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John Sparrow, Student Number: 100126003

Performances  of  Technology,  Chapter  1:  


Taxonomy,  Protocol  and  Layered  Readings  
 
The  first  chapter  of  this  thesis  will  concentrate  on  the  formal  aspects  of  a  digital  poetics  in  relation  
to  the  media  it  harnesses.  In  order  to  further  my  discussions,  I  will  frame  them  within  the  contexts  
of   other   elements   of   critical   theory   from   multiple   areas,   including   print   literature,   cinema,  
hypertext  theory  and  network  theory.    By  framing  these  arguments  initially  in  relation  to  media-­‐
specific  areas  (such  as  networking  protocols)  I  will  show  in  this  chapter  that  modular  approaches  
to  digital  texts  are  integral  to  understanding  their  construction  and  their  interpretation,  laying  out  
more  explicitly  the  intricacies  of  the  ‘hybrid’  nature  of  digital  texts.  
 
In  my  borrowing  from  several  concepts  arising  from  critical  writings  based  on  experimental  print  
literature   and   theory   related   to   this,   I   will   establish   the   formal   basis   for   considering   a   digital  
poetics  beyond  print,  whilst  being  able  to  look  back  at  previous  innovative  non-­‐digital  works  and  
reconsider  these  too  in  terms  of  their  media.    In  my  dialogue  with  the  theorists  in  this  chapter,  I  
will  show  that  the  contradictory  natures  of  control  on  the  one  hand  and  the  erosion  of  boundaries  
on  the  other  are  in  fact  crucial  to  a  digital  poetics  which  seeks  to  move  beyond  relatively  standard  
narrative-­‐driven  reading  practices.  Rather  than  dismiss  such  works,  my  aim  is  to  open  up  the  areas  
of  discussion  to  works  that  are  more  difficult  to  define  in  terms  of  existing  reading  practices,  and  
which   might   form   bases   for   unique   engagements   with   systems   of   linguistic   and   synaesthetic  
constructions  by  breaking  away  from  these  conventions  of  reading.  
 
As   the   introduction   to   this   thesis   has   established,   much   has   been   written   about   network   practices  
and   interactive   relationships   between   humans   and   machines   prior   to   the   realisation   of   the  
internet   as   a   commercially   available   system,   and   prior   to   digital   hardware   devices   and  
accompanying   software   being   widely   available.     In   this,   and   particularly   in   the   critical   writing  
following  immediately  on  from  the  birth  of  the  'commercial  internet',  the  thrust  of  the  argument  
has   invariably   been   in   terms   of   print-­‐based   writing   and   reading   practices.     As   Talan   Memmott  
states  in  “Beyond  Taxonomy:  Digital  Poetics  and  the  Problem  of  Reading”:  
 
Most  discussions  of  first-­‐generation  digital  textuality  –  usually  called  hypertext  –  focused  on  
comparisons   between   page-­‐based   and   screen-­‐based   compositions.     Although   helpful   in  
identifying   precedents   for   digital   poetry   and   demonstrating   its   literary   qualities,   these  
comparisons  tended  to  minimize  the  material,  performative,  and  computational  actualities  of  
digital  poetry  for  the  sake  of  developing  an  evolutionary  progression  from  print  to  screen.  […]  
Because  of  the  diversity  of  technologies  available  for  the  development  of  digital  poetry,  the  
variety   of   their   use   as   signifying   strategies,   and   radical   differences   between   individual  
practitioners,  digital  poetry  is  not  a  single  recognizable  entity.  […]  Strategies  of  signification  
that   arise   out   of   these   writing   technologies   operate   in   difference   modalities   with   different  
intent   than   strategies   of   page-­‐based   authorship.   These   differences   are   not   superficial   or  
interfacial  but  integral.1  
 
Memmott's  argument  here  is  that  a  taxonomy  of  one  form  of  media  projected  onto  another  which  
possesses   entirely   different   dynamics   of   production   is   inadequate   at   delivering   a   more  
comprehensive   overview   given   the   fundamental   importance   of   media   on   the   digital   text   with  

1
Talan Memmott “Beyond Taxonomy: Digital Poetics and the Problem of Reading,” from New Media Poetics, pp. 293-
4
John Sparrow, Student Number: 100126003

regard  to  reading  and  writing  practices.    Instead  of  providing  mere  historical  context  for  a  digital  
poetics,  however  relevant  that  might  be  in  isolation,  we  must  consider  the  finer  details  not  only  of  
the   social   and   phenomenological   contexts   of   such   a   poetics,   but   also   those   of   the   individual  
composite  phenomena  and  their  wider  contexts.  
 
Indeed,  Memmott  recognises  the  usefulness  of  relative  taxonomies  to  the  past;  perhaps  a  major  
reason  for  the  frequent  associations  with  print  is  that  hypertext  media  did,  in  many  respects,  still  
owe   much   to   the   formats   of   the   page-­‐based   narrative,   albeit   with   a   multi-­‐linear   immediacy   not  
possible  on  the  printed  page.  Though  much  has  been  written  about  this  elsewhere  (and  so  it  is  not  
useful  to  go  into  it  in  great  detail  here)2,  this  is  still  an  important  aspect  of  digital  writing,  since,  as  I  
will   explain   later,   the   chronological   progression   of   time   as   a   controlling   framework   for   reading  
remains   despite   the   cross-­‐media,   potentially   multi-­‐sensory   elements   of   new   digital   poetries   which  
might  be  said  to  form  the  'whole  reading'.    As  I  will  discuss  in  the  second  chapter,  the  construct  of  
time   also   offers   a   paradoxical   consistency   /   tension   between   the   experience   of   the   real   world   and  
that   of   the   algorithms   in   the   game   which   becomes   analogous   with   the   digital   poem.   [[Delete?]]  
With  this  in  mind,  I  will  show  that  kinetic  texts,  media  palimpsests,  diverse  reading  strategies  and  
applications   in   feedback   loops   of   production   are   all   traits   of   digital   poetics   which,   while   they  
present   unique   opportunities   in   terms   of   digital   media,   may   also   reflect   back   onto   experimental  
print  and  hybrid  works.  
 
Instrumental  to  my  arguments  here  will  be  Gilles  Deleuze  and  Felix  Guattari's  rhizome,  a  structure  
in   which   any   point   can   connect   to   any   other   (as   opposed   to   a   tree-­‐like   structure   that   reaffirms  
hierarchical  development  along  linear  planes)  and  which  seeks  alternative  routes  of  transit  when  
one  is  broken.  I  will  place  these  discussions  in  dialogue  with  Alexander  Galloway's  remapping  of  
the  principles  of  the  rhizome  onto  distribution  theories  of  the  network.  By  examining  the  nature  of  
such   a   remapping,   I   will   demonstrate   that   there   is   a   congruence   between   networking   practices  
and   the   phenomenology   of   reading   digital   poetry   –cognitive   experiences   in   which   negative   and  
'multiple'   readings   form   reading   strategies,   and   in   which   loss,   noise   and   resistance   are   in   fact  
positive  creative  forces  enabling  the  erosion  of  boundaries  and  the  production  of  unique  signifying  
strategies.     As   part   of   this,   I   will   show   that   a   separation   is   necessary   which   is   analogous   to  
Galloway’s   distinction   between   networks   and   their   layers   of   protocol,   in   order   to   show   the  

2
Although there are too many works to cite extensively in this essay, early critical works surrounding hypertext include
those of George Landow (such as HYPERTEXT and HYPER/TEXT/THEORY), Espen Aarserth’s discussions of
cybertexts, and Michael Joyce’s writing on hypertext and pedagogy as well as his practice. These, like the works
being produced at around the same period, focus primarily on hypertextual theory in relation to the principles of
print technology and of the reading strategies perpetuated by print. N. Katherine Hayles offers a useful summary of
the historical compartments that have formed in Electronic Literature, stating that

“whereas early works tended to be blocks of text […] later works make much fuller use of the
multimodal capabilities of the Web; while the hypertext link is considered the distinguishing feature of
the earlier works, later works use a wide variety of navigation schemes and interface metaphors[. …]
To avoid the implication that first-generation works are somehow superseded by later aesthetics, it may
be more appropriate to call the early works “classical,” [… and t]he later period might be called
“contemporary” or “postmodern.” (Hayles, Electronic Literature, pp. 6-7)

Like Hayles, my thesis does not seek to undermine the value of such practical and critical works. Instead, the
objective of the thesis is to acknowledge that the evolution and development of technological materials, resources
for the increased capacity and dissemination of information, and the attitudes and strategies employed by those who
receive them, demands a similar redevelopment of critical positioning. The critical theorists mentioned above are
still relevant precisely because their works (despite some being nearly 20 years old) engage with issues fundamental
to digital interaction, even though digital applications have changed drastically during this time.
John Sparrow, Student Number: 100126003

dynamic  between  control  at  the  navigation  level  and  multiplicity  at  the  cognitive  level  in  the  digital  
poetry  I  will  be  discussing.      
 
The  discussion  of  Deleuze  and  Guattari's  rhizome,  as  with  the  discussion  of  networked  distribution  
methods,  has  found  renewed  discussion  with  the  advent  of  technology-­‐based  writing,  particularly  
over  the  past  decade.  In  particular,  hypertext  theory  has  employed  theoretical  stances  based  on  
the  non-­‐linear  nature  of  'multiple  choice'  narrative  strategies  synonymous  with  hypertextual  link-­‐
node  connections  between  narrative  strands.    Though  satisfactory  for  the  most  part  in  describing  
narratives   which   are   unstable   insofar   as   there   is   no   agreed   'finished   text'   (i.e.   there   is   no   finalised,  
definitive  order  of  reading  which  might  be  considered  stable),  the  problem  with  such  discussions  
has   been   the   focus   of   their   attention   to   the   strictly   linear   progression   of   narrative   across   time  
without   necessarily   asking   what   other   potentialities   of   the   nonlinear   might   exist   in   such   works.  
Furthermore,  these  discussions  what  how  such  an  enforcement  of  linearity  might  be  compatible  
with  a  non-­‐linear  theory.      
 
I  will  begin  by  briefly  outlining  the  portions  of  Deleuze  and  Gauttari  that  are  of  particular  relevance  
to   this   chapter.   In   A   Thousand   Plateaus,   Deleuze   and   Guattari   discuss   how   the   book   is   both  
objectless  and  subjectless:  
 
All   this,   lines   and   measurable   speeds,   constitutes   an   assemblage.   A   book   is   an   assemblage   of  
this  kind,  and  as  such  is  unattributable.  […]    There  is  no  difference  between  what  a  book  talks  
about  and  how  it  is  made.  Therefore  a  book  also  has  no  object.  As  an  assemblage,  a  book  has  
only   itself,   in   connection   with   other   assemblages   and   in   relation   to   other   bodies   without  
organs.  We  will  never  ask  what  a  book  means,  as  a  signified  or  signifier,  we  will  not  look  for  
anything   to   understand   in   it.   We   will   ask   what   it   functions   with,   in   connection   with   what  
other   things   it   does   or   does   not   transmit   intensities[.   …]   A   book   exists   only   through   the  
outside  and  on  the  outside.3  
 
Instead  of  working  in  terms  of  the  purely  qualitative  to  consider  the  book,  it  must  be  considered  in  
terms  of  its  composite,  quantitative  differences  to  others  of  comparable  and  therefore  differential  
value.  However,  there  is  a  struggle  between  the  multiple  roots  of  the  “fascicular”  book  and  their  
absorption  into  wider  more  abstract  structures:  
 
Most   modern   methods   for   making   series   proliferate   or   a   multiplicity   grow   are   perfectly   valid  
in  one  direction,  for  example,  a  linear  direction,  whereas  a  unity  of  totalization  asserts  itself  
even  more  firmly  in  another,  circular  or  cyclic,  dimension.  Whenever  a  multiplicity  is  taken  up  
in  a  structure,  its  growth  is  offset  by  a  reduction  in  its  laws  of  combination.  Joyce’s  words  […]  
shatter   the   linear   unity   of   the   word,   even   of   language,   only   to   posit   a   cyclic   unity   of   the  
sentence,  text,  or  knowledge.4  
 
There  is  a  cyclical  dimension  to  representation  in  the  outside  world  that  subsumes  even  multiple  
associations  made  possible  by  multiplicity.  
 
