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Home > MIDI Guides > MIDI Tutorial: Setting up a MIDI Guitar Rig

MIDI Tutorial: Setting up a MIDI Guitar Rig


August 21st, 2009 MIDI-Omni Leave a comment Go to comments

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The idea behind this guide is to give you a good idea of how a guitar rig with MIDI is set up,
programmed and controlled. If youre considering switching to a MIDI setup, it might be particularly
interesting that this tutorial will give you a glance at how much work is involved to get things up and
running. Since it will obviously be a bit more work to programming a MIDI setup than a stompbox
setup, or a multi-effects unit.

Setting up a MIDI Guitar Rig


Although this guide should give you a pretty good idea of how MIDI works in practice, youll never completely
understand it until you experience it first hand. So dont let this hold you back from getting involved with MIDI
equipment. When youre confronted with your MIDI equipment, youll have to do some research, and hopefully
MIDI-Omni will be all you need to get up and running. Explanation of and understanding the subject will be hard
at first, but when you grasp it, the rest comes easily.

Also keep in mind when you are going to read this article, that well only be discussing theory that is related to
how guitarists use MIDI.

References to other articles on MIDI-Omni:

You might want to check the guides below, before you read this article, so you have a basic understanding of
MIDI.

Introduction to MIDI

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Glossary
The MIDI-Footcontroller

The setup

The fictional setup I chose for this article involves a few MIDI devices, so you will understand how several MIDI
controlled units work in a single setup. To make the setup complete, Ive also mentioned non-MIDI devices in the
list below:

IDI-Switchable Tube Preamp (the fictional preamp will hold 3 channels; clean,
crunch and lead)
a Tube Poweramp (this unit will have no MIDI functions)
a MIDI Looper (This looper will switch on/off stompboxes in the audio signal
through use of MIDI)
a MIDI Effects Unit (This unit will supply additional sound effects to the audio
signal)
2 Stompboxes (These stompboxes are tied to the MIDI Looper in this example, the
stompboxes in question will be an OD pedal and an Acoustic Sim pedal)
a MIDI-Footcontroller (to control all devices in the MIDI chain)

Preparations

In the hope that you read the start of this article and the recommended articles, you
should now be familiar with how MIDI works superficially. Now lets get started
hooking up our rig.

I mentioned what devices we would put in our fictional setup.


Ill list them again below, but this time, were going to hook up Our fictional setup for this

all the cables and assign MIDI channels to all devices. The way example

you do this in practice depends on the devices you own.


Manuals always mention how to configure your devices to
listen to a certain MIDI channel, so make sure you read up on
how you program your MIDI setup channel wise. This is only
the first step of programming, but usually also the step where
things arent done right when devices dont seem to work like
they should in the end. Below youll see the respective channel
per device: Hooking up the cables and
assigning the MIDI channels
a MIDI-Switchable Tube Preamp **MIDI Channel 1**
to our MIDI guitar rack.
a Tube Poweramp **No MIDI device**
a MIDI Looper **MIDI Channel 3**
a MIDI Effects Unit **MIDI Channel 2**
the OD and Acoustic Sim stompboxes **No MIDI devices**
a MIDI-Footcontroller **Controller**

Tip: If your MIDI device has a cable connected to MIDI IN, youll need to assign it a MIDI channel.

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Devices are usually set to MIDI Omni or MIDI Ch. 1 by default.

Another tip: If your MIDI setup only contains 1 device you would like to control through a MIDI
Controller, you might as well leave it on MIDI Omni, if that setting is available.

Now that our listening devices have been assigned a channel and hooked up to eachother, what is most
important is to consider and weigh how many Program Changes and Control Changes will be needed per patch on
the MIDI-Footcontroller to make sure it can handle and command all the MIDI devices in the chain. This is an
important decision to make when you purchase a controller, since they usually limit you in how many program
changes and control changes you can have per patch.

Tip: When you check the features of MIDI Footcontrollers for the amount of PCs and CCs it can
send, make sure you know if those CCs include or exclude the Continuous Control (also sometimes
mentioned as CCs) for expression pedals.

Another tip: Usually amount of MIDI devices = amount of program changes you will need per patch
on your MIDI-Footcontroller, unless you have a Switcher/Looper, that can sometimes only be
controlled through program changes, resulting in the need for more than one PC per device.

