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[2/16/2017 22:22] K

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Features, versions, and their authors, in the DAIL compilation

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MASTERIES
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Arlequin [1.0] - Atrosatiro (Parked)


http://www.grimdawn.com/forums/showthread.php?t=41292

Engineer [1.7] - Koba0100 (Parked)


http://www.grimdawn.com/forums/showthread.php?t=41693

Coronus [2.0] - Somerled


http://www.grimdawn.com/forums/showthread.php?t=38405

NCFF [1.23] - cftx


http://www.grimdawn.com/forums/showthread.php?t=38158
Necromancer
Ranger
Fangshi
Cenobite

Darkest Dawn [1.1] - Kir4


http://www.grimdawn.com/forums/showthread.php?t=39917
Arch-Necromancer
Illusionist (Parked)

Dawn of Heros [4.1] - 3JIou


http://www.grimdawn.com/forums/showthread.php?t=40542
Frost Knight
Priest
Voidcaller
Mercenary
Stalker (Parked)
Malificar (Parked)

Grim Quest [1.4.4a] - Asylum101


http://www.grimdawn.com/forums/showthread.php?t=39503
Spirit
Hunting
Nature
Warefare
Defense
Soldier
Rogue
Earth
Storm
Dream

Zenith [0.5b] - Ceno


http://www.grimdawn.com/forums/showthread.php?t=40486
Terror Knight
Elementalist
Outrider (Parked)
Riftwalker (Parked)
Necrotic (Parked)

D3 Influenced - Grimer
Demon Hunter [2.0] http://www.grimdawn.com/forums/showthread.php?t=45271
Witch Doctor [1.0] http://www.grimdawn.com/forums/showthread.php?t=47407

Mystic Warrior [1.03] - Jaggd


http://www.grimdawn.com/forums/showthread.php?t=46730

ALTERNATE PLAY MODES


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DGA [0.4.2B] - Warebare


http://www.grimdawn.com/forums/showthread.php?t=38585
Dynamically Generated Areas
{Feature list at http://www.grimdawn.com/forums/showthread.php?
t=38585&highlight=mapping

Grim Dawn: Eternal [0.977] - PrincessLuna


http://www.grimdawn.com/forums/showthread.php?t=39543
Pre-Crucible survival
{Fight classic Grim Dawn monsters and bosses along with new ones
{Earn chests for the hero kills
{Earn Devotion Shrines for the waves completed
{Earn one-shot chest reward after a boss kill
{After a boss kill you are rewarded with a skill point and an inventory bag
{Defeat all the waves to be able to use one-shot chests and Devotion Shrines
again.
{Unlimited character progression

GAME CHANGES
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GDReforge [0.6] - Ceno
http://www.grimdawn.com/forums/showthread.php?t=47235&highlight=reforge
{Item 'reroll'

Grimmer and Grimmest [DAIL Variation] - Jiaco


http://www.grimdawn.com/forums/showthread.php?t=39830
Increased mob density
{Global spawn increases and all monsters spawn to player level.
{Each proxypool was altered to specifically increase monsters in the champion
slots.
{All quest&boss, deathspawn, and faction proxypools as well as a number of
other pools from the depths of area001 were
{manually "curated" adding Heroes and adjusting spawn weights for a more
challenging encounter.

Legendary Cap Remover [2.1] - NateATON


http://www.grimdawn.com/forums/showthread.php?t=37957
Item improvement
{Affixes for Legendary and Epic Items. Great Items now become much more
unique.

Stasher [5.0] - rorscachrev


http://www.grimdawn.com/forums/showthread.php?t=38072
Increased stash size
{Added 3 columns to the main stash.
{Added 4 columns to the transfer stash.
{Added 2 rows to the transfer stash.
{Lowered expansion prices to 25k - 50k or something.
{Altered the alpha and darkness of the "unusable" items so that it is easier
to see that an item can't be used.

Arachnophobia [1.0] - Jiaco (Parked)


http://www.grimdawn.com/forums/showthread.php?t=38584
Visual change
{Based on a request to rid the world of Cairn of spiders, I just made them
all really small.

Good-Looking [0.5] - Grim Dawg


http://www.grimdawn.com/forums/showthread.php?t=39701
Visual change
{With this mod you can change the appearance of your gear.You can also use
this mod to take a look at the stats of high
{level items, like an ingame database.

Cornucopia [0.3.3F] - Ceno & adoomgod


http://www.grimdawn.com/forums/showthread.php?t=43941
Unofficial rebalancing mode, including devotions, items, and skills.
{Feature list at http://www.grimdawn.com/forums/showthread.php?t=43941

Sound of Dawn [1.0] - Gazatus(Optional Download)


http://www.grimdawn.com/forums/showthread.php?t=41847
Passive content
{This mod adds 35 mins of lorefriendly music to the original content.

Lost Treasures [0.40B] - Okami29


http://www.grimdawn.com/forums/showthread.php?t=42534
Item improvement
{Add new Models and textures for weapons.
{New crafting recipes, legendaries weapons, new monsters dropping those
recipes /reagents/weapons.
{Weapons will give new skills or have procs.

Omega [0.78] - Okami29


http://www.grimdawn.com/forums/showthread.php?t=37935
End-game quests
{Increase end-game content : new quests, items,buffs, unique boss.
{Slowly increase power by rewarding the player the more they dismantle
Legendary items and kill Heroes monsters (in Ultimate Difficulty).
{Increase build diversity by offering a large choice of rewards.
{Allow the player to farm where they want but still promote farming in
different areas and kill different monsters.
{Account-bound progression.

Grim Legion [1.1B] - Deathbit


http://www.grimdawn.com/forums/showthread.php?t=38427
Level 100 cap
{Feature list at http://www.grimdawn.com/forums/showthread.php?t=38427}

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