The   above   problem   perhaps   explains   why   many   attempts   to   address   non-­‐linear   aspects   of  
multimedia   works   have   nonetheless   done   so   in   terms   of   the   conventional   narrative   baseline.    
Espen   J.   Aarseth's   essay   “Nonlinearity   and   Literary   theory”   in   Hyper/Text/Theory   is   still   highly  

3
Gilles Deleuze and Felix Guattari, ‘A Thousand Plateaus’ in Literary Theory: An Anthology, pp. 514-15
4
Ibid., p. 516
John Sparrow, Student Number: 100126003

relevant   to   digital   discussions,   and   proves   a   decent   starting   point   for   considering   the   truly   non-­‐
linear   potentials   of   multi-­‐layered,   multimedia   texts.   Aarseth   implies   the   problem   encountered  
when   addressing   non-­‐linearity   in   hypertexts,   by   distinguishing   between   the   potentials   of   the  
hypertext  materials  and  the  actualities  of  its  execution:  
 
It  must  immediately  be  pointed  out  that  [nonlinearity]  refers   only  to  the  physico-­‐logical  form  
(or   arrangement,   appearance)   of   the   texts,   and   not   to   any   fictional   meaning   or   external  
reference  they  might  have.    Thus,  it  is  not  the  plot,  or  the  narrative,  or  any  other  well-­‐known  
poetic  unit  that  will  be  our  definitive  agency  but  the  shape  or  structure  of  the  text  itself.    A  
narrative   may   be   perfectly   nonlinear   (for   example   describing   a   sequence   of   events   in   a  
repetitive  or  nonsequential  way)  and  yet  be  represented  in  a  totally  linear  text.5  
 
Although   a   hypertext   might   be   unstable   in   theory,   in   practice   a   hypertextual   reading   is   still  
structured  in  linear  progression.  This  problem,  if  it  might  even  be  called  that  (perhaps  it  is  simply  a  
limitation)  is  similarly  encountered  the  frequent  use  of  concepts  tied  in  with  Jorge  Luis  Borges'  The  
Garden   of   Forking   Paths,   another   understandably   popular   work   used   to   illustrate   hypertext  
principles.    This  story  pre-­‐empts  perfectly  the  nature  of  choice-­‐based  progression  in  hypertextual  
literature:   Begin   at   a   starting   point,   make   a   choice   and   go   one   of   several   ways.   From   here,  
continue   until   the   choice   format   repeats   itself,   possibly   indefinitely   depending   on   how   the  
narrative   is   structured   and   programmed.   Though   creating   a   web-­‐like   structure   in   theory,   this   does  
not  produce  a  rhizomatic  structure  in  which  the  heterogeneous  potentials  of  the  text  are  realised  
or   in   which   any   point   might   link   to   any   other.     It   does,   pointedly,   usually   have   a   beginning   and  
relentlessly   progresses   through   linear   chronological   progression.     The   insistence   of   an   objective  
(usually   a   narrative   objective)   ensures   that   the   experience   of   reading   such   a   text,   though  
multiplicitous   in   potential,   is   nonetheless   insistently   linear.   As   Deleuze   and   Guattari   explain,   the  
rhizome  is  quite  different  to  such  an  experience  of  navigating  through  a  reading.    The  rhizome  is  
neither   tree-­‐like   nor   root-­‐like,   but   nebulous   and   always   performing   abstractions   that   allow   for  
persistent  reassessment  of  semiotic  linkages.  Deleuze  and  Guattari:  
 
 [A]ny   point   of   a   rhizome   can   be   connected   to   anything   other,   and   must   be.   […   Language]  
evolves   by   subterranean   stems   and   flows,   long   river   alleys   or   train   tracks;   it   spreads   like   a  
path  of  oil.  […]  There  is  always  something  genealogical  about  a  tree.  It  is  not  a  method  for  the  
people.   A   method   of   the   rhizome   type,   on   the   contrary,   can   analyze   language   only   by  
decentering   it   onto   other   dimensions   and   other   registers.   […]   A   multiplicity   has   […]   only  
determinations,   magnitudes,   and   dimensions   that   cannot   increase   in   number   without   the  
multiplicity  changing  in  nature[.]6  
 
Mackenzie  Wark:  
 
The  politics  of  expression  outside  the  state  is  always  temporary,  always  becoming  something  
other.  It  can  never  claim  to  be  true  to  itself.  Any  stateless  expression  may  yet  be  captured  by  
the  authorized  police  of  representation,  assigned  a  value,  and  made  subject  to  scarcity,  and  
to  commodification.  This  is  the  fate  of  any  and  every  hack  that  comes  to  be  valued  as  useful.7  
 
I  will  focus  on  the  social  and  aesthetic  implications  of  Wark’s  writings,  and  specifically  of  the  hack,  
in  the  next  chapter.  For  now,  it  will  suffice  to  consider  the  hack,  the  moment  of  abstraction,  as  a  

5
Espen J. Aarseth, ‘Nonlinearity and Literary Theory’ in HYPER/TEXT/THEORY, p. 52
6
Deleuze and Guattari, in Literary Theory, p. 517
7
Mackenzie Wark, A Hacker Manifesto, [224]
John Sparrow, Student Number: 100126003

moment  of  radical  transformative  potential.  If  society’s  semiotics  are  eventually  one  step  ahead  of  
the   gestures   or   actions   that   might   threaten   to   exceed   their   ability   to   contain   them   through  
representation,   the   rhizome’s   topology   hints   at   the   potential   to   resist   being   subsumed   by   the  
“unity  of  totalization,”8  if  only  temporarily;  indeed  it  hints  at  enacting  the  paradoxes  of  perpetual  
temporariness,   constant   shifting,   repeated   variation   and   rigid   adaptability;   ways   of   continually  
resisting  reduction  by  breaking  off  into  expansion.  
 
Where  the  two  perspectives  of  multilinear  narratives  above  join  is  in  the  concept  of  the  story  as  
still  being  told  in  some  form  or  other,  from  one  point  to  another.  However,  if  we  place  the  shift  on  
the   potentials   of   data   available,   we   can   separate   such   data   from   fixed   semiotic   relational  
dependencies,   approaching   the   data   in   a   topological   sense   in   which   any   one   piece   of   data   may  
interact   with   any   other.     Though   dependent   on   material   form   for   execution,   information   can   be  
quantified  in  consistent  binary  terms  and  thus  remapped  onto  other  data  regardless  of  qualitative  
differences  which  the  rendering  of  such  data  might  produce.    This  mapping  allows  us  to  see  that  
data  can  at  least  be  arranged  in  terms  of  potentials  in  a  cyclical,  nebulous,  and  crucially    fashion.  
Most  importantly,  when  related  back  to  the  organising  structure  of  time  directing  the  unfolding  of  
the  text,  the  text  can  be  designed  to  be  always  in  the  middle,  never  at  a  starting  or  finishing  point.    
Aarseth   relates   an   anecdote   of   the   experience   of   watching   a   botched   cinematic   setup   to   relate  
how  such  potentialities  are  integral  to  textual  materials  which  must  be  executed  rather  than  being  
merely  one  finalised  stable  product:  [[Typo  for  Boorman  below]]  
 
On   Saturday,  February  the  7th,  1987,  I   saw  John   Boorman’s   Zardoz  (1974)  at  the  Bergen  Film  
Club.  Or  did  I?  As  it  happened,  somehow  the  reels  got  mixed  up  and  were  projected  in  the  
sequence  1,  2,  4,  3,  5.  […]  When  the  fifth  reel  came  on,  however,  I  slowly  started  to  suspect  
that  this  rather  crude  montage  technique  was  neither  Bootman  nor  his  film  company’s  doing,  
but   most   likely   a   mistake   in   “reel   time.”   By   then   the   damage   was   done,   and   I   had   had   the  
confusing  privilege  of  being  lost  in  the  materiality  of  the  film  […]  But  was  it  a  new  film?  I  am  
tempted   to   answer,   no.   Not   because   I   feel   that   a   film   (or   any   other   artistic   “work”)   has   to   be  
the  intended  and  consecutive  design   of  a  conscious,  creative  operator,  but  because  both  the  
original  and  the  heretical  sequences  are  based  on  the  same  material  potential.9  
 
(Final  italics  mine)  
 
According  to  Aarseth,  the  film  sequence  he  watched  still  constituted  the  film  Zardoz,  by  virtue  of  
the   two   sequences   (intended   original   and   mistakenly   reordered)   being   “based   on   the   same  
material  potential.”  From  this  perspective,  the  data  potentials  latent  in  the  composite  materials  of  
the  work  might  be  said  to  constitute  the  'text  proper'  –  the  philological  sense  of  the  original  work,  
if   such   a   term   can   be   stretched   that   far   –   with   any   iteration   being   representative   of   the   potentials  
of   those   textual   materials.   Importantly,   the   data,   which   could   include   the   semantic   textual  
content,   auditory   elements,   and   any   number   of   varying   applied   media,   can   take   any   form   and   any  
structure  of  potential.  It  is  in  sequencing  that  the  order  is  restored.  Perhaps  the  tension  to  which  
Aarseth  is  alluding  therefore  is  one  in  which  hypertext  materials,  be  they  film  canisters  or  point-­‐
and-­‐click   lexia,   negotiate   between   of   multiplicity   of   material   form   in   potential   (the   “fascicular  
root”10  and  linearity  of  form  across  time  (the  realized  reading).  This  tension  requires  a  shift  in  what  
is  considered  ‘the  text’  in  the  first  place,  and  sets  up  new  points  from  which  to  consider  a  text  that  

8
Deleuze and Guattari, in Literary Theory, p. 516
9
Ibid., pp. 56-7
10
Deleuze and Guattari, in Literary Theory, p. 515
John Sparrow, Student Number: 100126003

might  break  out  from  such  dualisms  and  into  some  potentially  rhizomatic  territory.  
 
Alexander   Galloway's   Protocol   presents   an   indispensable   framework   through   which   to  
contextualise   the   above   (in   a   textual   sense)   with   broader   network   theory.     In   “Physical   Media”  
Galloway  outlines  3  forms  of  network  structure,  each  of  which  achieve  differing  outcomes  for  the  
information   they   process.   The   first   is   the   centralized   network,   which   Galloway   describes   as   a  
clearly  definable  chain  of  nodes:  
 
Centralized   networks   are   hierarchical.   They   operate   with   a   single   authoritative   hub.   Each  
radial  node,  or  branch  of  the  hierarchy,  is  subordinate  to  the  central  hub.    All  activity  travels  
from  center  to  periphery.  No  peripheral  node  is  connected  to  any  other  node.    Centralized  
networks  may  have  more  than  one  branch  extending  out  from  the  center,  but  at  each  level  of  
the  hierarchy  power  is  wielded  by  the  top  over  the  bottom.11  
 
The   structure   of   a   ‘regular’   poem   or   story   might   be   described   in   terms   of   such   a   network   which   is  
founded   on   clear   boundaries   of   progression   projected   onto   the   receiver   (reader).     Though  
engaged   with   the   text   through   the   act   of   reading,   processing   and   interpreting   the   text,   the   reader  
is  passive  from  the  perspective  of  interaction  that  might  result  in  the  transformation  of  the  text,  
its   outcomes   or   its   meanings.   [[I   think   there   is   a   useful   Hejinian   quote   here   but   I   need   to   find   it   to  
know  for  sure  whether  it’s  useful  to  insert  here]]    Modernist  and  postmodern  poetries  have  made  
use  of  elements  of  ambiguity  in  their  texts  or  performances  as  ways  of  breaking  down  prescribed  
boundaries   of   author   and   reader,   and   to   empower   the   reader   with   abilities   to   create   outcomes  
from   the   multiplicities   of   meaning   that   such   ambiguities   afford.     [[Expand   the   following]]   The  
‘death  of  the  author’  –  the  attempted  removal  of  authorial  ego  in  the  generation  of  a  text  –  has  
added   an   additional   dimension   to   this   balancing   of   power,   for   example   through   chance   and  
procedural   works.     [[Quote   Barthes   here,   from   Image,   Music,   Text,   p.   147]]     However,   the  
authoritative   text   is   clear   about   its   authorial   /   readership   boundaries,   and   the   experience   of  
reading  such  a  text  is  situated  within  these  reinforcements.  [[NEEDS  WORK]]  From  a  starting  point,  
several  main  plots  may  stem  out.    In  this  simplistic  network,  there  is  a  clear  and  reinforced  sense  
of  hierarchy  –  a  master  narrative,  say,  which  governs  several  dependent  sub-­‐narratives.    
 
The  next  network  described  by  Galloway  is  the  decentralised  network,  which  is  
 
a  multiplication  of  the  centralized  network  […]  In  a  decentralized  network,  instead  of  one  hub  
there  are  many  hubs,  each  with  its  own  array  of  dependent  nodes.  While  several  hubs  exist,  
each  with  its  own  domain,  no  single  zenith  point  exercises  control  over  all  others.12  
 
Galloway's   decentralized   network   is   what   one   might   ascribe   to   hypertext   narratives   or   poems,  
whose  unfolding  reading  strategies  form  tree  like  (and  therefore  still  not  rhizomatic)  structures  –  
the  proliferation  of  choices  from  a  starting  point.  Once  the  reader  has  made  a  choice  from  a  hub,  
s/he   will   eventually   encounter   another   hub   whose   role   (way   of   functioning)   is   identical   to   the  
previous  one,  regardless  of  whether  or  not  the  semantic  choices  are  the  same  or  share  some  or  all  
nodes   to   other   hubs.     The   decentralized   network   is   worth   discussing   in   more   detail   before   moving  
on   to   Galloway's   discussion   of   the   distributed   network,   since   the   decentralized   network,   though  
dealing   with   linear   reading   progressions,   nonetheless   highlights   crucial   aspects   of   multi-­‐linearity  
and  the  subversion  of  a  goal-­‐oriented  strategy  synonymous  with  traditional  narratives  and  poetry.  

11
Alexander Galloway, ‘Physical Media’ in Protocol, p. 30
12
Ibid., p. 31
John Sparrow, Student Number: 100126003

Furthermore,  such  subversions  of  linearity  point  to  further  potential  tensions  with  chronology  and  
finality.    The  distributed  network  has  the  ability  to  accentuate  these  tensions  by  foregrounding  the  
tensions  between  the  forward  motion  of  time  itself,  and  the  order  of  inter-­‐dependent  revelation  
revealed  through  persistent  multidirectional  associations  at  specific  points  in  time.  This  temporal  
interplay  relies  on  compounding  information  whose  value  is  determined  by  order  through  time.  
 
A  useful  example  of  these  principles  can  be  found  in  Geoff  Ryman's  hypertext  work  253.13  This  text  
follows  the  structural  metaphor  of  a  London  Underground  train,  a  structure  relating  directly  to  the  
context   of   the   mini-­‐narratives   the   piece   reveals.     In   253,   each   character   occupying   a   seat   has   3  
types  of  information  pertaining  to  them:  
 
Outward  appearance  :  does  this  seem  to  be  someone  you  would  like  to  read  about?  
 
