
play, the Pokmon that appear
Pokmon may differ. In that case, they will Rank C 2
be marked by Pattern and
Pattern . When the same Slate
Pokmon appear in the same Drapion (10%)
places in all patterns, then pattern Rank S Totodile (90%)
Pattern numbers will not be displayed. ------
Also, when several Pokmon
Pattern Rank A Chikorita
appear at once, the number will be G r o u p Poison
X5 marked, such as "X 5." Rank B ------
Rank C ------ Capture Technique

Effective Pok Assists

Ground Psychic

Attacks

Attack Method Damage


Poison stinger 3
Toxic gas 3
Friendship Gauge 300
Agitated Gauge 40
A P R e c e i v e d 2 Drapion has two attack patterns. When it
attacks with toxic gas, you can still loop it and
raise the Friendship Gauge, as long as you
draw large loops. When Drapion attacks with
poison stingers, drop Piplup behind it for a
Pok Assist. If it becomes agitated, be careful
of the toxic gas and use a Pok Assist.

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Mission 2
Forest Temple Warp Zones Appear! Show Some Teamwork!
Yo u , S u n k e r n ?
Where Are
The green Warp Zones make their first appearance in Mission 2. Stand on top of a green Warp Zone, and you will be
transported to another map. Before stepping on the green Warp Zone, confirm where you'll be going by checking the top
screen first. Then fulfill the requirements, and head to the boss Warp Zone.

02

A
01

Goal

Wireless Multiplayer Mission Guide


B

A C 03

Goal
Mission Data

Mission 2: Where Are You, Sunkern?


Mission Level
Start
Recommended Level 2+

Time Limit 6 min, 30 sec

Requirement to Open Boss Warp Zone B

Capture three Sunkern

BOSS
04
Clear Rewards
Sandslash
Clear AP
Rank S 5
Rank A 4
Rank B 3
Rank C 2

Slate
Goal
Sandslash (10%) C
Rank S Sandshrew (90%)
------
Rank A Sunkern
G r o u p Ground
Rank B ------
Rank C ------ Capture Technique

Effective Pok Assists

Grass Water Ice

Attacks

Attack Method Damage


Sand clump 2
Friendship Gauge 420 Split the ground 2
Split the ground 2
Agitated Gauge 50 Split the ground 2
A P R e c e i v e d 3
Sandslash attacks by throwing a sand clump or striking with three different attacks that
split the ground. If you touch the sand clump, you'll take damage, so be careful of it as you
loop Sandslash. When it splits the ground in a straight line, that's your chance to use a Pok
Assist. Get behind it. When Sandslash is agitated, it will continuously split the ground, so be
careful not to get your Temple Partner surrounded.

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Mission 3 Target Clear the Treasure Chests 03


Forest Temple
for a Profitable Path to the Boss
Tr ea s u r e C h ests
To r ch i c a n d Treasure Chests make their first appearance in Mission 3. Have your
Temple Partner perform a Target Clear to open the Treasure Chest, and
a helpful item will appear (P. 111). When you find a Treasure Chest,
make sure to Target Clear it so you can pick up the item. 90

40 40

01 BOSS
Vileplume
Wireless Multiplayer Mission Guide

30 30

30 30
Mission Data
Mission 3: Torchic and Treasure Chests

G r o u p Grass
Mission Level
Start
Recommended Level 3+ Capture Technique

Time Limit 2 min

Requirement to Open Boss Warp Zone

Capture four Torchic


02

Clear Rewards
Clear AP
B Friendship Gauge 560
Rank S 5
Rank A 4 Goal Goal Agitated Gauge 54
Rank B 3
A P R e c e i v e d 3
Rank C 2

Slate 20 20 Effective Pok Assists


Vileplume (10%)
Poison Fire Ice
Rank S Torchic (90%)
------ Flying Bug
Rank A Sudowoodo
Rank B ------ Attacks
Rank C ------ 60 60 Attack Method Damage
Scatters pollen 2
Goal Goal
Hurls leaves 2
Scatters leaves 2

Vileplume has three types of attacks. Since


A you haven't yet unlocked a Temple Partner of
a group that's effective against Vileplume, try
the challenge with your current Temple Partner.
When Vileplume gets agitated, be careful of the
pollen and hit it with a Pok Assist.

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Mission 4 More Fun with Treasure 01


Forest Temple
Chests
Tr ea s u r e C h ests
A Hoa r d o f
Treasure Chests marked with a Field Move icon make their first
appearance in Mission 4. If you use a matching Field Move to clear A
these marked Treasure Chests, the item inside may have an effect on
all players (P. 111). Collect items and capture four Pidgey. Goal

02 Goal Goal Start

B
20

BOSS
Forretress

Wireless Multiplayer Mission Guide


A

Mission Data

Mission 4: A Hoard of Treasure Chests


03 G r o u p Steel
Mission Level

Capture Technique
Recommended Level 4+

Time Limit 7 min, 30 sec

Requirement to Open Boss Warp Zone

Capture four Pidgey


20 20

Clear Rewards
Clear AP Friendship Gauge 640
Rank S 5
Rank A 4 Agitated Gauge 61
Rank B 3
A P R e c e i v e d 4
Rank C 2
Goal
Slate Effective Pok Assists
Forretress (10%)
Fire Fighting Ground
Rank S Pidgey (90%)
------ B
Rank A Chatot
Rank B ------ Attacks
Rank C ------
Attack Method Damage
Explodes 4
Shock wave 2

Pok Assists effective against Forretress are


Fire, Fighting, and Ground. Make sure to bring
along a Temple Partner that can use one of
these Pok Assists. When Forretress becomes
agitated, it will quickly jump into the air and
fire off a shock wave. If it jumps very high, it
will either explode or send off several shock
waves. This will open up a large gap, giving you
a chance to hit it with a Pok Assist.

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Mission 5 Pattern
Step on the Switch to
03
Pattern Forest Temple
Open the Path Ahead
th e S w it ch Path
Pid g e o t to an d 20
Switches make their first appearance in Mission 5.
20
Stand on a switch to make the path forward appear.
Goal
There's also one Dual Switch, which must be stepped
on by two players at the same time. Step on the
switches, continue to map 03, and capture the two
Pidgeotto.
20
BOSS
Pattern Sceptile
Pattern Pattern

Pattern

20
Wireless Multiplayer Mission Guide

B
Goal

Pattern
*During Pattern 1, the kinds of Target Clear on the Treasure Chests
in front of the Dual Switches will change. Left will become Soak,
Pattern
and center will become Cut.

02
G r o u p Grass

Capture Techniques
B
Mission Data
Mission 5: Pidgeotto and the Switch Path

Mission Level 60 60

Recommended Level 5+

Time Limit 6 min, 30 sec


Pattern

Requirement to Open Boss Warp Zone


Pattern
Friendship Gauge 870
Capture two Pidgeotto
Agitated Gauge 73
A P R e c e i v e d 4
Clear Rewards
Clear AP Effective Pok Assists
Rank S 5 Poison Fire Ice
Rank A 4 A
Flying Bug
Rank B 3
Rank C 2
Attacks
Slate
Attack Method Damage
Sceptile (10%)
01 Slice attack 2
Rank S Pidgeotto (90%)
White blade throw 2
------
Slice attack 4
Rank A Turtwig
Rank B ------
A
Rank C ------ Sceptile moves very fast. A Bug-
gr oup P ok A s sis t can make i t
Slowed, so bring a Temple Partner
with a Bug-group Pok Assist if you
have one! When Sceptile becomes
agitated, get behind it and hit it
with a Pok Assist. After Sceptile
stops in the center of the screen
and fires off several white blades,
i t 's y o u r c ha n c e t o d o a Tea m
Capture.

Start

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Mission 6 Pattern Keep Going Past


Pattern Pattern Pattern Forest Temple the Agitated
i n th e Wa y
A Po k m o n Fo rest
01 Pattern Pattern Pattern Pokmon
Capture four Bulbasaur in Mission 6. There are a lot
of agitated Pokmon that will attack or rush you
Pattern if you get too close. One Pokmon that you really
Pattern
Goal should be careful of is Pidgeot. It's strong and takes
a while to capture, so avoid it if you can.
Pattern

B
BOSS
Tangrowth
30
Pattern

Pattern A
30

Start

Wireless Multiplayer Mission Guide


Pattern

Pattern
Pattern

Pattern

Pattern

Pattern
Pattern Goal Pattern G r o u p Grass

03 Capture Technique

Goal Pattern
40 60 40
Mission Data Pattern

Mission 6: A Pokmon Forest in the Way


Mission Level Pattern
Pattern

Recommended Level 6+ Pattern


Pattern
Pattern
Time Limit 5 min, 30 sec Pattern
Pattern
Requirement to Open Boss Warp Zone Friendship Gauge 2,610
Pattern

Capture four Bulbasaur


Pattern
Agitated Gauge 226
Pattern
Pattern A P R e c e i v e d 5
D C
Clear Rewards
Effective Pok Assists
Clear AP *In Patterns 3 and 4, the Time Extender Treasure Chest is moved to the left.
Poison Fire Ice
Rank S 10 Goal
Rank A 7 02 Flying Bug
Rank B 5
Rank C 4 D C 60 Attacks
40
Slate Attack Method Damage
Tangrowth (10%) Scatters pollen 5
Rank S Ivysaur (90%) Pattern Ivy growing seeds 4
------ Ivy growing seeds 4
Rank A Bulbasaur Ivy growing seeds 4
Rank B ------ Pattern 20
60 Because Tangrowth uses an attack
Rank C ------
Pattern 60 that scatters pollen around, close-
Pattern
range Pok Assists do not work.
However, Pidgeotto's long-range
Pattern Pok Assist is very useful. When
Pattern
Tangrowth starts the attack that
s c a t ter s s eeds tha t g r o w i v y ,
wait until the ivy disappears, and
then immediately hit with a Team
Capture.
B

Goal A

Mark Pattern

Pattern

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Mission 7 Look for Magby While Dodging 03


Fire Temple
the Fire Attacks
Shower o f Flames
A S c o r ch i ng In Mission 7, many of the Pokmon will launch fire attacks at you as you
pass. Keep moving! Make sure to trigger the Dual Switch and continue Pattern
40 30

Pattern
across the floor that appears to grab the Speed Up. Look for the five
Pattern Pattern
Magby and capture them.

Pattern
01
B

20
Pattern Pattern
05
Mark Pattern Pattern

Pattern
Pattern Goal

Pattern F
60
Wireless Multiplayer Mission Guide

30 30

60

20
A Pattern Goal
Start E



*In Patterns 3 and 4, the locations of the Energy


Goal
Recovery Treasure Chests are different.
Pattern

Pattern
BOSS
Mission Data
02
Magmortar
Mission 7: A Scorching Shower of Flames

Mission Level
C
Goal Pattern 40
Recommended Level 9+
40
Time Limit 6 min
Pattern
Requirement to Open Boss Warp Zone
Pattern
B
Capture five Magby

D
Pattern Pattern G r o u p Fire
Clear Rewards
Clear AP Pattern Pattern Capture Technique
Rank S 20
Rank A 15 Pattern
Rank B 10
Rank C 8 Pattern
A
Slate Goal Pattern
Magmortar (10%)
Rank S Grovyle (90%)

Rank A Magby
04
Rank B Friendship Gauge 3,204
Rank C
Agitated Gauge 467
A P R e c e i v e d 6

Effective Pok Assists

Water Ground Rock


Mark
Pattern

E Attacks
Pattern

20 Attack Method Damage


Scatters fire 4
Spews flames 5
Explodes 6
60
Flame Pillars 3

When Magmortar is attacking by scattering flames or pillars of fire,


D it's difficult to loop. The exploding attack is far-reaching, so if you
40 have a Temple Partner with a long-range Pok Assist, you'll be at an
Goal
advantage. Wait until Magmortar is done running and exploding, then
use a Team Capture.

*In Pattern 4, the Treasure Chest containing Energy Recovery 40 is changed to an Energy Recovery 60.
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Mark
Pattern
Pattern

Pattern
Pattern
06 03
Pattern
40 30

F
90

60
B
60 Goal

90

Pattern
04

Wireless Multiplayer Mission Guide


Pattern

Pattern
C
Goal

*In Patterns 3 and 4, the locations of the Treasure Chests and the Recovery Mark
value are changed.

E
Pattern 60

01 20

Mission 7: A Scorching Shower of Flames


60

D
Goal
Mark

05
60 20
F

60 30 30
20

Goal

A
Start
E

02

C
Goal 40 06

40 F
90

D
Mark
B 60
Goal

60

90

C
Goal

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Mission 8 Goal Step on the Switches to


Pattern Pattern Fire Temple
01 Goal Make Mime Jr. Appear
fo r Mi m e J r. ?
W h i ch S w it ch is Pattern Pattern

In Mission 8, stepping on a switch can make Pokmon


appear. From the many switches, you must figure out
which will cause Mime Jr. to appear, and capture six of
Pattern
Goal them. There are four different patterns, and the Mime
Pattern

Goal
Jr. switches differ between patterns.
Pattern A Pattern

BOSS
Blaziken

Goal

Start
Wireless Multiplayer Mission Guide

G r o u p Fire

Capture Technique
Pattern Goal
Goal

Pattern Pattern Pattern Pattern


X2
02 Pattern Pattern Pattern Pattern
X2

B
C
Mission Data
Mission 8: Which Switch is for Mime Jr.?

Mission Level Friendship Gauge 3,360


Pattern
Agitated Gauge 415
Recommended Level 11+ Pattern

A P R e c e i v e d 6
Time Limit 9 min, 45 sec Pattern
Goal

Effective Pok Assists


Requirement to Open Boss Warp Zone
Pattern
Water Ground Rock
Capture six Mime Jr. by stepping on the right X2
Pattern
switches 40 X2
A Pattern
60 Goal Attacks
Clear Rewards
Attack Method Damage
Pattern
Clear AP Scatters fire 3

Rank S 20 Pattern Fire pillar 2
Rank A 15 Scatters fire 4
Rank B 10 Fire pillar 6
Rank C 8
Blaziken moves very quickly, so a Pok Assist
Slate that can make it Slowed will be useful. When
Blaziken (10%) Blaziken becomes agitated, it may use an
Pattern
Rank S Combusken(90%) *Depending on the pattern, the locations of
Pattern attack that hits your Temple Partner, so be
the Treasure Chests change. careful. When Blaziken's done running back
Pattern
Pattern and forth creating fire pillars, take the chance
Rank A Mime Jr. Goal
Pattern
to perform a Team Capture.
Rank B Pattern

Rank C X2

Goal
03 Pattern Pattern
04
Pattern Pattern
60 90 20

Pattern Pattern

Pattern Pattern
40

Pattern Pattern Pattern


Goal
Pattern Pattern Pattern


60
Pattern

B
Pattern
C
Pattern
*In Patterns 1 and 2, the locations of the Treasure Chests change.
*In Patterns 1 and 2, the locations of the Treasure Chests change.

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Mission 09 Dodge the Aggron and Capture BOSS


Fire Temple
the Bastiodon Probopass
A ggron's Footsteps!
Shaken by
The goal of Mission 9 is to capture four Bastiodon. The Aggron that you will
encounter along the way are very strong, and they take a while to capture.
You're best off trying to avoid them as you capture the Bastiodon.

Pattern Pattern

Pattern Pattern

04 Pattern

60 30 G r o u p Rock

Pattern Capture Technique



Pattern
60

Pattern

30
30 Pattern

Wireless Multiplayer Mission Guide


Goal
Pattern

D
60
Friendship Gauge 6,000
Pattern Agitated Gauge 467

Pattern 20 C 40 A P R e c e i v e d 6
Pattern
Pattern
Effective Pok Assists
Pattern
Grass Water Fighting
Pattern Pattern Ground Steel
Mission Data 03

Mission 9: Shaken by Aggron's Footsteps!


Goal
Pattern Attacks
Mission Level



Pattern
C Attack Method Damage
Recommended Level 13+ Electrical discharge 4
40 Ground split 6
Time Limit 7 min 30
Pattern Scatters electric spheres 4
Pattern Ground split 4
Goal
Requirement to Open Boss Warp Zone Pattern Goal
Pattern
When Probopass becomes agitated, it splits


Pattern fissures in the ground from top to bottom. The
Capture four Bastiodon
space available to loop is very narrow, so hit it
Pattern with effective Pok Assists. As the Friendship
X3 Gauge increases, Probopass starts to split
Clear Rewards the ground from left to right. Dodge the cracks
in the ground when you call on your Temple
Clear AP 30 30
Partner.
Rank S 40
Rank A 30 Goal
Rank B 20 Pattern Pattern
B

Rank C 16
Pattern Pattern

Slate *In Patterns 1 and 4, the locations of


Pattern the Treasure Chests change. Pattern
Probopass (10%)

Rank S Bastiodon (90%)

Rank A Aron Pattern

Rank B
Pattern
Rank C

02 Pattern
01

05 30
40 30 B A
40

Pattern Pattern

Pattern Pattern
30 30

30 30
Goal
Pattern

Pattern
D
Pattern
A

Start

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Mission 10 Capture Eight Pokmon While BOSS


Fire Temple
Gathering Time Extenders Tyranitar
Te r r i bl e Ro ck s
Grav e l e r 's For Mission 10, you must capture any eight Pokmon in order to advance to
the boss's room. However, the time limit is quite short. Go around to every
map, gathering the Time Extenders from the Treasure Chests to extend the
time limit.
02

Pattern
30

Pattern

20
G r o u p Rock
B

Capture Technique
Pattern
Switch
Pattern
90

Pattern

Wireless Multiplayer Mission Guide

Pattern

60

A Friendship Gauge 7,125


Agitated Gauge 1,215
A P R e c e i v e d 11

Effective Pok Assists

Grass Water Fighting


Mission Data Ground Steel
Mission 10: Graveler's Terrible Rocks

*In Patterns 1 and 3, the Treasure Chest holding the Energy Recovery is moved to the lower left.
Mission Level Attacks
01 Mark Pattern Pattern
Attack Method Damage
Recommended Level 16+ Pattern Pattern Ground split (big) 8
Drops rocks 6
Time Limit 5 min, 15 sec
Dark shock wave 4
Requirement to Open Boss Warp Zone Ground split (big) 8

Pattern
Remember that Tyranitar's Friendship Gauge
Capture eight Pokmon A will decrease if you leave it alone for too long.

Pattern During Tyranitar's attacks, you can't loop it, so
40 use your Pok Assists freely to keep the gauge
Clear Rewards F from decreasing. A Pok Assist that can make
Tyranitar Tired or Paused will be very useful.
Clear AP 60
Rank S 40
Rank A 30
Rank B 20
Start
Rank C 16
Pattern
Slate
Tyranitar (10%) Pattern Pattern
Rank S Pupitar (90%) 04
Pattern Pattern


Rank A Larvitar
Pattern
Rank B
Switch Switch
Rank C 03 Pattern F Pattern
Pattern

Pattern
Pattern
E C D Pattern
Pattern

40
Pattern

Pattern 60
40

Pattern
Pattern
Pattern
Pattern
E C D
90 Pattern
Switch
Pattern
Pattern
Pattern *In Patterns 1 and 3, the Treasure Chest containing Energy Recovery is in a different location.
B *In Pattern 2, there is an Energy Recovery 40 in the Treasure Chest.

*In Patterns 1 and 3, the right switch will make the upper floor appear, and the left switch will make the lower floor appear.
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Mission 11 04 Pattern Pattern Gather Time



Pattern Ice Temple Extenders While
Ti m e !
Ti m e, Ti m e,

Capturing Girafarig
60 60 Mission 11 has a mere one-minute time limit. It's a
good idea to split your group into two teamsone to
Pattern

capture Girafarig, the other to gather Time Extenders
Pattern from Treasure Chests. This will make things quicker.
Each map has at least two Time Extenders. Collect
Pattern
30 60 them all!
Pattern
Pattern

Pattern Pattern BOSS


Pattern
Pattern
Weavile

Pattern

Wireless Multiplayer Mission Guide


*In Pattern 4, the four Treasure Chests in the middle are lined up vertically.
G r o u p Dark
02 Goal Goal Pattern

Pattern
Capture Technique

40 30 Pattern

Pattern

X2
Pattern B
X2
Mission Data Pattern

Mission 11: Time, Time, Time!


Pattern
Mission Level 60
Pattern
Recommended Level 19+ Friendship Gauge 4,675
Time Limit 1 min Pattern
Agitated Gauge 337
20
Requirement to Open Boss Warp Zone Pattern
Pattern A P R e c e i v e d 13


Pattern Effective Pok Assists
Capture six Girafarig

60 Fighting Bug

Clear Rewards A
Pattern
Clear AP Attacks

Rank S 80 Goal Pattern
Attack Method Damage
Rank A 55
Rank B 40 Pattern Throws black blades 6
Rank C 30 Ice pillar 4
01 Pattern Ice pillar 4
Slate Cutting attack 8
Pattern
Weavile (10%) 30
Weavile moves very quickly, making it difficult
Rank S Azumarill (90%)
to hit with a Pok Assist. A Temple Partner

30 with a wide-reaching Pok Assist, such as
Rank A Girafarig Hariyama or Kricketune, would be very helpful.
30 A
Rank B When Weavile becomes agitated, use a Team
60
Rank C Capture, being careful not to touch the ice
Pattern pillars that fall to the ground.

Pattern

30
03
Pattern
Pattern
Goal
Goal
Pattern

Pattern
C
Pattern
Goal
Pattern Pattern


Pattern
Start 30 30

*In Patterns 3 and 4, the effects of the three switches in the lower right are changed around. The upper-right switch will
make the floor appear, and the switch to its left and below will make Sneasel appear.

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Mission 12 Chase and Capture Six BOSS


Ice Temple
Fleeing Vulpix
Feraligatr
Fr ig h te n e d V u lpix
S av e th e In Mission 12, the goal is to capture six frightened Vulpix. You'll have to
chase the frightened Vulpix, as they will run away. Be careful not to lose
sight of them. Also, on map 07 you will find the first set of Quad Switches,
which require four players to step on them simultaneously.

Pattern

Pattern

03 Pattern

Pattern

D C
Pattern

Pattern G r o u p Water
Goal
Capture Technique
04
Wireless Multiplayer Mission Guide

20 G F
B

*In Pattern 1, the location of the Treasure Chest is moved


to the left. In Pattern 3, it is moved to the top of the map.

Goal

02
Friendship Gauge 7,670
20
E
E
Agitated Gauge 1,134
A P R e c e i v e d 13
Mission Data B H 05
Mission 12: Save the Frightened Vulpix

Effective Pok Assists


Mission Level
A C F Grass Electric
Recommended Level 21+ I K O J I

Time Limit 8 min, 30 sec Attacks

Goal Attack Method Damage


Requirement to Open Boss Warp Zone
01 Goal
Spray water (Big) 8
Capture six frightened Vulpix 30 Water sphere (Big) 5
Rush attack 4
A
30 Shock wave 6
20
Clear Rewards H Remember that Feraligatr's Friendship Gauge
Clear AP will decrease if you leave it alone for too long.
Keep looping and hitting Feraligatr with Pok
Rank S 80
Mark
Assists. When it becomes agitated, it will spray
Rank A 55 40
water, aiming for your Temple Partner or your
Rank B 40 40 Pattern
Capture Disc. When the attack abates, get

Rank C 30 behind Feraligatr and hit it with a Pok Assist.
Pattern

Slate N Pattern
Feraligatr (10%) Start
Rank S Togetic (90%) Pattern Pattern

Rank A Vulpix Pattern Pattern

Rank B
Rank C

08
07 Pattern
90

N
Pattern
60 60

Pattern

Pattern
M
Pattern
06 60 90
Pattern
L K 40
M
Pattern Goal
Goal
Pattern

Pattern
D J
Pattern

G L O
*In Patterns 2 and 3, the Treasure Chests at the top are moved to the left side.

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Mission 13 Look for the Invisible Floor and BOSS


Ice Temple
Capture Smoochum
Empoleon
Find the Floor!
Round and Round!
In Mission 13, the invisible floors that occasionally shine make their first
appearance. All players should work together to find these floors. Capture
five Smoochum to advance to the boss's room. The boss has some
particularly strong attacks, so make sure to gather Guard Ups.

06 Pattern


G r o u p Water

F Capture Technique
E
Goal

Wireless Multiplayer Mission Guide


05

40 40

Mark
Pattern

Friendship Gauge 9,860
Goal
F Pattern
Agitated Gauge 1,188


A P R e c e i v e d 13
Mission Data

Mission 13: Round and Round! Find the Floor!


Effective Pok Assists
Mission Level 04 D
Grass Electric
Recommended Level 23+ D

Time Limit 11 min Pattern Attacks


Attack Method Damage
Pattern
Requirement to Open Boss Warp Zone Pattern

Cutting attack (Big) 10
03 Pattern Furious water pillar 6
Capture five Smoochum

C Furious water pillar 6
Cutting attack (Big) 10

Clear Rewards Empoleon likes to use a huge cutting attack.


C When it's using this attack, it's dangerous to
Clear AP get anywhere near Empoleon. You can avoid it
Rank S 80 by using a Unison Capture to make a very large
Rank A 55 02 Pattern loop. Empoleon's water pillar attack will spread
Rank B 40 B out, so fight back with a Pok Assist. Ivysaur
Pattern and Shinx would be ideal Temple Partners for
Rank C 30
B
this fight.
Slate
Empoleon (10%)
Rank S Prinplup (90%) Goal


Pattern
Rank A Smoochum

Rank B
Pattern
Rank C

Pattern
A

Pattern 07 Pattern
*In Patterns 3 and 4, the contents of

Pattern this map will be the same as map 04. Pattern Goal

Pattern
01

60 60 Pattern
40

Goal Pattern

Pattern Pattern


Pattern Pattern
A


G
Start

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Mission 14 BOSS
Ice Temple Grab Mareep and Run!
Abomasnow
D o n 't Lo o k Back!
R u s h A h ea d! In Mission 14, all you need to do to open the boss Warp Zone is catch
a single Mareep, which you'll see almost immediately upon entering
the temple. After you've caught Mareep, run for the exit, dodging all the
agitated Pokmon so they don't slow you down!

01
A

G r o u p Ice

Capture Technique

Goal
Wireless Multiplayer Mission Guide

Start
Pattern

Pattern Pattern

Pattern Pattern
Friendship Gauge 13,090
02 Agitated Gauge 1,688
30 Pattern A P R e c e i v e d 17
Mark
B
Pattern Pattern
Effective Pok Assists
Pattern Pattern
20
Fire Fighting Rock

Steel

Mission Data 30
Attacks
Mission 14: Rush Ahead! Don't Look Back!

Pattern

Mission Level
Attack Method Damage
Pattern
Ice pillar 10
Recommended Level 26+ Pattern
30 Snow scatter 12
Shock wave 8
Time Limit 6 min, 30 sec Ice pillar (Big) 8
Pattern
Requirement to Open Boss Warp Zone Abomasnow just loves to use the ice pillar
Pattern attack. When Abomasnow is surrounded by ice
A pillars, you can't get your Capture Line around
Capture one Mareep
it, so make sure to hit it from far away with a
Pok Assist. When Abomasnow attacks with
ice pillars, make sure to place your Temple
Clear Rewards Partner in a place where it won't get hit by the
*In Patterns 2 and 4, the two Treasure Chests in the upper right are moved to the left. pillars, and then hit Abomasnow with a Pok
Clear AP
Assist.
Rank S 160
03
Rank A 110 04
Rank B 80
Rank C 60
D B Pattern
C
Slate
Pattern
Abomasnow (10%)
Pattern
Rank S Froslass (90%)

Pattern 30 Pattern Pattern
Rank A Mareep
60 60
Rank B Pattern 20 Pattern

Rank C
Pattern

30 Pattern
Pattern Pattern
Pattern 20
30 20
Pattern Pattern
Pattern

05

C
Pattern

Pattern Pattern


Pattern Pattern 20
Pattern

Mark
Pattern

Pattern

*In Patterns 2, 3, and 4, the switch
Switch Pattern
location will differ. No matter the pattern, D
the switches on the left are the ones that
Switch Pattern
will go to the Boss Warp Panel.

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Mission 15 Find the Correct Switch to Make BOSS


Thunder Temple
Riolu Appear Lucario
Riolu?
Are You for
In Mission 15, you must capture two Riolu to make the Warp Zone to the
boss appear. There are many switches that will make Pokmon other
than Riolu appear. If you step on one of these switches, the Pokmon that
appears will attack by throwing either electricity or psychic spheres at
you.
Pattern Pattern
Pattern

01 Pattern Pattern
Pattern G r o u p Fighting
Pattern Pattern
A 02
Capture Technique
Pattern

Pattern 40

Pattern B

30
Pattern

Wireless Multiplayer Mission Guide


A
Pattern

Start
Pattern
Pattern
Friendship Gauge 12,600

Pattern
Pattern Pattern

Agitated Gauge 1,500
Pattern Pattern
Pattern Pattern


A P R e c e i v e d 22
Pattern

Pattern Effective Pok Assists
03
Flying Psychic
C E
Pattern
D Pattern

Pattern
Mission Data Pattern Attacks

Mission 15: Are You for Riolu?


Pattern
Pattern Attack Method Damage
Mission Level
Pattern Punch (Big) 10
Pattern Rush attack 6
Recommended Level 29+
B Aura ball 5
Time Limit 6 min, 30 sec 30 Punch 8
Pattern
Pattern Because Lucario moves very quickly, use a

Requirement to Open Boss Warp Zone Unison Capture, where your Capture Line is
Pattern
60 Pattern
less likely to be cut if touched by a Pokmon.
Capture two Riolu by stepping on the right
Pattern Pelipper and Girafarig have useful Pok Assists
switches. Pattern
that can make Lucario Slowed. Also, Lucario

Pattern will become agitated twice, so keep using
Pattern
Clear Rewards F G H those Pok Assists when it stops attacking.
*In Pattern 3, there is an extra Treasure Chest with an Energy
Clear AP Recovery 20 in it at the point where you advance to map 05.
Rank S 320 *In Pattern 4, the Treasure Chest on the left is moved to the right.

Rank A 220
04 *1 05 *1 06 *1
Rank B 160 X2
Rank C 120
60
Slate Goal
Lucario (10%) X3 X2
Rank S Grotle (90%)

Rank A Riolu
Rank B
Rank C

C D E

*1 In Patterns 2 and 3, the map flow is different. From the


left, they become maps 05, 06, and 04. Pattern 4 is
also different: from the left, the maps are 04, 06, 05.

07 *2 08 *2 09 *2

F G H

Pattern

Pattern

X2 Goal
X2
60

*2 In Patterns 2 and 3, the map fl ow is different. From


the left, they become maps 09, 08, and 07.
127
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Mission 16 Chase the Fleeing Pikachu BOSS


Thunder Temple
Metagross
Pu rs u it !
Pi k a ch u The requirement for Mission 16 is to capture five Pikachu to make the
Warp Zone to the boss appear. But when you get close to Pikachu, it will
run away. Give chase while being careful not to let it out of your sight, and
capture five of them.
03
30 C
Mark
Pattern 60

Pattern
60

Pattern

G r o u p Steel

Mark Capture Technique


Pattern

Pattern
60
Pattern

Wireless Multiplayer Mission Guide

02
B
Friendship Gauge 20,460
Agitated Gauge 2,762
Mark
Pattern
A P R e c e i v e d 22

Pattern Effective Pok Assists

Fire Fighting Ground
Mission Data
Mission 16: Pikachu Pursuit!

Mission Level
Attacks

Recommended Level 31+ Attack Method Damage


Strong beam 10
Time Limit 8 min A Shock wave 6
Strong beam 6
Requirement to Open Boss Warp Zone Scatter magnet balls 10
01
A Metagross frequently uses its beam attack.
Chase the fleeing Pikachu and capture five
The beam reaches the side of the screen,
Pattern
so when it is using this attack, you cannot


loop it. A good strategy is to hit it with a Pok
Clear Rewards Assist that causes Paused or Stopped status,
and loop it while it can't attack. It will set off
Clear AP Pattern
a shock wave in the middle of the screen just
Rank S 320 before firing its beam, so that's a good cue to
Rank A 220 Pattern
lift your stylus off the screen.
Rank B 160
Rank C 120

Slate
Metagross (10%)
Rank S Pikachu (90%) Start Pattern Pattern

Pattern Pattern
Rank A Noctowl Goal
Rank B Pattern Pattern

Rank C
04
Pattern
Goal 90 40
Mark Pattern Pattern


D Pattern

05 30
Pattern Goal
Pattern
Pattern




30
Goal
Pattern Goal Pattern
Pattern

Pattern





Pattern
Pattern Pattern Goal
Pattern


30
Pattern
Pattern
C
60
30
Pattern
Goal Goal
Pattern Pattern Pattern
Pattern

Pattern



Pattern
D Pattern
60
Pattern

*In Patterns 1 and 3, the upper two Treasure Chests will be


*In Patterns 1 and 3, the location of the two switches will differ.
moved to the left.
128
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Mission 17 Split the Tasks Among Your BOSS


Thunder Temple
Friends to Make It Quicker
Magnezone
You Turn
A Shock Everyw here
Barricades that open when you step on a switch make their first
appearance in Mission 17. There are also dead ends in here that will
make it necessary to take the long way around. Splitting up the switches
between your friends is the key to beating the time limit.
Pattern
03 E D

Mark Pattern
Pattern

Pattern

G r o u p Electric
40 40
Mark Capture Technique
Pattern
Pattern
I G
Pattern

Wireless Multiplayer Mission Guide


C
Goal

02 C Pattern

Friendship Gauge 18,720
Mark 40 Agitated Gauge 2,527
Pattern

A P R e c e i v e d 22
Pattern
Effective Pok Assists
Pattern B
Ground
Mission Data Pattern
40

Mission 17: A Shock Everywhere You Turn


Mission Level
Attacks
Recommended Level 33+ Attack Method Damage
Electrical discharge 12
Time Limit 6 min, 30 sec A
Thunder sphere 8
Electric barrier 6
Requirement to Open Boss Warp Zone
Electric barrier 6
01
30
Capture four Starly When Magnezone begins its electric barrier
A
B attack, you must loop it quickly, or the barrier
will get too big to loop. If that happens, you'll
30 need to use a Unison Capture for a bigger loop.
Clear Rewards
Also, when Magnezone is using its electrical
Clear AP discharge attack, it will not move, so that's
Rank S 320 your chance to use a Team Capture.
Goal
Rank A 220
Rank B 160
Rank C 120
Pattern Pattern
Slate
Magnezone (10%)
04 Pattern Pattern

Rank S Bellossom (90%)



Rank A Starly Start
Rank B
Rank C Pattern


05 Pattern


Pattern

60 60 Pattern
F


Goal
F 06 Goal H

H
G D
60
Pattern

Pattern 60 E

Pattern
Pattern Pattern
I

Pattern Pattern
Pattern



129
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Mission 18
Thunder Temple Count the Torches and You Won't Lose Your Way
Pe r p l e x i ng Te mple
Pa n i c a t th e In Mission 18, each floor layout appears three times, so it's
an easy temple to lose your way in. The number of torches
is a hint as to your location. Use the appearing Pokmon and
Treasure Chests to determine which pattern you're on, and
capture four Porygon-Z.

Pattern

01 03 05

A H L
30
30 40
Start
B D E H I
Wireless Multiplayer Mission Guide

C G K
40
Goal
D F J
Goal

02 04 06

A B E F I J
Mission Data
Mission 18: Panic at the Perplexing Temple

60
Mission Level

Recommended Level 36+


C G K
Time Limit 9 min, 45 sec

Requirement to Open Boss Warp Zone

Capture four Porygon-Z 07 08

Clear Rewards Goal

Clear AP 90 60
Rank S 640
Rank A 450 60
Rank B 320
Rank C 250
L M M N
Slate N 40
Electivire (10%)
Rank S Porygon-Z (90%)
30
Goal

Rank A Phanpy
Rank B O
Rank C

09

60

60 60

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Pattern

01 03 05

Goal

D H I
40
Start
A D E H J
C G K
30
30 40
B F L
Goal

02 04 06

Wireless Multiplayer Mission Guide


A B E F I J

60

C G K

07 08 09

Mission 18: Panic at the Perplexing Temple


Goal O
90 60

40

L M M N
N 60 60

30
Goal

60 60
O

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Mission
Pattern
18
01 03 05
Panic at the Perplexing Temple

Goal

A H I
30 40
Start
B D E H J
C G K
30
40
D F L
Goal

02 04 06

A B E F I J
Wireless Multiplayer Mission Guide

60

C G K

07 08 09
Mission 18: Panic at the Perplexing Temple

Goal O
90 60

60

L M M N
N 40 60

30
Goal

60 60
O

132
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Pattern BOSS
01 02
Electivire

D
A B
Start
B
C
30
A C

G r o u p Electric

Capture Technique
03 04

Wireless Multiplayer Mission Guide


F E F
40

D E
G
40
H G Friendship Gauge 25,230
Goal
Agitated Gauge 3,406
A P R e c e i v e d 27

Mission 18: Panic at the Perplexing Temple


Effective Pok Assists

Ground
05 06

Goal
Attacks

J I J Attack Method Damage


Scatters electricity 10
Scatters electricity 10
60
H I Lightning strike (Big) 15
K Electric barrier 8
30
Electivire's attacks cause massive damage
L K when they hit. Keep an eye on your remaining
Styler Energy, being careful not to let your
Capture Styler break. When Electivire
surrounds itself with an electric barrier, you'll
have to draw very large loops to encircle it.
Use a Unison Capture or Team Capture, and
hit Electivire with Pok Assists from a safe
distance.

07 08 09

Goal O
90 60

40

L M M N
N 60 60

30
Goal
60 60
O

133
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Mission 19 Split up and Take Both Routes BOSS


Dark Temple
at Once Vespiquen
Da r k Roa d
A Fo r k i n th e In Mission 19, there are two paths to the warp panel to the boss. If you
want to get every Treasure Chest, you should split up into two groups.
There are Dual Switches on each route, so you'll be able to work together.

03

G C
Mark Pattern

Pattern
90

Mark
20
60 G r o u p Bug

40 Capture Technique
* In Patterns 2, 3, and 4, the 40
Wireless Multiplayer Mission Guide

Time E x tender and Energy F B


Recovery values and
locations will differ.

02
F B

Friendship Gauge 25,795


Agitated Gauge 5,572
90
Pattern
A P R e c e i v e d 38
Mission Data
Mission 19: A Fork in the Dark Road

Pattern
Effective Pok Assists

Mission Level
Fire Ice Rock

Recommended Level 39+ E A

Time Limit 6 min Attacks

Attack Method Damage


Requirement to Open Boss Warp Zone 01 Shoots poison stingers 7
Shoots poison stingers 7
Capture five Sunflora
E A Scatters tornadoes (Big) 15
Poison spheres 8

Clear Rewards Vespiquen will attack from the center of


the screen by shooting poison stingers.
Clear AP Immediately following, Vespiquen will rotate
Goal
Rank S 960 around the center of the screen, shooting
Rank A 670 poison stingers. There's no good place to take
Rank B 480 refuge from this sort of attack, but you'll have
Rank C 380 nothing to fear if you lift your stylus from the
Start screen. When Vespiquen is done shooting
Slate poison stingers, it will return to the center of
Vespiquen (10%) the screen. This is your chance to loop it.
Rank S Lickilicky (90%)

Rank A Sunflora
Rank B Goal

Rank C Goal
04 05
Pattern
H D
Pattern
Pattern X2
Pattern
Pattern
60 Pattern
X2
Pattern
60 90
Pattern
60
Pattern
Goal
Goal
Pattern

Pattern

Pattern
H D
G C

Pattern
X2
*In Patterns 2 and 4, the switch to make Sunflora appear is moved to the left.
Pattern

* In Map 03, Pattern 2, the Time Extender total is 120, and the Energy Recovery total is 100. In Pattern 3,
the Time Extender total is 120, and the Energy Recovery total is 180. In Pattern 4, the Time Extender total

134
is 180, and the Energy Recovery total is 180. For Pattern 1, refer to the map icons.

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Mission 20 Pick up Time Extenders to BOSS


Dark Temple
Lengthen Your Time Limit
Gliscor
by Pokmon!
Danger! Surrounded
In Mission 20, you are initially given a time limit of only three minutes.
However, if you pick up every Time Extender, that time limit stretches
to 12 minutes. While picking up Time Extenders, capture six Murkrow to
fulfill the requirement to open the Warp Zone to the boss.

01 D
40

Pattern
Pattern
Pattern G r o u p Ground
Pattern 30
A Capture Technique
30
30
Pattern

Pattern 30 Pattern


Pattern

Start

Wireless Multiplayer Mission Guide


Pattern E
40

Pattern

Friendship Gauge 28,875
Agitated Gauge 5,198
02 B
A P R e c e i v e d 38

Mark Effective Pok Assists


Pattern
Grass Water Ice

Pattern
Mission Data

Mission 20: Danger! Surrounded by Pokmon!


Mission Level Attacks

Attack Method Damage


Recommended Level 41+ Cutting attack (Big) 10
Split the ground 8
Time Limit 3 min Split the ground 8
Scatter black blades (Special) 10
Requirement to Open Boss Warp Zone
Gliscor uses an attack that scatters black
90 90
Capture six Murkrow blades. It's a special attack that changes
A direction, but there's still a safe area. The
blades will return to Gliscor but will dodge
its body. If you place a Temple Partner where
Clear Rewards 04 C Gliscor was when it launched the attack, it
Clear AP Pattern Pattern can use a Pok Assist without worrying about
getting hit by the black blades.
Rank S 960 Pattern Pattern
Rank A 670
Rank B 480
Rank C 380 Pattern
03
Slate 60 Pattern
Pattern
Gliscor (10%)

Rank S Ninetales (90%) 30 30
30
60 60
Rank A Murkrow
Rank B
Rank C Pattern Goal 30

Pattern
30

D
30
05
30
E
Pattern

Pattern
B
90 40

Mark Pattern Goal Mark Pattern Goal


*I n P a t t e r n s 1 a n d 3 , t h e t h r e e
Treasure Chests in the upper lef t



containing Time E x tenders are



moved to the center.
135
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Mission 21 Split up to Capture the Three


Dark Temple
Gardevoir Goal
Dragon Pokmon
Ground-shaking In Mission 21, to open the Warp Zone to the boss, you must capture three
04
Mark
Gardevoir. There are three different paths to follow, with a Gardevoir at Pattern
the end of each one. Split up into groups, each group headed after one
Pattern
Gardevoir, to make it much quicker.

Pattern Pattern

Pattern Pattern

03
C

C B
Pattern Pattern

Pattern
90
Pattern BOSS

* In Pattern 2, the Treasure Chests are moved upward, and the correct switch
is the one in the middle.
Salamence
*In Pattern 4, the correct switch is the one on the top.
Wireless Multiplayer Mission Guide

Goal

Pattern 07

02 Pattern

D

L G r o u p Dragon
60 60
Capture Technique
B M
05
Mission Data
60 60
Mission 21: Ground-shaking Dragon Pokmon

I
Mission Level

Recommended Level 43+ H J


A
Time Limit 9 min, 30 sec
01 G K
Requirement to Open Boss Warp Zone

A L E Friendship Gauge 34,500


Capture three Gardevoir
Agitated Gauge 9,936

Clear Rewards
A P R e c e i v e d 38
90
Clear AP F Effective Pok Assists
Rank S 960 D
Rank A 670 Ice Dragon
Rank B 480
Rank C 380
06 Attacks
Slate F
Start Mark
Salamence (10%) Attack Method Damage
Pattern
Rank S Gardevoir (90%) Scatters blue flame (Big) 16

Blue flame pillars (cross) 11
Pattern
Rank A Mudkip Blue flame pillars (cross) 11
Rank B Shock wave 8
Rank C
E G H All of Salamence's attacks are quite strong.
Grab the Guard Up to reduce the amount of
Pattern I J K damage you take. Salamence's large blue
flame attack is aimed at your Temple Partner,
Pattern so be careful. Right after the blue flame attack
09 is your chance. Place your Temple Partner
Pattern
following the blue flame attack.

Pattern Pattern

Pattern Pattern

Pattern Pattern
90
08
Pattern
Goal

Pattern
M N

N Pattern

Pattern
3
* In Patterns 2 and 4, the Treasure Chest is
Pattern
moved to the top, and the correct switch is
3 the one in the middle.

136
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Mission 22 Master the Invisible Floors BOSS


Dark Temple
to Move Quickly Dusknoir
th e Da r k n ess
Gl o w i ng Roads in
In Mission 22, there are many sections of floor that cannot be seen,
except for an intermittent shine. Carefully note your path, and move
quickly. If you can move smoothly, you should be able to catch the five
Gengar quickly and open the Warp Zone to the boss.

03

Pattern E D

Pattern

Pattern G r o u p Ghost
60
60 Capture Technique
Pattern
Pattern

Pattern

Pattern


Pattern 60
Pattern


Pattern
Pattern

Wireless Multiplayer Mission Guide


Pattern

Pattern

C
Pattern
B Friendship Gauge 46,965
Agitated Gauge 8,454
*In Patterns 2, 3, and 4, the locations of the Treasure Chests change.

Pattern Pattern
A P R e c e i v e d 53

02 Pattern
Effective Pok Assists

B Ghost Dark
Pattern Goal
Mission Data


Mission 22: Glowing Roads in the Darkness


Pattern
Attacks
Goal
Mission Level
Pattern Attack Method Damage


Scatters malice balls 12
Recommended Level 46+ 90
Pattern
Throws black blades 10

Malice line 8
Time Limit 8 min, 30 sec 90
Pattern Malice line 8
Pattern

Requirement to Open Boss Warp Zone Even though Dusknoir warps to the four
corners of the screen, it's easy to predict where
Capture five Gengar it will show up next. The corner that Dusknoir
Pattern
has its back to just before it disappears is the
corner where it will appear next. It will repeat
Pattern

A this pattern a few times. Aim for the corner
Clear Rewards
Pattern where Dusknoir will appear next, and hit it with
Clear AP a Pok Assist at just the right moment.
Rank S 1,300 01 *In Patterns 3 and 4, the Guard Up is changed to a
Rank A 900 Power Up.
A 05
Rank B 640 Goal
Rank C 500 60
Slate Start 90 Pattern
Dusknoir (10%)
Rank S Gengar (90%) Pattern
Pattern


Rank A Poochyena Pattern Pattern
Rank B
Rank C 06 Pattern Pattern
Goal Pattern


Pattern

Pattern
D
Goal
Pattern

Pattern
60 04
Pattern
Pattern

Pattern C 60
Pattern
Pattern

Pattern

Pattern

60
Pattern
Pattern Pattern

40
Pattern
Pattern

E
Goal 60
90
*In Patterns 2 and 4, there is no switch that makes Garchomp or Infernape appear.
*In Patterns 1 and 3, the locations of the Energy Recovery Treasure Chests change.
137
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Mission 23
Light Temple Capture All 16 Pokmon
a n d th e L ig h t
A t La st , A r c e us In Mission 23, in order to open the Warp Zone to the boss, you must capture every Pokmon in the temple. Several of the strong
Boss Pokmon you've met to this point will also appear. Cooperate with your friends, use your fine-tuned skills, and complete this
challenging Mission.
Goal Pattern


02 Pattern 03

B Pattern
Goal


60 Pattern
Pattern Goal


Pattern
Goal Pattern Pattern




Pattern
Pattern


Goal Pattern


Wireless Multiplayer Mission Guide

60 90
Pattern A

B

Goal

01

To P.139
C G F 05


Mission Data F
Mission 23: At Last, Arceus and the Light

Mission Level

Goal Pattern
Recommended Level 50+ 60 60

Pattern
Time Limit 10 min, 30 sec A D

Requirement to Open Boss Warp Zone

Capture every Pokmon in the Light Temple Goal Goal

60 90

Clear Rewards E

Clear AP
Rank S 4,500
Rank A 1,750 Start
Rank B 1,250
Rank C 750
Goal Pattern
Slate

Arceus (10%) Pattern Goal Pattern

Rank S Blastoise (88%) 04





Pattern Pattern
Mew (2%)



Rank A Meganium
Rank B
Rank C

Pattern Goal


Pattern


Goal
Pattern

Goal Pattern Goal



E
Pattern
60 60


Pattern


Goal

138
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07 08

N P
O 90

Pattern Goal

Goal
Pattern


Goal Pattern J

Pattern Goal
Pattern K I


Pattern


Goal Pattern

60 90
Pattern

O
M

L
H

Goal


Pattern
BOSS

Wireless Multiplayer Mission Guide




Pattern
Arceus

06

Goal Pattern M L

90 90 J
Pattern


Pattern

Pattern Goal


Goal Pattern N

Mission 23: At Last, Arceus and the Light



Pattern Goal
Pattern



Pattern
Pattern
G r o u p Normal


K
Goal Pattern Capture Technique



Pattern H

G
From P.138
Goal Pattern


Pattern Friendship Gauge 65,000


Agitated Gauge 12,480
09 A P R e c e i v e d 150

Effective Pok Assists

Fighting
60 60

Attacks

Attack Method Damage


Scatters spheres of light 8
Levitating beam 18
Line of light 13
Powerful beam 13

When Arceus is attacking with a beam that


sweeps the screen, it is impossible to loop it.
However, when it's using the screen-sweeping
beam, it moves very slowly. When this slow
beam attack finishes, that's your chance to
use a Team Capture. When it has only a little
left before its Friendship Gauge is full, it will
become agitated for a second time, so be on
60 60
P your guard.

139
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SIDEBAR
Clear Wireless Multiplayer Missions
2 to Find New Pokmon

Progress through the Wireless Multiplayer


Missions to break the huge slates
In the Oblivia region, there are six locations where you can find a slate decorated with a
carving of a Pokmon. Progress through the Wireless Multiplayer Missions, break the slates,
and capture the Pokmon inside.

Summary of Pokmon Behind the Huge Slates


1 Skuntank
Skuntank is hidden behind the slate with Mission
Requirement Clear "Drapion in the Forest Temple"
Drapion on it. Capture it and bring it with you. 1

Location Rasp Cavern D 09 P. 8

2 Wobbuffet
Wobbuffet is hidden behind the slate with Mission
Requirement Clear "A Pokmon Forest in the Way"
Tangrowth on it. Capture it and bring it with 6
you.
Location Mt. Latolato C 15 P. 7

3 Ambipom
A mbipom is hidden behind the slate Mission
Requirement Clear "Graveler's Terrible Rocks"
with Tyranitar on it. Capture it and bring it 10
with you.
Location Daybreak Ruins I 12 P. 10

4 Tyranitar
Tyr ani tar is hidden behind the slate Mission Clear "Rush Ahead! Don't Look
Requirement
with Abomasnow on it. Capture it and bring it 14 Back!"
with you.
Location Faldera Volcano L 12 P. 13

5 Infernape
Infernape is hidden behind the slate Mission Clear "Panic at the Perplexing
Requirement
with Electivire on it. Capture it and bring it 18 Temple"
with you.
Location Mt. Sorbet O 05 P. 17

6 Slowking
S low k ing is hidden behind the slate Mission Clear "Glowing Roads in the
Requirement
with Dusknoir on it. Capture it and bring it 22 Darkness"
with you.
Location Oblivia Ruins P 07 P. 18

140
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Pokmon
Browser

141
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1 R-049 Golem 2
Capture Technique
Story Pokmon Page Guide
Pokmon Browser
Friendship
3 Gauge
10
2,070
4 Agitated
Friendship Gauge
Group Rock
1,242 11
5 Field Move Crush
Exp. Points
Pok Assist Drops rocks (Forward) (Level 4)
750
12
6
Effective Grass Water Fighting
Pok Assists Ground Steel 13
7 Max. Hits Attacks Attack Method Damage
14
Drops rocks 4
1
Splits the ground 2
8 Recovery Time Splits the ground 2
10 sec

9 Drops 14 rocks in front of itself that break upon


hitting the ground.
Golem attacks by dropping eight rocks on the
screen, or by splitting the ground in an X pattern.
15
Once Golem stops attacking, that's your chance to
16 Primary Location
loop it bit by bit.
Pre-Ending Faldera Volcano L 04 P. 13
Pokmon Browser Story Pokmon

Post-Ending Faldera Volcano L 04 P. 13

Ho w to Read the Br o w ser Da ta


Basic Data Capture Technique

1 Ranger Number 10 Friendship Gauge


The number of an Oblivia region Pokmon when recorded in the Browser A measure of the effort required to capture the Pokmon. It fills up as
(this is different from its Pokdex number). you circle the Pokmon with your Capture Line. When the Friendship
Page Guide

Gauge is full, the Pokmon is captured.


2 Pokmon Name
11 Agitated Friendship Gauge
3 Pokmon Image
An approximation of the time that Pokmon will spend agitated.

4 Group Use a Pok Assist, or loop the Pokmon with the Capture Styler to calm
the agitation.
The group that the Pokmon belongs to, such as Grass, Water, or Fire. There
are 17 groups in all. 12 Exp. Points
5 Field Move The number of Exp. Points you get for capturing the Pokmon.

What kind of move the Pokmon can use on targets. The number on the icon
13 Effective Pok Assists
indicates the move's strength.
Which Pok Assists would be a good matchup against the Pokmon.
6 Pok Assist These Pok Assists get a boost in strength and effective time.

What kind of power the Pokmon can use when helping you capture
other Pokmon. Indicates Pok Assist name, group, and level.
14 Attacks
The name and damage of the Pokmon's attack. When the icon
Pok Assist Icon Meanings
appears in front of the attack name, it indicates that this icon will be
Normal Fire Water
shown on the capture screen prior to the attack. Some Boss Pokmon
Electric Grass Ice will not display this icon prior to attacking.
Fighting Poison Ground
Flying Psychic Bug 15 Pokmon Capture Techniques
Rock Ghost Dragon
Lists hints on how to capture the Pokmon. These hints do not involve
Dark Steel Recharge using Pok Assists. If you use the Pok Assists listed in "Effective Pok
Assists," it will make it even easier to capture the Pokmon.
7 Max. Hits
Displays the maximum number of times a Pok Assist attack could hit
Primary Location
an enemy. Also, displays the points that can be recharged.
*The maximum number of hits can vary based on where the Pok Assist is started, the group of the targeted
16 Primary Location
Pokmon, and the kind of movement.
Where the Pokmon appears, split into pre- and post-ending locations.
8 Recovery Time Lists page and map numbers as well. Check here if you're trying to find
a specific Pokmon.
How long you have to wait before you can use the Pok Assist again.

9 Pok Assist Feature


The effects and features of the Pok Assist.

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R-001 Pidgey
Capture Technique
Friendship
Gauge

40
Agitated
Friendship Gauge
Group Flying

Field Move Cut
Exp. Points
Pok Assist Tornado (Forward) (Level 1)
8

Effective Electric Ice Rock


Pok Assists

Attacks Attack Method Damage


Max. Hits
Creates a tornado 1
6

Recovery Time
1.5 sec
Sends one small tornado forward. The tornado will
spin in place for a short time.
Pidgey attacks by creating a single tornado. You
have a chance right after an attack to capture
Primary Location
Pidgey. There's some time before the next attack,
so calm down and draw loops.
Pre-Ending Sky P. 2324

Post-Ending Sky P. 2324

Pokmon Browser
R-002 Pidgeotto
Pokmon Browser Capture Technique

Story Pokmon
Friendship
Gauge

2,240
Agitated
Friendship Gauge
Group Flying

Field Move Cut
Exp. Points
Pok Assist Tornado (Forward) (Level 2)
1,091

Effective Electric Ice Rock


Pok Assists

Attacks Attack Method Damage


Max. Hits
Scatters tornadoes 1
4
Causes a tornado 1
Recovery Time
5 sec
S c a t ter s t w o small tor nadoe s f or w ar d. T he
tornadoes will spin in place for a short time.

Story Pokmon
Pidgeotto attacks by scattering three tornadoes
in front of itself, or creating a single tornado that
Primary Location
remains on the screen. Once it stops attacking,
you have a great chance to capture it, but it moves
Pre-Ending Sky P. 2324 very quickly, so be careful that your Capture
Line doesn't get cut. Keep looping, and don't feel
Post-Ending Sky P. 2324 rushed.

R-003 Pidgeot
Capture Technique
Friendship
Gauge

2,700
Agitated
Friendship Gauge
Group Flying

Field Move Cut
Exp. Points
Pok Assist Tornado (Forward) (Level 5)
1,000

Effective Electric Ice Rock


Pok Assists

Attacks Attack Method Damage


Max. Hits
Scatters tornadoes 5
10
Scatters tornadoes (Big) 3
Recovery Time
10 sec
S c a t t e r s s i x la r g e t o r na d o e s f o r w a r d . T h e
tornadoes will spin in place for a short time.
Pidgeot attacks by scattering three tornadoes in
front of itself. One large tornado will remain on the
Primary Location
screen. When Pidgeot's not attacking, it moves
very quickly, so it's easy to get your Capture Line
Pre-Ending Sky P. 2324 cut. Watch its movement patterns, and loop with
caution.
Post-Ending Sky P. 2324

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R-004 Pichu R-006 Raichu


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

100 1,904
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Electric Group Electric
60
Field Move Electrify Field Move Recharge
Exp. Points Exp. Points
Pok Assist Recharge (Level 1) Pok Assist Recharge (Level 4)
10 800

Effective Ground Effective Ground


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Throws lightning 1 Electrical discharge 4
3 5
Summons thunder 2
Recovery Time Recovery Time Thunder spheres 2
9 sec 18 sec
It perform a Capture Styler Energy Recharge Level It will perform a Capture Styler Energy Recharge
1, three times. Level 4, fi ve times.
Pichu attacks by shooting lightning from its body Raichu uses three attacks, one that discharges
in three directions twice. Then it will move around electricity from its body, one that calls down three
Primary Location for a while. That will be your chance to capture Primary Location blue thunderbolts from the sky at once, and a third
it. Circle it until its Friendship Gauge is full and that throws spheres of thunder that hang around
Pre-Ending Wireless Tower* F 02 P. 8 complete the capture. Pre-Ending Sophian Road M 03 P. 15 on the ground for a while. When the attack stops,
that's your chance to increase its Friendship
Post-Ending Cocona Village C 01 P. 7 Post-Ending Sophian Road M 03 P. 15 Gauge bit by bit.

*Appears during a battle with the Pinchers.


Pokmon Browser

R-004 Ukulele Pichu R-007 Mareep


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

120 60
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Group Electric

Field Move Field Move Recharge
Exp. Points Exp. Points
Pok Assist Pok Assist Recharge (Level 1)
12 10

Effective Effective Ground


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits
Becomes your Electrical discharge 1 Scatters lightning 1
3
Par tner Pokmon
Recovery Time
9 sec
It will perform a Capture Styler Energy Recharge
Story Pokmon

Level 1, three times.


