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SIXTYEIGHT
void al_exit(void)
void al_run_main(void)
int al_init(void)
ALLEGRO_CONFIG *al_create_config(void)
void al_destroy_config(ALLEGRO_CONFIG *config)
ALLEGRO_CONFIG *al_load_config_file(const char *filename)
ALLEGRO_CONFIG *al_load_config_file_f(ALLEGRO_FILE *file)
bool al_save_config_file(const char *filename, const ALLEGRO_CONFIG *config)
bool al_save_config_file_f(ALLEGRO_FILE *file, const ALLEGRO_CONFIG *config)
void al_add_config_section(ALLEGRO_CONFIG *config, const char *name)
void al_add_config_comment(ALLEGRO_CONFIG *config, const char *section, const char *comment)
const char *al_get_config_value(const ALLEGRO_CONFIG *config,const char *section, const char *key)
void al_set_config_value(ALLEGRO_CONFIG *config,const char *section, const char *key, const char *value)
char const *al_get_first_config_section(ALLEGRO_CONFIG const *config,ALLEGRO_CONFIG_SECTION
**iterator)
char const *al_get_next_config_section(ALLEGRO_CONFIG_SECTION **iterator)
char const *al_get_first_config_entry(ALLEGRO_CONFIG const *config,char const *section, ALLE-
GRO_CONFIG_ENTRY **iterator)
char const *al_get_next_config_entry(ALLEGRO_CONFIG_ENTRY **iterator)
ALLEGRO_CONFIG *al_merge_config(const ALLEGRO_CONFIG *cfg1,const ALLEGRO_CONFIG *cfg2)
void al_merge_config_into(ALLEGRO_CONFIG *master, const ALLEGRO_CONFIG *add)
ALLEGRO_DISPLAY *al_create_display(int w, int h)
void al_destroy_display(ALLEGRO_DISPLAY *display)
int al_get_new_display_flags(void)
void al_set_new_display_flags(int flags)
int al_get_new_display_option(int option, int *importance)
void al_set_new_display_option(int option, int value, int importance)
void al_reset_new_display_options(void)
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bool al_install_keyboard(void)
bool al_is_keyboard_installed(void)
void al_uninstall_keyboard(void)
void al_get_keyboard_state(ALLEGRO_KEYBOARD_STATE *ret_state)
bool al_key_down(const ALLEGRO_KEYBOARD_STATE *state, int keycode)
const char *al_keycode_to_name(int keycode)
bool al_set_keyboard_leds(int leds)
ALLEGRO_EVENT_SOURCE *al_get_keyboard_event_source(void)
void *al_malloc_with_context(size_t n,int line, const char *file, const char *func)
void al_free_with_context(void *ptr, int line, const char *file, const char *func)
void *al_realloc_with_context(void *ptr, size_t n,int line, const char *file, const char *func)
void *al_calloc_with_context(size_t count, size_t n,int line, const char *file, const char *func)
void al_set_memory_interface(ALLEGRO_MEMORY_INTERFACE *memory_interface)
int al_get_new_display_adapter(void)
void al_set_new_display_adapter(int adapter)
bool al_get_monitor_info(int adapter, ALLEGRO_MONITOR_INFO *info)
int al_get_num_video_adapters(void)
bool al_install_mouse(void)
bool al_is_mouse_installed(void)
void al_uninstall_mouse(void)
unsigned int al_get_mouse_num_axes(void)
unsigned int al_get_mouse_num_buttons(void)
void al_get_mouse_state(ALLEGRO_MOUSE_STATE *ret_state)
int al_get_mouse_state_axis(const ALLEGRO_MOUSE_STATE *state, int axis)
bool al_mouse_button_down(const ALLEGRO_MOUSE_STATE *state, int button)
bool al_set_mouse_xy(ALLEGRO_DISPLAY *display, int x, int y)