Inside  information  :  sadly,  people  are  not  always  what  they  seem.  
 
What  they  are  doing  or  thinking  :  many  passengers  are  doing  or  thinking  interesting  things.  Many  are  
not.  
14

 
Each   carriage   houses   its   own   narrative,   formed   by   the   various   interactions   between   characters  
based   on   these   3   types   of   information,   in   addition   to   the   actions   and   responses   of   certain  
characters.   In   a   complex   web   of   constructivist   information-­‐building,   information   types   feed   into  
and   off   each   other,   assumptions   begetting   revelations,   altercations   producing   reactive   thinking,  
actions,  facial  expressions  and  reactions  being  interpreted  from  multiple  physical  and  perceptual  
angles.  
 
If  the  physical  act  of  reading  through  such  a  work  is  linear,  it  is  only  as  a  control  structure  for  the  
non-­‐linear   structures   of   both   of   these   nebulous   information   types,   and   the   ways   in   which   one  
reveals   them.   Or,   more   specifically,   reference   is   subsumed   by   the   authority   of   semiotics,   across  
time,   limiting   potential   to   one   manifest   outcome.   Here,   crucially,   the   unfolding   of   time   as   a  
limiting   factor   is   fundamental   to   the   multiplicity   of   the   textual   material   potential.   [[Work   with   a  
more   detailed   example   here]]     The   order   in   which   this   information   is   processed   by   the   outside  
reader   is   an   integral   part   of   how   the   information   itself   is   interpreted.     As   we   uncover   information,  
it  may  take  the  form  of  assumptions  by  others  (“Passenger  4,  the  grinning  werewolf,  is  plainly  a  
recipient   of   Care   in   the   Community”15),   narrative   statements   that   clarify   the   attributes   of   a  
character,   or   the   actions   of   a   particular   character   in   a   given   situation   (“A   fight!”16).   How   we  
process   the   information   being   uncovered   is   dictated   from   within   the   context   of   the   information  
we  already  possess  as  well  as  that  which  we  anticipate  discovering  in  the  future.    What  makes  253  
a  more  rigorous  exploration  of  such  narrative  devices  is  that  the  order  in  which  this  information  
can  be  discovered  (and  indeed  whether  the  same  information  is  uncovered  at  all)  is  open  to  truly  
multilinear   possibility.     The   binding   in   time   of   this   digital   narrative   is   essential   to   these   multiple  
realisations,   rather   than   being   merely   an   unfortunate   by-­‐product.     These   structural   specificities   of  
253  distinguish  it  from  many  other  hypertext  novels,  offering  complex  decentralised  approaches  
not  only  in  terms  of  the  reading  structure  but  in  terms  of  the  text’s  material  potential.  
 

13
Geoff Ryman, ‘253’ <http://www.ryman-novel.com/> [accessed 31 May 2010]
14 Geoff Ryman, ‘Why 253?’ in 253, <http://www.ryman-novel.com/info/why.htm> [accessed 31 May 2010]
15
Ryman, ’32: Mr William Dynham’ in 253, <http://www.ryman-novel.com/car1/32.htm> [accessed 31 May 2010]
16
Ibid. See also Ryman, ’15: Mr Harry Wade’ in 253, <http://www.ryman-novel.com/car1/15.htm> [accessed 31 May
2010]
John Sparrow, Student Number: 100126003

It  is,  however,  in  the  distributed  network  that  Galloway  ties  in  Deleuze  and  Guattari's  rhizomatic  
structure   as   exemplar.   Like   the   rhizome,   a   distributed   network   opens   up   cross-­‐connections  
without  the  need  for  hierarchical  structure.  Points  in  the  network  may  join  in  any  combination  of  
paths   or   link   directly   to   each   other;   the   distributed   network,   like   a   rhizome,   is   always   a  
miniaturised  version  of  itself,  always  already  in  the  middle  (au  milieu)  of  its  production:  
 
In   a   distributed   network,   each   node   may   connect   to   any   other   node   (although   there   is   no  
requirement   that   it   does).     During   a   node-­‐to-­‐node   connection,   no   intermediary   hubs   are  
required–none,  not  even  a  centralized  switch  as  is  the  case  in  the  telephone  network.  [Two  
points  may  connect]  directly  via  one  of  several  path  combinations.  
A  distributed  network  is  always  caught,  to  use  an  expression  from  Deleuze  and  Guattari,  au  
milieu,   meaning   that   it   is   never   complete,   or   integral   to   itself.   […]   Any   subsegment   of   a  
distributed   network   is   as   large   and   as   small   as   its   parent   network.   Distribution   propagates  
through  rhythm,  not  rebirth.17  
 
The  distributed  network,  finally  achieving  rhizomatic  heterogeneity,  opens  up  possibilities  for  the  
subversion   of   one-­‐way   receptions   of   expressive   works   and   allows   for   the   conjoining   of   multiple  
stimuli   as   conducive   to   the   reading   experience,   even   integral   to   it.   A   digital   poetics   becomes   a  
space  in  which  such  relations  might  arguably  occur,  since  the  digital  makeup  of  information  may  
be  tied  to  any  other  information  as  software,  as  content,  as  anything  that  is  able  to  be  expressed  
digitally.   Thus,   digital   texts   are   both   made   up   of   and   house   data   (they   are   both   text   and  
application),  which,  by  virtue  of  its  form,  can  be  connected  to  any  other  data  (though  there  is  no  
requirement  that  it  does).  Mackenzie  Wark:  
 
In   topological   times,   it   is   not   just   that   the   digital   now   operates   on   a   planetary   scale.     It   is   that   it  
operates   across   scales,   connecting   the   infinitesimal   to   the   gigantic.   The   tiniest   switch   of   electric  
18
current  can  launch  a  cruise  missile.  Form  is  detached  from  scale.  
 
Aarseth's   realisation   of   the   tensions   between   a   non-­‐linear   potentiality   and   a   linear   reading  
structure  nonetheless  remain  relevant  in  our  discussion  of  multi-­‐(as  in  truly  multiplicitous)  media  
writing   beyond   the   basic   hypertext   narrative.     For   Aarseth,   the   distinction   comes   from   the  
authority   of   the   notion   of   a   'true'   or   'original'   text   –   a   notion   which   becomes   questionable   when   a  
text   is   subject   to   instabilities   created   by   multiple   choice   outcomes   and   experiential   shifts,   and  
from  the  fact  that  user  intervention  is  required  for  the  text  to  become  instantiated.    When  these  
instabilities  –  in  the  scalable  context  of  the  rhizome  –  become  applied  to  reading  methodologies  
(i.e.   when   the   methodologies   themselves   become   unstable   or   variable   from   work   to   work   or  
between   the   applications   which   could   be   said   to   form   the   work)   they   do   so   at   least   in   part   by  
setting  up  their  own  rules.    In  basic  hypertexts,  the  rules  themselves  are  relatively  simple,  even  if  
the  texts  they  produce  are  not.  The  point-­‐and-­‐click  method,  by  and  large,  produces  the  predicted  
action,   even   if   the   result   is   unexpected.   In   more   complex   digital   texts,   the   reflexive   nature   of  
production  and  replication  in  the  applications  used  to  produce  the  text  as  a  whole  means  that  the  
interface   can   produce   it's   own   governing   rules,   which   needn't   even   be   consistent   for   the   duration  
of  the  user's  experience  with  the  text.    The  material  potentials  of  the  text  are  thus  made  up  not  
only  of  multiple  directions,  but  of  multiple  formats  with  various  elements  of  feedback  potential.  
 
Galloway's   focus   is   on   how   the   multiple   works   in   a   distributed   network   to   achieve   maximum  

17
Alexander Galloway, ‘Physical Media’ in Protocol, p. 34
18
Mackenzie Wark, ‘Analog (on Katamari Damacy)’ in Gamer Theory, [86]
John Sparrow, Student Number: 100126003

information  flow  at  minimal  loss.    In  information  networks,  the  term  'packet  loss'  refers  to  the  way  
in   which   information   is   transferred   between   sender   and   receive   on   a   network   (in   data   packets)  
and   how   such   an   organizational   structure   is   well   suited   to   ensuring   all   information   gets   through  
reliably,  in  the  same  order  it  was  sent.  The  packet  system  aids  the  transport  of  data  in  a  way  which  
facilitates  speed  with  the  precise  replication  of  the  data  sent  at  the  end  of  the  receiver.  
 
There  is  a  crucial  difference  to  be  noted  here:  Galloway's  arguments  are  based  in  discussions  of  
information  flows  in  which  use  is  directly  proportionate  to  the  use  value  of  that  information.  From  
this   perspective,   complete   information   has   to   be   the   goal;   in   the   case   of   ‘packet   loss,’   partially  
transmitted   information   is   resent   until   the   information   flow   is   complete   with   100%   of   the  
information   transferred   successfully.     The   focus   on   information   rather   than   necessarily   the   weight  
of   the   individual   choice   of   how   this   information   gets   from   a   to   b   is   fundamental,   since   such   a  
standpoint  allows,  ironically,  for  the  information  being  discussed  to  be  abstracted  in  a  way  which  
welcomes   a   return   to   the   discussion   of   rhizomatic   principles   to   phenomenological   issues.     For  
Galloway’s  context,  interruption  to  the  ‘message’  is  a  form  of  destruction;  the  intended  message  is  
the  pinnacle  of  the  electronic  ‘master  text’  to  which  the  resulting  communicated  message  must  be  
cross-­‐referenced   and   must   match   precisely   in   terms   of   its   information   content   to   be   deemed   a  
success.     To   all   intents   and   purposes,   physical   and   medial   contexts   are   irrelevant   and   indeed  
actively  ignored  due  to  the  structure  of  the  protocols  driving  the  information.    It  is  a  certain  layer  
of  protocol’s  job  to  deal  with  the  physical  ordering  of  packets  of  information,  not  the  information’s  
job  itself.    Similarly,  it  is  not  protocol’s  job  to  understand  the  data  with  which  it  deals:  
 
[P]rotocol   is   against   interpretation.   This   is   to   say   that   protocol   does   little   to   transcode   the  
meaning   of   the   semantic   units   of   value   that   pass   in   and   out   of   its   purview.   It   encodes   and  
decodes   these   values,   yes,   but   such   transformations   are   simply   trivial   mathematics   and   do  
not   affect   meaning   […]   Protocols   do   not   perform   any   interpretation   themselves   […]    
remaining  relatively  indifferent  to  the  content  of  the  information  contained  within.19  
 
Galloway  here  touches  on  a  crucial  point  concerning  the  algorithm  in  a  digital  text.  The  text  does  
not   take   into   account   the   qualitative   information,   instead   parsing   quantitative   translation.    
Whether  information  is  meaningful  is  measured  by  whether  the  information  executes  correctly  in  
order   to   be   passed   off   into   the   next   protocol.   Information   only   becomes   semantically   relevant  
when   subjected   to   the   instinctive   semiotic   representational   strategies   of   the   reader.   I   will   be  
addressing   further   the   critical   issues   surrounding   information   from   a   semantic   viewpoint   in   the  
next  chapter.    However,  what  is  important  to  note  at  this  stage  is  the  tension  present  in  any  text  
that  is  “born  digital,”:  the  coding  and  parsing  of  the  code  used  to  instantiate  the  text  is  entirely  
objective.   It   is   non-­‐ethical,   non-­‐judgemental;   it   interprets   only   at   a   quantitative   level   which   it  
relates  to  success  or  failure  of  the  execution  of  its  code.    This  very  arbitrariness  of  interpretation,  
collectively  realised  in  the  application  of  a  text,  is  in  turn  what  allows  the  digital  environment  to  
produce  multiplicities,  and  truly  divergent  works.  
 
It  becomes  clear  that  the  distributed  network  and  the  rhizome,  whilst  being  exemplary  structures  
for   facilitating   heterogeneity,   are   nonetheless   necessarily   governed   by   structuring   protocol(s)  
which   treat   information   as   arbitrary   data   in   order   to   do   their   job   efficiently.     The   complex  
structures   which   form   multimedia   constructs   do   not   absolutely   follow   distributed   methods,   but  
rely  on  protocol-­‐based  systems  in  order  to  achieve  multiplicity:    
 
19
Ibid., p. 52
John Sparrow, Student Number: 100126003

The   Web   is   described   as   a   free,   structureless   network.     Yet   the   rhizome   is   clearly   not   the  
absence   of   structure.   It   is   the   privileging   of   a   certain   kind   of   structure,   the   horizontal  
network,   over   another   structure,   the   tree.   So   to   equate   the   web   with   the   rhizome,   one   must  
argue  against  those  who  describe  the  Web  as  a  free,  structureless  network,  and  argue  for  a  
certain  kind  of  rhizomatic  protocol  on  the  Web.20  
 
Galloway   identifies   several   layers   of   protocol   necessary   to   direct   information   flows   in   a   controlled  
manner   –   layers   that   correspond   directly   to   the   authoring   and   reading   levels   of   a   digital   text   –  
firstly  in  the  context  of  information  transferral,  and  then  in  terms  of  user  experience  of  navigating  
a   dispersive   information   network   ensemble   like   the   internet.   In   my   consideration   of   a   digital  
poetics,   it   becomes   necessary   to   appraise   the   hierarchy   of   protocological   layers   in   relation   to   a  
text   which   is   inclusive   of   multiplicities   not   only   of   semantic   output   but   of   formal   structure   and  
strategy,  and  which  allow  for  these  devices  to  overlap.  This  is  necessary  since  the  layers  existent  in  
authoring   digital   texts   are   conduits   to   the   next   layer,   and   need   to   be   considered   as   integral   to   the  
multiplicities   they   each   potentially   offer   the   poet   or   reader.   The   layers   are   crucially   centred   on  
ideas  of  feedback  at  three  levels,  (which  incorporate  recursive  reading  strategies):  The  hardware  
level,   the   software   level   and   the   cognitive-­‐software   level.     These   can   be   outlined   as   in   my   list  
below:  
 
• Hardware  (physical  machinery  –  computer,  screen,  mouse)  
• Software  layer  –  read-­‐only  level  –  'top  level'  software  
• Applications  layer  –  environments,  behaviours,  interfaces  created  by  software  layer  
• Cognitive   layer   (equivalent   to   Galloway's   application   layer)   -­‐   user   understanding,  
interpretation   of   interactions   with   applications   layer.   Merges   with   applications   layer   and  
with  hardware  layer  in  feedback  dynamic,  theoretically  indefinitely.  
 