Ukulele Pichu attacks with an electrical discharge Mareep attacks by scattering lightning in three
f r o m i t s b o d y . T h e e x ten t o f th e el e c tr ic al directions twice. After attacking, it moves around
Primary Location
discharge is small, but be cautious and do not try Primary Location
for a while. Since it moves slowly, take the chance
to loop it. As soon as its attack has stopped, start after it stops attacking, and loop it quickly to raise
Pre-Ending Dolce Island* B 02 P. 6 looping. Fill the Friendship Gauge to complete the Pre-Ending Dolce Island B 02 P. 6 its Friendship Gauge.
capture.
Post-Ending Post-Ending Hinder Cape C 12 P. 7

*Appears during an event.

R-005 Pikachu R-008 Flaaffy


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

1,056 200
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Electric Group Electric

Field Move Recharge Field Move Recharge
Exp. Points Exp. Points
Pok Assist Recharge (Level 3) Pok Assist Recharge (Level 2)
750 22

Effective Ground Effective Ground


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Electrical discharge 3 Electrical discharge 3
5 3
Thunder spheres 2
Recovery Time Thunder spheres 2 Recovery Time
15 sec 12 sec
It will perform a Capture Styler Energy Recharge It will perform a Capture Styler Energy Recharge
Level 3, fi ve times. Level 2, three times.
Pikachu has two types of attacks, one in which Flaaffy attacks with an electrical discharge. The
it discharges electricity from its body, another electricity does not reach very far, but it's still
Primary Location
in which it throws spheres of thunder that hang Primary Location
better not to loop during an attack. As soon as the
around on the ground for a while. Carefully loop attack is done, loop as quickly as you can to fill the
Pre-Ending Faldera Volcano L 01 P. 13 Pikachu, being careful not to run into the spheres Pre-Ending Latolato Trail C 09 P. 7 Friendship Gauge and capture Flaaffy.
on the ground.
Post-Ending Faldera Volcano L 01 P. 13 Post-Ending Latolato Trail C 09 P. 7

144
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R-009 Ampharos R-012 Sentret


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

3,611 60
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Electric Group Normal

Field Move Recharge Field Move Tackle
Exp. Points Exp. Points
Pok Assist Recharge (Level 5) Pok Assist Shoots a shock wave (Level 1)
2,400 10

Effective Ground Effective Fighting


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Electrical discharge 5 Shoots a shock wave 1
5 2
Summons thunder 5
Recovery Time Electrical barrier 3 Recovery Time
20 sec 3 sec
It will perform a Capture Styler Energy Recharge Fires a large shock wave forward. After the shock
Level 5, seven times. wave is fired, it soon disappears.
Ampharos attacks with an electrical discharge, Sentret attacks by charging and shooting a shock
blue lightning that fills the screen, or an attack wave. The shock wave goes forward and spreads
Primary Location that sends spheres of electricity spinning in a Primary Location out, so don't try to loopjust dodge the attack.
barrier around its body. It's dangerous to try to Once the attack stops, take your chance to loop
Pre-Ending Layuda Island S 09 P. 20 loop Ampharos while it's attacking, no matter Pre-Ending Dolce Island B 02 P. 6 quickly and fill the Friendship Gauge.
which attack it is using. Take your chance when it
Post-Ending Layuda Island S 09 P. 20 stops attacking, and loop quickly. Post-Ending Mitonga Road G 03 P. 9

Pokmon Browser
R-010 Sunkern R-013 Furret
Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

12 828
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Grass Group Normal

Field Move Cut Field Move Tackle
Exp. Points Exp. Points
Pok Assist Ivy pillar (Level 1) Pok Assist Shoots a shock wave (Level 2)
10 750

Effective Poison Fire Ice Effective Fighting


Pok Assists Flying Bug Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters leaves 1 Shoots a shock wave 3
3 3
Shoots a shock wave 3
Recovery Time Recovery Time
3 sec 5 sec
Six ivy pillars grow around Sunkern and stay Shoots a large shock wave forward. The shock
onscreen for a period of time. wave continues forward a distance.

Story Pokmon
Sunkern attacks by firing a leaf forward while Furret attacks with two different types of shock
hopping. When the attack stops, keep an eye on waves. When "!" is displayed, a shock wave will
Primary Location
Sunkern's movements and loop it quickly. Primary Location soon follow. If "!!" is displayed, the shock wave will
follow slightly later. Once the attack has stopped,
Pre-Ending Dolce Island B 02 P. 6 Pre-Ending Canal Ruins N 02 P. 16 take your chance to loop and capture Furret.

Post-Ending Hinder Cape C 12 P. 7 Post-Ending Canal Ruins N 02 P. 16

R-011 Sunflora R-014 Bulbasaur


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

406 60
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Grass Group Grass

Field Move Cut Field Move Cut
Exp. Points Exp. Points
Pok Assist Ivy pillars (Level 2) Pok Assist Shoots seeds (Level 1)
60 10

Effective Poison Fire Ice Effective Poison Fire Ice


Pok Assists Flying Bug Pok Assists Flying Bug

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Beam of light 3 Scatters leaves 1
3 1

Recovery Time Recovery Time


5 sec 3 sec
Ten ivy pillars grow, surrounding Sunflora. They do Shoots four seeds from its back. The seeds shoot
not stay long and just disappear from the location forward and continue until they go offscreen.
they appear in. Sunflora shoots a beam of light as an attack, Bulbasaur attacks by firing a leaf forward. After
aiming outside the screen. During the attack, attacking, Bulbasaur will run around for a while. It
Primary Location dodge by moving behind Sunfl ora, and you won't Primary Location moves slowly, so once it stops attacking, loop it
need to worry about getting hit. Once it stops quickly to fill the Friendship Gauge and capture it.
Pre-Ending Mitonga Road G 06 P. 9 attacking, loop quickly to fill the Friendship Gauge. Pre-Ending Dolce Island B 02 P. 6

Post-Ending Mitonga Road G 06 P. 9 Post-Ending Hinder Cape C 13 P. 7

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R-015 Ivysaur R-018 Ursaring


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

400 140
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Grass Group Normal

Field Move Cut Field Move Tackle
Exp. Points Exp. Points
Pok Assist Shoots seeds* (Level 3) Pok Assist Shoots a shock wave (Level 3)
80 15

Effective Poison Fire Ice Effective Fighting


Pok Assists Flying Bug Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Seeds that grow into ivy 3 Shoots a shock wave 2
1 3
Scatters leaves 2
Recovery Time Recovery Time
7 sec 7 sec
Shoots nine seeds from its back. The seeds shoot Fires a large shock wave forward that disappears
forward and continue until they go offscreen. offscreen.
Ivysaur attacks by shooting a seed that grows Ursaring attacks by rushing forward and emitting
into ivy and remains on the ground, or by shooting a shock wave that spreads out and goes forward.
Primary Location
three leaves forward. Be careful not to touch the Primary Location
During the attack, lift your stylus off the screen,
ivy, and loop when Ivysaur stops attacking. or dodge behind its back. Once it stops attacking,
Pre-Ending Hinder Cape C 13 P. 7 Pre-Ending Dolce Island B 03 P. 6 take the chance and loop it quickly.

Post-Ending Hinder Cape C 13 P. 7 Post-Ending Old Mansion H 03 P. 10

*Assist Level is 4 when called with a Ranger Sign and 5 when called with a Charged Sign.
Pokmon Browser

R-016 Venusaur R-019 Marill


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

4,810 60
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Grass Group Water

Field Move Cut Field Move Soak
Exp. Points Exp. Points
Pok Assist Shoots seeds (Level 4) Pok Assist Shoots bubbles (Forward) (Level 1)
2,800 10

Effective Poison Fire Ice Effective Grass Electric


Pok Assists Flying Bug Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatter leaves 5 Sprays water 1
1 1
Shoots leaves 5
Recovery Time Grows ivy 2 Recovery Time
10 sec Leaf barrier 5 3 sec
Shoots 14 seeds from its mouth. The seeds shoot Fires six bubbles forward. The bubbles disappear
forward and continue until they go offscreen. in the order they appear.
Story Pokmon

Venusaur attacks by scattering leaves Marill attacks by firing water forward, heading
ever ywher e ar ound the scr een, by shoo ting o f f s c r e e n . D u r i n g th e a t ta c k , d o dg e . O n c e
Primary Location fi ve leaves, by growing three stems of ivy, or by Primary Location Marill stops attacking, loop it quickly to fill the
forming a barrier around itself with four leaves. Friendship Gauge and capture it.
Pre-Ending Carefully avoid the ivy, and loop between attacks. Pre-Ending Dolce Island B 04 P. 6

Post-Ending Latolato Trail C 17 P. 7 Post-Ending Silver Falls M 07 P. 15

R-017 Teddiursa R-020 Azumarill


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

60 2,628
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Normal Group Water

Field Move Crush Field Move Soak
Exp. Points Exp. Points
Pok Assist Shoots a shock wave (Level1) Pok Assist Shoots bubbles (Forward) (Level 1)
10 1,400

Effective Fighting Effective Grass Electric


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Cutting attack 1 Sprays water 4
2 1
Water spheres 2
Recovery Time Recovery Time
3 sec 5 sec
F ir es a lar ge shock wave for war d that soon Fires eight bubbles forward. The bubbles continue
disappears. offscreen and disappear.
Teddiursa attacks forward with a scratching and Azumarill attacks by firing water forward, heading
cutting attack. After attacking, it will run around offscreen, or by throwing a sphere of water that
Primary Location
the screen for a while without attacking. When Primary Location
stays on the screen for some time. Loop Azumarill,
Teddiursa stops attacking, loop it quickly to fill the being careful not to touch the water on the screen.
Pre-Ending Dolce Island B 03 P. 6 Friendship Gauge and capture it. Pre-Ending Silver Falls M 07 P. 15 If you wait for the sphere of water to disappear,
you can loop without worry.
Post-Ending Old Mansion H 01 P. 10 Post-Ending Silver Falls M 07 P. 15

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R-021 Krabby R-024 Pelipper


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

60 400
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Water Group Flying

Field Move Cut Field Move Cut
Exp. Points Exp. Points
Pok Assist Scatters water spheres (Level 1) Pok Assist Tornado (Surrounding) (Level 2)
10 60

Effective Grass Electric Effective Electric Ice Rock


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Cutting attack 1 Scatters tornadoes 3
1 15
Scatters tornadoes (Big) 2
Recovery Time Recovery Time
3 sec 5 sec
Fires a sphere of water forward that continues S c a t ter s f o ur to r nado e s ar o und i t s el f. T he
offscreen. tornadoes spin and scatter around Pelipper.
Krabby attacks with a scratching and cutting Pelipper attacks by scattering three tornadoes
attack. After attacking, Krabby will run around forward or by throwing one large tornado. The large
Primary Location
the screen for a while without attacking. It moves Primary Location
tornado moves slowly, but once it disappears,
slowly, so it's not difficult to loop. As soon as that's your chance to loop Pelipper. Don't rush, but
Pre-Ending Dolce Island B 01 P. 6 Krabby stops attacking, loop it quickly. Pre-Ending Hinder Cape C 13 P. 7 continue looping Pelipper.

Post-Ending Cocona Village C 01 P. 7 Post-Ending Hinder Cape C 13 P. 7

Pokmon Browser
R-022 Kingler R-025 Pachirisu
Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

300 120
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Water Group Electric

Field Move Cut Field Move Recharge
Exp. Points Exp. Points
Pok Assist Scatters water spheres (Level 2) Pok Assist Recharge (Level 1)
40 12

Effective Grass Electric Effective Ground


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Cutting attack 2 Scatters electricity 2
1 3
Water sphere 1
Recovery Time Recovery Time
5 sec 9 sec
Fires a sphere of water forward that continues It will perform a Capture Styler Energy Recharge
offscreen. Level 1, three times.

Story Pokmon
Kingler attacks with a scratching, cutting attack, Pachirisu hops around and then shoots a bolt of
or by firing a sphere of water that stays on the electricity forward, aiming offscreen. Hopping
Primary Location screen for some time. Wait until the water sphere Primary Location around is a sign that Pachirisu is about to attack.
disappears before looping to avoid damage, or Once Pachirisu stops attacking, chase after it and
Pre-Ending Lapras Beach C 06 P. 7 wait until Kingler stops attacking to loop quickly. Pre-Ending Teakwood Forest C 05 P. 7 loop it quickly.

Post-Ending Lapras Beach C 06 P. 7 Post-Ending Teakwood Forest C 05 P. 7

R-023 Wingull R-026 Hoppip


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

50 100
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Flying Group Grass

Field Move Cut Field Move Cut
Exp. Points Exp. Points
Pok Assist Tornado (Surrounding) (Level 1) Pok Assist Ivy pillar (Level 1)
10 10

Effective Electric Ice Rock Effective Poison Fire Ice


Pok Assists Pok Assists Flying Bug

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters bubbles 1 Scatters leaves 2
10 3

Recovery Time Recovery Time


3 sec 3 sec
S cat ter s thr ee tor nadoes ar ound itself. T he Six ivy pillars grow around Hoppip, which stay for a
tornadoes spin and scatter around Wingull. period of time.
Wingull attacks by firing a bubble forward, aiming Hoppip leaps around and shoots a leaf forward.
offscreen. During the attack, lift the stylus off the Because Hoppip leaps around, it's easy to get your
Primary Location
screen, or dodge the attack behind Wingull, and Primary Location
Capture Line cut. Once Hoppip stops attacking,
you won't get hit. Once Wingull stops attacking, keep an eye on its movements and loop it quickly.
Pre-Ending Dolce Island B 01 P. 6 loop it quickly to fill the Friendship Gauge and Pre-Ending Teakwood Forest C 05 P. 7
capture it.
Post-Ending Cocona Village C 01 P. 7 Post-Ending Teakwood Forest C 05 P. 7

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R-027 Skiploom R-030 Kricketune


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

210 1,102
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Grass Group Bug

Field Move Cut Field Move Cut
Exp. Points Exp. Points
Pok Assist Ivy pillar (Level 2) Pok Assist Sticky sphere (Level 2)
22 350

Effective Poison Fire Ice Effective Fire Flying Rock


Pok Assists Flying Bug Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters leaves 3 Cutting attack 4
3 1
Scatters music 4
Recovery Time Recovery Time
5 sec 5 sec
Ten ivy pillars grow. They don't grow very long, and Spits six blobs of a sticky liquid forward onto the
they disappear from where they appeared. ground that spread and stay for a short time.
Skiploom attacks by scattering three leaves Kricketune attacks with a scratching and cutting
forward while jumping around. Carefully watch attack, or by scattering two musical notes three
Primary Location
Skiploom's movements while you loop it so it Primary Location
times. These musical notes expand and surround
doesn't cut your Capture Line. Loop it, f ill its K r ic k e tune, s o lo oping w hile K r ic k e tune is
Pre-Ending Latolato Trail C 09 P. 7 Friendship Gauge, and capture it. Pre-Ending Dangerous Cliff G 13 P. 9 attacking is an easy way to take damage. Take
your chance once it stops attacking, and loop
Post-Ending Latolato Trail C 09 P. 7 Post-Ending Dangerous Cliff G 13 P. 9 quickly.
Pokmon Browser

R-028 Jumpluff R-031 Hoothoot


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

690 120
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Grass Group Flying

Field Move Cut Field Move Cut
Exp. Points Exp. Points
Pok Assist Ivy pillar* (Level 3) Pok Assist Tornado (Surrounding) (Level 1)
240 12

Effective Poison Fire Ice Effective Electric Ice Rock


Pok Assists Flying Bug Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Shoots pollen 3 Scatters strange orbs 2
3 10
Ivy growing seeds 2
Recovery Time Recovery Time
7 sec 3 sec
Ten ivy pillars grow. They stay for a short period of Scatters three small tornadoes that spin and
time, surrounding Jumpluff. surround Hoothoot.
Story Pokmon

Jumpluff attacks by scattering pollen around Hoo thoo t at tack s by sending a s tr ange or b
itself, or shooting three seeds that grow into ivy, forward that continues offscreen. When Hoothoot
Primary Location which stays on the ground. The pollen attack Primary Location is attacking, either lift your stylus off the screen
spreads out, so trying to loop Jumpluff at that or dodge behind it. Once Hoothoot stops attacking,
Pre-Ending Mitonga Road G 06 P. 9 time is dangerous. Don't touch the ivy, and loop Pre-Ending Teakwood Forest C 04 P. 7 quickly loop it to fill its Friendship Gauge.
Jumpluff as soon as it stops attacking.
Post-Ending Mitonga Road G 06 P. 9 Post-Ending Teakwood Forest C 04 P. 7

*Assist Level is 4 when called with a Charged Sign.

R-029 Kricketot R-032 Noctowl


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

120 600
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Bug Group Flying

Field Move Tackle Field Move Psy Power
Exp. Points Exp. Points
Pok Assist Sticky sphere (Level 1) Pok Assist Tornado (Surrounding) (Level 2)
10 180

Effective Fire Flying Rock Effective Electric Ice Rock


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Shoots music 2 Scatters strange orbs 2
1 15
Scatters strange orbs 2
Recovery Time Recovery Time
2 sec 5 sec
Spits four blobs of a sticky liquid forward onto the S cat ter s four small tornadoes that spin and
ground that spread and stay for a short time. surround Noctowl.
Kricketot attacks by throwing a musical note that Noctowl attacks with two types of strange orbs.
floats around and remains onscreen for a while. When "!" appears, it will pause a moment and then
Primary Location
Circle Kricketot when it's clear of the notes, or Primary Location
scatter fi ve orbs. When "!!" appears, it will attack
wait for them to disappear, then loop and capture immediately. Your chance to loop Noctowl is right
Pre-Ending Teakwood Forest C 04 P. 7 Kricketot. Pre-Ending Old Mansion H 02 P. 10 when it stops attacking.

Post-Ending Teakwood Forest C 04 P. 7 Post-Ending Old Mansion H 02 P. 10

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R-033 Stantler R-036 Buizel


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

220 240
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Normal Group Water

Field Move Tackle Field Move Soak
Exp. Points Exp. Points
Pok Assist Shoots a shock wave (Level 3) Pok Assist Scatters bubbles (Forward)* (Level 1)
18 22

Effective Fighting Effective Grass Electric


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Shoots a shock wave 2 Shoots water 2
3 1

Recovery Time Recovery Time


7 sec 3 sec
Shoots a large shock wave forward that continues Shoots six bubbles for ward. The bubbles
and goes offscreen. disappear, starting with the first bubble shot.
Stantler attacks by charging forward and sending Buizel attacks by shooting water forward, aiming
out a shock wave. The shock wave spreads out as offscreen. Dodge by moving behind its back, and
Primary Location it moves forward, so dodge it by either lifting your Primary Location loop it quickly once it stops attacking. Fill the
stylus off the screen or moving behind Stantler. Friendship Gauge to capture it.
Pre-Ending Teakwood Forest C 04 P. 7 When Stantler stops attacking, that's your chance Pre-Ending Curl Bay C 07 P. 7
to quickly loop it.
Post-Ending Teakwood Forest C 04 P. 7 Post-Ending Curl Bay C 07 P. 7

*Assist Level is 2 when called with a Ranger Sign and 3 when called with a Charged Sign.

Pokmon Browser
R-034 Spinarak R-037 Floatzel
Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

120 3,066
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Bug Group Water

Field Move Tackle Field Move Soak
Exp. Points Exp. Points
Pok Assist Shoots needles (Level 1) Pok Assist Scatters bubbles (Forward) (Level 3)
12 1,600

Effective Fire Flying Rock Effective Grass Electric


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Shoots poison stingers 2 Shoots water 4
1 1
Spins a web 1 Water spheres 2
Recovery Time Recovery Time
3 sec 7 sec
Shoots four small needles forward that continue Shoots ten bubbles forward. The bubbles do not
offscreen. disappear but continue offscreen.

Story Pokmon
Spinarak attacks by shooting one poison stinger Floatzel attacks by shooting water for ward,
forward, aiming offscreen, or by spinning a web aiming offscreen, or by shooting a sphere of water
Primary Location at its feet. The web will stay on the ground for a Primary Location that stays on the ground for a period of time. When
short time, so be careful not to touch it, and loop Floatzel is not attacking, it moves around very
Pre-Ending Teakwood Forest C 04 P. 7 Spinarak when it stops attacking. Pre-Ending Oblivia Ruins P 10 P. 18 quickly, so be careful not to allow your line to get
cut as you loop.
Post-Ending Teakwood Forest C 04 P. 7 Post-Ending Oblivia Ruins P 10 P. 18

R-035 Ariados R-038 Croagunk


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

756 180
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Bug Group Poison

Field Move Tackle Field Move Crush
Exp. Points Exp. Points
Pok Assist Shoots needles (Level 2) Pok Assist Poison spheres* (Level 1)
180 12

Effective Fire Flying Rock Effective Ground Psychic


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Shoots poison stingers 3 Poison spheres 2
1 7
Spins a web 2
Recovery Time Recovery Time
5 sec 3 sec
Shoots eight small needles forward that continue Spits a sphere of poison onto the ground that
offscreen. stays on the ground for a period of time.
Ariados attacks by shooting one poison stinger Croagunk hops around and then shoots a sphere
forward, aiming offscreen, or by spinning a web at of poison that remains on the screen for a while.
Primary Location its feet. The web will stay on the ground for a short Primary Location Hopping is a sign that Croagunk is about to attack.
time, so be careful not to touch it, and loop Ariados Wait until Croagunk has stepped away from the
Pre-Ending Old Mansion H 08 P. 10 when it stops attacking. Pre-Ending Teakwood Forest C 05 P. 7 poison before looping it.

Post-Ending Old Mansion H 08 P. 10 Post-Ending Teakwood Forest C 05 P. 7

*Assist Level is 2 when called with a Charged Sign.

149
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R-039 Toxicroak R-042 Zubat


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

3,611 120
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Poison Group Poison
2,166
Field Move Crush Field Move Cut
Exp. Points Exp. Points
Pok Assist Poison spheres (Level 4) Pok Assist Poison gas (Surrounding) (Level 1)
2,400 12

Effective Ground Psychic Effective Ground Psychic


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters toxic gas 5 Sonic boom 2
7 1
Poison spheres 3
Recovery Time Shoots toxic gas 5 Recovery Time
10 sec 3 sec
Spits three spheres of poison that stay on the Zubat surrounds itself with six clouds of toxic gas
ground for a period of time. that spread out and disappear.
Toxicroak attacks by scattering toxic gas forward, Zubat attacks with a sonic boom that spreads
shooting a poison sphere that stays on the ground, forward. Until it disappears, it's best not to try
Primary Location or encircling itself with a cloud of toxic gas. When Primary Location to loop it. Once the sound wave has disappeared,
it stops attacking, wait for it to step away from the chase after the moving Zubat and loop it.
Pre-Ending Sky Fortress U 18 P. 22 poison on the ground, then loop it quickly. Pre-Ending Rasp Cavern D 01 P. 8

Post-Ending Sky Fortress U 18 P. 22 Post-Ending Rasp Cavern D 01 P. 8


Pokmon Browser

R-040 Poochyena R-043 Golbat


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

140 756
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Dark Group Poison
453
Field Move Crush Field Move Cut
Exp. Points Exp. Points
Pok Assist Wave of darkness (Level 1) Pok Assist Poison gas (Surrounding) (Level 2)
12 180

Effective Fighting Bug Effective Ground Psychic


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Biting attack 3 Sonic boom 3
3 2
Scatters toxic gas 2
Recovery Time Recovery Time
3 sec 5 sec
P oochyena sur r ounds i t s elf w i th a w av e o f Golbat surrounds itself with ten clouds of toxic gas
darkness that spreads out and then disappears. that spread out and disappear.
Story Pokmon

Poochyena uses a biting attack with large teeth. Golbat attacks by creating a sonic boom or by
Dodge it while it's attacking, and loop as quickly as scattering toxic gas forward, aiming offscreen.
Primary Location possible from the time Poochyena stops attacking Primary Location Whichever attack it uses, looping it while it is
until it starts the next attack. Keep looping to fi ll attacking is a good way to take damage. When the
Pre-Ending Rasp Cavern D 01 P. 8 the Friendship Gauge and capture Poochyena. Pre-Ending Old Mansion H 08 P. 10 attack stops, loop it quickly before it begins its
next attack.
Post-Ending Rasp Cavern D 01 P. 8 Post-Ending Old Mansion H 08 P. 10

R-041 Mightyena R-044 Crobat


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

700 16,000
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Dark Group Poison
420
Field Move Crush Field Move Cut
Exp. Points Exp. Points
Pok Assist Wave of darkness (Level 2) Pok Assist
122 20,000

Effective Fighting Bug Effective Ground Psychic


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits
Biting attack 3 Cannot accompany you Scatters toxic gas 10
1
Scatters black blades 2 Shoots toxic gas (Big) 6
Recovery Time Rushing attack 12
5 sec Shoots toxic gas 10

Mightyena surrounds itself with three waves of


darkness that spread out and then disappear.
Mightyena attacks with a biting attack using large Boss Crobat attacks by fi ring a cloud of toxic gas
teeth, or by scattering three black blades forward. for ward, aiming offscreen. As the Friendship
Primary Location If you try to loop Mightyena while it's attacking, Primary Location Gauge f ills, Crobat attacks by sending out a
you will likely take damage, so dodge behind it. very large cloud of toxic gas, by rushing, or by
Pre-Ending Old Mansion H 06 P. 10 Once it stops attacking, take the chance to loop it. Pre-Ending Sky Fortress* U 17 P. 22 surrounding itself in toxic gas. Once it stops
attacking, don't overlook your chance to loop it as
Post-Ending Old Mansion H 06 P. 10 Post-Ending Capture Machine CM 02 P. 107 quickly as possible.

*Appears in an event.

150
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R-045 Koffing R-048 Graveler


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

160 480
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Poison Group Rock

Field Move Tackle Field Move Crush
Exp. Points Exp. Points
Pok Assist Toxic gas (Surrounding) (Level 2) Pok Assist Drops rocks (Forward)* (Level 3)
12 60

Effective Ground Psychic Effective Grass Water Fighting


Pok Assists Pok Assists Ground Steel

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Shoots toxic gas 2 Throws boulders 2
2 1
Scatters toxic gas 1
Recovery Time Recovery Time
5 sec 7 sec
Emits ten clouds of toxic gas that spread out Drops 12 rocks in front of itself that break upon
around Koffing and disappear. hitting the ground.
Koffing attacks by surrounding itself with toxic Graveler attacks by throwing boulders in front of
gas or by scattering a small cloud of toxic gas itself. Once the boulder gets a short distance in
Primary Location
in front of itself. When not attacking, it moves Primary Location
front of Graveler, it falls to the ground and breaks.
slowly, so be careful of the small toxic cloud and Once it's done attacking, loop it quickly to fi ll its
Pre-Ending Rasp Cavern D 01 P. 8 loop it quickly to fill its Friendship Gauge. Pre-Ending Mt. Latolato C 10 P. 7 Friendship Gauge before it starts its next attack.

Post-Ending Rasp Cavern D 01 P. 8 Post-Ending Mt. Latolato C 10 P. 7

*Assist Level is 4 when called with a Ranger Sign and 5 when called with a Charged Sign.

Pokmon Browser
R-046 Weezing R-049 Golem
Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

2,070 2,070
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Poison Group Rock
1,242 1,242
Field Move Crush Field Move Crush
Exp. Points Exp. Points
Pok Assist Toxic gas (Surrounding) (Level 3) Pok Assist Drops rocks (Forward) (Level 4)
750 750

Effective Ground Psychic Effective Grass Water Fighting


Pok Assists Pok Assists Ground Steel

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Shoots toxic gas 2 Drops rocks 4
2 1
Poison sphere 2 Splits the ground 2
Recovery Time Shoots toxic gas 2 Recovery Time Splits the ground 2
7 sec 10 sec
Emits eight large clouds of toxic gas that spread Drops 14 rocks in front of itself that break upon
out around Weezing and disappear. hitting the ground.

Story Pokmon
Weezing attacks by surrounding itself with clouds Golem attacks by dropping eight rocks on the
of toxic gas, by shooting spheres of poison that screen, or by splitting the ground in an X pattern.
Primary Location stay on the ground, or by shooting toxic gas. No Primary Location Once Golem stops attacking, that's your chance to
matter what attack it uses, trying to loop it while loop it bit by bit.
Pre-Ending Faldera Volcano L 02 P. 13 it is attacking is dangerous. Once it's stopped Pre-Ending Faldera Volcano L 04 P. 13
attacking, loop it quickly, being careful to avoid
Post-Ending Faldera Volcano L 02 P. 13 the poison spheres. Post-Ending Faldera Volcano L 04 P. 13

R-047 Geodude R-050 Cranidos


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

180 200
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Rock Group Rock

Field Move Crush Field Move Crush
Exp. Points Exp. Points
Pok Assist Drops rocks (Forward) (Level 1) Pok Assist Drops rocks (Surrounding) (Level 3)
12 15

Effective Grass Water Fighting Effective Grass Water Fighting


Pok Assists Ground Steel Pok Assists Ground Steel

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Throws rocks 2 Shoots a shock wave 3
1 1
Rushing attack 3
Recovery Time Recovery Time
3 sec 7 sec
Drops six rocks in front of itself that break upon Cranidos drops 20 rocks around itself that break
hitting the ground. upon hitting the ground.
Geodude attacks by throwing a rock in front of Cranidos attacks with a shock wave or with a
itself, aiming offscreen. Once it stops attacking, rushing attack. During either attack, dodge by
Primary Location loop it quickly until it attacks again. Fill the Primary Location lifting your stylus off the screen or moving behind
Friendship Gauge and capture it. Cranidos's back. Once its attacks stop, loop as
Pre-Ending Rasp Cavern D 01 P. 8 Pre-Ending Rasp Cavern D 02 P. 8 quickly as you can before the next attack begins.

Post-Ending Rasp Cavern D 01 P. 8 Post-Ending Rasp Cavern D 01 P. 8

151
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R-051 Rampardos R-054 Skuntank


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

2,070 495
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Rock Group Poison
1,242
Field Move Crush Field Move Tackle
Exp. Points Exp. Points
Pok Assist Drops rocks (Surrounding) (Level 5) Pok Assist Toxic gas (Surrounding) (Level 2)
900 60

Effective Grass Water Fighting Effective Ground Psychic


Pok Assists Ground Steel Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Drops boulders 4 Shoots toxic gas 3
1 2
Shoots shock waves 2 Poison spheres 1
Recovery Time Shoots shock waves 2 Recovery Time Poison spheres 1
15 sec 5 sec
Rampardos drops 30 large rocks around itself that Skuntank surrounds itself with ten clouds of toxic
break upon hitting the ground. gas that spread and disappear.
Rampardos attacks by dropping eight rocks on Skuntank attacks by firing clouds of toxic gas,
the ground or by sending out shock waves. Once it aiming offscreen, or strikes with one of two types
Primary Location
stops attacking, loop it calmly. Primary Location
of poison sphere attacks. When "!!" is displayed, it
will wait a moment before attacking. When "!!!" is
Pre-Ending Rasp Cavern D 02 P. 8 Pre-Ending Rasp Cavern D 09 P. 8 displayed, it will attack immediately after. Wait for
it to stop attacking before looping.
Post-Ending Rasp Cavern D 02 P. 8 Post-Ending Rasp Cavern D 09 P. 8
Pokmon Browser

R-052 Dunsparce R-055 Murkrow


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

140 140
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Normal Group Dark

Field Move Crush Field Move Cut
Exp. Points Exp. Points
Pok Assist Shock wave (Level 1) Pok Assist Dark wind (Level 1)
12 12

Effective Fighting Effective Fighting Bug


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Shock waves 2 Dark wave 2
2 1

Recovery Time Recovery Time


3 sec 3 sec
Sends a large shock wave forward that quickly Shoots four dark winds forward that cross and fl y
disappears. offscreen.
Story Pokmon

Dunsparce attacks by shooting a shock wave Murkrow attacks by shooting a dark wave that
that surrounds itself, but it does not attack very stays on the screen for a period of time. Because
Primary Location frequently. Furthermore, it moves slowly, so you Primary Location you don't know where the dark wave will appear,
can relax and loop it easily, fi lling its Friendship lif t your stylus off the screen when Murkrow
Pre-Ending Rasp Cavern D 02 P. 8 Gauge and capturing it. Pre-Ending Teakwood Forest C 05 P. 7 attacks to avoid taking damage. Dodge the dark
wave when you loop Murkrow.
Post-Ending Rasp Cavern D 02 P. 8 Post-Ending Teakwood Forest C 05 P. 7

R-053 Stunky R-056 Honchkrow


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

140 3,864
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Poison Group Dark

Field Move Tackle Field Move Cut
Exp. Points Exp. Points
Pok Assist Toxic gas (Surrounding) (Level 1) Pok Assist Dark surge (Level 4)
12 2,400

Effective Ground Psychic Effective Fighting Bug


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Shoots toxic gas 2 Scatters black blades 5
1 2
Dark surge 3
Recovery Time Recovery Time
3 sec 10 sec
Stunky surrounds itself with six clouds of toxic gas Surrounds itself with a series of fi ve dark waves
that spread and disappear. that expand and disappear.
Stunky attacks by surrounding itself with clouds Honchkrow attacks by scattering three black
of toxic gas. If you try to loop it during its attack, blades forward or by scattering dark surges all
Primary Location
you'll likely take damage. Wait for the gas to Primary Location
over the screen. Lift your stylus off the screen
dissipate, and loop it quickly until its next attack. when it attacks with the dark surges. When it
Pre-Ending Rasp Cavern D 02 P. 8 Pre-Ending stops attacking, that's your chance to loop it as
many times as you can before it begins its next
Post-Ending Rasp Cavern D 02 P. 8 Post-Ending Sky P. 24 attack.

152
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R-057 Celebi R-060 Chinchou


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

300 264
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Grass Group Electric

Field Move Field Move Recharge
Exp. Points Exp. Points
Pok Assist Pok Assist Recharge (Level 1)
22 22

Effective Poison Fire Ice Effective Ground


Pok Assists Flying Bug Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits
Scatters leaves 2 Scatters electricity 2
Cannot accompany you 3
Grows ivy 1
Recovery Time
9 sec
It will perform a Capture Styler Energy Recharge
Level 1, three times.
Boss Celebi attacks by scattering large quantities Chinchou attacks by throwing a bolt of electricity
of leaves that continue offscreen or by making two for ward, aiming offscreen. The time between
Primary Location vines of ivy grow up from the ground that stay on Primary Location attacks is your chance to loop it. Loop quickly to
the ground for a time. Celebi moves fast, so chase fill the Friendship Gauge.
Pre-Ending Cocona Village* C 03 P. 7 after it, being careful not to touch the ivy. Loop it Pre-Ending Coral Sea E 02 P. 8
as quickly as you can.
Post-Ending Capture Machine CM 02 P. 107 Post-Ending Coral Sea E 02 P. 8

*Appears in an event.

Pokmon Browser
R-058 Lapras R-061 Lanturn
Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

400 2,240
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Water Group Electric

Field Move Field Move Recharge
Exp. Points Exp. Points
Pok Assist Pok Assist Recharge (Level 3)
30 1,000

Effective Grass Electric Effective Ground


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits
Cannot accompany you Scatters bubbles 3 Electrical discharge 2
5
Scatters bubbles 1 Scatters electricity 5
Recovery Time
15 sec
It will perform a Capture Styler Energy Recharge

Story Pokmon
Level 3, fi ve times.
Lapras attacks by shooting a bubble that Lanturn attacks by creating an elec trical
continues offscreen or by shooting two bubbles. discharge or by throwing three bolts of electricity
When it stops attacking, that's your chance. Loop Primary Location forward, aiming offscreen. When it's attacking,
Primary Location
it as quickly as you can to fill its Friendship Gauge dodge by getting behind Lanturn. When it stops
Pre-Ending Lapras Beach* C 06 P. 7 before its next attack. Pre-Ending Canal Ruins N 08 P. 16 attacking, loop it quickly.

Post-Ending Capture Machine CM 01 P. 107 Post-Ending Canal Ruins N 08 P. 16

*Appears in an event.

R-059 Luvdisc R-062 Mantyke


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

200 200
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Water Group Water

Field Move Cut Field Move Cut
Exp. Points Exp. Points
Pok Assist Water spheres (Level 1) Pok Assist Scatters bubbles (Forward) (Level 2)
22 22

Effective Grass Electric Effective Grass Electric


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters water 2 Scatters bubbles 2
1 1

Recovery Time Recovery Time


1.5 sec 5 sec
Shoots a sphere of water forward that continues Shoots eight bubbles for war d that continue
offscreen. offscreen and disappear.
Luvdisc at tacks by thr owing water for war d, Mantyke attacks by throwing a bubble forward,
aiming offscreen. Dodge while it's attacking, and aiming offscreen. From the time that it stops
Primary Location
once the attack is finished, loop as quickly as you Primary Location attacking until the beginning of its next attack,
can to fill the Friendship Gauge and capture it. loop it quickly to raise its Friendship Gauge and
Pre-Ending Coral Sea E 01 P. 8 Pre-Ending Coral Sea E 02 P. 8 capture it.

Post-Ending Coral Sea E 01 P. 8 Post-Ending Coral Sea E 02 P. 8

153
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R-063 Mantine R-066 Gorebyss


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

2,070 1,620
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Water Group Water

Field Move Cut Field Move Cut
Exp. Points Exp. Points
Pok Assist Scatters bubbles (Forward) (Level 4) Pok Assist Scatters bubbles (Forward) (Level 2)
2,200 1,000

Effective Grass Electric Effective Grass Electric


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters bubbles 4 Water tornado 2
1 1
Scatters water 4
Recovery Time Scatters water (Big) 4 Recovery Time
10 sec 5 sec
Shoots 12 bubbles for ward that continue Shoots eight bubbles for war d that continue
offscreen without popping. offscreen and disappear.
Mantine attacks by throwing a bubble forward, Gorebyss attacks by creating a tornado in front
shooting water forward off the screen, or spraying of itself that stays spinning onscreen for a short
Primary Location a large amount of water. It attacks rapidly, so Primary Location time. Once the tornado disappears, loop it quickly
your chances to loop it are slim. Keep an eye on to raise its Friendship Gauge before its nex t
Pre-Ending Undersea Cavern R 02 P. 19 Mantine, and don't miss any opportunity to loop it. Pre-Ending Canal Ruins N 08 P. 16 attack.

Post-Ending Undersea Cavern R 02 P. 19 Post-Ending Canal Ruins N 08 P. 16


Pokmon Browser

R-064 Clamperl R-067 Corsola


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

200 260
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Water Group Water

Field Move Cut Field Move Crush
Exp. Points Exp. Points
Pok Assist Scatters bubbles (Forward) (Level 1) Pok Assist Scatters bubbles (Surrounding) (Level 1)
22 22

Effective Grass Electric Effective Grass Electric


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Water tornado 2 Scatters bubbles 2
1 5

Recovery Time Recovery Time


3 sec 3 sec
Shoots six bubbles forward that disappear in the Corsola attacks with bubbles that spin around
Story Pokmon

order that they appeared. itself for a short time.


Clamperl attacks by creating a swirl of water that Corsola attacks by releasing a bubble forward that
stays onscreen for a short period of time. Wait continues offscreen. From the end of the attack
Primary Location for the swirl to disappear, or for it to separate Primary Location to the beginning of the next attack is your chance
from Clamperl before you loop Clamperl and fill its to loop it. Loop as quickly as you can to raise its
Pre-Ending Coral Sea E 02 P. 8 Friendship Gauge. Pre-Ending Coral Sea E 02 P. 8 Friendship Gauge.

Post-Ending Coral Sea E 02 P. 8 Post-Ending Coral Sea E 02 P. 8

R-065 Huntail R-068 Horsea


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

1,620 264
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Water Group Water
972
Field Move Crush Field Move Tackle
Exp. Points Exp. Points
Pok Assist Scatters bubbles (Forward) (Level 2) Pok Assist Scatters bubbles (Surrounding) (Level 1)
1,000 22

Effective Grass Electric Effective Grass Electric


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Water tornado 3 Scatters bubbles 2
1 5
Biting attack 5
Recovery Time Biting attack 5 Recovery Time
5 sec 3 sec
Shoots eight bubbles for war d that continue Horsea attacks with bubbles that spin around
offscreen and disappear. itself for a short time.
Huntail attacks by creating three under water Horsea attacks by releasing a bubble for ward
tornadoes or by striking with two different types that continues offscreen. Loop as quickly as you
Primary Location of biting attacks. When "!!" is displayed, it will Primary Location can from the time that it stops attacking until the
wait a short time before biting, and when "!!!" is beginning of its next attack.
Pre-Ending Canal Ruins N 08 P. 16 displayed, it will bite immediately. Wait for it to Pre-Ending Coral Sea E 02 P. 8
stop attacking, and then loop it quickly.
Post-Ending Canal Ruins N 08 P. 16 Post-Ending Coral Sea E 02 P. 8

154
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R-069 Seadra R-072 Sharpedo


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

2,967 300
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Water Group Water
1,780
Field Move Crush Field Move Crush
Exp. Points Exp. Points
Pok Assist Scatters bubbles (Forward) (Level 2) Pok Assist Shoots water sphere (Level 3)
1,000 30

Effective Grass Electric Effective Grass Electric


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Sprays bubbles 2 Rushing attack 2
1 1
Scatters bubbles 1 Biting attack 1
Recovery Time Recovery Time
5 sec 7 sec
Shoots eight bubbles for war d that continue Shoots a sphere of water forward that continues
offscreen and disappear. straight offscreen.
S ea d r a a t t a c k s b y s p r a y i n g b u b b l e s o r b y Sharpedo attacks by rushing forward and by biting
scattering two bubbles at a time. From the time with very large teeth. You can dodge both of its
Primary Location that the two bubbles disappear offscreen to the Primary Location attacks by getting behind Sharpedo. Wait for it to
time that Seadra's nex t attack star ts is your stop attacking, and then loop it quickly before it
Pre-Ending Canal Ruins N 10 P. 16 chance to loop it quickly and fill its Friendship Pre-Ending Coral Sea E 04 P. 8 starts its next attack.
Gauge.
Post-Ending Canal Ruins N 10 P. 16 Post-Ending Coral Sea E 04 P. 8

Pokmon Browser
R-070 Kingdra R-073 Igglybuff
Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

2,967 210
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Water Group Normal
1,780
Field Move Crush Field Move Crush
Exp. Points Exp. Points
Pok Assist Scatters bubbles (Forward) (Level 5) Pok Assist Scatters hearts (Surrounding) (Level 1)
2,200 22

Effective Grass Electric Effective Fighting


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters water (Big) 5 Throws musical notes 3
1 5
Scatters bubbles 2
Recovery Time Water tornado 2 Recovery Time
15 sec 1.5 sec
Sprays small bubbles from its mouth that continue Surrounds itself with four hearts that float and

Story Pokmon
straight offscreen. circle around for a time.
Kingdra attacks by shooting a large amount of Igglybuff attacks by throwing out a musical note
water forward, aiming offscreen, by scattering that floats around the screen for a short time.
Primary Location two bubbles, or by creating three under water Primary Location When it gets far enough away from Igglybuff, or
tornadoes. When it stops attacking, that's your even disappears, that's your chance to loop and
Pre-Ending Undersea Cavern R 06 P. 19 chance to loop it and fill its Friendship Gauge. Pre-Ending Lapras Beach C 06 P. 7 capture.

Post-Ending Undersea Cavern R 06 P. 19 Post-Ending Lapras Beach C 06 P. 7

R-071 Carvanha R-074 Munchlax


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

220 290
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Water Group Normal

Field Move Crush Field Move Crush
Exp. Points Exp. Points
Pok Assist Shoots water sphere (Level 1) Pok Assist Shoots a shock wave (Level 1)
22 45

Effective Grass Electric Effective Fighting


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Shoots a shock wave 3 Rushing attack 2
1 2
Shoots a shock wave 1
Recovery Time Recovery Time
3 sec 3 sec
Shoots a sphere of water forward that continues Blasts a large shock wave for ward that soon
straight offscreen. disappears.
Car vanha attacks with two different types of Munchlax attacks by rushing forward. If you try to
shock waves. Though they appear the same, the loop it when it's rushing, you'll likely take damage.
Primary Location shock wave preceded by "!" will do 3 damage, while Primary Location Wait for it to stop attacking, and loop quickly to fill
the "!!" shock wave will do 1 damage. Dodge its the Friendship Gauge before it attacks again.
Pre-Ending Coral Sea E 03 P. 8 attacks, and loop it quickly when they stop. Pre-Ending Curl Bay C 07 P. 7

Post-Ending Coral Sea E 03 P. 8 Post-Ending Curl Bay C 07 P. 7

155
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R-075 Eevee R-078 Flareon


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

350 3,696
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Normal Group Fire

Field Move Tackle Field Move Burn
Exp. Points Exp. Points
Pok Assist Scatters hearts (Forward)* (Level 2) Pok Assist Fire pillar (Forward) (Level 2)
50 800

Effective Fighting Effective Water Ground Rock


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Rushing attack 3 Scatters fire 6
2 3
Rushing attack 3 Fire pillar 2
Recovery Time Recovery Time Fire pillar 2
5 sec 7 sec
When Eevee is at the center of the screen, it will After two pillars of fire flare up in front, eight more
surround itself with a circle of hearts. When it's close to pillars will appear simultaneously and burn for
the sides of the screen, it will scatter hearts forward. Eevee uses two types of rushing attacks. When "!" some time. Flareon attacks with three waves of four blasts of
is displayed, it waits a moment and then attacks. fire or with two types of fire pillars that remain on
Primary Location When "!!" is displayed, it attacks immediately. Primary Location the ground for a time. When "!!" is displayed, the
When it stops attacking, take the chance to loop it fi re pillars will rise immediately, and when "!!!" is
Pre-Ending Old Mansion H 05 P. 10 quickly before its next attack. Pre-Ending Faldera Volcano L 10 P. 14 displayed, Flareon will wait briefly before creating
the fire pillars. Loop it when it stops attacking.
Post-Ending Old Mansion H 05 P. 10 Post-Ending Faldera Volcano L 10 P. 14

*Assist Level is 3 when called with a Ranger Sign and 4 when called with a Charged Sign.
Pokmon Browser

R-076 Vaporeon R-079 Espeon


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

2,580 640
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Water Group Psychic

Field Move Soak Field Move Psy Power
Exp. Points Exp. Points
Pok Assist Scatters bubbles (Surrounding) (Level 3) Pok Assist Strange orbs (Paused) (Level 2)
1,000 122

Effective Grass Electric Effective Bug Ghost Dark


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Sprays bubbles 4 Scatter strange orbs 3
5 4
Water sphere 2 Strange spheres 2
Recovery Time Recovery Time
7 sec 8 sec
Scatters bubbles that encircle Vaporeon and spin Scatters fi ve strange orbs forward that spread out
Story Pokmon

for a time. and continue offscreen. Touching these will result


Vaporeon attacks by spraying bubbles forward in Paused status. Espeon at tacks by scat tering s trange orbs,
that continue offscreen or by shooting a sphere covering half the screen, or by shooting strange
Primary Location of water that stays on the ground for a short time. Primary Location spheres that remain on the ground for a time.
When it stops attacking, loop it quickly to fi ll the Dodge by getting behind Espeon and wait for it to
Pre-Ending Canal Ruins N 06 P. 16 Friendship Gauge, being careful not to touch the Pre-Ending Old Mansion H 09 P. 10 stop attacking before looping it quickly to raise its
water on the ground. Friendship Gauge.
Post-Ending Canal Ruins N 06 P. 16 Post-Ending Old Mansion H 09 P. 10

R-077 Jolteon R-080 Umbreon


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

4,818 3,066
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Electric Group Dark
2,890
Field Move Electrify Field Move Cut
Exp. Points Exp. Points
Pok Assist Thunderbolt (Level 3) Pok Assist Dark wave (Level 3)
2,400 1,600

Effective Ground Effective Fighting Bug


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters electricity 8 Scatters black blades 4
1 1
Electric sphere 4 Dark wave 2
Recovery Time Lightning strikes 4 Recovery Time
14 sec 7 sec
Lightning s trikes in four places surrounding Surrounds itself in four successive waves of
Jolteon, working its way outward. darkness that spread out and disappear.
Jolteon attacks by aiming a large bolt of Umbreon attacks by scattering fi ve black blades
electricity forward and offscreen, by throwing two forward or by emitting a dark wave that covers
Primary Location spheres of electricity on the ground where they'll Primary Location the screen. The black blades spread out as they
stay, or by striking the screen with blue lightning. move forward, so it is best not to loop. Wait for
Pre-Ending Mt. Layuda* S 05 P. 7 When the attacks stop, that's your chance to loop Pre-Ending Oblivia Ruins P 12 P. 18 Umbreon's attacks to stop before looping quickly,
it quickly. and you'll be safe.
Post-Ending Wireless Tower F 07 P. 8 Post-Ending Oblivia Ruins P 12 P. 18

*Appears during a battle with the Pinchers.


156
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R-081 Leafeon R-084 Prinplup


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

3,864 3,400
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Grass Group Water
2,040
Field Move Cut Field Move Cut
Exp. Points Exp. Points
Pok Assist Ivy pillar (Level 4) Pok Assist Scatters bubbles (Forward) (Level 2)
2,400 1,400

Effective Poison Fire Ice Effective Grass Electric


Pok Assists Flying Bug Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters leaves 5 Cutting attack 5
3 1
Leaf barrier 3 Water sphere 3
Recovery Time Seeds that sprout ivy 3 Recovery Time Scatters bubbles 3
10 sec Leaf barrier 2 5 sec
Sixteen pillars of ivy grow around Leafeon. They Shoots eight bubbles for war d that continue
don't remain for a long time, and they disappear in offscreen and disappear.
the order that they appeared. Leafeon attacks by scattering a large number of Prinplup attacks by executing a scratching and
leaves forward, two attacks surrounding itself cutting attack, by shooting spheres of water that
Primary Location with a spinning barrier of four leaves, or throwing Primary Location remain on the ground for a time, or by shooting a
three seeds on the ground that sprout into ivy. bubble forward that continues offscreen. While
Pre-Ending Sky Fortress U 09 P. 21 When it uses its barrier attack, the amount of Pre-Ending Mt. Sorbet O 01 P. 17 it is attacking, dodge by getting behind Prinplup,
damage it can deal differs. Wait for it to stop and be careful not to touch the water when you
Post-Ending Sky Fortress U 09 P. 21 attacking, and then loop. Post-Ending Mt. Sorbet O 01 P. 17 loop.

Pokmon Browser
R-082 Glaceon R-085 Empoleon
Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

2,430 3,611
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Ice Group Water
2,166
Field Move Crush Field Move Cut
Exp. Points Exp. Points
Pok Assist Ice spheres (ForwardStopped) (Level 2) Pok Assist Scatters bubbles (Forward) (Level 5)
1,400 1,400

Effective Fire Fighting Rock Effective Grass Electric


Pok Assists Steel Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters snow 4 Sprays bubbles 6
2 1
Drops ice 4 Water spheres 3
Recovery Time Drops icicles 4 Recovery Time Scatters white blades 6
10 sec 15 sec
Five spheres of ice line up going forward. Touching Sprays small bubbles from its mouth that continue

Story Pokmon
them causes Stopped status. straight offscreen.
Glaceon attacks by throwing snow forward, aiming Empoleon attacks by spraying bubbles forward,
offscreen, by dropping three chunks of ice to the aiming offscreen, by throwing two spheres of
Primary Location ground, or by dropping pillars of ice to the ground. Primary Location water that remain on the ground for a time, or by
When the ice disappears, and all other attacks throwing two white blades forward. When it stops
Pre-Ending Mt. Sorbet* O 12 P. 17 stop, then loop it a little at a time. Pre-Ending Mt. Sorbet O 11 P. 17 attacking, loop it quickly before it starts attacking
again.
Post-Ending Mt. Sorbet O 11 P. 17 Post-Ending Mt. Sorbet O 11 P. 17

*Appears in a battle with the Pinchers.

R-083 Piplup R-086 Shellos


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

440 230
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Water Group Water

Field Move Soak Field Move Soak
Exp. Points Exp. Points
Pok Assist Scatters bubbles (Forward)* (Level 1) Pok Assist Scatters bubbles (Forward) (Level 1)
80 40

Effective Grass Electric Effective Grass Electric


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters water 3 Scatters water 2
1 1
Water sphere 1
Recovery Time Scatters bubbles 1 Recovery Time
3 sec 3 sec
Shoots six bubbles forward that disappear in the Scatters six bubbles forward that disappear in the
order that they appeared. order that they appeared.
Piplup attacks by shooting water for ward, by Shellos attacks by throwing a blast of water
shooting a sphere of water that stays on the for ward, aiming offscreen. Wait for it to stop
Primary Location ground, or by shooting a bubble for ward that Primary Location attacking , and loop it quickly to raise its
continues offscreen. Once it stops attacking, loop Friendship Gauge before it attacks again.
Pre-Ending Hinder Cape C 13 P. 7 it quickly, being careful not to touch the water on Pre-Ending Curl Bay C 07 P. 7
the ground.
Post-Ending Hinder Cape C 13 P. 7 Post-Ending Curl Bay C 07 P. 7

*Assist Level is 2 when called with a Ranger Sign and 3 when called with a Charged Sign.
157
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R-087 Gastrodon R-090 Totodile


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

1,800 230
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Water Group Water

Field Move Soak Field Move Soak
Exp. Points Exp. Points
Pok Assist Scatters bubbles (Forward) (Level 2) Pok Assist Water spheres (Level 1)
750 40

Effective Grass Electric Effective Grass Electric


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Water spheres 3 Scatters water 2
1 1
Water spheres 2
Recovery Time Recovery Time
5 sec 3 sec
Shoots eight bubbles for war d that continue Shoots a sphere of water forward that continues
offscreen and disappear. straight offscreen.
Gastrodon has two types of attacks that involve To todile a t tack s by thr o w ing w a ter, aiming
spheres of water that stay on the ground. When "!" offscreen. The interval between attacks is your
Primary Location is displayed, Gastrodon will shoot a sphere of water Primary Location chance to loop it quickly and fill its Friendship
forward. When "!!" is displayed, eight small water Gauge.
Pre-Ending Faldera Volcano L 09 P. 14 spheres will remain on the ground where Gastrodon Pre-Ending Rand's House C 08 P. 7
walks. No matter which attack Gastrodon uses, wait
Post-Ending Faldera Volcano L 09 P. 14 for the water to disappear before trying to loop. Post-Ending Rand's House C 08 P. 7
Pokmon Browser

R-088 Aipom R-091 Croconaw


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

140 3,105
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Normal Group Water
1,863
Field Move Crush Field Move Crush
Exp. Points Exp. Points
Pok Assist Throws rocks* (Level 1) Pok Assist Water spheres (Level 2)
12 750

Effective Fighting Effective Grass Electric


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Throws rocks 2 Biting attack 4
1 1
Biting attack 4
Recovery Time Recovery Time Water sphere 2
3 sec 5 sec
Throws six small rocks forward. When they land, Shoots a sphere of water forward that continues
Story Pokmon

they immediately disappear. straight offscreen.


Aipom attacks by throwing rocks forward that Croconaw attacks with two types of biting attacks
continue offscreen. The inter val between the and by shooting a sphere of water that stays on
Primary Location end of one attack and the beginning of the next is Primary Location the ground. When "!" is displayed, Croconaw waits
your chance to loop Aipom. Loop quickly to fill the briefly before biting, and when "!!" is displayed,
Pre-Ending Curl Bay C 07 P. 7 Friendship Gauge. Pre-Ending Sophian Road M 03 P. 15 it bites immediately. Wait for it to stop attacking,
then loop quickly.
Post-Ending Curl Bay C 07 P. 7 Post-Ending Sophian Road M 03 P. 15

*Assist Level is 2 when called with a Ranger Sign, and the Pok Assist changes to a rock-dropping attack.

R-089 Ambipom R-092 Feraligatr


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

2,240 8,440
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Normal Group Water
2,800
Field Move Crush Field Move Tackle
Exp. Points Exp. Points
Pok Assist Throws rocks (Level 2) Pok Assist Feraligatr impact*1 (Level 5)
350 4,000

Effective Fighting Effective Grass Electric


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Throws rocks 2 Sprays water 4
1 1
Throws boulders 3 Water sphere 3
Recovery Time Recovery Time Rushing attack 7
5 sec 15 sec Shock wave 2

Throws eight small rocks forward. When they land, Pillars of water appear surrounding Feraligatr,
they immediately disappear. starting from the center and spreading outward.
Ambipom attacks by throwing rocks offscreen or Feraligatr has several attacks. It charges forward,
by throwing boulders forward. The boulders fl y a it surrounds itself with a shock wave, it shoots
Primary Location short distance before they fall to the ground and Primary Location a sphere of water onto the ground that remains
break. When it stops attacking, loop it quickly and for a time, and it sprays a large amount of water.
Pre-Ending Daybreak Ruins I 12 P. 10 fill its Friendship Gauge. Pre-Ending Submarine Horizontal* 2 J 10 P. 11 There's only a brief interval between attacks, so
use those moments to loop Feraligatr bit by bit.
Post-Ending Daybreak Ruins I 12 P. 10 Post-Ending Capture Machine CM 01 P. 107

*1 Assist Level is 6 when called with a Charged Sign.


158 * 2 Appears in an event.

