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Handbook 2016/2017
HIGH COMMITTEE OF ORIENTATION COMMITTEE 2016/2017
POSITION NAME CONTACT NUMBER
Director Yu Peng Chiang 010-268 4868
Assistant Director 1 Premnath a/I Chandran 012-996 2036
Assistant Director 2 Muhammad Ammar bin Putra 013-596 3649
Abd Rahman
Assistant Director 3 / Head Mahmoud Gebril 013-615 4082
of Emcee
Secretary Ng Ri Cerd 017-520 9827
Treasurer Shirley Low Chui Geok 012-794 2307
Administrative Officer Chan Pei Ling 012-203 1475
OC Camp Commander Teo Jia Schen 016-612 5588
Assistant OC Camp Sheriffa Olfah Bt Syed Abdullah 014-919 6624
Commander
Daniel Saw Yee Sern 016-415 0748
Harry Krishna a/l Ravichandran 011-2334 8626
Human Resource Division
Abba Youssoufa Mamoudou 013-285 5271
Alnadzry Bin Adsilin 014-517 0127
Teh Sze Hwang 016- 905 6639
Colin Raj a/l Stephen Raj 018-240 9801
Head of House
Akif Bin Rusli 017-344 1676
Syed Omar Bin Syed Abdullah 013-736 3112
Head of Security Surachetth Jotsuwan a/l Charan 010-235 4957
Head of Sport Selvantheran a/l V. Segaran 010-274 1460
Head of Venue A. Amudhan Arumugam 013-372 6952
Head of Food Jolyn Tan 'G' Wern 017-610 2553
Head of OCTV Aloysius Raj a/l John Augustine 017-559 8061
Head of Freshies Night Sandeep Singh a/l Hardeep 016-597 2203
Singh
1. All the Orientation Committee shall strictly follow the REGULATION NUMBER 4.
(AS AMENDED 6 April 2005) GENERAL DISCIPLINE OF STUDENT (24 JUNE 1997)
Attires that are not allowed during registration and Orientation Programme/Briefings:
Note: An exception will be made in bush jacket, baju melayu, batik shirts and costumes.
All shirt and T-shirt must be tucked in.
I. Jeans.
II. Sleeveless blouses/ t-shirt/ spaghetti strap tops/ see through outfits.
III. Slippers and non-strapped sandals.
DONTs
FACULTY VENUE
CLC A2 (Degree)
CLC 3002 (BA)
CLC 3003 (HR)
CLC 3004 (Marketing)
FOB
CLC 3010 (Banking)
CLC 3011 (IB)
CLC 3012 (Knowledge Manage)
Main Hall (Foundation)
FACULTY VENUE
FBL (FOB) Computer Lab 1, 2 (Foundation)
Computer Lab 3 ( Degree)
FOL
NTU Lab (2 labs)
Computer and Program Design Lab
FET
(Degree)
Computer Lab 1& 2 (Foundation)
Degree:
Artificial Intelligent Lab &
Networking Lab
FIST
Foundation:
Graphic Lab
PLAZA
7 CLC CDP FET CDP
SISWA
MAIN FOB FOB
8 HALL& FOL & FOB &
LIBRARY FET FET
NEW CCU CCU
9 LEARNING FMD&SECURITY FIST &SECURITY &SECURITY
POINT POST POST
PRESIDENT PRESIDENT PRESIDENT PRESIDENT PRESIDENT
10
SQUARE SQUARE SQUARE SQUARE SQUARE
Instructions:
Title: The Evolution Game
1) Instruct group to play rock, paper,
Objective: Icebreaker scissors and shout SHOOT when
they show their move with any
Materials/ Apparatus: None random person beside them
Outcome:
Instructions: Instructions:
1) Separate the group according to 1) Get the group get a chair and sit in a
gender circle, facing inwards
2) Get the group to make a circle facing 2) Once they are sitting, instruct them
inwards that the game goes in such way that
3) Once in the circle, tell fresheis to go when you say Blow wind blow,
down on their knees with the palm of blow to the person (fill it with any
their hands on the ground too criteria that you think will make the
4) Once they have settled down with the freshies move from their spot)
positioning instruct them to lift their 3) Remind them that, they cannot
left hand and place it in the middle of exchanges seats with the person
the person on their left beside them and about their safety at
5) One this is ensured, introduce the all times
rules of this game to them 4) You will have to remove on chair
6) The game begins with the first every time when you say Blow
person tapping on the ground with wind, blow, without the
their left hand and it goes clockwise realization of the freshies
from then on 5) Play this game till you have enough
7) The clockwise motion can be freshies to punish
reversed with a double tap on the 6) Conclude by explaining the objective
ground
8) Ensure that the freshies are aware of Outcome:
their turn to tap, if they miss out,
then one hand dies off Concentration, freshies will have to
9) Play this game till thers only one pay attention to the instructions given
pair left, you may punish the ones out
whom failed Listening skills, they will have to
10) Conclude by explaining the objective listen carefully so that they could