And yet another: Although you set up program changes and control changes under the hood of a
patch on the controller, the MIDI channel you assign them to, is usually a global setting. This means
that if a certain PC is assigned to a MIDI Channel / MIDI device(s), you will also only be able to set
that specific PC up as control over that MIDI Channel and/or those devices under a different patch.

Once you know the maximum number of program changes you need per patch, and the maximum number of
control changes (you only need 1 or 2 per patch for regular purposes) you will need to decide which program and
control change to set up and command what device. In this example:

the MIDI-Switchable Tube Preamp will only allow us to change channels


through program changes, taking up 1 program change.
the MIDI effects unit will allow us to change presets through PCs and numerous
settings (assignable) through CCs, taking up 1 additional program change.
the MIDI Looper allows us to turn on/off the 2 stompboxes in the audio chain,
requiring 1 program change per stompbox.

Youll soon realize setting up your own rack, that some devices allow you to set PC
and/or CC numbers yourself, while other devices have their PCs and/or CCs predefined.
Our fictional setup with the
PCs of the Tube Preamp and
MIDI Looper mentioned.
In this example, the Tube Preamp will have 3 channels, all of which have been
predefined PCs. (PC value 1 = Clean, PC value 2 = Crunch, PC value 3 = Lead) Also
the looper will have 3 predefined PCs (PC value 1 = Loop 1, PC value 2 = Loop 2, PC value 3 = Loop 3). The

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MIDI effects unit in this example will allow you to manually define PC and CC numbers.

Programming the MIDI devices

One of the best tips I can give you when it comes to setting up a MIDI Guitar rack, is to
write down or at least save what settings you store in your Footcontroller and MIDI
Devices. Heres a brief list based on the example in this article.

This list is important for programming the MIDI Effects Unit as well as the MIDI
Looper. Since the MIDI Effects unit is the only device where we can manually set up
CCs and make presets, thats the first thing we have to do before we start programming
our footcontroller.

A patchlist for the example in


this article
Programming the MIDI Effects Unit

Well only be setting up the modifiers on the MIDI Effects Unit that well be using in this example, meaning the
following:

Continuous Control:

Expression Pedal 1 (CC value 100)


Expression Pedal 2 (CC value 101)

Control Changes:

Chorus (CC value 102)


Phaser (CC value 103)
Pitch Shift (CC value 104)
Reverb (CC value 105)
Tap Tempo (CC value 106)

Presets:

We cannot actually set up a Program Change modifier in the MIDI Effects unit. The device (which is usually how
they are set up in the real-world) instead activates an Effects preset on the device when the corresponding
program change number is pressed on the MIDI Footcontroller. In other words, if i have a patch in Bank 1 on the
MIDI Footcontroller where i send a program change of 3 over MIDI Channel #2 (which is the MIDI Effects Unit),
the FX-unit will activate the 13th preset.

Basically this means, that we have to not setup the program changes, but the presets themselves in the MIDI
FX-Unit.

Hence, well be setting up 4 programs (or presets) in the MIDI Effects Unit. Since our first Bank in the

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MIDI-Footcontroller is Bank 1 in this example, well be setting them up in the preset range of the tens. Again,
refer to the patch list for more information:

Program 11: This will be for our acoustic sound, meaning well grabbing some reverb from the MIDI
FX-unit. Therefore we set up Preset 11 with just the Reverb effect.
Program 12: This preset on the FX-unit is for the clean sound. I kind of like my clean sounds to sound
spacey and full, so in Preset 12, well be enabling Reverb, Delay and Chorus.
Program 13: We wont be enabling any effects for our crunch/rhythm sound, so it sounds nice and tight.
Preset 13 will be active but contain no effects.
Program 14: The preset for the Lead sound. Well turn on the delay in this preset.

Programming the MIDI-Looper

Theres not much to programming the MIDI Looper. In fact, were not programming it at
all. As mentioned, in our example the MIDI Looper has predefined program changes it
listens to per patch. This means well only have to hook up the OD and Acoustic
Simulator stompboxes to the loops with some jack-jack cables. (which weve already
done, when we hooked up all the cables).

Overdrive pedal: This pedal will activate in the audio signal when we send a
program change value of 1. Which we will be utilising in patch 4 on the MIDI
Footcontroller.
Acoustic simulator: This pedal will activate in the audio signal when we send a
program change value of 2. Which we will be utilising in patch 1 on the MIDI
Footcontroller.

