Sunteți pe pagina 1din 7

Contents

Foreword...............................................................................................................................................2
Worship Details..................................................................................................................................2
Sacrifices/Gifts Details.......................................................................................................................2
Boons/Favours Details.......................................................................................................................2
Redemption Details...........................................................................................................................2
Punishment.......................................................................................................................................2
Zyantha..................................................................................................................................................3
Worship:............................................................................................................................................3
Sacrifices/Gifts:..................................................................................................................................3
Mekhath................................................................................................................................................3
Worship:............................................................................................................................................3
Sacrifices /gifts:..................................................................................................................................3
Boons/Favours:..................................................................................................................................3
Redemption:......................................................................................................................................3
Punishments:.....................................................................................................................................3
Hezarkal.................................................................................................................................................4
Worship:............................................................................................................................................4
Sacrifices/Gifts:..................................................................................................................................4
Boons/Favours:..................................................................................................................................4
Redemption:......................................................................................................................................4
Punishments:.....................................................................................................................................4
Vorket of the Glass Blade.......................................................................................................................4
Worship:............................................................................................................................................4
Sacrifices/Gifts:..................................................................................................................................4
Boons/Favours:..................................................................................................................................5
Redemption:......................................................................................................................................5
Punishment:......................................................................................................................................5
Typhojem...............................................................................................................................................5
Worship:............................................................................................................................................5
Sacrifices/Gifts:..................................................................................................................................5
Boons/Favours:..................................................................................................................................5
Urgak-Val...............................................................................................................................................6
Worship:............................................................................................................................................6
Sacrifices/Gifts:..................................................................................................................................6
Hesfalda................................................................................................................................................6
Worship:............................................................................................................................................6
Sacrifices/Gifts:..................................................................................................................................6
Boons/Favours:..................................................................................................................................6
Redemption:......................................................................................................................................6
Punishment:......................................................................................................................................6
Slythmnr................................................................................................................................................6
Worship:............................................................................................................................................6
Sacrifices/Gifts:..................................................................................................................................6

Foreword
THE FOLLOWING IS ALL DETERMINED FROM SMALL LORE FRAGMENTS AND RPG BOOKS, THE
FOLLOWING IS HEAD CANNON AND NOT NECESSARILY CORRECT TO EVERYONE BUT OFFERS
A DEEPER EXPERIENCE WHEN TALKING AND WORSHIPPING SITH GODS

Worship Details
Worship is done before certain events and trials in a Siths life, detailed below for each god, this can
be done at either a full dedicated shrine (Such as the one aboard ThAsidra which is dedicated to
Typhojem alone) or praying with a smaller idol formed in the image of the god which could be held in
hand or on a piece of jewellery.

Sacrifices/Gifts Details
Sacrfices are often in the form of a slave or even a gladiator chosen by the Sith after they have
completed a certain amount of victories such as 216 or 1296. The gifts given to each god are
different and respond to their selected sector of worship.

Boons/Favours Details
The boons and favours supposedly granted are not one hundred percent true at all, many Sith
just become self-confident after making a sacrifice or gift and believe that their enhanced abilities
are from the gods passing but is normally just their emotions flaring and powering them either due
to fear of the gods punishment or their happiness with their gifts.

Redemption Details
The redemptions needed by the gods to not face their punishments are often done quickly to do it
before the god would notice and pass judgement. Many Sith would make sure to be redeemed but
there are some that do not fear or revere certain gods such as Vorket due to their shunned nature
even when he is one of the quickest to punish.

Punishment
The punishments caused by the failure to satisfy a god or otherwise failing them are not
necessarily true or even possible. Ancient Sith likely decided these consequences when others
were killed off in certain events or accidents and were played off as the gods judgement instead of
incriminating another Sith. Most Sith would try to avoid these punishments as they may see it as a
bigger risk to themselves than their own rivals.
Zyantha
God of War (strategy, large-scale planning)

Worship:
Prayers before engaging in war tactics and planning
Prayers and chants uttered during fighting engagements

Sacrifices/Gifts:
Weapon such as a sword or lightsaber offered to fire
Sacrifice of a captured combatant or spy

Boons/Favours:
Increase in saber skills
Increase in tactical knowledge

Redemption:
Succession in combat and winning a large battle, burning all of the enemys weaponry afterwards in a
huge ritual fire.

Punishments:
Those who fail to redeem themselves in the eyes of Zyantha are cursed and will face their plans and
strategies falling flat on their faces during their next battle, surviving the battle will temper Zyanthas
wrath for now.

Mekhath
God of Battle (tactics, pitched battle)

Worship:
Prayers before preparing to enter pitched battles with a known enemy
Prayers after engaging and winning combat

Sacrifices /gifts:
Large animals (such as a Tuk'ata Hound or Akk Dog) to be sacrificed and feasted on
Skulls and dominant hands of enemies burnt after battle

Boons/Favours:
Increase in saber skills
Increase in tactical knowledge

Redemption:
Commanders and Lords must dedicate a sacrifice to be feasted on by all their forces, a large beast
such as a Bormu, Reek or Bantha.
Punishments:
Those who fail to redeem themselves in the eyes of Mekhath are cursed in return, supposedly the
next pitched battle you enter will end up with your enemies having increased numbers and firepower
against you. Surviving a battle like this will see the curse lifted by Mekhath.