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R-093 Ledyba R-096 Marshtomp


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

200 2,580
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Bug Group Water
1,548
Field Move Tackle Field Move Soak
Exp. Points Exp. Points
Pok Assist Sticky sphere (Level 1) Pok Assist Scatters bubbles (Forward) (Level 2)
22 750

Effective Fire Flying Rock Effective Grass Electric


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Rushing attack 3 Shoots water 4
1 1
Rushing attack 3 Water sphere 2
Recovery Time Recovery Time Shoots water 2
3 sec 5 sec
Throws four sticky spheres forward that spread Shoots eight bubbles for war d that continue
when they hit the ground and remain for a time. offscreen and disappear.
Ledyba attacks with two types of rushing Mar shtomp uses three kinds of attacks: two
attacks. When "!" is displayed, it will wait briefl y spray water forward, aiming offscreen, and the
Primary Location before rushing. When "!!" is displayed, it will rush Primary Location other shoots a sphere of water that stays on the
immediately. When it stops attacking, that's your ground. While the two water-spraying attacks
Pre-Ending Latolato Trail C 09 P. 7 chance to loop it quickly and fill its Friendship Pre-Ending Faldera Volcano L 09 P. 14 look the same, the amount of damage they deal is
Gauge. different. Once it stops attacking, loop it quickly.
Post-Ending Latolato Trail C 09 P. 7 Post-Ending Faldera Volcano L 09 P. 14

Pokmon Browser
R-094 Ledian R-097 Swampert
Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

2,240 3,066
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Bug Group Water
1,344
Field Move Crush Field Move Soak
Exp. Points Exp. Points
Pok Assist Sticky sphere (Level 2) Pok Assist Scatters bubbles (Forward) (Level 3)
1,000 1,600

Effective Fire Flying Rock Effective Grass Electric


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Rushing attack 4 Sprays water 4
1 1
Punch 4 Water sphere 2
Recovery Time Recovery Time Shock wave 2
5 sec 7 sec
Throws six sticky spheres forward that spread S h o o t s t e n b u b b l e s f o r w a r d t ha t c o n t i n u e

Story Pokmon
when they hit the ground and remain for a time. offscreen without disappearing.
Ledian attacks by rushing forward or by throwing Swampert attacks by spraying a large volume of
six punches forward. No matter which attack it's water forward offscreen, by throwing a sphere of
Primary Location using, it's easy to dodge by getting behind Ledian. Primary Location water that remains on the ground for a time, or by
When it stops attacking, loop it quickly until its surrounding itself with a shock wave. It's difficult
Pre-Ending Canal Ruins N 03 P. 16 next attack. Pre-Ending Oblivia Ruins P 14 P. 18 to loop Swampert while it's attacking, so wait for it
to stop.
Post-Ending Canal Ruins N 03 P. 16 Post-Ending Oblivia Ruins P 14 P. 18

R-095 Mudkip R-098 Bonsly


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

220 360
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Water Group Rock

Field Move Soak Field Move Tackle
Exp. Points Exp. Points
Pok Assist Scatters bubbles (Forward) (Level 1) Pok Assist Drops rocks (Surrounding) (Level 1)
22 60

Effective Grass Electric Effective Grass Water Fighting


Pok Assists Pok Assists Ground Steel

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Shoots water 2 Throws rocks 2
1 1
Splits the ground 1
Recovery Time Recovery Time
3 sec 3 sec
Shoots six bubbles forward that disappear in the Bonsly drops nine rocks around itself that break
order that they appeared. upon hitting the ground.
Mudkip attacks by shooting water forward that Bonsly attacks by throwing rocks forward or by
continues of f scr een. Fr om the time it s tops making a small split in the ground just in front of
Primary Location attacking to the beginning of the next attack is Primary Location itself. The thrown rocks will travel a short distance
your chance to loop it. Loop quickly, and fill its before falling to the ground and breaking. While
Pre-Ending Latolato Trail C 09 P. 7 Friendship Gauge. Pre-Ending Mt. Latolato C 10 P. 7 Bonsly is attacking, dodge by moving behind its
back. When it stops attacking, loop quickly until
Post-Ending Latolato Trail C 09 P. 7 Post-Ending Mt. Latolato C 10 P. 7 its next attack.

159
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R-099 Sudowoodo R-102 Hitmonchan


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

2,240 450
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Rock Group Fighting
270
Field Move Crush Field Move Crush
Exp. Points Exp. Points
Pok Assist Drops rocks (Surrounding) (Level 2) Pok Assist Shock wave (Surrounding) (Level 3)
1,000 60

Effective Grass Water Fighting Effective Flying Psychic


Pok Assists Ground Steel Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Throws rocks 4 Punch 3
1 1
Splits the ground 2 Punch 2
Recovery Time Drops rocks 4 Recovery Time
5 sec 14 sec
Sudowoodo drops nine rocks around itself that Hitmonchan surrounds itself with a large shock
break upon hitting the ground. wave.
Sudowoodo attacks by throwing rocks forward, Hitmonchan attacks by quickly punching forward
making a small split in the ground far away from or by throwing six punches for ward. When it
Primary Location itself, or by dropping eight rocks on the ground. Primary Location attacks, dodge by positioning yourself behind
When Sudowoodo drops rocks on the screen, lift Hitmonchan. Once it stops attacking, quickly loop
Pre-Ending Sophian Road M 05 P. 15 your stylus off the screen to avoid damage. When Pre-Ending Wireless Tower F 06 P. 8 it to capture.
it stops attacking, loop it quickly.
Post-Ending Sophian Road M 05 P. 15 Post-Ending Wireless Tower F 06 P. 8
Pokmon Browser

R-100 Tyrogue R-103 Hitmontop


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

200 3,105
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Fighting Group Fighting
1,863
Field Move Crush Field Move Crush
Exp. Points Exp. Points
Pok Assist Shock wave (Surrounding) (Level 1) Pok Assist Shock wave (Surrounding)* (Level 2)
20 1,400

Effective Flying Psychic Effective Flying Psychic


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Punch 2 Shock wave 4
1 1
Kick 2
Recovery Time Recovery Time
6 sec 2 sec
Tyrogue sends out a shock wave that surrounds Hitmontop surrounds itself with a shock wave.
Story Pokmon

itself.
Tyrogue attacks by throwing a punch forward. Hitmontop attacks by surrounding itself with a
If you try to loop it while it is attacking, you will shock wave or by kicking forward. Hitmontop will
Primary Location likely take damage. Wait for Tyrogue to s top Primary Location spin before it kicks, so it's difficult to tell which
attacking and loop as quickly as you can to fill the direction the kick will go in. To avoid damage, lift
Pre-Ending Mt. Latolato C 10 P. 7 Friendship Gauge before Tyrogue's next attack. Pre-Ending Mt. Sorbet O 06 P. 17 your stylus off the screen when Hitmontop is
attacking.
Post-Ending Mt. Latolato C 10 P. 7 Post-Ending Mt. Sorbet O 06 P. 17

*Assist Level is 3 when called with a Ranger Sign and 4 when called with a Charged Sign.

R-101 Hitmonlee R-104 Wobbuffet


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

3,360 380
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Fighting Group Psychic

Field Move Crush Field Move Teleport
Exp. Points Exp. Points
Pok Assist Shock wave (Surrounding) (Level 4) Pok Assist Strange rings (Stopped) (Level 1)
2,400 60

Effective Flying Psychic Effective Bug Ghost Dark


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Kick 5 Shock wave 3
1 1
Splits the ground 3 Shock wave 3
Recovery Time Shock wave 3 Recovery Time
15 sec 5 sec
Hitmonlee surrounds itself with a large shock Attacks with a series of strange rings that cause
wave. Stopped status when they hit.
Hitmonlee attacks by kicking forward, splitting Wobbuffet attacks by surrounding itself with
the ground aiming offscreen, or surrounding itself a shock wave. When "!" is displayed, it will wait
Primary Location with a shock wave. The interval between attacks Primary Location a moment before attacking , and when "!!" is
is small, so as soon as it stops attacking, loop it displayed, it will attack immediately. No matter
Pre-Ending Sky Fortress U 03 P. 21 little by little. Pre-Ending Mt. Latolato C 15 P. 7 the attack, don't try to loop itjust dodge. When
it's done attacking, loop it quickly.
Post-Ending Sky Fortress U 13 P. 22 Post-Ending Mt. Latolato C 15 P. 7

160
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R-105 Electrike R-108 Gliscor


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

290 3,611
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Electric Group Ground
2,166
Field Move Electrify Field Move Cut
Exp. Points Exp. Points
Pok Assist Electrical discharge (Stopped) (Level 1) Pok Assist Ground split (Forward) (Level 5)
60 2,400

Effective Ground Effective Grass Water Ice


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters electricity 1 Scatters tornadoes 5
1 1
Sand spheres 3
Recovery Time Recovery Time Shoots tornadoes 5
6 sec 15 sec
Sends out small bolts of electricity in a triangular Splits the ground in front of itself in three cracks
pattern from its body that cause Stopped status that split and spread out.
when touched. Electrike attacks by scattering three bolts of Gliscor attacks by scattering three tornadoes
electricity in two waves. Once it attacks, it will not forward, by throwing a sphere of sand that remains
Primary Location attack again for a while. That's your chance to loop Primary Location on the ground for a time, or by surrounding itself
it. Electrike moves slowly, so loop quickly and fi ll with fi ve tornadoes. Wait until it stops attacking,
Pre-Ending Mt. Latolato C 11 P. 7 its Friendship Gauge. Pre-Ending Layuda Island S 09 P. 20 and then loop it quickly, being careful not to touch
the sand left on the ground.
Post-Ending Mt. Latolato C 11 P. 7 Post-Ending Layuda Island S 09 P. 20

Pokmon Browser
R-106 Manectric R-109 Shuckle
Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

1,452 320
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Electric Group Rock
871
Field Move Electrify Field Move Crush
Exp. Points Exp. Points
Pok Assist Electrical discharge (Stopped) (Level 3) Pok Assist Drops rocks (Surrounding) (Level 1)
2,400 22

Effective Ground Effective Grass Water Fighting


Pok Assists Pok Assists Ground Steel

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Shock wave 4 Poison sphere 2
1 1
Electric sphere 2
Recovery Time Lightning strikes 2 Recovery Time
14 sec 3 sec
Sends out small bolts of electricity in a triangular Shuckle drops nine rocks around itself that break

Story Pokmon
pattern from its body that cause Stopped status when they hit the ground.
when touched. Manectric attacks by sending out an electrical Shuckle attacks by throwing a sphere of poison
discharge from its body, by throwing a sphere that stays on the ground for a time. It does not
Primary Location of electricity onto the ground, or by striking the Primary Location attack frequently. Loop Shuckle, being careful not
ground with blue lightning. When the lightning to touch the poison on the ground.
Pre-Ending Layuda Island S 05 P. 20 strikes, it's best to lift your stylus off the screen Pre-Ending Wireless Tower F 01 P. 8
to dodge the attack. When it stops attacking,
Post-Ending Layuda Island S 05 P. 20 that's your chance to loop it quickly. Post-Ending Wireless Tower F 01 P. 8

R-107 Gligar R-110 Magnemite


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

450 400
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Ground Group Electric
270
Field Move Cut Field Move Recharge
Exp. Points Exp. Points
Pok Assist Ground split (Forward) (Level 3) Pok Assist Recharge (Level 3)
60 60

Effective Grass Water Ice Effective Ground


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Cutting attack 3 Scatters electricity 3
1 5
Rushing attack 2 Scatters electricity 3
Recovery Time Recovery Time
7 sec 15 sec
Splits the ground in front of itself, heading straight It will perform a Capture Styler Energy Recharge
off the screen. Level 3, fi ve times.
Gligar attacks with a scratching and cutting attack Magnemite uses two types of attacks that involve
or with a rushing attack. It moves around quickly, scattering electricity in all different directions. When
Primary Location so it's easy for your Capture Line to get cut. Once Primary Location "!" is displayed, it will attack with two waves of three
Gligar stops attacking, chase after it and loop it bolts each, and when "!!" is displayed, it will attack
Pre-Ending Wireless Tower F 02 P. 8 quickly. Pre-Ending Wireless Tower F 01 P. 8 with three waves of three bolts each. Since you don't
know which direction the electricity will go in, wait
Post-Ending Wireless Tower F 02 P. 8 Post-Ending Wireless Tower F 01 P. 8 until it stops attacking before trying to loop it.

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R-111 Magneton R-114 Electrode


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

3,066 2,041
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Electric Group Electric
1,224
Field Move Recharge Field Move Electrify
Exp. Points Exp. Points
Pok Assist Recharge (Level 4) Pok Assist Explosion (Level 4)
1,600 2,400

Effective Ground Effective Ground


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters electricity 4 Electrical discharge 5
5 1
Electric sphere 2 Explodes 3
Recovery Time Electric sphere 2 Recovery Time Explodes 3
18 sec Electric sphere 2 7 sec
It will perform a Capture Styler Energy Recharge Explodes six times in succession. The explosions
Level 4, fi ve times. spread out from Electrode.
Magneton attacks by surrounding itself with two Electrode attacks with an electrical discharge
waves of electric bolts that go in eight directions, fr om its body or with t wo dif fer ent types of
Primary Location or by throwing a sphere of electricity that remains Primary Location exploding attacks. When "!!" is displayed, it will
on the ground for a while. Loop Magneton quickly, wait a moment before exploding four times, and
Pre-Ending Oblivia Ruins P 02 P. 18 being careful not to touch the electric sphere. Pre-Ending Layuda Island S 09 P. 20 when "!!!" is displayed, it will immediately explode
four times. When Electrode stops attacking, chase
Post-Ending Oblivia Ruins P 02 P. 18 Post-Ending Layuda Island S 09 P. 20 after it and loop it quickly.
Pokmon Browser

R-112 Magnezone R-115 Elekid


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

3,611 140
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Electric Group Electric
2,166
Field Move Electrify Field Move Electrify
Exp. Points Exp. Points
Pok Assist Pok Assist Electrical discharge (Stopped) (Level 1)
2,400 12

Effective Ground Effective Ground


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits
Cannot accompany you Electrical discharge 5 Electrical discharge 2
1
Electric sphere 3 Electric sphere 2
Electrical barrier 3 Recovery Time
6 sec
Sends out small bolts of electricity in a triangular
Story Pokmon

pattern from its body that cause Stopped status


Magnezone attacks by sending an electrical discharge when touched. Elek id at tack s by sending ou t an elec tr ical
from its body, by throwing spheres of electricity to discharge from its body or by throwing a sphere of
Primary Location the ground, or by surrounding its body in a rotating Primary Location electricity that remains on the ground for a time.
barrier of electricity. If you try to loop Magnezone Dodge by staying to the corners of the screen.
Pre-Ending Layuda Island* S 11 P. 20 while it is surrounded by this elecrical barrier, there's Pre-Ending Wireless Tower F 03 P. 8 When Elekid stops attacking, loop it quickly, being
a good chance you'll take damage. Wait for the barrier cautious not to touch the electricity sphere on the
Post-Ending Capture Machine CM 02 P. 107 to disappear, and then loop quickly. Post-Ending Wireless Tower F 03 P. 8 ground.

*Appears in a battle with the Steelhead.

R-113 Voltorb R-116 Electabuzz


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

380 3,611
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Electric Group Electric
228 2,166
Field Move Electrify Field Move Electrify
Exp. Points Exp. Points
Pok Assist Explosion (Level 3) Pok Assist Electrical discharge (Stopped) (Level 3)
60 2,400

Effective Ground Effective Ground


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Explodes 3 Scatters electricity 4
1 1
Explodes 3 Electrical discharge 3
Recovery Time Recovery Time Electrical discharge 3
5 sec 14 sec
Explodes three times in succession. The Sends out small bolts of electricity in a triangular
explosions spread out from Voltorb. pattern from its body that cause Stopped status
Voltorb at tacks with t wo types of exploding when touched. Electabuzz attacks with three bolts of electricity
at tacks. W hen "!" is displayed, it will wait a it shoots forward or with an electrical discharge
Primary Location moment before exploding four times, and when Primary Location from its body. Once it stops attacking, loop quickly
"!!" is displayed, it will immediately explode four before it attacks again.
Pre-Ending Wireless Tower F 03 P. 8 times. No matter which attack it uses, it's best to Pre-Ending Layuda Island S 05 P. 20
dodge, rather than trying to loop. When it stops
Post-Ending Wireless Tower F 03 P. 8 attacking, loop it quickly. Post-Ending Layuda Island S 05 P. 20

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R-117 Electivire R-120 Aron


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

4,082 360
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Electric Group Steel
2,449
Field Move Electrify Field Move Tackle
Exp. Points Exp. Points
Pok Assist Electrical discharge (Stopped) (Level 5) Pok Assist Steel spheres* (Level 1)
2,400 60

Effective Ground Effective Fire Fighting Ground


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters electricity 5 Rushing attack 3
1 27
Lightning strikes 5 Splits the ground 2
Recovery Time Electrical barrier 3 Recovery Time
20 sec 3 sec
Sends out small bolts of electricity in a triangular Throws a steel sphere forward that moves slowly
pattern from its body that cause Stopped status offscreen.
when touched. Electivire attacks by shooting electricity around Aron uses a forward rushing attack, or it attacks
itself in eight directions in two waves, by sending by creating a small split in the ground in front of
Primary Location out lightning strikes, or by surrounding itself with Primary Location it. When it's attacking, get behind it to dodge. Wait
a rotating barrier of electricity. Wait for the barrier for it to stop attacking, and loop quickly before its
Pre-Ending Layuda Island S 07 P. 20 to disappear, and loop bit by bit before its next Pre-Ending Wireless Tower F 04 P. 8 next attack.
attack.
Post-Ending Layuda Island S 07 P. 20 Post-Ending Wireless Tower F 04 P. 8

*Assist Level is 2 when called with a Ranger Sign and 3 when called with a Charged Sign.

Pokmon Browser
R-118 Porygon2 R-121 Lairon
Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

380 400
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Normal Group Steel
240
Field Move Crush Field Move Tackle
Exp. Points Exp. Points
Pok Assist Shoots a shock wave (Level 3) Pok Assist Steel spheres (Level 3)
60 60

Effective Fighting Effective Fire Fighting Ground


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatter electricity 3 Scatters steel spheres 3
3 27
Strange orbs 2 Splits the ground 2
Recovery Time Recovery Time
7 sec 7 sec
Sends a large shock wave forward that continues Throws a steel sphere forward that moves slowly

Story Pokmon
offscreen. offscreen.
Porygon2 attacks by scattering three bolts of L air on at tack s by scat ter ing s teel spher es
electricity forward or by throwing a strange orb for ward, aiming offscreen, or by splitting the
Primary Location that remains on the ground for a time. It moves Primary Location ground, aiming offscreen. When it's attacking,
around by warping across the screen, so your only dodge by getting behind it. When Lairon stops
Pre-Ending Wireless Tower F 03 P. 8 chance to loop it is from the moment it appears on Pre-Ending Wireless Tower F 04 P. 8 attacking, loop it quickly to fill its Friendship
the screen until it attacks. Gauge.
Post-Ending Wireless Tower F 03 P. 8 Post-Ending Wireless Tower F 05 P. 8

R-119 Porygon-Z R-122 Aggron


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

3,360 3,504
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Normal Group Steel
2,016 2,102
Field Move Crush Field Move Tackle
Exp. Points Exp. Points
Pok Assist Shoots a shock wave (Level 4) Pok Assist Steel spheres (Level 5)
2,400 2,400

Effective Fighting Effective Fire Fighting Ground


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Electrical discharge 5 Poking attack (Big) 6
4 27
Strange spheres 3 Splits the ground 3
Recovery Time Scatters strange spheres 3 Recovery Time Drops rocks 6
10 sec Light beam 2 15 sec
Shoots a large shock wave forward that continues Throws three large steel spheres forward that
offscreen. spread out and continue offscreen.
Por ygon-Z at tacks by emit ting an elec trical Aggron attacks by sending out a huge poking
discharge from its body, dropping four strange attack from the top of its head, by splitting the
Primary Location spheres that remain on the ground for a time, Primary Location ground in an "X" pattern, or by dropping eight
scattering strange spheres across the entire rocks to the ground. While it's attacking, lift your
Pre-Ending Sky Fortress U 13 P. 22 scr een, or emit ting a beam of light s tr aight Pre-Ending Sky Fortress* U 07 P. 21 stylus off the screen to dodge. When it stops
forward, aiming offscreen. When it briefly stops attacking, that's your chance to loop it quickly.
Post-Ending Sky Fortress U 13 P. 22 attacking, loop it little by little. Post-Ending Sky Fortress U 21 P. 22

*Appears in a battle with the Steelhead.


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R-123 Shinx R-126 Raikou


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

380 2,500
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Electric Group Electric
500
Field Move Electrify Field Move
Exp. Points Exp. Points
Pok Assist Lightning strikes (Level 1) Pok Assist
60 900

Effective Ground Effective Ground


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits
Scatters electricity 3 Electrical discharge 3
1 Cannot accompany you
Scatters electricity 2 Scatters electricity 3
Recovery Time Lightning strikes (Big) 6
6 sec Electrical barrier 1

Strikes the ground with three bolts of lightning in


front of itself in one direction, starting closest to
its body. Shinx attacks by scattering four bolts of Raikou attacks by surrounding itself with an
electricity forward or by scattering three bolts electrical barrier and by scattering electricity
Primary Location of electricity in two waves around itself. When "!" Primary Location forward in consecutive blasts. After it is calmed,
is displayed, dodge by getting behind Shinx, and the barrier will disappear, and it at tacks by
Pre-Ending Wireless Tower F 04 P. 8 when "!!" is displayed, dodge by lifting your stylus Pre-Ending Wireless Tower* F 07 P. 8 creating an electrical discharge from its body, or
off the screen. When it stops attacking, loop it by striking the ground with large lightning bolts.
Post-Ending Wireless Tower F 04 P. 8 quickly. Post-Ending Capture Machine CM 03 P. 107 When it stops attacking, loop it quickly.

*Appears in an event.
Pokmon Browser

R-124 Luxio R-127 Oddish


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

756 300
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Electric Group Grass
453
Field Move Electrify Field Move Cut
Exp. Points Exp. Points
Pok Assist Lightning strikes (Level 2) Pok Assist Ivy pillar (Level 1)
122 60

Effective Ground Effective Poison Fire Ice


Pok Assists Pok Assists Flying Bug

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters electricity 3 Scatters leaves 2
1 3
Electrical discharge 2
Recovery Time Recovery Time
8 sec 3 sec
Strikes the ground with five bolts of lightning in Six ivy pillars grow around it and stay on the
Story Pokmon

front of itself, starting closest to its body. screen for a period of time.
Luxio attacks by shooting two waves of electricity Oddish attacks by scattering a leaf forward. After
in eight directions or by releasing an electrical attacking, it will move around slowly for a time.
Primary Location discharge from its body. Lift the stylus off the Primary Location When it stops attacking, loop it quickly to fi ll its
screen and wait for your chance when Luxio stops Friendship Gauge and capture it.
Pre-Ending Wireless Tower F 02 P. 8 attacking, then loop it quickly to fill its Friendship Pre-Ending Hinder Cape C 12 P. 7
Gauge.
Post-Ending Wireless Tower F 02 P. 8 Post-Ending Hinder Cape C 12 P. 7

R-125 Luxray R-128 Gloom


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

3,611 640
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Electric Group Grass
2,166
Field Move Electric Field Move Cut
Exp. Points Exp. Points
Pok Assist Lightning strikes (Level 5) Pok Assist Ivy pillar (Level 2)
2,400 122

Effective Ground Effective Poison Fire Ice


Pok Assists Pok Assists Flying Bug

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Electrical discharge 5 Scatters pollen 3
1 3
Lightning strikes 3 Grows ivy 2
Recovery Time Electrical barrier 3 Recovery Time
20 sec 5 sec
Luxray attacks with eight large lightning strikes Ten ivy pillars grow around it, quickly disappearing
around itself in succession. The impact spreads in the order they appeared.
out. Luxray at tacks by sending out an elec trical Gloom attacks by scattering pollen around itself
discharge from its body, by dropping blue lightning or by growing three pillars of ivy that remain on
Primary Location around the screen, or by surrounding itself with Primary Location the ground for a time. Since you never know where
a spinning barrier of electrical spheres. Looping the ivy will spring forth, it's best to lift your stylus
Pre-Ending Layuda Island* S 11 P. 20 while it's surrounded by a barrier is a good way Pre-Ending Old Mansion H 03 P. 10 from the screen to dodge. Loop quickly, being
to take damage. Wait for it to disappear, and then careful not to touch the ivy.
Post-Ending Layuda Island S 01 P. 20 loop it bit by bit. Post-Ending Old Mansion H 03 P. 10

*Appears in a battle with the Steelhead.


164
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R-129 Vileplume R-132 Cherrim


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

1,620 2,193
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Grass Group Grass

Field Move Cut Field Move Cut
Exp. Points Exp. Points
Pok Assist Ivy pillar (Level 4) Pok Assist Leaf blades (Level 2)
1,000 1,000

Effective Poison Fire Ice Effective Poison Fire Ice


Pok Assists Flying Bug Pok Assists Flying Bug

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters pollen 4 Scatters leaves 2
3 3
Seeds that grow ivy 2 Seeds that grow ivy 1
Recovery Time Recovery Time Seeds that grow ivy 1
10 sec 3 sec
S i x te en i v y pillar s g r o w ar o und i t , q ui c k l y Surrounds itself with six leaf blades that rotate
disappearing in the order they appeared. around it for a short time.
Vileplume attacks by scattering pollen Cher r im at tack s by scat ter ing thr ee leaves
surrounding itself or by throwing a seed that forward or by throwing a seed on the ground that
Primary Location sprouts ivy to the ground. The ivy will stay on the Primary Location sprouts into ivy. When it stops attacking, loop it
ground, so be careful not to touch it while looping. quickly.
Pre-Ending Canal Ruins N 03 P. 16 Once it stops attacking, loop it quickly before its Pre-Ending Latolato Trail C 17 P. 7
next attack.
Post-Ending Canal Ruins N 03 P. 16 Post-Ending Latolato Trail C 17 P. 7

Pokmon Browser
R-130 Bellossom R-133 Ralts
Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

2,240 240
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Grass Group Psychic

Field Move Cut Field Move Psy Power
Exp. Points Exp. Points
Pok Assist Ivy pillars (Level 4) Pok Assist Strange spheres (Paused) (Level 2)
1,000 45

Effective Poison Fire Ice Effective Bug Ghost Dark


Pok Assists Flying Bug Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Leaf barrier 3 Scatters strange spheres 2
3 4
Seeds that grow ivy 3
Recovery Time Seeds that grow ivy 3 Recovery Time
10 sec 8 sec
S i x te en i v y pillar s g r o w ar o und i t , q ui c k l y Scatters fi ve strange spheres forward that spread

Story Pokmon
disappearing in the order they appeared. out and continue offscreen. Touching them causes
Bellossom attacks by surrounding itself with a Paused status. Ralts at tacks by thr owing a s tr ange spher e
spinning barrier of four leaves, or strikes with forward, aiming offscreen. It moves around by
Primary Location two types of attacks that involve throwing an Primary Location warping, disappearing and reappearing onscreen,
ivy-sprouting seed to the ground. When "!!" is so the moment that it appears, loop it until it
Pre-Ending Latolato Trail C 17 P. 7 displayed, it will wait briefl y before attacking, and Pre-Ending Hinder Cape C 12 P. 7 attacks. Loop quickly to capture.
when "!!!" is displayed, it will attack immediately.
Post-Ending Latolato Trail C 17 P. 7 Loop it quickly when it stops attacking. Post-Ending Hinder Cape C 12 P. 7

R-131 Cherubi R-134 Kirlia


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

300 936
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Grass Group Psychic

Field Move Cut Field Move Psy Power
Exp. Points Exp. Points
Pok Assist Leaf blades (Level 2) Pok Assist Strange spheres (Paused) (Level 3)
45 350

Effective Poison Fire Ice Effective Bug Ghost Dark


Pok Assists Flying Bug Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Seeds that grow ivy 2 Scatters strange spheres 3
3 4
Strange spheres 2
Recovery Time Recovery Time
3 sec 3 sec
Surrounds itself with six leaf blades that rotate Scatters three strange spheres forward in two
around it for a short time. waves that cause Paused status when touched.
Cherubi attacks by throwing a seed to the ground Kirlia attacks by scattering three strange spheres
that sprouts into ivy. Your chance to loop it is the for ward or by throwing three strange spheres
Primary Location span of time between attacks. Loop it quickly to Primary Location that remain on the ground for a time. It moves by
raise its Friendship Gauge, being careful to avoid warping, so as soon as it appears, loop it quickly
Pre-Ending Hinder Cape C 12 P. 7 touching the ivy. Pre-Ending Daybreak Ruins I 03 P. 10 until its next attack.

Post-Ending Hinder Cape C 12 P. 7 Post-Ending Daybreak Ruins I 03 P. 10

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R-135 Gardevoir R-138 Bibarel


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

3,864 1,092
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Psychic Group Water

Field Move Psy Power Field Move Soak
Exp. Points Exp. Points
Pok Assist Strange spheres (Paused) (Level 4) Pok Assist Scatters bubbles (Forward) (Level 2)
2,400 350

Effective Bug Ghost Dark Effective Grass Electric


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters strange spheres 5 Scatters water 3
4 1
Strange spheres 3 Water sphere 2
Recovery Time Willpower barrier 3 Recovery Time
15 sec Scatters strange spheres 2 5 sec
Scatters f ive strange spheres for ward in two Scatters eight bubbles forward that continue to
waves that cause Paused status when touched. the edge of the screen and disappear.
Gardevoir attacks by scattering f ive strange Bibarel attacks by throwing water forward or by
spheres forward in two waves, by dropping three throwing a sphere of water that remains on the
Primary Location strange spheres that remain on the ground for Primary Location ground for a time. When it stops attacking, loop it
a time, by surrounding itself with a barrier of quickly to fi ll its Friendship Gauge, being careful
Pre-Ending Sky Fortress U 07 P. 21 strange spheres, or by scattering strange spheres Pre-Ending Daybreak Ruins I 08 P. 10 not to touch the water.
acr oss the screen. Keep an eye out for your
Post-Ending Sky Fortress U 16 P. 22 chance to loop it. Post-Ending Daybreak Ruins I 08 P. 10
Pokmon Browser

R-136 Gallade R-139 Turtwig


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

3,864 300
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Fighting Group Grass
2,318
Field Move Cut Field Move Tackle
Exp. Points Exp. Points
Pok Assist Shock wave (Surrounding) (Level 4) Pok Assist Ivy pillar (Level 2)
2,400 45

Effective Flying Psychic Effective Poison Fire Ice


Pok Assists Pok Assists Flying Bug

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Cutting attack (Big) 5 Throws leaves 2
1 3
Cutting attack (Big) 5
Recovery Time Shock wave 5 Recovery Time
15 sec 5 sec
Gallade surrounds itself with a large shock wave. Te n i v y p i l l a r s s p r o u t a r o u n d Tu r t w i g a n d
Story Pokmon

disappear shortly in the order they appeared.


Gallade at tacks with a lar ge scratching and Turtwig attacks by throwing a leaf forward. The
cutting attack, or by surrounding itself with a time between attacks is fairly long, so that's
Primary Location shock wave. When "!" is displayed, Gallade will Primary Location your chance to loop Turtwig quickly and fill its
use its cutting attack immediately, and when "!!" Friendship Gauge.
Pre-Ending Sky Fortress U 16 P. 22 is displayed, it will wait briefl y before attacking. Pre-Ending Hinder Cape C 12 P. 7
Wait until it stops attacking and then loop quickly.
Post-Ending Sky Fortress U 16 P. 22 Post-Ending Hinder Cape C 12 P. 7

R-137 Bidoof R-140 Grotle


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

350 2,580
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Normal Group Grass

Field Move Crush Field Move Tackle
Exp. Points Exp. Points
Pok Assist Shoots a shock wave* (Level Pok Assist Ivy pillar (Level 3)
40 1,000

Effective Fighting Effective Poison Fire Ice


Pok Assists Pok Assists Flying Bug

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Shoots a shock wave 3 Scatters leaves 4
2 3
Shoots a shock wave 3 Grows ivy 2
Recovery Time Recovery Time
5 sec 7 sec
Throws a large shock wave that continues forward Ten ivy pillars sprout around Grotle and stay
and quickly disappears. onscreen for a time.
Bidoof uses two types of shock wave attacks Grotle attacks by scattering three leaves forward
forward. When "!" is displayed, it will wait briefl y or by growing three pillars of ivy that remain on
Primary Location before attacking, and when "!!" is displayed, it will Primary Location the ground for a time. As you don't know where the
attack immediately. When it stops attacking, loop ivy will sprout, it's easiest to dodge by lifting your
Pre-Ending Hinder Cape C 13 P. 7 it quickly before its next attack. Pre-Ending Canal Ruins N 01 P. 16 stylus off the screen. Loop quickly, being careful
not to touch the ivy.
Post-Ending Hinder Cape C 13 P. 7 Post-Ending Canal Ruins N 01 P. 16

*Assist Level is 3 when called with a Ranger Sign and 4 when called with a Charged Sign.
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R-141 Torterra R-144 Sceptile


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

4,368 4,368
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Grass Group Grass
2,620
Field Move Tackle Field Move Cut
Exp. Points Exp. Points
Pok Assist Pok Assist Leaf blades (Level 4)
2,400 2,400

Effective Poison Fire Ice Effective Poison Fire Ice


Pok Assists Flying Bug Pok Assists Flying Bug

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits
Cannot accompany you Scatters leaves 5 Cutting attack 5
4
Grows ivy 3 Seeds that grow ivy 3
Grows ivy 3 Recovery Time Cutting attack 3
7 sec Seeds that grow ivy 2

Surrounds itself with six leaf blades that spin very


quickly for a time.
Torterra attacks by scattering a large quantity of Sceptile has four kinds of attacks: two versions of
leaves forward, by growing 12 ivy pillars around a scratching and cutting attack, and two versions
Primary Location the screen, or by surrounding itself with eight Primary Location of an attack that creates ivy that remains on
ivy pillars. The ivy will not stay on the screen for the ground for a time. Both pairs of attacks look
Pre-Ending Oblivia Ruins* P 13 P. 18 long. Wait for it to stop attacking, and then loop it Pre-Ending Oblivia Ruins P 17 P. 18 identical but differ in the amount of damage they
quickly. do. Wait for it to stop attacking, and then loop it bit
Post-Ending Capture Machine CM 02 P. 107 Post-Ending Oblivia Ruins P 17 P. 18 by bit.

*Appears in a battle with the Steelhead.

Pokmon Browser
R-142 Treecko R-145 Budew
Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

640 640
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Grass Group Grass
384
Field Move Cut Field Move Cut
Exp. Points Exp. Points
Pok Assist Leaf blades (Level 2) Pok Assist Leaf blades (Level 1)
122 122

Effective Poison Fire Ice Effective Poison Fire Ice


Pok Assists Flying Bug Pok Assists Flying Bug

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Cutting attack 3 Throws leaves 1
3 3
Scatters leaves 2
Recovery Time Recovery Time
3 sec 1.5 sec
Surrounds itself with six leaf blades that rotate Surrounds itself with three leaf blades that rotate

Story Pokmon
around it for a short time. around it for a short time.
Treecko uses a scratching and cutting attack, or Budew attacks by throwing a leaf in front of itself,
attacks by scattering three leaves that spread aiming offscreen. There's a lot of time between
Primary Location out forward. It moves very quickly, so it's easy for Primary Location attacks, so as soon as one attack ends, loop
your Capture Line to get cut while you're looping. Budew quickly to fill its Friendship Gauge.
Pre-Ending Mitonga Road G 02 P. 9 Keep an eye on its movements, and loop it quickly. Pre-Ending Mitonga Road G 02 P. 9

Post-Ending Mitonga Road G 02 P. 9 Post-Ending Mitonga Road G 02 P. 9

R-143 Grovyle R-146 Roselia


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

700 2,240
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Grass Group Grass

Field Move Cut Field Move Cut
Exp. Points Exp. Points
Pok Assist Leaf blades (Level 3) Pok Assist Leaf blades (Level 2)
122 1,000

Effective Poison Fire Ice Effective Poison Fire Ice


Pok Assists Flying Bug Pok Assists Flying Bug

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters leaves 3 Scatters leaves 4
3 3
Cutting attack 2 Seeds that grow ivy 2
Recovery Time Recovery Time Leaf barrier 2
3 sec 2 sec
Surrounds itself with six leaf blades that spin Surrounds itself with six leaf blades that rotate
around it somewhat quickly for a time. around it for a short time.
Grovyle attacks by throwing three leaf blades that Roselia attacks by scattering leaves all over the
spread out forward, or by using a scratching and screen, by scattering six seeds that sprout ivy
Primary Location cutting attack. It moves incredibly quickly, so it's Primary Location around the screen, or by surrounding itself with
easy for your Capture Line to get cut. Calm down a spinning barrier of four leaves. When the ivy
Pre-Ending Old Mansion H 02 P. 10 and keep an eye on its movements, and loop it bit Pre-Ending Sophian Road M 03 P. 15 disappears, loop it quickly before the next attack.
by bit.
Post-Ending Old Mansion H 02 P. 10 Post-Ending Sophian Road M 03 P. 15

167
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R-147 Roserade R-150 Dusknoir


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

3,864 2,375
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Grass Group Ghost

Field Move Cut Field Move Psy Power
Exp. Points Exp. Points
Pok Assist Leaf blades (Level 5) Pok Assist Malice spheres (Surrounding) (Level 5)
2,400 337

Effective Poison Fire Ice Effective Ghost Dark


Pok Assists Flying Bug Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters leaves 5 Scatters malice spheres 3
9 3
Seeds that grow ivy 3 Malice spheres 2
Recovery Time Seeds that grow ivy 3 Recovery Time Shoots malice spheres 2
7 sec Leaf barrier 2 20 sec
Surrounds itself with 15 large leaf blades that Surrounds itself with five malice spheres in two
rotate around it for a short time. waves that spread out and disappear.
Roserade attacks by scattering a large quantity of Dusknoir attacks by scattering a large number
leaves forward, two kinds of attacks by dropping of malice spheres forward, aiming offscreen, by
Primary Location three seeds that sprout ivy on the ground, or by Primary Location scattering fi ve malice spheres around the screen,
surrounding itself with a spinning barrier of four or surrounding itself with three malice spheres.
Pre-Ending Sky Fortress U 13 P. 22 leaves. Wait for it to stop attacking, and loop it Pre-Ending Noir Forest G 05 P. 9 The time until its next attack is short, so keep an
quickly. eye out for any opportunity to loop it.
Post-Ending Sky Fortress U 13 P. 22 Post-Ending Noir Forest G 05 P. 9
Pokmon Browser

R-148 Duskull R-151 Wooper


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

640 550
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Ghost Group Water
330
Field Move Psy Power Field Move Soak
Exp. Points Exp. Points
Pok Assist Malice spheres (Surrounding) (Level 2) Pok Assist Scatters bubbles (Forward) (Level 2)
122 122

Effective Ghost Dark Effective Grass Electric


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Malice spheres 2 Scatters water 3
1 1
Malice spheres 2 Scatters water 2
Recovery Time Recovery Time
8 sec 5 sec
Scatters three malice spheres around itself that Scatters eight bubbles forward that continue to
Story Pokmon

spread out and disappear. the edge of the screen and disappear.
Duskull attacks by throwing a malice sphere Wooper uses two types of attacks that involves
for ward to the ground or by scattering three scattering water forward, aiming offscreen. These
Primary Location malice spheres around itself. Wait for the malice Primary Location attacks are identical in appearance, but when "!"
sphere on the ground to disappear, and wait for is displayed, it will do 3 damage, and when "!!" is
Pre-Ending Old Mansion H 02 P. 10 Duskull to appear from warping around, and then Pre-Ending Old Mansion H 01 P. 10 displayed, it will do 2 damage. Wait for it to stop
loop it quickly. attacking, and loop it quickly to capture.
Post-Ending Old Mansion H 02 P. 10 Post-Ending Old Mansion H 01 P. 10

R-149 Dusclops R-152 Quagsire


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

756 2,700
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Ghost Group Water

Field Move Psy Power Field Move Soak
Exp. Points Exp. Points
Pok Assist Malice spheres (Surrounding) (Level 3) Pok Assist Scatters bubbles (Forward) (Level 2)
122 1,000

Effective Ghost Dark Effective Grass Electric


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Shoots malice spheres 3 Scatters water 3
2 1
Malice spheres 2 Scatters bubbles 2
Recovery Time Recovery Time
14 sec 5 sec
Surrounds itself with three malice spheres in two Scatters eight bubbles forward that continue to
waves that spread out and disappear. the edge of the screen and disappear.
Dusclops at tacks by surrounding itself with Quagsire attacks by scattering water forward,
three malice spheres or by creating three malice aiming offscreen, or by scattering two bubbles
Primary Location spheres around the screen. While the malice Primary Location for ward. Once it stops attacking , that's your
spheres are still onscreen, don't loopjust dodge. chance to loop it quickly until its next attack.
Pre-Ending Noir Forest G 05 P. 9 W hen Dusclops warps onscr een, that's your Pre-Ending Old Mansion H 01 P. 10
chance to loop it.
Post-Ending Noir Forest G 05 P. 9 Post-Ending Old Mansion H 01 P. 10

168
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R-153 Togepi R-156 Mothim


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

690 720
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Normal Group Bug
432
Field Move Tackle Field Move Cut
Exp. Points Exp. Points
Pok Assist Scatters hearts (Surrounding) (Level 2) Pok Assist Sticky spheres (Level 2)
240 122

Effective Fighting Effective Fire Flying Rock


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters hearts 2 Shoots toxic gas 4
7 1
Scatters hearts 2 Shoots toxic gas 4
Recovery Time Recovery Time
5 sec 5 sec
Surrounds itself with six hearts that fl oat around Scatters six sticky spheres forward that spread
for a short time. out and stay on the ground for a time.
Togepi uses two types of attacks that involve Mothim uses two types of attacks that involve
scattering three hearts. When "!" is displayed, s ur r ounding i t s el f w i th tox ic gas . W hen "! "
Primary Location it waits briefly before attacking, and when "!!" Primary Location i s d i s p la y e d , i t w i l l w a i t a m o m e n t b e f o r e
is displayed, it attacks immediately. When the attacking, and when "!!" is displayed, it will attack
Pre-Ending Mitonga Road G 06 P. 9 hear ts f loating around the screen disappear, Pre-Ending Mitonga Road G 03 P. 9 immediately. When it stops attacking, loop it
that's your chance to loop it quickly. quickly before its next attack.
Post-Ending Mitonga Road G 06 P. 9 Post-Ending Mitonga Road G 03 P. 9

Pokmon Browser
R-154 Togetic R-157 Cyndaquil
Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

672 828
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Normal Group Fire

Field Move Cut Field Move Burn
Exp. Points Exp. Points
Pok Assist Scatters hearts (Surrounding) (Level 3) Pok Assist Fire pillar (Forward) (Level 2)
180 240

Effective Fighting Effective Water Ground Rock


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters strange spheres 3 Scatters fire 3
7 3
Shock wave 2 Fire pillar 2
Recovery Time Recovery Time
7 sec 7 sec
Surrounds itself with eight hear ts that f loat Creates two fire pillars forward, and then eight fire

Story Pokmon
around for a short time. pillars at once that burn for a time.
Togetic at tacks by scat tering thr ee s trange Cyndaquil attacks by scattering a fireball forward,
spheres forward or by surrounding itself with a aiming offscreen, or by creating a fi re pillar that
Primary Location shock wave. When Togetic is attacking, dodge by Primary Location remains on the ground for a time. Loop Cyndaquil
placing your Capture Disc behind it, and when it quickly to fi ll its Friendship Gauge, being careful
Pre-Ending Old Mansion H 03 P. 10 stops attacking, loop it quickly to fill its Friendship Pre-Ending Mitonga Road G 04 P. 9 not to touch the fire pillar.
Gauge.
Post-Ending Old Mansion H 03 P. 10 Post-Ending Mitonga Road G 04 P. 9

R-155 Togekiss R-158 Quilava


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

3,700 1,092
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Normal Group Fire

Field Move Cut Field Move Burn
Exp. Points Exp. Points
Pok Assist Shoots a shock wave (Level 4) Pok Assist Fire pillar (Forward) (Level 4)
2,800 350

Effective Fighting Effective Water Ground Rock


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters strange spheres 6 Scatters fire 5
4 3
Scatters white blades 6 Fire pillar 2
Recovery Time Recovery Time Starts a fire 3
5 sec 12 sec
Throws a large shock wave forward that continues Creates three fire pillars forward, and then ten fire
offscreen. pillars at once that burn for a time.
Togekiss at tacks by scat tering f ive s trange Quilava attacks by scattering a large number of
spher es for war d and thr ee s tr ange spher es fireballs forward, aiming offscreen, by creating
Primary Location backward at once or by scattering three white Primary Location a fire pillar that remains on the ground for a time,
blades for ward. The span between attacks is or by spraying a small fireball straight forward,
Pre-Ending short, so there aren't many chances to loop it. Pre-Ending Daybreak Ruins I 06 P. 10 aiming offscreen. Once all the fire disappears, loop
Keep an eye out for any opening, and loop it bit by it quickly for a safe capture.
Post-Ending Sky P. 24 bit. Post-Ending Daybreak Ruins I 06 P. 10

169
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R-159 Typhlosion R-162 Glameow


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

16,200 320
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Fire Group Normal
3,240
Field Move Tackle Field Move Cut
Exp. Points Exp. Points
Pok Assist Typhlosion Impact*1 (Level 5) Pok Assist Shoots a shock wave (Level 2)
8,000 60

Effective Water Ground Rock Effective Fighting


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Spits fire 6 Cutting attack 3
1 3
Fire pillar 4 Cutting attack 3
Recovery Time Fire pillar (Cross) 4 Recovery Time
15 sec Causes explosions 9 5 sec
Sprays a huge fireball for ward that continues Throws a large shock wave that continues straight
burning for a time. forward for a bit.
Typhlosion attacks by spitting a fi reball forward, Glameow uses two types of scratching and cutting
by creating two fire pillars, by creating explosions, attacks. When "!" is displayed, it will wait briefl y
Primary Location or by creating pillars of fire in the shape of a star. Primary Location before attacking, and when "!!" is displayed, it
All of its attacks spread out, so dodge to avoid will attack immediately. Even when Glameow is
Pre-Ending Mt. Sorbet *2 O 13 P. 17 damage. When it stops attacking, that's your Pre-Ending Old Mansion H 04 P. 10 attacking, you can capture it as long as you draw
chance to loop it. large loops and you won't take damage.
Post-Ending Capture Machine CM 01 P. 107 Post-Ending Old Mansion H 04 P. 10

*1 Assist Level is 6 when called with a Charged Sign.


*2 Appears in an event.
Pokmon Browser

R-160 Misdreavus R-163 Purugly


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

672 828
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Ghost Group Normal
403
Field Move Psy Power Field Move Tackle
Exp. Points Exp. Points
Pok Assist Malice spheres (Forward) (Level 2) Pok Assist Shoots a shock wave (Level 2)
180 350

Effective Ghost Dark Effective Fighting


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters malice spheres 3 Shock wave 4
3 3
Malice spheres 2 Shock wave 2
Recovery Time Recovery Time
5 sec 5 sec
Scatters three malice spheres forward that circle Throws a large shock wave that continues straight
Story Pokmon

once and then disappear. forward for a time.


Misdreavus attacks by throwing a malice sphere Purugly uses two types of shock wave attacks.
forward or by creating a malice sphere somewhere When "!" is displayed, it will wait briefly before
Primary Location on the screen. Wait for the malice sphere to Primary Location attacking, and when "!!" is displayed it will attack
disappear, and then loop Misdreavus quickly to fill immediately. The damage dealt differs as well.
Pre-Ending Old Mansion H 04 P. 10 its Friendship Gauge. Pre-Ending Old Mansion H 08 P. 10 When Purugly stops attacking, loop it quickly.

Post-Ending Old Mansion H 04 P. 10 Post-Ending Old Mansion H 08 P. 10

R-161 Mismagius R-164 Gastly


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

3,864 672
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Ghost Group Ghost

Field Move Psy Power Field Move Psy Power
Exp. Points Exp. Points
Pok Assist Malice spheres (Forward) (Level 5) Pok Assist Malice spheres (Surrounding) (Level 2)
2,400 180

Effective Ghost Dark Effective Ghost Dark


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters strange spheres 5 Scatters malice spheres 3
3 1
Willpower barrier 3 Malice spheres 2
Recovery Time Malice spheres 3 Recovery Time
11 sec Shoots malice spheres 2 8 sec
Scatters 12 malice spheres forward that circle Surrounds itself with three malice spheres that
twice and disappear. scatter and disappear.
Mismagius attacks by scattering five strange Gas tly at tacks by thr owing a malice spher e
spher es for war d and thr ee s tr ange spher es forward or by creating a malice sphere somewhere
Primary Location backward, by surrounding itself with a barrier Primary Location on the screen. When the malice sphere disappears,
of strange spheres, by scattering f ive malice wait for the warping Gastly to appear, and loop it
Pre-Ending Sky Fortress U 16 P. 22 spheres around the screen, or by surrounding Pre-Ending Old Mansion H 07 P. 10 quickly to fill the Friendship Gauge and capture it.
itself with three malice spheres. Wait for it to stop
Post-Ending Sky Fortress U 16 P. 22 attacking and then loop it. Post-Ending Old Mansion H 07 P. 10

170
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R-165 Haunter R-168 Ninetales


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

3,066 2,700
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Ghost Group Fire
1,839
Field Move Psy Power Field Move Burn
Exp. Points Exp. Points
Pok Assist Malice spheres (Surrounding) (Level 3) Pok Assist Fire pillar (Forward) (Level 4)
1,600 1,400

Effective Ghost Dark Effective Water Ground Rock


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters malice spheres 4 Scatters fire 5
2 3
Malice spheres 2 Fire pillar 3
Recovery Time Shoots malice spheres 2 Recovery Time Scatters fire 5
14 sec 12 sec
Surrounds itself with three malice spheres in two Creates three fire pillars forward, and then ten fire
waves that scatter and disappear. pillars at once that burn for a time.
Haunter attacks by throwing a malice sphere Ninetales attacks by scattering a large quantity
forward, by scattering three malice spheres at of f ireballs for ward, aiming offscreen, by
Primary Location the top of the screen, or by surrounding itself with Primary Location surrounding itself with eight fire pillars, or by
three malice spheres. When the malice spheres scattering four fireballs in three waves forward.
Pre-Ending Oblivia Ruins P 03 P. 18 disappear and Haunter warps onto the screen, Pre-Ending Mt. Sorbet O 12 P. 17 When it stops attacking, loop it quickly to capture.
that's your chance to loop it quickly.
Post-Ending Oblivia Ruins P 03 P. 18 Post-Ending Mt. Sorbet O 12 P. 17

Pokmon Browser
R-166 Gengar R-169 Mime Jr.
Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

3,700 672
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Ghost Group Psychic

Field Move Psy Power Field Move Tackle
Exp. Points Exp. Points
Pok Assist Malice spheres (Surrounding) (Level 4) Pok Assist Strange rings (Stopped) (Level 2)
2,800 180

Effective Ghost Dark Effective Bug Ghost Dark


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters malice spheres 4 Willpower barrier 3
3 1
Shoots malice spheres 4 Strange spheres 2
Recovery Time Malice spheres 2 Recovery Time
15 sec 8 sec
Surrounds itself with three malice spheres in two Scatters three rings in two waves that cause

Story Pokmon
waves that scatter and disappear. Stopped status when touched.
Gengar attacks by scattering a large quantity of Mime Jr. at tack s by sur r ounding i tself w i th
malice spheres forward, by surrounding itself with a barrier of strange spheres or by dropping a
Primary Location three malice spheres, or by covering the screen Primary Location strange sphere that remains on the ground for a
with fi ve malice spheres. When it stops attacking time. While it's surrounded by a barrier, it's easy
Pre-Ending and appears on the screen, that's your chance to Pre-Ending Old Mansion H 11 P. 10 to take damage when looping Mime Jr. Wait for the
loop it quickly. barrier to disappear, and then loop it quickly.
Post-Ending Oblivia Ruins P 15 P. 18 Post-Ending Old Mansion H 11 P. 10

R-167 Vulpix R-170 Chikorita


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

672 672
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Fire Group Grass

Field Move Burn Field Move Cut
Exp. Points Exp. Points
Pok Assist Fire pillar (Forward)* (Level 2) Pok Assist Ivy pillars (Level 2)
180 180

Effective Water Ground Rock Effective Poison Fire Ice


Pok Assists Pok Assists Flying Bug

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters fire 3 Scatters leaves 3
3 3
Fire pillar 2 Seeds that grow ivy 1
Recovery Time Recovery Time Seeds that grow ivy 1
7 sec 5 sec
Creates two fire pillars forward, and then eight fire Te n i v y p i l la r s g r o w a r o u n d C h i k o r i t a t h a t
pillars at once that burn for a time. disappear shortly in the order they appeared.
Vulpix attacks by throwing a fireball for ward, Chikorita attacks by scattering three leaves
aiming offscreen or by creating a pillar of fire that that spread forward or two kinds of attacks by
Primary Location remains on the ground for a time. Being careful not Primary Location dropping a seed that sprouts into ivy. Loop it
to touch the fire pillar, loop Vulpix quickly to fill its quickly when it stops attacking.
Pre-Ending Old Mansion H 07 P. 10 Friendship Gauge and capture it. Pre-Ending Old Mansion H 12 P. 10

Post-Ending Old Mansion H 07 P. 10 Post-Ending Old Mansion H 12 P. 10

*Assist Level is 3 when called with a Ranger Sign and 4 when called with a Charged Sign.
171
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R-171 Bayleef R-174 Claydol


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

720 3,066
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Grass Group Psychic
432 1,839
Field Move Cut Field Move Psy Power
Exp. Points Exp. Points
Pok Assist Ivy pillars (Level 3) Pok Assist Strange rings (Stopped) (Level 3)
180 1,600

Effective Poison Fire Ice Effective Bug Ghost Dark


Pok Assists Flying Bug Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters leaves 4 Scatters strange spheres 4
3 1
Seeds that grow ivy 2 Strange spheres 2
Recovery Time Seeds that grow ivy 2 Recovery Time Shoots strange spheres 2
7 sec 11 sec
Ten ivy pillars grow around Bayleef that stay Scatters four strange rings in two waves that
onscreen for a time. cause Stopped status when touched.
Bayleef attacks by surrounding itself with five Claydol attacks by scattering fi ve strange spheres
leaves or by dropping three seeds on the ground forward, by throwing four strange spheres that
Primary Location that sprout iv y. Loop Bayleef quickly, being Primary Location remain on the ground for a time, or by scattering
careful not to touch the ivy. three strange spheres around itself. When Claydol
Pre-Ending Old Mansion H 13 P. 10 Pre-Ending Oblivia Ruins P 16 P. 18 warps and appears onscreen, that's your chance
to loop it.
Post-Ending Old Mansion H 13 P. 10 Post-Ending Oblivia Ruins P 16 P. 18
Pokmon Browser

R-172 Meganium R-175 Natu


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

5,160 936
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Grass Group Psychic
1,720
Field Move Cut Field Move Psy Power
Exp. Points Exp. Points
Pok Assist Meganium Impact*1 (Level 5) Pok Assist Strange spheres (Paused) (Level 2)
1,800 350

Effective Poison Fire Ice Effective Bug Ghost Dark


Pok Assists Flying Bug Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters leaves 4 Poking attack 3
2 4
Grows ivy 2 Scatters strange spheres 2
Recovery Time Light beam 8 Recovery Time
15 sec Grows ivy 2 8 sec
Several ivy pillars grow out in four directions, in Scatters fi ve strange spheres forward that scatter
Story Pokmon

the shape of an X, then a plus sign, and finally and continue offscreen. Touching these causes
another X. Meganium attacks by spreading a large quantity Paused status. Natu attacks by using a forward poking attack
of leaves forward, by growing three pillars of ivy, or by scattering three strange spheres forward.
Primary Location by growing 12 pillars of ivy that fill the screen, or Primary Location When it stops attacking, wait for the warping Natu
by using a beam of light aimed offscreen. When it to appear, then loop it and fill its Friendship Gauge.
Pre-Ending Old Mansion* 2 H 13 P. 10 stops attacking, loop it bit by bit. Pre-Ending Daybreak Ruins I 03 P. 10

Post-Ending Capture Machine CM 02 P. 107 Post-Ending Daybreak Ruins I 03 P. 10

*1 Assist Level becomes 6 when called with a Charged Sign.


* 2 Appears in an event.

R-173 Baltoy R-176 Xatu


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

936 1,624
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Psychic Group Psychic
561 974
Field Move Crush Field Move Psy Power
Exp. Points Exp. Points
Pok Assist Strange rings (Stopped) (Level 2) Pok Assist Strange spheres (Paused) (Level 3)
350 350

Effective Bug Ghost Dark Effective Bug Ghost Dark


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Strange spheres 3 Scatters strange spheres 3
1 4
Strange spheres 2 Strange spheres 2
Recovery Time Recovery Time
3 sec 1.5 sec
Scatters three rings in two waves that cause Scatters three strange spheres forward in two
Stopped status when touched. waves that cause Paused status when touched.
Baltoy uses two types of attacks that drop a Xatu attacks by scattering a large quantity of
strange sphere on the ground. These attacks are strange spheres for ward or by dropping three
Primary Location identical in appearance, but the damage varies. Primary Location strange spheres that remain on the ground for
When Baltoy warps and appears onscreen, that's a time. When the warping Xatu appears, loop it
Pre-Ending Daybreak Ruins I 03 P. 10 your chance to loop it quickly, being careful not to Pre-Ending Daybreak Ruins I 04 P. 10 quickly to capture it before its next attack.
touch the strange spheres.
Post-Ending Daybreak Ruins I 03 P. 10 Post-Ending Daybreak Ruins I 04 P. 10

172
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R-177 Sableye R-180 Sandshrew


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

936 828
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Dark Group Ground

Field Move Cut Field Move Crush
Exp. Points Exp. Points
Pok Assist Dark wave (Level 2) Pok Assist Ground split (Surrounding) (Level 2)
350 240

Effective Fighting Bug Effective Grass Water Ice


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Dark wave 2 Scatters sand spheres 3
1 2
Dark wave 2 Sand sphere 2
Recovery Time Recovery Time
5 sec 8 sec
Sableye surrounds itself with a dark wave three The ground splits four times in three places,
times that spread out and disappear. rotating left around Sandshrew, then disappears,
Sableye uses two types of dark wave attacks starting from where it began. Sandshrew attacks by throwing a sphere of sand
that fill the screen. When "!" is displayed, it will forward and offscreen or by throwing a sphere of
Primary Location wait briefly before attacking, and when "!!" is Primary Location sand that remains on the ground for a time. Wait
displayed, it will attack immediately. While it's for it to stop attacking, and then loop it quickly,
Pre-Ending Daybreak Ruins I 05 P. 10 attacking, dodge by lifting your stylus off the Pre-Ending Daybreak Ruins I 07 P. 10 being careful not to touch the sand on the ground.
screen. When it stops attacking, loop it quickly.
Post-Ending Daybreak Ruins I 05 P. 10 Post-Ending Daybreak Ruins I 07 P. 10

Pokmon Browser
R-178 Shieldon R-181 Sandslash
Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

1,092 1,092
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Steel Group Ground

Field Move Tackle Field Move Cut
Exp. Points Exp. Points
Pok Assist Drops steel spheres (Level 2) Pok Assist Ground split (Surrounding) (Level 3)
350 750

Effective Fire Fighting Ground Effective Grass Water Ice


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters rocks 3 Splits the ground 3
2 2
Splits the ground 2 Sand spheres 2
Recovery Time Splits the ground 2 Recovery Time
5 sec 14 sec
Drops fi ve steel spheres in a straight line forward The ground splits fi ve times in two places, rotating

Story Pokmon
that disappear, starting with the one closest to left around Sandslash, then disappears, starting
Shieldon. Shieldon attacks by throwing rocks forward or from where it began. Sandslash attacks by splitting the ground in a
by striking with two kinds of ground-splitting straight line or by throwing a sphere of sand that
Primary Location attacks. When it stops attacking, loop it quickly to Primary Location remains on the ground for a time. Be careful not to
capture before its next attack. touch the sand sphere when you loop Sandslash.
Pre-Ending Daybreak Ruins I 06 P. 10 Pre-Ending Daybreak Ruins I 11 P. 10 The time from the end of its attack to the start of
the next attack is your chance to loop it.
Post-Ending Daybreak Ruins I 06 P. 10 Post-Ending Daybreak Ruins I 11 P. 10

R-179 Bastiodon R-182 Mankey


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

3,504 1,276
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Steel Group Fighting
2,102 765
Field Move Tackle Field Move Crush
Exp. Points Exp. Points
Pok Assist Drops steel spheres (Level 5) Pok Assist Punch* (Level 2)
1,600 350

Effective Fire Fighting Ground Effective Flying Psychic


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Shoots a shock wave 4 Rushing attack 3
3 1
Drops rocks 2 Throws rocks 3
Recovery Time Drops rocks 2 Recovery Time Rushing attack 2
15 sec 3 sec
Fourteen steel spheres drop forward at once. The Throws a large punch forward that explodes and
ones closest to Bastiodon disappear first. then disappears.
Bastiodon attacks by shooting a shock wave Mankey uses two different rushing attacks, plus
forward or by dropping eight rocks on the ground. another attack where it throws large quantities
Primary Location Wait for it to stop attacking, then loop until its Primary Location of rocks for ward. When "!" is displayed, it will
next attack. wait a moment before rushing, and when "!!!"
Pre-Ending Oblivia Ruins P 05 P. 18 Pre-Ending Daybreak Ruins I 07 P. 10 is displayed, it will immediately rush. After it
attacks, it will stand still for a whilethat's your
Post-Ending Oblivia Ruins P 05 P. 18 Post-Ending Daybreak Ruins I 07 P. 10 chance to loop it.