The   above   list   attempts   to   aid   a   conceptual   approach   to   how   reading   strategies   relate   to   the   rules  
of   the   media   integral   to   their   meaning-­‐making   possibilities.     In   this   structure,   the   only   isolated  
protocol   is   that   of   the   top-­‐level   software,   and   even   this   may   not   necessarily   be   static.   A   high   level  
programmer  may  well  be  able  to  enter  into  this  layer.  However,  for  the  most  part,  the  applications  
which  would  make  up  this  layer  (such  as,  say  Flash,  or  the  application  which  is  being  used  to  write  
HTML,  such  as  Dreamweaver  or  Windows  Notepad)  are  inert,  as  they  do  not  make  available  their  
source  code,  nor  do  they  make  it  possible  to  use  any  third-­‐party  software  to  edit  their  core  code.  
 
The   applications   layer,   by   contrast,   incorporates   user   intervention   as   part   of   its   development  
process.    The  applications  layer  might  itself  be  made  up  of  two  or  more  layers  and  is  different  to  
Galloway’s   application   layer.     In   the   upper   layer,   the   interface   itself   which   is   created   by   the  
software.    Tied  into  this  are  the  areas  of  the  application  at  runtime  which  allow  it  to  respond  to  
user   feedback   and   revise   output   (and   often   behaviour)   as   necessary.     These   aspects   of   the  
applications  layer  are  what  give  the  interface  truly  'interactive'  qualities  in  the  ergodic  sense.  
 
My   reforming   of   a   protocol   structure   aims   to   correspond   to   Memmott’s   discussions   of   mixed  
media   applications   in   digital   text.     According   to   Memmott,   the   digital   poem   can   be   made   up   of  
several   applications   produced   by   the   programmer,   which   are   designed   to   be   ‘played’   like   an  
instrument.  The  poem  is  itself  an  engine,  a  tool,  through  which  (or  in  spite  of  which)  the  reader  
(now  more  a  user/reader)  can  generate  rich,  complexly  layered  and  multisensory  texts  that  resist  
a  stasis  of  direction  or  form:  
20
Ibid., pp. 61-64
John Sparrow, Student Number: 100126003

 
To   consider   a   digital   poem   as   an   instrument,   one   must   first   recognize   it   as   a   specific  
application  or  piece  of  software:  a  tool  for  the  development  of  something  other  than  itself.  A  
clarinet  is  just  a  clarinet,  a  tool  that  demands  a  player  for  the  production  of  music.  A  digital  
poetry   object   is   by   default–or   almost   always–a   piece   of   software   that   needs   a   user   to  
become  an  instrument  of/for  signification.  To  learn  to  play  the  instrument–in  this  case,  the  
digital  poetry  object–is  to  become  aware  of  the  strategies  of  operational  signification  within  
the  given  application.  [..]  It  is  an  operational  interface  for  a  system  of  signifying  harmonics.21  
 
It   stands   to   reason   that   the   “digital   poetry   object”   Memmott   introduces   can   itself   be   one   of   many  
objects   forming   a   signifying   harmonics   of   multiple   objects.     The   structure   of   combinatory   digital  
poetry  objects  may  follow  that  of  a  distributed  network,  encouraging  persistent  overlaps  of  media  
and  content,  and  maintaining  tensions  between  semiotic  relationships.  
 
Furthermore,   the   “signifying   harmonics”   potentially   created   through   user   interaction   can   often  
involve   the   colliding   of   multiple   applications   whose   fusion   (in   which   discord   is   arguably   as   valid   as  
congruity   as   a   harmonising   formation)   forms   tensions   fundamental   to   the   holistic   experience   of  
the  work:  
 
As   elements   on   their   own,   they   may   be   lacking   in   poetic   capacity,   but   in   relationship   with  
other  elements–signs,  words,  images,  computational  and  performative  qualities–a  poetics,  or  
signifying  harmonics,  may  emerge.22  
 
Integral   to   a   digital   poetics   then,   is   the   combination   of   digital   materials,   each   of   which   can   be  
designed  to  integrate  with  each  other  as  a  whole.    The  sum  of  the  parts,  rather  than  the  discrete  
units,   possess   the   ability   to   crate   rich   environments   in   which   multiple   stimuli   form   the   text   and  
whose   combination   is   itself   part   of   the   poetics.   Katherine   Hayles   relates   this   through   her  
anecdotal   narrative   of   Kaye   returning   to   the   “electronic   hypertext   novel   Califia”   in   Writing  
Machines:  
 
Only   later,   when   Kaye   returned   to   Califia   after   more   than   a   year   had   passed,   did   she  
understand  that  her  mistake  had  been  precisely  to  read  the  work,  concentrating  mainly  on  
the  words  and  seeing  navigation  as  a  way  to  access  the  words,  the  images  as  illustrations  of  
the   words.   […]   Finally   it   hit   her:   the   work   embedded   the   verbal   narrative   in   a   topographic  
environment  I  which  word  was  interwoven  with  world.  […]  By  focusing  on  the  words  alone,  
she  had  missed  the  point.  Now  she  was  able  to  evaluate  Califia  in  a  different  way,  from  an  
integrated  perspective  in  which  all  components  become  SIGNIFYING  PRACTICES.23  
 
(Hayles’s  italics)  
 
Digital  texts  which  contain  multiple  components  consisting  of  multiple  media  can  relate  word  to  
world  in  more  direct  ways,  but  the  combinations  can  also  affect  syntheses  reflective  of  the  unique  
grammatical,  semantic  and  multi-­‐sensory  combinations  at  play.    As  Memmott  notes:  
 
[b]ecause   the   grammatological   aspects   or   signifying   harmonics   of   digital   poetry   are   not  
universal,  it  is  essential  to  understand  each  digital  poetry  application  as  an  environment  or  

21
Talan Memmott, ‘Beyond Taxonomy: Digital Poetics and the Problem of Reading’ in New Media Poetics, p. 294
22
Ibid., p. 302
23
N. Katherine Hayles, ‘Entering the Electronic Environment’ in Writing Machines, p. 41
John Sparrow, Student Number: 100126003

poetic   microculture   with   its   own   grammar   and   customs.     Applied   poetics   vary   greatly   from  
one   practitioner   to   the   next.   Each   application   is   its   own   Galapagos:   a   singularity   in   which  
elements  are  allowed  to  evolve  or  be  invented  for  the  survivability  of  poetic  intent.  Any  given  
application   will   of   course   refer   to   applications   outside   itself,   but   any   expectation   that  
elements   in   one   work   should   operate   in   the   same   fashion   in   another   work   disregards   the  
diversity   of   practice   and   ignores   the   challenges   to   language   […]   elemental   to   digital  
practice.24  
 
This  crucially  equates  the  idea  of  rules  (protocol)  with  the  potentials  for  autonomy  and  anarchic  
play  with  language  in  the  digital  poem.    This  seeming  paradox  of  principles  is  the  crux  of  a  modular  
digital   work:   Protocological   structures   operate   autonomously,   anti-­‐hierarchically,   in   order   to   do  
their   own   job   regardless   of   their   content.     Though   hierarchical   in   the   sense   that   one   protocol   may  
exist   only   through   the   completion   of   another,   such   relationships   are   not   defined   in   terms   of  
qualitative   judgements   and   do   not   interfere   with   the   internal   workings   of   the   preceding   or  
subsequent  protocol.    
 
[P]rotocol   is   based   on   a   contradiction   between   two   opposing   machinic   technologies:   One   radically  
distributes   control   into   autonomous   locales   […]   and   the   other   focuses   control   into   rigidly   defined  
25
hierarchies.  
 
 The   conjoining   of   protocols   into   a   whole   structure   manifests   the   existence   of   multiple  
autonomous   agents   that   afford   the   potential   for   the   whole   to   work   potentially   in   any   way.     In  
writing   about   Memmott’s   own   Lexia   to   Perplexia   work,   Katherine   Hayles   describes   the  
performances  at  play  in  the  work  a  “performance  of  hybridity.”26    The  combinations  of  creoles  and  
neologisms   together   with   the   hybridised   media   in   the   work,   bound   together   in   an   aesthetic  
consistency  which  at  once  provides  a  unifying  structure  and  a  uniquely  alien  interface,  produce  a  
work  in  which  the  linguistic  compounds  represent  and  enact  simultaneously  the  complex  feedback  
strategies   taking   place   between   the   user   and   the   work   on   screen.     These   are   strategies   whose  
physicality  is  represented  by  those  linguistic  and  formal  complexities  developing  on  the  screen.    As  
Hayles  notes,  the  texts  
 
give   an   overview   of   the   project’s   philosophy,   especially   the   process   of   “cyborganization”–
transforming  human  subjects  into  hybrid  entities  that  cannot  be  thought  without  the  digital  
inscription  apparatus  that  produces  them.27  
 
The   linguistic   makeup   of   Lexia   to   Perplexia   forms   through   language   what   it   achieves   through   its  
interfacial   ‘instrument’   form   –   the   feedback   relation   of   user   input   which   at   once   requires   the  
reader   to   utilise   existing   knowledge   of   interfaces   and   potential   methods   of   navigation,   and  
similarly   be   prepared   to   suspend   these   in   favour   of   new   strategies   at   once   dictated   by   and  
projected  onto  the  project’s  screenic  surface.  
 
Digital   poetry   applications,   then,   are   themselves   protocol-­‐governing   entities   whose   potential  
nature  is  to  be  at  once  autonomous  and  dependent,  relational  and  isolated,  derivative  and  unique.  
As  Memmott  explains,  an  application  can  be  produced  by  the  same  programmer  using  the  same  
software,   but   the   resulting   applications   can   be   vastly   different   with   different   rules   of   engagement  

24
Talan Memmott, in New Media Poetics, pp. 302-03
25
Alexander Galloway, ‘Physical Media’ in Protocol, p. 50
26
N Katherine Hayles, ‘Electronic Literature as Technotext: Lexia to Perplexia’ in Writing Machines, p. 52
27
Ibid., p. 49
John Sparrow, Student Number: 100126003

and   therefore   hugely   variable   methods   of   forming   signifying   strategies.     In   the   digital   poem,  
protocol  itself  is  a  two-­‐way  process  of  feedback  loops,  at  once  governing  the  overall  structure  of  
consumption,   but   allowing   within   that   structure   the   ability   to   form   new,   unique,   protocols   for  
producing   signifying   practices.   This   is   why,   although   one   can   easily   compartmentalize   digital  
poetries,  such  labels  are  invariably  made  in  relation  to  the  software  used  to  author  them  (“Flash  
Poetry”,   “JavaScript   Poem”)   than   the   reading   conventions   they   may   or   may   not   purport.   Digital  
poetries   have   the   potential   to   be   such   vastly   differing   platforms   of   multimedia   output   that   the  
very  multiplicity  of  their  forms  becomes  the  constant,  and,  as  Hayles  notes,  this  has  resulted  in  the  
fact   that   “some   genres   have   come   to   be   known   by   the   software   used   to   create   and   perform  
them.”28  
 
The   protocological   layers   of   the   internet   serve   as   ordering   structures   for   the   dispersive   manner   in  
which  information  is  channelled  online.    As  Galloway  notes,  William  Gibson’s  phrase    “consensual  
hallucination”   is   a   fitting   terms   when   considering   the   vast   displacements   occurring   beneath   the  
surface  during  network  browsing,  and  the  shutting  out  of  such  displacements  by  the  user  in  favour  
of  the  standard  sequences  of  data  collected  into  one  place  on  the  screen:  
 
Cyberspace.     A   consensual   hallucination   experienced   daily   by   billions   of   legitimate   operators,   in   every  
nation,  by  children  being  taught  mathematical  concepts  ...  A  graphic  representation  of  data  abstracted  
from   the   banks   of   every   computer   in   the   human   system.     Unthinkable   complexity.     Lines   of   light   ranged  
29
in  the  nonspace  of  the  mind,  clusters  and  constellations  of  data.  
 
It   is,   indeed,   essential   to   reduce   the   “unthinkable   complexity”   the   geographically   inconsistent  
nature   of   internet   networks   –   the   collating   of   data   from   vastly   disparate   locations   –   into   visual  
metaphorical   representations   that   allow   for   manageable   processing   of   information.     Such  
hallucination   is   a   second   nature   facilitated   by   graphical   user   interface   (GUI)   based   applications  
that   present   the   data   at   the   front   end   in   a   manner   that   is   harkens   back,   by   and   large,   to   more  
familiar  forms  of  print.  This  is  a  context  for  Galloway's  application  layer,  in  which  the  specific  rules  
of   the   application   (in   his   example,   the   web   browser)   serve   the   same   role   to   the   user   as   TCP/IP  
does   to   networked   information:   the   former   absolves   the   latter   of   the   responsibilities   it   has  
assumed.  
 
