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Documente Cultură
The Call of Duty games are published and owned by Activision. While Infinity Ward
is still a developer, Treyarch and Sledgehammer Games also develop several of the
titles with the release of the studios' games alternating with each other. Some
games have been developed by Gray Matter Interactive, Nokia, Exakt Entertainment,
Spark Unlimited, Amaze Entertainment, n-Space, Aspyr, Rebellion Developments,
Ideaworks Game Studio, and nStigate Games. The games use a variety of engines,
including the id Tech 3, the Treyarch NGL, and the IW engine.
As of February 2016, the Call of Duty series has sold over 250 million copies.[1]
Sales of all Call of Duty games topped US$15 billion.[1]
Other products in the franchise include a line of action figures designed by Plan-B
Toys, a card game created by Upper Deck Company, Mega bloks sets by Mega Brands,
and a comic book mini-series published by WildStorm Productions.
Contents [hide]
1 Main series
1.1 World War II games
1.1.1 Call of Duty
1.1.2 Call of Duty 2
1.1.3 Call of Duty 3
1.1.4 Call of Duty: WWII
1.2 Modern Warfare story arc
1.2.1 Call of Duty 4: Modern Warfare
1.2.2 Call of Duty: Modern Warfare 2
1.2.3 Call of Duty: Modern Warfare 3
1.2.4 Call of Duty: Modern Warfare Remastered
1.3 Black Ops story arc
1.3.1 Call of Duty: World at War
1.3.2 Call of Duty: Black Ops
1.3.3 Call of Duty: Black Ops II
1.3.4 Call of Duty: Black Ops III
1.4 Other story arcs
1.4.1 Call of Duty: Ghosts
1.4.2 Call of Duty: Advanced Warfare
1.4.3 Call of Duty: Infinite Warfare
2 Primary developer rotation
3 Other games
3.1 Console titles
3.1.1 Call of Duty: Finest Hour
3.1.2 Call of Duty 2: Big Red One
3.1.3 Call of Duty: World at War Final Fronts
3.1.4 Call of Duty: The War Collection
3.2 Handheld titles
3.2.1 Call of Duty: Roads to Victory
3.2.2 Call of Duty: Modern Warfare: Mobilized
3.2.3 Call of Duty: Black Ops DS
3.2.4 Call of Duty: Zombies and Zombies 2
3.2.5 Call of Duty: Black Ops: Declassified
3.2.6 Call of Duty: Strike Team
3.2.7 Call of Duty: Heroes
3.3 Call of Duty Online
4 Canceled titles
4.1 Call of Duty: Combined Forces
4.2 Call of Duty: Devil's Brigade
4.3 Call of Duty: Vietnam
4.4 Call of Duty: Roman Wars
5 Other media
5.1 Modern Warfare 2: Ghost
5.2 Merchandise
5.3 Short films
5.4 Films
6 eSports
7 Call of Duty Endowment
8 References
9 External links
Main series
Titles in the Call of Duty series
Release Title PC 6th Gen 7th Gen 8th Gen Handheld Developer
2003 Call of Duty Windows, OS X N/A X360, PS3 N/A N-Gage
Infinity Ward
2005 Call of Duty 2 Windows, OS X N/A X360 Xbox One (BC) Mobile phone
Infinity Ward
2006 Call of Duty 3 N/A PS2, Xbox X360, PS3, Wii Xbox One (BC) N/A
Treyarch
2007 Call of Duty 4: Modern Warfare Windows, OS X N/A X360, PS3, Wii
Xbox One, PS4 (Remastered) NDS Infinity Ward
2008 Call of Duty: World at War Windows PS2 X360, PS3, Wii Xbox One
(BC) NDS, Windows Mobile Treyarch
2009 Call of Duty: Modern Warfare 2 Windows, OS X N/A X360, PS3 N/A
N/A Infinity Ward
2010 Call of Duty: Black Ops Windows, OS X N/A X360, PS3, Wii Xbox One
(BC) NDS Treyarch
2011 Call of Duty: Modern Warfare 3 Windows, OS X N/A X360, PS3, Wii
N/A NDS Infinity Ward/Sledgehammer
2012 Call of Duty: Black Ops II Windows N/A X360, PS3 Xbox One (BC), Wii
U N/A Treyarch
2013 Call of Duty: Ghosts Windows N/A X360, PS3 Xbox One, PS4, Wii U
N/A Infinity Ward
