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FAQ/Walkthrough made by Damage_dealer (Igor Sheludko)
E-mail: damagedealer@ukr.net
Version: Final
This entire document is (C) 2009 Igor Sheludko.
All trademarks are property of their respective owners. No section of this
guide can be used without my permission. This includes, but is not limited to
posting on your site, making links to my guide, including parts of my guide in
your own or making reference to any material contained within. Only GameFAQs
has permission to post this guide.
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+ +
+ TABLE OF CONTENTS +
+ +
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01. Introduction..........................................................AC01
02. Controls..............................................................AC02
03. Gameplay Overview/Basic Info..........................................AC03
04. Walkthrough...........................................................AC04
Memory Block 1........................................................WT01
Memory Block 2........................................................WT02
Memory Block 3........................................................WT03
Memory Block 4........................................................WT04
Memory Block 5........................................................WT05
Memory Block 6........................................................WT06
Memory Block 7........................................................WT07
05. Frequently Asked Questions............................................AC05
06. Glitches/Game Bugs....................................................AC06
07. Version History.......................................................AC07
08. Credits/Contact Info..................................................AC08
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+ +
+ INTRODUCTION +
+ AC01 +
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+ +
+ CONTROLS +
+ AC02 +
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_____________________________________________________________
,' L ,' `. R `.
/-----' .-----------------------------------------. `-----\
/ | | \
/ __ | | .-. \
/ | | | | (/_\) \
| __ \/ __ | | .-. `-' .-. |
| |__ > < __| | | ([ ]) ( O ) |
| /\ | | `-' .-. `-' |
| |__| | | ( X ) |
| | | `-' |
| .--. | | |
\ ( ) | | /
\ `--' '-----------------------------------------' /
\-----. [Home] [Select] [Start] ,-----'
`.____`.___________________________________________________,'____,'
.----------------------------------------------------------------.
|BUTTON |LOW PROFILE ACTION |HIGH PROFILE ACTION |
|----------------------|--------------------|--------------------|
| Analog Stick (AS) | Movement | Movement |
| AS + X | Blend | - |
| AS + R | - | High Profile Mvmnt |
| AS + R + X | - | Sprint/Climb |
| AS + R + O | - | Tackle |
| D-Pad: Up | Hidden Blade | Hidden Blade |
| D-Pad: Down | Bare Hands | Bare Hands |
| D-Pad: Left | Throwing Knives | Throwing Knives |
| D-Pad: Right | Longsword | Longsword |
| X | - | Dodge |
| Square | Assassinate | Assassinate |
| Triangle | Target/Synchronize | Target/Synchronize |
| O | Drop from Ledges | Grab/Push Enemies |
| L + Tr./Sq./O/X | Camera Control | Camera Control |
| L (tapping) | Camera Centering | Camera Centering |
| R |High Profile Trigger| Blocking |
| R (hold) + Square | - | Counter Attacking |
| Square + Square | - | Combo Attacking |
| START | Pause | Pause |
| SELECT | Memory Map | Memory Map |
'----------------------------------------------------------------'
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+ +
+ Gameplay Overview/Basic Info +
+ AC03 +
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The Creed
---------
Altair lives by three fundamental rules (that every assassin must be aware of)
and breaking them may lead to unpleasant consequences, such as detection by
the enemy, health decrease or even game over.
1. Never hurt an innocent person.
2. Always be discreet.
3. Do not compromise the plan.
Basic Tips/Strategies
---------------------
1. Don't forget about blending. You may think it's gonna be faster to waltz
past the guards and soldiers, but it won't. Blending actually helps to get
things done faster, especially in the Limassol/Kyrenia locations.
2. Pay attention to the environment. The guards/soldiers are marked with
yellow dots on the map, so if there's no potential enemies near, you can speed
up the pace. And remember, Kyrenian pirates are enemies of Altair, too.
3. If you're being chased, don't forget about hiding places, like haystacks,
for example. Note that if the enemies that are chasing you are too close, you
won't be able to hide. If you're fighting too many enemies at once, and they
keep sending reinforcements, it may be a good idea to run away, and hide. The
haystacks are marked as little circles on your mini map.
4. Use longsword often. This is probably the best weapon to fight multiple
enemies or bosses. And don't forget about counter attacking. Counter attacking
is vrey important, and is probably the skill that will come in handy the most.
5. Don't get reckless, if you're low on health! It's better to run away, and
wait until your health recovers. Some bosses won't leave you such a chance, so
stay on your guard all the time.
6. When you're in a new and unfamiliar location, check the map to see if there
is a View Point. It is marked with a white bird icon (the icon is red if
synchronizing with the VP is essential for completing a main story objective).
7. Remember that you can leave the Memory Block you're currently on to upgrade
your skills (or just exit the game), and resume at the last saved point of the
Block.
