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Initialize engine version: 5.4.

5f1 (68943b6c8c42)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
Vendor: NVIDIA
VRAM: 4059 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\Mages of Mystralia\Build_Data\Managed\UnityEngine.dll (this
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Loading D:\Mages of Mystralia\Build_Data\Managed\UnityEngine.dll into Unity Child
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Platform assembly: D:\Mages of Mystralia\Build_Data\Managed\Assembly-CSharp-
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Loading D:\Mages of Mystralia\Build_Data\Managed\Assembly-CSharp-firstpass.dll into
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Platform assembly: D:\Mages of Mystralia\Build_Data\Managed\Assembly-CSharp.dll
(this message is harmless)
Loading D:\Mages of Mystralia\Build_Data\Managed\Assembly-CSharp.dll into Unity
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Platform assembly: D:\Mages of Mystralia\Build_Data\Managed\Assembly-
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Loading D:\Mages of Mystralia\Build_Data\Managed\Assembly-UnityScript.dll into
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Loading D:\Mages of Mystralia\Build_Data\Managed\UnityEngine.UI.dll into Unity
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Loading D:\Mages of Mystralia\Build_Data\Managed\UnityEngine.Networking.dll into
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Loading D:\Mages of Mystralia\Build_Data\Managed\UnityEngine.Analytics.dll into
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Loading D:\Mages of Mystralia\Build_Data\Managed\AmplifyColor.dll into Unity Child
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Loading D:\Mages of Mystralia\Build_Data\Managed\ApexShared.dll into Unity Child
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Loading D:\Mages of Mystralia\Build_Data\Managed\BehaviorDesignerRuntime.dll into
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Loading D:\Mages of Mystralia\Build_Data\Managed\DialogueSystem.dll into Unity
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Loading D:\Mages of Mystralia\Build_Data\Managed\LuaInterpreter.dll into Unity
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Loading D:\Mages of Mystralia\Build_Data\Managed\DOTween.dll into Unity Child
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Loading D:\Mages of Mystralia\Build_Data\Managed\DOTween43.dll into Unity Child
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Loading D:\Mages of Mystralia\Build_Data\Managed\DOTween46.dll into Unity Child
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Loading D:\Mages of Mystralia\Build_Data\Managed\DOTween50.dll into Unity Child
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Platform assembly: D:\Mages of Mystralia\Build_Data\Managed\DecalSystem.Runtime.dll
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Loading D:\Mages of Mystralia\Build_Data\Managed\DecalSystem.Runtime.dll into Unity
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Loading D:\Mages of Mystralia\Build_Data\Managed\ProBuilderCore-Unity5.dll into
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Loading D:\Mages of Mystralia\Build_Data\Managed\ProBuilderMeshOps-Unity5.dll into
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Loading D:\Mages of Mystralia\Build_Data\Managed\KDTree.dll into Unity Child Domain
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Loading D:\Mages of Mystralia\Build_Data\Managed\pb_Stl.dll into Unity Child Domain
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Loading D:\Mages of Mystralia\Build_Data\Managed\Triangle.dll into Unity Child
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Loading D:\Mages of Mystralia\Build_Data\Managed\Rewired_Core.dll into Unity Child
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Loading D:\Mages of Mystralia\Build_Data\Managed\Rewired_Windows_Lib.dll into Unity
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<RI> Initializing input.
<RI> Input initialized.
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initialized touch support.
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RichPresence Id: set to Menus
WwiseUnity: Initialize sound engine ...
WwiseUnity: Sound engine initialized.
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Added pool 'Global'


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Current language: English
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fullpath: D:/Mages of Mystralia/Build_Data/StreamingAssets/version.txt
Steam-27153
Loading Sound Bank MainMenu.
Unloading 39 Unused Serialized files (Serialized files now loaded: 0)
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Ams Plugin: Loading Intro_Foret_Art_Foret Asynchronously from Intro_Foret_Main
Ams Plugin: Loading Intro_Foret_GamePlay Asynchronously from Intro_Foret_Main
Ams Plugin: Loading Intro_Foret_Art_maison Asynchronously from Intro_Foret_Main
Loading Sound Bank ForetFPP.
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Cinema Director tried to cache the state of Enable, but failed.
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Index: 1 Trigger CamPosZoomMentorFrom (UnityEngine.Transform).
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Unloading 19 Unused Serialized files (Serialized files now loaded: 0)
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Ams Plugin: Loading Repere_Art Asynchronously from Repere_Main
Ams Plugin: Loading Repere_Art_chemin Asynchronously from Repere_Main
Ams Plugin: Loading Repere_Art_Mages Asynchronously from Repere_Main
Ams Plugin: Loading Repere_Art_Dark_Tower Asynchronously from Repere_Main
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Loading Sound Bank Repere.
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Unloading 5026 unused Assets to reduce memory usage. Loaded Objects now: 51774.
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(Filename: Line: 461)

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(Filename: Line: 461)

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(Filename: Line: 461)

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Setting up 2 worker threads for Enlighten.
Thread -> id: 120c -> priority: 1
Thread -> id: 218 -> priority: 1

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