bool al_set_mouse_z(int z)
bool al_set_mouse_w(int w)
bool al_set_mouse_axis(int which, int value)
ALLEGRO_EVENT_SOURCE *al_get_mouse_event_source(void)
ALLEGRO_MOUSE_CURSOR *al_create_mouse_cursor(ALLEGRO_BITMAP *bmp,int x_focus, int
y_focus)
void al_destroy_mouse_cursor(ALLEGRO_MOUSE_CURSOR *cursor)
bool al_set_mouse_cursor(ALLEGRO_DISPLAY *display, ALLEGRO_MOUSE_CURSOR *cursor)
bool al_set_system_mouse_cursor(ALLEGRO_DISPLAY *display,ALLEGRO_SYSTEM_MOUSE_CURSOR
cursor_id)
bool al_get_mouse_cursor_position(int *ret_x, int *ret_y)
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ALLEGRO_EVENT_SOURCE *al_get_audio_stream_event_source(ALLEGRO_AUDIO_STREAM
*stream)
void al_drain_audio_stream(ALLEGRO_AUDIO_STREAM *stream)
bool al_rewind_audio_stream(ALLEGRO_AUDIO_STREAM *stream)
unsigned int al_get_audio_stream_frequency(const ALLEGRO_AUDIO_STREAM *stream)
ALLEGRO_CHANNEL_CONF al_get_audio_stream_channels(const ALLEGRO_AUDIO_STREAM
*stream)
ALLEGRO_AUDIO_DEPTH al_get_audio_stream_depth(const ALLEGRO_AUDIO_STREAM *stream)
unsigned int al_get_audio_stream_length(const ALLEGRO_AUDIO_STREAM *stream)
float al_get_audio_stream_speed(const ALLEGRO_AUDIO_STREAM *stream)
bool al_set_audio_stream_speed(ALLEGRO_AUDIO_STREAM *stream, float val)
float al_get_audio_stream_gain(const ALLEGRO_AUDIO_STREAM *stream)
bool al_set_audio_stream_gain(ALLEGRO_AUDIO_STREAM *stream, float val)
float al_get_audio_stream_pan(const ALLEGRO_AUDIO_STREAM *stream)
bool al_set_audio_stream_pan(ALLEGRO_AUDIO_STREAM *stream, float val)
bool al_get_audio_stream_playing(const ALLEGRO_AUDIO_STREAM *stream)
bool al_set_audio_stream_playing(ALLEGRO_AUDIO_STREAM *stream, bool val)
ALLEGRO_PLAYMODE al_get_audio_stream_playmode(const ALLEGRO_AUDIO_STREAM *stream)
bool al_set_audio_stream_playmode(ALLEGRO_AUDIO_STREAM *stream,ALLEGRO_PLAYMODE val)
bool al_get_audio_stream_attached(const ALLEGRO_AUDIO_STREAM *stream)
bool al_detach_audio_stream(ALLEGRO_AUDIO_STREAM *stream)
void *al_get_audio_stream_fragment(const ALLEGRO_AUDIO_STREAM *stream)
bool al_set_audio_stream_fragment(ALLEGRO_AUDIO_STREAM *stream, void *val)
unsigned int al_get_audio_stream_fragments(const ALLEGRO_AUDIO_STREAM *stream)
unsigned int al_get_available_audio_stream_fragments(const ALLEGRO_AUDIO_STREAM *stream)
bool al_seek_audio_stream_secs(ALLEGRO_AUDIO_STREAM *stream, double time)
double al_get_audio_stream_position_secs(ALLEGRO_AUDIO_STREAM *stream)
double al_get_audio_stream_length_secs(ALLEGRO_AUDIO_STREAM *stream)
bool al_set_audio_stream_loop_secs(ALLEGRO_AUDIO_STREAM *stream,double start, double end)
ALLEGRO_SAMPLE *al_load_sample(const char *filename)
ALLEGRO_SAMPLE al_load_sample_f(ALLEGRO_FILE fp, const char *ident)
ALLEGRO_AUDIO_STREAM *al_load_audio_stream(const char *filename,size_t buffer_count, unsigned int
samples)
ALLEGRO_AUDIO_STREAM al_load_audio_stream_f(ALLEGRO_FILE fp, const char *ident,size_t
buffer_count, unsigned int samples)
bool al_save_sample(const char *filename, ALLEGRO_SAMPLE *spl)
bool al_save_sample_f(ALLEGRO_FILE *fp, const char *ident, ALLEGRO_SAMPLE *spl)
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bool al_init_acodec_addon(void)
