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Point Era

Which Era? Which Year?


Roman Era 0 100BC to 200AD 1
Camelot 430 410-600 2
Dark Ages 700 600 to 900 3
Middle Ages 1230 900 to 1300 4 Here 904
Beginning of the Ascension War 1325 1325 - 1399 5
Early Renaissance 1450 1400 to 1500 6
Colonization 1550 1500 to 1600 7
Age of Reason 1700 1600 to 1800 8
Victorian Age 1840 1831 -1901 9
WWI 1913 1902-1918 10
WWII 1938 1933-1946 11
Vietnam 1958 1957-1973 12
Modern Era 1988 1973-2003 13
Post Modern 2010 2004-2017 14 Here2 2004
11
Where? Where in SubRegion? Where in Balkans? Near Which Town?
Northwestern Europe Spain Bulgaria 3 Bona (Blagaj)
Southwestern Europe France Chrobatia Hum (Mostar)
NorthEastern Europe Italy Pagania Ston 3
SouthEastern Europe North Africa Zuclumia Mokro
Balkans Doiclesis Josli
Greece Gulamjnik
Dobriskik

N.A Australia NE
S.A NZ NW
Europe Pacific SE
Asia 1 SW
Australia + Pacific 4
Africa
5
Character Sheet Dexterity 2 Appearance 3 Intelligence 4 Total Points
Avatar Essence: Pattern Strength 2 Manipulation 2 Perception 4 Freebie Points
Nature Traditionalist Stamina 2 Charisma 3 Wits 2 No Arete
Talents 6 Skills 9 Knowledges 16 No Spheres
Alertness 1 Crafts Academics 3 Wards
Art(Writing) 1 Drive 2 Computers 2 Religious Heretic
Athletics Etiquette 1 Cosmology Backgrounds
Awareness Fire Arms 1 Enigmas 1 Anachronism
Empathy 2 Martial Arts Esoterica
Intimidation Melee Investigation 1
Leadership Research 1 Law
Streetwise Stealth 1 Medicine
Subterfuge Survival 1 Occult 1
Seduction 1 Technology 1 Politics
Instruction 1 Hunting 1 Science (Statistics) 3 Statistics
Intrigue 1 Swimming 1 Lore (Mages) 4
(Vampires) 1
(Were-creatures) 1
(Wraiths) 1
Paradigm: Divine Order & Earthly Chaos Theology 2
Practise: Faith
Abilities: Academics, Awareness, Empathy, Enigmas, Meditation
Instruments Sacred Iconography
Prayers and Invocations
Writings, Inscriptions,
Holy Books/Scriptures
Blessing & Curses
Music
Group Rites
76 76 Freebies
15 6.0 Abilities 6.0
4 11 Willpower 5
42 16 Node 5 (25Q & 25T )/ per week)
3 21 Familiar 5 Teaches: Leadership(Regal, Soft Voiced Commands), Subterfuge(Sensing De
2 24 (Spirit Mentor 3) 3 Teaches Lore:Spirits (offerings, bargaining), Cosmology (Otherworldly Etiqu
7 27 Grimoire 1 3 9: Primer + All Sphere's 1
3 30 Grimoire 2 3 9: Arete 2 + All Sphere's 2
35 Grimoire 3 5 14: Arete 3, All Sphere's 3, [Latin, Med.Greek, South Slavonic, Meditation,
40 Grimoire 4 5 15: Arete 4, All Sphere's 4, [C.Greek, A.Greek, Vulgar Latin, Hebrew, Acade
45 Grimoire 5 5 15: Arete 5, All Sphere's 5, [C.Arabic, Aramaic, M.Coptic, C.Coptic, Empath
50 Wonder 5 5 Folding Gate of Armighast (1: miniaturized & portable sanctum 2:Doorway
55 Avatar 5 5
61 Manifest Avatar 3+3 6
65 Sanctum 2 4
70 Blessing 5 5 Children I raise become highly capable and emotionally healthy adults, capa
73 (Celestial Affinity) 3 Celestial Umbrood
76 Danger Sense 3
mands), Subterfuge(Sensing Deception, Spotting Weaknesses)
osmology (Otherworldly Etiquette, Courts)

, South Slavonic, Meditation, Enigmas]


, Vulgar Latin, Hebrew, Academics, Awareness]
c, M.Coptic, C.Coptic, Empathy]
portable sanctum 2:Doorway 3: Portable Node inside sanctum 4: Time Dilation 10x faster, age 10x slower = age in real time 5: Provide Ne

motionally healthy adults, capable of awakening. Parenting them is easy.


er = age in real time 5: Provide Necessities: with Quintessence from the node, can summon water, food, clothing, & simple household item
clothing, & simple household items (small furniture, blankets, cups, jars etc)

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