*Assist Level is 3 when called with a Ranger Sign and 4 when called with a Charged Sign.
173
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R-183 Primeape R-186 Entei


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

2,070 6,960
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Fighting Group Fire
1,242 1,740
Field Move Crush Field Move
Exp. Points Exp. Points
Pok Assist Punch (Level 3) Pok Assist
800 2,600

Effective Flying Psychic Effective Water Ground Rock


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits
Punch 4 Cannot accompany you Spits fire 4
1
Rushing attack 2 Fire pillar (Cross) 3
Recovery Time Rushing attack 2 Rushing attack 3
4 sec Fire aura 6
Spits fire 4
Throws two large punches forward. These punches
explode and then disappear.
Primeape attacks by throwing a punch forward or Entei attacks by spitting fi re forward, by spitting
by using two types of rushing attacks. When "!!" is f ir e tha t spr eads f or w ar d in t w o w av e s , by
Primary Location displayed, Primeape will rush without tiring, and Primary Location surrounding itself in a fire aura, by creating a large
when "!!!" is displayed, it will rush and tire out, quantity of fire pillars, or by rushing. There are
Pre-Ending Faldera Volcano L 08 P. 14 leaving it unable to move for a time. When it stops Pre-Ending Daybreak Ruins* I 11 P. 10 very few chances to loop it. Keep an eye out for
attacking and can't move, loop it quickly. any opportunity to loop it bit by bit.
Post-Ending Faldera Volcano L 08 P. 14 Post-Ending Capture Machine CM 03 P. 107

*Appears in an event.
Pokmon Browser

R-184 Bronzor R-187 Magby


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

1,092 690
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Steel Group Fire
655 414
Field Move Psy Power Field Move Burn
Exp. Points Exp. Points
Pok Assist Drops steel spheres (Level 2) Pok Assist Spits fire (Level 2)
350 240

Effective Fire Fighting Ground Effective Water Ground Rock


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters strange orbs 3 Scatters fire 3
2 1
Scatters strange orbs 3 Fire pillar 2
Recovery Time Recovery Time
3 sec 5 sec
Drops fi ve steel spheres forward in a vertical line. Continuously spits fire forward from its mouth for
Story Pokmon

The spheres then disappear, starting with the one a short time.
closest to Bronzor. Bronzor attacks by sending strange orbs out Magby attacks by throwing a fireball forward,
in three different directions in two waves or by aiming offscreen, or by creating a pillar of fire
Primary Location sending many strange orbs for ward. It moves Primary Location that remains on the ground for a time. Loop Magby
by warping around the screen, so as soon as it quickly to raise its Friendship Gauge, being careful
Pre-Ending Daybreak Ruins I 10 P. 10 appears, loop it quickly to raise its Friendship Pre-Ending Mitonga Road G 07 P. 9 not to touch the fire pillar.
Gauge.
Post-Ending Daybreak Ruins I 10 P. 10 Post-Ending Mitonga Road G 07 P. 9

R-185 Bronzong R-188 Magmar


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

3,066 3,066
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Steel Group Fire
1,839
Field Move Psy Power Field Move Burn
Exp. Points Exp. Points
Pok Assist Drops steel spheres (Level 5) Pok Assist Spits fire (Level 3)
1,600 1,600

Effective Fire Fighting Ground Effective Water Ground Rock


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Throws iron sphere 6 Scatters fireballs 4
3 1
Scatters strange spheres 4 Fire pillar 2
Recovery Time Scatters strange spheres 4 Recovery Time Fire pillar 2
7 sec 7 sec
Drops 14 steel spheres forward that disappear, Continuously spits a larger stream of fire forward
starting with the ones closest to itself. from its mouth for a short time.
Bronzong attacks by throwing an iron sphere Magmar attacks by scattering a large number of
for ward, by thr owing thr ee s trange spher es fireballs forward, aiming offscreen, or by creating
Primary Location for war d in six waves, or by thr owing out six Primary Location a pillar of fire that remains on the ground for a
strange spheres that spread out in two waves. while. Once the pillar disappears, loop Magmar
Pre-Ending Oblivia Ruins P 13 P. 18 When the attacks stop, Bronzong moves about Pre-Ending Oblivia Ruins P 04 P. 18 quickly to capture it safely.
by warping, so as soon as it appears, that's your
Post-Ending Oblivia Ruins P 13 P. 18 chance to loop it. Post-Ending Oblivia Ruins P 04 P. 18

174
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R-189 Magmortar R-192 Combee


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

3,504 928
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Fire Group Bug
2,102
Field Move Burn Field Move Cut
Exp. Points Exp. Points
Pok Assist Sprays fire (Level 5) Pok Assist Tornado (Forward) (Level 2)
2,400 350

Effective Water Ground Rock Effective Fire Flying Rock


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Fire pillar 5 Scatters tornadoes 4
1 4
Fire pillar 2 Creates a tornado 2
Recovery Time Causes explosions 8 Recovery Time
15 sec 5 sec
Continuously sprays a huge stream of fire forward Throws two small tornadoes forward that spin in
from its arm for a short time. place for a time.
Magmor tar attacks by throwing a pillar of fire Combee attacks by scattering a small tornado
forward in a straight line, aiming offscreen, by forward, aiming offscreen, or by creating a small
Primary Location creating two pillars of fi re nearby, or by creating Primary Location tornado that spins in place on the ground. When it
explosions surrounding itself. When it's attacking, stops attacking, wait for the tornado to disappear.
Pre-Ending Sky Fortress U 12 P. 21 it's diffi cult to loop. Wait for your chance after it Pre-Ending Dangerous Cliff G 09 P. 9 That's your chance to loop it quickly to fill its
stops attacking, and loop it quickly. Friendship Gauge.
Post-Ending Sky Fortress U 12 P. 21 Post-Ending Dangerous Cliff G 09 P. 9

Pokmon Browser
R-190 Pineco R-193 Vespiquen
Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

1,276 2,240
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Bug Group Bug
1,344
Field Move Tackle Field Move Crush
Exp. Points Exp. Points
Pok Assist Explosion (Level 2) Pok Assist Shoots needles (Level 4)
350 1,000

Effective Fire Flying Rock Effective Fire Flying Rock


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Explodes 5 Shoots poison needles 4
1 1
Explodes 5 Shoots poison needles 4
Recovery Time Sticky spheres 2 Recovery Time
3 sec 10 sec
Explodes twice in succession, with the explosions Shoots 12 small needles forward that continue

Story Pokmon
radiating outward. straight offscreen.
Pineco uses two types of exploding attacks, and Vespiquen attacks by shooting large quantities
it also attacks by shooting three sticky spheres. of poison needles for ward, aiming offscreen.
Primary Location When "!" is displayed, it will wait a moment before Primary Location Vespiquen moves quickly, so it's easy for your
exploding four times. When "!!" is displayed, it will Capture Line to get cut. Keep calm and loop it bit
Pre-Ending Mitonga Road G 06 P. 9 immediately explode four times. When it stops Pre-Ending Sophian Road M 05 P. 15 by bit.
attacking and starts fl oating around, that's your
Post-Ending Mitonga Road G 06 P. 9 chance to loop it. Post-Ending Sophian Road M 05 P. 15

R-191 Forretress R-194 Chimchar


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

2,576 1,452
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Steel Group Fire
1,545
Field Move Tackle Field Move Burn
Exp. Points Exp. Points
Pok Assist Explosion (Level 3) Pok Assist Spits fire (Level 2)
1,000 750

Effective Fire Fighting Ground Effective Water Ground Rock


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Explodes 6 Scatters fireballs 3
1 1
Shock wave 4 Scatters fireballs 3
Recovery Time Explodes 6 Recovery Time
5 sec 5 sec
Explodes three times in succession, with the Continuously spits a stream of fi re forward for a
explosions radiating outward. short time.
Forretress attacks with two different types of Chimchar uses two types of attacks that involve
explosions and with a shock wave attack. When thr owing a f ir eball for ward of fscr een. W hen
Primary Location "!" is displayed, it will wait a short time before Primary Location "!" is displayed, it will wait a moment before
exploding four times, and when "!!!" is displayed, it attacking, and when "!!" is displayed, it will attack
Pre-Ending Sophian Road M 05 P. 15 will immediately explode four times. When it stops Pre-Ending Faldera Volcano L 01 P. 13 immediately. When it stops attacking, loop it
attacking, that's your chance to loop it quickly and quickly until its next attack.
Post-Ending Sophian Road M 05 P. 15 capture it. Post-Ending Faldera Volcano L 01 P. 13

175
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R-195 Monferno R-198 Hariyama


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

3,400 3,400
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Fire Group Fighting
2,040
Field Move Burn Field Move Crush
Exp. Points Exp. Points
Pok Assist Spits fire (Level 3) Pok Assist Punch (Level 4)
1,400 1,300

Effective Water Ground Rock Effective Flying Psychic


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters fireballs 6 Rushing attack 5
1 1
Fire pillar 3 Punch 5
Recovery Time Scatters fireballs 6 Recovery Time
10 sec 10 sec
Continuously spits a somewhat large stream of Throws two large punches forward. These punches
fire forward for a short time. explode and then disappear.
Monf er no a t tack s by using t w o type s o f f ir e - Har iyama at tack s by r ushing f or war d or by
scattering attacks in which it throws four fireballs throwing six punches forward, aiming offscreen.
Primary Location forward in three waves or by creating a pillar of fi re Primary Location Trying to loop it while it's attacking will most
that remains on the ground for a time. When "!" is likely result in taking damage. Wait for it to stop
Pre-Ending Faldera Volcano L 06 P. 13 displayed, it will wait briefly before scattering fire, Pre-Ending Sky Fortress U 14 P. 22 attacking before looping to capture.
and when "!!!" is displayed, it will attack immediately.
Post-Ending Faldera Volcano L 06 P. 13 When it stops attacking, that's your chance to loop it. Post-Ending Sky Fortress U 15 P. 22
Pokmon Browser

R-196 Infernape R-199 Gible


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

3,500 888
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Fire Group Dragon

Field Move Burn Field Move Crush
Exp. Points Exp. Points
Pok Assist Spits fire (Level 4) Pok Assist Blue flame (Rapid-fire) (Level 2)
1,400 750

Effective Water Ground Rock Effective Ice Dragon


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Fire pillar 4 Shoots a shock wave 4
1 4
Fire pillar 4 Mud sphere 2
Recovery Time Fire pillar (Cross) 4 Recovery Time Biting attack 2
10 sec 5 sec
Continuously spits a large stream of fi re forward Shoots small blue flames forward in rapid-fire
Story Pokmon

for a short time. succession that continue offscreen.


Infernape attacks by shooting pillar s of f ire Gible attacks by shooting a shock wave forward,
straight forward, aiming offscreen, by surrounding by throwing a sphere of mud that remains on the
Primary Location itself with four fire pillars, or by creating fire Primary Location ground for a time, or by biting with enormous
pillars in the shape of an X. While it is attacking, teeth. When there's mud on the ground, wait for
Pre-Ending Mt. Sorbet O 05 P. 17 lift your stylus off the screen to dodge. When the Pre-Ending Daybreak Ruins I 03 P. 10 Gible to step away from it before you loop.
fire disappears, that's your chance to loop quickly.
Post-Ending Mt. Sorbet O 05 P. 17 Post-Ending Daybreak Ruins I 03 P. 10

R-197 Makuhita R-200 Gabite


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

1,110 3,066
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Fighting Group Dragon
666 1,839
Field Move Crush Field Move Cut
Exp. Points Exp. Points
Pok Assist Punch (Level 2) Pok Assist Blue flame (Rapid-Fire) (Level 3)
750 1,600

Effective Flying Psychic Effective Ice Dragon


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Punch 3 Cutting attack 4
1 5
Mud sphere 2
Recovery Time Recovery Time Cutting attack (Big) 2
5 sec 7 sec
Throws a large punch forward that explodes and Shoots small blue flames forward in rapid-fire
then disappears. succession that continue offscreen.
Makuhita attacks by throwing a punch forward. Gabite attacks by using a scratching and cutting
From the moment that it stops attacking to the attack, by throwing a sphere of mud that remains
Primary Location moment its next attack starts, loop it quickly. Primary Location on the ground for a time, or by using a large cutting
attack. It moves very quickly, so it's easy to get
Pre-Ending Faldera Volcano L 04 P. 13 Pre-Ending Oblivia Ruins P 14 P. 18 your Capture Line cut when you're looping. Don't
get flustered; just loop it bit by bit.
Post-Ending Faldera Volcano L 04 P. 13 Post-Ending Oblivia Ruins P 14 P. 18

176
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R-201 Garchomp R-204 Yanma


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

18,000 2,240
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Dragon Group Bug
6,000
Field Move Crush Field Move Cut
Exp. Points Exp. Points
Pok Assist Garchomp Impact*1 (Level 5) Pok Assist Sticky sphere (Level 2)
10,000 750

Effective Ice Dragon Effective Fire Flying Rock


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Sharp shock wave 7 Sonic boom 4
1 1
Mud sphere 3 Sonic boom 4
Recovery Time Scatters blue flame 8 Recovery Time
15 sec Rushing attack 4 5 sec
Creates f ive shock waves in succession Throws six sticky spheres forward on the ground
surrounding itself. that spread and stay for a time.
Boss Garchomp attacks by throwing a sharp Yanma attacks with two types of sonic boom
shock wave forward or by throwing a sphere of at tacks. W hen "!" is displayed, it will wait a
Primary Location mud. When it becomes agitated, it also begins Primary Location momen t b e f or e a t tac k ing , and w hen "!! " is
scattering large quantities of blue flame. When displayed, it will attack immediately. Yanma
Pre-Ending Oblivia Ruins* 2 P 18 P. 18 it calms down after being agitated, it also begins Pre-Ending Sophian Road M 04 P. 15 moves very quickly, so it's easy for your Capture
using a rushing attack. Keep an eye out for a break Line to get cut. Don't get flusteredjust loop it bit
Post-Ending Capture Machine CM 04 P. 107 in its attacks and loop quickly. Post-Ending Sophian Road M 04 P. 15 by bit.

*1 Assist Level is 6 when called with a Charged Sign.


* 2 Appears in an event.

Pokmon Browser
R-202 Sneasel R-205 Yanmega
Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

1,254 2,967
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Dark Group Bug
438
Field Move Cut Field Move Cut
Exp. Points Exp. Points
Pok Assist Dark wind (Level 2) Pok Assist
750 1,000

Effective Fighting Bug Effective Fire Flying Rock


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits
Scatters black blades 4 Scatters white blades 4
1 Cannot accompany you
Scatters black blades 2 Sonic boom 4
Recovery Time Cutting attack 2
5 sec
Scatters six dark winds that cross in front and

Story Pokmon
then continue heading offscreen.
Sneasel uses two types of attacks that involve Yanmega attacks by scattering three white blades
throwing four black blades forward, or it scratches forward or by using a sonic boom forward. It's not
Primary Location and cuts several times in front of itself. When Primary Location only large-bodied, but it also moves very quickly,
"!" is displayed, it will wait a moment before so it's difficult to loop it for any length of time.
Pre-Ending Mt. Sorbet O 09 P. 17 attacking, and when "!!" is displayed, it will attack Pre-Ending Canal Ruins* N 04 P. 16 When it stops attacking, loop it bit by bit.
immediately. Loop between attacks.
Post-Ending Mt. Sorbet O 09 P. 17 Post-Ending Capture Machine CM 04 P. 107

*Appears in a battle with the Pinchers.

R-203 Weavile R-206 Charmander


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

3,611 1,254
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Dark Group Fire
2,166
Field Move Cut Field Move Burn
Exp. Points Exp. Points
Pok Assist Dark wind (Level 5) Pok Assist Spits fire (Level 2)
2,400 750

Effective Fighting Bug Effective Water Ground Rock


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters black blades 5 Scatters fireball 2
1 1
Ice pillar 3 Fire pillar 2
Recovery Time Recovery Time
15 sec 5 sec
Scatters 15 dark winds forward that stay together Continuously spits a stream of fire from its mouth
for a moment before scattering. forward for a short time.
Weavile attacks by scattering 15 black blades C har mander a t tac k s by thr o w ing a f ir eball
forward or by creating three pillars of ice that forward, aiming offscreen, or by creating a pillar
Primary Location remain on the ground for a time. While there are ice Primary Location of fire that remains on the ground. Wait for it to
pillars on the ground, it is difficult to loop Weavile. stop attacking, then loop it quickly to raise its
Pre-Ending Mt. Layuda S 09 P. 20 Wait for the ice to disappear and for Weavile to Pre-Ending Faldera Volcano L 01 P. 13 Friendship Gauge, while being careful not to touch
stop attacking, then loop quickly. the fire pillar.
Post-Ending Mt. Layuda S 09 P. 20 Post-Ending Faldera Volcano L 01 P. 13

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R-207 Charmeleon R-210 Donphan


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

1,800 2,070
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Fire Group Ground
1,080
Field Move Burn Field Move Tackle
Exp. Points Exp. Points
Pok Assist Spits fire (Level 4) Pok Assist Ground split (Forward) (Level 3)
750 750

Effective Water Ground Rock Effective Grass Water Ice


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters fire 3 Rushing attack 4
1 1
Fire pillar 2 Splits the ground 2
Recovery Time Fire pillar 2 Recovery Time Splits the ground 2
10 sec 7 sec
Continuously spits a large stream of fi re forward Splits the ground in a straight line forward that
for a short time. continues offscreen.
Charmeleon attacks by scattering two fireballs Donphan attacks by rushing forward or by using a
forward in two waves or by creating a pillar of ground-splitting attack. When it stops attacking,
Primary Location fire on the ground. Wait for Charmeleon to stop Primary Location loop it a little at a time.
attacking and for the fire pillar to disappear before
Pre-Ending Faldera Volcano L 03 P. 13 looping it quickly. Pre-Ending Faldera Volcano L 02 P. 13

Post-Ending Faldera Volcano L 03 P. 13 Post-Ending Faldera Volcano L 02 P. 13


Pokmon Browser

R-208 Charizard R-211 Torchic


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

6,750 1,530
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Fire Group Fire
918
Field Move Crush Field Move Burn
Exp. Points Exp. Points
Pok Assist Pok Assist Fire Pillar (Forward) (Level 2)
5,500 750

Effective Water Ground Rock Effective Water Ground Rock


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits
Scatters fire 4 Scatters fire 2
Cannot accompany you 3
Fiery beam 7 Fire pillar 2
Spits fire 9 Recovery Time
Rushing attack 7 7 sec
Two pillars of fire erupt in front, and then suddenly
Story Pokmon

eight pillars erupt at once, burning for a short


Charizard attacks by scattering five fireballs time. Torchic attacks by throwing a fireball forward,
forward that spread out, by shooting a beam of fire aiming offscreen, or by creating a pillar of fi re on
Primary Location that stretches forward, by spitting a huge stream Primary Location the ground. From the time it stops attacking until
of fire, or by rushing. You cannot use a Pok Assist the beginning of its next attack is your chance to
Pre-Ending Sky* during this battle in the sky, so wait for it to stop Pre-Ending Faldera Volcano L 04 P. 13 loop it quickly to fill its Friendship Gauge.
attacking, and then loop quickly as many times as
Post-Ending Capture Machine CM 02 P. 107 you can. Post-Ending Faldera Volcano L 04 P. 13

*Appears as part of an event.

R-209 Phanpy R-212 Combusken


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

1,600 2,580
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Ground Group Fire
1,548
Field Move Tackle Field Move Crush
Exp. Points Exp. Points
Pok Assist Ground split (Forward) (Level 2) Pok Assist Fire pillar (Forward) (Level 3)
750 750

Effective Grass Water Ice Effective Water Ground Rock


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Shock wave 3 Scatters fire 5
1 3
Splits the ground 2 Fire pillar 3
Recovery Time Recovery Time Scatters fire 3
3.5 sec 10 sec Fire pillar 2

Splits the ground in a straight line forward. Before Thr ee pillar s of f ir e er upt in fr ont, and then
it reaches the edge of the screen, it begins to suddenly ten pillars erupt at once, burning for a
disappear, starting from Phanpy's location. Phanpy attacks by throwing a shock wave forward short time. Combusken attacks with two types of attacks
or by splitting the ground nearby. When it stops that scatter three fireballs that spread out and
Primary Location attacking, take the chance to loop it quickly before Primary Location forward, or with two types of attacks that create
its next attack. Keep looping until the Friendship two pillars of fire on the ground. While they look
Pre-Ending Faldera Volcano L 02 P. 13 Gauge is full. Pre-Ending Faldera Volcano L 08 P. 14 identical, they differ in damage. Loop Combusken,
being careful not to touch the pillars of fire.
Post-Ending Faldera Volcano L 02 P. 13 Post-Ending Faldera Volcano L 08 P. 14

178
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R-213 Blaziken R-216 Larvitar


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

4,255 1,600
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Fire Group Ground
4,000 960
Field Move Crush Field Move Crush
Exp. Points Exp. Points
Pok Assist Fire pillar (Forward) (Level 4) Pok Assist Ground split (Surrounding) (Level 2)
2,800 750

Effective Water Ground Rock Effective Grass Water Ice


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters fire 5 Scatters rocks 3
3 2
Fire pillar 3 Scatters rocks 3
Recovery Time Scatters fire 5 Recovery Time
12 sec 8 sec
Thr ee pillar s of f ir e er upt in fr ont, and then The ground splits four times in three places,
suddenly ten pillars erupt at once, burning for a rotating left around Larvitar, then disappears,
short time. Blaziken at tack s w i th t wo types of at tack s starting from where it began. Larvitar uses two types of attacks that involve
that involve throwing ten fireballs that spread throwing rocks forward. When "!" is displayed, it
Primary Location forward and out, or it shoots a pillar of fire straight Primary Location will wait briefl y before attacking, and when "!!" is
forward, aiming offscreen. The two fireball attacks displayed, it will attack immediately. Once it stops
Pre-Ending differ in the amount of time that elapses before Pre-Ending Faldera Volcano L 06 P. 13 attacking, loop it quickly before it attacks again.
the attack begins. Loop it quickly before it attacks
Post-Ending Faldera Volcano L 10 P. 14 again. Post-Ending Faldera Volcano L 06 P. 13

Pokmon Browser
R-214 Numel R-217 Pupitar
Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

1,800 2,070
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Fire Group Ground
1,080 1,242
Field Move Burn Field Move Crush
Exp. Points Exp. Points
Pok Assist Fire Pillar (Forward) (Level 2) Pok Assist Ground split (Surrounding) (Level 3)
750 750

Effective Water Ground Rock Effective Grass Water Ice


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters fire 4 Rushing attack 4
3 2
Fire pillar 2 Rushing attack 4
Recovery Time Fire pillar 2 Recovery Time
7 sec 14 sec
Two pillars of fire erupt in front, and then suddenly The ground splits fi ve times in two places, rotating

Story Pokmon
eight pillars erupt at once, burning for a short left around Pupitar, then disappears, star ting
time. Numel attacks by throwing a fireball for ward, from where it began. Pupitar uses two types of rushing attacks. When
aiming offscreen, or by using a fi re-pillar attack. "!" is displayed, it will wait a moment before
Primary Location Loop Numel, being careful not to touch the fire Primary Location attacking, and when "!!" is displayed, it will attack
pillar. immediately. Loop quickly during the inter val
Pre-Ending Faldera Volcano L 03 P. 13 Pre-Ending Faldera Volcano L 08 P. 14 between attacks to fill the Friendship Gauge.

Post-Ending Faldera Volcano L 03 P. 13 Post-Ending Faldera Volcano L 08 P. 14

R-215 Camerupt R-218 Tyranitar


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

2,070 2,600
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Fire Group Rock
1,560
Field Move Burn Field Move Crush
Exp. Points Exp. Points
Pok Assist Fire pillar (Forward) (Level 4) Pok Assist Drops rocks (Surrounding) (Level 5)
750 800

Effective Water Ground Rock Effective Grass Water Fighting


Pok Assists Pok Assists Ground Steel

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters fire 4 Strong beam 5
3 1
Fire pillar 4 Drops rocks 5
Recovery Time Fire pillar 4 Recovery Time Dark wave 3
12 sec 15 sec
Thr ee pillar s of f ir e er upt in fr ont, and then Drops 30 large rocks around itself that break upon
suddenly ten pillars erupt at once, burning for a hitting the ground.
short time. Camerupt attacks by throwing a fi reball forward, Tyranitar attacks by shooting a strong beam
aiming offscreen, or by creating four pillars of fire straight offscreen, by dropping eight rocks on the
Primary Location erupting from the ground. Wait for the fi re pillars Primary Location ground, covering the screen, or by firing a dark
to disappear before trying to loop Camerupt. wave that covers the screen. When Tyranitar uses
Pre-Ending Faldera Volcano L 03 P. 13 Pre-Ending Faldera Volcano L 12 P. 14 any attack other than the beam, it's best to just
lift your stylus off the screen to dodge, and loop
Post-Ending Faldera Volcano L 03 P. 13 Post-Ending Faldera Volcano L 12 P. 14 when you spot an opportunity.

179
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R-219 Bagon R-222 Scyther


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

2,700 1,800
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Dragon Group Bug
1,080
Field Move Tackle Field Move Cut
Exp. Points Exp. Points
Pok Assist Blue flame (Single-shot) (Level 2) Pok Assist
1,400 750

Effective Ice Dragon Effective Fire Flying Rock


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits
Shock wave 2 Cannot accompany you Cutting attack 6
5
Scatters blue fireball 4 Scatters white blades 6
Recovery Time
5 sec
Throws a small blue f ireball for ward that
disappears when it gets offscreen.
Bagon attacks by throwing a shock wave forward Scyther uses a scratching and cutting attack or
or by throwing a blue f ireball for ward, aiming attacks by throwing two white blades forward. It
Primary Location offscreen. While Bagon's attacking, dodge by Primary Location moves and jumps around quickly, so it's diffi cult
getting behind it. Once it stops attacking, loop it to loop it for any length of time. Wait for it to stop
Pre-Ending Mt. Sorbet O 01 P. 17 quickly to capture. Pre-Ending Faldera Volcano* L 11 P. 14 attacking, and then loop a little at a time.

Post-Ending Mt. Sorbet O 01 P. 17 Post-Ending Capture Machine CM 04 P. 107

*Appears in a battle with the Pinchers.


Pokmon Browser

R-220 Shelgon R-223 Scizor


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

1,800 2,000
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Dragon Group Steel
1,080 1,200
Field Move Tackle Field Move Cut
Exp. Points Exp. Points
Pok Assist Blue flame (Single-Shot) (Level 3) Pok Assist
750 2,400

Effective Ice Dragon Effective Fire Fighting Ground


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits
Scatters blue fireballs 4 Cannot accompany you Cutting attack (Big) 6
8
Rushing attack 2 Poking attack 4
Recovery Time
7 sec
Throws a somewhat large blue fireball forward
Story Pokmon

that disappears when it gets offscreen.


Shelgon attacks by scattering a large number Scizor attacks with a large, scratching and cutting
of blue fi reballs forward, aiming offscreen, or by attack, or with a poking attack. Just like Scyther,
Primary Location rushing forward. It's dangerous to try to loop it Primary Location Scizor moves and jumps around quickly, so it's
while it's attacking. Wait for its attack to stop, and diffi cult to loop it continuously. Keep an eye out
Pre-Ending Faldera Volcano L 06 P. 13 then loop quickly before it begins the next one. Pre-Ending Sky Fortress* U 12 P. 21 for any chance, and loop it bit by bit.

Post-Ending Faldera Volcano L 06 P. 13 Post-Ending Capture Machine M 03 P. 107

*Appears in a battle with the Steelhead.

R-221 Salamence R-224 Beldum


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

4,810 1,400
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Dragon Group Steel
840
Field Move Burn Field Move Crush
Exp. Points Exp. Points
Pok Assist Blue fire (Single Shot) (Level 5) Pok Assist Scatters steel spheres (Level 2)
2,800 800

Effective Ice Dragon Effective Fire Fighting Ground


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters blue fireballs (Big) 4 Shock wave 3
10 27
Blue flame pillar 2 Shock wave 3
Recovery Time Shock wave 6 Recovery Time
15 sec 5 sec
Throws a very large blue fireball for ward that Throws a steel sphere forward that moves slowly,
disappears when it gets offscreen. aiming offscreen.
Salamence attacks by scattering a large blue Beldum uses two types of shock wave attacks.
f lame for ward, aiming offscreen, by creating W hen "!" appear s, i t w ill wai t br ief ly befor e
Primary Location a pillar of blue flames that stretches straight Primary Location attacking, and when "!!" appears, it will attack
forward and offscreen, or by surrounding itself immediately. From the end of one of Beldum's
Pre-Ending Mt. Sorbet O 14 P. 17 with a shock wave. Loop it as quickly as you can Pre-Ending Wireless Tower F 04 P. 8 attacks until the beginning of the next, loop it
between attacks. quickly to capture it.
Post-Ending Mt. Sorbet O 14 P. 17 Post-Ending Wireless Tower F 04 P. 8

180
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R-225 Metang R-228 Starly


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

3,066 828
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Steel Group Flying
1,839
Field Move Crush Field Move Cut
Exp. Points Exp. Points
Pok Assist Scatters steel spheres (Level 4) Pok Assist Tornado (Forward) (Level 2)
1,600 800

Effective Fire Fighting Ground Effective Electric Ice Rock


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Shock wave 5 Scatters tornadoes 3
27 4
Strange orbs 3
Recovery Time Strange orbs 3 Recovery Time
7 sec 3 sec
Throws a large steel sphere forward slowly, aiming Throws two small tornadoes forward that spin in
offscreen. place for a time.
Metang attacks with a shock wave blast forward Star ly a t tack s by thr ow ing a small tor nado
or dropping a strange orb on the ground. When forward, aiming offscreen. After it attacks, it will
Primary Location Me tang s tops at tack ing and s tar ts f loating Primary Location
fl y around for a timethat's your chance. Loop it
around, that's your chance to loop it. quickly to fi ll its Friendship Gauge before its next
Pre-Ending Oblivia Ruins P 09 P. 18 Pre-Ending Sky P. 2324 attack.

Post-Ending Oblivia Ruins P 09 P. 18 Post-Ending Sky P. 2324

Pokmon Browser
R-226 Metagross R-229 Staravia
Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

20,000 1,904
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Steel Group Flying
6,666
Field Move Crush Field Move Cut
Exp. Points Exp. Points
Pok Assist Metagross Impact*1 (Level 5) Pok Assist Tornado (Forward) (Level 3)
16,000 800

Effective Fire Fighting Ground Effective Electric Ice Rock


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Continuous beam 9 Scatters tornadoes 5
14 6
Strange orbs 4 Creates tornado 2
Recovery Time Strong beam 12 Recovery Time
15 sec Strange barrier 4 5 sec
Fires an orange beam straight forward, aiming Throws three small tornadoes forward that spin in

Story Pokmon
offscreen. place for a time.
Metagross attacks with a continuous beam, with Staravia attacks by scattering three tornadoes
a strong beam, or with a barrier made of rotating forward or by creating a tornado that stays on the
Primary Location strange orbs, or it drops four strange orbs to the Primary Location
ground for a time. Once it stops attacking, that's
ground. All of its attacks have an extensive reach, your chance, but it moves around quickly, so it's
Pre-Ending Mt. Layuda* 2 S 11 P. 20 so it is best to dodge by lifting your stylus off Pre-Ending Sky P. 2324 easy for your Line to get cut. Calm down and loop it
the screen. When it stops attacking, that's your quickly.
Post-Ending Capture Machine CM 03 P. 107 chance to loop it. Post-Ending Sky P. 2324

*1 Assist Level is 6 when called with a Charged Sign.


* 2 Appears as part of an event.

R-227 Happiny R-230 Staraptor


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

276 1,200
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Normal Group Flying

Field Move Crush Field Move Fly
Exp. Points Exp. Points
Pok Assist Shock wave (Level 2) Pok Assist Tornado (Forward) (Level 5)
40 800

Effective Fighting Effective Electric Ice Rock


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Throws rocks 3 Scatters tornadoes 5
3 10
Scatters tornadoes 5
Recovery Time Recovery Time
5 sec 15 sec
Throws a large shock wave forward that continues Throws six large tornadoes forward that spin in
forward for a time. place for a time.
Happiny attacks by throwing rocks forward. When Staraptor uses two types of attacks that involve
Happiny's attacking, it's easy to dodge by moving scattering three tornadoes for ward. When "!"
Primary Location behind it. From the time that one attack stops to Primary Location
appears, it waits briefly before attacking, and
the beginning of the next attack, loop Happiny when "!!" appears, it will attack immediately. It
Pre-Ending Noir Forest G 05 P. 9 quickly and fill its Friendship Gauge. Pre-Ending Hinder Cape (first appearance) P. 7 moves around quickly, so wait for it to hold still,
and take that chance to loop it quickly.
Post-Ending Noir Forest G 05 P. 9 Post-Ending Hinder Cape (first appearance) P. 7

181
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R-231 Skarmory R-234 Chatot


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

2,240 966
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Steel Group Flying

Field Move Tackle Field Move Tackle
Exp. Points Exp. Points
Pok Assist Light wind (Level 5) Pok Assist Tornado (Surrounding) (Level 2)
1,200 500

Effective Fire Fighting Ground Effective Electric Ice Rock


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters tornadoes 5 Scatters musical notes 4
5 15
Scatters tornadoes (Big) 3 Scatters tornadoes 4
Recovery Time Recovery Time
10 sec 5 sec
Scatters 16 light winds that continue for ward Four small tornadoes surround Chatot. They rotate
offscreen. for a time before scattering.
Skarmory attacks by scattering five tornadoes Chatot attacks by throwing out a musical note or
that spread out or by scattering one large tornado by scattering three tornadoes forward that spread
Primary Location that moves forward slowly. When the tornadoes Primary Location out. When it stops attacking and the floating
disappear, Skarmory will fly around for a bit musical note has disappeared from the screen,
Pre-Ending Sky P. 24 that's your chance. Chase af ter it and loop it Pre-Ending Sky P. 2324 loop Chatot quickly to fill its Friendship Gauge and
quickly. capture it.
Post-Ending Sky P. 24 Post-Ending Sky P. 2324
Pokmon Browser

R-232 Drifloon R-235 Smeargle


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

380 1,904
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Ghost Group Normal

Field Move Tackle Field Move Tackle
Exp. Points Exp. Points
Pok Assist Malice sphere (Forward) (Level 1) Pok Assist Shock wave (Level 2)
60 800

Effective Ghost Dark Effective Fighting


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters strange orbs 3 Scatters green blobs 4
3 3
Green sphere 2
Recovery Time Recovery Time Green sphere 2
3 sec 5 sec
A singular sphere of malice rotates in front of Sends a large shock wave forward that will keep
Story Pokmon

Drifloon once and disappears. going for a short distance.


Dr if loon a t tack s by thr o w ing a s tr ange or b S mear gle a t tack s by thr ow ing a gr een blob
forward, aiming offscreen. There's a lot of time forward or by throwing two kinds of green sphere
Primary Location
between attacks, and Drif loon moves slowly, Primary Location that remain on the ground. Loop Smeargle, being
so it's not difficult to loop it. Loop continuously careful not to touch the green sphere.
Pre-Ending Sky P. 2324 before its next attack to capture it. Pre-Ending Aqua Resort M 01 P. 15

Post-Ending Sky P. 2324 Post-Ending Aqua Resort M 01 P. 15

R-233 Drifblim R-236 Snubbull


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

1,350 1,904
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Ghost Group Normal
1,142
Field Move Psy Power Field Move Tackle
Exp. Points Exp. Points
Pok Assist Malice sphere (Forward) (Level 2) Pok Assist Shock wave (Level 2)
350 800

Effective Ghost Dark Effective Fighting


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters strange orbs 4 Shock wave 4
3 3
Scatters strange orbs 4 Throws shock wave 2
Recovery Time Recovery Time
3 sec 5 sec
Three spheres of malice rotate in front of Drifblim Sends a large shock wave forward that will keep
once and disappear. going for a short distance.
Drifblim uses two types of attacks that involve Snubbull attacks by surrounding itself with a
scattering three strange orbs forward. When "!" shock wave or by throwing a shock wave forward.
Primary Location
is displayed, it waits a moment before attacking, Primary Location While it is attacking, you can dodge by staying to
and when "!!" is displayed, it attacks immediately. the corners of the screen. From the time that one
Pre-Ending Sky P. 2324 Wait for its attack to stop, and then loop it quickly Pre-Ending Aqua Resort M 01 P. 15 attack ends to the beginning of the next attack,
before its next attack. loop it quickly to fill the Friendship Gauge.
Post-Ending Sky P. 2324 Post-Ending Aqua Resort M 01 P. 15

182
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R-237 Granbull R-240 Cleffa


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

2,912 1,904
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Normal Group Normal

Field Move Tackle Field Move Tackle
Exp. Points Exp. Points
Pok Assist Shock wave (Level 4) Pok Assist Scatters hearts (Surrounding) (Level 2)
800 1,000

Effective Fighting Effective Fighting


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Biting attack 6 Shock wave 4
4 7
Shock wave 3 Shock wave 4
Recovery Time Recovery Time
10 sec 5 sec
Sends a large shock wave forward that will keep Shoots out six hearts that float and flutter around
going straight offscreen. for a time.
Granbull attacks by biting with large teeth, or by Clef fa uses t wo types of shock waves as an
surrounding itself with a shock wave. From the attack. When "!" is displayed, it will wait a moment
Primary Location time that one attack ends to the beginning of the Primary Location before attacking, and when "!!" is displayed it will
next attack is your chance to loop Granbull as attack immediately. When it's attacking, dodge
Pre-Ending Aqua Resort M 01 P. 15 it runs around. Chase after Granbull and loop it Pre-Ending Canal Ruins N 01 P. 16 by moving to one of the corners of the screen, and
quickly. loop between attacks.
Post-Ending Aqua Resort M 01 P. 15 Post-Ending Canal Ruins N 01 P. 16

Pokmon Browser
R-238 Carnivine R-241 Girafarig
Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

3,066 2,580
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Grass Group Psychic

Field Move Cut Field Move Tackle
Exp. Points Exp. Points
Pok Assist Leaf blade (Level 2) Pok Assist Strange sphere (Paused) (Level 2)
1,400 1,000

Effective Poison Fire Ice Effective Bug Ghost Dark


Pok Assists Flying Bug Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters leaves 4 Scatters strange orbs 4
3 4
Seeds that sprout ivy 2 Strange spheres 2
Recovery Time Seeds that sprout ivy 2 Recovery Time Strange spheres 2
3 sec 8 sec
Surrounds its body with six leaf blades that spin Scatters fi ve strange spheres forward that spread

Story Pokmon
quickly for a time. out as they continue offscreen. Touching these
Carnivine attacks by scattering three leaves causes Paused status. Girafarig attacks by scattering a large quantity of
forward that spread out, or two kinds of attacks strange spheres over the screen, or by dropping
Primary Location by throwing seeds that sprout into ivy. Loop Primary Location two kinds of strange spheres that remain on the
Carnivine, being careful not to touch the ivy. ground. When it stops attacking, loop it quickly to
Pre-Ending Sophian Road M 04 P. 15 Pre-Ending Canal Ruins N 01 P. 16 capture.

Post-Ending Sophian Road M 04 P. 15 Post-Ending Canal Ruins N 01 P. 16

R-239 Politoed R-242 Dodrio


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

2,193 2,580
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Water Group Normal
1,548
Field Move Soak Field Move Tackle
Exp. Points Exp. Points
Pok Assist Scatters bubbles (Forward) (Level 3) Pok Assist Shock wave (Level 5)
1,000 1,200

Effective Grass Electric Effective Fighting


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters water 4 Rushing attack 8
1 9
Water sphere 2 Rushing attack 8
Recovery Time Scatters bubbles 2 Recovery Time
7 sec 15 sec
S cat ter s ten bubbles for war d that continue Throws a large shock wave forward that continues
offscreen without popping. straight offscreen.
Politoed at tacks by shooting a ball of water Dodrio uses two types of rushing attack.
forward, aiming offscreen, or throwing a sphere When "!" is displayed, it will wait briefly before
Primary Location of water that remains on the ground, or scattering Primary Location attacking, and when "!!" is displayed, it will attack
two bubbles forward. The time between its attacks immediately. It moves very quickly, so when
Pre-Ending Canal Ruins N 01 P. 16 is your chance to loop it. Loop quickly to capture it Pre-Ending Canal Ruins N 05 P. 16 it stands in place, that's your chance to loop it
before its next attack. quickly.
Post-Ending Canal Ruins N 01 P. 16 Post-Ending Canal Ruins N 05 P. 16

183
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R-243 Lotad R-246 Finneon


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

2,193 1,620
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Grass Group Water

Field Move Cut Field Move Cut
Exp. Points Exp. Points
Pok Assist Scatters seeds (Level 2) Pok Assist Scatters bubbles (Surrounding) (Level 2)
1,000 1,000

Effective Poison Fire Ice Effective Grass Electric


Pok Assists Flying Bug Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters leaves 4 Scatters water 4
1 5
Seeds that grow ivy 2 Scatters bubbles 2
Recovery Time Seeds that grow ivy 2 Recovery Time
5 sec 3 sec
Spits six seeds that continue forward offscreen. Scatters bubbles that surround and spin around
Finneon for a short time.
Lotad at tacks by scat tering leaves in thr ee Finneon attacks by sending a sphere of water or
directions surrounding itself, or two kinds of a bubble forward. While it's attacking, dodge by
Primary Location attacks by throwing seeds that sprout into ivy. Primary Location getting behind it. When it stops attacking, loop it
Being careful not to touch the ivy, loop the moving quickly to fill its Friendship Gauge.
Pre-Ending Silver Falls M 06 P. 15 Lotad. Pre-Ending Canal Ruins N 08 P. 16

Post-Ending Silver Falls M 06 P. 15 Post-Ending Canal Ruins N 08 P. 16


Pokmon Browser

R-244 Lombre R-247 Lumineon


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

2,967 2,580
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Grass Group Water

Field Move Cut Field Move Cut
Exp. Points Exp. Points
Pok Assist Leaf blades (Level 3) Pok Assist Scatters bubbles (Surrounding) (Level 3)
1,000 2,200

Effective Poison Fire Ice Effective Grass Electric


Pok Assists Flying Bug Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters leaves 4 Scatters water 4
3 5
Seeds that grow ivy 2 Scatters bubbles 2
Recovery Time Seeds that grow ivy 2 Recovery Time Scatters bubbles 2
3 sec 7 sec
Surrounds its body with six leaf blades that spin Lumineon scatters bubbles that spin around it for
Story Pokmon

somewhat quickly for a time. a short time.


L ombr e a t tack s by sca t ter ing thr ee leaves L umineon a t tack s by s ca t ter ing a spr ay o f
forward that spread out, or by throwing a seed water or two bubbles forward. While Lumineon
Primary Location that sprouts into ivy. Af ter it attacks, loop it Primary Location is attacking, dodge by moving behind it. When it
quickly before its next attack. stops attacking, that's your chance to loop.
Pre-Ending Canal Ruins N 04 P. 16 Pre-Ending Undersea Cavern R 01 P. 19

Post-Ending Canal Ruins N 04 P. 16 Post-Ending Undersea Cavern R 01 P. 19

R-245 Ludicolo R-248 Relicanth


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

2,967 2,580
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Grass Group Water

Field Move Cut Field Move Crush
Exp. Points Exp. Points
Pok Assist Leaf Blades (Level 4) Pok Assist Water sphere (Level 2)
1,000 1,000

Effective Poison Fire Ice Effective Grass Electric


Pok Assists Flying Bug Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters musical notes 4 Rushing attack 4
4 1
Scatters musical notes 4 Rushing attack 2
Recovery Time Recovery Time
7 sec 5 sec
Surrounds its body with six leaf blades that spin Throws a spray of water forward that continues
somewhat quickly for a time. heading offscreen.
Ludicolo uses two types of attack that involves Relicanth uses two kinds of rushing attacks.
scattering two musical notes in three waves. When "!" is displayed, it waits a moment before
Primary Location When "!" is displayed, it will wait briefly before Primary Location attacking, and when "!!" is displayed, it attacks
attacking, and when "!!" is displayed, it will attack immediately but deals less damage. Loop it
Pre-Ending Canal Ruins N 05 P. 16 immediately. Wait for the attacks to stop and Pre-Ending Canal Ruins N 09 P. 16 quickly between its attacks.
the musical notes to disappear before looping it
Post-Ending Canal Ruins N 05 P. 16 quickly. Post-Ending Canal Ruins N 09 P. 16

184
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R-249 Suicune R-252 Lopunny


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

12,900 3,105
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Water Group Normal
3,225
Field Move Field Move Crush
Exp. Points Exp. Points
Pok Assist Pok Assist Scatters hearts (Surrounding) (Level 4)
7,000 1,400

Effective Grass Electric Effective Fighting


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits
Cannot accompany you Scatters whirlpool 6 Shock wave 4
7
Water beam 6
Tempestuous water pillar 6 Recovery Time
Ice pillar (Big) 6 7 sec
Twelve hearts surround Lopunny and float around
for a time.
Suicune attacks by scattering three whirlpools Lopunny attacks by surrounding itself with a
forward, surrounding itself with a tempestuous shock wave. It moves by hopping around, so it's
Primary Location water pillar, shooting a beam of water, or creating Primary Location difficult to loop it. Just before it attacks, it will
four large pillars of ice. When it stops attacking, stand in place for a moment. Don't overlook these
Pre-Ending Canal Ruins* N 02 P. 16 that's a small chance to loop it little by little. Pre-Ending Mt. Sorbet O 09 P. 17 small chances to loop it little by little.

Post-Ending Capture Machine CM 01 P. 107 Post-Ending Mt. Sorbet O 09 P. 17

*Appears in an event.

Pokmon Browser
R-250 Lickilicky R-253 Spheal
Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

2,967 2,700
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Normal Group Ice
1,620
Field Move Crush Field Move Crush
Exp. Points Exp. Points
Pok Assist Shock wave (Level 2) Pok Assist Blizzard (Surrounding/Stopped) (Level 2)
1,000 1,400

Effective Fighting Effective Fire Fighting Rock


Pok Assists Pok Assists Steel

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Poking attack 4 Scatters snow 4
3 2
Poking attack 4 Ice pillar 2
Recovery Time Recovery Time
5 sec 10 sec
Throws a large shock wave that continues forward Spheal surrounds itself with a small blizzard that

Story Pokmon
for a time. causes Stopped status when touched.
L ick ilicky at tack s w i th t wo types of pok ing Spheal attacks by scattering snow over a small
attacks. When "!" is displayed, it will wait briefl y patch in front of itself, or throwing three ice pillars
Primary Location before attacking, and when "!!" is displayed, it Primary Location to the ground. When the ice pillars are onscreen,
will attack immediately. Dodge by getting behind it's diff icult to loop Spheal. Wait for them to
Pre-Ending Canal Ruins N 05 P. 16 Lickilicky while it's attacking, and loop it between Pre-Ending Mt. Sorbet O 04 P. 17 disappear, and Spheal to stop attacking, and loop
attacks. it quickly to capture it easily.
Post-Ending Canal Ruins N 05 P. 16 Post-Ending Mt. Sorbet O 04 P. 17

R-251 Buneary R-254 Sealeo


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

2,700 3,105
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Normal Group Ice
1,863
Field Move Crush Field Move Crush
Exp. Points Exp. Points
Pok Assist Scatters hearts (Surrounding)* (Level 2) Pok Assist Blizzard (Surrounding/Stopped) (Level 4)
1,400 1,400

Effective Fighting Effective Fire Fighting Rock


Pok Assists Pok Assists Steel

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Shock wave 4 Scatters snow 4
7 2
Scatters snow 4
Recovery Time Recovery Time
5 sec 15 sec
Six hearts surround Buneary and float around for a Sealeo surrounds itself with a large blizzard that
time. causes Stopped status when touched.
Buneary attacks by surrounding itself with a Sealeo uses two attacks that scatter a large
shock wave. It moves by hopping around, so it's quantity of snow across the screen. When "!" is
Primary Location easy for your Capture Line to get cut. Don't rush. Primary Location displayed, it will wait briefly before attacking, and
Just calmly chase after Buneary and loop it. If you when "!!" is displayed, it will attack immediately.
Pre-Ending Mt. Sorbet O 02 P. 17 draw larger loops, it's easier to loop Buneary. Pre-Ending Mt. Sorbet O 12 P. 17 Dodge its attacks by getting behind it and waiting
for the attack to stop, and then loop it quickly.
Post-Ending Mt. Sorbet O 02 P. 17 Post-Ending Mt. Sorbet O 12 P. 17

*Assist Level is 3 when called with a Ranger Sign and 4 when called with a Charged Sign.
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R-255 Walrein R-258 Abomasnow


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

4,810 3,611
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Ice Group Ice
2,886
Field Move Crush Field Move Crush
Exp. Points Exp. Points
Pok Assist Blizzard (Surrounding/Stopped) (Level 5) Pok Assist Ice spikes (Forward/Stopped) (Level 4)
2,800 1,600

Effective Fire Fighting Rock Effective Fire Fighting Rock


Pok Assists Steel Pok Assists Steel

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters snow 4 Scatters snow 4
1 2
Ice pillar 2 Ice pillar 2
Recovery Time Drops ice 2 Recovery Time Drops ice 2
20 sec 15 sec
Scatters a blizzard in four directions that causes Drops ten ice spikes in a star shape that cause
Stopped status when touched. Stopped status when touched.
Walrein attacks by scattering a large quantity of A bomasno w a t tack s by sca t ter ing snow all
snow forward, aiming offscreen, or by creating over the screen, or creating three ice pillars, or
Primary Location eight pillars of ice around itself, or by dropping Primary Location dropping three ice spikes to the ground. While
three pillars of ice to the ground that remain on the ice pillars are still on the ground, it's easy to
Pre-Ending ground for a time. Wait for it to stop attacking, and Pre-Ending Mt. Sorbet O 09 P. 17 take damage. As soon as they disappear, loop
loop it bit by bit before its next attack. Abomasnow quickly.
Post-Ending Mt. Sorbet O 12 P. 17 Post-Ending Mt. Sorbet O 09 P. 17
Pokmon Browser

R-256 Delibird R-259 Smoochum


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

2,240 2,700
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Ice Group Psychic

Field Move Crush Field Move Teleport
Exp. Points Exp. Points
Pok Assist Blizzard (Surrounding/Stopped) (Level 2) Pok Assist Scatters hearts (Surrounding) (Level 2)
800 1,400

Effective Fire Fighting Rock Effective Bug Ghost Dark


Pok Assists Steel Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters snow 4 Scatters hearts 4
2 7
Ice pillar 2 Willpower barrier 2
Recovery Time Ice pillar 2 Recovery Time Strange spheres 2
10 sec 5 sec
Delibird surrounds itself with a small blizzard that Surrounds itself with six hearts that flutter and
Story Pokmon

causes Stopped status when touched. float about for a time.


Delibird attacks by scattering a large quantity of Smoochum attacks by scattering small hearts
snow forward, aiming offscreen, or two kinds of for ward, or surrounding itself with a spinning
Primary Location attacks by surrounding itself with three ice pillars. Primary Location barrier of strange orbs, or dropping a strange
Once the ice onscreen has disappeared, and the sphere on the ground that remains on the ground
Pre-Ending Mt. Sorbet O 04 P. 17 attacks have stopped, that's your chance to loop Pre-Ending Mt. Sorbet O 09 P. 17 for a time. The second it stops attacking, loop it
Delibird. quickly, being careful not to touch the strange
Post-Ending Mt. Sorbet O 04 P. 17 Post-Ending Mt. Sorbet O 09 P. 17 sphere.

R-257 Snover R-250 Chingling


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

2,700 3,140
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Ice Group Psychic
1,620
Field Move Crush Field Move Teleport
Exp. Points Exp. Points
Pok Assist Ice spikes (Forward/Stopped) (Level 2) Pok Assist Strange rings (Stopped) (Level 2)
1,400 1,600

Effective Fire Fighting Rock Effective Bug Ghost Dark


Pok Assists Steel Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters leaves 4 Scatters musical notes 3
2 1
Shoots snow 2 Strange orb 2
Recovery Time Shoots snow 2 Recovery Time
10 sec 8 sec
Creates a line of fi ve ice spikes stretching straight S ca t ter s thr ee r ings f or w ar d in t w o w aves.
forward that cause Stopped status when touched. Touching these causes Stopped status.
Snover attacks by scattering three leaves forward Chingling attacks by scattering two musical notes
that spr ead ou t, or t wo k inds of at tack s by around itself in three waves, or by throwing three
Primary Location surrounding itself with snow. Right after it stops Primary Location strange spheres onto the ground that remain on
attacking, and it starts moving around, loop it the ground for a time. It moves by warping itself
Pre-Ending Mt. Sorbet O 04 P. 17 quickly. Pre-Ending Oblivia Ruins P 01 P. 18 around the screen, so as soon as it appears, loop
it quickly before it attacks to capture it.
Post-Ending Mt. Sorbet O 04 P. 17 Post-Ending Oblivia Ruins P 01 P. 18

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R-261 Chimecho R-264 Riolu


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

2,628 2,628
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Psychic Group Fighting
1,576
Field Move Teleport Field Move Crush
Exp. Points Exp. Points
Pok Assist Strange rings (Stopped) (Level 3) Pok Assist Punch (Level 3)
2,400 1,600

Effective Bug Ghost Dark Effective Flying Psychic


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters music notes 4 Punch 4
1 1
Willpower barrier 2 Punch 4
Recovery Time Recovery Time
9 sec 5 sec
Scatters four strange rings forward in two waves. Throws two large punches forward that explode
Touching these causes Stopped status. and disappear.
Chimecho attacks by scattering two musical notes Riolu uses two kinds of a single attacka punch
around itself in six waves, or by surrounding itself thrown for ward. When "!" is displayed, it will
Primary Location with a spinning barrier of strange spheres. This Primary Location wait briefly before attacking, and when "!!" is
barrier spins in a large circle around Chimecho, displayed, it will attack immediately. Dodge Riolu's
Pre-Ending Layuda Island S 02 P. 20 making it easy to take damage if you try to loop it. Pre-Ending Oblivia Ruins P 02 P. 18 attacks by positioning your Capture Disc behind
Wait for the barrier to disappear and then loop it it, and when it's done attacking, loop it quickly.
Post-Ending Layuda Island S 02 P. 20 quickly. Post-Ending Oblivia Ruins P 02 P. 18

Pokmon Browser
R-262 Skorupi R-265 Lucario
Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

2,628 4,368
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Poison Group Fighting

Field Move Crush Field Move Crush
Exp. Points Exp. Points
Pok Assist Poison sphere (Level 3) Pok Assist Punch (Level 4)
1,600 1,600

Effective Ground Psychic Effective Flying Psychic


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters poison stingers 4 Punch 8
7 1
Scatters toxic gas 2 Scatters strange orbs 6
Recovery Time Poison sphere 2 Recovery Time
5 sec 10 sec
Throws two poison spheres a distance in front of Throws two punches forward that explode and

Story Pokmon
itself that remain on the ground for a time. disappear.
S kor upi at tack s by scat ter ing thr ee poison Lucario attacks by throwing a punch for ward,
stingers forward, aiming offscreen, scattering and shooting a large quantity of strange spheres
Primary Location three clouds of toxic gas, or dropping a poison Primary Location forward. When it's attacking, dodge by moving
sphere on the ground that remain on the ground behind Lucario. It moves around very quickly, so
Pre-Ending Oblivia Ruins P 01 P. 18 for a time. When it stops attacking, loop it quickly, Pre-Ending calm down and loop it quickly.
being careful not to touch the poison sphere.
Post-Ending Oblivia Ruins P 01 P. 18 Post-Ending Oblivia Ruins P 10 P. 18

R-263 Drapion R-266 Houndour


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

3,611 2,628
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Poison Group Dark
2,166
Field Move Crush Field Move Tackle
Exp. Points Exp. Points
Pok Assist Poison spheres (Level 5) Pok Assist Dark surge (Level 3)
2,400 1,600

Effective Ground Psychic Effective Fighting Bug


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters poison stingers 5 Biting attack 5
7 1
Shoots toxic gas 3 Fire pillar 3
Recovery Time Poison spheres 3 Recovery Time Fire pillar 3
15 sec 7 sec Fire pillar 2

Throws six poison spheres a distance in front of Surrounds itself with four waves of a dark surge
itself that remain on the ground for a time. that spread out and disappear.
D r apion a t tac k s b y s c a t ter ing nine p ois on Houndour attacks by biting twice with large teeth,
stingers, aiming offscreen, or by surrounding or by launching fi re pillar attacks. When it stops
Primary Location itself with toxic gas, or scattering a succession Primary Location attacking, loop it quickly, being careful not to
of seven poison spheres on the screen. While it's touch the fire pillar.
Pre-Ending Layuda Island S 02 P. 20 attacking with poison spheres, dodge by lifting Pre-Ending Oblivia Ruins P 02 P. 18
your stylus off the screen. Once it stops attacking,
Post-Ending Layuda Island S 02 P. 20 that's your chance to loop it. Post-Ending Oblivia Ruins P 02 P. 18

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R-267 Houndoom R-270 Armaldo


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

3,504 3,066
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Dark Group Rock
2,102 1,839
Field Move Burn Field Move Cut
Exp. Points Exp. Points
Pok Assist Dark surge (Level 4) Pok Assist Drops rocks (Forward) (Level 5)
2,400 1,600

Effective Fighting Bug Effective Grass Water Fighting


Pok Assists Pok Assists Ground Steel

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters fire 4 Cutting attack 4
2 1
Dark surge 2 Mud sphere 2
Recovery Time Fire pillar 2 Recovery Time Shock wave 2
10 sec 15 sec
Surrounds itself with a succession of five dark Drops 16 rocks at once in front of itself that break
surges that spread out and disappear. upon hitting the ground.
Houndoom attacks by scattering a large quantity Armaldo uses a scratching and cutting attack,
of fireballs forward, aiming offscreen, or covering throws a sphere of mud on the ground that remain
Primary Location the screen in a dark surge, or shooting a pillar of Primary Location for a time, or surrounds itself with a shock wave
fi re. When it stops attacking, loop it quickly until to attack. Trying to loop it while it's attacking
Pre-Ending Sky Fortress U 13 P. 22 its next attack and capture it. Pre-Ending Oblivia Ruins P 11 P. 18 will likely result in taking damage. When it stops
attacking, loop it quickly, being careful not to
Post-Ending Sky Fortress U 13 P. 22 Post-Ending Oblivia Ruins P 11 P. 18 touch the mud sphere.
Pokmon Browser

R-268 Slowking R-271 Kabuto


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

3,504 2,628
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Psychic Group Rock
2,102
Field Move Teleport Field Move Crush
Exp. Points Exp. Points
Pok Assist Strange orbs (Paused) (Level 3) Pok Assist Drops rocks (Forward) (Level 3)
1,600 1,600

Effective Bug Ghost Dark Effective Grass Water Fighting


Pok Assists Pok Assists Ground Steel

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Shock wave 4 Scatters rocks 4
4 1
Strange spheres 2 Splits the ground 2
Recovery Time Willpower barrier 2 Recovery Time
14 sec 7 sec
Scatters three strange orbs in two waves in front Drops 12 rocks in front of itself that break upon
Story Pokmon

of itself. Touching these causes Paused status. hitting the ground.