The Program Changes


The current state of our MIDI
In preparation of setting up the MIDI Footcontroller, some theory: Well be setting up 4 guitar rack setup.
program changes per patch on the MIDI Footcontroller. 1 for switching channels on the
amp, (PC# 1) 1 for switching effects, (PC# 2) 2 for switching the stompboxes on/off.
(PC 3 and 4).

Tip: Remember that you can control multiple program changes under a single patch, or under a single
button if youd want to. The above mentioned PCs dont necessarily have to all be setup under a
patch. You can also set up just a single program change (for example, only for the amplifier) or 2, or
3. Its your choice!

Another Tip: Keep in mind that theres a difference to the PC and CC numbers and the PC and CC
values. The numbers are used to designate on the MIDI Footcontroller what PCs are sent over
which MIDI Channel, while the values instruct the MIDI Devices what preset or program to
switch to.

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In addition to those 4 program changes that will do their thing with our press on the button of that respective patch
on the footcontroller, you can set up Control Changes (the maximum your footcontroller allows) per patch to
make individual changes to parameters or effects within presets on your MIDI devices. In this example, well only
be making separate Control Change buttons under patches. Ill explain how this works next.

The Control Changes

What options do we have when we assign control changes? A lot more than Program Changes I can tell you. In
fact, the options are as varied as your MIDI Devices allow them to be. If they allow control over a certain
parameter or setting with a CC, you can control it through MIDI in your patch on the footcontroller.

As mentioned above, you can decide how many PCs you want to set up under each patch on your controller. The
same is true for control changes. You can choose the number of CCs per patch (although the number of CCs you
can use and need per patch is usually quite limited) and also whether to combine the CCs with a number of PCs,
or just use a single CC. Youll find that if you browse the web for how popular guitarists have their controllers set
up, a lot of them will at least use the former option in their setups.

To switch an effect on/off in a patch on your controller, you usually need only one CC.
This would depend on the MIDI-Footcontroller though. The more budget MIDI
pedalboards dont have active sensing, which means the board itself cannot sense
whether an effect is currently on or off. One example is the Behringer FCB1010. This
pedalboard uses 2 CCs per patch so turn on/off an effect, resulting in initially having to
push the patch button twice for a change to occur.

Assigning CCs, you have to assign a CC per parameter you want to change or turn
on/off. This means that if you wish to add/remove delay to a certain sound, you have to
assign a CC # for delay. If you want to be able to change the delay tempo, youd have to John Petruccis 2009 pedal-
assign a CC# to Tap Tempo, (in which case, shop for a midi controller with latching board, utilising CCs to switch
switches, instead of momentary) and so on. Usually devices have either a preset list of on/off several effects on the fly.
CC numbers you can refer to from the MIDI-footcontroller, or you can set up the CC #
yourself.

Tip: The MIDI-controller itself, whether it is a program change or control change youre
sending over a MIDI message, should always refer to the PC# or CC# in the MIDI device. In
other words, you configure the devices, then point the controller towards those CC or PC
numbers you assigned.

Another Tip: Some MIDI devices have a learn option when it comes to setting up CC
numbers, like the TC Electronic G-force and G-Major. I dont recommend using this if you are
a beginner. While a device will listen to you pressing the next patch button on the
MIDI-Footcontroller, chances are that you still have all the MIDI-footcontroller on factory
settings, meaning all patches will transmit the same CC number. This option makes setup quick,
but remember to FIRST assign a unique CC number to each patch on the footcontroller you
want to use for control changes.

And yet another: Refer to your MIDI device manual to find out if there is a modifier-list
available. This is a quick reference to all the parameters you can control through control
changes / continuous control and also gives you a quick overview what CC# are assigned to
them if they are presets. (Heres an example of one of those lists for the T.C. Electronic
G-Force)

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Continuous Control

Assigning expression pedals works in the same way as Control Changes, although Continuous Control values in
MIDI Devices are sometimes predefined. So before you start assigning values to Control Changes, you might want
to check which ones are already predefined so you dont assign the same number twice.

Tip: Continuous Control is only used with controllers that allow more values than just 2 like a regular
button. (on/off). A controller used for Continuous Control can basically transmit values 1 through 128
(or 127) continuously.

Another Tip: Different Continuous Control numbers are also CCs and are therefore also assignable
to different MIDI channels. So you could for instance control the gain setting on a MIDI preamp with
one expression pedal, and the mix of a delay effect on a MIDI Effects unit. But these MIDI channel
settings are usually also set globally on the footcontroller.

