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B C D E F G H I
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Starting Position for This Page
On each score sheet there is room
{wdwdwdwd}P = P p = p to record and analyze 6 moves by
{dwdwdwdw}N = N n = n
each side.
A
{wdwdwdwd} To help players keep a visual image
{dwdwdwdw}B = B b = b
of the position in mind if they
{wdwdwdwd}R = R r = r wish to review a game without a
board, theres a diagram at the top
{dwdwdwdw}Q = Q q = q of each page.
{wdwdwdwd}K = K k = k
{dwdwdwdw}
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vllllllllV {wdwdwdw4}
{dRdwdpdp}
{wdwdwdpd}
For example, this {dpdwdwdw} could be recorded by
position ... {wdqdwdwd} hand like this ...
{dwdwdP)w}
{w!w4wdw)}
{dKdkdBdw}
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White pieces can be marked using capital letters, while lower-case letters with a circle
around them can be used to indicate Blacks chessmen.
B
Move # W Rd7 In the first column of each row on the score sheet, record
37 the move number and the move made by each side.
B Rxd7
Captured
Chessmen
Fork when one chessman is used to simultaneously attack two enemy chessmen
Pin a very common tactic that incapcitates an enemy chessman by forcing it to
defend a more important piece
Skewer an attack against two chessmen that are on the same line, the more valuable
one in front
Discover a move to set-up or uncover a discovered capture or check while making another
threat
Decoy forces or encourages an enemy piece onto a specific square for a planned attack
Deflect forces an enemy chessman to move from a key location, in preparation for a
planned capture or to defend against a threat
Promote A Pawn a small victory in any game!
Waiting Move a move with the purpose of leaving an opponent in zugzwang
Threaten Capture or Check a move that prepares one side to make an advantageous capture or check
In-Between Move a defensive maneuver, usually to escape a double attack
Force a Trade a tactic often used to get rid of a weak piece, simplify a position, or drain the
enemy of firepower to reduce his or her ability to sustain an attack
Threats Created
By This Move In this column, describe in words or in chess notation
threats that were made by the move. Only threats
F Rxd2, that would actually help one side if used should be
Qxd2# marked.
If Blunder, Fortunately for most of us, the number of ways to blunder in a chess
The Type
Of Oversight game have been reduced in this column by a factor of 4,000 -- to
just three general categories! Often our mistakes in a game are not
G En Prise obvious until weve replayed a game a few times or have had a coach
Tactical or a stronger player give us feedback. So this column might not be
Position
completed until late in an analysis.
Rate the Position / Comment The grid in this column provides a way to represent which side
Whites Blacks has the better chance of winning the game based on the position
Even
Winning Winning
H X at the time. Where the X is marked on the grid may change the
deeper we study a game -- we often mistakenly believe we are
X building a lead when were really falling further into a trap!
Though theres not much room, the comment area can be used to
jot insights that gradually develop about a position or move.
Write A
Better Move
Or OK In the last column, write down any moves that you
I find that would be stronger than the one played. If
OK you determine that the move played was the best one
available, mark OK.