uint32_t al_get_allegro_acodec_version(void)
ALLEGRO_COLOR al_color_cmyk(float c, float m, float y, float k)
void al_color_cmyk_to_rgb(float cyan, float magenta, float yellow,float key, float *red, float *green, float *blue)
ALLEGRO_COLOR al_color_hsl(float h, float s, float l)
void al_color_hsl_to_rgb(float hue, float saturation, float lightness,float *red, float *green, float *blue)
ALLEGRO_COLOR al_color_hsv(float h, float s, float v)
void al_color_hsv_to_rgb(float hue, float saturation, float value,float *red, float *green, float *blue)
ALLEGRO_COLOR al_color_html(char const *string)
void al_color_html_to_rgb(char const *string,float *red, float *green, float *blue)
void al_color_rgb_to_html(float red, float green, float blue,char *string)
ALLEGRO_COLOR al_color_name(char const *name)
bool al_color_name_to_rgb(char const *name, float *r, float *g, float *b)
void al_color_rgb_to_cmyk(float red, float green, float blue,float *cyan, float *magenta, float *yellow, float
*key)
void al_color_rgb_to_hsl(float red, float green, float blue,float *hue, float *saturation, float *lightness)
void al_color_rgb_to_hsv(float red, float green, float blue,float *hue, float *saturation, float *value)
char const *al_color_rgb_to_name(float r, float g, float b)
void al_color_rgb_to_yuv(float red, float green, float blue,float *y, float *u, float *v)
ALLEGRO_COLOR al_color_yuv(float y, float u, float v)
void al_color_yuv_to_rgb(float y, float u, float v,float *red, float *green, float *blue)
uint32_t al_get_allegro_color_version(void)
void al_init_font_addon(void)
void al_shutdown_font_addon(void)
ALLEGRO_FONT *al_load_font(char const *filename, int size, int flags)
void al_destroy_font(ALLEGRO_FONT *f)
int al_get_font_ascent(const ALLEGRO_FONT *f)
int al_get_font_descent(const ALLEGRO_FONT *f)
int al_get_text_width(const ALLEGRO_FONT *f, const char *str)
int al_get_ustr_width(const ALLEGRO_FONT *f, ALLEGRO_USTR const *ustr)
void al_draw_text(const ALLEGRO_FONT *font,ALLEGRO_COLOR color, float x, float y, int flags,char const
*text)
void al_draw_ustr(const ALLEGRO_FONT *font,ALLEGRO_COLOR color, float x, float y, int flags,const
ALLEGRO_USTR *ustr)
void al_draw_justified_text(const ALLEGRO_FONT *font,ALLEGRO_COLOR color, float x1, float x2,float
y, float diff, int flags, const char *text)
void al_draw_justified_ustr(const ALLEGRO_FONT *font,ALLEGRO_COLOR color, float x1, float x2,float
y, float diff, int flags, const ALLEGRO_USTR *ustr)
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void al_get_text_dimensions(const ALLEGRO_FONT *f,char const *text,int *bbx, int *bby, int *bbw, int *bbh)
void al_get_ustr_dimensions(const ALLEGRO_FONT *f,ALLEGRO_USTR const *ustr,int *bbx, int *bby, int
*bbw, int *bbh)
uint32_t al_get_allegro_font_version(void)
ALLEGRO_FONT *al_grab_font_from_bitmap(ALLEGRO_BITMAP *bmp,int ranges_n, const int ranges[])
ALLEGRO_FONT *al_load_bitmap_font(const char *fname)
ALLEGRO_FONT *al_create_builtin_font(void)
bool al_init_ttf_addon(void)
void al_shutdown_ttf_addon(void)
ALLEGRO_FONT *al_load_ttf_font(char const *filename, int size, int flags)