Programming the MIDI-Footcontroller

Lets go back to the example we mentioned above. Were going to set up our first bank
now. Well be programming 4 of the 10 patches in Bank 1 with 4 different sounds:

Acoustic on Patch 1
Clean on Patch 2
Crunch/Rhythm on Patch 3
Lead on Patch 4

5 different Control Changes in another 5 patches in Bank 1:

Chorus on Patch 6 to the MIDI FX-unit (MIDI Ch. 2)


Phaser on Patch 7 to the MIDI FX-unit (MIDI Ch. 2)
Pitch Shift on Patch 8 to the MIDI FX-unit (MIDI Ch. 2)
Reverb on Patch 9 to the MIDI FX-unit (MIDI Ch. 2)
Tap Tempo (for Delay) on Patch 10 to the MIDI FX-unit (MIDI Ch. 2)

and finally 2 different Continuous Control commands on the 2 MIDI Expression Pedals
on the footcontroller.
Patch content goal in Bank 1
Volume on Expression pedal 1 assigned to the MIDI FX-unit (MIDI Ch. 2) on the MIDI-Footcontroller
Delay Mix on Expression pedal 2 to the MIDI FX-unit (MIDI Ch. 2)

Well leave patch 5 open so the example doesnt get too repetitive.

Tip: Remember that you can only assign PCs/CCs to a single MIDI Channel (usually assigned
globally for all patches and banks). In the example, theres no other devices but the MIDI FX-unit
that accepts CCs, so thatll be the unit (on MIDI ch. 2) were assigning the CCs to. Theres several
other non-Effects devices on the market that will allow you to program Control Changes or
Continuous Control, like the Mesa Boogie Triaxis preamp (which allows continuous control over gain
settings for example) and Digitech Whammy pedal.

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Patch 1: Acoustic sound

The goal of patch 1 is to create a patch on the MIDI-Footcontroller, that changes the channel on the Preamp to
the clean channel, (after all, acoustic sounds are usually quite clean) switches on the Acoustic sim pedal through
the MIDI Looper and enables the Reverb patch we made on the MIDI Effects unit.

Patch 1 therefore contains the following PCs:

Program Change #1 (assigned to the MIDI Preamp) with value 1 (clean channel on the Preamp) is sent over
MIDI Channel #1.
Program Change #2 (assigned to the MIDI Effects unit) with value 1 (program/preset 1 on the unit
containing Reverb) is sent over MIDI Channel #2.
Program Change #3 (assigned to the MIDI Looper) with value 2 (activating the Acoustic Simulator) is sent
over MIDI Channel #3.

Summary: Pressing patch 1 in Bank 1 on the MIDI Footcontroller will send 3 program changes, switching to the
clean channel on the preamp, whilst activating both a reverb effect and the acoustic stompbox in the audio signal.
This means your Acoustic sound is ready! Remember that we dont need CCs to switch programs, therefore, they
are not used in patches 1 through 4.

Patch 2: Clean sound

Patch 2 is our clean sound, it contains the following PCs:

Program Change #1 (assigned to the MIDI Preamp) with value 1 (clean channel on preamp) is sent over
MIDI Channel #1.
Program Change #2 (assigned to the MIDI Effects unit) with value 2 (program/preset 2 containing reverb,
delay and chorus) is sent over MIDI Channel #2.
Program Change #3 is not used in this patch.

Summary: Pressing patch 2 in Bank 1 will now switch to the clean channel on the amp and activate reverb, delay
and chorus effects. Patch 2 is now done.

Patch 3: Crunch sound

Patch 3 is our crunch/rhythm sound, the program changes are as follows:

Program Change #1 (assigned to the MIDI Preamp) with value 2 (crunch channel on the preamp) is sent
over MIDI Channel #1.
Program Change #2 is not used, since were not using any effects in this patch.
Program Change #3 is not used, because we dont need an acoustic sim nor the OD pedal in this patch.

Summary: Easy setup, you only use 1 program change in this patch, just to switch the Preamp to the right channel.
Patch done!

