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Compression has to be one of the most confusing and elusive effects out
there. Its easy to know you need it just by watching your meters, but
what does each knob and button really do and how does it all work? This
article should answer those questions, and will touch on the whens and
whys of compression.
Compression ratio you ask? Well, let me explain the 5 main controls.
First, we have the threshold. Think of this as the decibel level where the
compression will start working. I visualize the threshold as a line that is
lowered onto the offending noise peak, and the lower the threshold level,
the more the incoming signal will be compressed. This is because more
of the noise peak is now ABOVE the threshold level so there is more to
squash.
Next we have the ratio settings. This knob has different ratios on it like
2:1, 3:1, 4:1, and usually any combination in between. Okay, assume you
set your ratio to 3:1. What this does is that for every 3dB your incoming
signal goes over your threshold line, the compressor will allow only 1dB
to pass. The level still goes over the threshold, but assuming that you set
the threshold low enough and used an appropriate ratio, the peak will
never reach the maximum level and distort. This is also due to the
amount of headroom you have. Typically, I set my ratio first, and then
use the threshold knob to find the point that the incoming levels are being
compressed. This is done while watching the meters on the mixer, and
you will see the offending peaks all falling within the same lower range
which is nearer to the nominal level. Keep in mind that if your incoming
signal is lower than the threshold level, (or the threshold is set too high),
then none of the signal will be affected.
Next we have the attack parameter. Think of this as how fast the
compressor acts on the peaks once they pass the threshold. Some
instruments have a really quick attack sound as soon as they are played,
and most peaks arise from this attack. Therefore, on instruments like bass
and kick drums, you would want to set a quick attack.
The release parameter works by setting how fast the compressor lets go
of the incoming signal once it has gone below the threshold level (where
the signal doesnt need to be compressed anymore.) You could set the
release to fast and cut off a signal quickly, or set it to slow which results
in a longer sustain. Many guitar players use this to sustain their notes.
The last main function is the output setting. Typically, when you lower
the threshold and the compressor kicks in to squash the signal, your
nominal level will be lowered slightly depending on the amount of
compression being used. You can then use the output knob to bring the
input level back up to nominal. Be careful though, because by raising
your signal back to the nominal level, you are also increasing the noise
floor due to added noise from within the compressor itself. You may want
to increase the trim on your channel or master fader so more pure signal
is getting to the compressor instead. Everytime you patch your signal
through another pathway (such as another processor), you are also adding
the inherent noise of that pathway.
There is one other feature that not all compressors have, and this is the
option to compress with hard knee or soft knee. Hard knee is where
the signal is compressed the moment it goes above the threshold to the
full extent of the ratio that is set. Soft knee is where the compression is
applied more softly so as not to sound so abrupt. This is similar to using
the attack knob, and I use hard knee compression on signals like bass and
kickdrum.
Hooking up a compressor is a simple procedure involving an insert cable.
This is a Y configuration cable with one 1/4 TRS connector that splits
out to two 1/4 connectors. One of these connectors is an RS and the
other the TS. (I should mention here that TRS stands for TIP -RING-
SLEEVE, with the tip being the send and the ring being the return. This
way, the TRS connector allows signals to go both ways, and the TS
connector allows on signals to send FROM the compressor to the mixer
while the RS connector returns the signal from the mixer to the
compressor.) The TRS end is plugged into the insert jack on one channel
of your mixer, the TS to the compressor send, and RS to the compressor
return. This creates a loop where the original signal leaves the mixer,
goes to the compressor, is then compressed, and finally returns to the
mixer.
Bass: Try starting out with a ratio of 4:1, and a fast attack and release. I
usually use the hard-knee type of compression here since bass is such an
attack-oriented instrument. But if you were playing smooth jazz bass,
then you may want to try soft-knee. It depends on the sound you are
trying to get.
Guitar: This depends on the type of sound you are using, but a good
general place to start is 2:1 on acoustic, and maybe 3:1 on distorted guitar
(although you may need 4:1 here.) To get a good sustain, try a 4:1 ratio,
use a fast attack and slow release. Then play the note you want to sustain,
and raise the ratio until the sustain is as long as you want it.
Compression is not typically something that can be heard. You can hear it
if you really spank all the knobs to full-on, but usually that technique is
used more for an effect, rather than to control the level of the individual
signal. Compression should be applied and monitored by using the peak
display meters on your compressor or mixer. As I mentioned earlier,
compression is something of an art, and you will have to play with it to
find your personal preferences, so dont be afraid to tweak all the knobs
to find out how they affect your sounds. Just remember that mastering
compression techniques will help to make all of your recordings sound
more professional.