In   light   of   the   dynamic   protocological   potentials   of   the   digital   poem’s   applications   (and   since,   in  
my   investigations,   the   data   in   question   seeks   multiplicity   and   seeks   to   exploit   ambiguities  
surrounding  the  master  text)  it  stands  to  reason  that  interruptions  to  standard  data  flow  are  not  
only   inevitable  as  part  of  a  reading  strategy,  but  are  performable  as  positive  creative  forces  when  
the   text   is   executed,   since   it   is   through   interjections   to   the   information   flow   in   the   form   of  
recursive  feedback  loops  that  the  user  gains  information  and  reiterates  elements  of  the  text(s),  a  
relationship   which   repeats   in   a   reciprocal   loop.   While   the   internet   surfer,   at   a   surface   level,   is  
afforded  a  self-­‐reflexive  input  dynamic  with  the  content  of  the  web  material  s/he  browses,  in  the  
digital   poem   this   extends   to   the   layer   of   the   applications   themselves.     The   phenomenological  
tensions   which   Galloway's   protocol   layers   aim   to   eliminate   in   the   name   of   continuity   are  
potentially  brought  radically  to  the  fore  in  the  digital  text.  
 
It  would  be  useful  at  this  point  to  illustrate  the  above  ideas  in  terms  of  a  hybrid  work  which  I  feel  
enacts  these  very  principles.    Janet  Cardiff's  series  of  Walk  projects  are  works  made  out  of  three  

28
Hayles, ‘Electronic Literature: What Is It?’ in Electronic Literature, p. 5
29
William Gibson, Neuromancer, p. 51
John Sparrow, Student Number: 100126003

structures   and   incorporating   the   blurrings   of   performance   and   documentation30.     The   first  
structure  is  overarching  structure  of  'performing  the  piece'  in  which  the  participant  enters  into  a  
contract   (almost   literally,   in   the   loaning   of   the   audio   equipment,   but   perceptually   also)   with   the  
rules  of  the  system.  This  system  is  the  donning  of  headphones  before  embarking  on  a  tour  of  the  
designated   area.     The   second   structure   is   of   the   recording   being   played   through   the   audio.     In   this  
recording,  the  participant  can  hear  Cardiff's  voice  narrating  what  is  itself  a  kind  of  hybrid  poem,  
merging  historical,  physical,  geographical  detail  with  more  abstract,  'creative'  interjections.    In  this  
recording,   then,   there   is   already   a   recursive   effect   of   boundary-­‐crossing   and   interruption   as  
forming  new  creative  thrust.  The  third  structure  is  in  the  tour  itself,  the  physical  act  of  walking  and  
being   guided   by   the   recording.     In   this   realtime,   live   environment,   the   participant   is   joining   a  
narrative  very  much  persistently  au  milieu,  stepping  into  a  fraction  of  repetition  and  habit  but  also  
one   of   indeterminacy.     Here,   what   we   might   call   a   'fixed'   narrative   (the   recording)   is   orchestrating  
and  penetrating  the  live  environment,  but  only  through  the  cognitive  reception  of  the  participant  
whose   phenomenological   experiences   of   such   synaesthesia   relate   to   the   holistic   experience.    
Fractures   are   inevitable:   Buildings   and   landscapes   change,   people   and   sounds   change,   one-­‐off  
events  happen  which  might  interrupt  the  recording  entirely.  Similarly,  uncanny  coincidences  may  
also   provide   sudden   immersion,   as   events,   noises   merge   into   each   other   for   moments   in   time  
during  which  live  and  recording  become  truly  indistinguishable.    
 
Throughout   the   performance   of   this   combinatory   media   experience,   the   tension   of   reciprocal  
insertion  (of  recording  onto  live  and  vice-­‐versa)  produces  a  synthesis  of  synaesthetic  experience  
we  might  finally  call  the  text.  But  this  text,  of  course,  will  never  possibly  be  the  same  twice.    What  
is  important  here  is  that  the  tensions  created  through  noise  and  interruption  are  responsible  for  a  
heightened  textual  /  sensory  experience  only  possible  through  multimedia  forms.    Cardiff’s  work,  
though  not  manifested  on-­‐screen,  is  arguably  a  performative  digital  text  in  that  it  crucially  exploits  
the  tensions  between  the  trivial  process  of  the  machine  (the  narrative  that  drives  forward  through  
the  headphones),  the  autonomous  workings  of  the  real  world  surroundings,  and  the  unavoidably  
subjective   reader’s   interpretations   of   the   combinatory   sensory   experiences.     Cardiff’s   piece   is  
absolutely   aware   of   the   combinations   of   consistency   (the   recorded   audio)   and   chance   (the  
surroundings  that  produce  sounds  and  physical  interactions)  that  are  interplaying  throughout  each  
performance.   That   these   two   elements   combine   to   produce   instances   of   work   that,   in   spite   of  
threads   of   continuity   (the   route,   landmarks,   etc.)   are   genuinely   unique   (and   rely   on   and   amplify  
variances  within  the  everyday)  marks  these  works  apart  from  other  formally  similar  setups.    Audio  
guides  in  exhibitions,  for  example,  possess  consistencies  in  the  recordings  which  are  matched  by  
the  stripped-­‐down  rules  of  the  gallery  space  (no  noise,  limited  scope  of  permitted  actions  within  
the   space)   and   indeed   rely   on   external   predictability   to   impart   information   usefully.     Cardiff’s  
work,  by  contrast,  seeks  to  fuse  elements  of  noise  and  interruption  as  informing  agents  in  the  text.  
 
What  this  example  shows  is  that  protocol,  though  by  definition  rigid  and  consistent,  needn't  (in  a  
digital   poetics   sense)   mean   an   end   to   the   heterogeneous   potentials   of   the   text,   even   at   the  
experiential   level.     Rather,   the   control   systems   in   place   –   the   various   and   varied   applications  
responsible  for  interacting  with  the  piece  –  set  up  the  means  through  which  the  user  can  engage  
in  reciprocal  feedback  loops  with  the  system.    They  are  'a  way  in'.  
 
Fundamental  to  the  workings  of  such  a  system  is  the  discussion  of  reflexivity  and  feedback  loops  in  

30
Janet Cardiff, documentations of walk projects, Carolyn Christov-Bakargiev, Janet Cardiff: A Survey of Works
(including CD)
John Sparrow, Student Number: 100126003

relation   to   the   embodiment   of   information,   as   described   by   N   Katherine   Hayles   in   How   We  


Became   Posthuman.   In   “Toward   Embodied   Virtuality,”   Hayles   defines   the   nature   of   feedback,  
arising   from   tool   use,   as   integral   to   perceptual   dialectical   exchange   between   humans   and  
machines.     Hayles   sums   up   reflexivity   in   this   sense   having   shown   “that   an   attribute   previously  
considered   to   have   emerged   from   a   set   of   preexisting   conditions   is   in   fact   used   to   generate   the  
conditions.”31  
 
Relating   cybernetic   reflexivity   to   the   recursive   development   of   human   artefacts   and   human  
development,   Hayles   goes   on   to   describe   how   the   reflexive   dialectic   produces   mutational  
development:  
 
[C]oncept  and  artifact  engage  each  other  in  continuous  feedback  loops.  An  artifact  materially  
expresses  the  concept  it  embodies,  but  the  process  of  its  construction  is  far  from  passive.    A  
glitch   has   to   be   fixed,   a   material   exhibits   unexpected   properties,   an   emergent   behavior  
surfaces–any   of   these   challenges   can   give   rise   to   a   new   concept,   which   results   in   another  
generation  of  artifact,  which  leads  to  the  development  of  still  other  concepts.32  
 
Protocols   founded   on   feedback   loops   are   always   already   in   the   loop.   In   such   loops,   glitches   are  
constructive   interjections,   and   serendipitous   misuses   of   structures   may   cause   evolutionary  
distortions   through   subsequent   improvements   and   learning   curves.   The   progression   of   the  
protocol  itself  is  founded  on  the  inherent  instability  of  a  mutual  constructive-­‐reactive  dynamic,  a  
dynamic  which  is  directly  transposable  to  the  potentials  of  digital  poetry.  
 
The  protocols  at  stake,  then,  are  synonymous  –  even  part  of  –  social  ideological  structures  in  terms  
of  which  the  posthuman  self  is  already  constructed.  In  opening  her  discussion  of  the  posthuman  
self,  Hayles  cites  C.B.  Macpherson’s  analysis  of  possessive  individualism:  
 
Because  ownership  of  oneself  is  thought  to  predate  market  relations  and  owe  nothing  to  them,  it  
forms  a  foundation  upon  which  these  relations  can  be  built,  as  when  one  sells  one’s  labor  for  wages.  
[…T]his  imagined  “state  of  nature”  is  a    retrospective  creation  of  a  market  society.    The  liberal  self  is  
produced  by  market  relations  and  does  not  in  fact  predate  them.  […]  The  posthuman  subject  is  an  
amalgam,   a   collection   of   heterogeneous   components,   a   material-­‐informational   entity   whose  
boundaries  undergo  continuous  construction  and  reconstruction.33  
 
The  separation  necessary  to  project  a  sense  of  freedom  from  market  relations  comes  in  the  first  
place   from   a   market   relations   perspective   of   what   this   freedom   should   entail.   The   posthuman   self  
is   always   already   made   up   of   the   market   relations   –   including   the   media   –   which   surround   and  
have  surrounded  that  self:  
 
[T]he   distributed   cognition   of   the   posthuman   complicated   individual   agency.   […T]he   posthuman   is  
‘post’  not  because  it  is  necessarily  unfree  but  because  there  is  no  a  priori  way  to  identify  a  self-­‐will  
that  can  be  clearly  distinguished  from  an  other-­‐will.34  
 
Hayles’  definitions  are  useful  in  providing  a  parallel  with  modern  modes  of  expression  (including  
text   and   the   digital   tools   which   express   them)   whose   reflexive   constructions   are   themselves  
comparable.    Linguistic  systems  are  bound  to  the  media  of  the  everyday,  and  are  involved  in  a  self-­‐
31
N. Katherine Hayles, “Toward Embodied Virtuality”, from How We Became Posthuman, p. 9
32
Ibid., p. 15
33 Ibid., p. 3
34 Ibid., p. 4
John Sparrow, Student Number: 100126003

reflexive   relationship   with   them.   Developments   of   technology,   of   new   behaviours,   introduce   in  


response   articulations   of   how   these   developments   can   and   indeed   should   be   experienced.     An  
example   is   the   popular,   graphical   user   interface   (GUI)-­‐based   operating   system   format,   whose  
windows   and   desktop   metaphors   provide   an   immersive   structure   for   human-­‐digital   existence,  
which  is  transparently  symbolic  at  every  turn.  Everyday  multimedia  tools  present  a  many-­‐degrees-­‐
removed   system   of   interaction   through   which   the   most   removed   level   –   the   ‘front   end’   –   is  
presented  as  the  most  immediate.    In  reality,  such  an  interface  presents  the  everyday  person  with  
the   most   limited   set   of   choices   in   the   hierarchical   schema   of   coding   in   the   program   –   the   most  
removed  stage  of  immediacy  with  the  reality  of  the  program.  
 
Despite   this,   the   limitations   are   interpreted   as   expanded   possibilities,   freedoms   rather   than  
constraints,  analogous  and  analogised  to  the  everyday  world.    J  David  Bolter  touches  on  this  in  his  
essay  “Seeing  and  Writing”:  
 
[Readers]  can  read  the  alphabetic  signs  in  the  conventional  way,  but  they  must  also  parse  diagrams,  
illustrations,   windows   and   icons.     Electronic   readers   therefore   shuttle   between   two   modes   of  
reading,   or   rather   they   learn   to   read   in   a   way   that   combines   verbal   and   picture   reading.     Their  
reading  includes  activating  signs  by  typing  and  moving  the  cursor  and  then  making  symbolic  sense  of  
the  motions  that  their  motions  produce.35  
 
Suspension   of   disbelief   and   an   embracing   of   the   symbolic   becomes   the   normative   mode   for  
multimedia-­‐based  social  existence,  and  the  ability  to  heighten  the  sense  of  the  hyperreal  through  
manipulation,  editing  and  copying  furthers  this  existential  allegory.  Such  interfaces  are  built  upon  
already-­‐existing   relationships   with   social   strata,   and   the   perpetuation   of   the   strata   into   other  
interactive   strategies   reinforces   the   boundaries   on   which   they   are   predicated   –   a   relationship  
which   is   transposable   to   the   formation   of   social   identities.   From   the   perspective   of   past  
movements  such  as  the  Situationist  International  (henceforth  referred  to  as  the  SI),  identity  was  
constructed   by   commoditisation,   projected   through   media   already   grounded   in   metaphor   and  
standardised  modes  of  production  and  interpretation.    Choices,  represented  as  freedoms,  were  (to  
the   SI)   the   opposite;   they   too   were   essentially   standardized   modes   of   information   control   that  
produced  a  second,  irreversibly  constructed,  nature.  
 
Thus,   the   SI   considered   that   in   such   a   social   milieu,   society’s   tools   –   media   –   implicitly   support  
their  own  critique  since  these  tools  are  catalysts  for  their  own  perpetuation:  
 
Everything  is  compromised  by  its  appearance  within  the  spectacle,  and  all  the  terms  in  which  this  
can   be   expressed   are   themselves   the   products   of   spectacular   society.   […]   The   critique   of   the  
spectacle   can   only   be   an   immanent   critique:   there   are   no   absolute   standards,   authentic   human  
beings,  or  transcendental  truths  on  which  it  can  be  based.36  
 
This   statement   is   paradoxical   in   the   respect   that   despite   implying   that   critique   is   possible,   this  
critique  runs  the  likely  risk  of  being  compromised  by  its  very  production  within  spectacular  society  
it   opposes,   “transcendental   truths”   being   unattainable   benchmarks   against   which   reactionary  
paradigms  can  be  gauged.    Like  the  possessive  individualism  of  the  liberal  humanist  discussed  by  
Hayles,   social   individuals   have   only   the   socially–defined   model   of   the   fundamental   freedom   of  
thought  which  predates  consumerist  exchange.  
 

