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Romans 12:18

Live peaceably with all


men.

Principles of Teaching
CLASSROOM MANAGEMENT
Administration or direction of activities with special reference to problems involving discipline, democratic techniques,
use of supplies and other materials, the physical features of the classroom, general housekeeping and the social
relationships of the pupils and teachers.
Operation and control of classroom activities.
PRINCIPLES CAUSES OF DISCIPLINARY PROBLEMS
1. Teachers should plan activities that are suited to 1. Teachers personality: lack of knowledge of the subject
the classroom conditions. matter, poor decision making
2. Teachers disciplinary policies must be in 2. Physical factors: health conditions of the child
accordance with the school policies. 3. Individual factors: individual differences due to family and
3. Teachers must observe some routinary procedures community background
to save time and energy 4. Social factors: adjustment to the group
4. Teachers must take into consideration the needs 5. Emotional factors
and conditions of their students 6. School environment
5. Teachers must utilize positive rather than negative
approach in dealing with children.
LEVELS OF QUESTIONING
LITERAL INTERPRETATIVE CRITICAL INTEGRATIVE/APPLICATION
Think and search Give opinions, reactions Tying up questions
questions to the selection Comparing and contrasting old
Identify character traits, Discriminate between and new ideas gained from
Right there questions emotional reactions fancy and reality, fact or reading
Note or recall clearly Interpret figurative opinion Synthesizing ideas learned
stated facts and details language Identify assumptions, Making a different ending
Follow directions Anticipate events points of view, authors
Associate quotation with Recognize sensory purpose and style
speaker images Determine relevance
Sense implied meaning Weigh values presented
of words, phrases and
sentences
TEACHING METHOD
(Ways of presenting instructional materials or conducting instructional activities)
A generic term that An inquiry-oriented learning
refers to any learning event in which the learner
ACTIVITY DISCOVERY LEARNING
activity learners might discovers
engage in
Interactive instructional A learning event in which a
technique in which a group of learners
computer is used to spontaneously contribute
present instructional ideas
COMPUTER-ASSISTED material, monitor
BRAINSTORMING
INSTRUCTION learning, and select
additional instructional
material in accordance
with individual learner
needs
WHOLE LANGUAGE Method of integrating PROGRAMMED Instruction in which learners
APPROACH language arts across the INSTRUCTION progress at their own rate
DR. CARL E. BALITA REVIEW CENTER TEL. NO. 735-4098/7350740 -1-
curriculum that uses the using workbooks, textbooks,
real literature of various or electromechanical devices
age groups and subject that provide information in
fields to promote discrete steps, test learning at
literacy each step, and provide
immediate feedback about
achievement
A learning event in The integration of more than
which one person one medium in a presentation
explains a topic to the MULTIMEDIA or module of instruction
LECTURE
rest of the group or INSTRUCTION
class, and this audience
takes notes and listens
A learning event in A learning event that typically
which a learner repeats takes place outside of school
DRILL AND PRACTICE FIELD TRIP
a particular skill in order grounds
to fix in his or her mind
A learning event Instruction provided by a
specifically designed to learner, or small group of
assess the learners learners, by direct interaction
ASSESSMENT understanding of PEER TUTORING with a peer with appropriate
content or his or her training or experience
ability to perform a skill
or set of skills
A learning event in A learning event in which one
which one learner gives learner helps another learner
PEER RESPONSE written or verbal PEER COACHING
feedback to another
learner
The use of role playing Learning by doing includes
by the actors during the knowledge and skills acquired
operation of a outside of book/lecture
comparatively complex learning situations through
symbolic model of an work, play and other life
SIMULATION AND EXPERIENTIAL
actual of hypothetical experiences. Experiential
GAMES LEARNING
social process; usually education includes adventure
includes gaming and education, environmental
may be all-man, man- education, and service
computer, or all learning
computer operations
Typically a competition A learning event in which an
or contest that involves individual demonstrates how
GAME a demonstration of an DEMONSTRATION to do something
understanding of
content or skill
A learning event that A learning event that involves
engages learners in a practicing science skills and
HANDS ON LABORATORY
practical application of using scientific equipment
content and skills
Occurs when learners An activity in which learners
work to determine the investigate or collect
PROBLEM SOLVING RESEARCH
solution to a question information about a particular
raised for inquiry subject
A learning event that Computer based
COMPUTER
KINESTHETIC involves bodily representation of real
SIMULATION
movement situations or systems
The deliberate acting A learning event in which
ROLE PLAYING out of a role, as part of INTERVIEW/SURVEY learners interview or survey
group therapy or of a others about a particular topic
DR. CARL E. BALITA REVIEW CENTER TEL. NO. 735-4098/7350740 -2-
learning session
directed towards
understanding that role
or the situations with
which occupants have
to cope
Logs or notebooks used Instruction with a great
by more than one variety of illustrative materials
person for exchanging such as visual slides, films,
experiences, ideas or models and specimens may be
reflections used most utilized as aids in pupil
often in education as a understanding or appreciation;
means of sustained not to be confused by sight
DIALOG JOURNALS VISUAL INSTRUCTION
writing interaction saving
between students and
teachers at all
educational levels and in
second language and
other types of
instruction
Teaching approach that Refers to learning that is
organizes subject practiced in order to
THEMATIC APPROACH REINFORCEMENT
matter around unifying remember or otherwise embed
themes the content or skill in the mind
To study the material A task or problem, engaged in
again; to reexamine the PROJECT BASED by a learner or group of
REVIEW
learning that occurred LEARNING learners to supplement and
during a unit of study apply classroom studies
A learning event in Participation or cooperation of
which a topic is two or more disciplines
INTRODUCTION INTERDISCIPLINARY
presented for the first
time

DR. CARL E. BALITA REVIEW CENTER TEL. NO. 735-4098/7350740 -3-

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