Side Missions
-------------
As you travel through the locations of Assassin's Creed: Bloodlines, you'll
meet many people in the streets who are in need of Altair's help. These people
will give you certain tasks that are actually side missions. The people who
give you various tasks are often easily recognized by an icon above their head
that signifies that they're side mission characters. You can also see the side
mission icons on the Memory map, but only after you've synchronized with the
view point at a given location. The side missions are divided into 7 types:
Theft Mission - the NPC will say that there's a certain item you must steal.
This item is usually guarded by a couple of soldiers, and is marked on your
map. There are always easy ways to get to it (by jumping across the rooftops,
for example). Sometimes you will have to deliver the item to the NPC, and
sometimes one of the guards will steal it, and you'll have to chase him and
kill him.
Interception Mission - the NPC will say that there's a person in town that you
must intercept and assassinate. The person usually runs away when he/she sees
you from afar, and even blending won't help here. What you have to do is run
after this person and assassinate him with a throwing knife or a hidden blade.
Note that if the target reaches the gate to another location, your mission
will be failed.
Assassination Mission - this type of missions is plain and simple. There's a
target you need to assassinate, usually guarded by a couple of knights or
soldiers. Kill the soldiers, then kill the target.
Delivery Mission - in these missions, you have to deliver an item within the
time limit. Sometimes the time limit is short, sometimes not. Note that you
have to be anonymous when giving the delivery to the target.
Interrogation Mission - You need to get to the well guarded target, and follow
him for a while, and then beat him with fists to make him talk.
Tailing Mission - In this type of missions, you have to follow the target
around for a certain amount of time, and then either kill or interrogate him.
Combat Mission - the NPC is usually surrounded by three guards who are beating
him/her to death. Take one of them out with a hidden blade, then assassinate
the other two. Talk to the rescued civilian to obtain your reward.
Upgrades
--------
The upgrades are a handy thing in this game, as they are pretty useful and
easy to get. From the Memory Select screen, choose "Upgrades" and you'll be
brought to a new menu. You can also watch the total sum of Bronze, Silver and
Gold Templar Coins that you've collected. Each upgrade costs a certain amount
of points. You get these points from collecting the aforementioned Templar
Coins. Here's a list of the upgrades that are available:
Hide Speed (Altair becomes anonymous more quickly after hiding)
Level 1 - Cost: 50 points
Synchronization Rate (Synchronization Rate Increase)
Level 1 - Cost: 200 points
Synchronization Strength
5 Synchronization Bars - Cost: 25 points
6 Synchronization Bars - Cost: 50 points
7 Synchronization Bars - Cost: 75 points
8 Synchronization Bars - Cost: 100 points
9 Synchronization Bars - Cost: 125 points
Throwing Knife Maximum
4 Throwing Knives - Cost: 100 points
5 Throwing Knives - Cost: 100 points
Automatic Block:
Automatic Block - Cost: 50 points
Critical Hits:
5% chance to gritical hit - Cost: 75 points
10% chance to gritical hit - Cost: 75 points
15% chance to gritical hit - Cost: 75 points
Upgrade Weapon Attack Damage (Altair's weapons do more damage):
Level 1 - Cost: 200 points
Level 2 - Cost: 250 points
Level 3 - Cost: 300 points
Note that after upgrading necessary skills you'll need to hit the "Confirm"
option in order to store the changes you have made, and then exit to the
Memory Select screen.
+++++++++++++++++++++++
+ +
+ WALKTHROUGH +
+ AC04 +
+++++++++++++++++++++++
You'll find the fifth [SILVER TEMPLAR COIN] in the pier to the northeast of
your starting position. Proceed north for a scene.
INVESTIGATE
Locate the Cypriot Resistance Safe House in Kyrenia Commons
Go to Kyrenia Commons
If you're in for some coin hunting, go to the northwestern-most corner of the
Harbor and climb the building with the View Point. Drop down and go south to
find a [GOLD TEMPLAR COIN] on one of the girders sticking out of the water.
The 3rd [SILVER TEMPLAR COIN] is found on the fountain southeast of where the
fifth one was. The fourth [SILVER TEMPLAR COIN] is on top of the building,
east of Gold Templar Coin's location. The first [SILVER TEMPLAR COIN] is found
south of the ship, on the building. The last (second)[SILVER TEMPLAR COIN] is
on top of the south gate (to Kyrenia Crusader Outpost).
Enter the Kyrenia Commons area. Synchronize at the View Point to find the Safe
House. There's a [GOLD TEMPLAR COIN] on the roof near the VP. The fourth
[SILVER TEMPLAR COIN] is in the fountain (in the northwestern part of the
Commons). The first [SILVER TEMPLAR COIN] is in the northeastern corner, while
the fifth is a little southeast from the Harbor gate, on the girders. The 2nd
[SILVER TEMPLAR COIN] is on the building north of the Safe House, in the
haystack. The third [SILVER TEMPLAR COIN] is found in the northwest corner, at
the top of the building near the Harbor gate.