35 J. David Bolter, “Seeing and Writing”, from The New Media Reader, p. 684
36 Sadie Plant, ‘Now, the SI’ in The Most Radical Gesture, p. 30
John Sparrow, Student Number: 100126003

A   critique   must   therefore   be   “imminent”   in   order   to   resist   the   standardisation   process   which  
would  assimilate  the  critique  back  into  society.    This  is  also  the  case  for  digital  media,  whose  ability  
to  duplicate,  transform  and  distribute  make  them  an  ideal  tool  for  their  own  critique,  yet  at  the  
same   time   posing   the   problem   of   becoming   that   which   they   oppose   through   redefinition   as  
pastiche  or  the  ‘consumable’  art  work.  
 
Looking  at  Hayles’  discussion  of  reflexivity  is  one  way  of  conceptualising  this  relationship.    Hayles  
defines  reflexivity  as  
 
the  movement  whereby  that  which  has  been  used  to  generate  a  system  is  made,  through  a  changed  
perspective,   to   become   part   of   the   system   it   generates.   […R]eflexivity   has   subversive   effects  
because  it  confuses  and  entangles  the  boundaries  we  impose  on  the  world  in  order  to  make  sense  of  
that   world.     Reflexivity   tends   notoriously   towards   infinite   regress.   […A]n   attribute   previously  
considered   to   have   emerged   from   a   set   of   preexisting   conditions   is   in   fact   used   to   generate   the  
conditions.37  
 
“Changed   perspective”   is   a   result   of   input   producing   mutation   within   the   feedback   loop   whose  
output   once   more   feeds   into   the   production   process.     By   situating   oneself   in   the   production-­‐
consumption   feedback   loop,   tensions   can   be   created   from   within   which   stand   in   relation   to   the  
immediate  causal  factors  of  the  situation.    Hayles’  reflexive  feedback  loops  are  thus  an  ideal  model  
in   the   discussion   of   the   structure   of   and   the   reading   of   digital   texts,   in   that   they   consider   the  
intervention   of   a   catalyst   (the   reader   /   reader’s   actions)   that   is   posited   in   a   positive,   creative   light,  
orchestrating   transformations   whose   instabilities   are   responsible   for   subsequent   interpretations  
and  further  actions  of  mutation.  Insofar  as  they  are  imminent,  the  situations  which  create  these  
tensions   are   also   variable,   prone   to   destruction   or   failure,   unstable   in   many   respects,   lying   in  
contrast   to   the   robust   securities   of   modern   life   and   modern   life’s   vehicle   for   communication.    
According  to  Donna  Haraway,  this  relationship  between  system  and  human,  in  a  cybernetic  sense,  
is   analogous   to   wider   systems   of   discourse,   since   the   boundaries   they   create   are   formed   from   the  
same  systemic  workings:  
 
Technologies  and  scientific  discourses  can  be  partially  understood  as  formalizations,  i.e.,  as  
frozen   moments,   of   the   fluid   social   interactions   constituting   them,   but   they   should   also   be  
viewed  as  instruments  for  enforcing  meanings.    The  boundary  is  permeable  between  tool  and  
myth,  instrument  and  concept,  historical  systems  of  social  relations  and  historical  anatomies  
of   possible   bodies,   including   objects   of   knowledge.     Indeed,   myth   and   tool   mutually  
constitute  each  other.38  
 
For   Galloway,   the   transparency   of   the   medium   –   in   a   web-­‐surfing   context,   is   designed   to   suppress  
what   he   terms   the   “radical   dislocation”   of   surfing   the   web.     Literally   in   terms   of   geographical  
locations  of  information,  but  also  in  terms  of  quantified  and  structural  disparity,  the  interface  at  
the  application  level  produces  a  stable  gateway  to  the  unstable  concepts  at  play:  
 
On   the   Web,   the   browser’s   movement   is   experienced   as   the   user’s   movement.   The   mouse  
movement  is  substituted  for  the  user’s  movement.  The  user  looks  through  the  screen  into  an  
imaginary   world,   and   it   makes   sense.   The   act   of   “surfing   the   Web,”   which,  
phenomenologically,  should  be  an  unnerving  experience  of  radical  dislocation  […]  could  not  
be   more   pleasurable   for   the   user.   […]   Continuity,   then,   is   defined   as   the   set   of   techniques  

37 N. Katherine Hayles, ‘Toward Embodied Virtuality’ in How We Became Posthuman, pp. 8-9
38
Donna Haraway, ‘A Cyborg Manifesto’ in Simians, Cyborgs, and Women, p. 164
John Sparrow, Student Number: 100126003

practiced  by  webmasters  that,  taken  as  a  totality,  create  this  pleasurable,  fluid  experience  for  
the  user.  As  a  whole  they  constitute  a  set  of  abstract  protocological  rules  for  the  application  
layer.39  
 
The   traversing   of   a   distributed   network   system,   then   –   be   it   in   a   distributive   or   phenomenological  
sense,   or   both   –   is   a   symbiosis   of   radical   dislocation   made   possible   through   ‘sense-­‐making’  
protocols   which   enable   such   dislocations   through   the   familiarised   interactions   which   are  
themselves   in   complex   feedback   loops   with   previous   navigational   /   reading   strategies   and  
simultaneously,   inherently   tied   into   market   relations.   In   the   Janet   Cardiff   work   discussed   above,  
for   example,   existing   external   strategies   for   cognitive   interpretation   are   employed   as   a   way   of  
immersing   the   participant   in   the   piece.     The   structure   of   walking   in   public,   and   of   passively  
consuming  the  contents  of  an  audio  tour  guide,  are  subverted  by  the  poet’s  interjections  and  the  
interruptive   /   augmentive   tension   of   the   ambient   sounds   captured   by   the   recording.     Nonetheless  
these   strategies   must   be   used   in   order   to   allow   for   a   ‘way   in’   to   access   such   subversions   –   to  
create  a  situation  in  which  unique  traits  of  the  medium  can  be  experienced.    The  digital  text,  in  its  
creation   of   potentially   unique   signifying   harmonic   systems,   nonetheless   utilises   protocl   to  
“[c]apitalize  on  the  user’s  preexisting  knowledge  of  iconography  to  designate  a  link”40  
 
Continuity,   transparency,   emerge   as   integral   parts   of   a   dislocative   process,   where   at   once   pre-­‐
existing  strategies  inform  the  user  and  allow  the  ability  to  delve  into  and  learn  new,  autonomous  
strategies  for  navigation  and  interpretation.  A  working  example  of  such  a  relationship  –  in  a  truly  
multi-­‐sensory,   immersive   sense,   is   John   Cayley’s   Torus.     Torus   is   one   of   the   works   designed   for  
Brown   University’s   CAVE   system,   a   3-­‐dimensional   environment   in   which   the   walls   of   the   small  
room  are  projections,  and  in  which  the  system  responds  to  user  movements  and  gestures.    Cayley  
says  of  the  project:  
 
The   structure   and   surfaces   of   “Torus”   do   consciously   engage   with   the   problematic  
phenomenology  of  text  in  space.  The  shape  itself  is  composed  from  what  I  have  come  
to   call   vanes   of   text   radiating   out   from   the   empty   centre   of   the   implied   torus.   On  
these   vanes   the   legible   text   is   suspended   in   a   way   that   both   suggests   and   subverts  
the  surfaces  of  inscription  that  exist  in  our  habitual  space-­‐time.  I  decided,  based  on  
their  current  phenomenology,  that  my  letter-­‐objects  in  immersive  VR  should  have  no  
thickness  and  that  they  would  always  turn  to  face  the  VR  users’  primary  point  of  view  
(and  so  always  present  themselves  as  what  they  are:  letters).  This  was  in  response  to  
what  I  considered  to  be  the  defining  properties  of  letter-­‐objects.  Note,  however,  that  
such  behaviour  subverts  and  complicates  the  inscribed  surfaces  on  which  the  letters  
are  suspended  because,  for  example,  the  letters  will  pivot  on  the  (invisible)  surface  of  
the  plane,  both  respecting  its  existence  and,  literally,  turning  away  from  it.  Moreover,  
if   the   reader   controlling   the   space’s   primary   point   of   view   is   “behind”   one   of   the  
vane’s   surfaces,   the   letters   of   the   text   inscribed   on   it   will   all   be   right-­‐reading,   but   the  
order  of  those  letters  in  the  words  and  lines  of  the  text  will  be  reversed.  These  new  
spatio-­‐textual   phenomena   clearly   emerge   from   simple   rules   built   into   the  
programmatological  world  of  “Torus.”41  
 

39
Alexander Galloway, “Form,” from Protocol, p. 64
40
Alexander Galloway, “Form,” from Protocol, p. 66
41 Raley, Rita, ‘And Interview with John Cayley on Torus’ in The Iowa Review <
http://iowareview.uiowa.edu/TIRW/TIRW_Archive/september06/cayley/cayley.html> [accessed 30 May 2010]
John Sparrow, Student Number: 100126003

Cayley’s   methodology   compounds   the   simultaneous   sense   of   immersion   through   “habitual”  


navigation  and  interpretive  practices  and  their  subversion  in  the  3-­‐dimensional  space.  The  text’s  
progression   in   space-­‐time   owes   itself   to   the   unique   phenomenological   potentials   of   the   CAVE’s  
environment,   made   possible   through   a   learnable   system   which   relates   itself   to   pre-­‐existing  
strategies  of  interaction.    The  3-­‐dimensional  space  opens  up  a  textual  tension  though  a  dynamic  
between  spatial  arrangements  inside  the  projection  and  those  of  the  projection’s  placement  in  the  
CAVE  space.  A  work  such  as  Overboard  examines  linguistic  constructions  similarly  in  2-­‐dimensional  
space.    In  order  to  facilitate  these  tensions  and  the  ebbs  ad  flows  of  harmonising  media,  aspects  of  
continuity   are   essential   to   thread   through   phenomenological   approaches   and   allow   for   certain  
aspects   of   immersion   necessary   either   to   in   turn   subvert   this   immersion,   or   to   bring   out   other  
congruent  or  discordant  elements  of  the  text.  
 
The  idea  of  continuity  is  one  discussed  by  Galloway  to  explain  the  finer  workings  of  protocol  in  a  
web   browsing   context.     Galloway   identifies   several   definitions   of   continuity,   which   provide   the  
illusion   of   consistency   and   aid   transparency   in   the   act   of   participating   in   a   situation   of   ‘radical  
dislocation’.    It  is  with  these  areas  of  continuity  that  a)  stability  /  transparency  /  immersion  can  be  
achieved;   b)   opportunities   exist   to   foreground   the   medium   /   media   in   play,   and   the   governing  
structures  intimately  tied  to  them;  c)  an  enabling  system  can  be  achieved  which  sets  up  reading  
strategies  unique  to  individual  media  and  their  combined  output,  promoting  signifying  harmonics.  
 
As  part  of  my  consideration  of  the  importance  of  continuity  in  a  digital  poetics,  I  outline  those  of    
Galloway’s  definitions  below  which  are  pertinent  to  my  discussion,  grouping  them  together  where  
more   than   one   element   cover   similar   ground   in   digital   poetry.   My   interpretations   of   Galloway’s  
definitions   are   to   the   left.   To   the   right   are   some   potential   ways   these   can   be   subverted   or   used   in  
ways  unique  to  the  medium  in  digital  poetry.    Digital  texts  will  often  be  made  up  of  a  mixture  of  
both   sides   of   this   table,   incorporating   necessary   elements   of   continuity   but   allowing   for   certain  
fractures  (some  more  profoundly  foregrounded  than  others).  
 
Conceal  the  source   Foreground  the  code  
 
Representation   should   convey   meaning;   Change   rules   of   strategy   regularly,   or   the  
actions   produce   predictable   results;   true   consistency   of   strategy   renders   persistently  
identity   unpredictable  results  
 
Remove  barriers   Produce  barriers;  remove  control  
 
Continuity  between  media  types   Discord   between   media   types;   radical   immersion  
through  combinatory  applications  
 
Prohibition  against  low  resolution   Noise;   degradation;   foregrounding   of   media   type  
through   exposure   of   limitation   (e.g.   high  
compression,  use  of  loops)  
 
Highest  speed  possible   Lowest   speed   bearable;   variable   speeds;  
unpredictable   temporal   progressions;   lower  
speed   than   attention   span;   higher   speed   than  
ability  to  parse  information  
 
John Sparrow, Student Number: 100126003

 
Having   provided   the   basis   for   a   framework   involving   distributed   networks   and   protocol   as   ways   of  
understanding   a   digital   poetics   at   a   constructive   and   cognitive   level,   I   would   like   to   offer   some  
examples   of   projects   which,   in   some   form   or   other,   exploit   the   aspects   of   continuity   above   and  
work   with   a   number   of   combinations   of   subversions   in   order   to   foreground   or   enact   the   concerns  
which  are  intimately  tied  into  their  media  and  reading  strategies.  
 
As   discussed   above,   central   to   Memmott’s   Lexia   to   Perplexia   is   the   literary   and   semiotic  
representation   of   the   posthuman.   The   content   exemplifies   the   fusion   of   the   user   and   the  
interface.    The  creoles  and  neologisms  present  in  the  work  also  foreground  the  coded  aspect  of  
the   work,   by   presenting   the   user   with   a   variety   of   linguistic   structures   uncommon   in   the   everyday  
world   but   synonymous   with   computer   languages   and   therefore   highlighting   the   structural  
influences  at  play  in  deeper  levels  of  the  project’s  build.  
 