Hezarkal
God of Monomachy (individual duels)

Worship:
Short prayer is uttered before combat if possible, if in a life or death situation you must chant as you
engage in the duel

Sacrifices/Gifts:
The collected blood of an enemy slain in singular combat
The blood of someone who broke the rules of the duel and entered as a third party

Boons/Favours:
Increase in saber skills
Increase in natural dexterity / stamina

Redemption:
Slaying of someone who interrupts duels
Taking part in a duel and obeying to the rules correctly if you previously did not

Punishments:
Those who fail to redeem themselves in the eyes of Hezarkal are cursed in return, an assailant will
join in your next join against you. If you defeat the opposing forces despite unfavourable numbers
Hezarkal will see the curse as lifted.

Vorket of the Glass Blade


God of Assassination (killing by surprise)

Worship:
Done in private due to being a shunned/dishonourable god
Prayers chanted during travel to target and during process of assassination

Sacrifices/Gifts:
Twisted blade or handle of a used shikkar blade
The kidneys of an assassinated foe

Boons/Favours:
Increase in mind probe shielding to remain undetected
Increased in dampen presence
Redemption:
If the target of worship isnt killed by yourself, dedicated blade must be offered in fire to Vorket
alongside someone of less or equal to original targets worth

Punishment:
Those who fail to redeem themselves in the eyes of Vorket are cursed in return, an assassin sent after
you in return for failing them. Surviving the assassination attempt yourself will keep you from
Vorkets gaze temporarily and allow you to redeem yourself to him.

Typhojem
The Left-Handed God, god of Sorcery (extreme uses of the Power)

Worship:
Done before shrines dedicated to them
Done before and after powerful rituals

Sacrifices/Gifts:
Blood offering from your own left hand
Sacrifice of a smaller beast in your left palm

Boons/Favours:
Increase in sorcery and ritual success / power
Increase in general force power usage

Redemption:
Large blood sacrifice and ritual must be committed around one of his shrines, requiring the blood of
several slain slaves as well as providing the devotees own blood to the shrine.

Punishment:
Those who fail to redeem themselves in the eyes of Typhojem will result in being cursed by him,
causing future rituals to fail and the casters left hand to supposedly begin to rot until redeemed in
Typhojems eyes.

Urgak-Val
God of Tyranny (imposing will upon the populace)

Worship:
Done when looking to make large scale political moves involving gaining territory
Done when going to enslave and dominate lesser races and people

Sacrifices/Gifts:
Blood offering or complete sacrifice of a subordinate or slave
Crushed slave collars and gauntlets burnt in a fire

Boons/Favours:
Increase in force augmentation
Increase in natural dexterity / stamina

Redemption:
Urgak-Val is easily pleased, a sacrifice of at least a dozen slaves in one pyre will satisfy him and
redeem a Sith in his eyes.

Punishment:
Those who fail to redeem themselves in the eyes of Urgak-Val are cursed and are open to becoming
enslaves and sent to outer-rim worlds to live out their lives in mines and lesser lifestyles. THIS IS
CONSIDERED ALL BUT IMPOSSIBLE TO REVERSE.

Hesfalda
God of Manipulation (intrigue making people do what you want them to)

Worship:
Done after finding out new information to improve your political standing
Done when looking to make someone trust in you no matter what

Sacrifices/Gifts:
Utterance of a secret you have procured and used to your benefit
Stolen battle plans or other powerful documents

Boons/Favours:
Increase in mind probe shielding to remain undetected
Increase in ability to perform mind tricks

Redemption:
One looking to redeem themselves in the eyes of Hesfalda must return to someone they tried to
manipulate and then this time succeed otherwise facing punishment.

Punishment:
Those who fail to redeem themselves in the eyes of Hesfalda are cursed, their plans will be exposed
soon in their plans or scheming. Hesfalda will consider the cursed lifted as soon as you are caught.

Slythmnr
God of Wealth (a deified galactic Emperor)
Worship:
Done before the purchase of large ventures and items (Such as ships and buildings)
Done before engaging in large scale trade meetings

Sacrifices/Gifts:
Monetary donations
Given items of high value to the devotee

Boons/Favours:
Increased gains from business ventures
Increase in diplomacy

Redemption:
A monetary gift to the shrines and monks taking care of Slythmnrs domain will be enough to satisfy
and redeem a Sith in his eyes.
Punishment:
Those who fail to redeem themselves in the eyes of Slythmnr are cursed, doomed to have their
vaults and businesses raided by other Sith and leave them stranded with not a credit to their name.
He will be pleased and revoke his judgements if the Sith faces adversity and rises up again.

S-ar putea să vă placă și