Slowking attacks by surrounding itself with a Kabuto attacks by throwing a rock forward, or
shock wave, throwing three strange spheres to making a small split in the ground. When it stops
Primary Location the ground, or surrounding itself with a rotating Primary Location attacking, that's your chance to loop it as quickly
barrier of strange orbs. Dodge by moving away as possible until its next attack. Loop it quickly
Pre-Ending Oblivia Ruins P 07 P. 18 from Slowking while it's attacking, and when it Pre-Ending Oblivia Ruins P 14 P. 18 until its Friendship Gauge is filled.
stops its attack, loop it quickly until it begins the
Post-Ending Oblivia Ruins P 07 P. 18 next attack. Post-Ending Oblivia Ruins P 14 P. 18

R-269 Anorith R-272 Kabutops


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

2,628 3,864
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Rock Group Rock
1,576 2,318
Field Move Cut Field Move Cut
Exp. Points Exp. Points
Pok Assist Drops rocks (Forward) (Level 3) Pok Assist Drops rocks (Forward) (Level 4)
1,600 2,400

Effective Grass Water Fighting Effective Grass Water Fighting


Pok Assists Ground Steel Pok Assists Ground Steel

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Shock wave 4 Cutting attack (Big) 5
1 1
Scatters rocks 4 Scatters white blades 3
Recovery Time Cutting attack 2 Recovery Time Cutting attack (Big) 3
7 sec 10 sec Scatters white blades 2

Drops 12 rocks in front of itself that break upon Drops 14 rocks in front of itself at once that break
hitting the ground. upon hitting the ground.
Anorith attacks by surrounding itself with a shock Kabutops attacks with two types of a huge
wave, dropping a rock in front of itself, or with a scratching and cutting attack, or with two kinds of
Primary Location scratching and cutting attack. When Anorith is Primary Location an attack that involves scattering fi ve white blades
attacking, move slightly away from it and behind that spread out as they move forward. When it stops
Pre-Ending Oblivia Ruins P 11 P. 18 it, and wait for it to stop, then loop it quickly. Pre-Ending Sky Fortress U 14 P. 22 attacking, that's your chance to loop it quickly.

Post-Ending Oblivia Ruins P 11 P. 18 Post-Ending Dangerous Cliff G 14 P. 9

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R-273 Qwilfish R-276 Tentacool


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

1,800 1,620
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Water Group Water
1,080
Field Move Tackle Field Move Crush
Exp. Points Exp. Points
Pok Assist Water sphere (Level 3) Pok Assist Scatters bubbles (Surrounding) (Level 3)
2,200 2,200

Effective Grass Electric Effective Grass Electric


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters poison stingers 4 Scatters toxic gas 4
1 5
Scatters poison stingers 4 Scatters toxic gas 2
Recovery Time Scatters poison stingers 4 Recovery Time Scatters toxic gas 2
7 sec 7 sec
Throws a sphere of water that continues straight Scatters bubbles that surround and spin around
forward and offscreen. Tentacool for a short time.
Qwilfi sh attacks by scattering a large quantity of Tentacool uses three kinds of toxic gas attacks.
poison stingers, aiming offscreen, by scattering Watch out for the one preceded by "!"it deals
Primary Location poison stingers in five directions surrounding Primary Location extra damage. Loop Tentacool quickly to capture,
itself in three waves, or by throwing three stingers while being careful to dodge the floating clouds of
Pre-Ending Undersea Cavern R 02 P. 19 forward that spread out. When it stops attacking, Pre-Ending Undersea Cavern R 02 P. 19 toxic gas.
that's your chance to loop it quickly and capture it.
Post-Ending Undersea Cavern R 02 P. 19 Post-Ending Undersea Cavern R 02 P. 19

Pokmon Browser
R-274 Remoraid R-277 Tentacruel
Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

2,070 1,800
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Water Group Water
1,080
Field Move Crash Field Move Crush
Exp. Points Exp. Points
Pok Assist Water sphere (Level 3) Pok Assist Scatters bubbles (Surrounding) (Level 4)
2,200 2,200

Effective Grass Electric Effective Grass Electric


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters water 2 Shoots toxic gas 4
1 5
Scatters water 2 Scatters toxic gas 2
Recovery Time Recovery Time Scatters toxic gas 2
7 sec 10 sec
Throws a sphere of water that continues straight Scatters bubbles that surround and spin around

Story Pokmon
forward and offscreen. Tentacruel for a short time.
Remoraid uses two attacks that involves Tentacruel attacks by surrounding itself with toxic
sca t ter ing f our c onsec u ti ve sho ts o f wa ter gas, or by scattering a cloud of toxic gas forward.
Primary Location for war d. W hen "!" is displayed, it will wait a Primary Location Loop quickly, being careful not to touch the toxic
brief moment before attacking, and when "!!" is gas left onscreen.
Pre-Ending Undersea Cavern R 02 P. 19 displayed, it will attack immediately. Dodge by Pre-Ending Undersea Cavern R 06 P. 19
getting behind Remoraid during its attack, and
Post-Ending Undersea Cavern R 02 P. 19 loop quickly when it's finished. Post-Ending Undersea Cavern R 06 P. 19

R-275 Octillery R-278 Latias


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

1,620 17,000
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Water Group Psychic

Field Move Crush Field Move
Exp. Points Exp. Points
Pok Assist Water sphere (Level 4) Pok Assist
2,200 12,000

Effective Grass Electric Effective Bug Ghost Dark


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits
Scatters water 4 Cannot accompany you Scatters light spheres 7
1
Scatters bubbles 2 Light beam 10
Recovery Time Light barrier 4
10 sec
Throws a sphere of water that continues straight
forward and offscreen.
Octillery attacks by scattering four consecutive Latias attacks by scattering a large quantity of
shots of water for ward, aiming offscreen, or spheres of light forward, shooting a beam of light
Primary Location scattering two bubbles forward. While Octillery Primary Location forward, or surrounding itself with three spheres
is attacking, dodge by moving behind it. Loop of light that rotate around itself in a barrier. Dodge
Pre-Ending Undersea Cavern R 07 P. 19 quickly before its next attack. Pre-Ending Tilikule Island* Q 01 P. 19 while it's scattering light spheres or flying around,
and loop when it stops attacking.
Post-Ending Undersea Cavern R 07 P. 19 Post-Ending Capture Machine CM 04 P. 107

*Appears in an event when the hero is a girl.


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R-279 Latios R-282 Mamoswine


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

17,000 5,000
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Psychic Group Ground
3,000
Field Move Field Move Tackle
Exp. Points Exp. Points
Pok Assist Pok Assist
12,000 2,400

Effective Bug Ghost Dark Effective Grass Water Ice


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Cannot accompany you Scatters light spheres 7 Cannot accompany you Scatters snow 7
Light beam 10 Drops ice 3
Light barrier 4 Shock wave 7

Latios attacks by scattering a large quantity of Mamoswine attacks by covering half the screen
spheres of light forward, shooting a beam of light w i th snow, dr opping thr ee chunk s of ice, or
Primary Location forward, or surrounding itself with three spheres Primary Location surrounding itself with a shock wave. Don't loop,
of light that rotate around itself in a barrier. Dodge just dodge until the ice pillars on the screen
Pre-Ending Tilikule Island* Q 01 P. 19 while it's scattering light spheres or flying around, Pre-Ending Layuda Island* S 05 P. 20 disappear. Once it stops attacking, that's your
and loop when it stops attacking. chance to loop it bit by bit.
Post-Ending Capture Machine CM 04 P. 107 Post-Ending Capture Machine CM 01 P. 107

*Appears in an event when the hero is a boy. *Appears in a battle with the Steelhead.
Pokmon Browser

R-280 Swinub R-283 Hippopotas


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

3,140 2,576
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Ground Group Ground
1,884 1,545
Field Move Tackle Field Move Tackle
Exp. Points Exp. Points
Pok Assist Ground Spli t(Forward) (Level 3) Pok Assist Ground Split (Forward) (Level 3)
2,400 2,400

Effective Grass Water Ice Effective Grass Water Ice


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Shock wave 5 Shock wave 4
1 1
Shoots snow 3 Sand sphere 4
Recovery Time Recovery Time
7 sec 7 sec
Splits the ground moving forward, in a line that Splits the ground moving forward, in a line that
Story Pokmon

continues straight offscreen. continues straight offscreen.


Swinub attacks by surrounding itself with a shock Hippopotas attacks by surrounding itself with a
wave, or shoots snow. No matter which attack it is shock wave, or creating a sphere of sand at its
Primary Location using, if you try to loop it while it is attacking, it's Primary Location feet. Dodge by moving away from Hippopotas to
easy to take damage. Wait for it to stop attacking, avoid damage. When it stops attacking, loop it
Pre-Ending Layuda Island S 02 P. 20 and then loop it quickly before its next attack. Pre-Ending Layuda Island S 05 P. 20 quickly before its next attack.

Post-Ending Layuda Island S 02 P. 20 Post-Ending Layuda Island S 05 P. 20

R-281 Piloswine R-284 Hippowdon


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

3,611 4,082
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Ground Group Ground
2,166
Field Move Tackle Field Move Crush
Exp. Points Exp. Points
Pok Assist Ground Split (Forward) (Level 4) Pok Assist Ground split (Forward) (Level 5)
2,400 2,400

Effective Grass Water Ice Effective Grass Water Ice


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters snow 5 Shock wave 7
1 1
Ice pillar 3 Splits the ground 5
Recovery Time Ice pillar 3 Recovery Time Sand sphere 3
10 sec 15 sec
Splits the ground in two places that spread out as Splits the ground in three places that spread out
they stretch forward. as they stretch forward.
Piloswine attacks by scattering a large quantity Hippowdon attacks by surrounding itself with a
of snow forward, or with two attacks that create shock wave, splitting the ground in an X formation,
Primary Location three ice pillars. When "!!" is displayed, it will Primary Location or throwing a sphere of sand to the ground that
wait briefly before attacking, and when "!!!" is remains on the ground for a time. When it stops
Pre-Ending Layuda Island S 03 P. 20 displayed, it will attack immediately. Wait for the Pre-Ending Layuda Island S 06 P. 20 attacking, loop it bit by bit, being careful not to
ice pillars to disappear before looping. touch the sand sphere.
Post-Ending Layuda Island S 03 P. 20 Post-Ending Layuda Island S 06 P. 20

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R-285 Absol R-288 Froslass


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

5,000 3,864
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Dark Group Ice
3,000 2,318
Field Move Cut Field Move Crush
Exp. Points Exp. Points
Pok Assist Dark wind (Level 3) Pok Assist Blizzard (Surrounding/Stopped) (Level 4)
2,400 2,400

Effective Fighting Bug Effective Fire Fighting Rock


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Scatters black blades 5 Scatters snow 5
1 2
Black blades (Surrounding) 5 Throws snow 5
Recovery Time Dark surge 3 Recovery Time Ice pillar 3
7 sec 15 sec Drops icicles 3

Scatters eight dark winds for ward that cross Froslass surrounds itself with a huge encircling
paths and continue offscreen. blizzard. Touching these causes Stopped status.
Absol attacks by scattering five black blades Froslass attacks by scattering a large amount of
forward, scatters six black blades that spread snow forward, scattering snow all over the screen,
Primary Location out, or covering the screen in a dark surge. There's Primary Location creating three pillar s of ice that s tay on the
not a very long span between attacks, and Absol ground or dropping icicles to the ground in eight
Pre-Ending Rasp Cavern D 08 P. 8 moves quickly. When it stops attacking, take the Pre-Ending Sky Fortress U 18 P. 22 waves. Wait for the ice pillars to disappear from
chance to loop it quickly. the screen and Froslass to stop attacking before
Post-Ending Rasp Cavern D 08 P. 8 Post-Ending Sky Fortress U 18 P. 22 you loop.

Pokmon Browser
R-286 Ho-Oh R-289 Tangrowth
Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

25,000 3,504
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Fire Group Grass
8,333
Field Move Field Move Crush
Exp. Points Exp. Points
Pok Assist Pok Assist Ivy pillar (Level 4)
18,000 2,800

Effective Water Ground Rock Effective Poison Fire Ice


Pok Assists Pok Assists Flying Bug

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits
Cannot accompany you Spitsfire 8 Ivy-growing seeds 4
3
Fire pillar (Cross) 6 Grows ivy 2
Pure fire pillar 6 Recovery Time Scatters pollen 2
Drops fireball 8 10 sec
Sixteen pillars of ivy grow surrounding Tangrowth.

Story Pokmon
They quickly disappear in the order they appeared.
Ho-Oh attacks by spewing for th a huge flame, Tangrowth attacks by scattering six ivy-growing
surrounding itself with a large quantity of fire seeds around itself, growing 12 ivy plants around
Primary Location pillar s, cr eating pur e w hite f ir e pillar s, and Primary Location the screen, or scattering pollen. Once it stops
dropping a huge fireball on the screen. Keep an attacking, loop it quickly, being careful not to
Pre-Ending Rainbow Dais A 01 P. 21 eye out for intervals between its attacks for you Pre-Ending Sky Fortress U 14 P. 22 touch the ivy.
to loop it bit by bit.
Post-Ending Rainbow Dais A 01 P. 21 Post-Ending Sky Fortress U 17 P. 22

R-287 Rhyperior R-290 Probopass


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

4,368 3,360
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Rock Group Ground
2,620 2,016
Field Move Tackle Field Move Tackle
Exp. Points Exp. Points
Pok Assist Pok Assist Drops rocks (Surrounding) (Level 5)
2,400 2,400

Effective Grass Water Fighting Effective Grass Water Fighting


Pok Assists Ground Steel Pok Assists Ground Steel

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits
Cannot accompany you Scatters rocks 6 Scatters steel spheres 5
1
Splits the ground 6 Drops rocks 3
Drops rocks 6 Recovery Time Strange spheres 3
7 sec
Probopass drops 30 large rocks around itself that
break upon hitting the ground.
Rhyperior attacks by throwing a rock forward, Probopass attacks by throwing a steel sphere
splitting the ground in an X formation, or dropping forward, aiming offscreen, dropping eight rocks
Primary Location e i g h t r o c k s t o t h e g r o u n d . I t 's s t u b b o r n l y Primary Location around the screen, or throwing three strange
consistent in its attacks, leaving you few chances spheres to the ground. When Probopass moves
Pre-Ending Sky Fortress* U 09 P. 21 to loop it. Loop it bit by bit between attacks. Pre-Ending Sky Fortress U 14 P. 22 away from those strange spheres, take the chance
to loop it quickly.
Post-Ending Capture Machine CM 03 P. 107 Post-Ending Mitonga Road G 06 P. 9

*Appears in a battle with the Steelhead.


191
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R-291 Ditto R-291 Ditto Transformation


(Suicune)
Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

27,270
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Normal Group Water
9,090
Field Move Field Move
Exp. Points Exp. Points
Pok Assist Pok Assist
20,000

Effective Fighting Effective Grass Electric


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Cannot accompany you Cannot accompany you Scatters whirlpools 8
Tempestuous water pillar 10
Ice pillar (Big) 12

Ditto does not attack, but instead transforms The Ditto that has transformed itself into Suicune
itself into Raikou, Entei, and Suicune. Right after attacks by scattering two whirlpools each to
Primary Location the capture has started, and between when Ditto Primary Location its front and back, or surrounding itself with a
stops one transformation and starts the next, tempestuous pillar of water, or creating four large
Pre-Ending Sky Fortress* U 21 P. 22 Ditto is in its true form. That is your best chance to Pre-Ending ice pillars onscreen. When it stops attacking
loop it as many times as you possibly can. that's your chance to loop it bit by bit.
Post-Ending Capture Machine CM 02 P. 107 Post-Ending

*Appears in an event.
Pokmon Browser

R-291 Ditto Transformation R-292 Regigigas


(Raikou)
Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

30,000
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Electric Group Normal
7,500
Field Move Field Move
Exp. Points Exp. Points
Pok Assist Pok Assist
20,000

Effective Ground Effective Fighting


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Cannot accompany you Scatters electricity 8 Cannot accompany you Punch (Big) 12
Electrical spheres 6 Shock wave *1 6
Drops electricity (Big) 12 Strong beam 15
Shock wave 12
Story Pokmon

The Ditto that has transformed itself into Raikou Regigigas sets off shock waves whenever it walks,
attacks by scattering electricity in eight directions and throws a huge punch, attacks with a strong
Primary Location sur r ounding i tself, thr ow ing t wo spher es of Primary Location beam, and sets off a threefold shock wave attack.
elec tricity to the ground, or dropping a large When it's agitated, it sets off even larger shock
Pre-Ending lightning bolt to the ground. There aren't many Pre-Ending Sky Fortress* 2 U 15 P. 22 waves when it walks. Loop it quickly the moment it
chances after it stops attacking, but keep an eye stops attacking.
Post-Ending out for those rare moments and loop quickly. Post-Ending Capture Machine CM 03 P. 107

*1 "!!!" is not displayed.


* 2 Appears as part of an event.

R-291 Ditto Transformation R-293 Mewtwo


(Entei) (First Battle)
Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

18,000
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Fire Group Psychic
6,000
Field Move Field Move Psy Power
Exp. Points Exp. Points
Pok Assist Pok Assist Mewtwo Impact*1 (Level 5)
22,000

Effective Water Ground Rock Effective Bug Ghost Dark


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits
Cannot accompany you Spits fire 8 Scatters strange spheres 8
2
Fire pillar (Cross) 6 Willpower barrier 2
Rushing attack 8 Recovery Time Strong beam 14
Flame aura 12 20 sec
Creates several beams in front of itself that
stretch from the bottom to the top of the screen.
The Ditto that has transformed itself into Entei During the fi rst battle with Mewtwo, it attacks by
at tack s by spi t ting eight f ir eballs f or war d, scattering a large quantity of strange spheres
Primary Location creating a large quantity of fire pillars, rushing, Primary Location forward, or firing a strong beam straight forward,
or surrounding itself with a fl ame aura. From the aiming offscreen. When it becomes agitated,
Pre-Ending moment each attack stops to the beginning of the Pre-Ending Sky Fortress* 2 U 26 P. 22 it has another attack where it surrounds itself
next is your chance to loop it quickly. with a barrier of strange spheres. Loop it quickly
Post-Ending Post-Ending between attacks.

*1 When called with a Charged Sign, Assist Level is 6.


192 * 2 Appears as part of an event.

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R-293 Mewtwo R-296 Blissey


(Second Battle)
Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

26,000 4,810
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Psychic Group Normal
8,666
Field Move Field Move Tackle
Exp. Points Exp. Points
Pok Assist Pok Assist Scatters hearts (Surrounding) (Level 4)
26,000 2,800

Effective Bug Ghost Dark Effective Fighting


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits
Cannot accompany you Scatters strange spheres 12 Shock wave 5
7
Evil aura*1 2 Shock wave 5
Clones self* 2 10 Recovery Time
Levitating beam 14 10 sec
Downpouring beam 20
Shoots out 12 hearts that fl oat and fl utter about
for a time.
From the beginning of the second battle with Blissey attacks with two types of surrounding
Mewtwo, it's surrounded by an evil aura. It attacks shock wave. W hen "!" appear s i t w ill at tack
Primary Location by scattering strange spheres, creating three Primary Location immediately, and when "!!" appears it will wait
clones of itself, and filling the screen with a beam briefl y before attacking. When it stops attacking,
Pre-Ending Sky Fortress* 3 U 26 P. 22 that rises and one that falls. Keep an eye out for Pre-Ending loop it quickly before its next attack.
every little chance you can find to loop Mewtwo
Post-Ending Capture Machine CM 46 P. 107 quickly. Post-Ending Old Mansion H 05 P.10

*1 "!!!" is not displayed. * 2 "!!!!" is not displayed.


* 3 Appears as part of an event.

Pokmon Browser
R-294 Blastoise R-297 Phione
Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

4,810 2,193
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Water Group Water

Field Move Soak Field Move Cut
Exp. Points Exp. Points
Pok Assist Scatters bubbles (Forward) (Level 4) Pok Assist Scatters bubbles (Forward) (Level 4)
2,800 2,800

Effective Grass Electric Effective Grass Electric


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits Max. Hits
Sprays water 4 Spits bubbles 4
1 1
Water spheres 2 Spits bubbles 4
Recovery Time Shock wave 2 Recovery Time Scatters bubbles 2
10 sec 1 sec Scatters bubbles 2

S ca t ter s 12 bubbles f or w ar d tha t c on tinue S c a t ter s 12 bubble s f or w ar d tha t c on tinue

Story Pokmon
offscreen without popping. offscreen without popping.
Blastoise attacks by spraying two blasts of water, Phione uses two kinds of bubble-spitting attacks,
aiming forward, or throwing two spheres of water and two kinds of bubble-scattering attacks.
Primary Location to the ground, or surrounding itself with a shock Primary Location Each attack type is the same in appearance and
wave. When it stops attacking, loop it quickly, damage, but the amount of time before it attacks
Pre-Ending being careful not to touch the water on the ground. Pre-Ending can vary. When it stops attacking, that's your
chance to loop it quickly.
Post-Ending Silver Falls M 06 P. 15 Post-Ending Canal Ruins N 08 P. 16

R-295 Heracross R-298 Articuno


Capture Technique Capture Technique
Friendship Friendship
Gauge Gauge

4,255 20,000
Agitated Agitated
Friendship Gauge Friendship Gauge
Group Bug Group Ice
6,666
Field Move Tackle Field Move
Exp. Points Exp. Points
Pok Assist Throws shock wave (Level 4) Pok Assist
2,800 30,000

Effective Fire Flying Rock Effective Fire Fighting Rock


Pok Assists Pok Assists Steel

Attacks Attack Method Damage Attacks Attack Method Damage


Max. Hits
Rushing attack 4 Cannot accompany you Scatters snow 8
4
Rushing attack 4 Ice pillar 8
Recovery Time Ice pillar (Big) 8
10 sec Snow barrier 3

Throws a large shock wave forward that continues


straight offscreen.
Heracross uses two types of rushing attack. Articuno attacks by scattering a large quantity of
When "!" is displayed, it will attack immediately, snow, or surrounding itself with eight ice pillars, or
Primary Location and when "!!" is displayed, it will wait brief ly Primary Location creating eight large ice pillars all over the screen,
before attacking. While it's attacking, get behind or surrounding itself with a barrier of snow. Loop it
Pre-Ending Heracross to dodge, and loop it as soon as it stops Pre-Ending quickly between its attacks.
attacking.
Post-Ending Canal Ruins N 02 P. 16 Post-Ending Mt. Sorbet O 13 P. 17

193
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R-299 Zapdos Sidebar

3
Capture Technique
Friendship
Gauge

20,000

Group Electric
Agitated
Friendship Gauge

6,666
Draw More Loops
for More Power!
Field Move
Exp. Points
Pok Assist
30,000

Effective Ground
Pok Assists

Attacks Attack Method Damage


Cannot accompany you Scatters electricity
Electrical barrier
8
3
Loops refers to the number of times you
Lightning beam 8
Lightning line 3 can consecutively draw a circle without
an interruption in your Capture Line. The
Zapdos attacks by scattering electricity around
itself, surrounding itself with a rotating barrier
of electric spheres, or shooting both a lightning
higher the number of consecutive loops,
Primary Location
beam and a lightning line that hit the ground. It
Pre-Ending moves very quickly, so there are very few chances
to loop it. Keep an eye out for these opportunities
the more each loop raises the Friendship
and loop it little by little.
Post-Ending Layuda Island S 11 P. 20
Gauge. Practice drawing many loops in a row
without lifting the stylus.
Pokmon Browser

R-300 Moltres
Capture Technique
Friendship
Gauge

20,000
Agitated
Friendship Gauge
Group Fire
6,666
Field Move
Exp. Points
Pok Assist
ZapdosMoltresLugia

30,000

Effective Water Ground Rock


Pok Assists

Attacks Attack Method Damage


Spitsfire 9
Cannot accompany you Fire pillar (Cross) 6
Fireball barrier
Uncontrollable fire
3
3
Loop Bonus Multipliers
Loop Count Multiplier
Story Pokmon

Moltres attacks by spitting a huge blast of fire


forward, creating a large quantity of fire pillars, 15 x1
Primary Location creating a barrier around itself out of fireballs,

Pre-Ending
or scattering an uncontrollable fire across the
scr een. Once it s tops at tacking , that's your
610 x1.25
chance to loop it bit by bit.
Post-Ending Faldera Volcano L 11 P. 14 1115 x1.5
1620 x1.75
2125 x2
2630 x2.25
R-301 Lugia
3135 x2.5
Capture Technique
Friendship
Gauge 3640 x2.75
30,000
4145 x3
Agitated
Friendship Gauge
Group Psychic
7,200 4650 x3.25
Field Move
Exp. Points
5155 x3.5
Pok Assist
30,000
5660 x3.75
Bug Ghost Dark
Effective
Pok Assists
6165 x4
Attacks Attack Method Damage 6670 x4.25
Strong beam 15
Cannot accompany you
Scatters whirlpools 10 7175 x4.5
Tempestuous tornado 10
Rushing attack 15
7680 x4.75
8185 x5
Lugia attacks by shooting a strong beam forward,
aiming offscreen, surrounding itself with three
Primary Location whirlpools, creating a tempestuous tornado that 8690 x5.25
covers the screen, or rushing forward. Chances to
Pre-Ending loop it are few, but once you find a chance, loop as 9195 x5.5
quickly as you can.
Post-Ending Undersea Cavern 01 P. 19
R
9699 x5.75

194
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How to Read the Browser Data

Wireless Multiplayer Mission/Temple Partner Page Guide


Pokmon Browser
6
1 N-011 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
8 8 8 7
2 Sandslash Recovery
Time
Recovery
Time
Recovery
Time
9 sec 8 sec 6.5 sec 8
Power Power Power

48 108 336 9
3 AP to Level 2
Assist 250 Recovery Time 5 Power 120
AP to Level 4
Assist 1,500 Recovery Time 120 Power 1,075
Field Move Cut
Max. Max.
11
Lv.2 Hits Lv.4 Hits
Ground
4 Group Ground 8 8 Group

Recovery Recovery When


Pok Assist Sand Spheres Time Time Friendship Gauge 420(M2)/12,500(M23)
5 8.5 sec 12
7.5 sec appearing
Agitated Gauge 50(M2)/900(M23)
Power Power
as an
72 300 enemy AP Received 3(M2)/24(M23)
AP to Level 3 AP to Level 5
10 Assist 500 Recovery Time 20 Power 320 Assist 5,000 Recovery Time 525 Power 2,750

1 Wireless Multiplayer Mission Number


The number assigned to Pokmon appearing in the Wireless Multiplayer
Missions. (These numbers are different from the Pokdex and Ranger numbers.)

2 Pokmon Name
3 Pokmon Image
4 Group
The group that the Pokmon belongs to, such as Grass, Water, or Fire. There are
17 groups in all.

5 Pok Assist
What kind of power the Pokmon can use when helping you capture other
Pokmon. Indicates Pok Assist name, group, and level.

6 Pok Assist Level


Pokmon Browser
Indicates Pok Assist Level, from 1 to 5. Temple Partners appearing in the
Wireless Multiplayer Missions can be leveled up according to their collected AP. Wireless Multiplayer
7 Max. Hits
Displays the maximum number of times a Pok Assist attack could possibly
Mission/Temple
hit an enemy. *
Partner
8 Recovery Time
How long after using a Pok Assist before you can use the Pok Assist again.

9 Power
The amount that the Friendship Gauge is raised when the Pok Assist hits an
enemy once.

10 Assist Points (AP) Needed for the Next Level


How much the Pokmon's Assist Level, Recovery Time, and Power increases
according to the collected Assist Points (AP). Indicates how many AP are
required for the next level.

11 Field Move
What kind of move the Pokmon can use on targets. Pokmon from the
Wireless Multiplayer Missions that are brought to the main story are all set to
Field Move Level 1.

12 When Appearing as an Enemy


Indicates the Pokmon's Group, Friendship Gauge, Agitated Friendship
Gauge, and how many AP are received when the Pokmon is captured. Some
Pokmon will appear in multiple Missions. In that case, Mission numbers are
indicated.
* Max. Hits can vary, based on the location of the Pokmon when the Pok Assist
is started, the enemy Pokmon's group, and how it moves.

195
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N-001 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1
Piplup Recovery Recovery Recovery
Time Time Time
6 sec 5 sec 3.5 sec
Power Power Power

20 40 66
AP to Level 2 AP to Level 4
Assist 30 Recovery Time 20 Power 20 Assist 600 Recovery Time 375 Power 400
Field Move Soak
Max. Max.
Lv.2 Hits Lv.4 Hits *Does not appear as an enemy.
Group Water 1 1
Recovery Recovery
Pok Assist ScattersBubbles (Forward) Time Time
5.5 sec 4.5 sec
Power Power

28 52
AP to Level 3 AP to Level 5
Assist 80 Recovery Time 105 Power 100 Assist 3,000 Recovery Time 700 Power 1,200

N-002 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1
Pokmon BrowserWireless Multiplayer Mission/Temple Partner

Prinplup Recovery Recovery Recovery


Time Time Time
9 sec 8 sec 6.5 sec
Power Power Power

20 42 88
AP to Level 2 AP to Level 4
Assist 30 Recovery Time 5 Power 80 Assist 600 Recovery Time 120 Power 800
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits *Does not appear as an enemy.
Group Water 1 1
Recovery Recovery
Pok Assist Scatters Bubbles (Forward) Time Time
8.5 sec 7.5 sec
Power Power

30 64
AP to Level 3 AP to Level 5
Assist 80 Recovery Time 20 Power 240 Assist 3,000 Recovery Time 525 Power 2,150

N-003 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
PiplupPrinplupEmpoleonBulbasaur

10 20 20
Empoleon Recovery Recovery Recovery
Time Time Time
9 sec 8 sec 6.5 sec
Power Power Power

72 108 168
AP to Level 2 AP to Level 4
Assist 250 Recovery Time 5 Power 120 Assist 1,500 Recovery Time 120 Power 1,075
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Water 15 20 Group Water
Recovery Recovery When
Pok Assist Whirlpool Time Time Friendship Gauge 9,860
8.5 sec 7.5 sec appearing
as an Agitated Gauge 1,188
Power Power

90 150 enemy AP Received 13


AP to Level 3 AP to Level 5
Assist 500 Recovery Time 20 Power 320 Assist 5,000 Recovery Time 525 Power 2,750

N-004 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1
Bulbasaur Recovery Recovery Recovery
Time Time Time
6.5 sec 5.5 sec 4 sec
Power Power Power

20 40 66
AP to Level 2 AP to Level 4
Assist 30 Recovery Time 25 Power 20 Assist 1,050 Recovery Time 390 Power 400
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Grass 1 1 Group Grass
Recovery Recovery When
Pok Assist Scatters Seeds Time Time Friendship Gauge 180
6 sec 5 sec appearing
as an Agitated Gauge
Power Power

28 52 enemy AP Received 1
AP to Level 3 AP to Level 5
Assist 130 Recovery Time 115 Power 100 Assist 3,130 Recovery Time 725 Power 1,200
196
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N-005 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1
Ivysaur Recovery Recovery Recovery
Time Time Time
9 sec 6.75 sec 5.25 sec
Power Power Power

32 48 72
AP to Level 2 AP to Level 4
Assist 30 Recovery Time 15 Power 50 Assist 1,050 Recovery Time 330 Power 600
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Grass 7 1 Group Grass
Recovery Recovery When
Pok Assist Scatters Seeds Time Time Friendship Gauge 600
7.25 sec 6.25 sec appearing
as an Agitated Gauge
Power Power

36 60 enemy AP Received 2
AP to Level 3 AP to Level 5
Assist 130 Recovery Time 50 Power 160 Assist 3,130 Recovery Time 650 Power 1,600

N-006 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1

Pokmon BrowserWireless Multiplayer Mission/Temple Partner


Venusaur Recovery Recovery Recovery
Time Time Time
9 sec 8 sec 6.5 sec
Power Power Power

40 60 84
AP to Level 2 AP to Level 4
Assist 30 Recovery Time 5 Power 80 Assist 1,050 Recovery Time 120 Power 800
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Grass 1 1 Group Grass
Recovery Recovery When
Pok Assist Scatters Seeds Time Time Friendship Gauge 9,750
8.5 sec 7.5 sec appearing
as an Agitated Gauge
Power Power

48 72 enemy AP Received 17
AP to Level 3 AP to Level 5
Assist 130 Recovery Time 20 Power 240 Assist3,130 Recovery Time 525 Power 2,150

N-007 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits

IvysaurVenusaurPidgeyPidgeotto
10 20 20
Pidgey Recovery Recovery Recovery
Time Time Time
6 sec 5 sec 5 sec
Power Power Power

12 45 82
AP to Level 2 AP to Level 4
Assist 10 Recovery Time 25 Power 15 Assist900 Recovery Time 420 Power 325
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Flying 15 20 Group Flying
Recovery Recovery When
Pok Assist Tornado (Surrounding) Time Time Friendship Gauge 64
5.5 sec 4.5 sec appearing
as an Agitated Gauge
Power Power

27 63 enemy AP Received 1
AP to Level 3 AP to Level 5
Assist 40 Recovery Time 120 Power 70 Assist3,300 Recovery Time 750 Power 1,000

N-008 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
5 5 5
Pidgeotto Recovery Recovery Recovery
Time Time Time
9 sec 5.75 sec 4.25 sec
Power Power Power

30 60 99
AP to Level 2 AP to Level 4
Assist 50 Recovery Time 20 Power 20 Assist 600 Recovery Time 375 Power 400
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Flying 5 5 Group Flying
Recovery Recovery When
Pok Assist Light Wind Time Time Friendship Gauge 360
6.25 sec 5.25 sec appearing
as an Agitated Gauge
Power Power

42 78 enemy AP Received 2
AP to Level 3 AP to Level 5
Assist 120 Recovery Time 105 Power 100 Assist 3,400 Recovery Time 700 Power 1,200
197
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N-009 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
5 5 5
Pidgeot Recovery Recovery Recovery
Time Time Time
9 sec 8 sec 6.5 sec
Power Power Power

60 90 126
AP to Level 2 AP to Level 4
Assist 50 Recovery Time 5 Power 80 Assist 600 Recovery Time 120 Power 800
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Flying 5 5 Group Flying
Recovery Recovery When
Pok Assist Light Wind Time Time Friendship Gauge 1,050
8.5 sec 7.5 sec appearing
as an Agitated Gauge
Power Power

72 108 enemy AP Received 3


AP to Level 3 AP to Level 5
Assist 120 Recovery Time 20 Power 240 Assist 3,400 Recovery Time 525 Power 2,150

N-010 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
8 8 8
Pokmon BrowserWireless Multiplayer Mission/Temple Partner

Sandshrew Recovery Recovery Recovery


Time Time Time
6.5 sec 5.5 sec 4 sec
Power Power Power

24 90 162
AP to Level 2 AP to Level 4
Assist 30 Recovery Time 25 Power 15 Assist 610 Recovery Time 390 Power 325
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits *Does not appear as an enemy.
Group Ground 8 8
Recovery Recovery
Pok Assist Sand Spheres Time Time
6 sec 5 sec
Power Power

54 126
AP to Level 3 AP to Level 5
Assist 70 Recovery Time 115 Power 70 Assist 3,500 Recovery Time 725 Power 1,000

N-011 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
PidgeotSandshrewSandslashOddish

8 8 8
Sandslash Recovery Recovery Recovery
Time Time Time
9 sec 8 sec 6.5 sec
Power Power Power

48 108 336
AP to Level 2 AP to Level 4
Assist 250 Recovery Time 5 Power 120 Assist 1,500 Recovery Time 120 Power 1,075
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Ground 8 8 Group Ground
Recovery Recovery When
Pok Assist Sand Spheres Time Time Friendship Gauge 420(M2)/12,500(M23)
8.5 sec 7.5 sec appearing
as an Agitated Gauge 50(M2)/900(M23)
Power Power

72 300 enemy AP Received 3(M2)/24(M23)


AP to Level 3 AP to Level 5
Assist 500 Recovery Time 20 Power 320 Assist 5,000 Recovery Time 525 Power 2,750

N-012 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
3 3 9
Oddish Recovery Recovery Recovery
Time Time Time
6.75 sec 5.75 sec 4.25 sec
Power Power Power

24 36 45
AP to Level 2 AP to Level 4
Assist 30 Recovery Time 20 Power 10 Assist 720 Recovery Time 375 Power 200
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Grass 3 4 Group Grass
Recovery Recovery When
Pok Assist Leaf Blades Time Time Friendship Gauge 130
6.25 sec 5.25 sec appearing
as an Agitated Gauge
Power Power

27 40 enemy AP Received 1
AP to Level 3 AP to Level 5
Assist 90 Recovery Time 105 Power 50 Assist 3,700 Recovery Time 70 Power 400
198
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N-013 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1
Gloom Recovery Recovery Recovery
Time Time Time
9 sec 5.75 sec 4.25 sec
Power Power Power

20 40 66
AP to Level 2 AP to Level 4
Assist 30 Recovery Time 20 Power 20 Assist 600 Recovery Time 375 Power 400
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Grass 1 1 Group Grass
Recovery Recovery When
Pok Assist Scatters Pollen Time Time Friendship Gauge 500
6.25 sec 5.25 sec appearing
as an Agitated Gauge
Power Power

28 52 enemy AP Received 2
AP to Level 3 AP to Level 5
Assist 80 Recovery Time 105 Power 100 Assist 3,000 Recovery Time 700 Power 1,200

N-014 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1

Pokmon BrowserWireless Multiplayer Mission/Temple Partner


Vileplume Recovery Recovery Recovery
Time Time Time
9 sec 8 sec 6.5 sec
Power Power Power

32 42 112
AP to Level 2 AP to Level 4
Assist 250 Recovery Time 5 Power 120 Assist 1,500 Recovery Time 120 Power 1,075
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Grass 1 1 Group Grass
Recovery Recovery When
Pok Assist Scatters Pollen Time Time Friendship Gauge 560(M3)/21,875(M23)
8.5 sec 7.5 sec appearing
as an Agitated Gauge 54(M3)/1,575(M23)
Power Power

36 72 enemy AP Received 3(M3)/29(M23)


AP to Level 3 AP to Level 5
Assist500 Recovery Time 20 Power 320 Assist5,000 Recovery Time 525 Power 2,750

N-015 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits

GloomVileplumeBellossomChikorita
3 3 5
Bellossom Recovery Recovery Recovery
Time Time Time
9 sec 7 sec 5.5 sec
Power Power Power

48 81 117
AP to Level 2 AP to Level 4
Assist40 Recovery Time 10 Power 60 Assist610 Recovery Time 300 Power 700
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits *Does not appear as an enemy.
Group Grass 3 3
Recovery Recovery
Pok Assist Ivy Pillars Time Time
7.5 sec 6.5 sec
Power Power

63 99
AP to Level 3 AP to Level 5
Assist90 Recovery Time 45 Power 200 Assist2,610 Recovery Time 625 Power 1,800

N-016 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
3 3 5
Chikorita Recovery Recovery Recovery
Time Time Time
6.75 sec 5.75 sec 4.25 sec
Power Power Power

30 60 99
AP to Level 2 AP to Level 4
Assist 40 Recovery Time 20 Power 20 Assist 610 Recovery Time 375 Power 400
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits *Does not appear as an enemy.
Group Grass 3 3
Recovery Recovery
Pok Assist Ivy Pillars Time Time
6.25 sec 5.25 sec
Power Power

42 78
AP to Level 3 AP to Level 5
Assist 90 Recovery Time 105 Power 100 Assist 2,610 Recovery Time 700 Power 1,200
199
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N-017 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
3 3 5
Bayleef Recovery Recovery Recovery
Time Time Time
9 sec 6.75 sec 5.25 sec
Power Power Power

48 72 108
AP to Level 2 AP to Level 4
Assist 40 Recovery Time 15 Power 50 Assist 610 Recovery Time 330 Power 600
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Grass 3 3 Group Grass
Recovery Recovery When
Pok Assist Ivy Pillars Time Time Friendship Gauge 11,250
7.25 sec 6.25 sec appearing
as an Agitated Gauge
Power Power

54 90 enemy AP Received 18
AP to Level 3 AP to Level 5
Assist 90 Recovery Time 50 Power 160 Assist 2,610 Recovery Time 650 Power 1,600

N-018 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
7 14 28
Pokmon BrowserWireless Multiplayer Mission/Temple Partner

Meganium Recovery Recovery Recovery


Time Time Time
9 sec 7.5 sec 6 sec
Power Power Power

40 60 84
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 10 Power 80 Assist 810 Recovery Time 150 Power 800
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits *Does not appear as an enemy.
Group Grass 10 23
Recovery Recovery
Pok Assist Light Beam Time Time
8 sec 7 sec
Power Power

48 72
AP to Level 3 AP to Level 5
Assist 140 Recovery Time 40 Power 240 Assist 3,500 Recovery Time 575 Power 2,150

N-019 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
BayleefMaganiumTotodileCroconaw

7 14 28
Totodile Recovery Recovery Recovery
Time Time Time
6.5 sec 5.5 sec 4 sec
Power Power Power

8 30 54
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 25 Power 15 Assist 810 Recovery Time 390 Power 325
Field Move Soak
Max. Max.
Lv.2 Hits Lv.4 Hits *Does not appear as an enemy.
Group Water 10 23
Recovery Recovery
Pok Assist Water Beam Time Time
6 sec 5 sec
Power Power

18 42
AP to Level 3 AP to Level 5
Assist 140 Recovery Time 115 Power 70 Assist 3,500 Recovery Time 725 Power 1,000

N-020 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
8 8 8
Croconaw Recovery Recovery Recovery
Time Time Time
9 sec 8 sec 6.5 sec
Power Power Power

88 128 176
AP to Level 2 AP to Level 4
Assist 30 Recovery Time 5 Power 90 Assist 610 Recovery Time 120 Power 950
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Water 8 8 Group Water
Recovery Recovery When
Pok Assist Water Spheres Time Time Friendship Gauge 9,750
8.5 sec 7.5 sec appearing
as an Agitated Gauge
Power Power

104 152 enemy AP Received 16


AP to Level 3 AP to Level 5
Assist 70 Recovery Time 20 Power 260 Assist 3,500 Recovery Time 525 Power 2,250
200
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N-021 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
7 14 28
Feraligatr Recovery Recovery Recovery
Time Time Time
9 sec 8 sec 6.5 sec
Power Power Power

32 42 112
AP to Level 2 AP to Level 4
Assist 250 Recovery Time 5 Power 120 Assist 1,500 Recovery Time 120 Power 1,075
Field Move Tackle
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Water 10 23 Group Water
Recovery Recovery When
Pok Assist Water Beam Time Time Friendship Gauge 7,670
8.5 sec 7.5 sec appearing
as an Agitated Gauge 1,134
Power Power

36 72 enemy AP Received 13
AP to Level 3 AP to Level 5
Assist 500 Recovery Time 20 Power 320 Assist 5,000 Recovery Time 525 Power 2,750

N-022 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
10 20 20

Pokmon BrowserWireless Multiplayer Mission/Temple Partner


Hoothoot Recovery Recovery Recovery
Time Time Time
6.75 sec 5.75 sec 4.25 sec
Power Power Power

30 60 99
AP to Level 2 AP to Level 4
Assist 10 Recovery Time 20 Power 20 Assist 900 Recovery Time 375 Power 400
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Flying 15 20 Group Flying
Recovery Recovery When
Pok Assist Tornado (Surrounding) Time Time Friendship Gauge 108
5 sec 5.25 sec appearing
as an Agitated Gauge
Power Power

42 78 enemy AP Received 1
AP to Level 3 AP to Level 5
Assist40 Recovery Time 105 Power 100 Assist3,300 Recovery Time 700 Power 1,200

N-023 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits

FeraligatrHoothootNoctowlBonsly
10 20 20
Noctowl Recovery Recovery Recovery
Time Time Time
9 sec 7.5 sec 6 sec
Power Power Power

60 90 126
AP to Level 2 AP to Level 4
Assist10 Recovery Time 10 Power 80 Assist900 Recovery Time 150 Power 800
Field Move Psy Power
Max. Max.
Lv.2 Hits Lv.4 Hits *Does not appear as an enemy.
Group Flying 15 20
Recovery Recovery
Pok Assist Tornado (Surrounding) Time Time
8 sec 7 sec
Power Power

72 108
AP to Level 3 AP to Level 5
Assist40 Recovery Time 40 Power 240 Assist3,300 Recovery Time 575 Power 2,150

N-024 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 2
Bonsly Recovery Recovery Recovery
Time Time Time
6.5 sec 5.5 sec 4 sec
Power Power Power

12 18 27
AP to Level 2 AP to Level 4
Assist 5 Recovery Time 5 Power 5 Assist 60 Recovery Time 30 Power 40
Field Move Tackle
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Rock 1 1 Group Rock
Recovery Recovery When
Pok Assist Throws Rocks Time Time Friendship Gauge 140
6 sec 5 sec appearing
as an Agitated Gauge
Power Power

15 24 enemy AP Received 1
AP to Level 3 AP to Level 5
Assist 15 Recovery Time 10 Power 10 Assist 400 Recovery Time 120 Power 300
201
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N-025 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1
Sudowoodo Recovery Recovery Recovery
Time Time Time
6.75 sec 5.75 sec 4.25 sec
Power Power Power

70 140 231
AP to Level 2 AP to Level 4
Assist 10 Recovery Time 20 Power 20 Assist 670 Recovery Time 375 Power 400
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Rock 1 1 Group Rock
Recovery Recovery When
Pok Assist Drops Rocks (Forward/Long-Range) Time Time Friendship Gauge 420
6.25 sec 5.25 sec appearing
as an Agitated Gauge
Power Power

98 182 enemy AP Received 2


AP to Level 3 AP to Level 5
Assist 70 Recovery Time 105 Power 100 Assist 3,500 Recovery Time 700 Power 1,200

N-026 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
2 3 9
Pokmon BrowserWireless Multiplayer Mission/Temple Partner

Aipom Recovery Recovery Recovery


Time Time Time
6.5 sec 5.5 sec 4 sec
Power Power Power

24 90 162
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 25 Power 10 Assist 920 Recovery Time 390 Power 325
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Normal 3 4 Group Normal
Recovery Recovery When
Pok Assist Shock Wave Time Time Friendship Gauge 90
6 sec 5 sec appearing
as an Agitated Gauge
Power Power

54 126 enemy AP Received 1


AP to Level 3 AP to Level 5
Assist 80 Recovery Time 115 Power 70 Assist 3,800 Recovery Time 725 Power 800

N-027 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
SudowoodoAipomAmbipomSunkern

2 3 9
Ambipom Recovery Recovery Recovery
Time Time Time
9 sec 7 sec 5.5 sec
Power Power Power

60 102 228
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 15 Power 50 Assist 920 Recovery Time 300 Power 500
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Normal 3 4 Group Normal
Recovery Recovery When
Pok Assist Shock Wave Time Time Friendship Gauge 2,340
7.5 sec 6.5 sec appearing
as an Agitated Gauge
Power Power

72 144 enemy AP Received 8


AP to Level 3 AP to Level 5
Assist 80 Recovery Time 50 Power 150 Assist 3,800 Recovery Time 550 Power 1,300

N-028 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
3 3 5
Sunkern Recovery Recovery Recovery
Time Time Time
6.5 sec 5.5 sec 4 sec
Power Power Power

12 45 81
AP to Level 2 AP to Level 4
Assist 40 Recovery Time 25 Power 15 Assist 610 Recovery Time 390 Power 325
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Grass 3 3 Group Grass
Recovery Recovery When
Pok Assist Ivy Pillars Time Time Friendship Gauge 48
6 sec 5 sec appearing
as an Agitated Gauge
Power Power

27 63 enemy AP Received 1
AP to Level 3 AP to Level 5
Assist 90 Recovery Time 115 Power 70 Assist 2,610 Recovery Time 725 Power 1,000
202
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N-029 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
7 14 28
Sunflora Recovery Recovery Recovery
Time Time Time
9 sec 5.75 sec 4.25 sec
Power Power Power

20 40 66
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 20 Power 20 Assist 810 Recovery Time 375 Power 400
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Grass 10 23 Group Grass
Recovery Recovery When
Pok Assist Light Beam Time Time Friendship Gauge 4,500
6.25 sec 5.25 sec appearing
as an Agitated Gauge
Power Power

28 52 enemy AP Received 11
AP to Level 3 AP to Level 5
Assist 140 Recovery Time 105 Power 100 Assist 3,500 Recovery Time 700 Power 1,200

N-030 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1

Pokmon BrowserWireless Multiplayer Mission/Temple Partner


Pineco Recovery Recovery Recovery
Time Time Time
6.5 sec 5.5 sec 4 sec
Power Power Power

32 120 216
AP to Level 2 AP to Level 4
Assist 30 Recovery Time 25 Power 15 Assist 1,050 Recovery Time 390 Power 325
Field Move Tackle
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Bug 1 1 Group Bug
Recovery Recovery When
Pok Assist Explosion Time Time Friendship Gauge 400
6 sec 5 sec appearing
as an Agitated Gauge
Power Power

72 168 enemy AP Received 2


AP to Level 3 AP to Level 5
Assist100 Recovery Time 115 Power 70 Assist4,000 Recovery Time 725 Power 1,000

N-031 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits

SunoraPinecoForretressDelibird
1 1 1
Forretress Recovery Recovery Recovery
Time Time Time
9 sec 8 sec 6.5 sec
Power Power Power

128 168 448


AP to Level 2 AP to Level 4
Assist250 Recovery Time 5 Power 120 Assist1,500 Recovery Time 120 Power 1,075
Field Move Tackle
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Steel 1 1 Group Steel
Recovery Recovery When
Pok Assist Explosion Time Time Friendship Gauge 640(M4)/29,375(M23)
8.5 sec 7.5 sec appearing
as an Agitated Gauge 61(M4)/2,115(M23)
Power Power

144 288 enemy AP Received 4(M4)/34(M23)


AP to Level 3 AP to Level 5
Assist500 Recovery Time 20 Power 320 Assist5,000 Recovery Time 525 Power 2,750

N-032 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1
Delibird Recovery Recovery Recovery
Time Time Time
6.75 sec 5.75 sec 4.25 sec
Power Power Power

20 40 66
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 20 Power 20 Assist 900 Recovery Time 375 Power 400
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Ice 1 1 Group Ice
Recovery Recovery When
Pok Assist Blizzard (Forward) Time Time Friendship Gauge 300(M6)/700(M9)
6.25 sec 5.25 sec appearing
as an Agitated Gauge
Power Power
*Friendship Gauge and AP Received increases in
28 52 enemy
M14, 15, 18, 20, and 23.
AP Received 10(M6)/20(M9)
AP to Level 3 AP to Level 5
Assist 90 Recovery Time 105 Power 100 Assist 3,320 Recovery Time 700 Power 1,200
203
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N-033 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
3 3 9
Treecko Recovery Recovery Recovery
Time Time Time
6.5 sec 5.5 sec 4 sec
Power Power Power

18 31 40
AP to Level 2 AP to Level 4
Assist 30 Recovery Time 25 Power 10 Assist 720 Recovery Time 390 Power 150
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Grass 3 4 Group Grass
Recovery Recovery When
Pok Assist Leaf Blades Time Time Friendship Gauge 120
6 sec 5 sec appearing
as an Agitated Gauge
Power Power

22 36 enemy AP Received 1
AP to Level 3 AP to Level 5
Assist 90 Recovery Time 115 Power 45 Assist 3,700 Recovery Time 725 Power 300

N-034 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
3 3 9
Pokmon BrowserWireless Multiplayer Mission/Temple Partner

Grovyle Recovery Recovery Recovery


Time Time Time
9 sec 7.5 sec 6 sec
Power Power Power

30 45 54
AP to Level 2 AP to Level 4
Assist 30 Recovery Time 10 Power 20 Assist 720 Recovery Time 150 Power 450
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Grass 3 4 Group Grass
Recovery Recovery When
Pok Assist Leaf Blades Time Time Friendship Gauge 336
8 sec 7 sec appearing
as an Agitated Gauge
Power Power

36 49 enemy AP Received 2
AP to Level 3 AP to Level 5
Assist 90 Recovery Time 40 Power 60 Assist 3,700 Recovery Time 575 Power 850

N-035 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
TreeckoGrovyleSceptileTorchic

3 3 9
Sceptile Recovery Recovery Recovery
Time Time Time
9 sec 8 sec 6.5 sec
Power Power Power

36 49 84
AP to Level 2 AP to Level 4
Assist 250 Recovery Time 5 Power 120 Assist 1,500 Recovery Time 120 Power 1,075
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Grass 3 4 Group Grass
Recovery Recovery When
Pok Assist Leaf Blades Time Time Friendship Gauge 870
8.5 sec 7.5 sec appearing
as an Agitated Gauge 73
Power Power

40 75 enemy AP Received 4
AP to Level 3 AP to Level 5
Assist 500 Recovery Time 20 Power 320 Assist 5,000 Recovery Time 525 Power 2,750

N-036 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1
Torchic Recovery Recovery Recovery
Time Time Time
6.5 sec 5.5 sec 4 sec
Power Power Power

8 30 54
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 25 Power 15 Assist 1,010 Recovery Time 390 Power 325
Field Move Burn
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Fire 1 1 Group Fire
Recovery Recovery When
Pok Assist Spits Fire Time Time Friendship Gauge 168
6 sec 5 sec appearing
as an Agitated Gauge
Power Power

18 42 enemy AP Received 1
AP to Level 3 AP to Level 5
Assist 90 Recovery Time 115 Power 70 Assist 3,320 Recovery Time 725 Power 1,000
204
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N-037 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
4 5 12
Combusken Recovery Recovery Recovery
Time Time Time
9 sec 6.75 sec 5.25 sec
Power Power Power

96 144 216
AP to Level 2 AP to Level 4
Assist 40 Recovery Time 15 Power 50 Assist 1,010 Recovery Time 330 Power 600
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits *Does not appear as an enemy.
Group Fire 4 5
Recovery Recovery
Pok Assist Fire Pillar (Surrounding) Time Time
7.25 sec 6.25 sec
Power Power

108 180
AP to Level 3 AP to Level 5
Assist 130 Recovery Time 50 Power 160 Assist 2,850 Recovery Time 650 Power 1,600

N-038 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
3 3 3

Pokmon BrowserWireless Multiplayer Mission/Temple Partner


Blaziken Recovery Recovery Recovery
Time Time Time
9 sec 8 sec 6.5 sec
Power Power Power

64 84 224
AP to Level 2 AP to Level 4
Assist 250 Recovery Time 5 Power 120 Assist 1,500 Recovery Time 120 Power 1,075
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Fire 3 3 Group Fire
Recovery Recovery When
Pok Assist Fire Pillar (Surrounding) Time Time Friendship Gauge 3,360
8.5 sec 7.5 sec appearing
as an Agitated Gauge 415
Power Power

72 144 enemy AP Received 6


AP to Level 3 AP to Level 5
Assist500 Recovery Time 20 Power 320 Assist5,000 Recovery Time 525 Power 2,750

N-039 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits

CombuskenBlazikenTurtwigGrotle
3 3 5
Turtwig Recovery Recovery Recovery
Time Time Time
7.25 sec 6.25 sec 4.75 sec
Power Power Power

36 63 105
AP to Level 2 AP to Level 4
Assist40 Recovery Time 20 Power 30 Assist610 Recovery Time 350 Power 500
Field Move Tackle
Max. Max.
Lv.2 Hits Lv.4 Hits
*Does not appear as an enemy.
Group Grass 3 3
Recovery Recovery
Pok Assist Ivy Pillars Time Time
6.75 sec 5.75 sec
Power Power