ALLEGRO_FONT *al_load_ttf_font_f(ALLEGRO_FILE *file,char const *filename, int size, int flags)
ALLEGRO_FONT *al_load_ttf_font_stretch(char const *filename, int w, int h,int flags)
ALLEGRO_FONT *al_load_ttf_font_stretch_f(ALLEGRO_FILE *file,char const *filename, int w, int h, int
flags)
uint32_t al_get_allegro_ttf_version(void)
bool al_init_image_addon(void)
void al_shutdown_image_addon(void)
uint32_t al_get_allegro_image_version(void)
ALLEGRO_FILE *al_open_memfile(void *mem, int64_t size, const char *mode)
uint32_t al_get_allegro_memfile_version(void)
bool al_init_native_dialog_addon(void)
void al_shutdown_native_dialog_addon(void)
ALLEGRO_FILECHOOSER *al_create_native_file_dialog(char const *initial_path,char const *title,char const
*patterns,int mode)
bool al_show_native_file_dialog(ALLEGRO_DISPLAY *display,ALLEGRO_FILECHOOSER *dialog)
int al_get_native_file_dialog_count(const ALLEGRO_FILECHOOSER *dialog)
const char *al_get_native_file_dialog_path(const ALLEGRO_FILECHOOSER *dialog, size_t i)
void al_destroy_native_file_dialog(ALLEGRO_FILECHOOSER *dialog)
int al_show_native_message_box(ALLEGRO_DISPLAY *display,char const *title, char const *heading, char
const *text,char const *buttons, int flags)
ALLEGRO_TEXTLOG *al_open_native_text_log(char const *title, int flags)
void al_close_native_text_log(ALLEGRO_TEXTLOG *textlog)
uint32_t al_get_allegro_native_dialog_version(void)
void al_set_physfs_file_interface(void)
uint32_t al_get_allegro_physfs_version(void)
uint32_t al_get_allegro_primitives_version(void)
bool al_init_primitives_addon(void)
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void al_shutdown_primitives_addon(void)
void al_draw_line(float x1, float y1, float x2, float y2,ALLEGRO_COLOR color, float thickness)
void al_draw_triangle(float x1, float y1, float x2, float y2,float x3, float y3, ALLEGRO_COLOR color, float
thickness)
void al_draw_filled_triangle(float x1, float y1, float x2, float y2,float x3, float y3, ALLEGRO_COLOR color)
void al_draw_rectangle(float x1, float y1, float x2, float y2,ALLEGRO_COLOR color, float thickness)
void al_draw_filled_rectangle(float x1, float y1, float x2, float y2,ALLEGRO_COLOR color)
void al_draw_rounded_rectangle(float x1, float y1, float x2, float y2,float rx, float ry, ALLEGRO_COLOR color,
float thickness)
void al_draw_filled_rounded_rectangle(float x1, float y1, float x2, float y2,float rx, float ry, ALLEGRO_COLOR
color)
void al_calculate_arc(float* dest, int stride, float cx, float cy,float rx, float ry, float start_theta, float delta_theta,
float thickness,int num_points)
void al_draw_pieslice(float cx, float cy, float r, float start_theta,float delta_theta, ALLEGRO_COLOR color,
float thickness)
void al_draw_filled_pieslice(float cx, float cy, float r, float start_theta,float delta_theta, ALLEGRO_COLOR
color)
void al_draw_ellipse(float cx, float cy, float rx, float ry,ALLEGRO_COLOR color, float thickness)
void al_draw_filled_ellipse(float cx, float cy, float rx, float ry,ALLEGRO_COLOR color)
void al_draw_circle(float cx, float cy, float r, ALLEGRO_COLOR color,float thickness)
void al_draw_filled_circle(float cx, float cy, float r, ALLEGRO_COLOR color)
