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Ranger 4 Criminal Philbee

CLASS & LEVEL BACKGROUND PLAYER NAME

Half-Elf Chaotic Neutral


CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
14 +3 30 I am always calm but do not
10 ARMOR push me to my limits, then
CLASS
+2 PROFICIENCY BONUS INITIATIVE SPEED you will be in a bad place.
+0 PERSONALITY TRAITS

Hit Point Maximum 20


+2
Strength
DEXTERITY
+5
Dexterity
I'm loyal to my friends, I help
the people who help me.
16 +1
Constitution
CURRENT HIT POINTS IDEALS
+1
Intelligence
+3 +2
Wisdom
+0
Charisma Seek revenge for my mother's
CONSTITUTION SAVING THROWS
death.
TEMPORARY HIT POINTS BONDS
12

+5
Acrobatics (Dex) Total SUCCESSES
+1 Slow to trust.
+2
Animal Handling (Wis) d10 FAILURES

+1
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE
+0
Athletics (Str)

13
+2
Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE
+1
History (Int)
Longbow +7 1d8 +3 P -Darkvision
+1
+4
Insight (Wis)
-Immune to charm and
+0
Intimidation (Cha) S-Sword +5 1d6 +3 P magical sleep
WISDOM +1
Investigation (Int)
Dagger +5 1d4 +3 S -Longbow, Shortbow,
+2
Medicine (Wis)
15 +1
Nature (Int)
Longsword, Shortsword
-Longbow (150/600ft) proficiency

+4
Perception (Wis)
+2 Blazing bow string (1d6) -Can hide when lightly
+0
Performance (Cha)
-Dagger (5ft) obscured by natural
+0
Persuasion (Cha)
CHARISMA -Shortsword (5ft) phenomena
+1
Religion (Int)
-Great axe (5ft)
10 +3
Sleight of Hand (Dex)

+5
Stealth (Dex)
-Hired Killer
+0
+4
Survival (Wis)
-Criminal Contact
SKILLS ATTACKS & SPELLCASTING
-Favored Enemy: Humanoids
-Natural Explorer: Forest
14 PASSIVE WISDOM (PERCEPTION)
-Leather Armor
CP
-Longbow -Fighting Style: Archery
-Shortsword -Hunter: Colossus Slayer
-Dagger
-Light armor
SP
-Explorer's Pack
-Primeval Awareness
-Medium armor -Crowbar -Sharpshooter
-Shields EP -Set of dark common clothes
-Hood
-Simple and martial weapons -Belt Pouch
GP 611 -Ring of Warning
-Tools: Gaming set, Thieves' tools -30 feet of Chain
PP
-3 arrows with poison (1d4, DC
13)
-Languages: Common, Elven, -1 Heal Potion
Orcish -1 Potion of Climbing

OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
28 5 8 160 lb
AGE HEIGHT WEIGHT
Philbee
Black White Black
CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

-Natural Explorer:

While traveling for an hour or more in your favored terrain, you gain the following benefits:
i) Difticult terrain doesn't slow your group's traveI. Your group can't become lost except by magical means.
ii) Even when you are engaged in another activity while traveling (such as foraging, navigating, or tracking), you remain alert to danger.
iii) f you are traveling alone, you can move stealthily at a normal pace.
iv) When you forage, you find twice as much food as you normally would.
v) While tracking other creatures, you also learn their exact number, their sizes, and how long ago they passed through the area.

-Favored Enemy:

You have advantage on Wisdom (Survival) checks to track your favored enemies, as well as on Intelligence
checks to recall information about them. When you gain this feature, you also learn one
language of your choice that is spoken by your favored enemies, if they speak one at all.

-Fighting Style: Archery

You gain a +2 bonus to attack rolls you make with ranged weapons.

-Ranger Archetype: Hunter-Colossus Slayer

When you hit a creature with a weapon attack, the creature takes an extra ld8 damage if it's below its hit point maximum. You can deal this extra damage only once per turn.

-Primeval Awareness:

you can use your action and expend one ranger spell slot to focus your awareness on the region around you. For 1 minute per leveI of the spell slot you expend, you can sense whether
the following types of creatures are present within 1 mile of you (or within up to 6 miles if you are in your favored terrain): aberrations, celestials, dragons, elementals, fey, fiends, and
undead. This feature doesn't reveal the creatures' location or number.

-Sharpshooter:
i) Attacking at long range doesn't impose disadvantage on your ranged weapon attack rolls.
ii) Your ranged weapon attacks ignore half cover and three-quarters cover.
iii) Before you make an attack with a ranged weapon that you are proficiency with, you can choose to take a -5 penally to the attack roll. If the attack hits, you add +10 to the attack's
damage.

ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY TREASURE

TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
WIS 13 +3
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 3 7
EPAR
SPELL NAME
ED
PR

Hunter's Mark

Hail of Thorns
4
Ensnaring Strike
SPELLS KNOWN

TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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