To   imply   or   explicitly   reveal   the   workings   of   a   program   is   to   disrupt   its   transparency   and   to  
foreground  the  multiple  layers  of  translation  at  play  in  order  to  make  such  transparency  possible,  
from   the   software   writing   application,   through   the   coded   algorithms   that   themselves   produce   the  
means  of  production  for  the  user  navigating  the  work.  
 
Highlighting  the  code  of  a  work  has  the  potential  to  radically  foreground  the  construction  of  the  
work   in   question   –   not   solely   in   terms   of   the   hardware   medium,   but   in   terms   of   the   potential  
workings   of   the   text   itself.     In   “Code,   Cod,   Ode:   Poetic   Language   &   Programming,”   Loss   Glazier  
explains  that  an  array  “is  a  collection  of  objects  that  share  a  single  variable  name,  differentiated  
only  by  where  they  are  located  in  the  collection,  a  collection  of  parts  whose  sum  is  greater  than  
the  whole.”42  Object-­‐based  languages  are  designed  to  be  economical,  with  variables  and  functions  
being   defined   in   order   to   be   reused   in   various   instantiations.     In   a   viewable   code   (i.e.   one   which   is  
feasibly  available  to  view  at  runtime)  such  as  HTML,  there  is  a  fundamental  shift  in  the  linguistic  
values   of   code   and   parsed   output,   as   one   is   able   to   see   a   translation   process   at   work,   and   also  
view   the   construction   of   the   material   potentials   realised   in   the   output.   The   code   may   not   (and  
usually  will  not)  structurally  correspond  to  the  output,  nor  will  it  correspond  in  any  regular  reading  
sense  to  it.  It  can  only  be  equated  in  terms  of  the  translation  method  required  to  convert  it.    Thus,  
in   Glazier’s   essay-­‐poem   “Code   Writing,   Reading   Code,”   the   online   appendix   exemplifies   the   thrust  
of   the   essay’s   interests   by   including   large   amounts   of   content   as   HTML   comments   contained  
within  the  code.43  Since  comments  are  parsed  but  ignored  in  the  output,  one  must  look  into  the  
code  to  retrieve  the  extra  content.    Here,  code  does  not  represent  the  output  in  standard  sense  (in  
the   sense   that   the   comments,   though   present   in   the   code,   are   not   present   in   the   output)   but  
represents   it   in   terms   of   its   own   rules.   Lack   here   invites   engagement   with   the   linguistic  
construction   of   the   poem   system,   which   forms   the   basis   of   the   holistic   text’s   interests.     The  
commented   on   code   foregrounds   itself   through   absence   –   the   comments   are   parsed,   but   once  
parsed   they   are   translated   by   the   browser   as   not   to   be   included   in   the   output   content.    
Furthermore,   the   tension   this   creates,   firstly   between   the   code’s   executed   potential   and   its   literal  
content,  and  secondly  between  its  executed  potential  and  its  executed  instantiation,  destabilises  
any  mythical  notion  of  a  ‘correct  version’  of  the  text.    The  holistic  text  exists  ad  the  simultaneity  in  

42
Loss Pequeño Glazier, ‘Code, Cod, Ode: Poetic Language & Programming’
http://www.brown.edu/Research/dichtung-digital/2005/1/Glazier/index.htm. [accessed 13 April 2009]
43
Loss Pequeño Glazier, ‘Code Writing, Reading Code’ in Digital Poetics. The essay’s appendix containing ‘hidden’
source code, Mousevoer Essay in JavaScript, can be found at
<http://epc.buffalo.edu/authors/glazier/ebr/mouseover.html> [accessed 13 April 2009]
John Sparrow, Student Number: 100126003

potential  layers,  multimedia  (including  the  book  format)  and  potential  in  the  execution  of  the  code  
itself.  
 
The  works  of  jimpunk44  foreground  their  mediation  on  screen  by  creating  graphically  spatial  works  
of  art  using  deliberately  low-­‐fi  methodologies  in  a  web  context.  Graphical  representations  through  
ASCII  renderings  in  the  source  code  serve  to  confuse  the  stability  of  the  boundaries  defining  the  
serving  code  and  the  passively  received  output.    Limited  web  colours,  windows  that  move  faster  
than   they   can   be   captured,   and   ‘errant’   graphics   and   layouts   are   all   devices   that   deliberately  
obstruct  immediacy.    As  J  David  Bolter  says:  
 
Computer   programs   may   ultimately   be   human   products,   in   the   sense   that   they   embody  
algorithms  devised  by  human  programmers,  but  once  the  program  is  written  and  loaded,  the  
machine   can   operate   without   human   intervention.   […]   Programmers   seek   to   remove   the  
traces  of  their  presence  in  order  to  give  the  program  the  greatest  possible  autonomy.45  
 
The   workings   of   code   as   process-­‐generating   scripts   (through   which   reference-­‐providing   outputs  
are  formed)  is  subverted  by  the  directly  referential  and  metaphorical  graphical  depictions  in  the  
source   code.   Instructions,   clues,   hidden   extras,   all   point   toward   the   unique   strategy-­‐building  
synonymous  with  the  autonomous  rule-­‐building  potentials  of  code,  while  at  once  thwarting  them  
through  direct  communication  from  within  the  code  itself.  
 
The  transparency  of  code  needn't  (and  never  is)  limited  to  the  level  of  the  executing  code.  HTML  is  
a   reference   code   –   it   tells   the   browser   what   to   do,   and   where   to   do   it.   Images   are   not   hard-­‐coded  
into  the  page,  but  are  housed  in  a  folder  to  which  the  HTML  document  points,  finds  the  correct  
image,  and  places  in  the  correct  page.    But  what  of  the  images  themselves?  As  Galloway  notices,  
these  too  are  subject  to  methods  of  interpretation  in  order  to  be  rendered  as  images:  
 
Other  examples  [of  transparency]  include  image  files  that  must  also  conceal  their  source.  The  
raw   code   of   images   is   never   made   visible   to   the   user.   Instead   the   code   is   interpreted   and  
rendered  as  an  image.46  
 
(Galloway’s  italics)  
 
Giselle   Beiguelman’s   Code   Movie   147,   at   the   Electronic   Literature   Collection,   is   a   Flash-­‐based  
animation,  a  series  of  images  which  are  animated  and  manipulated  onscreen  in  sequence.  These  
are  not  merely  images;  they  are  images  of  images,  since  the  images  files  which  might  have  been  
shown  have  been  converted  to  hexadecimal  code,  which  has  been  put  in  the  place  of  the  images  
they   represent.   In   a   radical   foregrounding   of   the   construction   of   images   and   the   nature   of   the  
referent   onscreen,   Code   Movie   1   demonstrates   the   translation   processes   associated   with   every  
onscreen  representation,  (whether  or  not  these  are  from  hexadecimal).  
 
As  Katherine  Hayles  notes  when  discussing  signifier  relations  of  letter  to  instrument  on-­‐screen:  
 
The   computer   restores   and   heightens   the   sense   of   word   as   image   –   an   image   drawn   in   a  

44
jimpunk, <http://www.jimpunk.com/> [accessed 13 April 2009]
45
Jay David Bolter and Richard Grusin, ‘Immediacy, Hypermediacy, and Remediation’ in Remediation, p. 27
46
Alexander Galloway, ‘Form’ in Protocol, p. 65
47
Giselle  Beiguelman,  Code  Movie  1,  <http://collection.eliterature.org/1/works/beiguelman__code_movie_1.html>
[accessed 13 April 2009]
John Sparrow, Student Number: 100126003

medium   as   fluid   and   changeable   as   water.     Interacting   with   electronic   images   rather   than  
with  a  materially  resistant  text,  I  absorb  through  my  fingers  as  well  as  my  mind  a  model  of  
signification   in   which   no   simple   one-­‐to-­‐one   correspondence   exists   between   signifier   and  
signified.48  
 
Ironically,   in   this   project,   process   is   foregrounded   using   the   very   forms   utilized   to   maintain  
continuity.     The   hexadecimal   values   themselves   are   represented   as   ascii   text,   but   rendered   by   the  
Flash   application   and   ironically   subjected   to   highly   seductive   and   absorbing   morphing   and  
animative   processes   which   are   themselves   the   product   of   distinct   and   complex   programming   that  
is   at   odds   with   the   hexadecimal   /   colour   output   dynamic   in   regular   code.     The   code   which  
represents   the   image   is   itself   rendered   as   image,   and   as   such   is   subject   to   and   foregrounded  
object  of  the  relationships  between  linguistic  states  which  make  up  the  complex  layered  holistic  
readings   of   a   digital   text.     This   complex   relationship   is   achieved   through   the   very   loss   of  
information   supposedly   required   as   finalised   output,   and   renders   the   piece   always   in   transit  
between  linguistic  stabilities.  
 
Like   Code   Movie   1,   the   Flash   movies   of   Young-­‐hae   Chang   Heavy   Industries49   feature   large,  
animated   texts   in   which   the   methodology   of   translation   of   code   is   impenetrable   in   the   Flash  
environment,   but   in   which   this   very   inaccessibility   is   brought   to   the   fore   through   explicit  
representation  of  translation  onscreen.    These  movies  feature  stop-­‐frame  animations  to  progress  
the   text   to   musical   soundtracks.     Text   and   music   form   a   synthesis   through   rhythmic   and   often  
tonal   congruence.     Discussing   The   Young-­‐hae   Chang   Heavy   Industries   work   Nippon50,   Pressman  
notes  that  
 
[t]he  fact  that  Nippon  is  created  in  Flash  exacerbates  the  inaccessibility  of  its  code,  for  Flash  
renders  its  source  code  unavailable  to  the  reader.  [...]  Nippon  does  not  depict  code  onscreen.    
Whereas   codeworks   present   the   interaction   between   human   and   computer   languages   in   a  
form   of   hybridized   text   displayed   onscreen,   YHCHI’s   flashing   narrative   represents   this  
relationship   as   a   temporal   performance   whose   onscreen   aesthetic   indexes   the   acts   of  
computational  translation  happening  beneath  the  screen.  It  thus  presents  an  opportunity  to  
extend   the   insights   offered   by   critics   of   codework   to   works   of   digital   literature   whose  
onscreen  textual  aesthetics  express  and  signify  the  acts  of  translation  happening  beneath  the  
screen.  […]  Nippon  shows  translation  to  be  at  the  heart  of  digital  literature  and  of  our  critical  
engagements  with  it.51  
 
A  major  feature  of  these  texts  is  in  the  combination  of  signifying  harmonics  with  lack  of  control  on  
the  part  of  the  reader.  For  all  the  promoting  of  the  freedoms  of  interaction  with  digital  media,  a  
major  trait  of  digital  texts  is  also  in  their  ability  to  close  off  control  in  active  resistance  to  the  user.  
The   autonomous   potentials   of   the   rule-­‐governing   applications   which   make   up   a   digital   project  
have,   as   part   of   this   potential,   the   ability   to   make   texts   radically   resistant   to   manipulation.     Far  
from   enforcing   a   closed   reading   and   reverting   to   authoritative   one-­‐dimensional   readings,   there  
emerges   a   paradoxical   position   whereby   the   digital   text   enforces   potentials   of   loss   and   the  
mergings   of   information   through   phenomenological   overload,   over-­‐stimulated   texts.     Hand-­‐in-­‐

48
N. Katherine Hayles, ‘Virtual Bodies and Flickering Signifiers’ in How We Became Posthuman, p. 26
49
<http://www.yhchang.com/>. [accessed 31 May 2010]
50
Young-hae Chang Heavy Industries, Nippon, <http://www.yhchang.com/NIPPON.html> [accessed 31 May 2010]
51 Jessica Pressman, ‘Reading the Code between the Words: The Role of Translation in Young-hae Chang Heavy
Industries’s Nippon’ <http://www.brown.edu/Research/dichtung-digital/2007/Pressman/Pressman.htm> [accessed
31 May 2010]
John Sparrow, Student Number: 100126003

hand  with  such  'runaway  texts'  is  the  subversion  of  elements  in  the  'textual  movie'  which  would  
make   this   movie   receivable   in   a   less   dynamic   way,   instead   evoking   readings   in   which   contextual  
approaches   to   synaesthesia   are   those   of   production.     The   speed   and   simultaneity   of   the   texts  
(particularly   in   Nippon,   in   which   the   English   and   Japanese   texts   run   simultaneously)   resist  
continuity   in   the   foregrounding   of   an   inability   to   separate   out   and   understand   discreetly   the  
workings   and   translation   processes   at   play   in   both   a   linguistic   semantic   sense   and   in   the  
executable  processes:  
 
The   work   reminds   its   human   reader   that   the   computer   is   a   partner   in   its   multilingual  
performance;  the  computer’s  circuitry  and  protocols  (particularly  since  it  is  accessed  online)  
are   involved   in   the   production   and   dissemination   of   Nippon’s   textual   animation.   While   the  
human   reader   cannot   simultaneously   read   both   texts,   the   computer   performs   technical  
translations   on   both   languages   without   understanding   the   meaning   of   the   words   it  
processes.   It   is   neither   the   computer   nor   the   human   (author   or   reader)   alone,   but   rather   the  
partnership   between   them,   that   produce   the   work.   Nippon   thus   directs   discussions   away  
from   a   rarefied   thing   called   “code”   towards   an   awareness   that   translation   happens   across  
protocols,   platforms,   and   readers.   The   speeding   juxtaposition   of   languages   onscreen   in  
Nippon  thwarts  efforts  at  translation  by  the  human  reader  in  order  to  make  visible  the  fact  
that  translation  is  at  the  heart  of  digital  computing.52  
 
The  above  is  compounded  by  the  effects  of  speed  consistency,  which  produces  a  predictability  in  
the   setup   of   a   reading   strategy.   Many   of   Young-­‐hae   Chang   Heavy   Industries'   projects   involve   texts  
which  slip  in  and  out  of  legibility  through  the  greatly  varying  speeds  of  their  progression.  At  a  slow  
point  in  the  music,  texts  may  plod  at  rates  slow  enough  to  foreground  themselves  to  the  reader,  
but   essentially   aiding   'communication'   by   allowing   enough   time   to   parse   the   on-­‐screen  
information.     At   other   points,   the   text   suddenly   shifts   at   rates   difficult   to   grasp   fully,   provoking  
instead   an   approach   to   the   text   based   on   sensory   combinations,   memory   lapses,   afterimages.   The  
reading   strategy   here   is   paradoxically   consistent   in   its   inconsistency.   It   sets   up   methods   of  
immersion  in  order  to  make  moments  of  opacity  acutely  renderable.  Mutations  onto  pattern  are  
the  pattern.    
 