void al_draw_arc(float cx, float cy, float r, float start_theta,float delta_theta, ALLEGRO_COLOR color, float
thickness)
void al_draw_elliptical_arc(float cx, float cy, float rx, float ry, float start_theta,float delta_theta, ALLE-
GRO_COLOR color, float thickness)
void al_draw_ribbon(const float *points, int points_stride, ALLEGRO_COLOR color,float thickness, int
num_segments)
int al_draw_prim(const void* vtxs, const ALLEGRO_VERTEX_DECL* decl,ALLEGRO_BITMAP* texture,
int start, int end, int type)
int al_draw_indexed_prim(const void* vtxs, const ALLEGRO_VERTEX_DECL* decl,ALLEGRO_BITMAP*
texture, const int* indices, int num_vtx, int type)
ALLEGRO_VERTEX_DECL* al_create_vertex_decl(const ALLEGRO_VERTEX_ELEMENT* elements, int
stride)
void al_destroy_vertex_decl(ALLEGRO_VERTEX_DECL* decl)
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void SDL_DisableScreenSaver(void)
void SDL_EnableScreenSaver(void)
SDL_GLContext SDL_GL_CreateContext(SDL_Window *window)
void SDL_GL_DeleteContext(SDL_GLContext context)
SDL_bool SDL_GL_ExtensionSupported(const char *extension)
int SDL_GL_GetAttribute(SDL_GLattr attr,int *value)
SDL_GLContext SDL_GL_GetCurrentContext(void)
SDL_Window *SDL_GL_GetCurrentWindow(void)
void SDL_GL_GetDrawableSize(SDL_Window *window,int *w,int *h)
void *SDL_GL_GetProcAddress(const char *proc)
int SDL_GL_GetSwapInterval(void)
int SDL_GL_LoadLibrary(const char *path)
int SDL_GL_MakeCurrent(SDL_Window *window,SDL_GLContext context)
void SDL_GL_ResetAttributes(void)
int SDL_GL_SetAttribute(SDL_GLattr attr,int value)
int SDL_GL_SetSwapInterval(int interval)
void SDL_GL_SwapWindow(SDL_Window *window)
void SDL_GL_UnloadLibrary(void)
SDL_DisplayMode *SDL_GetClosestDisplayMode(int displayIndex,SDL_DisplayMode
*mode,SDL_DisplayMode *closest)
int SDL_GetCurrentDisplayMode(int displayIndex,SDL_DisplayMode *mode)
const char *SDL_GetCurrentVideoDriver(void)
int SDL_GetDesktopDisplayMode(int displayIndex,SDL_DisplayMode *mode)
int SDL_GetDisplayBounds(int displayIndex,SDL_Rect *rect)
int SDL_GetNumVideoDisplays(void)
int SDL_GetNumVideoDrivers(void)
const char * SDL_GetVideoDriver(int index)
void *SDL_GetWindowData(SDL_Window *window,const char *name)
int SDL_GetWindowDisplayIndex(SDL_Window *window)
int SDL_GetWindowDisplayMode(SDL_Window *window,SDL_DisplayMode *mode)
Uint32 SDL_GetWindowFlags(SDL_Window *window)
SDL_Window *SDL_GetWindowFromID(Uint32 id)
int SDL_GetWindowGammaRamp(SDL_Window *window,Uint16 *red,Uint16 *green,Uint16 *blue)
SDL_bool SDL_GetWindowGrab(SDL_Window *window)
Uint32 SDL_GetWindowID(SDL_Window* window)
void SDL_GetWindowMaximumSize(SDL_Window *window,int *w,int *h)
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int SDL_GetNumTouchDevices(void)
int SDL_GetNumTouchFingers(SDL_TouchID touchID)
SDL_TouchID SDL_GetTouchDevice(int index)
SDL_Finger* SDL_GetTouchFinger(SDL_TouchID touchID,int index)
SDL_bool SDL_HasEvent(Uint32 type)
SDL_bool SDL_HasEvents(Uint32 minType,Uint32 maxType)
int SDL_LoadDollarTemplates(SDL_TouchID touchId,SDL_RWops *src)
int SDL_PeepEvents(SDL_Event *events,int numevents,SDL_eventaction action,Uint32 minType,Uint32 max-
Type)
int SDL_PollEvent(SDL_Event *event)
void SDL_PumpEvents(void)
int SDL_PushEvent(SDL_Event *event)