2014 Call of Duty: Advanced Warfare Windows N/A X360, PS3 Xbox One,
PS4 N/A Sledgehammer Games
2015 Call of Duty: Black Ops III Windows N/A X360, PS3 Xbox One, PS4
N/A Treyarch
2016 Call of Duty: Infinite Warfare Windows N/A N/A Xbox One, PS4
N/A Infinity Ward
2017 Call of Duty: WWII Windows N/A N/A Xbox One, PS4 N/A
Sledgehammer Games
World War II games
Call of Duty
Main article: Call of Duty (video game)
Call of Duty is a video game based on the Quake III Arena engine (id Tech 3), and
was released on October 29, 2003. The game was developed by Infinity Ward and
published by Activision. The game simulates the infantry and combined arms warfare
of World War II.[2] An expansion pack, Call of Duty: United Offensive, was
developed by Gray Matter Interactive with contributions from Pi Studios and
produced by Activision. The game follows American and British paratroopers and the
Red Army. The Mac OS X version of the game was ported by Aspyr Media. In late 2004,
the N-Gage version was developed by Nokia and published by Activision. Other
versions were released for PC, including Collector's Edition (with soundtrack and
strategy guide), Game of the Year Edition (includes game updates), and the Deluxe
Edition (which contains the United Offensive expansion and soundtrack; in Europe
the soundtrack was not included). On September 22, 2006, Call of Duty, United
Offensive, and Call of Duty 2 were released together as Call of Duty: War Chest for
PC.[3] Since November 12, 2007, Call of Duty games have been available for purchase
via Valve's content delivery platform Steam.[4]
Call of Duty 2
Main article: Call of Duty 2
Call of Duty 2 is a first-person shooter video game and the sequel to Call of Duty.
It was developed by Infinity Ward and published by Activision. The game is set
during World War II and is experienced through the perspectives of soldiers in the
Red Army, British Army, and United States Army. It was released on October 25, 2005
for Microsoft Windows, November 15, 2005 for the Xbox 360, and June 13, 2006 for
Mac OS X. Other versions were made for mobile phones, Pocket PCs, and smartphones.
Call of Duty 3
Main article: Call of Duty 3
Call of Duty 3 is a World War II first-person shooter and the third installment in
the Call of Duty video game series. Released on November 7, 2006, the game was
developed by Treyarch, and was the first major installment in the Call of Duty
series not to be developed by Infinity Ward. It was also the first not to be
released on the PC platform. It was released on the PlayStation 2, PlayStation 3,
Wii, Xbox, and Xbox 360.[5] Call of Duty 3 follows the American, Canadian, British,
and Polish armies as well as the French Resistance after D-Day in the Falaise Gap.
The game continues the story from the point at which it ended in the Call of Duty:
Modern Warfare 2 and continues the fictional battle story between the United States
and Russia, which evolves into the Third World War between NATO allied nations and
Ultra-nationalist Russia (a revolutionary political party idolizing the late days
of the Soviet Union).
Other games
Console titles
Call of Duty: Finest Hour
Call of Duty: Finest Hour is the first console installment of Call of Duty, and was
released on the GameCube, PlayStation 2, and Xbox. The PlayStation 2 and Xbox
versions of the game include an online multiplayer mode which supports up to 32
players. It also includes new game modes.