William  Poundstone's  projects  frequently  employ  the  removal  of  control  and  disparities  of  pace  as  
integral   to   their   reading   strategies.     His   trilogy   project   3   Proposals   for   Bottle   Imps53   merge  
elements  of  fact  and  fiction  in  a  pseudo-­‐story-­‐telling  methodology  in  which  multiplicities  of  form  
within   each   work   are   integral   to   the   acting   out   of   blurred   fact   and   fiction.     Writing   about   his  
BOTTLE  IMPS  projects,  Poundstone  states:  
 
One  of  the  things  I  realized  is  how  much  today’s  new  media  literature  is  similar  to  Roussel’s  
bottle   imps.     Roussel   imagines   his   bottle   imps   to   be   multimedia   devices   incorporating  
motion,  sound,  and  text.  They  enact  narratives  that  loop  endlessly,  similar  to  banner  ads  on  
the  Web.54  
 
Poundstone's  project  too  acts  as  a  movie-­‐style  interface  through  which  subversions  to  time-­‐centric  
aspects  of  continuity  are  possible,  incorporating  the  limits  and  the  capacities  of  the  human  body  
to  interpret  texts  at  high  speeds:  

52 Ibid.
53
William Poundstone, 3 Proposals for bottle IMPS, <http://www.williampoundstone.net/Bottle.html> [accessed 31
May 2010]
54
William Poundstone, ‘3 Proposals for Bottle Imps’ in New Media Poetics, p. 245
John Sparrow, Student Number: 100126003

 
Using   text   as   part   of   time-­‐based   multimedia   raises   some   obvious   problems.   In   print,  
everyone   reads   at   his   or   her   own   pace.     The   reader   can   linger   over   a   passage   or   turn   back   to  
something   he   read   a   few   pages   earlier.   […]   I   wanted   to   try   something   less   familiar,   the  
autonomous   “movie   of   text.”   […]   People   have   an   amazing   capacity   to   perceive   moving   or  
evanescent  text.    I  make  use  of  that  flexibility  in  this  piece.  Some  of  the  text  stays  onscreen  
for  a  long  time,  while  other  text  zooms  by  too  fast  to  read.  You  maybe  catch  the  gist  of  it,  the  
way  you  glimpse  someone’s  newspaper  on  a  train.55  
 
As   a   final   example   I   would   like   to   show   how   a   project   which   applies   traits   in   some   ways  
oppositional  to  the  above  might  nonetheless  achieve  similar  breaks  to  continuity  and  foreground  
constructive  processes  at  work  in  the  digital  poem.    Jim  Andrews'  On  Lionel  Kearns  offers  a  unique  
combination   of   formal   approaches   to   redefine   role   of   biography   through   persistently   changing  
reading  strategies.    Andrews'  working  note  states:  
 
An   interactive   anthology   and   a   compelling   presentation   of   Kearns's   work   for   today's   computer  
platforms,  this  piece  testifies  that  digital  poetics  has  a  rich  but  still  undocumented  history.  
 
The   varied   approaches   in   this   project   testify   to   the   richness   of   the   history   being   portrayed.     On  
Lionel   Kearns56   presents   a   multiply   interactive   series   of   works   in   which   unique   strategies   draw   the  
user’s  attention  to  the  construction  of  reading  practices  in  a  digital  context  and  explicitly  illustrate  
the   potentials   for   these   to   be   varied   and   unpredictable.     The   project   merges   instability   (varying  
strategies   for   reading)   with   stability   enough   to   engage,   by   adopting   strategies   which,   though  
varied,   reference   outside   habits   of   constructive   learning,   such   as   piecing   together   a   jigsaw.    
Familiarity  with  these  reading  habits  is  subverted  by  the  random  placement  of  materials  on  offer  
and  the  turning  to  new  strategies  from  phase  to  phase  of  the  project.  
 
Similarly,  Andrews’  Stir  Fry  Texts57  incorporates  the  random  generation  of  words  with  an  easy-­‐to-­‐
grasp   navigational   strategy   of   mouseover   transformations.     However,   whereas   with   On   Lional  
Kearns  the  interface  is  slick  and  the  strategies  varied,  in  Stir  Fry  Texts  the  strategy  is  consistent  but  
is  subject  to  the  interfacial  glitches  of  its  own  system.    Written  using  dynamic  HTML  rather  than  
Flash,  the  texts  which  transform  on  mouseover  call  attention  to  their  very  makeup.    The  changes  
in  content  cause  a  change  in  sentence  /  phrase  length,  to  which  the  surrounding  text  must  shift  to  
accommodate.    Consequently,  the  areas  of  activation  in  the  text  (the  trigger  areas)  are  as  unstable  
as  the  textual  content,  shifting  and  often  producing  loops  of  transformation  at  illegible  rates.  
 
Fundamental  to  the  combinations  of  traits  above  in  a  digital  text  is  that  there  is  an  inevitable  loss  
as  part  of  the  meaning-­‐making  strategies  at  play.    At  the  heart  of  this  are  questions  regarding  the  
pattern  recognition  /  restructuring  dialectic  of  multimedia  applications.  Katherine  Hayles  states:  
 
Questions  about  presence  and  absence  do  not  yield  much  leverage  in  this  situation,  for  the  
avatar   both   is   and   is   not   present,   just   as   the   user   both   is   and   is   not   inside   the   screen.    
Instead,  the  focus  shifts  to  questions  about  pattern  and  randomness.    What  transformations  
govern  the  connections  between  user  and  avatar?  What  parameters  control  the  construction  
of   the   screen   world?   What   patterns   can   the   user   discover   through   interaction   with   the  

55
Ibid., p. 247
56
Jim Andrews, On Lionel Kearns, <http://collection.eliterature.org/1/works/andrews__on_lionel_kearns.html>
[accessed 31 May 2010]
57
Andrews, Stir Fry Texts, <http://www.vispo.com/StirFryTexts/index.html> [accessed 31 May 2010]
John Sparrow, Student Number: 100126003

system?  Where  do  these  patterns  fade  into  randomness?58  


 
In   this   statement,   Hayles   hints   towards   a   different   approach   when   considering   the   digital   text  
onscreen   that   takes   into   account   moments   of   instantiation,   and   subsequently   instability   and  
mutability.     Nonetheless,   as   my   discussions   in   this   chapter   have   established,   I   depart   from   the  
above  evaluation  when  considering  how  Hayles’  approach  relates  directly  to  a  digital  text  whose  
purpose  is  (often  experimental)  some  form  of  literary  expression  through  elements  of  interactive  
performance.     In   such   a   text,   and   as   we   have   seen   with   complex,   layered   digital   poems   of  
Memmott   or   the   fixed   speeds   of   Young-­‐Hae   Chang   Heavy   Industries,   the   issue   of   presence   and  
absence  re-­‐emerges  as  experiential  loss  in  realtime,  and  demands  consideration  in  relation  to  the  
terms  developed  in  Hayles’  discussion.  
 
In   addition   to   the   social   implications   of   a   feedback-­‐oriented   system   of   construction   whose  
hierarchical  stability  is  potential  in  question,  the  above  subversions  of  continuity  take  into  account  
the   importance   of   noise,   interruption   and   mutation   to   the   development   of   such   systems.   In  
“Virtual   Bodies   and   Flickering   Signifiers,”   Katherine   Hayles   relates   mutation   to   the   dialectic  
between  pattern  and  randomness,  and  in  doing  so  reveals  the  creative  potentials  of  mutations  in  
such  patterns.    Since  these  patterns  are  themselves  the  organising  structures,  mutations  become  a  
necessary   part   of   their   development,   allowing   for   recursive   feedback   loops   that   generate   resistive  
creative  potential:  
 
What  happens  in  the  case  of  mutation?  Consider  the  example  of  the  genetic  code.  Mutation  
normally   occurs   when   some   random   event   (for   example,   a   burst   of   radiation   or   a   coding  
error)   disrupts   an   existing   pattern   and   something   else   is   put   in   its   place   instead.   Although  
mutation   disrupts   pattern,   it   also   presupposes   a   morphological   standard   against   which   it   can  
be   measured   and   understood   as   a   mutation.   […]   Mutation   is   crucial   because   it   names   the  
bifurcation   point   at   which   the   interplay   between   pattern   and   randomness   causes   the   system  
to   evolve   in   a   new   direction.   It   reveals   the   productive   potential   of   randomness   that   is   also  
recognized   within   information   theory   when   uncertainty   is   seen   as   both   antagonistic   and  
intrinsic  to  information.59  
 
Relating  such  a  paradox  to  the  dynamics  in  a  digital  poetics,  then,  it  becomes  clear  that  one  of  the  
defining  features  of  an  innovative  digital  text  (a  term  to  which  ‘digital  poetics’  applies  in  the  sense  
that  there  is  textual  experimentation  that  is  integral  to  an  expressive  artwork)  must  be  the  ability  
to   evoke   some   form   of   mutation,   since   the   relationship   of   the   body   and   machine   is   intertwined  
with   the   corporeal   /   cognitive   relationships   at   stake   in   this   reflexive   relationship.     As   Hayles  
explains,   this   intertwining   is   no   longer   separable   in   the   posthuman   self,   who   is   defined   by   the  
hybrid  nature  of  the  machine  /  biological  that  is  a  recursive,  mutually  dependent  relationship:  
 
[T]he   posthuman   implies   not   only   a   coupling   with   intelligent   machines   but   a   coupling   so  
intense  and  multifaceted  that  it  is  no  longer  possible  to  distinguish  meaningfully  between  the  
biological   organism   and   the   informational   circuits   in   which   the   organism   is   enmeshed.  
Accompanying   this   change   is   a   corresponding   shift   in   how   signification   is   understood   and  
corporeally  experienced.60  

58
N. Katherine Hayles, ‘Virtual Bodies and Flickering Signifiers’ in How We Became Posthuman, p. 27
59
Ibid., pp. 32-3
60
Ibid., p. 35
John Sparrow, Student Number: 100126003

 
When   combined   with   the   “microcultures”   potentially   created   in   the   form   of   digital   applications  
(which,   as   I   have   discussed   above,   may   be   developed   with   their   own   rules   of   signification),   a  
powerful  relationship  can  be  created  in  which  signifying  harmonics  are  created  precisely  through  
their   applications’   and   the   users’   allowance   of   interruption   and   mutation,   and   the   allowance   for   a  
mutational   dialectic   to   take   place   in   realtime.   The   completion   usually   synonymous   with   pattern  
(closure,   resolution)   is   superseded   by   those   elements   usually   assumed   as   being   detrimental   to  
creation.    In  the  complex  relationship  between  the  posthuman  and  the  systems  he  or  she  uses,  the  
systems  can  no  longer  be  experienced  as  a  separated,  outside  structure,  but  must  be  viewed  from  
within  and  always  already  as  part  of  that  system.  
 
In  this  chapter,  I  have  shown  that  a  reappraisal  of  critical  discourse  centring  on  digital  poetics  must  
begin  with  some  departures  from  traditional  modes  of  literary  criticism,  taking  into  account  more  
rigorously   the   specificities   of   digital   systems.   At   the   heart   of   these   systems,   I   have   shown   that   the  
principles   of   protocol   alongside   those   of   Deleuze   and   Guattari’s   rhizome   and   decentralized  
networks   provide   a   useful   starting   point   in   the   consideration   of   authoring   a   digital   environment  
and  the  text  manipulated  within  this  environment,  as  well  as  the  reading  strategies  involved  with  
interpreting   and   responding   to   such   texts.     Although   recognizing   that   an   alternative   taxonomic  
strategy  is  essential  in  approaching  such  texts,  this  chapter  also  reasserts  that  digital  concepts  can  
and  should  be  related  to  historical  works  and  movements  not  immediately  considered  ‘digital,’  in  
order  to  provide  useful  contexts  for  the  digital  systemic  principles  this  chapter  outlines.    Through  
this,   I   have   tied   together   how   the   social   developments   of   literary   interpretations   are   intimately  
bound  to  experiential  developments  and  wider  social  developments,  again  bound  by  the  modular  
combinatory   workings   of   protocol.     It   is   this   social   aspect   that   I   will   now   develop   in   the   next  
chapter,   relating   the   structural   issues   discussed   above   to   notions   of   aesthetics,   formal   innovation,  
appropriation,  versioning  and  resistance  in  digital  texts.  
 
 
 
 
John Sparrow, Student Number: 100126003

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