carry out the instruction
Outcome:
Outcome:
Title: Pictionary/ Charades
Teamwork, this game enables
freshies to take up the responsibility Objective: To guess the object without any
in guiding the team while the others verbal messages
wil work to ensure smooth flow of
the Helium Stick Materials/Apparatus: Marker pen, White board
Listening to instructions, freshies
Instructions:
will only move after you give out the
instructions 1) Select a representative from the
Completing task, freshies will have group
to do their best to do what is 2) The representative will then be
instructed by the station master briefed to prepare to guess
3) They will be guessing on what is
their representative is showing
Title: Money Game (Pictionary) on the white board or
doing (charades) in front of the class
Objective: To test the critical thinking ability of
freshies Outcome:
Materials/ Apparatus: Any object that could be Creativity, enables freshies to think
given a price out of the box to guess the actions
Critical thinking, freshies will have
Instructions:
to think critically to come up with
1) In the position that the freshies are, ideas of what object it is
introduce to them some objects and
their prices
Orientation Committee 2016/2017,
Melaka Campus, Jalan Ayer Keroh Lama, 75450 Melaka
Email Address : ocmmumlc@gmail.com
Phone Number : 06- 252 3464
Fax Number : 06- 231 7166
Title: Complete the Sentence Attention, freshies will have to pay
attention when the pass of message
Objective: To identify the thinking capacity and occurs
creativity of freshies Creativity, OCs will come up with a
lot of drama during the game, just in
Materials/ Apparatus: None order to have fun
Instructions:
Energize, bring up the mood when Objective: To test the alertness of the group
the energy reduces
Materials/Apparatus: None
Familiarity, enables everyone to
know everyones name Instructions:
Outcome:
Materials/Apparatus: None
Outcome:
Instructions:
Objective: To strategize well
1) Get the freshies in a line
Materials/Apparatus: None
2) Once in line, instruct them to move
Instructions: their hips by saying which side
a. For example: Kiri, Kanan, Kiri,
1) The game revolves around the story of Kanan, DepanBelakang
Samson and Delilah and the lion. 3) As the tempo increases the
2) Participants divide into two teams and movement will be even more funnier
stand at two sides, with their backs to
the other team. Outcome:
Outcome:
Title: Seven Steps to the Toilet Alertness, freshies will be alert to the
adverb chosen as they may be picked
Objective: To know how fresheis will maximize to do various actions
the usage of limited resources Energy, to bring back the energy in
the group if things slows down
Materials/Apparatus: None
Instructions:
Title: An Orchestra Without
1) Create a toilet environment using the
available OCs and then brief it out
Instrument
2) Give the freshies some time to
Objective: To provide entertainment to freshies
understand and figure out how to go
while having a fun punishment game
in the toilet and come out within the
number of steps given Materials/Apparatus: None
3) Once ready, count every movement
that the freshies takes till he returns Instructions:
from the toilet
1) Explain to the group that they are
Outcome: going to create an orchestra without
instruments.
Fun, this game will create a cheerful 2) The orchestra will only use sounds
and fun environment that can be made by the human body.
Players can use hands, feet, voice etc,
but no words; for example, they could
whistle, hum, sigh or stomp their feet.
Title: What is the Adverb? 3) Each player should select a sound.
Choose a well-known tune and ask
Objective: To test the responsiveness of the
everyone to play along, using the
freshies
instrument that they have chosen.
Materials/Apparatus: None 4) Alternatively, dont give a tune and let
the group surprise itself by creating a
Instructions: unique sound.
Example:
06-2523447
06-2523448
013-6306070 (Emergency number [NOT OFFICE HOUR])
06-2523992
06-2523575
Security Department
06-2523934
06-2523667
06-2523483
06-2523226
(NTU)
1. 16 forms available.
2. Covers most of the services.
3. Car sticker application
4. Printing of result transcript.
5. Printing of student status.
6. Computer services.
7. Collection of insurance card.