45 81
AP to Level 3 AP to Level 5
Assist90 Recovery Time 100 Power 130 Assist2,610 Recovery Time 675 Power 1,400

N-040 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
3 3 5
Grotle Recovery Recovery Recovery
Time Time Time
9 sec 7.5 sec 6 sec
Power Power Power

60 90 126
AP to Level 2 AP to Level 4
Assist 40 Recovery Time 10 Power 80 Assist 610 Recovery Time 150 Power 800
Field Move Tackle
Max. Max.
Lv.2 Hits Lv.4 Hits
*Does not appear as an enemy.
Group Grass 3 3
Recovery Recovery
Pok Assist Ivy Pillars Time Time
8 sec 7 sec
Power Power

72 108
AP to Level 3 AP to Level 5
Assist 90 Recovery Time 40 Power 240 Assist 2,610 Recovery Time 575 Power 2,150
205
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N-041 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
3 7 7
Kricketot Recovery Recovery Recovery
Time Time Time
6.5 sec 5.5 sec 4 sec
Power Power Power

14 28 49
AP to Level 2 AP to Level 4
Assist 10 Recovery Time 25 Power 15 Assist 500 Recovery Time 390 Power 325
Field Move Tackle
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Bug 4 7 Group Bug
Recovery Recovery When
Pok Assist Musical Notes Time Time Friendship Gauge 200
6 sec 5 sec appearing
as an Agitated Gauge
Power Power

17 38 enemy AP Received 1
AP to Level 3 AP to Level 5
Assist 50 Recovery Time 115 Power 70 Assist 1,500 Recovery Time 725 Power 1,000

N-042 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
3 7 7
Pokmon BrowserWireless Multiplayer Mission/Temple Partner

Kricketune Recovery Recovery Recovery


Time Time Time
9 sec 6.75 sec 5.25 sec
Power Power Power

42 73 147
AP to Level 2 AP to Level 4
Assist 30 Recovery Time 15 Power 50 Assist 860 Recovery Time 330 Power 600
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Bug 4 7 Group Bug
Recovery Recovery When
Pok Assist Musical Notes Time Time Friendship Gauge 500
7.25 sec 6.25 sec appearing
as an Agitated Gauge
Power Power

52 105 enemy AP Received 2


AP to Level 3 AP to Level 5
Assist 80 Recovery Time 50 Power 160 Assist 2,850 Recovery Time 650 Power 1,600

N-043 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
KricketotKricketuneShinxLuxio

1 1 1
Shinx Recovery Recovery Recovery
Time Time Time
6.5 sec 5.5 sec 4 sec
Power Power Power

32 120 216
AP to Level 2 AP to Level 4
Assist 10 Recovery Time 25 Power 15 Assist 830 Recovery Time 390 Power 325
Field Move Electrify
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Electric 1 1 Group Electric
Recovery Recovery When
Pok Assist Electrical Sphere Time Time Friendship Gauge 180
6 sec 5 sec appearing
as an Agitated Gauge
Power Power

72 168 enemy AP Received 1


AP to Level 3 AP to Level 5
Assist 30 Recovery Time 115 Power 70 Assist 3,300 Recovery Time 725 Power 1,000

N-044 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1
Luxio Recovery Recovery Recovery
Time Time Time
9 sec 7.5 sec 6 sec
Power Power Power

160 240 336


AP to Level 2 AP to Level 4
Assist 10 Recovery Time 10 Power 80 Assist 830 Recovery Time 150 Power 800
Field Move Electrify
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Electric 1 1 Group Electric
Recovery Recovery When
Pok Assist Electrical Sphere Time Time Friendship Gauge 3,476
8 sec 7 sec appearing
as an Agitated Gauge
Power Power

192 288 enemy AP Received 9


AP to Level 3 AP to Level 5
Assist 30 Recovery Time 40 Power 240 Assist 3,300 Recovery Time 575 Power 2,150
206
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N-045 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1
Luxray Recovery Recovery Recovery
Time Time Time
9 sec 7.5 sec 6 sec
Power Power Power

200 300 420


AP to Level 2 AP to Level 4
Assist 10 Recovery Time 10 Power 80 Assist 720 Recovery Time 150 Power 800
Field Move Electrify
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Electric 1 1 Group Electric
Recovery Recovery When
Pok Assist Thunderbolt Time Time Friendship Gauge 6,204
8 sec 7 sec appearing
as an Agitated Gauge
Power Power

240 360 enemy AP Received 14


AP to Level 3 AP to Level 5
Assist 70 Recovery Time 40 Power 240 Assist 2,610 Recovery Time 575 Power 2,150

N-046 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
5 5 5

Pokmon BrowserWireless Multiplayer Mission/Temple Partner


Mothim Recovery Recovery Recovery
Time Time Time
9 sec 5.75 sec 4.25 sec
Power Power Power

48 72 108
AP to Level 2 AP to Level 4
Assist 50 Recovery Time 20 Power 50 Assist 600 Recovery Time 375 Power 600
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Bug 5 5 Group Bug
Recovery Recovery When
Pok Assist Light Wind Time Time Friendship Gauge 380
6.25 sec 5.25 sec appearing
as an Agitated Gauge
Power Power

54 90 enemy AP Received 2
AP to Level 3 AP to Level 5
Assist120 Recovery Time 105 Power 160 Assist3,400 Recovery Time 700 Power 1,600

N-047 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits

LuxrayMothimChinglingChimecho
2 2 2
Chingling Recovery Recovery Recovery
Time Time Time
5 sec 3 sec 2 sec
Power Power Power

10 15 22
AP to Level 2 AP to Level 4
Assist5 Recovery Time 5 Power 5 Assist60 Recovery Time 30 Power 40
Field Move Psy Power
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Psychic 2 2 Group Psychic
Recovery Recovery When
Pok Assist Strange Spheres (Slowed) Time Time Friendship Gauge 134
4 sec 2.5 sec appearing
as an Agitated Gauge
Power Power

12 20 enemy AP Received 1
AP to Level 3 AP to Level 5
Assist15 Recovery Time 10 Power 10 Assist400 Recovery Time 120 Power 300

N-048 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1
Chimecho Recovery Recovery Recovery
Time Time Time
6.5 sec 5.5 sec 4 sec
Power Power Power

40 70 135
AP to Level 2 AP to Level 4
Assist 10 Recovery Time 25 Power 10 Assist 365 Recovery Time 390 Power 250
Field Move Psy Power
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Psychic 1 1 Group Psychic
Recovery Recovery When
Pok Assist Strange Rings (Slowed) Time Time Friendship Gauge 4,000
6 sec 5 sec appearing
as an Agitated Gauge
Power Power

55 100 enemy AP Received 10


AP to Level 3 AP to Level 5
Assist 45 Recovery Time 115 Power 60 Assist 2,250 Recovery Time 725 Power 800
207
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N-049 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
10 20 20
Chatot Recovery Recovery Recovery
Time Time Time
7.75 sec 6.75 sec 5.25 sec
Power Power Power

48 72 108
AP to Level 2 AP to Level 4
Assist 10 Recovery Time 15 Power 50 Assist 900 Recovery Time 330 Power 600
Field Move Tackle
Max. Max.
Lv.2 Hits Lv.4 Hits *Does not appear as an enemy.
Group Flying 15 20
Recovery Recovery
Pok Assist Tornado (Surrounding) Time Time
7.25 sec 6.25 sec
Power Power

54 90
AP to Level 3 AP to Level 5
Assist 40 Recovery Time 50 Power 160 Assist 3,300 Recovery Time 650 Power 1,600

N-050 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
7 7 7
Pokmon BrowserWireless Multiplayer Mission/Temple Partner

Skorupi Recovery Recovery Recovery


Time Time Time
6.75 sec 5.75 sec 4.25 sec
Power Power Power

40 80 132
AP to Level 2 AP to Level 4
Assist 30 Recovery Time 20 Power 20 Assist 610 Recovery Time 375 Power 400
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Poison 7 7 Group Poison
Recovery Recovery When
Pok Assist Poison Sphere Time Time Friendship Gauge 4,375
5 sec 5.25 sec appearing
as an Agitated Gauge
Power Power

56 104 enemy AP Received 10


AP to Level 3 AP to Level 5
Assist 70 Recovery Time 105 Power 100 Assist 3,500 Recovery Time 700 Power 1,200

N-051 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
ChatotSkorupiDrapionCarnivine

1 1 1
Drapion Recovery Recovery Recovery
Time Time Time
9 sec 8 sec 6.5 sec
Power Power Power

40 52 140
AP to Level 2 AP to Level 4
Assist 250 Recovery Time 5 Power 120 Assist 1,500 Recovery Time 120 Power 1,075
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Poison 1 1 Group Poison
Recovery Recovery When
Pok Assist Scatters Stingers Time Time Friendship Gauge 300
8.5 sec 7.5 sec appearing
as an Agitated Gauge 40
Power Power

45 90 enemy AP Received 2
AP to Level 3 AP to Level 5
Assist 500 Recovery Time 20 Power 320 Assist 5,000 Recovery Time 525 Power 2,750

N-052 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
3 3 9
Carnivine Recovery Recovery Recovery
Time Time Time
7.75 sec 6.75 sec 5.25 sec
Power Power Power

24 40 49
AP to Level 2 AP to Level 4
Assist 30 Recovery Time 15 Power 15 Assist 720 Recovery Time 330 Power 300
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Grass 3 4 Group Grass
Recovery Recovery When
Pok Assist Leaf Blades Time Time Friendship Gauge 340
7.25 sec 6.25 sec appearing
as an Agitated Gauge
Power Power

31 45 enemy AP Received 2
AP to Level 3 AP to Level 5
Assist 90 Recovery Time 50 Power 55 Assist 3,700 Recovery Time 650 Power 500
208
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N-053 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
3 3 5
Tangrowth Recovery Recovery Recovery
Time Time Time
9 sec 8 sec 6.5 sec
Power Power Power

48 63 168
AP to Level 2 AP to Level 4
Assist 250 Recovery Time 5 Power 120 Assist 1,500 Recovery Time 20 Power 320
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Grass 3 3 Group Grass
Recovery Recovery When
Pok Assist Ivy Pillars Time Time Friendship Gauge 2,610(M6)/13,750(M23)
8.5 sec 7.5 sec appearing
as an Agitated Gauge 226(M6)/990(M23)
Power Power

54 108 enemy AP Received 5(M6)/24(M23)


AP to Level 3 AP to Level 5
Assist 500 Recovery Time 20 Power 320 Assist 5,000 Recovery Time 525 Power 2,750

N-054 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
5 7 7

Pokmon BrowserWireless Multiplayer Mission/Temple Partner


Eevee Recovery Recovery Recovery
Time Time Time
6 sec 5 sec 3.5 sec
Power Power Power

14 52 94
AP to Level 2 AP to Level 4
Assist 30 Recovery Time 25 Power 10 Assist 860 Recovery Time 405 Power 200
Field Move Tackle
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Normal 7 7 Group Normal
Recovery Recovery When
Pok Assist Scatters Hearts (Surrounding) Time Time Friendship Gauge 420
5.5 sec 4.5 sec appearing
as an Agitated Gauge
Power Power

31 73 enemy AP Received 1
AP to Level 3 AP to Level 5
Assist80 Recovery Time 120 Power 60 Assist2,850 Recovery Time 750 Power 700

N-055 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits

TangrowthEeveeVaporeonJolteon
7 14 28
Vaporeon Recovery Recovery Recovery
Time Time Time
9 sec 5.75 sec 4.25 sec
Power Power Power

20 40 66
AP to Level 2 AP to Level 4
Assist20 Recovery Time 20 Power 20 Assist810 Recovery Time 375 Power 400
Field Move Soak
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Water 10 23 Group Water
Recovery Recovery When
Pok Assist Water Beam Time Time Friendship Gauge 2,236
6.25 sec 5.25 sec appearing
as an Agitated Gauge
Power Power

28 52 enemy AP Received 6
AP to Level 3 AP to Level 5
Assist140 Recovery Time 105 Power 100 Assist3,500 Recovery Time 700 Power 1,200

N-056 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
7 14 28
Jolteon Recovery Recovery Recovery
Time Time Time
9 sec 5.75 sec 4.25 sec
Power Power Power

20 40 66
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 20 Power 20 Assist 810 Recovery Time 375 Power 400
Field Move Electrify
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Electric 10 23 Group Electric
Recovery Recovery When
Pok Assist Electric Beam Time Time Friendship Gauge 6,090
6.25 sec 5.25 sec appearing
as an Agitated Gauge
Power Power

28 52 enemy AP Received 11
AP to Level 3 AP to Level 5
Assist 140 Recovery Time 105 Power 100 Assist 3,500 Recovery Time 700 Power 1,200
209
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N-057 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
7 14 28
Flareon Recovery Recovery Recovery
Time Time Time
9 sec 8 sec 6.5 sec
Power Power Power

48 72 96
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 5 Power 120 Assist 810 Recovery Time 120 Power 1,075
Field Move Burn
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Fire 10 23 Group Fire
Recovery Recovery When
Pok Assist Fire Beam Time Time Friendship Gauge 1,200
8.5 sec 7.5 sec appearing
as an Agitated Gauge
Power Power

60 84 enemy AP Received 3
AP to Level 3 AP to Level 5
Assist 140 Recovery Time 20 Power 320 Assist 3,500 Recovery Time 525 Power 2,750

N-058 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
4 4 21
Pokmon BrowserWireless Multiplayer Mission/Temple Partner

Espeon Recovery Recovery Recovery


Time Time Time
9 sec 5.75 sec 4.25 sec
Power Power Power

20 30 36
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 20 Power 15 Assist 980 Recovery Time 375 Power 75
Field Move Psy Power
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Psychic 4 4 Group Psychic
Recovery Recovery When
Pok Assist Strange Spheres (Paused) Time Time Friendship Gauge 6,375
6.25 sec 5.25 sec appearing
as an Agitated Gauge
Power Power

28 34 enemy AP Received 14
AP to Level 3 AP to Level 5
Assist 80 Recovery Time 105 Power 30 Assist 4,000 Recovery Time 700 Power 350

N-059 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
FlareonEspeonUmbreonLeafeon

1 1 1
Umbreon Recovery Recovery Recovery
Time Time Time
9 sec 5.75 sec 4.25 sec
Power Power Power

120 240 396


AP to Level 2 AP to Level 4
Assist 10 Recovery Time 20 Power 20 Assist 800 Recovery Time 375 Power 400
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Dark 1 1 Group Dark
Recovery Recovery When
Pok Assist Bite Time Time Friendship Gauge 8,625
6.25 sec 5.25 sec appearing
as an Agitated Gauge
Power Power

168 312 enemy AP Received 14


AP to Level 3 AP to Level 5
Assist 130 Recovery Time 105 Power 100 Assist 3,490 Recovery Time 700 Power 1,200

N-060 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
7 14 28
Leafeon Recovery Recovery Recovery
Time Time Time
9 sec 8 sec 6.5 sec
Power Power Power

48 72 96
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 5 Power 120 Assist 810 Recovery Time 120 Power 1,075
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Grass 10 23 Group Grass
Recovery Recovery When
Pok Assist Light Beam Time Time Friendship Gauge 900
8.5 sec 7.5 sec appearing
as an Agitated Gauge
Power Power

60 84 enemy AP Received 3
AP to Level 3 AP to Level 5
Assist 140 Recovery Time 20 Power 320 Assist 3,500 Recovery Time 525 Power 2,750
210
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N-061 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
2 2 3
Glaceon Recovery Recovery Recovery
Time Time Time
9 sec 5.75 sec 4.25 sec
Power Power Power

100 150 240


AP to Level 2 AP to Level 4
Assist 40 Recovery Time 20 Power 20 Assist 670 Recovery Time 375 Power 400
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Ice 2 2 Group Ice
Recovery Recovery When
Pok Assist Ice Spheres (Forward/Tired) Time Time Friendship Gauge 7,280
6.25 sec 5.25 sec appearing
as an Agitated Gauge
Power Power

140 200 enemy AP Received 13


AP to Level 3 AP to Level 5
Assist80 Recovery Time 105 Power 100 Assist3,500 Recovery Time 700 Power 1,200

N-062 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
7 14 28

Pokmon BrowserWireless Multiplayer Mission/Temple Partner


Charmander Recovery Recovery Recovery
Time Time Time
6.5 sec 5.5 sec 4 sec
Power Power Power

8 30 53
AP to Level 2 AP to Level 4
Assist20 Recovery Time 25 Power 15 Assist810 Recovery Time 390 Power 325
Field Move Burn
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Fire 10 23 Group Fire
Recovery Recovery When
Pok Assist Fire Beam Time Time Friendship Gauge 600
6 sec 5 sec appearing
as an Agitated Gauge
Power Power

18 42 enemy AP Received 2
AP to Level 3 AP to Level 5
Assist140 Recovery Time 115 Power 70 Assist3,500 Recovery Time 725 Power 1,000

N-063 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits

GlaceonCharmanderCharmeleonZubat
7 14 28
Charmeleon Recovery Recovery Recovery
Time Time Time
9 sec 6.75 sec 5.25 sec
Power Power Power

32 48 72
AP to Level 2 AP to Level 4
Assist20 Recovery Time 15 Power 50 Assist810 Recovery Time 330 Power 600
Field Move Burn
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Fire 10 23 Group Fire
Recovery Recovery When
Pok Assist Fire Beam Time Time Friendship Gauge 840
7.25 sec 6.25 sec appearing
as an Agitated Gauge
Power Power

36 60 enemy AP Received 3
AP to Level 3 AP to Level 5
Assist140 Recovery Time 50 Power 160 Assist3,500 Recovery Time 650 Power 1,600

N-064 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
7 7 7
Zubat Recovery Recovery Recovery
Time Time Time
6.5 sec 5.5 sec 4 sec
Power Power Power

16 60 108
AP to Level 2 AP to Level 4
Assist 30 Recovery Time 25 Power 15 Assist 610 Recovery Time 390 Power 325
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Poison 7 7 Group Poison
Recovery Recovery When
Pok Assist Poison Sphere Time Time Friendship Gauge 494
6 sec 5 sec appearing
as an Agitated Gauge
Power Power

36 84 enemy AP Received 2
AP to Level 3 AP to Level 5
Assist 70 Recovery Time 115 Power 70 Assist 3,500 Recovery Time 725 Power 1,000
211
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N-065 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
7 7 7
Golbat Recovery Recovery Recovery
Time Time Time
9 sec 6.75 sec 5.25 sec
Power Power Power

64 96 144
AP to Level 2 AP to Level 4
Assist 30 Recovery Time 15 Power 50 Assist 610 Recovery Time 330 Power 600
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Poison 7 7 Group Poison
Recovery Recovery When
Pok Assist Poison Sphere Time Time Friendship Gauge 950
7.25 sec 6.25 sec appearing
as an Agitated Gauge
Power Power

72 120 enemy AP Received 3


AP to Level 3 AP to Level 5
Assist 70 Recovery Time 50 Power 160 Assist 3,500 Recovery Time 650 Power 1,600

N-066 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
7 7 7
Pokmon BrowserWireless Multiplayer Mission/Temple Partner

Crobat Recovery Recovery Recovery


Time Time Time
9 sec 7.5 sec 6 sec
Power Power Power

80 120 168
AP to Level 2 AP to Level 4
Assist 30 Recovery Time 10 Power 80 Assist 610 Recovery Time 150 Power 800
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Poison 7 7 Group Poison
Recovery Recovery When
Pok Assist Poison Sphere Time Time Friendship Gauge 15,375
8 sec 7 sec appearing
as an Agitated Gauge
Power Power

96 144 enemy AP Received 19


AP to Level 3 AP to Level 5
Assist 70 Recovery Time 40 Power 240 Assist 3,500 Recovery Time 575 Power 2,150

N-067 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
GolbatCrobatGeodudeGraveler

1 1 2
Geodude Recovery Recovery Recovery
Time Time Time
6.5 sec 5.5 sec 4 sec
Power Power Power

12 45 81
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 25 Power 15 Assist 670 Recovery Time 390 Power 325
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Rock 1 1 Group Rock
Recovery Recovery When
Pok Assist Throws Rocks Time Time Friendship Gauge 560
6 sec 5 sec appearing
as an Agitated Gauge
Power Power

27 63 enemy AP Received 1
AP to Level 3 AP to Level 5
Assist 130 Recovery Time 115 Power 70 Assist 3,050 Recovery Time 725 Power 1,000

N-068 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 2
Graveler Recovery Recovery Recovery
Time Time Time
9 sec 6.75 sec 5.25 sec
Power Power Power

48 72 108
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 15 Power 50 Assist 670 Recovery Time 330 Power 600
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Rock 1 1 Group Rock
Recovery Recovery When
Pok Assist Throws Rocks Time Time Friendship Gauge 1,140
7.25 sec 6.25 sec appearing
as an Agitated Gauge
Power Power

54 90 enemy AP Received 4
AP to Level 3 AP to Level 5
Assist 130 Recovery Time 50 Power 160 Assist 3,050 Recovery Time 650 Power 1,600
212
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N-069 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 2
Golem Recovery Recovery Recovery
Time Time Time
9 sec 8 sec 6.5 sec
Power Power Power

60 108 144
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 5 Power 80 Assist 670 Recovery Time 120 Power 800
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Rock 1 1 Group Rock
Recovery Recovery When
Pok Assist Throws Rocks Time Time Friendship Gauge 8,580
8.5 sec 7.5 sec appearing
as an Agitated Gauge
Power Power

90 126 enemy AP Received 14


AP to Level 3 AP to Level 5
Assist130 Recovery Time 20 Power 240 Assist3,050 Recovery Time 525 Power 2,200

N-070 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1

Pokmon BrowserWireless Multiplayer Mission/Temple Partner


Tyrogue Recovery Recovery Recovery
Time Time Time
6.5 sec 5.5 sec 4 sec
Power Power Power

18 36 54
AP to Level 2 AP to Level 4
Assist5 Recovery Time 5 Power 5 Assist60 Recovery Time 30 Power 40
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Fighting 1 1 Group Fighting
Recovery Recovery When
Pok Assist Punch Time Time Friendship Gauge 364
6 sec 5 sec appearing
as an Agitated Gauge
Power Power

27 45 enemy AP Received 1
AP to Level 3 AP to Level 5
Assist15 Recovery Time 10 Power 10 Assist400 Recovery Time 120 Power 300

N-071 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits

GolemTyrogueHitmonleeHitmonchan
1 1 1
Hitmonlee Recovery Recovery Recovery
Time Time Time
6.75 sec 5.75 sec 4.25 sec
Power Power Power

96 144 216
AP to Level 2 AP to Level 4
Assist20 Recovery Time 20 Power 50 Assist900 Recovery Time 375 Power 600
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Fighting 1 1 Group Fighting
Recovery Recovery When
Pok Assist Kick Time Time Friendship Gauge 588
6.25 sec 5.25 sec appearing
as an Agitated Gauge
Power Power

108 180 enemy AP Received 2


AP to Level 3 AP to Level 5
Assist150 Recovery Time 105 Power 160 Assist3,920 Recovery Time 700 Power 1,600

N-072 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1
Hitmonchan Recovery Recovery Recovery
Time Time Time
6.75 sec 5.75 sec 4.25 sec
Power Power Power

90 180 297
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 20 Power 20 Assist 500 Recovery Time 375 Power 400
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Fighting 1 1 Group Fighting
Recovery Recovery When
Pok Assist Punch Time Time Friendship Gauge 644
6.25 sec 5.25 sec appearing
as an Agitated Gauge
Power Power

126 234 enemy AP Received 1


AP to Level 3 AP to Level 5
Assist 140 Recovery Time 105 Power 100 Assist 3,300 Recovery Time 700 Power 1,200
213
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N-073 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1
Hitmontop Recovery Recovery Recovery
Time Time Time
4 sec 3 sec 2 sec
Power Power Power

120 198 288


AP to Level 2 AP to Level 4
Assist 10 Recovery Time 10 Power 30 Assist 525 Recovery Time 90 Power 500
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Fighting 1 1 Group Fighting
Recovery Recovery When
Pok Assist Kick Time Time Friendship Gauge 672
3.5 sec 2.5 sec appearing
as an Agitated Gauge
Power Power

144 252 enemy AP Received 2


AP to Level 3 AP to Level 5
Assist 80 Recovery Time 30 Power 80 Assist 2,500 Recovery Time 200 Power 1,000

N-074 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1
Pokmon BrowserWireless Multiplayer Mission/Temple Partner

Magby Recovery Recovery Recovery


Time Time Time
6.75 sec 5.75 sec 4.25 sec
Power Power Power

8 12 18
AP to Level 2 AP to Level 4
Assist 5 Recovery Time 5 Power 5 Assist 60 Recovery Time 30 Power 40
Field Move Burn
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Fire 1 1 Group Fire
Recovery Recovery When
Pok Assist Spits Fire Time Time Friendship Gauge 336
6.25 sec 5.25 sec appearing
as an Agitated Gauge
Power Power

10 16 enemy AP Received 1
AP to Level 3 AP to Level 5
Assist 15 Recovery Time 10 Power 10 Assist 400 Recovery Time 120 Power 300

N-075 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
HitmontopMagbyMagmarMagmortar

1 1 1
Magmar Recovery Recovery Recovery
Time Time Time
7.75 sec 6.75 sec 5.25 sec
Power Power Power

32 48 72
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 15 Power 50 Assist 900 Recovery Time 330 Power 600
Field Move Burn
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Fire 1 1 Group Fire
Recovery Recovery When
Pok Assist Spits Fire Time Time Friendship Gauge 720
7.25 sec 6.25 sec appearing
as an Agitated Gauge
Power Power

36 60 enemy AP Received 3
AP to Level 3 AP to Level 5
Assist 90 Recovery Time 50 Power 160 Assist 3,320 Recovery Time 650 Power 1,600

N-076 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
3 4 6
Magmortar Recovery Recovery Recovery
Time Time Time
9 sec 8 sec 6.5 sec
Power Power Power

32 42 112
AP to Level 2 AP to Level 4
Assist 250 Recovery Time 5 Power 120 Assist 1,500 Recovery Time 120 Power 1,075
Field Move Burn
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Fire 3 4 Group Fire
Recovery Recovery When
Pok Assist Spits Fire Quickly Time Time Friendship Gauge 3,204
8.5 sec 7.5 sec appearing
as an Agitated Gauge 467
Power Power

36 72 enemy AP Received 6
AP to Level 3 AP to Level 5
Assist 500 Recovery Time 20 Power 320 Assist 5,000 Recovery Time 525 Power 2,750
214
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N-077 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
10 26 40
Cyndaquil Recovery Recovery Recovery
Time Time Time
6.5 sec 5.5 sec 4 sec
Power Power Power

8 30 54
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 25 Power 15 Assist 800 Recovery Time 390 Power 325
Field Move Burn
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Fire 14 32 Group Fire
Recovery Recovery When
Pok Assist Fire Swirl Time Time Friendship Gauge 288
6 sec 5 sec appearing
as an Agitated Gauge
Power Power

18 42 enemy AP Received 1
AP to Level 3 AP to Level 5
Assist140 Recovery Time 115 Power 70 Assist3,250 Recovery Time 725 Power 1,000

N-078 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
10 26 40

Pokmon BrowserWireless Multiplayer Mission/Temple Partner


Quilava Recovery Recovery Recovery
Time Time Time
9 sec 5.75 sec 4.25 sec
Power Power Power

20 40 66
AP to Level 2 AP to Level 4
Assist20 Recovery Time 20 Power 20 Assist800 Recovery Time 375 Power 400
Field Move Burn
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Fire 14 32 Group Fire
Recovery Recovery When
Pok Assist Fire Swirl Time Time Friendship Gauge 616
6.25 sec 5.25 sec appearing
as an Agitated Gauge
Power Power

28 52 enemy AP Received 2
AP to Level 3 AP to Level 5
Assist140 Recovery Time 105 Power 100 Assist3,250 Recovery Time 700 Power 1,200

N-079 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits

CyndaquilQuilavaTyphlosionShuckle
10 26 40
Typhlosion Recovery Recovery Recovery
Time Time Time
9 sec 6.75 sec 5.25 sec
Power Power Power

40 60 84
AP to Level 2 AP to Level 4
Assist20 Recovery Time 15 Power 80 Assist800 Recovery Time 330 Power 800
Field Move Tackle
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Fire 14 32 Group Fire
Recovery Recovery When
Pok Assist Fire Swirl Time Time Friendship Gauge 1,260
7.25 sec 6.25 sec appearing
as an Agitated Gauge
Power Power

48 72 enemy AP Received 4
AP to Level 3 AP to Level 5
Assist140 Recovery Time 50 Power 240 Assist3,250 Recovery Time 650 Power 2,150

N-080 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1
Shuckle Recovery Recovery Recovery
Time Time Time
7.75 sec 6.75 sec 5.25 sec
Power Power Power

112 168 252


AP to Level 2 AP to Level 4
Assist 10 Recovery Time 15 Power 50 Assist 670 Recovery Time 330 Power 600
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Rock 1 1 Group Rock
Recovery Recovery When
Pok Assist Drops Rocks (Forward/Long-Range) Time Time Friendship Gauge 3,360
7.25 sec 6.25 sec appearing
as an Agitated Gauge
Power Power

126 210 enemy AP Received 3


AP to Level 3 AP to Level 5
Assist 70 Recovery Time 50 Power 160 Assist 3,500 Recovery Time 650 Power 1,600
215
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N-081 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
5 7 7
Teddiursa Recovery Recovery Recovery
Time Time Time
6.5 sec 5.5 sec 4 sec
Power Power Power

28 63 105
AP to Level 2 AP to Level 4
Assist 30 Recovery Time 25 Power 15 Assist 860 Recovery Time 390 Power 250
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Normal 7 7 Group Normal
Recovery Recovery When
Pok Assist Scatters Hearts (Surrounding) Time Time Friendship Gauge 364
6 sec 5 sec appearing
as an Agitated Gauge
Power Power

42 84 enemy AP Received 1
AP to Level 3 AP to Level 5
Assist 80 Recovery Time 115 Power 70 Assist 2,850 Recovery Time 725 Power 800

N-082 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
2 3 9
Pokmon BrowserWireless Multiplayer Mission/Temple Partner

Ursaring Recovery Recovery Recovery


Time Time Time
9 sec 8 sec 6.5 sec
Power Power Power

60 120 288
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 5 Power 120 Assist 920 Recovery Time 120 Power 1,075
Field Move Tackle
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Normal 3 4 Group Normal
Recovery Recovery When
Pok Assist Shock Wave Time Time Friendship Gauge 1,596
8.5 sec 7.5 sec appearing
as an Agitated Gauge
Power Power

84 180 enemy AP Received 4


AP to Level 3 AP to Level 5
Assist 80 Recovery Time 20 Power 320 Assist 3,800 Recovery Time 475 Power 2,750

N-083 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
TeddiursaUrsaringHoundourHoundoom

3 1 2
Houndour Recovery Recovery Recovery
Time Time Time
6.5 sec 5.5 sec 4 sec
Power Power Power

16 60 108
AP to Level 2 AP to Level 4
Assist 30 Recovery Time 25 Power 15 Assist 1,050 Recovery Time 390 Power 325
Field Move Tackle
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Dark 1 2 Group Dark
Recovery Recovery When
Pok Assist Dark Surge Time Time Friendship Gauge 280
6 sec 5 sec appearing
as an Agitated Gauge
Power Power

36 84 enemy AP Received 1
AP to Level 3 AP to Level 5
Assist 100 Recovery Time 115 Power 70 Assist 3,230 Recovery Time 725 Power 1,000

N-084 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
3 1 2
Houndoom Recovery Recovery Recovery
Time Time Time
9 sec 6.75 sec 5.25 sec
Power Power Power

64 96 144
AP to Level 2 AP to Level 4
Assist 30 Recovery Time 15 Power 50 Assist 1,050 Recovery Time 330 Power 600
Field Move Burn
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Dark 1 2 Group Dark
Recovery Recovery When
Pok Assist Dark Surge Time Time Friendship Gauge 16,500
7.25 sec 6.25 sec appearing
as an Agitated Gauge 1,485
Power Power

72 120 enemy AP Received 20


AP to Level 3 AP to Level 5
Assist 100 Recovery Time 50 Power 160 Assist 3,230 Recovery Time 650 Power 1,600
216
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N-085 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
2 2 3
Phanpy Recovery Recovery Recovery
Time Time Time
6.75 sec 5.75 sec 4.25 sec
Power Power Power

80 160 264
AP to Level 2 AP to Level 4
Assist 10 Recovery Time 20 Power 20 Assist 800 Recovery Time 375 Power 400
Field Move Tackle
Max. Max.
Lv.2 Hits Lv.4 Hits *Does not appear as an enemy.
Group Ground 2 2
Recovery Recovery
Pok Assist Ground Split (Surrounding) Time Time
6.25 sec 5.25 sec
Power Power

112 208
AP to Level 3 AP to Level 5
Assist 110 Recovery Time 105 Power 100 Assist 2,850 Recovery Time 700 Power 1,200

N-086 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
2 2 3

Pokmon BrowserWireless Multiplayer Mission/Temple Partner


Donphan Recovery Recovery Recovery
Time Time Time
9 sec 7.5 sec 6 sec
Power Power Power

160 240 360


AP to Level 2 AP to Level 4
Assist10 Recovery Time 10 Power 80 Assist800 Recovery Time 150 Power 800
Field Move Tackle
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Ground 2 2 Group Ground
Recovery Recovery When
Pok Assist Ground Split (Surrounding) Time Time Friendship Gauge 784
8 sec 7 sec appearing
as an Agitated Gauge
Power Power

192 288 enemy AP Received 2


AP to Level 3 AP to Level 5
Assist110 Recovery Time 40 Power 240 Assist2,850 Recovery Time 575 Power 2,150

N-087 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits

PhanpyDonphanLarvitarPupitar
2 2 3
Larvitar Recovery Recovery Recovery
Time Time Time
6.75 sec 5.75 sec 4.25 sec
Power Power Power

32 72 120
AP to Level 2 AP to Level 4
Assist10 Recovery Time 20 Power 15 Assist500 Recovery Time 375 Power 325
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits *Does not appear as an enemy.
Group Ground 2 2
Recovery Recovery
Pok Assist Ground Split (Surrounding) Time Time
6.25 sec 5.25 sec
Power Power

48 96
AP to Level 3 AP to Level 5
Assist50 Recovery Time 105 Power 70 Assist1,500 Recovery Time 700 Power 1,000

N-088 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
2 2 3
Pupitar Recovery Recovery Recovery
Time Time Time
9 sec 6.75 sec 5.25 sec
Power Power Power

128 192 288


AP to Level 2 AP to Level 4
Assist 10 Recovery Time 15 Power 50 Assist 800 Recovery Time 330 Power 600
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits *Does not appear as an enemy.
Group Ground 2 2
Recovery Recovery
Pok Assist Ground Split (Surrounding) Time Time
7.25 sec 6.25 sec
Power Power

144 240
AP to Level 3 AP to Level 5
Assist 110 Recovery Time 50 Power 160 Assist 2,850 Recovery Time 650 Power 1,600
217
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N-089 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1
Tyranitar Recovery Recovery Recovery
Time Time Time
9 sec 8 sec 6.5 sec
Power Power Power

120 157 420


AP to Level 2 AP to Level 4
Assist 250 Recovery Time 5 Power 120 Assist 1,500 Recovery Time 120 Power 1,075
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Rock 1 1 Group Rock
Recovery Recovery When
Pok Assist Drops Rocks (Surrounding) Time Time Friendship Gauge 7,125(M10)/25,625(M23)
8.5 sec 7.5 sec appearing
as an Agitated Gauge 1,215(M10)/1,845(M23)
Power Power

135 270 enemy AP Received 11(M10)/34(M23)


AP to Level 3 AP to Level 5
Assist 500 Recovery Time 20 Power 320 Assist 5,000 Recovery Time 525 Power 2,750

N-090 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1
Pokmon BrowserWireless Multiplayer Mission/Temple Partner

Poochyena Recovery Recovery Recovery


Time Time Time
6.5 sec 5.5 sec 4 sec
Power Power Power

48 180 324
AP to Level 2 AP to Level 4
Assist 10 Recovery Time 25 Power 15 Assist 800 Recovery Time 390 Power 325
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits *Does not appear as an enemy.
Group Dark 1 1
Recovery Recovery
Pok Assist Bite Time Time
6 sec 5 sec
Power Power

108 252
AP to Level 3 AP to Level 5
Assist 130 Recovery Time 115 Power 70 Assist 3,490 Recovery Time 725 Power 1,000

N-091 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
TyranitarPoochyenaMightyenaMakuhita

1 1 1
Mightyena Recovery Recovery Recovery
Time Time Time
9 sec 6.75 sec 5.25 sec
Power Power Power

192 288 432


AP to Level 2 AP to Level 4
Assist 10 Recovery Time 15 Power 50 Assist 800 Recovery Time 330 Power 600
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Dark 1 1 Group Dark
Recovery Recovery When
Pok Assist Bite Time Time Friendship Gauge 2,850
7.25 sec 6.25 sec appearing
as an Agitated Gauge
Power Power

216 360 enemy AP Received 6


AP to Level 3 AP to Level 5
Assist 130 Recovery Time 50 Power 160 Assist 3,490 Recovery Time 650 Power 1,600

N-092 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1
Makuhita Recovery Recovery Recovery
Time Time Time
7.75 sec 6.75 sec 5.25 sec
Power Power Power

90 180 297
AP to Level 2 AP to Level 4
Assist 10 Recovery Time 15 Power 20 Assist 610 Recovery Time 330 Power 400
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Fighting 1 1 Group Fighting
Recovery Recovery When
Pok Assist Shock Wave (Surrounding) Time Time Friendship Gauge 364
7.25 sec 6.25 sec appearing
as an Agitated Gauge
Power Power

126 234 enemy AP Received 1


AP to Level 3 AP to Level 5
Assist 70 Recovery Time 50 Power 100 Assist 3,500 Recovery Time 650 Power 1,200
218
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N-093 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1
Hariyama Recovery Recovery Recovery
Time Time Time
9 sec 7.5 sec 6 sec
Power Power Power

180 270 378


AP to Level 2 AP to Level 4
Assist 10 Recovery Time 10 Power 50 Assist 400 Recovery Time 150 Power 600
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Fighting 1 1 Group Fighting
Recovery Recovery When
Pok Assist Shock Wave (Surrounding) Time Time Friendship Gauge 1,890
8 sec 7 sec appearing
as an Agitated Gauge
Power Power

216 324 enemy AP Received 4


AP to Level 3 AP to Level 5
Assist50 Recovery Time 40 Power 160 Assist2,000 Recovery Time 575 Power 1,600

N-094 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1

Pokmon BrowserWireless Multiplayer Mission/Temple Partner


Aron Recovery Recovery Recovery
Time Time Time
6.5 sec 5.5 sec 4 sec
Power Power Power

14 52 94
AP to Level 2 AP to Level 4
Assist10 Recovery Time 25 Power 15 Assist120 Recovery Time 115 Power 70
Field Move Tackle
Max. Max.
Lv.2 Hits Lv.4 Hits *Does not appear as an enemy.
Group Steel 1 1
Recovery Recovery
Pok Assist Steel Sphere Drop (Paused) Time Time
6 sec 5 sec
Power Power

31 73
AP to Level 3 AP to Level 5
Assist120 Recovery Time 115 Power 70 Assist3,300 Recovery Time 725 Power 1,000

N-095 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits

HariyamaAronLaironAggron
1 1 1
Lairon Recovery Recovery Recovery
Time Time Time
9 sec 6.75 sec 5.25 sec
Power Power Power

56 84 126
AP to Level 2 AP to Level 4
Assist10 Recovery Time 15 Power 50 Assist700 Recovery Time 330 Power 600
Field Move Tackle
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Steel 1 1 Group Steel
Recovery Recovery When
Pok Assist Steel Sphere Drop (Paused) Time Time Friendship Gauge 1,680
7.25 sec 6.25 sec appearing
as an Agitated Gauge
Power Power

63 105 enemy AP Received 3


AP to Level 3 AP to Level 5
Assist120 Recovery Time 50 Power 160 Assist3,330 Recovery Time 650 Power 1,600

N-096 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
2 2 3
Aggron Recovery Recovery Recovery
Time Time Time
9 sec 8 sec 6.5 sec
Power Power Power

80 144 192
AP to Level 2 AP to Level 4
Assist 10 Recovery Time 5 Power 120 Assist 670 Recovery Time 120 Power 1,075
Field Move Tackle
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Steel 2 2 Group Steel
Recovery Recovery When
Pok Assist Drops Steel Spheres Time Time Friendship Gauge 4,200
5 sec 7.5 sec appearing
as an Agitated Gauge 202
Power Power

120 168 enemy AP Received 5


AP to Level 3 AP to Level 5
Assist 120 Recovery Time 20 Power 320 Assist 3,420 Recovery Time 525 Power 2,750
219
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N-097 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
4 5 12
Numel Recovery Recovery Recovery
Time Time Time
6.75 sec 5.75 sec 4.25 sec
Power Power Power

48 90 162
AP to Level 2 AP to Level 4
Assist 40 Recovery Time 20 Power 15 Assist 1,010 Recovery Time 375 Power 325
Field Move Burn
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Fire 4 5 Group Fire
Recovery Recovery When
Pok Assist Fire Pillar (Surrounding) Time Time Friendship Gauge 588
6.25 sec 5.25 sec appearing
as an Agitated Gauge
Power Power

72 126 enemy AP Received 1


AP to Level 3 AP to Level 5
Assist 130 Recovery Time 105 Power 70 Assist 2,850 Recovery Time 700 Power 1,000

N-098 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
4 5 12
Pokmon BrowserWireless Multiplayer Mission/Temple Partner

Camerupt Recovery Recovery Recovery


Time Time Time
9 sec 6.75 sec 5.25 sec
Power Power Power

120 216 288


AP to Level 2 AP to Level 4
Assist 40 Recovery Time 15 Power 120 Assist 1,010 Recovery Time 330 Power 800
Field Move Burn
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Fire 4 5 Group Fire
Recovery Recovery When
Pok Assist Fire Pillar (Surrounding) Time Time Friendship Gauge 2,210
7.25 sec 6.25 sec appearing
as an Agitated Gauge
Power Power

180 252 enemy AP Received 6


AP to Level 3 AP to Level 5
Assist 130 Recovery Time 50 Power 250 Assist 2,850 Recovery Time 650 Power 2,400

N-099 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
NumelCameruptShieldonBastiodon

27 27 27
Shieldon Recovery Recovery Recovery
Time Time Time
7.75 sec 6.75 sec 5.25 sec
Power Power Power

128 192 288


AP to Level 2 AP to Level 4
Assist 20 Recovery Time 15 Power 50 Assist 500 Recovery Time 330 Power 600
Field Move Tackle
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Steel 27 27 Group Steel
Recovery Recovery When
Pok Assist Drops Steel Spheres Time Time Friendship Gauge 1,330
7.25 sec 6.25 sec appearing
as an Agitated Gauge
Power Power

144 240 enemy AP Received 2


AP to Level 3 AP to Level 5
Assist 40 Recovery Time 50 Power 160 Assist 3,000 Recovery Time 650 Power 1,600

N-100 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1
Bastiodon Recovery Recovery Recovery
Time Time Time
9 sec 8 sec 6.5 sec
Power Power Power

70 126 168
AP to Level 2 AP to Level 4
Assist 10 Recovery Time 5 Power 120 Assist 700 Recovery Time 120 Power 1,075
Field Move Tackle
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Steel 1 1 Group Steel
Recovery Recovery When
Pok Assist Steel Sphere Drop (Paused) Time Time Friendship Gauge 2,520
8.5 sec 7.5 sec appearing
as an Agitated Gauge 121
Power Power

105 147 enemy AP Received 4


AP to Level 3 AP to Level 5
Assist 120 Recovery Time 20 Power 320 Assist 3,330 Recovery Time 525 Power 2,750
220
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N-101 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
2 2 2
Mime Jr. Recovery Recovery Recovery
Time Time Time
6 sec 4 sec 3 sec
Power Power Power

10 22 40
AP to Level 2 AP to Level 4
Assist 5 Recovery Time 5 Power 5 Assist 60 Recovery Time 30 Power 40
Field Move Tackle
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Psychic 2 2 Group Psychic
Recovery Recovery When
Pok Assist Strange Spheres (Slowed) Time Time Friendship Gauge 364
5 sec 3.5 sec appearing
as an Agitated Gauge
Power Power

15 30 enemy AP Received 1
AP to Level 3 AP to Level 5
Assist15 Recovery Time 10 Power 10 Assist400 Recovery Time 120 Power 300

N-102 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
2 3 9

Pokmon BrowserWireless Multiplayer Mission/Temple Partner


Munchlax Recovery Recovery Recovery
Time Time Time
7.75 sec 7.25 sec 6.5 sec
Power Power Power

12 30 54
AP to Level 2 AP to Level 4
Assist5 Recovery Time 5 Power 5 Assist60 Recovery Time 30 Power 40
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Normal 3 4 Group Normal
Recovery Recovery When
Pok Assist Shock Wave Time Time Friendship Gauge 476
7.5 sec 7 sec appearing
as an Agitated Gauge
Power Power

18 36 enemy AP Received 1
AP to Level 3 AP to Level 5
Assist15 Recovery Time 10 Power 10 Assist400 Recovery Time 120 Power 300

N-103 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits

Mime Jr.MunchlaxHippopotasHippowdon
2 2 3
Hippopotas Recovery Recovery Recovery
Time Time Time
7.75 sec 6.75 sec 5.25 sec
Power Power Power

48 108 216
AP to Level 2 AP to Level 4
Assist20 Recovery Time 15 Power 50 Assist1,050 Recovery Time 330 Power 600
Field Move Tackle
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Ground 2 2 Group Ground
Recovery Recovery When
Pok Assist Ground Split (Forward/Long-Range) Time Time Friendship Gauge 504
7.25 sec 6.25 sec appearing
as an Agitated Gauge
Power Power

72 144 enemy AP Received 1


AP to Level 3 AP to Level 5
Assist90 Recovery Time 50 Power 160 Assist3,000 Recovery Time 650 Power 1,600

N-104 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
2 2 3
Hippowdon Recovery Recovery Recovery
Time Time Time
9 sec 8 sec 6.5 sec
Power Power Power

96 144 288
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 5 Power 120 Assist 1,050 Recovery Time 120 Power 1,075
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Ground 2 2 Group Ground
Recovery Recovery When
Pok Assist Ground Split (Forward/Long-Range) Time Time Friendship Gauge 8,316
8.5 sec 7.5 sec appearing
as an Agitated Gauge
Power Power

108 180 enemy AP Received 14


AP to Level 3 AP to Level 5
Assist 90 Recovery Time 20 Power 320 Assist 3,000 Recovery Time 525 Power 2,750
221
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N-105 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1
Croagunk Recovery Recovery Recovery
Time Time Time
6.75 sec 5.75 sec 4.25 sec
Power Power Power

20 40 66
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 20 Power 20 Assist 900 Recovery Time 375 Power 400
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Poison 1 1 Group Poison
Recovery Recovery When
Pok Assist Toxic Gas (Forward) Time Time Friendship Gauge 494
6.25 sec 5.25 sec appearing
as an Agitated Gauge
Power Power

28 52 enemy AP Received 2
AP to Level 3 AP to Level 5
Assist 90 Recovery Time 105 Power 100 Assist 3,320 Recovery Time 700 Power 1,200

N-106 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1
Pokmon BrowserWireless Multiplayer Mission/Temple Partner

Toxicroak Recovery Recovery Recovery


Time Time Time
9 sec 7.5 sec 6 sec
Power Power Power

40 60 84
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 10 Power 80 Assist 900 Recovery Time 150 Power 800
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Poison 1 1 Group Poison
Recovery Recovery When
Pok Assist Toxic Gas (Forward) Time Time Friendship Gauge 1,330
8 sec 7 sec appearing
as an Agitated Gauge
Power Power

48 72 enemy AP Received 3
AP to Level 3 AP to Level 5
Assist 90 Recovery Time 40 Power 240 Assist 3,320 Recovery Time 575 Power 2,150

N-107 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
CroagunkToxicroakProbopassVulpix

1 1 1
Probopass Recovery Recovery Recovery
Time Time Time
9 sec 5.5 sec 4 sec
Power Power Power

120 180 280


AP to Level 2 AP to Level 4
Assist 250 Recovery Time 5 Power 120 Assist 1,500 Recovery Time 80 Power 1,075
Field Move Tackle
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Rock 1 1 Group Rock
Recovery Recovery When
Pok Assist Drops Rocks (Forward) Time Time Friendship Gauge 6,000
6 sec 5 sec appearing
as an Agitated Gauge 467
Power Power

165 250 enemy AP Received 6


AP to Level 3 AP to Level 5
Assist 500 Recovery Time 15 Power 320 Assist 5,000 Recovery Time 400 Power 2,750

N-108 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1
Vulpix Recovery Recovery Recovery
Time Time Time
6.75 sec 5.75 sec 4.25 sec
Power Power Power

20 40 66
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 20 Power 20 Assist 900 Recovery Time 375 Power 400
Field Move Burn
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Fire 1 1 Group Fire
Recovery Recovery When
Pok Assist Spits Fire Time Time Friendship Gauge 1,300
6.25 sec 5.25 sec appearing
as an Agitated Gauge
Power Power

28 52 enemy AP Received 4
AP to Level 3 AP to Level 5
Assist 90 Recovery Time 105 Power 100 Assist 3,320 Recovery Time 700 Power 1,200
222
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N-109 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1
Ninetales Recovery Recovery Recovery
Time Time Time
9 sec 7.5 sec 6 sec
Power Power Power

40 60 84
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 10 Power 80 Assist 900 Recovery Time 150 Power 800
Field Move Burn
Max. Max.
Lv.2 Hits Lv.4 Hits *Does not appear as an enemy.
Group Fire 1 1
Recovery Recovery
Pok Assist Spits Fire Time Time
8 sec 7 sec
Power Power

48 72
AP to Level 3 AP to Level 5
Assist 90 Recovery Time 40 Power 240 Assist 3,320 Recovery Time 575 Power 2,150

N-110 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1

Pokmon BrowserWireless Multiplayer Mission/Temple Partner


Mankey Recovery Recovery Recovery
Time Time Time
2 sec 1.5 sec .5 sec
Power Power Power

36 135 243
AP to Level 2 AP to Level 4
Assist20 Recovery Time 10 Power 15 Assist350 Recovery Time 50 Power 325
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Fighting 1 1 Group Fighting
Recovery Recovery When
Pok Assist Punch Time Time Friendship Gauge 988
1.75 sec 1 sec appearing
as an Agitated Gauge
Power Power

81 189 enemy AP Received 4


AP to Level 3 AP to Level 5
Assist70 Recovery Time 20 Power 70 Assist2,500 Recovery Time 150 Power 1,000

N-111 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits

NinetalesMankeyPrimeapeDodrio
1 1 1
Primeape Recovery Recovery Recovery
Time Time Time
2.5 sec 1.75 sec 1 sec
Power Power Power

90 180 297
AP to Level 2 AP to Level 4
Assist20 Recovery Time 10 Power 20 Assist350 Recovery Time 35 Power 400
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Fighting 1 1 Group Fighting
Recovery Recovery When
Pok Assist Punch Time Time Friendship Gauge 1,720
2 sec 1.5 sec appearing
as an Agitated Gauge 206
Power Power

126 234 enemy AP Received 7


AP to Level 3 AP to Level 5
Assist70 Recovery Time 15 Power 100 Assist2,500 Recovery Time 100 Power 1,200

N-112 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
2 3 9
Dodrio Recovery Recovery Recovery
Time Time Time
9 sec 7 sec 5.5 sec
Power Power Power

96 144 216
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 15 Power 75 Assist 920 Recovery Time 315 Power 650
Field Move Tackle
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Normal 3 4 Group Normal
Recovery Recovery When
Pok Assist Shock Wave Time Time Friendship Gauge 1,666
7.5 sec 6.5 sec appearing
as an Agitated Gauge
Power Power

108 180 enemy AP Received 5


AP to Level 3 AP to Level 5
Assist 80 Recovery Time 80 Power 200 Assist 3,800 Recovery Time 600 Power 1,200
223
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N-113 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 2 1
Koffing Recovery Recovery Recovery
Time Time Time
6.5 sec 5.5 sec 4 sec
Power Power Power

20 37 67
AP to Level 2 AP to Level 4
Assist 30 Recovery Time 25 Power 15 Assist 920 Recovery Time 390 Power 325
Field Move Tackle
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Poison 2 2 Group Poison
Recovery Recovery When
Pok Assist Toxic Gas (Surrounding) Time Time Friendship Gauge 1,300
6 sec 5 sec appearing
as an Agitated Gauge
Power Power

30 52 enemy AP Received 4
AP to Level 3 AP to Level 5
Assist 70 Recovery Time 115 Power 70 Assist 3,800 Recovery Time 725 Power 1,000

N-114 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 2 1
Pokmon BrowserWireless Multiplayer Mission/Temple Partner

Weezing Recovery Recovery Recovery


Time Time Time
9 sec 8 sec 6.5 sec
Power Power Power

50 90 120
AP to Level 2 AP to Level 4
Assist 30 Recovery Time 5 Power 120 Assist 920 Recovery Time 120 Power 1,075
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Poison 2 2 Group Poison
Recovery Recovery When
Pok Assist Toxic Gas (Surrounding) Time Time Friendship Gauge 2,600
8.5 sec 7.5 sec appearing
as an Agitated Gauge
Power Power

75 105 enemy AP Received 7


AP to Level 3 AP to Level 5
Assist 70 Recovery Time 20 Power 320 Assist 3,800 Recovery Time 525 Power 2,750

N-115 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
KofngWeezingKabutoKabutops

1 1 1
Kabuto Recovery Recovery Recovery
Time Time Time
6.5 sec 5.5 sec 4 sec
Power Power Power

28 105 189
AP to Level 2 AP to Level 4
Assist 10 Recovery Time 25 Power 15 Assist 670 Recovery Time 390 Power 325
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Rock 1 1 Group Rock
Recovery Recovery When
Pok Assist Drops Rocks (Forward/Long-Range) Time Time Friendship Gauge 1,700
6 sec 5 sec appearing
as an Agitated Gauge
Power Power

63 147 enemy AP Received 5


AP to Level 3 AP to Level 5
Assist 70 Recovery Time 115 Power 70 Assist 3,500 Recovery Time 725 Power 1,000

N-116 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1
Kabutops Recovery Recovery Recovery
Time Time Time
9 sec 7.5 sec 6 sec
Power Power Power

140 210 294


AP to Level 2 AP to Level 4
Assist 10 Recovery Time 10 Power 80 Assist 670 Recovery Time 150 Power 800
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Rock 1 1 Group Rock
Recovery Recovery When
Pok Assist Drops Rocks (Forward/Long-Range) Time Time Friendship Gauge 2,990
8 sec 7 sec appearing
as an Agitated Gauge
Power Power

168 252 enemy AP Received 8


AP to Level 3 AP to Level 5
Assist 70 Recovery Time 40 Power 240 Assist 3,500 Recovery Time 575 Power 2,150
224
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N-117 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
5 7 7
Togepi Recovery Recovery Recovery
Time Time Time
6.5 sec 5.5 sec 4 sec
Power Power Power

35 70 115
AP to Level 2 AP to Level 4
Assist 30 Recovery Time 25 Power 20 Assist 860 Recovery Time 390 Power 250
Field Move Tackle
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Normal 7 7 Group Normal
Recovery Recovery When
Pok Assist Scatters Hearts (Surrounding) Time Time Friendship Gauge 1,364
6 sec 5 sec appearing
as an Agitated Gauge
Power Power

49 91 enemy AP Received 4
AP to Level 3 AP to Level 5
Assist80 Recovery Time 115 Power 80 Assist2,850 Recovery Time 725 Power 900

N-118 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
6 6 10

Pokmon BrowserWireless Multiplayer Mission/Temple Partner


Togetic Recovery Recovery Recovery
Time Time Time
9 sec 5.75 sec 4.25 sec
Power Power Power

15 30 49
AP to Level 2 AP to Level 4
Assist20 Recovery Time 20 Power 20 Assist880 Recovery Time 375 Power 400
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits *Does not appear as an enemy.
Group Normal 4 9
Recovery Recovery
Pok Assist Tornado (Forward) Time Time
6.25 sec 5.25 sec
Power Power

21 39
AP to Level 3 AP to Level 5
Assist60 Recovery Time 105 Power 100 Assist3,800 Recovery Time 700 Power 1,200

N-119 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits

TogepiTogeticTogekissMareep
5 5 5
Togekiss Recovery Recovery Recovery
Time Time Time
9 sec 7.5 sec 6 sec
Power Power Power

60 108 144
AP to Level 2 AP to Level 4
Assist50 Recovery Time 10 Power 120 Assist600 Recovery Time 150 Power 1,075
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Normal 5 5 Group Normal
Recovery Recovery When
Pok Assist Light Wind Time Time Friendship Gauge 16,250
8 sec 7 sec appearing
as an Agitated Gauge
Power Power

90 126 enemy AP Received 24


AP to Level 3 AP to Level 5
Assist120 Recovery Time 40 Power 320 Assist3,400 Recovery Time 575 Power 2,750

N-120 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1
Mareep Recovery Recovery Recovery
Time Time Time
6.75 sec 5.75 sec 4.25 sec
Power Power Power

80 160 264
AP to Level 2 AP to Level 4
Assist 10 Recovery Time 20 Power 20 Assist 830 Recovery Time 375 Power 400
Field Move Electrify
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Electric 1 1 Group Electric
Recovery Recovery When
Pok Assist Electric Sphere Time Time Friendship Gauge 1,700
6.25 sec 5.25 sec appearing
as an Agitated Gauge
Power Power

112 208 enemy AP Received 5


AP to Level 3 AP to Level 5
Assist 30 Recovery Time 105 Power 100 Assist 3,300 Recovery Time 700 Power 1,200
225
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N-121 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1
Flaaffy Recovery Recovery Recovery
Time Time Time
9 sec 6.75 sec 5.25 sec
Power Power Power

128 192 288


AP to Level 2 AP to Level 4
Assist 10 Recovery Time 15 Power 50 Assist 830 Recovery Time 330 Power 600
Field Move Electrify
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Electric 1 1 Group Electric
Recovery Recovery When
Pok Assist Electric Sphere Time Time Friendship Gauge 1,820
7.25 sec 6.25 sec appearing
as an Agitated Gauge
Power Power

