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RPG-Maker VXAce Translator, version 0.9i


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Instructions:
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0) Send a private message to ytinasni on ULMF for feature-requests or if you
find bugs/errors.

2) Run 'Ytinasni.RpgMaker.GameSelector.exe'
3) Edit the files in the Scripts/ directory
4) Run 'Ytinasni.RpgMaker.Translator.exe'. This puts the translated game in the
Out/ directory.
4a) Test the game
5) Run 'Ytinasni.RpgMaker.PatchMaker.exe'. This puts the patch in the Patch/
directory.

Changelog:
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0.2: Initial release.
0.2a: Fixed a bug in Skills.txt
0.3: Added Troops.txt
0.4: Fixed a bug involving games using some sound-related event commands
0.5: Added Script_____________.txt
0.5b: Fix an oops
0.6: Added Actors.txt, Classes.txt, States.txt, System.txt
0.7: Fixed a bug where negative numbers got mangled. Add several more event
commands.
0.7b: Add most of the remaining event commands.
0.8: (internal changes)
0.8b: Add weapon/armor/skill-types to System.txt
0.8c: Add equipment-types to System.txt
0.8d: Fix an error on games made in the english version of RPGMaker.
0.8e: Fix a failed conversion from string to symbol.
0.8f: Improve errors for broken text files.
0.8g: Add the 'DisplayName' field to maps.
0.8h: Fix a reflex-check bug.
0.9: Add GameSelector.exe
0.9a: Add PatchMaker.exe
0.9b: Fix a reflex-check bug.
0.9c: Add UI for the Patch-Installer.
0.9d: Fix & in patch description.
0.9e: Performance improvements.
0.9f: More performance improvements.
0.9g: In Enemies.txt, put Name on its own line and add Notes. In Troops.txt, add
Name. In System.txt, add variable names.
0.9h: Add names for switches and common-events. Add alternate-names for maps.
0.9i: In Items.txt, Add Notes.

-- ytinasnI

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