Handheld titles
Call of Duty: Roads to Victory
Call of Duty: Roads to Victory is a PSP game that was based on Call of Duty 3.
Canceled titles
Call of Duty: Combined Forces
Call of Duty: Combined Forces was a proposed concept draft originally intended to
be a sequel to Call of Duty: Finest Hour. However, due to multiple legal issues
that arose between Spark Unlimited, Electronic Arts, and Activision as well as
other production problems, the game's draft and scripts never came to be. The game
was projected to cost $10.5 million to produce after Finest Hour was complete.
Eventually Activision deemed the pitch as more of an expansion than something
entirely new, causing the company to reject the proposal and end their contract
with Spark Unlimited shortly after.[35]
Merchandise
The Call of Duty Real-Time Card Game was announced by card manufacturer Upper Deck.
[41]
In 2004, Activision, in cooperation with the companies Plan-B Toys and Radioactive
Clown, released the "Call of Duty: Series 1" line of action figures, which included
three American soldiers and three German soldiers from the World War II era.[42]
While the American G.I. action figure was made in 2004,[43] Plan-B Toys later
discontinued a controversial Nazi SS Guard action figure based on the Nazi
Totenkopf officer seen in Call of Duty.[44]
Short films
Find Makarov is a fan-made film that was well received by Call of Duty publishers,
Activision, who contacted We Can Pretend and subsequently produced a second short
film, Operation Kingfish.[46]
Films
On November 6, 2015, The Hollywood Reporter reported that Activision Blizzard
launched a production studio called Activision Blizzard Studios and are planning a
live action Call of Duty cinematic universe in 2018 or 2019.[47]
eSports
The Call of Duty games were used in Esports, starting in 2006, alongside the game
released at the time, Call of Duty 4: Modern Warfare.[48] Over the years, the
series has extended with releases such as Call of Duty: World at War, Call of Duty:
Modern Warfare 2, Call of Duty: Black Ops, Call of Duty: Modern Warfare 3, Call of
Duty: Black Ops II, and Call of Duty: Ghosts. Games are played in leagues like
Major League Gaming.
Players can compete in ladders or tournaments. The ladders are divided into several
sub ladders such as: the singles ladder, doubles ladder, team ladder (3v3 6v6)
and hardcore team ladder (3v3 6v6). The difference between the regular team
ladder and the hardcore team ladder is the in game settings and thus a rule
differentiation. Winning ladder matches on a competitive website rewards the user
with experience points which add up to give them an overall rank.[49]
The tournaments offered on these websites provide players with the opportunity to
win cash prizes and trophies. The trophies are registered and saved on the player's
profile if/when they win a tournament and the prize money is deposited into his or
her bank account. Call of Duty: Ghosts was the most competitively played game in
2014, with an average of 15,000 teams participating every season.[50]
For the past 6 seasons in competitive Call of Duty, Full Sail University has hosted
a prize giveaway, giving $2,500 to the top team each season.[51] The other ladders
give out credits and medals registered on players' profiles. Tournaments hosted on
the Call of Duty: Ghosts's Arena give cost from 15 to 30 credits, thus averaging at
a cost of about $18.75 per tournament. If the player competes with a team, the
prize money is divided and an equal cut is given to each player. Other tournaments
with substantial prizes are hosted in specific cities and countries for LAN teams.
The biggest Call of Duty tournament hosted was Call of Duty: Experience 2011, a
tournament that began when Call of Duty: Modern Warfare 3 was released.[52]
Playing Call of Duty competitively is most popular in Europe and North America,
with users who participate in tournaments and ladder matches daily.[53] Competitive
players have an average of 500,000 followers on social media.[54]
On March 30, 2010, CODE presented 3,000 copies of Call of Duty: Modern Warfare 2,
approximately $180,000 in value, to the U.S. Navy. The copies were delivered to
over 300 ships and submarines as well as Navy Morale, Welfare, and Recreation
facilities worldwide.[61]