144 240 enemy AP Received 6


AP to Level 3 AP to Level 5
Assist 30 Recovery Time 50 Power 160 Assist 3,300 Recovery Time 650 Power 1,600

N-122 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
7 14 28
Pokmon BrowserWireless Multiplayer Mission/Temple Partner

Ampharos Recovery Recovery Recovery


Time Time Time
7 sec 7.5 sec 6 sec
Power Power Power

40 60 84
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 10 Power 80 Assist 810 Recovery Time 150 Power 800
Field Move Electrify
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Electric 10 23 Group Electric
Recovery Recovery When
Pok Assist Electric Beam Time Time Friendship Gauge 3,910
8 sec 7 sec appearing
as an Agitated Gauge
Power Power

48 72 enemy AP Received 8
AP to Level 3 AP to Level 5
Assist 140 Recovery Time 40 Power 240 Assist 3,500 Recovery Time 575 Power 2,150

N-123 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
FlaaffyAmpharosMarillAzumarill

1 1 1
Marill Recovery Recovery Recovery
Time Time Time
4.5 sec 3.5 sec 2.5 sec
Power Power Power

8 30 54
AP to Level 2 AP to Level 4
Assist 30 Recovery Time 25 Power 15 Assist 600 Recovery Time 390 Power 325
Field Move Soak
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Water 1 1 Group Water
Recovery Recovery When
Pok Assist Scatters Bubbles (Forward) Time Time Friendship Gauge 1,300
4 sec 3 sec appearing
as an Agitated Gauge
Power Power

18 42 enemy AP Received 3
AP to Level 3 AP to Level 5
Assist 80 Recovery Time 115 Power 70 Assist 3,000 Recovery Time 725 Power 1,000

N-124 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1
Azumarill Recovery Recovery Recovery
Time Time Time
9 sec 6.75 sec 5.25 sec
Power Power Power

32 48 72
AP to Level 2 AP to Level 4
Assist 30 Recovery Time 15 Power 50 Assist 600 Recovery Time 330 Power 600
Field Move Soak
Max. Max.
Lv.2 Hits Lv.4 Hits *Does not appear as an enemy.
Group Water 1 1
Recovery Recovery
Pok Assist Scatters Bubbles (Forward) Time Time
7.25 sec 6.25 sec
Power Power

36 60
AP to Level 3 AP to Level 5
Assist 80 Recovery Time 50 Power 160 Assist 3,000 Recovery Time 650 Power 1,600
226
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N-125 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
7 14 28
Politoed Recovery Recovery Recovery
Time Time Time
9 sec 7.5 sec 6 sec
Power Power Power

40 60 84
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 10 Power 80 Assist 810 Recovery Time 150 Power 800
Field Move Soak
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Water 10 23 Group Water
Recovery Recovery When
Pok Assist Water Beam Time Time Friendship Gauge 2,132
8sec 7 sec appearing
as an Agitated Gauge
Power Power

48 72 enemy AP Received 6
AP to Level 3 AP to Level 5
Assist140 Recovery Time 40 Power 240 Assist3,500 Recovery Time 575 Power 2,150

N-126 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
5 5 2

Pokmon BrowserWireless Multiplayer Mission/Temple Partner


Wooper Recovery Recovery Recovery
Time Time Time
6.5 sec 5.5 sec 4 sec
Power Power Power

8 30 54
AP to Level 2 AP to Level 4
Assist20 Recovery Time 25 Power 15 Assist670 Recovery Time 390 Power 300
Field Move Soak
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Water 5 5 Group Water
Recovery Recovery When
Pok Assist Scatters Bubbles (Surrounding) Time Time Friendship Gauge 1,040
6 sec 5 sec appearing
as an Agitated Gauge
Power Power

18 42 enemy AP Received 3
AP to Level 3 AP to Level 5
Assist100 Recovery Time 115 Power 70 Assist3,500 Recovery Time 725 Power 600

N-127 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits

PolitoedWooperQuagsireGirafarig
5 5 2
Quagsire Recovery Recovery Recovery
Time Time Time
9 sec 6.75 sec 5.25 sec
Power Power Power

32 48 72
AP to Level 2 AP to Level 4
Assist20 Recovery Time 15 Power 50 Assist670 Recovery Time 330 Power 400
Field Move Soak
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Water 5 5 Group Water
Recovery Recovery When
Pok Assist Scatters Bubbles (Surrounding) Time Time Friendship Gauge 2,028
7.25 sec 6.25 sec appearing
as an Agitated Gauge
Power Power

36 60 enemy AP Received 6
AP to Level 3 AP to Level 5
Assist100 Recovery Time 50 Power 160 Assist3,500 Recovery Time 650 Power 800

N-128 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1
Girafarig Recovery Recovery Recovery
Time Time Time
7.75 sec 6.75 sec 5.25 sec
Power Power Power

40 75 180
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 15 Power 50 Assist 730 Recovery Time 330 Power 600
Field Move Tackle
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Psychic 1 1 Group Psychic
Recovery Recovery When
Pok Assist Strange Rings (Slowed) Time Time Friendship Gauge 1,300
7.25 sec 6.25 sec appearing
as an Agitated Gauge
Power Power

60 120 enemy AP Received 4


AP to Level 3 AP to Level 5
Assist 90 Recovery Time 50 Power 160 Assist 3,390 Recovery Time 650 Power 1,600
227
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N-129 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
2 3 9
Dunsparce Recovery Recovery Recovery
Time Time Time
6.75 sec 6.25 sec 4.25 sec
Power Power Power

36 48 198
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 20 Power 20 Assist 920 Recovery Time 375 Power 400
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Normal 3 4 Group Normal
Recovery Recovery When
Pok Assist Shock Wave Time Time Friendship Gauge 780
6.25 sec 5.75 sec appearing
as an Agitated Gauge
Power Power

48 84 enemy AP Received 3
AP to Level 3 AP to Level 5
Assist 80 Recovery Time 105 Power 100 Assist 3,800 Recovery Time 700 Power 1,000

N-130 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1
Pokmon BrowserWireless Multiplayer Mission/Temple Partner

Sneasel Recovery Recovery Recovery


Time Time Time
6.5 sec 5.5 sec 4 sec
Power Power Power

8 30 54
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 25 Power 15 Assist 830 Recovery Time 390 Power 325
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Dark 1 1 Group Dark
Recovery Recovery When
Pok Assist Dark Wind Time Time Friendship Gauge 1,300
6 sec 5 sec appearing
as an Agitated Gauge
Power Power

18 42 enemy AP Received 4
AP to Level 3 AP to Level 5
Assist 90 Recovery Time 115 Power 70 Assist 4,000 Recovery Time 725 Power 1,000

N-131 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
DunsparceSneaselWeavileSwinub

1 1 1
Weavile Recovery Recovery Recovery
Time Time Time
9 sec 8 sec 6.5 sec
Power Power Power

32 42 112
AP to Level 2 AP to Level 4
Assist 250 Recovery Time 5 Power 120 Assist 1,500 Recovery Time 120 Power 1,075
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Dark 1 1 Group Dark
Recovery Recovery When
Pok Assist Dark Wind Time Time Friendship Gauge 4,675
8.5 sec 7.5 sec appearing
as an Agitated Gauge 337
Power Power

36 72 enemy AP Received 13
AP to Level 3 AP to Level 5
Assist 500 Recovery Time 20 Power 320 Assist 5,000 Recovery Time 525 Power 2,750

N-132 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
2 2 3
Swinub Recovery Recovery Recovery
Time Time Time
6.5 sec 5.5 sec 4 sec
Power Power Power

32 120 216
AP to Level 2 AP to Level 4
Assist 10 Recovery Time 25 Power 15 Assist 800 Recovery Time 390 Power 325
Field Move Tackle
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Ground 2 2 Group Ground
Recovery Recovery When
Pok Assist Ground Split (Surrounding) Time Time Friendship Gauge 1,300
6 sec 5 sec appearing
as an Agitated Gauge
Power Power

72 168 enemy AP Received 5


AP to Level 3 AP to Level 5
Assist 110 Recovery Time 115 Power 70 Assist 2,850 Recovery Time 725 Power 1,000
228
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N-133 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
2 2 3
Piloswine Recovery Recovery Recovery
Time Time Time
9 sec 7 sec 5.5 sec
Power Power Power

128 216 312


AP to Level 2 AP to Level 4
Assist 10 Recovery Time 15 Power 60 Assist 800 Recovery Time 330 Power 700
Field Move Tackle
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Ground 2 2 Group Ground
Recovery Recovery When
Pok Assist Ground Split (Surrounding) Time Time Friendship Gauge 3,400
7.5 sec 6.5 sec appearing
as an Agitated Gauge
Power Power

168 264 enemy AP Received 8


AP to Level 3 AP to Level 5
Assist110 Recovery Time 50 Power 200 Assist2,850 Recovery Time 650 Power 1,800

N-134 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1

Pokmon BrowserWireless Multiplayer Mission/Temple Partner


Smoochum Recovery Recovery Recovery
Time Time Time
6.75 sec 5.75 sec 4.25 sec
Power Power Power

20 30 45
AP to Level 2 AP to Level 4
Assist5 Recovery Time 5 Power 5 Assist60 Recovery Time 30 Power 40
Field Move Psy Power
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Psychic 1 1 Group Psychic
Recovery Recovery When
Pok Assist Strange Rings (Slowed) Time Time Friendship Gauge 936
6.25 sec 5.25 sec appearing
as an Agitated Gauge
Power Power

25 40 enemy AP Received 3
AP to Level 3 AP to Level 5
Assist15 Recovery Time 10 Power 10 Assist400 Recovery Time 120 Power 300

N-135 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits

PiloswineSmoochumMudkipMarshtomp
8 8 8
Mudkip Recovery Recovery Recovery
Time Time Time
6.75 sec 5.75 sec 4.25 sec
Power Power Power

40 80 132
AP to Level 2 AP to Level 4
Assist30 Recovery Time 20 Power 20 Assist610 Recovery Time 375 Power 400
Field Move Soak
Max. Max.
Lv.2 Hits Lv.4 Hits
*Does not appear as an enemy.
Group Water 8 8
Recovery Recovery
Pok Assist Water Sphere Time Time
6.25 sec 5.25 sec
Power Power

56 104
AP to Level 3 AP to Level 5
Assist70 Recovery Time 105 Power 100 Assist3,500 Recovery Time 700 Power 1,200

N-136 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
8 8 8
Marshtomp Recovery Recovery Recovery
Time Time Time
9 sec 6.75 sec 5.25 sec
Power Power Power

64 96 144
AP to Level 2 AP to Level 4
Assist 30 Recovery Time 15 Power 50 Assist 610 Recovery Time 330 Power 600
Field Move Soak
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Water 8 8 Group Water
Recovery Recovery When
Pok Assist Water Sphere Time Time Friendship Gauge 1,456
7.25 sec 6.25 sec appearing
as an Agitated Gauge
Power Power

72 120 enemy AP Received 5


AP to Level 3 AP to Level 5
Assist 70 Recovery Time 50 Power 160 Assist 3,500 Recovery Time 650 Power 1,600
229
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N-137 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
2 2 3
Swampert Recovery Recovery Recovery
Time Time Time
9 sec 7 sec 5.5 sec
Power Power Power

160 240 336


AP to Level 2 AP to Level 4
Assist 10 Recovery Time 10 Power 80 Assist 800 Recovery Time 200 Power 800
Field Move Soak
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Water 2 2 Group Water
Recovery Recovery When
Pok Assist Ground Split (Surrounding) Time Time Friendship Gauge 11,100
7.5 sec 6.5 sec appearing
as an Agitated Gauge
Power Power

192 288 enemy AP Received 18


AP to Level 3 AP to Level 5
Assist 110 Recovery Time 60 Power 240 Assist 2,850 Recovery Time 600 Power 2,150

N-138 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
8 8 8
Pokmon BrowserWireless Multiplayer Mission/Temple Partner

Wingull Recovery Recovery Recovery


Time Time Time
6.5 sec 5.5 sec 4 sec
Power Power Power

16 60 108
AP to Level 2 AP to Level 4
Assist 30 Recovery Time 25 Power 15 Assist 610 Recovery Time 390 Power 325
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Flying 8 8 Group Flying
Recovery Recovery When
Pok Assist Water Sphere Time Time Friendship Gauge 1,300
6 sec 5 sec appearing
as an Agitated Gauge
Power Power

36 84 enemy AP Received 4
AP to Level 3 AP to Level 5
Assist 70 Recovery Time 115 Power 70 Assist 3,500 Recovery Time 725 Power 1,000

N-139 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
SwampertWingullPelipperAnorith

8 8 8
Pelipper Recovery Recovery Recovery
Time Time Time
9 sec 7 sec 5.5 sec
Power Power Power

80 120 168
AP to Level 2 AP to Level 4
Assist 30 Recovery Time 10 Power 80 Assist 610 Recovery Time 150 Power 800
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Flying 8 8 Group Flying
Recovery Recovery When
Pok Assist Water Sphere Time Time Friendship Gauge 2,080
7.5 sec 6.5 sec appearing
as an Agitated Gauge
Power Power

96 144 enemy AP Received 6


AP to Level 3 AP to Level 5
Assist 70 Recovery Time 40 Power 240 Assist 3,500 Recovery Time 575 Power 2,150

N-140 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1
Anorith Recovery Recovery Recovery
Time Time Time
6.5 sec 5.5 sec 4 sec
Power Power Power

20 75 135
AP to Level 2 AP to Level 4
Assist 10 Recovery Time 25 Power 50 Assist 700 Recovery Time 390 Power 600
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Rock 1 1 Group Rock
Recovery Recovery When
Pok Assist Drops Rocks (Forward) Time Time Friendship Gauge 1,300
6 sec 5 sec appearing
as an Agitated Gauge
Power Power

45 105 enemy AP Received 4


AP to Level 3 AP to Level 5
Assist 130 Recovery Time 115 Power 200 Assist 3,200 Recovery Time 725 Power 1,500
230
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N-141 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1
Armaldo Recovery Recovery Recovery
Time Time Time
9 sec 6.75 sec 5.25 sec
Power Power Power

80 120 180
AP to Level 2 AP to Level 4
Assist 10 Recovery Time 15 Power 100 Assist 700 Recovery Time 330 Power 800
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Rock 1 1 Group Rock
Recovery Recovery When
Pok Assist Drops Rocks (Forward) Time Time Friendship Gauge 2,990
7.25 sec 6.25 sec appearing
as an Agitated Gauge
Power Power

90 150 enemy AP Received 8


AP to Level 3 AP to Level 5
Assist130 Recovery Time 50 Power 250 Assist3,200 Recovery Time 650 Power 2,000

N-142 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1

Pokmon BrowserWireless Multiplayer Mission/Temple Partner


Spheal Recovery Recovery Recovery
Time Time Time
6.5 sec 5.5 sec 4 sec
Power Power Power

8 30 54
AP to Level 2 AP to Level 4
Assist20 Recovery Time 25 Power 15 Assist900 Recovery Time 390 Power 325
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Ice 1 1 Group Ice
Recovery Recovery When
Pok Assist Blizzard (Forward) Time Time Friendship Gauge 1,300
6 sec 5 sec appearing
as an Agitated Gauge
Power Power

18 42 enemy AP Received 4
AP to Level 3 AP to Level 5
Assist90 Recovery Time 115 Power 70 Assist3,320 Recovery Time 725 Power 1,000

N-143 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits

ArmaldoSphealSealeoWalrein
1 1 1
Sealeo Recovery Recovery Recovery
Time Time Time
9 sec 6.75 sec 5.25 sec
Power Power Power

32 48 72
AP to Level 2 AP to Level 4
Assist20 Recovery Time 15 Power 50 Assist900 Recovery Time 330 Power 600
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Ice 1 1 Group Ice
Recovery Recovery When
Pok Assist Blizzard (Forward) Time Time Friendship Gauge 1,560
7.25 sec 6.25 sec appearing
as an Agitated Gauge
Power Power

36 60 enemy AP Received 5
AP to Level 3 AP to Level 5
Assist90 Recovery Time 50 Power 160 Assist3,320 Recovery Time 650 Power 1,600

N-144 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1
Walrein Recovery Recovery Recovery
Time Time Time
9 sec 7.5 sec 6 sec
Power Power Power

40 60 84
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 10 Power 80 Assist 900 Recovery Time 150 Power 800
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Ice 1 1 Group Ice
Recovery Recovery When
Pok Assist Blizzard (Forward) Time Time Friendship Gauge 3,380
8 sec 7 sec appearing
as an Agitated Gauge
Power Power

48 72 enemy AP Received 8
AP to Level 3 AP to Level 5
Assist 90 Recovery Time 40 Power 240 Assist 3,320 Recovery Time 575 Power 2,150
231
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N-145 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
10 20 20
Buizel Recovery Recovery Recovery
Time Time Time
6.5 sec 5.5 sec 4 sec
Power Power Power

36 63 99
AP to Level 2 AP to Level 4
Assist 30 Recovery Time 25 Power 15 Assist 900 Recovery Time 390 Power 325
Field Move Soak
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Water 15 20 Group Water
Recovery Recovery When
Pok Assist Whirlpool Time Time Friendship Gauge 1,040
6 sec 5 sec appearing
as an Agitated Gauge
Power Power

45 81 enemy AP Received 3
AP to Level 3 AP to Level 5
Assist 70 Recovery Time 115 Power 70 Assist 3,200 Recovery Time 725 Power 1,000

N-146 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
10 20 20
Pokmon BrowserWireless Multiplayer Mission/Temple Partner

Floatzel Recovery Recovery Recovery


Time Time Time
9 sec 6.75 sec 5.25 sec
Power Power Power

48 81 117
AP to Level 2 AP to Level 4
Assist 30 Recovery Time 15 Power 50 Assist 900 Recovery Time 330 Power 600
Field Move Soak
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Water 15 20 Group Water
Recovery Recovery When
Pok Assist Whirlpool Time Time Friendship Gauge 1,820
7.25 sec 625 sec appearing
as an Agitated Gauge
Power Power

63 99 enemy AP Received 5
AP to Level 3 AP to Level 5
Assist 70 Recovery Time 50 Power 160 Assist 3,200 Recovery Time 650 Power 1,600

N-147 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
BuizelFloatzelGlameowPurugly

5 7 7
Glameow Recovery Recovery Recovery
Time Time Time
6.75 sec 5.75 sec 4.25 sec
Power Power Power

42 73 122
AP to Level 2 AP to Level 4
Assist 30 Recovery Time 20 Power 20 Assist 860 Recovery Time 375 Power 400
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Normal 7 7 Group Normal
Recovery Recovery When
Pok Assist Scatters Hearts (Surrounding) Time Time Friendship Gauge 1,300
6.25 sec 5.25 sec appearing
as an Agitated Gauge
Power Power

52 94 enemy AP Received 4
AP to Level 3 AP to Level 5
Assist 80 Recovery Time 105 Power 100 Assist 2,850 Recovery Time 700 Power 1,000

N-148 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
2 3 9
Purugly Recovery Recovery Recovery
Time Time Time
9 sec 7.25 sec 5.75 sec
Power Power Power

48 102 234
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 10 Power 50 Assist 920 Recovery Time 200 Power 600
Field Move Tackle
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Normal 3 4 Group Normal
Recovery Recovery When
Pok Assist Shock Wave Time Time Friendship Gauge 2,860
7.75 sec 6.75 sec appearing
as an Agitated Gauge
Power Power

66 144 enemy AP Received 7


AP to Level 3 AP to Level 5
Assist 80 Recovery Time 40 Power 200 Assist 3,800 Recovery Time 525 Power 1,500
232
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N-149 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1
Stunky Recovery Recovery Recovery
Time Time Time
6.5 sec 5.5 sec 4 sec
Power Power Power

8 30 54
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 25 Power 15 Assist 900 Recovery Time 390 Power 325
Field Move Tackle
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Poison 1 1 Group Poison
Recovery Recovery When
Pok Assist Toxic Gas (Forward) Time Time Friendship Gauge 780
6 sec 5 sec appearing
as an Agitated Gauge
Power Power

18 42 enemy AP Received 3
AP to Level 3 AP to Level 5
Assist90 Recovery Time 115 Power 70 Assist3,320 Recovery Time 725 Power 1,000

N-150 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1

Pokmon BrowserWireless Multiplayer Mission/Temple Partner


Skuntank Recovery Recovery Recovery
Time Time Time
9 sec 6.75 sec 5.25 sec
Power Power Power

32 48 72
AP to Level 2 AP to Level 4
Assist20 Recovery Time 15 Power 50 Assist900 Recovery Time 330 Power 600
Field Move Tackle
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Poison 1 1 Group Poison
Recovery Recovery When
Pok Assist Toxic Gas (Forward) Time Time Friendship Gauge 2,132
7.25 sec 6.25 sec appearing
as an Agitated Gauge
Power Power

36 60 enemy AP Received 6
AP to Level 3 AP to Level 5
Assist90 Recovery Time 50 Power 160 Assist3,320 Recovery Time 650 Power 1,600

N-151 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits

StunkySkuntankSnoverAbomasnow
1 2 1
Snover Recovery Recovery Recovery
Time Time Time
6.5 sec 5.5 sec 4 sec
Power Power Power

36 54 90
AP to Level 2 AP to Level 4
Assist20 Recovery Time 25 Power 15 Assist720 Recovery Time 390 Power 325
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Ice 2 2 Group Ice
Recovery Recovery When
Pok Assist Blizzard (Surrounding/Slowed) Time Time Friendship Gauge 1,196
6 sec 5 sec appearing
as an Agitated Gauge
Power Power

45 72 enemy AP Received 4
AP to Level 3 AP to Level 5
Assist70 Recovery Time 115 Power 70 Assist3,200 Recovery Time 725 Power 1,000

N-152 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
2 2 3
Abomasnow Recovery Recovery Recovery
Time Time Time
9 sec 8 sec 6.5 sec
Power Power Power

160 240 500


AP to Level 2 AP to Level 4
Assist 250 Recovery Time 5 Power 120 Assist 1,500 Recovery Time 120 Power 1,075
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Ice 2 2 Group Ice
Recovery Recovery When
Pok Assist Ice Sphere (Forward/Tired) Time Time Friendship Gauge 13,090
8.5 sec 7.5 sec appearing
as an Agitated Gauge 1,688
Power Power

210 360 enemy AP Received 17


AP to Level 3 AP to Level 5
Assist 500 Recovery Time 20 Power 320 Assist 5,000 Recovery Time 525 Power 2,750
233
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N-153 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 2 1
Froslass Recovery Recovery Recovery
Time Time Time
9 sec 6.75 sec 5.25 sec
Power Power Power

48 72 126
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 15 Power 50 Assist 720 Recovery Time 330 Power 600
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits *Does not appear as an enemy.
Group Ice 2 2
Recovery Recovery
Pok Assist Blizzard (Surrounding/Slowed) Time Time
7.25 sec 6.25 sec
Power Power

63 90
AP to Level 3 AP to Level 5
Assist 70 Recovery Time 50 Power 160 Assist 3,200 Recovery Time 650 Power 1,600

N-154 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1
Pokmon BrowserWireless Multiplayer Mission/Temple Partner

Pikachu Recovery Recovery Recovery


Time Time Time
6.5 sec 5.5 sec 4 sec
Power Power Power

36 67 121
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 25 Power 15 Assist 730 Recovery Time 390 Power 325
Field Move Electrify
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Electric 1 1 Group Electric
Recovery Recovery When
Pok Assist Discharge Time Time Friendship Gauge 1,540
6 sec 5 sec appearing
as an Agitated Gauge
Power Power

54 94 enemy AP Received 5
AP to Level 3 AP to Level 5
Assist 70 Recovery Time 115 Power 70 Assist 2,850 Recovery Time 725 Power 1,000

N-155 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
FroslassPikachuRaichuVoltorb

1 1 1
Raichu Recovery Recovery Recovery
Time Time Time
9 sec 8 sec 6.5 sec
Power Power Power

72 94 175
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 5 Power 50 Assist 730 Recovery Time 120 Power 600
Field Move Electrify
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Electric 1 1 Group Electric
Recovery Recovery When
Pok Assist Discharge Time Time Friendship Gauge 5,220
8.5 sec 7.5 sec appearing
as an Agitated Gauge
Power Power

81 135 enemy AP Received 11


AP to Level 3 AP to Level 5
Assist 70 Recovery Time 20 Power 160 Assist 2,850 Recovery Time 525 Power 1,600

N-156 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1
Voltorb Recovery Recovery Recovery
Time Time Time
6.75 sec 5.75 sec 4.25 sec
Power Power Power

128 192 288


AP to Level 2 AP to Level 4
Assist 30 Recovery Time 20 Power 50 Assist 1,050 Recovery Time 375 Power 600
Field Move Electrify
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Electric 1 1 Group Electric
Recovery Recovery When
Pok Assist Explosion Time Time Friendship Gauge 1,980
6.25 sec 5.25 sec appearing
as an Agitated Gauge
Power Power

144 240 enemy AP Received 6


AP to Level 3 AP to Level 5
Assist 100 Recovery Time 105 Power 160 Assist 4,000 Recovery Time 700 Power 1,600
234
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N-157 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1
Electrode Recovery Recovery Recovery
Time Time Time
9 sec 7.5 sec 6 sec
Power Power Power

160 240 336


AP to Level 2 AP to Level 4
Assist 30 Recovery Time 10 Power 80 Assist 1,050 Recovery Time 150 Power 800
Field Move Electrify
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Electric 1 1 Group Electric
Recovery Recovery When
Pok Assist Explosion Time Time Friendship Gauge 2,772
8 sec 7 sec appearing
as an Agitated Gauge
Power Power

192 288 enemy AP Received 8


AP to Level 3 AP to Level 5
Assist100 Recovery Time 40 Power 240 Assist4,000 Recovery Time 575 Power 2,150

N-158 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
4 4 21

Pokmon BrowserWireless Multiplayer Mission/Temple Partner


Natu Recovery Recovery Recovery
Time Time Time
6.5 sec 5.5 sec 4 sec
Power Power Power

20 28 34
AP to Level 2 AP to Level 4
Assist20 Recovery Time 25 Power 10 Assist980 Recovery Time 390 Power 50
Field Move Psy Power
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Psychic 4 4 Group Psychic
Recovery Recovery When
Pok Assist Strange Spheres (Paused) Time Time Friendship Gauge 1,804
6 sec 5 sec appearing
as an Agitated Gauge
Power Power

24 30 enemy AP Received 5
AP to Level 3 AP to Level 5
Assist80 Recovery Time 115 Power 25 Assist4,000 Recovery Time 725 Power 300

N-159 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits

ElectrodeNatuXatuSnubbull
4 4 21
Xatu Recovery Recovery Recovery
Time Time Time
9 sec 6.75 sec 5.25 sec
Power Power Power

24 34 40
AP to Level 2 AP to Level 4
Assist20 Recovery Time 15 Power 20 Assist980 Recovery Time 330 Power 100
Field Move Psy Power
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Psychic 4 4 Group Psychic
Recovery Recovery When
Pok Assist Strange Spheres (Paused) Time Time Friendship Gauge 2,860
7.25 sec 6.25 sec appearing
as an Agitated Gauge
Power Power

30 36 enemy AP Received 9
AP to Level 3 AP to Level 5
Assist80 Recovery Time 50 Power 35 Assist4,000 Recovery Time 650 Power 400

N-160 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
5 7 7
Snubbull Recovery Recovery Recovery
Time Time Time
7.75 sec 6.75 sec 5.25 sec
Power Power Power

56 84 126
AP to Level 2 AP to Level 4
Assist 30 Recovery Time 15 Power 50 Assist 860 Recovery Time 330 Power 600
Field Move Tackle
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Normal 7 7 Group Normal
Recovery Recovery When
Pok Assist Scatters Hearts (Surrounding) Time Time Friendship Gauge 1,804
7.25 sec 6.25 sec appearing
as an Agitated Gauge
Power Power

63 105 enemy AP Received 5


AP to Level 3 AP to Level 5
Assist 80 Recovery Time 50 Power 160 Assist 2,850 Recovery Time 650 Power 1,100
235
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N-161 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1
Granbull Recovery Recovery Recovery
Time Time Time
9 sec 7.5 sec 6 sec
Power Power Power

240 360 504


AP to Level 2 AP to Level 4
Assist 10 Recovery Time 10 Power 80 Assist 800 Recovery Time 150 Power 800
Field Move Tackle
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Normal 1 1 Group Normal
Recovery Recovery When
Pok Assist Bite Time Time Friendship Gauge 5,280
8 sec 7 sec appearing
as an Agitated Gauge
Power Power

288 432 enemy AP Received 11


AP to Level 3 AP to Level 5
Assist 130 Recovery Time 40 Power 240 Assist 3,490 Recovery Time 575 Power 2,150

N-162 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
5 5 6
Pokmon BrowserWireless Multiplayer Mission/Temple Partner

Skarmory Recovery Recovery Recovery


Time Time Time
6.75 sec 5.75 sec 4.25 sec
Power Power Power

48 72 108
AP to Level 2 AP to Level 4
Assist 50 Recovery Time 20 Power 50 Assist 600 Recovery Time 375 Power 600
Field Move Tackle
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Steel 5 5 Group Steel
Recovery Recovery When
Pok Assist Light Wind Time Time Friendship Gauge 5,280
6.25 sec 5.25 sec appearing
as an Agitated Gauge
Power Power

54 90 enemy AP Received 11
AP to Level 3 AP to Level 5
Assist 120 Recovery Time 105 Power 160 Assist 3,400 Recovery Time 700 Power 1,600

N-163 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
GranbullSkarmoryElectrikeManectric

1 1 1
Electrike Recovery Recovery Recovery
Time Time Time
6.5 sec 5.5 sec 4 sec
Power Power Power

40 150 270
AP to Level 2 AP to Level 4
Assist 10 Recovery Time 25 Power 15 Assist 720 Recovery Time 390 Power 325
Field Move Electrify
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Electric 1 1 Group Electric
Recovery Recovery When
Pok Assist Lightning Strikes Time Time Friendship Gauge 1,804
6 sec 5 sec appearing
as an Agitated Gauge
Power Power

90 210 enemy AP Received 5


AP to Level 3 AP to Level 5
Assist 70 Recovery Time 115 Power 70 Assist 2,610 Recovery Time 725 Power 1,000

N-164 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1
Manectric Recovery Recovery Recovery
Time Time Time
9 sec 6.75 sec 5.25 sec
Power Power Power

160 240 360


AP to Level 2 AP to Level 4
Assist 10 Recovery Time 15 Power 50 Assist 720 Recovery Time 330 Power 600
Field Move Electrify
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Electric 1 1 Group Electric
Recovery Recovery When
Pok Assist Lightning Strikes Time Time Friendship Gauge 6,600
7.25 sec 6.25 sec appearing
as an Agitated Gauge
Power Power

180 300 enemy AP Received 12


AP to Level 3 AP to Level 5
Assist 70 Recovery Time 50 Power 160 Assist 2,610 Recovery Time 650 Power 1,600
236
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N-165 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1
Baltoy Recovery Recovery Recovery
Time Time Time
6.75 sec 5.75 sec 4.25 sec
Power Power Power

40 75 150
AP to Level 2 AP to Level 4
Assist 10 Recovery Time 20 Power 10 Assist 365 Recovery Time 375 Power 250
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Psychic 1 1 Group Psychic
Recovery Recovery When
Pok Assist Strange Rings (Slowed) Time Time Friendship Gauge 1,804
6.25 sec 5.25 sec appearing
as an Agitated Gauge
Power Power

60 90 enemy AP Received 5
AP to Level 3 AP to Level 5
Assist45 Recovery Time 105 Power 60 Assist2,250 Recovery Time 700 Power 900

N-166 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1

Pokmon BrowserWireless Multiplayer Mission/Temple Partner


Claydol Recovery Recovery Recovery
Time Time Time
9 sec 8 sec 6.5 sec
Power Power Power

50 85 195
AP to Level 2 AP to Level 4
Assist20 Recovery Time 5 Power 80 Assist730 Recovery Time 120 Power 800
Field Move Psy Power
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Psychic 1 1 Group Psychic
Recovery Recovery When
Pok Assist Strange Rings (Slowed) Time Time Friendship Gauge 4,620
8.5 sec 7.5 sec appearing
as an Agitated Gauge
Power Power

70 135 enemy AP Received 11


AP to Level 3 AP to Level 5
Assist90 Recovery Time 20 Power 240 Assist3,390 Recovery Time 525 Power 2,150

N-167 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits

BaltoyClaydolBeldumMetang
27 66 66
Beldum Recovery Recovery Recovery
Time Time Time
6.75 sec 5.75 sec 4.25 sec
Power Power Power

100 200 330


AP to Level 2 AP to Level 4
Assist20 Recovery Time 20 Power 20 Assist730 Recovery Time 375 Power 400
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Steel 33 33 Group Steel
Recovery Recovery When
Pok Assist Steel Spheres (Paused) Time Time Friendship Gauge 3,770
6.25 sec 5.25 sec appearing
as an Agitated Gauge
Power Power

140 260 enemy AP Received 10


AP to Level 3 AP to Level 5
Assist100 Recovery Time 105 Power 100 Assist3,400 Recovery Time 700 Power 1,200

N-168 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
27 66 66
Metang Recovery Recovery Recovery
Time Time Time
9 sec 7.5 sec 6 sec
Power Power Power

200 300 420


AP to Level 2 AP to Level 4
Assist 20 Recovery Time 10 Power 80 Assist 730 Recovery Time 150 Power 800
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Steel 33 33 Group Steel
Recovery Recovery When
Pok Assist Steel Spheres (Paused) Time Time Friendship Gauge 8,700
8 sec 7 sec appearing
as an Agitated Gauge
Power Power

240 360 enemy AP Received 14


AP to Level 3 AP to Level 5
Assist 100 Recovery Time 40 Power 240 Assist 3,400 Recovery Time 575 Power 2,150
237
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N-169 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
7 14 28
Metagross Recovery Recovery Recovery
Time Time Time
9 sec 5.5 sec 4 sec
Power Power Power

32 54 112
AP to Level 2 AP to Level 4
Assist 250 Recovery Time 25 Power 120 Assist 1,500 Recovery Time 390 Power 1,075
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Steel 10 23 Group Steel
Recovery Recovery When
Pok Assist Beam Time Time Friendship Gauge 20,460(M16)/28,250(M23)
6 sec 5 sec appearing
as an Agitated Gauge 2,762(M16)/2,034(M23)
Power Power

42 88 enemy AP Received 22(M16)/34(M23)


AP to Level 3 AP to Level 5
Assist 500 Recovery Time 115 Power 320 Assist 5,000 Recovery Time 725 Power 2,750

N-170 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
10 20 20
Pokmon BrowserWireless Multiplayer Mission/Temple Partner

Starly Recovery Recovery Recovery


Time Time Time
6.5 sec 5.5 sec 4 sec
Power Power Power

18 51 87
AP to Level 2 AP to Level 4
Assist 10 Recovery Time 25 Power 15 Assist 900 Recovery Time 390 Power 350
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Flying 15 20 Group Flying
Recovery Recovery When
Pok Assist Tornado (Surrounding) Time Time Friendship Gauge 1,804
6 sec 5 sec appearing
as an Agitated Gauge
Power Power

33 69 enemy AP Received 5
AP to Level 3 AP to Level 5
Assist 40 Recovery Time 115 Power 80 Assist 3,300 Recovery Time 725 Power 1,100

N-171 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
MetagrossStarlyStaraviaStaraptor

6 6 10
Staravia Recovery Recovery Recovery
Time Time Time
9 sec 6.75 sec 5.25 sec
Power Power Power

24 36 54
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 15 Power 50 Assist 880 Recovery Time 330 Power 600
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Flying 4 9 Group Flying
Recovery Recovery When
Pok Assist Tornado (Forward) Time Time Friendship Gauge 2,860
7.25 sec 6.25 sec appearing
as an Agitated Gauge
Power Power

27 45 enemy AP Received 9
AP to Level 3 AP to Level 5
Assist 60 Recovery Time 50 Power 160 Assist 3,800 Recovery Time 650 Power 1,600

N-172 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
6 6 10
Staraptor Recovery Recovery Recovery
Time Time Time
9 sec 7.5 sec 6 sec
Power Power Power

30 45 63
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 10 Power 80 Assist 880 Recovery Time 150 Power 800
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Flying 4 9 Group Flying
Recovery Recovery When
Pok Assist Tornado (Forward) Time Time Friendship Gauge 7,260
8 sec 7 sec appearing
as an Agitated Gauge
Power Power

36 54 enemy AP Received 13
AP to Level 3 AP to Level 5
Assist 60 Recovery Time 40 Power 240 Assist 3,800 Recovery Time 575 Power 2,150
238
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N-173 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1
Cranidos Recovery Recovery Recovery
Time Time Time
6.75 sec 5.75 sec 4.25 sec
Power Power Power

75 150 247
AP to Level 2 AP to Level 4
Assist 10 Recovery Time 20 Power 20 Assist 610 Recovery Time 375 Power 400
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Rock 1 1 Group Rock
Recovery Recovery When
Pok Assist Drops Rocks (Surrounding) Time Time Friendship Gauge 3,300
6.25 sec 5.25 sec appearing
as an Agitated Gauge
Power Power

105 195 enemy AP Received 10


AP to Level 3 AP to Level 5
Assist80 Recovery Time 105 Power 100 Assist3,650 Recovery Time 700 Power 1,200

N-174 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1

Pokmon BrowserWireless Multiplayer Mission/Temple Partner


Rampardos Recovery Recovery Recovery
Time Time Time
9 sec 7.5 sec 6 sec
Power Power Power

150 225 315


AP to Level 2 AP to Level 4
Assist10 Recovery Time 10 Power 80 Assist610 Recovery Time 150 Power 800
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Rock 1 1 Group Rock
Recovery Recovery When
Pok Assist Drops Rocks (Surrounding) Time Time Friendship Gauge 6,600
8 sec 7 sec appearing
as an Agitated Gauge 792
Power Power

180 270 enemy AP Received 14


AP to Level 3 AP to Level 5
Assist80 Recovery Time 40 Power 240 Assist3,650 Recovery Time 575 Power 2,150

N-175 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits

CranidosRampardosPachirisuBronzor
1 1 1
Pachirisu Recovery Recovery Recovery
Time Time Time
6.5 sec 5.5 sec 4 sec
Power Power Power

80 160 264
AP to Level 2 AP to Level 4
Assist10 Recovery Time 25 Power 20 Assist830 Recovery Time 390 Power 400
Field Move Electrify
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Electric 1 1 Group Electric
Recovery Recovery When
Pok Assist Electrical Sphere Time Time Friendship Gauge 1,804
6 sec 5 sec appearing
as an Agitated Gauge
Power Power

112 208 enemy AP Received 5


AP to Level 3 AP to Level 5
Assist30 Recovery Time 115 Power 100 Assist3,300 Recovery Time 725 Power 1,200

N-176 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
27 27 27
Bronzor Recovery Recovery Recovery
Time Time Time
6.75 sec 5.75 sec 4.25 sec
Power Power Power

80 160 264
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 20 Power 10 Assist 500 Recovery Time 375 Power 300
Field Move Psy Power
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Steel 27 27 Group Steel
Recovery Recovery When
Pok Assist Steel Spheres Time Time Friendship Gauge 1,980
6.25 sec 5.25 sec appearing
as an Agitated Gauge
Power Power

112 208 enemy AP Received 6


AP to Level 3 AP to Level 5
Assist 40 Recovery Time 105 Power 70 Assist 3,000 Recovery Time 700 Power 900
239
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N-177 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
2 2 3
Bronzong Recovery Recovery Recovery
Time Time Time
9 sec 5.5 sec 4 sec
Power Power Power

64 108 192
AP to Level 2 AP to Level 4
Assist 10 Recovery Time 10 Power 20 Assist 340 Recovery Time 50 Power 400
Field Move Psy Power
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Steel 2 2 Group Steel
Recovery Recovery When
Pok Assist Steel Spheres Time Time Friendship Gauge 5,940
6 sec 5 sec appearing
as an Agitated Gauge
Power Power

84 144 enemy AP Received 12


AP to Level 3 AP to Level 5
Assist 60 Recovery Time 20 Power 100 Assist 2,250 Recovery Time 150 Power 800

N-178 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1
Pokmon BrowserWireless Multiplayer Mission/Temple Partner

Riolu Recovery Recovery Recovery


Time Time Time
6.5 sec 5.5 sec 4 sec
Power Power Power

36 135 243
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 25 Power 15 Assist 500 Recovery Time 390 Power 325
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Fighting 1 1 Group Fighting
Recovery Recovery When
Pok Assist Punch Time Time Friendship Gauge 2,620
6 sec 5 sec appearing
as an Agitated Gauge
Power Power

81 189 enemy AP Received 11


AP to Level 3 AP to Level 5
Assist 140 Recovery Time 115 Power 70 Assist 3,300 Recovery Time 725 Power 1,000

N-179 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
BronzongRioluLucarioMagnezone

1 1 1
Lucario Recovery Recovery Recovery
Time Time Time
9 sec 6.75 sec 5.25 sec
Power Power Power

32 42 112
AP to Level 2 AP to Level 4
Assist 250 Recovery Time 15 Power 120 Assist 1,500 Recovery Time 330 Power 1,075
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Fighting 1 1 Group Fighting
Recovery Recovery When
Pok Assist Surge Sphere Time Time Friendship Gauge 12,600(M15) / 20,000(M 23)
7.25 sec 6.25 sec appearing
as an Agitated Gauge 1,500(M15)/720(M23)
Power Power

36 72 enemy AP Received 22(M15)/29(M23)


AP to Level 3 AP to Level 5
Assist 500 Recovery Time 50 Power 320 Assist 5,000 Recovery Time 650 Power 2,750

N-180 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
4 8 10
Magnezone Recovery Recovery Recovery
Time Time Time
9 sec 6.75 sec 5.25 sec
Power Power Power

128 216 448


AP to Level 2 AP to Level 4
Assist 250 Recovery Time 15 Power 120 Assist 1,500 Recovery Time 330 Power 1,075
Field Move Electrify
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Electric 5 11 Group Electric
Recovery Recovery When
Pok Assist Huge Electric Sphere Time Time Friendship Gauge 18,720(M17) / 25,250(M 23)
7.25 sec 6.25 sec appearing
as an Agitated Gauge 2,527(M17)/1,818(M 23)
Power Power

168 352 enemy AP Received 22(M17)/34(M 23)


AP to Level 3 AP to Level 5
Assist 500 Recovery Time 50 Power 320 Assist 5,000 Recovery Time 650 Power 2,750
240
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N-181 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1
Electivire Recovery Recovery Recovery
Time Time Time
9 sec 8 sec 6.5 sec
Power Power Power

160 270 560


AP to Level 2 AP to Level 4
Assist 250 Recovery Time 5 Power 120 Assist 1,500 Recovery Time 120 Power 1,075
Field Move Electrify
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Electric 1 1 Group Electric
Recovery Recovery When
Pok Assist Lightning Strikes Time Time Friendship Gauge 25,230(M18) / 27,500(M23)
8.5 sec 7.5 sec appearing
as an Agitated Gauge 3,406(M18)/1980(M23)
Power Power

210 440 enemy AP Received 27(M18)/34(M23)


AP to Level 3 AP to Level 5
Assist 500 Recovery Time 20 Power 320 Assist 5,000 Recovery Time 525 Power 2,750

N-182 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
7 14 28

Pokmon BrowserWireless Multiplayer Mission/Temple Partner


Porygon-Z Recovery Recovery Recovery
Time Time Time
9 sec 5.75 sec 4.25 sec
Power Power Power

20 40 66
AP to Level 2 AP to Level 4
Assist20 Recovery Time 20 Power 20 Assist810 Recovery Time 375 Power 400
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Normal 10 23 Group Normal
Recovery Recovery When
Pok Assist Beam Time Time Friendship Gauge 6,960
6.25 sec 5.25 sec appearing
as an Agitated Gauge
Power Power

28 52 enemy AP Received 12
AP to Level 3 AP to Level 5
Assist140 Recovery Time 105 Power 100 Assist3,500 Recovery Time 700 Power 1,200

N-183 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits

ElectivirePorygon-ZGastlyHaunter
1 2 3
Gastly Recovery Recovery Recovery
Time Time Time
6.5 sec 5.5 sec 4 sec
Power Power Power

16 60 108
AP to Level 2 AP to Level 4
Assist10 Recovery Time 25 Power 15 Assist920 Recovery Time 390 Power 325
Field Move Psy Power
Max. Max.
Lv.2 Hits1 Lv.4 Hits
Group Ghost 1 3 Group Ghost
Recovery Recovery When
Pok Assist Malice Spheres (Surrounding) Time Time Friendship Gauge 1,875
6 sec 5 sec appearing
as an Agitated Gauge
Power Power

36 84 enemy AP Received 9
AP to Level 3 AP to Level 5
Assist150 Recovery Time 115 Power 70 Assist3,000 Recovery Time 725 Power 1,000

N-184 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 2 3
Haunter Recovery Recovery Recovery
Time Time Time
9 sec 6.75 sec 5.25 sec
Power Power Power

64 96 144
AP to Level 2 AP to Level 4
Assist 10 Recovery Time 15 Power 50 Assist 920 Recovery Time 330 Power 600
Field Move Psy Power
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Ghost 1 3 Group Ghost
Recovery Recovery When
Pok Assist Malice Spheres (Surrounding) Time Time Friendship Gauge 5,022
7.25 sec 6.25 sec appearing
as an Agitated Gauge
Power Power

72 120 enemy AP Received 13


AP to Level 3 AP to Level 5
Assist 150 Recovery Time 50 Power 160 Assist 3,000 Recovery Time 650 Power 1,600
241
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N-185 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
2 2 2
Gengar Recovery Recovery Recovery
Time Time Time
9 sec 7.5 sec 6 sec
Power Power Power

140 252 336


AP to Level 2 AP to Level 4
Assist 30 Recovery Time 10 Power 120 Assist 610 Recovery Time 150 Power 1,075
Field Move Psy Power
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Ghost 2 2 Group Ghost
Recovery Recovery When
Pok Assist Malice Spheres (Surrounding/Long-Range) Time Time Friendship Gauge 7,068
8 sec 7 sec appearing
as an Agitated Gauge
Power Power

210 294 enemy AP Received 15


AP to Level 3 AP to Level 5
Assist 70 Recovery Time 40 Power 320 Assist 3,000 Recovery Time 575 Power 2,750

N-186 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1
Pokmon BrowserWireless Multiplayer Mission/Temple Partner

Murkrow Recovery Recovery Recovery


Time Time Time
6.75 sec 5.75 sec 4.25 sec
Power Power Power

20 40 66
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 20 Power 20 Assist 830 Recovery Time 375 Power 400
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Dark 1 1 Group Dark
Recovery Recovery When
Pok Assist Dark Wind Time Time Friendship Gauge 2,700
6.25 sec 5.25 sec appearing
as an Agitated Gauge
Power Power

28 52 enemy AP Received 9
AP to Level 3 AP to Level 5
Assist 90 Recovery Time 105 Power 100 Assist 4,000 Recovery Time 700 Power 1,200

N-187 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
GengarMurkrowHonchkrowSlowking

1 1 1
Honchkrow Recovery Recovery Recovery
Time Time Time
9 sec 7.5 sec 6 sec
Power Power Power

40 60 84
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 10 Power 80 Assist 830 Recovery Time 150 Power 800
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Dark 1 1 Group Dark
Recovery Recovery When
Pok Assist Dark Wind Time Time Friendship Gauge 9,750
8 sec 7 sec appearing
as an Agitated Gauge
Power Power

48 72 enemy AP Received 17
AP to Level 3 AP to Level 5
Assist 90 Recovery Time 40 Power 240 Assist 4,000 Recovery Time 575 Power 2,150

N-188 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
4 4 21
Slowking Recovery Recovery Recovery
Time Time Time
9 sec 8 sec 6.5 sec
Power Power Power

32 40 46
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 5 Power 30 Assist 980 Recovery Time 120 Power 150
Field Move Psy Power
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Psychic 4 4 Group Psychic
Recovery Recovery When
Pok Assist Strange Spheres (Paused) Time Time Friendship Gauge 14,250
8.5 sec 7.5 sec appearing
as an Agitated Gauge
Power Power

36 42 enemy AP Received 19
AP to Level 3 AP to Level 5
Assist 80 Recovery Time 20 Power 45 Assist 4,000 Recovery Time 525 Power 500
242
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N-189 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
4 4 21
Wobbuffet Recovery Recovery Recovery
Time Time Time
8.5 sec 7.5 sec 6 sec
Power Power Power

32 36 42
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 10 Power 25 Assist 980 Recovery Time 150 Power 125
Field Move Psy Power
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Psychic 4 4 Group Psychic
Recovery Recovery When
Pok Assist Strange Spheres (Paused) Time Time Friendship Gauge 12,750
8 sec 7 sec appearing
as an Agitated Gauge
Power Power

34 40 enemy AP Received 16
AP to Level 3 AP to Level 5
Assist80 Recovery Time 40 Power 40 Assist4,000 Recovery Time 575 Power 450

N-190 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1

Pokmon BrowserWireless Multiplayer Mission/Temple Partner


Heracross Recovery Recovery Recovery
Time Time Time
9 sec 8 sec 6.5 sec
Power Power Power

180 324 432


AP to Level 2 AP to Level 4
Assist20 Recovery Time 5 Power 120 Assist500 Recovery Time 120 Power 1,075
Field Move Tackle
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Bug 1 1 Group Bug
Recovery Recovery When
Pok Assist Punch Time Time Friendship Gauge 10,875
8.5 sec 7.5 sec appearing
as an Agitated Gauge
Power Power

270 378 enemy AP Received 18


AP to Level 3 AP to Level 5
Assist140 Recovery Time 20 Power 320 Assist3,300 Recovery Time 525 Power 2,750

N-191 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits

WobbuffetHeracrossStantlerRalts
2 3 9
Stantler Recovery Recovery Recovery
Time Time Time
7.5 sec 6.5 sec 5 sec
Power Power Power

36 84 210
AP to Level 2 AP to Level 4
Assist20 Recovery Time 20 Power 50 Assist920 Recovery Time 330 Power 450
Field Move Tackle
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Normal 3 4 Group Normal
Recovery Recovery When
Pok Assist Shock Wave Time Time Friendship Gauge 9,075
7 sec 6 sec appearing
as an Agitated Gauge
Power Power

48 130 enemy AP Received 15


AP to Level 3 AP to Level 5
Assist80 Recovery Time 105 Power 120 Assist3,800 Recovery Time 650 Power 1,100

N-192 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
2 2 2
Ralts Recovery Recovery Recovery
Time Time Time
5 sec 3 sec 1.5 sec
Power Power Power

10 37 67
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 25 Power 15 Assist 500 Recovery Time 390 Power 325
Field Move Psy Power
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Psychic 2 2 Group Psychic
Recovery Recovery When
Pok Assist Strange Spheres (Slowed) Time Time Friendship Gauge 1,725
4 sec 2 sec appearing
as an Agitated Gauge
Power Power

22 52 enemy AP Received 9
AP to Level 3 AP to Level 5
Assist 130 Recovery Time 115 Power 70 Assist 1,500 Recovery Time 725 Power 100
243
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N-193 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
2 2 2
Kirlia Recovery Recovery Recovery
Time Time Time
5 sec 3 sec 1.5 sec
Power Power Power

40 60 90
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 25 Power 50 Assist 500 Recovery Time 390 Power 600
Field Move Psy Power
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Psychic 2 2 Group Psychic
Recovery Recovery When
Pok Assist Strange Spheres (Slowed) Time Time Friendship Gauge 4,650
4 sec 2 sec appearing
as an Agitated Gauge
Power Power

45 75 enemy AP Received 11
AP to Level 3 AP to Level 5
Assist 130 Recovery Time 115 Power 160 Assist 1,500 Recovery Time 725 Power 1,250

N-194 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
2 2 2
Pokmon BrowserWireless Multiplayer Mission/Temple Partner

Gardevoir Recovery Recovery Recovery


Time Time Time
5 sec 3.25 sec 1.75 sec
Power Power Power

50 90 120
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 20 Power 120 Assist 500 Recovery Time 375 Power 1,075
Field Move Psy Power
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Psychic 2 2 Group Psychic
Recovery Recovery When
Pok Assist Strange Spheres (Slowed) Time Time Friendship Gauge 15,375
4.25 sec 2.25 sec appearing
as an Agitated Gauge
Power Power

75 105 enemy AP Received 19


AP to Level 3 AP to Level 5
Assist 130 Recovery Time 105 Power 320 Assist 1,500 Recovery Time 700 Power 1,500

N-195 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
KirliaGardevoirGalladeDuskull

1 1 1
Gallade Recovery Recovery Recovery
Time Time Time
9 sec 8 sec 6.5 sec
Power Power Power

180 324 432


AP to Level 2 AP to Level 4
Assist 10 Recovery Time 5 Power 120 Assist 610 Recovery Time 120 Power 1,075
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Fighting 1 1 Group Fighting
Recovery Recovery When
Pok Assist Shock Wave (Surrounding) Time Time Friendship Gauge 14,250
8.5 sec 7.5 sec appearing
as an Agitated Gauge
Power Power

270 378 enemy AP Received 19


AP to Level 3 AP to Level 5
Assist 70 Recovery Time 20 Power 320 Assist 3,500 Recovery Time 525 Power 2,750

N-196 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1
Duskull Recovery Recovery Recovery
Time Time Time
6.5 sec 5.5 sec 4 sec
Power Power Power

6 22 40
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 25 Power 15 Assist 100 Recovery Time 390 Power 325
Field Move Psy Power
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Ghost 1 1 Group Ghost
Recovery Recovery When
Pok Assist Malice Spheres (Spray) Time Time Friendship Gauge 4,650
6 sec 5 sec appearing
as an Agitated Gauge
Power Power

13 31 enemy AP Received 11
AP to Level 3 AP to Level 5
Assist 90 Recovery Time 115 Power 70 Assist 3,600 Recovery Time 725 Power 1,000
244
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N-197 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1
Dusclops Recovery Recovery Recovery
Time Time Time
9 sec 6.75 sec 5.25 sec
Power Power Power

24 36 54
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 15 Power 50 Assist 1,000 Recovery Time 330 Power 600
Field Move Psy Power
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Ghost 1 1 Group Ghost
Recovery Recovery When
Pok Assist Malice Spheres (Spray) Time Time Friendship Gauge 12,090
7.25 sec 6.25 sec appearing
as an Agitated Gauge
Power Power

27 45 enemy AP Received 18
AP to Level 3 AP to Level 5
Assist90 Recovery Time 50 Power 160 Assist3,600 Recovery Time 650 Power 1,600

N-198 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1

Pokmon BrowserWireless Multiplayer Mission/Temple Partner


Dusknoir Recovery Recovery Recovery
Time Time Time
9 sec 7.5 sec 6 sec
Power Power Power

24 40 84
AP to Level 2 AP to Level 4
Assist250 Recovery Time 10 Power 120 Assist1,500 Recovery Time 150 Power 1,075
Field Move Psy Power
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Ghost 1 1 Group Ghost
Recovery Recovery When
Pok Assist Malice Spheres (Spray/Long-Range) Time Time Friendship Gauge 46,965(M22)/25,625(M23)
8 sec 7 sec appearing
as an Agitated Gauge 8,484(M22)/1,845(M23)
Power Power

31 66 enemy
AP to Level 3 AP to Level 5
AP Received 53(M22)/34(M23)
Assist500 Recovery Time 40 Power 320 Assist5,000 Recovery Time 575 Power 2,750

N-199 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits

DusclopsDusknoirAbsolBagon
3 1 2
Absol Recovery Recovery Recovery
Time Time Time
8.5 sec 7.5 sec 6 sec
Power Power Power

80 120 168
AP to Level 2 AP to Level 4
Assist30 Recovery Time 10 Power 80 Assist1,050 Recovery Time 390 Power 800
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Dark 1 2 Group Dark
Recovery Recovery When
Pok Assist Dark Surge Time Time Friendship Gauge 15,375
58 sec 7 sec appearing
as an Agitated Gauge
Power Power

96 144 enemy AP Received 20


AP to Level 3 AP to Level 5
Assist100 Recovery Time 40 Power 240 Assist3,230 Recovery Time 575 Power 2,150

N-200 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
4 8 10
Bagon Recovery Recovery Recovery
Time Time Time
6.5 sec 5.5 sec 4 sec
Power Power Power

28 105 189
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 25 Power 15 Assist 920 Recovery Time 390 Power 325
Field Move Tackle
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Dragon 5 11 Group Dragon
Recovery Recovery When
Pok Assist Blue Fireball Time Time Friendship Gauge 2,250
6 sec 5 sec appearing
as an Agitated Gauge
Power Power

63 147 enemy AP Received 10


AP to Level 3 AP to Level 5
Assist 100 Recovery Time 115 Power 70 Assist 3,500 Recovery Time 725 Power 1,000
245
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N-201 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
4 8 10
Shelgon Recovery Recovery Recovery
Time Time Time
9 sec 6.75 sec 5.25 sec
Power Power Power

112 168 252


AP to Level 2 AP to Level 4
Assist 20 Recovery Time 15 Power 50 Assist 920 Recovery Time 330 Power 600
Field Move Tackle
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Dragon 5 11 Group Dragon
Recovery Recovery When
Pok Assist Blue Fireball Time Time Friendship Gauge 6,000
7.25 sec 6.25 sec appearing
as an Agitated Gauge
Power Power

126 210 enemy AP Received 12


AP to Level 3 AP to Level 5
Assist 100 Recovery Time 50 Power 160 Assist 3,500 Recovery Time 650 Power 1,600

N-202 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
4 8 10
Pokmon BrowserWireless Multiplayer Mission/Temple Partner

Salamence Recovery Recovery Recovery


Time Time Time
9 sec 8 sec 6.5 sec
Power Power Power

112 189 392


AP to Level 2 AP to Level 4
Assist 250 Recovery Time 5 Power 120 Assist 1,500 Recovery Time 120 Power 1,075
Field Move Burn
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Dragon 5 11 Group Dragon
Recovery Recovery When
Pok Assist Huge Blue Fireball Time Time Friendship Gauge 34,500(M21)/27,500(M23)
8.5 sec 7.5 sec appearing
as an Agitated Gauge 9,936(M21)/1980(M23)
Power Power

147 308 enemy AP Received 38(M21)/34(M23)


AP to Level 3 AP to Level 5
Assist 500 Recovery Time 0 Power 320 Assist 5,000 Recovery Time 520 Power 2,750

N-203 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
ShelgonSalamenceChimcharMonferno

3 3 3
Chimchar Recovery Recovery Recovery
Time Time Time
6.5 sec 5.5 sec 4 sec
Power Power Power

16 60 108
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 25 Power 15 Assist 670 Recovery Time 390 Power 325
Field Move Burn
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Fire 3 3 Group Fire
Recovery Recovery When
Pok Assist Fire Pillar (Forward) Time Time Friendship Gauge 2,325
6 sec 5 sec appearing
as an Agitated Gauge
Power Power

36 84 enemy AP Received 9
AP to Level 3 AP to Level 5
Assist 110 Recovery Time 115 Power 70 Assist 4,000 Recovery Time 725 Power 1,000

N-204 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
3 3 3
Monferno Recovery Recovery Recovery
Time Time Time
9 sec 6.75 sec 5.25 sec
Power Power Power

64 96 144
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 15 Power 50 Assist 670 Recovery Time 330 Power 600
Field Move Burn
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Fire 3 3 Group Fire
Recovery Recovery When
Pok Assist Fire Pillar (Forward) Time Time Friendship Gauge 6,510
7.25 sec 6.25 sec appearing
as an Agitated Gauge
Power Power

72 120 enemy AP Received 12


AP to Level 3 AP to Level 5
Assist 110 Recovery Time 50 Power 160 Assist 4,000 Recovery Time 650 Power 1,600
246
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N-205 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1
Infernape Recovery Recovery Recovery
Time Time Time
9 sec 5 sec 5.25 sec
Power Power Power

180 270 378


AP to Level 2 AP to Level 4
Assist 20 Recovery Time 15 Power 80 Assist 500 Recovery Time 330 Power 800
Field Move Burn
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Fire 1 1 Group Fire
Recovery Recovery When
Pok Assist Punch Time Time Friendship Gauge 16,275
7.25 sec 6.25 sec appearing
as an Agitated Gauge
Power Power

216 324 enemy AP Received 21


AP to Level 3 AP to Level 5
Assist140 Recovery Time 50 Power 240 Assist3,300 Recovery Time 650 Power 2,150

N-206 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
10 20 20

Pokmon BrowserWireless Multiplayer Mission/Temple Partner


Combee Recovery Recovery Recovery
Time Time Time
5 sec 6 sec 5 sec
Power Power Power

36 63 105
AP to Level 2 AP to Level 4
Assist10 Recovery Time 20 Power 25 Assist900 Recovery Time 350 Power 500
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Bug 15 20 Group Bug
Recovery Recovery When
Pok Assist Tornado (Surrounding) Time Time Friendship Gauge 2,100
6.5 sec 5 .5 sec appearing
as an Agitated Gauge
Power Power

45 81 enemy AP Received 10
AP to Level 3 AP to Level 5
Assist40 Recovery Time 100 Power 120 Assist3,300 Recovery Time 675 Power 1,400

N-207 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits

InfernapeCombeeVespiquenGible
1 1 1
Vespiquen Recovery Recovery Recovery
Time Time Time
4.5 sec 3.5 sec 2.5 sec
Power Power Power

25 50 100
AP to Level 2 AP to Level 4
Assist250 Recovery Time 125 Power 20 Assist1,500 Recovery Time 1,065 Power 400
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Bug 1 1 Group Bug
Recovery Recovery When
Pok Assist Scatters Stingers Time Time Friendship Gauge 25,795(M19)/12,500(M23)
4 sec 3 sec appearing
as an Agitated Gauge 5,572(M19)/900(M23)
Power Power

35 80 enemy AP Received 38(M19)/19(M23)


AP to Level 3 AP to Level 5
Assist500 Recovery Time 325 Power 100 Assist5,000 Recovery Time 2,275 Power 1,200

N-208 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
4 5 6
Gible Recovery Recovery Recovery
Time Time Time
5 sec 5.5 sec 5 sec
Power Power Power

8 30 54
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 25 Power 10 Assist 950 Recovery Time 390 Power 160
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Dragon 4 5 Group Dragon
Recovery Recovery When
Pok Assist Blue Flame (Rapid-Fire) Time Time Friendship Gauge 4,650
6 sec 5 sec appearing
as an Agitated Gauge
Power Power

18 42 enemy AP Received 14
AP to Level 3 AP to Level 5
Assist 90 Recovery Time 115 Power 35 Assist 3,500 Recovery Time 725 Power 500
247
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N-209 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
4 5 6
Gabite Recovery Recovery Recovery
Time Time Time
9 sec 6.75 sec 5.25 sec
Power Power Power

32 48 72
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 15 Power 20 Assist 950 Recovery Time 330 Power 300
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Dragon 4 5 Group Dragon
Recovery Recovery When
Pok Assist Blue Flame (Rapid-Fire) Time Time Friendship Gauge 7,440
7.25 sec 6.25 sec appearing
as an Agitated Gauge
Power Power

36 60 enemy AP Received 14
AP to Level 3 AP to Level 5
Assist 90 Recovery Time 50 Power 80 Assist 3,500 Recovery Time 650 Power 800

N-210 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
4 5 6
Pokmon Browser Wireless Multiplayer Mission/Temple

Garchomp Recovery Recovery Recovery


Time Time Time
9 sec 5 sec 6.5 sec
Power Power Power

40 72 96
AP to Level 2 AP to Level 4
Assist 5 Recovery Time 5 Power 30 Assist 950 Recovery Time 120 Power 500
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Dragon 4 5 Group Dragon
Recovery Recovery When
Pok Assist Blue Flame (Rapid-Fire) Time Time Friendship Gauge 19,065
8.5 sec 7.5 sec appearing
as an Agitated Gauge
Power Power

60 84 enemy AP Received 21
AP to Level 3 AP to Level 5
Assist 90 Recovery Time 20 Power 160 Assist 3,500 Recovery Time 525 Power 1,300

N-211 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
GabiteGarchompLickilickyGligar

2 3 9
Lickilicky Recovery Recovery Recovery
Time Time Time
9 sec 7.5 sec 6 sec
Power Power Power

48 108 252
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 10 Power 80 Assist 920 Recovery Time 150 Power 800
Field Move Crush
Max. Max.
Lv.2 Hits Lv.4 Hits *Does not appear as an enemy.