With this out of the way, go into the Safe House for a scene.
INTERROGATION
Interrogate Jonas, the Cypriot traitor
Find Jonas at the Amphitheatre in Kyrenia Commons without being discovered
Go to the Amphitheatre area and Altair will spot three soldiers guarding
Jonas. Take them out one by one, as they separate from each other. Chase Jonas
and change your weapon to fists. He'll stop in the alley between the two
buildings. Beat him down until he speaks.
ASSAULT
Protect Maria in the Harbor
Find Maria in the Kyrenia Harbor
When you'll get to the place where Maria is, you'll need to defeat 10 pirates.
This will trigger a scene. Return to the Safe House afterwards.
ASSAULT
Stop the riot at the church in Kyrenia Commons
Kill the fanatics attacking the church
Go to the church. At first, you'll have to kill 6 fanatics, nothing hard. Then
you'll have to take out 4 archers. Climb the building near one of them, kill
the first one and then just jump from on roof to another killing them all.
Return to the Safe House for a scene.
ASSAULT
Assassinate Moloch "The Bull" in Kantara Castle
Infiltrate Kantara Castle
The first [SILVER TEMPLAR COIN] is in the southeast corner of the first area.
After you have killed the first soldier, climb the left building to find the
second [SILVER TEMPLAR COIN]. From this building, you'll see another archer.
Get to him and assassinate him as well. Climb the tower to the very top. You
will find the third [SILVER TEMPLAR COIN] here. Perform the Leap of Faith and
keep giong all the way to the inner chambers.
Jump on the girder, then on the chandelier. Make your way around this room,
picking up the fourth [SILVER TEMPLAR COIN] on your way. You'll get into a
little garden. Ascend the staircase and assassinate the soldiers. When you'll
reach the top of the staircase, make a sharp turn to the right into a narrow
pathway to get the fifth [SILVER TEMPLAR COIN]. Then climb the roof with the
girders, then climb the wall. From the balcony, you'll see a small observation
tower near a catapult. There's a [GOLD TEMPLAR COIN] in it. Finally, scale the
church to meet "The Bull".
Boss: Moloch "The Bull"
Actually ,this big guy is a tad different from other enemies you've faced so
far. He uses a giant meteor hammer, and swings it in all directions (multiple
times). He can also charge at Altair at some points of the battle. Other than
that, he's slow and clumsy. Dodge his hammer swings and charges, and hit him
from the back. He'll go down in no time.
ESCAPE
Escape Kantara Castle
Reach the battlements above the south wall to escape
Run past the guards, the climb the rooftop and the wall next to it. Run to the
place where the catapult is for a scene. You'll be brought back to Kyrenia
Commons. Go back to the Safe House for a scene.
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+ +
+ Frequently Asked Questions +
+ AC05 +
+++++++++++++++++++++++++++++++++++
++++++++++++++++++++++++
+ +
+ GLITCHES/GAME BUGS +
+ AC06 +
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1. Sometimes particular bosses (Maria, for example) keep losing large amounts
of HP when you barely touch them. It may be a result of your successful block
or even an attack that missed.
2. Sometimes the screen goes black in particular areas (Buffavento Castle,
Limassol Castle) for no reason. Or maybe, because Altair climbs some narrow
space place where the camera can't be controlled properly.
3. Sometimes Altair may trip over a dead soldier body, although normally it
shouldn't be happening.
4. Sometimes you may end up "stuck" into the corner of the building for a
short while. This only happens when you sprint, as I've understood.
5. In the escort mission (Memory Block 5) you may encounter sudden game overs
if one or two Templar soldiers are left alive.
6. You can safely kill soldiers in front of the other nearby soldiers, and
from a certain distance, they won't even notice it. That does not always work,
though.
++++++++++++++++++++++++
+ +
+ VERSION HISTORY +
+ AC07 +
++++++++++++++++++++++++
November, 14 (2009) - The skeleton of the guide was created. The walkthrough
section was created.
November, 16 (2009) - Major update for the Gameplay Overview section.
November, 17 (2009) - Major update for the Walkthrough section. Memory Block
1,2,3 and 4 walkthroughs are done.
November, 18 (2009) - Major update for the Walkthrough section. Memory Block
5,6 and 7 walkthroughs are done.
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+ +
+ CREDITS/CONTACT INFO +
+ AC08 +
++++++++++++++++++++++++
THANKS TO:
You, the reader - for using my guide
Sony - for making PSP
Griptonite Games - for making the whole Assassin's Creed series
Ubisoft - for publishing it
SBallen - for putting my guide on GameFAQs