SDL_bool SDL_QuitRequested(void)
int SDL_RecordGesture(SDL_TouchID touchId)
Uint32 SDL_RegisterEvents(int numevents)
int SDL_SaveAllDollarTemplates(SDL_RWops *dst)
int SDL_SaveDollarTemplate(SDL_GestureID gestureId,SDL_RWops *dst)
void SDL_SetEventFilter(SDL_EventFilter filter,void *userdata)
int SDL_WaitEvent(SDL_Event *event)
int SDL_WaitEventTimeout(SDL_Event *event,int timeout)
SDL_Keycode SDL_GetKeyFromName(const char * name)
SDL_Keycode SDL_GetKeyFromScancode(SDL_Scancode scancode)
const char * SDL_GetKeyName(SDL_Keycode key)
SDL_Window* SDL_GetKeyboardFocus(void)
const Uint8* SDL_GetKeyboardState(int* numkeys)
SDL_Keymod SDL_GetModState(void)
SDL_Scancode SDL_GetScancodeFromKey(SDL_Keycode key)
SDL_Scancode SDL_GetScancodeFromName(const char * name)
const char * SDL_GetScancodeName(SDL_Scancode scancode)
SDL_bool SDL_HasScreenKeyboardSupport(void)
SDL_bool SDL_IsScreenKeyboardShown(SDL_Window* window)
SDL_bool SDL_IsTextInputActive(void)
void SDL_SetModState(SDL_Keymod modstate)
void SDL_SetTextInputRect(SDL_Rect* rect)
void SDL_StartTextInput(void)
void SDL_StopTextInput(void)
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SDL_Cursor *SDL_CreateCursor(const Uint8 *data,const Uint8 *mask,int w,int h,int hot_x,int hot_y)
void SDL_FreeCursor(SDL_Cursor *cursor)
SDL_Cursor *SDL_GetCursor(void)
SDL_Cursor *SDL_GetDefaultCursor(void)
Uint32 SDL_GetMouseState(int *x,int * y)
SDL_bool SDL_GetRelativeMouseMode(void)
Uint32 SDL_GetRelativeMouseState(int *x,int *y)
void SDL_SetCursor(SDL_Cursor *cursor)
int SDL_SetRelativeMouseMode(SDL_bool enabled)
int SDL_ShowCursor(int toggle)
void SDL_JoystickClose(SDL_Joystick *joystick)
SDL_bool SDL_JoystickGetAttached(SDL_Joystick *joystick)
Sint16 SDL_JoystickGetAxis(SDL_Joystick *joystick,int axis)
int SDL_JoystickGetBall(SDL_Joystick *joystick,int ball,int *dx,int *dy)
Uint8 SDL_JoystickGetButton(SDL_Joystick *joystick,int button)
SDL_JoystickGUID SDL_JoystickGetDeviceGUID(int device_index)
SDL_JoystickGUID SDL_JoystickGetGUID(SDL_Joystick *joystick)
SDL_JoystickGUID SDL_JoystickGetGUIDFromString(const char *pchGUID)
void SDL_JoystickGetGUIDString(SDL_JoystickGUID guid,char *pszGUID,int cbGUID)
Uint8 SDL_JoystickGetHat(SDL_Joystick *joystick,int hat)
SDL_JoystickID SDL_JoystickInstanceID(SDL_Joystick *joystick)
const char *SDL_JoystickName(SDL_Joystick *joystick)
const char *SDL_JoystickNameForIndex(int device_index)
int SDL_JoystickNumAxes(SDL_Joystick *joystick)
int SDL_JoystickNumBalls(SDL_Joystick *joystick)
int SDL_JoystickNumButtons(SDL_Joystick *joystick)
int SDL_JoystickNumHats(SDL_Joystick *joystick)
SDL_Joystick *SDL_JoystickOpen(int device_index)
void SDL_JoystickUpdate(void)
int SDL_NumJoysticks(void)
int SDL_GameControllerAddMapping(const char *mappingString)
int SDL_GameControllerAddMappingsFromFile(const char *filename)
int SDL_GameControllerAddMappingsFromRW(SDL_RWops *rw,int freerw)
void SDL_GameControllerClose(SDL_GameController *gamecontroller)
int SDL_GameControllerEventState(int state)
Sint16 SDL_GameControllerGetAxis(SDL_GameController *gamecontroller,SDL_GameControllerAxis axis)
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