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Rogue (1) Pirate

CLASS & LEVEL BACKGROUND PLAYER NAME


Magdalene Seasnake Dwarf/Hill Dwarf Chaotic Good
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
15 +4 25
When I set my mind to something, I follow
through no matter what gets in my way.
14 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED I don't part with my money easily and will
haggle tirelessly to get the best deal
+2 PERSONALITY TRAITS
possible.
Hit Point Maximum 12
+2 Strength
DEXTERITY Independence. I am a free spirit--no one
+6 Dexterity tells me what to do.

18 +3 Constitution
+2 Intelligence
CURRENT HIT POINTS IDEALS

+4 0 Wisdom
A powerful person killed someone I love.
+2 Charisma Some day soon, I'll have my revenge.
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS

16 +4 Acrobatics (Dex) Total 1d8


SUCCESSES
I can't resist a pretty face.
+3 0 Animal Handling (Wis) FAILURES

0 Arcana (Int) HIT DICE DEATH SAVES FLAWS


INTELLIGENCE
+4 Athletics (Str)

11 +4 Deception (Cha)
0 History (Int)
NAME ATK BONUS DAMAGE/TYPE
Darkvision: 60 ft.
Dagger +6 1d4 + 4 piercing Damage Resistances: poison
0 0 Insight (Wis)
+2 Intimidation (Cha) Club +4 1d4 + 2 bludgeoning Dwarven Resilience. Advantage on poison
saves, resistance to poison damage (see
WISDOM 0 Investigation (Int)
Shortbow +6 1d6 + 4 piercing PHB 20).
0 Medicine (Wis)
10 0 Nature (Int) - Rapier. +6, 1d8 + 4 piercing Ship's Passage. You are able to secure free
passage on a sailing ship (see PHB 139).
+2 Perception (Wis)
0
+2 Performance (Cha) Sneak Attack. 1d6 extra damage on attack
where you have advantage or another enemy
CHARISMA +4 Persuasion (Cha) of creature is within 5 ft. (use once/turn, see
0 Religion (Int) PHB 96).
15 +6 Sleight of Hand (Dex) Stonecunning. 2X prof bonus on stonework-
+8 Stealth (Dex) related history checks (see PHB 20).
+2
0 Survival (Wis) Thieves' Cant. Convey secret messages
SKILLS ATTACKS & SPELLCASTING
hidden in normal conversation (see PHB 96).

12 PASSIVE WISDOM (PERCEPTION)


CP
Pouch (1); Clothes, common (1);
Rope, silk (1); Arrow (20);
Belaying Pin (1); Piton (10);
SP
Leather (1); Quiver (1);
Tool Proficiencies: Brewer's Supplies; Waterskin (1); Lucky Charm (1);
Navigator's Tools; Thieves' Tools; Water Candle (5); Lantern, hooded (1);
Vehicles Oil (2); Thieves' Tools (1);
EP
Rations (1 day) (5); Rope,
Weapon Proficiencies: Battleaxe; Crossbow, hempen (1); String (1);
hand; Handaxe; Light hammer; Longsword;
Rapier; Shortsword; Simple; Warhammer
GP
10 Tinderbox (1); Hammer (1); Bell
(1); Backpack (1); Ball bearings
(1); Crowbar (1)
Armor Proficiencies: Light PP

Language Proficiencies: Common; Dwarvish

OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
29 1.2m 75kg
AGE HEIGHT WEIGHT
Magdalene Seasnake Brown Tanned Red
CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

Born in a peaceful coastal village, her life


was turned upside down when pirates
attacked, burning down her home. She
seeks revenge, stowing away on ships or
boarding them under false identities and
pretences to investigate their captains and
eventually assassinate the one that killed her
family. All the while, she romances a new
woman in every port she visits.

ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY TREASURE

TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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