Group Normal 3 4
Recovery Recovery
Pok Assist Shock Wave Time Time
8 sec 7sec
Power Power

72 162
AP to Level 3 AP to Level 5
Assist 80 Recovery Time 30 Power 240 Assist 3,800 Recovery Time 15 Power 2,105

N-212 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
2 2 3
Gligar Recovery Recovery Recovery
Time Time Time
6.5 sec 5.5 sec 4 sec
Power Power Power

36 90 180
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 25 Power 15 Assist 1,050 Recovery Time 390 Power 325
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Ground 2 2 Group Ground
Recovery Recovery When
Pok Assist Ground Split (Forward/Long-Range) Time Time Friendship Gauge 4,375
6 sec 5 sec appearing
as an Agitated Gauge
Power Power

54 126 enemy AP Received 10


AP to Level 3 AP to Level 5
Assist 90 Recovery Time 115 Power 70 Assist 3,000 Recovery Time 725 Power 1,000
248
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N-213 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
2 2 3
Gliscor Recovery Recovery Recovery
Time Time Time
9 sec 8 sec 6.5 sec
Power Power Power

128 216 448


AP to Level 2 AP to Level 4
Assist 250 Recovery Time 5 Power 120 Assist 1,500 Recovery Time 120 Power 1,075
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Ground 2 2 Group Ground
Recovery Recovery When
Pok Assist Ground Split (Surrounding) Time Time Friendship Gauge 28,875
9.5 sec 7.5 sec appearing
as an Agitated Gauge 5,198
Power Power

168 352 enemy AP Received 38


AP to Level 3 AP to Level 5
Assist500 Recovery Time 20 Power 320 Assist5,000 Recovery Time 525 Power 2,750

N-214 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
5 5 2

Pokmon BrowserWireless Multiplayer Mission/Temple Partner


Blastoise Recovery Recovery Recovery
Time Time Time
9 sec 5 sec 6.5 sec
Power Power Power

40 72 96
AP to Level 2 AP to Level 4
Assist20 Recovery Time 5 Power 120 Assist670 Recovery Time 120 Power 600
Field Move Soak
Max. Max.
Lv.2 Hits Lv.4 Hits *Does not appear as an enemy.

Group Water 5 5
Recovery Recovery
Pok Assist Scatters Bubbles (Surrounding) Time Time
8.5 sec 7.5 sec
Power Power

60 84
AP to Level 3 AP to Level 5
Assist100 Recovery Time 20 Power 320 Assist3,500 Recovery Time 525 Power 1,500

N-215 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits

GliscorBlastoiseMisdreavusMismagius
1 1 1
Misdreavus Recovery Recovery Recovery
Time Time Time
6.75 sec 5.75 sec 4.25 sec
Power Power Power

15 30 49
AP to Level 2 AP to Level 4
Assist20 Recovery Time 20 Power 20 Assist1,000 Recovery Time 375 Power 400
Field Move Psy Power
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Ghost 1 1 Group Ghost
Recovery Recovery When
Pok Assist Malice Spheres (Spray) Time Time Friendship Gauge 3,750
5 sec 5.25 sec appearing
as an Agitated Gauge
Power Power

21 39 enemy AP Received 10
AP to Level 3 AP to Level 5
Assist90 Recovery Time 105 Power 100 Assist3,600 Recovery Time 700 Power 1,200

N-216 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 1 1
Mismagius Recovery Recovery Recovery
Time Time Time
9 sec 7.5 sec 6 sec
Power Power Power

30 45 63
AP to Level 2 AP to Level 4
Assist 20 Recovery Time 10 Power 80 Assist 1,000 Recovery Time 150 Power 800
Field Move Psy Power
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Ghost 1 1 Group Ghost
Recovery Recovery When
Pok Assist Malice Spheres (Spray) Time Time Friendship Gauge 12,500
58 sec 7 sec appearing
as an Agitated Gauge
Power Power

36 54 enemy AP Received 24
AP to Level 3 AP to Level 5
Assist 90 Recovery Time 40 Power 240 Assist 3,600 Recovery Time 575 Power 2,150
249
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N-217 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
1 7 1
Blissey Recovery Recovery Recovery
Time Time Time
9 sec 8 sec 6.5 sec
Power Power Power

70 126 168
AP to Level 2 AP to Level 4
Assist 30 Recovery Time 5 Power 120 Assist 860 Recovery Time 120 Power 1,075
Field Move Tackle
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Normal 7 7 Group Normal
Recovery Recovery When
Pok Assist Scatters Hearts (Surrounding) Time Time Friendship Gauge 20,000
8.5 sec 5 sec appearing
as an Agitated Gauge
Power Power

105 147 enemy AP Received 29


AP to Level 3 AP to Level 5
Assist 80 Recovery Time 20 Power 320 Assist 2,850 Recovery Time 525 Power 2,750

N-218 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
2
Hits
3 1 2
Pokmon BrowserWireless Multiplayer Mission/Temple Partner

Sableye Recovery Recovery Recovery


Time Time Time
6.75 sec 5.75 sec 5 sec
Power Power Power

40 80 132
AP to Level 2 AP to Level 4
Assist 30 Recovery Time 20 Power 20 Assist 1,050 Recovery Time 375 Power 400
Field Move Cut
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Dark 1 2 Group Dark
Recovery Recovery When
Pok Assist Dark Surge Time Time Friendship Gauge 4,375
6.25 sec 5.25 sec appearing
as an Agitated Gauge
Power Power

56 104 enemy AP Received 10


AP to Level 3 AP to Level 5
Assist 100 Recovery Time 105 Power 100 Assist 3,230 Recovery Time 700 Power 1,200

N-219 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
BlisseySableyeDrioonDrifblim

3 3 3
Drioon Recovery Recovery Recovery
Time Time Time
6.5 sec 5.5 sec 4 sec
Power Power Power

20 75 135
AP to Level 2 AP to Level 4
Assist 60 Recovery Time 25 Power 15 Assist 980 Recovery Time 390 Power 325
Field Move Tackle
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Ghost 3 3 Group Ghost
Recovery Recovery When
Pok Assist Malice Spheres (Forward) Time Time Friendship Gauge 4,625
5 sec 5 sec appearing
as an Agitated Gauge
Power Power

45 105 enemy AP Received 10


AP to Level 3 AP to Level 5
Assist 140 Recovery Time 115 Power 70 Assist 3,200 Recovery Time 725 Power 1,000

N-220 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
3 3 3
Drifblim Recovery Recovery Recovery
Time Time Time
9 sec 7.5 sec 6 sec
Power Power Power

100 150 210


AP to Level 2 AP to Level 4
Assist 60 Recovery Time 10 Power 80 Assist 980 Recovery Time 150 Power 800
Field Move Psy Power
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Ghost 3 3 Group Ghost
Recovery Recovery When
Pok Assist Malice Spheres (Forward) Time Time Friendship Gauge 10,000
8 sec 7 sec appearing
as an Agitated Gauge
Power Power

120 180 enemy AP Received 19


AP to Level 3 AP to Level 5
Assist 140 Recovery Time 40 Power 240 Assist 3,200 Recovery Time 575 Power 2,150
250
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N-221 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
14 8 36
Arceus Recovery Recovery Recovery
Time Time Time
9 sec 5.5 sec 4 sec
Power Power Power

48 80 112
AP to Level 2 AP to Level 4
Assist 500 Recovery Time 25 Power 120 Assist 2,500 Recovery Time 390 Power 1,075
Field Move Tackle
Max. Max.
Lv.2 Hits Lv.4 Hits
Group Normal 10 10 Group Normal
Recovery Recovery When
Pok Assist Judgment Time Time Friendship Gauge 65,000
6 sec 5 sec appearing
as an Agitated Gauge 12,480
Power Power

66 100 enemy AP Received 150


AP to Level 3 AP to Level 5
Assist 1,000 Recovery Time 115 Power 320 Assist 9,999 Recovery Time 725 Power 2,750

N-222 Lv.1
Max.
Hits Lv.3
Max.
Hits Lv.5
Max.
Hits
2 2 2

Pokmon BrowserWireless Multiplayer Mission/Temple Partner


Mew Recovery Recovery Recovery
Time Time Time
9 sec 5.5 sec 4 sec
Power Power Power

48 80 112
AP to Level 2 AP to Level 4
Assist 500 Recovery Time 25 Power 120 Assist 2,500 Recovery Time 390 Power 1,075
Field Move Psy Power
Max. Max.
Lv.2 Hits Lv.4 Hits *Does not appear as an enemy.
* The movement of Mew's Pok Assist depends on the location where
Group Psychic 2 2 it is deployed.
Recovery Recovery
Pok Assist Strange Spheres Time Time
6 sec 5 sec
Power Power

66 100
AP to Level 3 AP to Level 5
Assist 1,000 Recovery Time 115 Power 320 Assist 9,999 Recovery Time 725 Power 2,750

Sidebar
Heart Slates are received in the Wireless Multiplayer Missions when
4 you capture a Pokmon. Usually, when you receive a Heart Slate,

ArceusMew
that Pokmon becomes a Temple Partner, but occasionally that
Gather Heart Slates and Get More Temple Partners Pokmon's previous evolution or next evolution will become your
Temple Partner instead.
Wireless Pokmon Pokmon Pokmon Wireless Pokmon Pokmon Pokmon Wireless Pokmon Pokmon Pokmon
Pokmon Probability Probability Probability Pokmon Probability Probability Probability Pokmon Probability Probability Probability
Browser Received Received Received Browser Received Received Received Browser Received Received Received
Captured Captured Captured
Number #1 #2 #3 Number #1 #2 #3 Number #1 #2 #3
N-005 Ivysaur Ivysaur 90 Bulbasaur 10 N-082 Ursaring Ursaring 80 Teddiursa 20 N-151 Snover Snover 100
N-006 Venusaur Venusaur 50 Ivysaur 50 N-083 Houndour Houndour 100 N-155 Raichu Raichu 80 Pikachu 20
N-009 Pidgeot Pidgeot 80 Pidgeotto 20 N-084 Houndoom Houndoom 20 Houndour 80 N-156 Voltorb Voltorb 80 Electrode 20
N-012 Oddish Oddish 95 Gloom 5 N-086 Donphan Donphan 80 Phanpy 20 N-157 Electrode Electrode 80 Voltorb 20
N-013 Gloom Gloom 80 Oddish 20 N-091 Mightyena Mightyena 80 Poochyena 20 N-158 Natu Natu 95 Xatu 5
N-017 Bayleef Bayleef 80 Meganium 20 N-092 Makuhita Makuhita 80 Hariyama 20 N-159 Xatu Xatu 80 Natu 20
N-020 Croconaw Croconaw 95 Totodile 5 N-093 Hariyama Hariyama 20 Makuhita 80 N-160 Snubbull Snubbull 95 Granbull 5
N-022 Hoothoot Hoothoot 93 Noctowl 7 N-095 Lairon Lairon 80 Aron 20 N-161 Granbull Granbull 30 Snubbull 70
N-024 Bonsly Bonsly 100 N-096 Aggron Aggron 20 Lairon 80 N-162 Skarmory Skarmory 100
N-025 Sudowoodo Sudowoodo 100 N-097 Numel Numel 80 Camerupt 20 N-163 Electrike Electrike 80 Manectric 20
N-027 Ambipom Ambipom 50 Aipom 50 N-098 Camerupt Camerupt 80 Numel 20 N-164 Manectric Manectric 20 Electrike 80
N-030 Pineco Pineco 100 N-099 Shieldon Shieldon 80 Bastiodon 20 N-165 Baltoy Baltoy 80 Claydol 20
N-032 Delibird Delibird 100 N-102 Munchlax Munchlax 100 N-166 Claydol Claydol 80 Baltoy 20
N-033 Treecko Treecko 80 Grovyle 20 N-103 Hippopotas Hippopotas 80 Hippowdon 20 N-167 Beldum Beldum 80 Metang 20
N-034 Grovyle Grovyle 80 Treecko 20 N-104 Hippowdon Hippowdon 20 Hippopotas 80 N-168 Metang Metang 80 Beldum 20
N-041 Kricketot Kricketot 80 Kricketune 20 N-105 Croagunk Croagunk 80 Toxicroak 20 N-171 Staravia Staravia 98 Staraptor 2
N-042 Kricketune Kricketune 80 Kricketot 20 N-106 Toxicroak Toxicroak 80 Croagunk 20 N-172 Staraptor Staraptor 20 Staravia 80
N-043 Shinx Shinx 97 Luxio 3 N-110 Mankey Mankey 80 Primeape 20 N-173 Cranidos Cranidos 80 Rampardos 20
N-044 Luxio Luxio 80 Shinx 20 N-111 Primeape Primeape 80 Mankey 20 N-174 Rampardos Rampardos 20 Cranidos 80
N-045 Luxray Luxray 80 Luxio 15 Shinx 5 N-112 Dodrio Dodrio 100 N-175 Pachirisu Pachirisu 100
N-046 Mothim Mothim 100 N-113 Koffing Koffing 95 Weezing 5 N-176 Bronzor Bronzor 80 Bronzong 20
N-047 Chingling Chingling 99 Chimecho 1 N-114 Weezing Weezing 90 Koffing 10 N-177 Bronzong Bronzong 80 Bronzor 20
N-048 Chimecho Chimecho 95 Chingling 5 N-115 Kabuto Kabuto 95 Kabutops 5 N-183 Gastly Gastly 80 Haunter 20
N-050 Skorupi Skorupi 100 N-116 Kabutops Kabutops 95 Kabuto 5 N-184 Haunter Haunter 80 Gastly 15 Gengar 5
N-052 Carnivine Carnivine 100 N-117 Togepi Togepi 95 Togetic 5 N-187 Honchkrow Honchkrow 100
N-054 Eevee Eevee 100 N-119 Togekiss Togekiss 100 N-188 Slowking Slowking 100
N-055 Vaporeon Vaporeon 100 N-121 Flaaffy Flaaffy 80 Mareep 15 Ampharos 5 N-189 Wobbuffet Wobbuffet 100
N-056 Jolteon Jolteon 100 N-122 Ampharos Ampharos 20 Flaaffy 80 N-190 Heracross Heracross 100
N-057 Flareon Flareon 100 N-123 Marill Marill 80 Azumarill 20 N-191 Stantler Stantler 100
N-058 Espeon Espeon 100 N-125 Politoed Politoed 100 N-192 Ralts Ralts 95 Kirlia 5
N-059 Umbreon Umbreon 100 N-126 Wooper Wooper 95 Quagsire 5 N-193 Kirlia Kirlia 95 Ralts 5
N-060 Leafeon Leafeon 100 N-127 Quagsire Quagsire 20 Wooper 80 N-195 Gallade Gallade 100
N-061 Glaceon Glaceon 100 N-129 Dunsparce Dunsparce 100 N-196 Duskull Duskull 95 Dusclops 5
N-062 Charmander Charmander 90 Charmeleon 10 N-130 Sneasel Sneasel 100 N-197 Dusclops Dusclops 20 Duskull 80
N-063 Charmeleon Charmeleon 80 Charmander 20 N-132 Swinub Swinub 80 Piloswine 20 N-199 Absol Absol 100
N-064 Zubat Zubat 80 Golbat 20 N-133 Piloswine Piloswine 80 Swinub 20 N-200 Bagon Bagon 80 Shelgon 20
N-065 Golbat Golbat 80 Crobat 20 N-136 Marshtomp Marshtomp 80 Mudkip 20 N-201 Shelgon Shelgon 80 Bagon 20
N-066 Crobat Crobat 20 Golbat 80 N-137 Swampert Swampert 80 Marshtomp 15 Mudkip 5 N-203 Chimchar Chimchar 80 Monferno 20
N-067 Geodude Geodude 80 Graveler 20 N-138 Wingull Wingull 80 Pelipper 20 N-204 Monferno Monferno 80 Chimchar 20
N-068 Graveler Graveler 80 Geodude 19 Golem 1 N-139 Pelipper Pelipper 80 Wingull 20 N-205 Infernape Infernape 80 Monferno 15 Chimchar 5
N-069 Golem Golem 80 Graveler 15 Geodude 5 N-140 Anorith Anorith 95 Armaldo 5 N-206 Combee Combee 100
N-070 Tyrogue Tyrogue 100 N-141 Armaldo Armaldo 20 Anorith 80 N-208 Gible Gible 90 Gabite 10
N-071 Hitmonlee Hitmonlee 100 N-142 Spheal Spheal 80 Sealeo 20 N-209 Gabite Gabite 90 Gible 9 Garchomp 1
N-072 Hitmonchan Hitmonchan 100 N-143 Sealeo Sealeo 80 Spheal 18 Walrein 2 N-210 Garchomp Garchomp 20 Gabite 80
N-073 Hitmontop Hitmontop 100 N-144 Walrein Walrein 20 Sealeo 80 N-212 Gligar Gligar 100
N-075 Magmar Magmar 100 N-145 Buizel Buizel 90 Floatzel 10 N-215 Misdreavus Misdreavus 95 Mismagius 5
N-077 Cyndaquil Cyndaquil 80 Quilava 20 N-146 Floatzel Floatzel 70 Buizel 30 N-216 Mismagius Mismagius 50 Misdreavus 50
N-078 Quilava Quilava 95 Typhlosion 5 N-147 Glameow Glameow 90 Purugly 10 N-217 Blissey Blissey 100
N-079 Typhlosion Typhlosion 20 Quilava 80 N-148 Purugly Purugly 90 Glameow 10 N-218 Sableye Sableye 100
N-080 Shuckle Shuckle 100 N-149 Stunky Stunky 95 Skuntank 5 N-219 Drifloon Drifloon 90 Drifblim 10
N-081 Teddiursa Teddiursa 80 Ursaring 20 N-150 Skuntank Skuntank 80 Stunky 20 N-220 Drifblim Drifblim 99 Drifloon 1
251
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Lapras Group Water Suicune Group Water

Capture Technique Capture Technique


Friendship Friendship
Gauge Gauge

400 19,090
Agitated Agitated
Friendship Gauge Friendship Gauge

6,363
Exp. Points Exp. Points
30 5,000

Effective Grass Electric Effective Grass Electric


Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Scatters bubbles 3 Scatters whirlpool 14
Scatters bubbles 1 Water beam 20
Tempestuous water pillar 20
Ice pillar (Big) 20
Pokmon BrowserMany Times, Anytime Capture Machine Pokmon

Typhlosion Group Fire Feraligatr Group Water

Pokmon Browser
Many Times, Capture Technique
Friendship
Gauge

18,400
Capture Technique
Friendship
Gauge

19,090

Anytime Capture
Agitated Agitated
Friendship Gauge Friendship Gauge

6,133 6,363
Exp. Points Exp. Points
5,000 5,000

Machine Pokmon
Effective Water Ground Rock Effective Grass Electric
Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage


Spits fire 12 Sprays water 12
Fire pillar 6 Water sphere 6
Fire pillar (Cross) 20 Rushing attack 20
Causes explosions 6 Shock wave 22

Mamoswine Group Ground Meganium Group Grass

Capture Technique Capture Technique


Friendship Friendship
Gauge Gauge

5,000 19,780
Agitated Agitated
Friendship Gauge Friendship Gauge

6,593
Exp. Points Exp. Points
2,400 5,000

Effective Grass Water Ice Effective Poison Fire Ice


Pok Assists Pok Assists Flying Bug

Attacks Attack Method Damage Attacks Attack Method Damage


Scatters snow 7 Scatters leaves 12
Drops ice 3 Grows ivy 6
Shock wave 7 Light beam 20
Grows ivy 6

252
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Torterra Group Grass Magnezone Group Electric Crobat Group Poison Charizard Group Fire

Capture Technique Capture Technique Capture Technique Capture Technique


Friendship Friendship Friendship Friendship
Gauge Gauge Gauge Gauge

4,368 3,611 18,400 18,400


Agitated Agitated Agitated Agitated
Friendship Gauge Friendship Gauge Friendship Gauge Friendship Gauge


Exp. Points Exp. Points Exp. Points Exp. Points
2,400 2,400 5,000 5,000

Effective Poison Fire Ice Effective Ground Effective Ground Psychic Effective Water Ground Rock
Pok Assists Flying Bug Pok Assists Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage Attacks Attack Method Damage Attacks Attack Method Damage
Scatters leaves 5 Electrical discharge 5 Scatters toxic gas 16 Scatters fire 8
Grows ivy 3 Electric sphere 3 Shoots toxic gas (Big) 10 Fire beam 14
Grows ivy 3 Electrical barrier 3 Rushing attack 20 Spitsfire 18
Shoots toxic gas 16 Rushing attack 14

Pokmon BrowserMany Times, Anytime Capture Machine Pokmon


Ditto Transformation Ditto Transformation
Celebi Group Grass Ditto Group Normal (Raikou) Group Electric (Suicune) Group Water

Capture Technique Capture Technique Capture Technique Capture Technique


Friendship Friendship Friendship Friendship
Gauge Gauge Gauge Gauge

300 27,500
Agitated Agitated Agitated Agitated
Friendship Gauge Friendship Gauge Friendship Gauge Friendship Gauge

9,166
Exp. Points Exp. Points Exp. Points Exp. Points
22 5,000

Effective Poison Fire Ice Effective Fighting Effective Ground Effective Grass Electric
Pok Assists Flying Bug Pok Assists Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage Attacks Attack Method Damage Attacks Attack Method Damage
Scatters leaves 2 Scatters electricity 10 Scatters whirlpools 10
Grows ivy 1 Electrical spheres 6 Tempestuous water pillar 20
Drops electricity (Big) 20 Ice pillar (Big) 6

Ditto Transformation
(Entei) Group Fire Scizor Group Steel Metagross Group Steel Raikou Group Electric

Capture Technique Capture Technique Capture Technique Capture Technique


Friendship Friendship Friendship Friendship
Gauge Gauge Gauge Gauge

40 23,690 19,090
Agitated Agitated Agitated Agitated
Friendship Gauge Friendship Gauge Friendship Gauge Friendship Gauge

7,896
Exp. Points Exp. Points Exp. Points Exp. Points
8 5,000 5,000

Effective Water Ground Rock Effective Fire Fighting Ground Effective Fire Fighting Ground Effective Ground
Pok Assists Pok Assists Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage Attacks Attack Method Damage Attacks Attack Method Damage
Spitsfire 10 Cutting attack (Big) 6 Continuous beam 18 Electrical discharge 16
Fire pillar (Cross) 6 Poking attack 4 Strange orbs 8 Scatters electricity 16
Rushing attack 20 Strong beam 8 Lightning strikes (Big) 24
Flame aura 6 Strange barrier 8 Electrical barrier 8

253
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Entei Group Fire Regigigas Group Normal Rhyperior Group Rock Scyther Group Bug

Capture Technique Capture Technique Capture Technique Capture Technique


Friendship Friendship Friendship Friendship
Gauge Gauge Gauge Gauge

19,090 30,000 4,368 1,800


Agitated Agitated Agitated Agitated
Friendship Gauge Friendship Gauge Friendship Gauge Friendship Gauge

6,363 10,000
Exp. Points Exp. Points Exp. Points Exp. Points
5,000 5,000 2,400 750

Effective Water Ground Rock Effective Fighting Effective Grass Water Fighting Effective Fire Flying Rock
Pok Assists Pok Assists Pok Assists Ground Steel Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage Attacks Attack Method Damage Attacks Attack Method Damage
Spits fire 16 Punch (Big) 24 Scatters rocks 6 Cutting attack 6
Fire pillar (Cross) 10 Shock wave 24 Splits the ground 6 Scatters white blades 6
Rushing attack 16 Strong beam 30 Drops rocks 6
Fire aura 28
Spitsfire 4
Pokmon BrowserMany Times, Anytime Capture Machine Pokmon

Yanmega Group Bug Garchomp Group Dragon Latios Group Psychic Mewtwo Group Psychic

Capture Technique Capture Technique Capture Technique Capture Technique


Friendship Friendship Friendship Friendship
Gauge Gauge Gauge Gauge

2,967 18,400 18,400 26,000


Agitated Agitated Agitated Agitated
Friendship Gauge Friendship Gauge Friendship Gauge Friendship Gauge

6,133 8,666
Exp. Points Exp. Points Exp. Points Exp. Points
1,000 5,000 5,000 5,000

Effective Fire Flying Rock Effective Ice Dragon Effective Bug Ghost Dark Effective Bug Ghost Dark
Pok Assists Pok Assists Pok Assists Pok Assists

Attacks Attack Method Damage Attacks Attack Method Damage Attacks Attack Method Damage Attacks Attack Method Damage
Scatters white blades 4 Sharp shock wave 24 Scatters light spheres 20 Scatters strange spheres 12
Sonic boom 4 Mud sphere 8 Light beam 24 Evil aura 6
Scatters blue flame 20 Light barrier 8 Clones self 12
Rushing attack 24 Levitating beam 20
Downpouring beam 30

Latias Group Psychic

Capture Technique
Friendship
Gauge

18,400
Agitated
Friendship Gauge


Exp. Points
5,000

Effective Bug Ghost Dark


Pok Assists

Attacks Attack Method Damage


Scatters light spheres 20
Light beam 24
Light barrier 8

254
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SIDEBAR
Pokmon Browser
5
Nema's
Index
Interesting
Inventions Pokmon Appearing in the Story
Lumineon ................................184
This is a guide to remembering A F Luvdisc ...................................153
Abomasnow ............................186 186 Feraligatr ................................158 Luxio........................................164
Nema's interestingly named Absol .......................................191 Finneon ...................................184 Luxray .....................................164
Aggron ..................................... 163 Flaaffy.....................................144
inventions that appear throughout Aipom ......................................158 Flareon ....................................156 M
Ambipom .................................158 Floatzel ...................................149 Magby ..................................... 174
the story. Ampharos................................ 145 Forretress ............................... 175 Magmar ................................... 174
Anorith.....................................188 Froslass ..................................191 Magmortar .............................. 175
Ariados ....................................149 Furret ...................................... 145 Magnemite .............................. 161
Armaldo ...................................188 Magneton ................................ 162
Aron ......................................... 163 G Magnezone ............................. 162
Guide to Nema's Inventions Articuno ..................................193
Azumarill.................................146
Gabite ...................................... 176
Gallade ....................................166
Makuhita ................................. 176
Mamoswine ............................190
Garchomp ............................... 177 Manectric ................................ 161
B Gardevoir ................................166 Mankey ................................... 173
The Many Times, Anytime
1 Capture Machine Bagon ......................................180 Gastly...................................... 170 Mantine ...................................154
Baltoy ...................................... 172 Gastrodon ...............................158 Mantyke ..................................153
Bastiodon................................ 173 Gengar ..................................... 171 Mareep ....................................144
An aptly named device that allows you to Bayleef .................................... 172 Geodude .................................. 151 Marill .......................................146
Beldum ....................................180 Gible ........................................ 176 Marshtomp .............................159
recapture Pokmon that you meet only once Bellossom ............................... 165 Girafarig ..................................183 Meganium ............................... 172
Bibarel.....................................166 Glaceon ................................... 157 Metagross ...............................181
in the course of the game. Bidoof ......................................166 Glameow ................................. 170 Metang ....................................181
Blastoise .................................193 Gligar ....................................... 161 Mewtwo (First Battle) ...........192
Blaziken .................................. 179 Gliscor ..................................... 161 Mewtwo (Second Battle) .......193

2 The Shutter-Bugging, Dark Camera


Blissey ....................................193 Gloom ......................................164 Mightyena ...............................150
Bonsly .....................................159 Golbat ......................................150 Mime Jr.................................... 171
Bronzong................................. 174 Golem ...................................... 151 Misdreavus ............................. 170

Pokmon Browser Index


Bronzor ................................... 174 Gorebyss .................................154 Mismagius .............................. 170
A camera that takes photos of the four murals Budew ..................................... 167 Granbull ..................................183 Moltres ....................................194
Buizel ......................................149 Graveler ................................... 151 Monferno................................. 176
in the Oblivia Ruins. One of Nema's shortest- Bulbasaur................................ 145 Grotle ......................................166 Mothim ....................................169
named inventions. Buneary ..................................185 Grovyle .................................... 167 Mudkip ....................................159
Munchlax ................................155
C H Murkrow ..................................152
Crazy Cream That Sticks to Iron, Camerupt ................................ 179 Happiny...................................181181
3 Plastic, Stone, and Everything Else Carnivine.................................183 Hariyama ................................ 176 N O
Carvanha ................................155 Haunter ................................... 171 Natu......................................... 172
Celebi.......................................153 Heracross................................193 Ninetales................................. 171
An effec tive glue used when repairing Charizard ................................ 178 Hippopotas..............................190 Noctowl ...................................148
Charmander ............................ 177 Hippowdon ..............................190 Numel ...................................... 179
Monuments. Accidentally getting it on your Charmeleon............................. 178 Hitmonchan ............................160 Octillery ..................................189
Chatot .....................................182 Hitmonlee ...............................160 Oddish .....................................
.....................................164
hands can be a big problem! Cherrim ................................... 165 Hitmontop ...............................160
Cherubi .................................... 165 Honchkrow..............................152 P
Chikorita.................................. 171 Ho-Oh ......................................191 Pachirisu ................................. 147
Call Pokmon by Drawing Fun Signs
4 with Lines Mode
Chimchar................................. 175 Hoothoot .................................148 Pelipper ................................... 147
Chimecho ................................187 Hoppip ..................................... 147 Phanpy.................................... 178
Chinchou .................................153 Horsea.....................................154 Phione .....................................193
Chingling .................................186 Houndoom ..............................188 Pichu .......................................144
"Sign Mode" for short. It allows you to summon Clamperl ..................................154 Houndour ................................187 Pidgeot .................................... 143
Claydol .................................... 172 Huntail ....................................154 Pidgeotto ................................ 143
a Pokmon by drawing its Ranger Sign with Cleffa .......................................183 Pidgey ..................................... 143
Combee ................................... 175 I J Pikachu ...................................144
your Capture Styler.
Combusken ............................. 178 Igglybuff .................................155 Piloswine ................................190
Corsola ....................................154 Infernape ................................ 176 Pineco ..................................... 175
Cranidos .................................. 151 Ivysaur .................................... 145 Piplup ...................................... 157
5 The Hammer-Drill-Scissors Cutter Croagunk ................................149 Jolteon ....................................156 Politoed ...................................183
Crobat......................................150 Jumpluff .................................148 Poochyena ..............................150
Croconaw ................................158 Porygon2 ................................ 163
Cyndaquil ................................169 K Porygon-Z................................ 163
A tool that Nema wants to use to destroy the
Kabuto.....................................188 Primeape................................. 174
Golden Armor. D E Kabutops.................................188 Prinplup................................... 157
Delibird ....................................186 Kingdra ...................................155 Probopass ...............................191
Ditto ........................................192 Kingler..................................... 147 Pupitar..................................... 179
Ditto Transformation (Entei) ......192 Kirlia ........................................ 165 Purugly.................................... 170
Ditto Transformation (Raikou)....192 Koffing .................................... 151
Q R
6 Battery Flattery Mini Charger
Ditto Transformation (Suicune) ..192 Krabby..................................... 147
Dodrio......................................183 Kricketot .................................148 Quagsire..................................168
Donphan.................................. 178 Kricketune ..............................148 Quilava ....................................169
Drapion....................................187 Qwilfish ...................................189
Nema uses this to recharge your Capture Drifblim ...................................182 L Raichu .....................................144
Drifloon ...................................182 Lairon ...................................... 163 Raikou .....................................164
Styler between tough battles in the Sky Dunsparce ..............................152 Lanturn ...................................153 Ralts ........................................ 165
Fortress. Dusclops .................................168 Lapras .....................................153 Rampardos .............................152
Dusknoir..................................168 Larvitar ................................... 179 Regigigas ................................192
Duskull ....................................168 Latias ......................................189 Relicanth .................................184
Eevee ......................................156 Latios ......................................190 Remoraid.................................189
7 The Even-Burglars-Lose-Interest Safe Electabuzz .............................. 162 Leafeon ................................... 157 Rhyperior ................................191
Electivire................................. 163 Ledian .....................................159 Riolu ........................................187
Electrike.................................. 161 Ledyba ....................................159 Roselia .................................... 167
Professor Hastings uses this to keep the Electrode ................................ 162 Lickilicky.................................185 Roserade .................................168
Elekid ...................................... 162 Lombre ....................................184
Golden Armor from falling into the wrong hands Empoleon ................................ 157 Lopunny ..................................185 S
Entei ........................................ 174 Lotad .......................................184 Sableye ................................... 173
until he can take it back to the Ranger Union. Espeon ....................................156 Lucario ....................................187 Salamence ..............................180
Ludicolo ..................................184
Lugia .......................................194
Sandshrew .............................. 173
Sandslash ............................... 173
255
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Sceptile ................................... 167 Suicune ...................................185 Sunkern...................................202


Scizor ......................................180 Sunflora................................... 145
V Swampert................................230 U V X Z
Scyther....................................180 Sunkern................................... 145 Vaporeon .................................156 .....................................
Swinub.....................................228 Umbreon ................................. 210 Xatu .........................................235
Seadra .....................................155 Swampert................................159 Venusaur .................................146 Ursaring .................................. 216 Zubat ....................................... 211
Sealeo .....................................185 Swinub.....................................190 Vespiquen ............................... 175 T Vaporeon .................................209
Sentret .................................... 145 Vileplume ................................ 165 Tangrowth ...............................209 Venusaur .................................197
Sharpedo.................................155 T Voltorb ..................................... 162 Teddiursa ................................ 216 Vespiquen ...............................247
Shelgon ...................................180 Tangrowth ...............................191 ....................................... 171
Vulpix....................................... Togekiss ..................................225 Vileplume ................................199
Shellos .................................... 157 Teddiursa ................................146 Togepi ......................................225 Voltorb .....................................234
Shieldon .................................. 173 Tentacool.................................189 W X Togetic .....................................225 Vulpix...................................... 222
Shinx .......................................164 Tentacruel ...............................189 Walrein ....................................186 Torchic.....................................204
Shuckle ................................... 161 Togekiss ..................................169 Weavile.................................... 177 Totodile ...................................200 W
Skarmory ................................182 Togepi ......................................169 Weezing .................................. 151 Toxicroak ................................ 222 Walrein .................................... 231
Skiploom .................................148 Togetic .....................................169 Wingull .................................... 147 Treecko ....................................204 Weavile....................................228
Skorupi ....................................187 Torchic..................................... 178 Wobbuffet ...............................160 Turtwig ....................................205 Weezing ..................................224
Skuntank.................................152 Torterra ................................... 167 Wooper ....................................168 Typhlosion .............................. 215 Wingull ....................................230
Slowking..................................188 Totodile ...................................158 Xatu ......................................... 172 Tyranitar.................................. 218 Wobbuffet ...............................243
Smeargle .................................182 Toxicroak .................................150 Tyrogue ................................... 213 Wooper ....................................227
Smoochum ..............................186 Treecko .................................... 167 Y Z
Sneasel ................................... 177 Turtwig ....................................166 Yanma ..................................... 177
Snover .....................................186 Typhlosion .............................. 170 Yanmega ................................. 177 Many Times, Anytime Capture Machine Pokmon
Snubbull ..................................182 Tyranitar.................................. 179 Zapdos ....................................194
Spheal .....................................185 Tyrogue ...................................160 Zubat .......................................150
Spinarak ..................................149 C F G R
Stantler ...................................149 U
Staraptor .................................181 Ukulele Pichu ..........................144 253
Celebi.......................................253 252
Feraligatr ................................252 Raikou .....................................253
Staravia ...................................181 Umbreon .................................156 Charizard ................................253 Garchomp ...............................254 Regigigas ................................254
Starly .......................................181 Ursaring ..................................146 Crobat......................................253 ................................
Rhyperior ................................254
L M
Stunky .....................................152
D E Lapras .....................................252 S
Sudowoodo .............................160
Ditto ........................................253 Latias ......................................254 Scizor ......................................253
Ditto Transformation (Entei) ......253 Latios ......................................254 Scyther....................................254
Wireless Multiplayer Missions/Temple Partners Ditto Transformation (Raikou)....253 Magnezone .............................253 Suicune ...................................252
Ditto Transformation(Suicune)...253 Mamoswine ............................252
Entei ........................................254 Meganium ...............................252 T Y
Mightyena ............................... 218 Metagross ...............................253 Torterra ...................................253
A B G Mime Jr....................................221 Mewtwo ...................................254 Typhlosion ..............................252
Abomasnow ............................233 Gabite ......................................248 Misdreavus .............................249 Yanmega .................................254
Absol .......................................245 Gallade ....................................244 Mismagius ..............................249
Aggron ..................................... 219 Garchomp ...............................248 Monferno.................................246
Aipom ......................................202 Gardevoir ................................244 Mothim ....................................207
Ambipom .................................202 Gastly...................................... 241 Mudkip ....................................229
Ampharos................................226
Anorith.....................................230
Gengar .....................................242
Geodude .................................. 212
Munchlax ................................221
Murkrow ..................................242
Pok Assist Matchups
Arceus .....................................251 Gible ........................................247
Armaldo ................................... 231 Girafarig ..................................227 N O
Aron ......................................... 219 Glaceon ................................... 211 Natu.........................................235 Targeted Pokmon's Group
Azumarill.................................226 Glameow .................................232 Ninetales.................................223
Pokmon Browser Index

Normal

Fire

Water

Electric

Grass

Ice

Fighting

Poison

Ground

Flying

Psychic

Bug

Rock

Ghost

Dragon

Dark

Steel
Bagon ......................................245 Gligar .......................................248 Noctowl ...................................201
Baltoy ......................................237 Gliscor .....................................249 Numel ......................................220
Bastiodon................................220 Gloom ......................................199 Oddish .....................................198
Bayleef ....................................200 Golbat ...................................... 212
Beldum ....................................237 Golem ...................................... 213 P Normal
Bellossom ...............................199 Granbull ..................................236 Pachirisu .................................239239 Fire
Blastoise .................................249 Graveler ................................... 212 Pelipper ...................................230
Blaziken ..................................205 Grotle ......................................205 Phanpy.................................... 217 Water
Blissey ....................................250 Grovyle ....................................
....................................204 Pidgeot ....................................198
Bonsly .....................................201 Pidgeotto ................................197 Electric
Bronzong.................................240 H I Pidgey .....................................197
Bronzor ...................................239 Hariyama ................................ 219 Pikachu ...................................234 Grass
Buizel ......................................232 Haunter ................................... 241 Piloswine ................................229
................................
Bulbasaur................................196 Heracross................................243 Pineco .....................................203
Ice
C
Hippopotas..............................221 Piplup ......................................196 Fighting
Hippowdon ..............................221 Politoed ...................................227
Pok Assist Used

Camerupt ................................220 Hitmonchan ............................ 213 Poochyena .............................. 218 Poison


Carnivine.................................208 Hitmonlee ............................... 213 Porygon-Z................................ 241
Charmander ............................ 211 Hitmontop ............................... 214 Primeape.................................223 Ground
Charmeleon............................. 211 Honchkrow..............................242 Prinplup...................................196
Chatot .....................................208 Hoothoot .................................201 Probopass .............................. 222 Flying
Chikorita..................................199 Houndoom .............................. 216 Pupitar..................................... 217
Chimchar.................................246 Houndour ................................ 216 ....................................
Purugly....................................232
Psychic
Chimecho ................................207 Infernape ................................247
Q R Bug
Chingling .................................207 Ivysaur ....................................197
Claydol ....................................237
J K
Quagsire..................................227 Rock
Combee ...................................247 Quilava .................................... 215
Combusken .............................205 Jolteon ....................................209 Raichu .....................................234 Ghost
Cranidos ..................................239 Kabuto.....................................224 Ralts ........................................243
Croagunk ............................... 222 Kabutops.................................224 Rampardos .............................239
Dragon
Crobat...................................... 212 Kirlia ........................................244 Riolu ........................................240
Croconaw ................................200 Koffing ....................................224
Dark
S
Cyndaquil ................................ 215 Kricketot .................................206 Steel
Kricketune ..............................206 Sableye ...................................250
D Salamence ..............................246
Delibird ....................................203
L Sandshrew ..............................198
Dodrio......................................223 Lairon ...................................... 219 Sandslash ...............................198 Effectiveness X 2 X 1.5 X 0.5
Donphan.................................. 217 Larvitar ................................... 217 Sceptile ...................................204
Drapion....................................208 Leafeon ................................... 210 Sealeo ..................................... 231
Drifblim ...................................250 Lickilicky.................................248 Shelgon ...................................246
Drifloon ...................................250 Lucario ....................................240 Shieldon ..................................220
Dunsparce ..............................228 Luxio........................................206 Shinx .......................................206
Dusclops .................................245 Luxray .....................................
.....................................207 Shuckle ................................... 215
Dusknoir..................................245 Skarmory ................................236
Duskull ....................................244 M Skorupi ....................................208
Magby ..................................... 214 Skuntank.................................233
E F Magmar ................................... 214 Slowking..................................242
Eevee ......................................209 Magmortar .............................. 214 Smoochum ..............................229
Electivire................................. 241 Magnezone .............................240 Sneasel ...................................228
Electrike..................................236 Makuhita ................................. 218 Snover .....................................233
Electrode ................................235 Manectric ................................236 Snubbull ..................................235
Empoleon ................................196 Mankey ...................................223 Spheal ..................................... 231
Espeon .................................... 210 Mareep ....................................225 Stantler ...................................243
Feraligatr ................................201 Marill .......................................226 Staraptor .................................238
Flaaffy.....................................226 Marshtomp .............................229 Staravia ...................................238
Flareon .................................... 210 Meganium ...............................200 Starly .......................................238
Floatzel ...................................232 Metagross ...............................238 Stunky .....................................233
Forretress ...............................203 Metang ....................................237 Sudowoodo .............................202
256 Froslass ..................................234 Mew .........................................251 Sunflora...................................203 *Grass, Poison, and Ground Pok Assists have no effect on Pokmon that fly or float.

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Pokmon Ranger: Guardian Signs


Oblivia Region Inhabitants .................................................................................27
Oblivia Region Maps Pokmon Pinchers .............................................................................................28
About Pokmon Ranger: Guardian Signs ...........................................................29
Oblivia Region Map ....................................................................4 Work with Pokmon to Take on Missions and Quests.......................................29
Western Sea .....................................................................................................6 Capturing Pokmon ............................................................................................31
Rainbow Dais .................................................................................................. 21 Pok Assists .......................................................................................................33
Dolce Island .................................................................................................6 Target Clear .........................................................................................................33
Southern Beach .................................................................................................6 Ranger Signs .......................................................................................................34
Heights .............................................................................................................6 Getting Around with Pokmon ...........................................................................35
Eastern Beach ...................................................................................................6 A Few Tips ...........................................................................................................36
Renbow Island .................................................................................................7
Cocona Village ...................................................................................................7
Teakwood Forest ...............................................................................................7 Mission Clear Guide
Lapras Beach ....................................................................................................7
Curl Bay ............................................................................................................7 Prologue .........................................................................................38
Latolato Trail .....................................................................................................7 Mission 1 Drive the Pinchers out of the Woods! ............................40
Mt. Latolato .......................................................................................................7 Mission 2 Salvage the Sunken UFO!............................................... 42
Hinder Cape.......................................................................................................7 Mission 3 Liberate the Wireless Tower! ......................................... 44
Big Booker Bridge ..............................................................................................7 Mission 4 Investigate the Old Mansion! .........................................48
Rasp Cavern ......................................................................................................8 Mission 5 Rescue Summer/Ben! ....................................................51
Coral Sea...........................................................................................................8 Mission 6 Foil Blue Eyes's Operation! ............................................54
Wireless Tower...................................................................................................8 Mission 7 Protect Moltres! ..............................................................57
Mitonga Island .................................................................................................9 Mission 8 Appease Suicune's Wrath! .............................................60
Tilt Village .........................................................................................................9 Mission 9 Chase After Red Eyes! .....................................................63
Mitonga Road ....................................................................................................9 Mission 10 Rescue Nema and Leanne! ............................................66
Noir Forest ........................................................................................................9 Mission 11 Solve the Mysteries of Tilikule Island! ...........................69
Dangerous Cliff ..................................................................................................9 Mission 12 Look for Purple Eyes! ......................................................72
Old Mansion ....................................................................................................10 Mission 13 Destroy the Fortress Barrier! .........................................75
Daybreak Ruins ...............................................................................................10 Mission 14 Protect the Peace of Oblivia! ..........................................77
Submarine ...............................................................................................11 Mission 15 Rage!
Calm the Sky's Rage!.......................................................81
Horizontal .......................................................................................................11 Mission 16 Rescue Blue Eyes! ..........................................................84
Vertical ...........................................................................................................12
Faldera Island ..........................................................................................13
Faldera Volcano ...............................................................................................13 Quest Clear Guide
Sophian Island ..............................................................................................15
Aqua Resort ....................................................................................................15 Quest 1 Pichu's Broken Ukulele ...................................................87
Sophian Road ..................................................................................................15 Quest 2 Recharge Pachirisu .........................................................87
Silver Falls ......................................................................................................15 Quest 3 A New Path in Teakwood Forest......................................87
Canal Ruins .....................................................................................................16 Quest 4 The Elderly Couple's Argument .......................................87
Mt. Sorbet .......................................................................................................17 Quest 5 The Precious Red Berry ...................................................88
Oblivia Ruins ...................................................................................................18 Quest 6 Away
The Big One That Got Away..............................................88
Tilikule Island ...............................................................................................19 The Son's Lunch ..............................................................88
Tilikule Monument ...........................................................................................19 Quest 8 My Lunch .........................................................................88
Eastern Sea ...............................................................................................19 Quest 9 The Sleepless Granny......................................................89
Undersea Cavern .............................................................................................19 Quest 10 Ralph's Bright Idea ..........................................................89
Layuda Island ...............................................................................................20 Quest 11 The Forbidden Song .........................................................89
Mt. Layuda ......................................................................................................20 Quest 12 The Boy's Quiz .................................................................89
Sky Fortress .................................................................................... 21 Quest 13 Fly, Starly! .......................................................................90
Sky ...................................................................................................23 Quest 14 Ranger Contest! ..............................................................90
Pattern 1.........................................................................................................23 Quest 15 The Mild Mankey ..............................................................91
Pattern 2.........................................................................................................23 Quest 16 Search for the Runaway Boy ..........................................91
Pattern 3.........................................................................................................24 Quest 17 The Coral Charm ..............................................................91
Pattern 4.........................................................................................................24 Quest 18 Maddeningly Spicy! .........................................................91
Quest 19 Vulpix's Ruins Exploration ..............................................92
How to Use This Book ............................................................................... 25 Quest 20 Chase the Flying Tools ....................................................92
Quest 21 The Photographer's Request ..........................................92
Quest 22 Trash the Pokmon Traps ................................................92
The World of Pokmon Ranger Quest 23 Happiny, Come Home!.....................................................93
Home!
Quest 24 Save Bidoof! ....................................................................93
Pokmon Rangers ..............................................................................................27 Quest 25 Purugly, Come Home! .....................................................93

2
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Official Strategy Guide Contents

Quest 26 A Hot Meal for Buneary ...................................................93 Mission 4 A Hoard of Treasure Chests
Chests...........................................115
Quest 27 The Fisherman's Rage .....................................................94 Mission 5 Pidgeotto and the Switch Path .....................................116
Quest 28 The Sad Suicune ..............................................................94 Mission 6 A Pokmon Forest in the Way .......................................117
Quest 29 The Friendly Guide ...........................................................94 Mission 7 A Scorching Shower of Flames .....................................118
Quest 30 The Famous Ranger Detective ........................................94 Mission 8 Which Switch is for Mime Jr.? .......................................120
Quest 31 Spin, Hitmontop, Spin! ....................................................95 Mission 9 Shaken by Aggron's Footsteps!.................................... 121
Quest 32 Brother on the Dangerous Cliff .......................................95 Mission 10 Graveler's Terrible Rocks...............................................122
Quest 33 The Ninetales in Mt. Sorbet.............................................95 Mission 11 Time, Time, Time! ...........................................................123
Quest 34 Electivire Visions.............................................................95 Mission 12 Save the Frightened Vulpix ...........................................124
Quest 35 Something Money Can't BuyBuy.......................................... 96 Mission 13 Round and Round! Find the Floor!................................125
Quest 36 The Forest Vespiquen ..................................................... 96 Mission 14 Rush Ahead! Don't Look Back!......................................126
Quest 37 Rolling Graveler .............................................................. 96 Mission 15 Are You for Riolu? ..........................................................127
Quest 38 The Piplup in Faldera Volcano ........................................ 96 Mission 16 Pikachu Pursuit! ............................................................128
Quest 39 A Cry from the Sky ...........................................................97 Mission 17 A Shock Everywhere You Turn .......................................129
Quest 40 A Fisherman's Litter ........................................................97 Mission 18 Panic at the Perplexing Temple ....................................130
Quest 41 Mitonga Island's Odd Stones ..........................................97 Mission 19 A Fork in the Dark Road .................................................134
Quest 42 Luggage for Renbow Island ............................................97 Mission 20 Danger! Surrounded by Pokmon! ...............................135
Quest 43 The Explorer's Report ..................................................... 98 Mission 21 Ground-shaking Dragon Pokmon ...............................136
Quest 44 Mitonga Island's Odd Stones 2 ...................................... 98 Mission 22 Glowing Roads in the Darkness ....................................137
Quest 45 Cute, Cute Jumpluff ....................................................... 98 Mission 23 At Last, Arceus and the Light .......................................138
Quest 46 Gather the Drioon! ....................................................... 98
Quest 47 The Explorer's Letter ...................................................... 99
Quest 48 A Fun Ride in the Sky ...................................................... 99 Pokmon Browser
Quest 49 Dolce Island's Pichu ....................................................... 99
Quest 50 Herb's Research ........................................................... 100 How to Read the Browser Data............................................................... 142
Quest 51 Power for Nema ............................................................ 100 Story Pokmon .................................................................................................143
Quest 52 Go-Rock Oblivia! ........................................................... 100 How to Read the Browser Data................................................................. 195
Wireless Multiplayer Mission/Temple Partner ............................................... 196
Many Times, Anytime Capture Machine Pokmon..........................................252
Browser Completion Guide
Pokmon Browser Index ..................................................................................255
Record All 301 Pokmon and Complete Your Browser....................................102 Pok Assist Matchups ..................................................................................... 256
Capture the New Pokmon that Appear Post-Ending ........................................103
Capture the Hidden and Camouaged Pokmon ............................................103
Clear Quests and Capture Pokmon ................................................................103 Sidebars
Songs Passed Along in the Oblivia Region................................................. 104
Clear Wireless Multiplayer Missions to Find New Pokmon ..................... 140
Many Times, Anytime Capture Machine Guide
Draw More Loops for More Power! ............................................................. 194
Gather Heart Slates and Get More Temple Partners ..................................... 251
Try Capturing Pokmon with the Many Times, Anytime Capture Machine ... 106
Nema's Interesting Inventions .................................................................. 255

Wireless Multiplayer Mission Guide


NOTE
Team Up with Your Friends for a Cooperative Adventure ................................110
A l l Mi s s i o n s a n d Q u e s t s t h a t a p p ea r i n t h e ga m e a p p ea r i n t h i s
Wireless Multiplayer Mission Map Guide ............................................... 112
publication. Special Missions available via wireless distribution, including
Mission 1 Drapion in the Forest Temple ........................................112
"Deoxys and the Odd Temple," "Protect the Blue Sphere!" "Investigate
Mission 2 Where Are You, Sunkern?..............................................113
the Odd Eruption!," and "Rescue the Lost Shaymin!" are not included.
Mission 3 Torchic and Treasure Chests ........................................114

PUBLISHED BY ACKNOWLEDGMENTS DESIGN & PRODUCTION Published in the United States using
The Pokmon Company International Heather Dalgleish Prima Games materials from Pokmon Ranger:
333 108th Ave NE, Suite 1900 Yasuhiro Usui Mario De Govia Traces of Light Official Complete Clear
Bellevue, WA 98004 Mikiko Ryu Melissa Jene Smith Guide. Published in Japan 2010 by
David Numrich Jos de Jesus Ramirez Media Factory, Inc.
TM, & The Pokmon Company Satomi Honda Jamie A. Knight
International 2010 Bridget O'Neill Stephanie Sanchez SPECIAL THANKS TO
All rights reserved. Rey Perez Editor: Shusuke Motomiya and
Antoin Johnson ISBN: 978-0-307-47090-4 ONEUP, Inc.
EDITOR-IN-CHIEF Design & Layout: RAGTIME CO., LTD.,
Michael G. Ryan and SUZUKIKOUBOU, Inc.
TRANSLATION SERVICES
Eve Eschenbacher Nintendo of America
EDITORS
Kellyn Ballard
Hollie Beg

3
Protected by copyright. Unauthorized or unlawful copying or downloading expressly prohibited.

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