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Patch 4: Lead sound

Patch 4 similar to Patch 1, is a patch where well be using all program changes again:

Program Change #1 (assigned to the MIDI Preamp) with value 3 (lead channel on the preamp) is sent over
MIDI Channel #1.
Program Change #2 (assigned to the MIDI Effects unit) with value 4 (program/preset containing the delay
effect) is sent over MIDI Channel #2.
Program Change #3 (assigned to the MIDI Looper) with value 1 (activating the Overdrive stompbox) is sent
over MIDI Channel #3.

Summary: You press button 4 and look what happens, you get a massive gain lead sound with a delay effect.

These 4 patches show you the true beauty of MIDI. You program a tiny bit, and you only have to press a single
button to activate a totally different sound. Lets move on to the patches for Control Changes.

Setting up the Control Changes under patches doesnt take much work. While we had several program changes
going on under the sound patches, we only need to set up 1 Control Change per CC patch. Check it out below:

Patch 6: CC Chorus

The patch contains the following Control Change:

Control Change #1 (all are assigned to the MIDI Effects Unit) with value 102 (chorus control change on the
Fx-unit) is sent over MIDI Channel #2.

Summary: Pressing Button 6 in Bank 1, will now allow you to switch on/off a chorus effect in all your programs.
This means that pressing this button after button 2 (the Clean sound patch) would turn off Chorus in your sound,
since its already on.

Patch 7: CC Phaser

The patch contains the following Control Change:

Control Change #1 (all are assigned to the MIDI Effects Unit) with value 103 (Phaser control change on the
Fx-unit) is sent over MIDI Channel #2.

Summary: Pressing Button 7 in Bank 1, will now allow you to switch on/off a phaser effect in all your programs.

Patch 8: CC Pitch Shift

The patch contains the following Control Change:

Control Change #1 (all are assigned to the MIDI Effects Unit) with value 104 (Pitch Shift control change on

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the Fx-unit) is sent over MIDI Channel #2.

Summary: Pressing Button 8 in Bank 1, will now allow you to switch on/off a Pitch Shift effect in all your
programs.

Patch 9: CC Reverb

The patch contains the following Control Change:

Control Change #1 (all are assigned to the MIDI Effects Unit) with value 105 (Reverb control change on the
Fx-unit) is sent over MIDI Channel #2.

Summary: Pressing Button 9 in Bank 1, will now allow you to switch on/off a Reverb effect in all your programs.
This means that if you have either the Clean or Acoustic sound active, pressing button 9 will turn off the reverb in
your sound.

Patch 10: CC Tap Tempo

Ok that was getting a bit repetitive, but now you probably know how CCs work.

Things are a tiny bit different with Tap Tempo:

Control Change #1 (all are assigned to the MIDI Effects Unit) with value 106 (Tap Tempo control change
on the Fx-unit) is sent over MIDI Channel #2.

Summary: Instead of turning on/off an effect in a program, tap tempo adjusts the tempo parameter in any effect
you have active in your current sound. For example, if you have the Lead sound active, pressing the Tap Tempo
button repeatedly, will adjust the tempo of the delay feedback/mix.

Programming Continuous Control

Programming the expression pedals is going to be a cakewalk now that youve seen how programming CCs works.
It is quite similar.

Expression Pedal 1: Volume control

Control Change Expression #1 (both expression pedals are assigned to the MIDI Effects Unit) with value
100 (Volume modifier in FX-unit) is sent over MIDI Channel #2.

Expression Pedal 2: Delay Mix

Control Change Expression #2 (both expression pedals are assigned to the MIDI Effects Unit) with value
101 (Delay Mix modifier in FX-unit) is sent over MIDI Channel #2.

By setting up the pedals like this, you can control the volume and delay mix in any patch. So if youre in the Lead

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sound patch, you could control both.

I think this is pretty much the end of this guide. And if you ask me, with 7 pages its long enough. If you still have
questions or are unsure about some aspects of MIDI, make sure to drop us a line, and well try and make this
guide and others clearer on information.

(No Ratings Yet)

Pages: 1 2 3 4 5 6 7 8

Article Index

1. MIDI Tutorial: Guitar Rig


2. Preparations
3. Programming the MIDI devices
4. More Theory: Program and Control Changes
5. Continuous Control and setting up the MIDI Footcontroller
6. Programming the 'Sound' Patches
7. Programming the CC Patches
8. Programming Continuous Control
9. View entire article

Categories: MIDI Guides Tags: cable, cc, channel, commands, continuous control, control change, device, effects,
explanation, fx, guitar, message, midi, pc, program change, rig, setup
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